416:– for instance, an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction. As the player shoots asteroids, they break into smaller asteroids that move faster and are more difficult to hit. Smaller asteroids are also worth more points. Two flying saucers appear periodically on the screen; the "big saucer" shoots randomly and poorly, while the "small saucer" fires frequently at the ship. After reaching a score of 40,000, only the small saucer appears. As the player's score increases, the angle range of the shots from the small saucer diminishes until the saucer fires extremely accurately. Once the screen has been cleared of all asteroids and flying saucers, a new set of large asteroids appears, thus starting the next level. The game gets harder as the number of asteroids increases until after the score reaches a range between 40,000 and 60,000. The player starts with 3–5 lives upon game start and gains an extra life per 10,000 points. Play continues to the last ship lost, which ends the game. The machine "turns over" at 99,990 points, which is the maximum high score that can be achieved.
876:. Dave Shepperd edited the code and made enhancements to the game without Logg's involvement. The onscreen objects are tinted blue, and hyperspace is replaced by a shield that depletes when used. The asteroids rotate, and new "killer satellite" enemies break into smaller ships that home in on the player's position. The arcade machine's monitor displays vector graphics overlaying a holographic backdrop. The game is more difficult than the original and enables saucers to shoot across the screen boundary, eliminating the lurking strategy for high scores in the original.
541:, but made several changes to improve playability. The ship was programmed into the hardware and rendered by the monitor, and it was configured to move with thrust and inertia. The hyperspace button was not placed near Logg's right thumb, which he was dissatisfied with, as he had a problem "tak his hand off the thrust button". Drawings of asteroids in various shapes were incorporated into the game. Logg copied the idea of a high score table with initials from Exidy's
34:
468:. The unfinished game featured a giant, indestructible asteroid. Logg did play Cosmos and remembered shooting the indestructible asteroid to no effect. So Rains asked Logg: "Well, why don't we have a game where you shoot the rocks and blow them up?" In response, Logg described a similar concept where the player selectively shoots at rocks that break into smaller pieces. Thus combining the two-dimensional approach of
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player stays near the edge of the screen opposite the saucer. By keeping just one or two rocks in play, a player can shoot across the boundary and destroy saucers to accumulate points indefinitely with little risk of being destroyed. Arcade operators began to complain about losing revenue due to this exploit. In response, Atari issued a patched
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by popularity in the United States and became Atari's best selling arcade game of all time, with over 70,000 units sold. Atari earned an estimated $ 150 million in sales from the game, and arcade operators earned a further $ 500 million from coin drops. Atari had been in the process of manufacturing
558:
was well received by several Atari staff and engineers, who "wander between labs, passing comment and stopping to play as they went". Logg was often asked when he would be leaving by employees eager to play the prototype, so he created a second prototype for staff to play. Atari tested the game in
424:
In the original game design, saucers were supposed to begin shooting as soon as they appeared, but this was changed. Additionally, saucers can only aim at the player's ship on-screen; they are not capable of aiming across a screen boundary. These behaviors allow a "lurking" strategy, in which the
408:
that can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when
550:
The two saucers were formulated to be different from each other. A steadily decreasing timer shortens intervals between saucer attacks to keep the player from not shooting asteroids and saucers. A "heartbeat" soundtrack quickens as the game progresses. The game does not have a sound chip. Delman
1328:
Intergalactic
Scoreboard searched for him for four years until 2002, when it was discovered that he had died in an accident in 1989. In a ceremony in Philadelphia on April 27, 2002, Walter Day of Twin Galaxies presented an award to the surviving members of Safran's family, commemorating his
737:'s "Classic Gaming", noticed its innovations, including being one of the first video games to track initials and allow players to enter their initials for appearing in the top 10 high scores, and commented that "the vector graphics fit the futuristic outer space theme very well". In 1995,
606:, identical to the Atari 8-bit computer version, was in development in 1982, but was not published. The Atari 7800 version was a launch title and includes cooperative play; the asteroids have colorful textures and the "heartbeat" sound effect remains intact.
1307:
producing the film adaptation. Lopez and di
Bonaventura were still attached to write and produce the film adaptation, respectively, but Emmerich passed on directing, while Evan Spiliotopoulos and F. Scott Frazier were hired to rewrite the screenplay.
719:
No. 46. Edwards commented that "this home cartridge is a virtual duplicate of the ever-popular Atari arcade game. If blasting asteroids is the thing you want to do then this is the game, but at this price I can't wholeheartedly recommend it".
371:
and proved both popular with players and influential with developers. In the 1980s it was ported to Atari's home systems, and the Atari VCS version sold over three million copies. The game was widely imitated, and it directly influenced
698:. The game did not perform as well overseas in Europe and Asia. It sold 30,000 arcade units overseas, for a total of 100,000 arcade units sold worldwide. Atari manufactured 76,312 units from its US and Ireland plants, including 21,394
319:. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.
702:
units. It was a commercial failure in Japan when it released there in 1980, partly due to its complex controls and partly due to the
Japanese market beginning to lose interest in space shoot 'em ups at the time.
409:
not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.
2078:
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listed it as number 39 on their "Top 100 Games of All Time", particularly lauding the control dynamics which require "the constant juggling of speed, positioning, and direction". In 1999,
3112:
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slows down as the player gains 50–100 lives, because there is no limit to the number of lives displayed. The player can "lose" the game after more than 250 lives are collected.
2914:
429:
and, due to the impact of this exploit, Atari (and other companies) changed their development and testing policies to try to prevent future games from having such exploits.
445:
was conceived by Lyle Rains and programmed by Ed Logg with collaborations from other Atari staff. Logg was impressed with the Atari Video
Computer System (later called the
3261:
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arcade game, which was produced by another company. Atari's version proved to be a popular alternative. By the end of the year, 70,000 of the units had been shipped.
2360:
2441:
1760:
4308:
2974:
2575:
1858:
4273:
3783:
3058:
510:, a high-resolution vector graphics processor developed by Atari and referred to as an "XY display system" and the "Digital Vector Generator (DVG)".
2631:
609:
Programmers Brad
Stewart and Bob Smith were unable to fit the Atari VCS port into a 4 KB cartridge. It became the first game for the console to use
3428:
3081:
2342:
2892:
2210:
The ultimate history of video games: from Pong to Pokémon and beyond: the story behind the craze that touched our lives and changed the world
2754:
2997:
2293:
3451:
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1556:
3170:
3648:
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1789:
1329:
achievement. On April 5, 2010, John McAllister broke Safran's record with a high score of 41,838,740 in a 58-hour
Internet livestream.
1611:
1066:
has revamped HD graphics along with an added intense "throttle monkey" mode. The arcade and 2600 versions were made available through
4184:
3490:
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709:
received positive reviews from video game critics and has been regarded as Logg's magnum opus. Richard A. Edwards reviewed the 1981
3565:
2365:
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machines in the United States. The game did not do as well in Europe and Asia, however. Only about 30,000 units were sold overseas.
1709:
726:
2943:
325:
was conceived during a meeting between Logg and Rains, who decided to use hardware developed by Howard Delman previously used for
3368:
2731:
2517:
682:. It shipped 70,000 arcade units worldwide in 1980, including over 60,000 sold in the United States that year, and grossed about
2698:
4313:
3776:
3597:
2822:
893:
includes power-ups, ship morphing, branching levels, bosses, and the ability to dock ships in multiplayer for added firepower.
3284:
3139:
1324:
of Cherry Hill, New Jersey, set a new record at 41,336,440 points. In 1998, to congratulate Safran on his accomplishment, the
4243:
3113:"SwitchArcade Round-Up: Reviews Featuring 'Asteroids: Recharged' and 'Clockwork Aquario', Plus News, Sales, and New Releases"
2131:
2046:
1897:
4278:
3703:
3253:
1451:
907:
884:, released in arcades in 1982, replaces the rocks with colorful geometric shapes and adds cooperative two-player gameplay.
521:. Logg received Delman's modified board with five buttons, 13 sound effects, and additional RAM, and he used it to develop
2539:
573:
noted they get no break in the game. Logg and other engineers observed proceedings and documented comments in four pages.
4298:
4238:
4223:
3589:
1926:
724:
magazine reviewed the Atari VCS version, rating the graphics and sound a B, while giving the game an overall B+ rating.
4303:
4268:
2256:
1421:
1390:
538:
1820:
1346:
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2222:
2162:
1981:
1938:
1740:
1665:
1494:
2451:
1774:
4253:
460:
technician and engineer Howard Delman contributed to the hardware. During a meeting in April 1979, Rains discussed
364:
3027:
494:, in which the graphics are composed of lines drawn on a vector monitor. Rains initially wanted the game done in
3203:
502:, suggested an XY monitor because the high image quality would permit precise aiming. The hardware is chiefly a
4172:
3728:
3641:
3539:
327:
4263:
3619:
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1866:
513:
The original design concepts for QuadraScan came out of Cyan
Engineering, Atari's off-campus research lab in
4165:
2012:
778:
staff cited its simplicity and the lack of a proper ending as allowances of revisiting the game. In 2012,
453:, which was never released due to an unsuccessful field test. Paul Mancuso joined the development team as
4288:
4228:
4208:
2623:
3420:
1407:
1376:
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3911:
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2421:
2400:
834:
s Dog of the Year awards "for badness in computer games", Atari division, based on reader submissions.
749:
743:
374:
3312:
1552:
981:, it was demonstrated at E-JagFest 2000. An updated version of the game was announced in 2018 for the
4233:
4218:
4213:
4203:
4013:
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3634:
3550:
2654:
1354:
994:
368:
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1955:
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413:
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Each level starts with a few large asteroids drifting in various directions on the screen. Objects
289:
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1201:
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3005:
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struggled to maintain grip on the thrust button and requested a joystick; players accustomed to
4248:
4119:
4087:
4027:
3289:
2474:
2349:. Vol. 1, no. 1. United States: Carnegie Publications. September 1982. pp. 62–3.
1304:
951:
series of dedicated video game consoles have included both the 2600 and the arcade versions of
655:
operators had to install large boxes to hold the number of coins spent by players. It replaced
560:
275:
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3544:
2380:
928:
595:
479:
addictive gameplay of "completion" and "eliminate all threats". Both agreed on the concept.
2853:
2791:
1168:
clones for home computers. Three clones for the Apple II were reviewed together in the 1982
4073:
3953:
3886:
3482:
2659:
2479:
2246:
1628:
802:
793:
533:
Logg modeled the player's ship, the five-button control scheme, and the game physics after
56:
44:
1186:. In the last of these, the asteroids are in the shape of apples. Two independent clones,
8:
4020:
4006:
3999:
3847:
2328:
1014:
982:
959:
839:
827:
695:
675:
503:
304:
107:
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1695:
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created a hardware circuit for 13 sound effects by hand which was wired onto the board.
3523:
3345:
2933:
2915:"Intellivision Reveals Initial Details For The Upcoming Amico Home Video Game Console!"
2830:
2759:
2721:
2507:
2289:
1770:
1765:
1624:
1520:
1292:
845:
123:
3992:
3918:
3893:
3613:
3317:
2686:
2602:
2252:
2218:
2158:
2127:
2042:
1934:
1893:
1736:
1661:
1490:
1417:
1386:
936:
292:
128:
100:
4140:
3682:
3147:
1547:
1141:
1091:
913:
868:
850:
663:
256:
3340:
563:, and also observed players during focus group sessions at Atari. Players used to
3605:
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1700:
1480:
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1160:
1130:
1114:
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1000:
948:
784:
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was a classic the day it was released, and it has never lost any of its appeal".
741:
magazine ranked the arcade version 11th on their "Top 100 Video Games". In 1996,
738:
715:
517:, in 1978. Cyan gave it to Delman, who finished the design and first used it for
495:
1440:
525:. The size of the board was 4 by 4 inches, and it was "linked up" to a monitor.
4112:
3811:
2204:
1005:
944:
940:
626:
610:
569:
499:
491:
354:
349:
343:
3585:
3533:
966:
made the ship and asteroids 3D, and added new weapons and a multiplayer mode.
4197:
4059:
3626:
3222:
2426:
2405:
1325:
1258:
1122:
1118:
1044:
1040:
1009:
335:; its physics model, control scheme, and gameplay elements were derived from
316:
312:
243:
227:
211:
195:
161:
68:
3872:
3761:
2544:
2123:
1828:
1321:
1317:
1102:
974:
807:
652:
3369:"Universal's 'Asteroids' to Be Written By 'Snow White' Scribe (Exclusive)"
2597:
Kohler, Chris (2005). "Chapter 3, Playing Arcade Games on Your
Computer".
1989:
1890:
The Golden Age of Video Games: The Birth of a
Multibillion Dollar Industry
1316:
On
February 6, 1982, Leo Daniels of Carolina Beach, North Carolina, set a
4094:
4041:
3925:
3796:
3793:
3696:
3658:
3224:
Halcyon Days: Interviews with Classic Computer and Video Game Programmers
3117:
2726:
2512:
2284:
2214:
1619:
1515:
1320:
score of 40,101,910 points. On November 13 of the same year, 15-year-old
1247:
1235:
1020:
932:
889:
801:
one of the top ten games for the Atari 2600 in 2013. It was added to the
767:
308:
140:
49:
1416:] (in Japanese). Japan: Amusement News Agency. pp. 34–5, 40–1.
690:
adjusted for inflation) by 1980. The game remained at the top of the US
4080:
3960:
3745:
3689:
2694:
2039:
The video game explosion: A history from Pong to Playstation and beyond
1705:
1271:
1182:
1080:
920:
880:
603:
599:
591:
507:
446:
405:
296:
136:
132:
112:
33:
404:
is to destroy asteroids and saucers. The player controls a triangular
4133:
3721:
2938:
2764:
2664:
1486:
1251:
1222:
1205:
1075:
1067:
543:
367:; the game sold 47,840 upright cabinets and 8,725 cocktail cabinets
337:
3555:
4034:
3939:
1243:
1149:
1126:
1052:
1028:
1024:
817:
757:
as number 29 on their "Top 50 Games of All Time", commenting that "
380:
144:
1385:] (in Japanese). Japan: Amusement News Agency. pp. 40–1.
3750:
2755:"Atari Flashback 4 channels 2600 nostalgia with a 75 game bundle"
1888:
Dillion, Roberto (2011). "Part 1: Games That Pushed Boundaries".
1227:
1154:
1048:
843:
characters "Mr. Bill" and "Sluggo" to refer to the saucers in an
734:
300:
116:
3395:"'Asteroids' Getting Rewrite From 'Autobahn' Writer (Exclusive)"
1152:
and voted one of the most popular software titles of 1978–80 by
3932:
3608:. May 29, 2009. Archived from the original on November 4, 2011.
3240:
Classic Home Video Games, 1972-1984: A Complete Reference Guide
1217:
353:
and refined through trial and error. The game is rendered on a
170:
72:
998:(2001) for the Dreamcast, PlayStation, and Microsoft Windows,
357:
in a two-dimensional view that wraps around both screen axes.
3879:
3421:"Nov. 13, 1982: Teen Sets Asteroids Record in 3-Day Marathon"
1447:
426:
179:
86:
81:
1414:
Arcade TV Game List: Domestic • Overseas Edition (1971-2005)
1383:
Arcade TV Game List: Domestic • Overseas Edition (1971-2005)
3829:
3313:"Roland Emmerich May Direct the Movie Version of Asteroids"
3285:"Roland Emmerich May Direct the Movie Version of Asteroids"
1096:
992:
were included in several Atari games compilations, such as
821:(1979). By contrast, in March 1983 the Atari 8-bit port of
815:
as the second greatest video game of the 1970s, just below
392:
90:
1265:
was cancelled to avoid a lawsuit for being too similar to
1852:
1850:
1848:
1846:
613:, a technique that increases ROM size from 4 KB to 8 KB.
490:
was implemented on hardware developed by Delman and is a
3443:
3341:"Roland Emmerich Offered Director's Chair for ASTEROIDS"
2369:. Vol. 1, no. 2. December 1982. pp. 12–7.
2321:
Edwards, Richard A. (December 1981). "Capsule Reviews".
1062:
Released in November 2007, the Xbox Live Arcade port of
3004:. Microsoft Games Global Marketing team. Archived from
2361:"Video Game Explosion! We rate every game in the world"
2064:
High Score! The Illustrated History of Electronic Games
2004:
1543:"Asteroids Designer Ed Logg Honored With Pioneer Award"
1843:
1606:
1604:
1602:
1600:
1598:
1596:
1594:
624:
was immediately successful upon release. It displaced
2499:
1925:
Vendel, Curt & Goldberg, Marty (November 2012) .
1592:
1590:
1588:
1586:
1584:
1582:
1580:
1578:
1576:
1574:
449:), and he joined Atari's coin-op division to work on
3513:
2998:"Asteroids and Asteroids Deluxe on Xbox LIVE Arcade"
1973:
1435:
1433:
977:
but was never released. Unofficially referred to as
853:
letter from a lawyer with the "Mr. Bill Trademark".
2085:. Vol. 11, no. 2. pp. 134–175 (160).
1754:
1752:
331:. Asteroids was based on an unfinished game titled
2615:
2540:"The 15 greatest video games of the 70s – ranked!"
1571:
1238:which uses speech synthesis. A poorly implemented
590:was released for the Atari VCS (later renamed the
3483:"Asteroids Player Smashes 27-Year-Old High Score"
3452:"After 20 years, master gamester finally honored"
2274:
1790:"Beating the Video Games: Lurking on an Asteroid"
1430:
1148:(1980) was one of the best selling games for the
1133:, developed by Adamvision Studios and SneakyBox.
730:magazine gave the Atari VCS version an A rating.
4195:
2789:
2079:"The Replay Years: Reflections from Eddie Adlum"
1787:
1749:
1689:
1687:
1685:
1683:
1681:
1679:
1677:
1347:"Video Game Flyers: Asteroids, Atari, Inc. (UK)"
3310:
3168:
3048:
2995:
2652:
2508:"MoMA Adds Seven Video Games to Art Collection"
1731:Bjork, Staffan & Holopainen, Jussi (2005).
1730:
1474:
1472:
849:article about the game led to Logg receiving a
396:A ship is surrounded by asteroids and a saucer.
3656:
3162:
3028:"Classic Arcade Games Make a Comeback on Xbox"
2621:
2560:
2505:
2197:
2010:
1924:
1920:
1918:
1906:
1655:
3777:
3642:
3208:Creative Computing Software Buyers Guide 1982
2719:
2203:
2061:
1674:
1651:
1649:
1536:
1534:
1532:
1530:
1478:
464:, a multiplayer arcade game later renamed to
311:The player controls a single spaceship in an
3791:
3480:
3418:
2964:
2931:
2150:International Directory of Company Histories
1979:
1818:
1540:
1469:
1299:the option to direct the film adaptation of
2967:"Atari Greatest Hits Volume 1 Review - IGN"
2146:
2062:Demaria, Russel; Wilson, Johnny I. (2004).
2030:
1915:
1856:
1656:Salen, Katie & Zimmerman, Eric (2004).
1286:
1023:, Atari Collection 1 and 2 in 2020 for the
905:The game is half of the Atari Lynx pairing
670:remained the top game at street locations.
4309:Video games developed in the United States
3784:
3770:
3649:
3635:
3449:
3201:
3079:
2958:
2851:
2684:
2270:
2268:
1814:
1812:
1810:
1646:
1527:
537:, which he had played as a student at the
32:
4274:Multiplayer and single-player video games
3366:
3231:
2752:
2387:(4). Harris Publications: 27. April 1995.
2366:Electronic Fun with Computers & Games
1303:, with Matt Lopez writing the script and
1106:also being included on the same package.
897:uses raster graphics instead of vectors.
727:Electronic Fun with Computers & Games
3564:George, Gregory D. (September 7, 2001).
3338:
3311:Brodesser-Akner, Claude (June 8, 2011).
3110:
2882:
2439:
2111:
2109:
2107:
1479:Monfort, Nick & Bogost, Ian (2009).
1170:Creative Computing Software Buyers Guide
1113:, was released in December 2021 for the
1083:released an enhanced mobile phone port.
791:All-Time 100 greatest video games list.
391:
3080:Cunningham, James (December 13, 2021).
2864:from the original on September 23, 2005
2624:"Super Asteroids & Missile Command"
2472:
2320:
2265:
1887:
1807:
1658:Rules of Play: Game Design Fundamentals
1508:
1506:
805:'s collection of video games. In 2021,
674:went on to become the highest-grossing
363:was one of the first major hits of the
4196:
3592:from the original on October 23, 2013.
3563:
2977:from the original on February 23, 2014
2852:Hieronymus, Lars (November 12, 2000).
2802:from the original on February 22, 2014
2790:Matt Casamassina (December 18, 1998).
2771:from the original on December 27, 2013
2701:from the original on February 22, 2014
2634:from the original on February 23, 2014
2596:
1758:
1693:
4185:List of Atari, Inc. games (1972–1984)
3765:
3630:
3237:
3220:
3111:Musgrave, Shaun (December 15, 2021).
3049:Amy-Mae Elliott (September 4, 2007).
2996:Tom Eberspecher (November 26, 2007).
2885:"European Atari Jaguar Festival 2000"
2653:Chris Nashawaty (November 11, 1994).
2520:from the original on February 1, 2014
2487:from the original on January 15, 2018
2316:
2314:
2299:from the original on February 1, 2014
2244:
2147:Kepos, Paula; Derdak, Thomas (1994).
2115:
2104:
2076:
1933:. Syzygy Company Press. p. 515.
1559:from the original on December 8, 2013
1457:from the original on January 20, 2013
1405:
1374:
908:Super Asteroids & Missile Command
774:s list of "Top 25 Arcade Games"; the
3412:
3061:from the original on January 3, 2014
2946:from the original on January 8, 2014
2734:from the original on January 3, 2014
2655:"PC Game Review: 'Microsoft Arcade'"
2275:Retro Gamer Staff (September 2008).
2066:(2nd ed.). McGraw-Hill/Osborne.
2036:
1953:
1712:from the original on January 4, 2014
1503:
3392:
3367:Fernandez, Jay (November 9, 2011).
3282:
3202:Ahl, David; Staples, Betsy (1982).
3195:
2720:Lance Ulanoff (November 16, 2005).
2473:Morales, Aaron (January 25, 2013).
2440:Grossman, Lev (November 15, 2012).
1788:Michael Blanchet (March 19, 1982).
1735:. Charles River Media. p. 60.
1242:clone for the VIC-20, published by
315:which is periodically traversed by
13:
3493:from the original on April 7, 2010
3462:from the original on March 4, 2016
3431:from the original on July 12, 2009
3419:Chris Kohler (November 13, 2008).
3264:from the original on June 23, 2008
3254:"Mattel Intellivision - 1980-1984"
3140:"Most Popular Software of 1978-80"
2895:from the original on June 18, 2018
2883:Baranski, Björn (March 25, 2015).
2820:
2578:from the original on July 29, 2014
2568:"Everybody Doesn't Like Something"
2466:
2311:
1912:Asteroids Flyer, 1979, Atari, Inc.
1541:Chris Kohler (November 17, 2011).
1406:Akagi, Masumi (October 13, 2006).
1375:Akagi, Masumi (October 13, 2006).
639:was so high "that several hundred
539:University of California, Berkeley
419:
14:
4325:
3509:
3183:from the original on May 17, 2016
3169:Williams, Gregg (December 1981).
2965:Craig Harris (November 8, 2010).
2932:Kristan Reed (January 26, 2005).
1275:. The game borrows elements from
923:published an enhanced version of
861:
678:in the United States, dethroning
528:
3586:"Asteroids - Rockin' the Arcade"
3516:
2685:Doug Perry (November 13, 1998).
2601:(1st ed.). O'Reilly Media.
2506:Stephanie Mlot (June 28, 2013).
2169:In 1980, the company introduced
2119:The Winners' Book of Video Games
1311:
973:was developed by iThink for the
506:executing the game program, and
3474:
3393:Kit, Borys (February 5, 2015).
3386:
3360:
3339:Goldberg, Matt (June 8, 2011).
3332:
3304:
3276:
3246:
3214:
3132:
3104:
3073:
3042:
3020:
2989:
2925:
2907:
2876:
2854:"Photos of the first €-JagFest"
2845:
2814:
2783:
2753:Dave Tach (November 12, 2012).
2746:
2713:
2678:
2646:
2622:Robert A. Jung (July 6, 1999).
2590:
2532:
2433:
2412:
2391:
2373:
2353:
2335:
2251:. Arco Publishing. p. 39.
2238:
2189:"RePlay: The Players' Choice".
2182:
2140:
2089:
2070:
2055:
2013:"DP Interviews... Brad Stewart"
1947:
1881:
1781:
1724:
1523:. October 2008. pp. 34–39.
3481:Chris Kohler (April 5, 2010).
3082:"Review: Asteroids: Recharged"
2574:. March 1983. pp. 22–23.
2077:Adlum, Eddie (November 1985).
1409:アーケードTVゲームリスト国内•海外編(1971-2005)
1399:
1378:アーケードTVゲームリスト国内•海外編(1971-2005)
1368:
1339:
900:
432:
384:, and many other video games.
1:
4314:World Video Game Hall of Fame
3450:Chris Gray (April 28, 2002).
2408:. September 1996. p. 56.
2398:"Top 100 Games of All Time".
1988:. Macrovision. Archived from
1827:. Macrovision. Archived from
1332:
733:William Cassidy, writing for
666:charts in April 1980, though
4244:Cancelled Atari Jaguar games
3030:. Microsoft. January 8, 2010
2429:. February 1999. p. 76.
2419:"Top 50 Games of All Time".
2229:Atari sold more than 70,000
1769:. Vol. 2, no. 81.
1194:for TRS-80, were renamed to
1158:magazine. In December 1981,
911:, and included in the 1993
616:
7:
4279:Science fiction video games
3489:. Condé Nast Publications.
3427:. Conde Nast Publications.
3283:Kit, Borys (July 2, 2009).
1931:Atari Inc.: Business Is Fun
1761:"Invasion of the Asteroids"
498:, but Logg, experienced in
482:
387:
10:
4330:
4299:Xbox 360 Live Arcade games
4239:Cancelled Atari 5200 games
4224:Atari 8-bit computer games
3242:(1st ed.). McFarland.
2442:"All-Time 100 Video Games"
1513:"The Making of Defender".
437:
365:golden age of arcade games
4304:Vector arcade video games
4269:Multidirectional shooters
4182:
4150:
4104:
4051:
3977:
3903:
3864:
3839:
3821:
3804:Syzygy Engineering (1971)
3803:
3738:
3713:
3667:
3618:: CS1 maint: unfit URL (
3551:Killer List of Videogames
3456:The Philadelphia Inquirer
3171:"Battle of the Asteroids"
2475:"The 10 best Atari games"
1892:. CRC Press. p. 58.
1696:"The Making of Asteroids"
1612:"The Making of Asteroids"
1355:Killer List of Videogames
1136:
995:Atari Anniversary Edition
856:
676:arcade video game of 1980
651:was so popular that some
267:
255:
150:
122:
106:
55:
43:
31:
26:
2934:"Atari Anthology Review"
2037:Wolf, Mark J.P. (2008).
1982:"Asteroids (Atari 7800)"
1351:The Arcade Flyer Archive
1287:Proposed film adaptation
1204:. Others clones include
872:was the first sequel to
602:in 1986. A port for the
582:
515:Grass Valley, California
414:wrap around screen edges
290:multidirectional shooter
262:Multidirectional shooter
4254:Fiction about asteroids
2011:Scott Stilphen (2001).
1733:Patterns in Game Design
1553:Condé Nast Publications
1202:Adventure International
3580:on September 27, 2007.
3399:The Hollywood Reporter
3373:The Hollywood Reporter
3290:The Hollywood Reporter
3146:. 1980. Archived from
2343:"Software Report Card"
1627:. 2009. Archived from
1305:Lorenzo di Bonaventura
988:Different versions of
962:on December 14, 1999,
837:Usage of the names of
643:games were shipped in
561:Sacramento, California
397:
3238:Weiss, Brett (2007).
3221:Hague, James (1997).
3092:on September 26, 2023
2833:on September 15, 2007
2823:"Asteroids by iThink"
2381:"Top 100 Video Games"
2277:"Top 25 Arcade Games"
2245:Bloom, Steve (1982).
2116:Kubey, Craig (1982).
1865:. IGN. Archived from
1190:for the Apple II and
1090:was released for the
765:was ranked fourth on
659:at the top of the US
631:another vector game,
596:Atari 8-bit computers
395:
4264:Game Boy Color games
3179:. pp. 163–165.
3150:on December 10, 2008
2792:"Asteroids Hyper 64"
2660:Entertainment Weekly
2480:Entertainment Weekly
2454:on November 18, 2012
2173:to compete with the
1992:on November 14, 2014
1634:on December 19, 2013
1441:"Production Numbers"
1269:and was reworked as
1111:Asteroids: Recharged
969:A technical demo of
803:Museum of Modern Art
794:Entertainment Weekly
3057:. Pocket-lint Ltd.
2921:. October 22, 2018.
2827:justclaws.atari.org
2722:"Atari Flashback 2"
2329:Steve Jackson Games
2041:. Greenwood Press.
1869:on October 29, 2012
1230:, and Quicksilva's
1015:Atari Greatest Hits
983:Intellivision Amico
960:Crave Entertainment
840:Saturday Night Live
825:won sixth place in
4289:Taito arcade games
4229:Atari arcade games
4209:Arcade video games
3588:. The Dot Eaters.
3524:Video games portal
2599:Retro Gaming Hacks
2347:Video Games Player
2290:Imagine Publishing
1980:Brett Alan Weiss.
1819:Brett Alan Weiss.
1771:Hearst Corporation
1625:Imagine Publishing
1521:Imagine Publishing
1293:Universal Pictures
1174:The Asteroid Field
1146:Asteroids in Space
964:Asteroids Hyper 64
866:Released in 1981,
722:Video Games Player
713:home cartridge in
598:in 1981, then the
398:
288:is a space-themed
4284:Sega arcade games
4191:
4190:
3759:
3758:
3204:"Games for Clods"
2942:. Gamer Network.
2821:Turner, Richard.
2133:978-0-446-37115-5
2048:978-0-313-33868-7
1899:978-1-4398-7323-6
1857:William Cassidy.
1777:on June 22, 2008.
1079:service in 2010.
937:Microsoft Windows
635:, but demand for
400:The objective of
293:arcade video game
281:
280:
101:Atari Corporation
4321:
4234:Atari Lynx games
4219:Atari 7800 games
4214:Atari 2600 games
4204:1979 video games
4141:Tournament Table
3786:
3779:
3772:
3763:
3762:
3683:Asteroids Deluxe
3651:
3644:
3637:
3628:
3627:
3623:
3617:
3609:
3598:"The Making Of:
3593:
3581:
3576:. Archived from
3537:
3536:
3534:Official website
3526:
3521:
3520:
3519:
3503:
3502:
3500:
3498:
3478:
3472:
3471:
3469:
3467:
3447:
3441:
3440:
3438:
3436:
3416:
3410:
3409:
3407:
3405:
3390:
3384:
3383:
3381:
3379:
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3358:
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3308:
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3301:
3299:
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3274:
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3244:
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3228:
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3199:
3193:
3192:
3190:
3188:
3166:
3160:
3159:
3157:
3155:
3136:
3130:
3129:
3127:
3125:
3108:
3102:
3101:
3099:
3097:
3088:. Archived from
3077:
3071:
3070:
3068:
3066:
3046:
3040:
3039:
3037:
3035:
3024:
3018:
3017:
3015:
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2993:
2987:
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2905:
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2902:
2900:
2880:
2874:
2873:
2871:
2869:
2849:
2843:
2842:
2840:
2838:
2829:. Archived from
2818:
2812:
2811:
2809:
2807:
2787:
2781:
2780:
2778:
2776:
2750:
2744:
2743:
2741:
2739:
2717:
2711:
2710:
2708:
2706:
2682:
2676:
2675:
2673:
2671:
2663:. No. 248.
2650:
2644:
2643:
2641:
2639:
2619:
2613:
2612:
2594:
2588:
2587:
2585:
2583:
2564:
2558:
2557:
2555:
2553:
2536:
2530:
2529:
2527:
2525:
2503:
2497:
2496:
2494:
2492:
2470:
2464:
2463:
2461:
2459:
2450:. Archived from
2437:
2431:
2430:
2416:
2410:
2409:
2395:
2389:
2388:
2377:
2371:
2370:
2357:
2351:
2350:
2339:
2333:
2332:
2318:
2309:
2308:
2306:
2304:
2298:
2281:
2272:
2263:
2262:
2242:
2236:
2235:
2201:
2195:
2194:
2186:
2180:
2179:
2144:
2138:
2137:
2113:
2102:
2101:
2100:. November 1980.
2093:
2087:
2086:
2074:
2068:
2067:
2059:
2053:
2052:
2034:
2028:
2027:
2025:
2023:
2008:
2002:
2001:
1999:
1997:
1977:
1971:
1970:
1968:
1966:
1954:Reichert, Matt.
1951:
1945:
1944:
1922:
1913:
1910:
1904:
1903:
1885:
1879:
1878:
1876:
1874:
1854:
1841:
1840:
1838:
1836:
1831:on March 8, 2009
1816:
1805:
1804:
1802:
1800:
1785:
1779:
1778:
1773:. Archived from
1756:
1747:
1746:
1728:
1722:
1721:
1719:
1717:
1704:. No. 117.
1691:
1672:
1671:
1653:
1644:
1643:
1641:
1639:
1633:
1616:
1608:
1569:
1568:
1566:
1564:
1538:
1525:
1524:
1510:
1501:
1500:
1476:
1467:
1466:
1464:
1462:
1456:
1445:
1437:
1428:
1427:
1403:
1397:
1396:
1372:
1366:
1365:
1363:
1361:
1343:
1214:Moons of Jupiter
1142:Quality Software
1092:Game Boy Advance
1072:
1004:(2003) for both
914:Microsoft Arcade
869:Asteroids Deluxe
851:cease and desist
833:
790:
773:
700:Asteroids Deluxe
689:
685:
664:amusement arcade
478:
459:
247:
231:
215:
199:
183:
174:
165:
85:
76:
36:
24:
23:
4329:
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4047:
3973:
3899:
3860:
3835:
3817:
3799:
3790:
3760:
3755:
3734:
3709:
3704:Super Asteroids
3663:
3655:
3611:
3610:
3596:
3584:
3532:
3531:
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3305:
3295:
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3281:
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3267:
3265:
3252:
3251:
3247:
3236:
3232:
3227:. Dadgum Games.
3219:
3215:
3200:
3196:
3186:
3184:
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3153:
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3074:
3064:
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3047:
3043:
3033:
3031:
3026:
3025:
3021:
3011:
3009:
3008:on June 2, 2009
3002:Gamerscore Blog
2994:
2990:
2980:
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2963:
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2523:
2521:
2504:
2500:
2490:
2488:
2471:
2467:
2457:
2455:
2438:
2434:
2425:. No. 50.
2422:Next Generation
2418:
2417:
2413:
2404:. No. 21.
2401:Next Generation
2397:
2396:
2392:
2379:
2378:
2374:
2359:
2358:
2354:
2341:
2340:
2336:
2324:The Space Gamer
2319:
2312:
2302:
2300:
2296:
2288:. No. 54.
2279:
2273:
2266:
2259:
2243:
2239:
2225:
2217:. p. 132.
2202:
2198:
2188:
2187:
2183:
2165:
2155:St. James Press
2153:. Vol. 9.
2145:
2141:
2134:
2114:
2105:
2096:"Video Games".
2095:
2094:
2090:
2075:
2071:
2060:
2056:
2049:
2035:
2031:
2021:
2019:
2009:
2005:
1995:
1993:
1978:
1974:
1964:
1962:
1960:AtariProtos.com
1952:
1948:
1941:
1923:
1916:
1911:
1907:
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1713:
1692:
1675:
1668:
1654:
1647:
1637:
1635:
1631:
1623:. No. 68.
1614:
1610:
1609:
1572:
1562:
1560:
1539:
1528:
1519:. No. 55.
1512:
1511:
1504:
1497:
1482:Racing the Beam
1477:
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1460:
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1454:
1443:
1439:
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1431:
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1404:
1400:
1393:
1373:
1369:
1359:
1357:
1345:
1344:
1340:
1335:
1314:
1297:Roland Emmerich
1289:
1164:reviewed eight
1139:
1131:Xbox Series X/S
1115:Nintendo Switch
1070:
1057:Xbox Series X/S
1037:Nintendo Switch
1031:(2022) for the
1019:(2010) for the
1001:Atari Anthology
949:Atari Flashback
903:
864:
859:
831:
788:
771:
750:Next Generation
744:Next Generation
716:The Space Gamer
694:charts through
687:
683:
619:
585:
554:A prototype of
531:
500:vector graphics
496:raster graphics
485:
476:
457:
440:
435:
422:
420:Lurking exploit
390:
369:arcade cabinets
251:
242:
235:
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219:
210:
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194:
187:
178:
169:
160:
115:
99:
95:
80:
67:
39:
22:
21:1979 video game
17:
16:1979 video game
12:
11:
5:
4327:
4317:
4316:
4311:
4306:
4301:
4296:
4294:Xbox 360 games
4291:
4286:
4281:
4276:
4271:
4266:
4261:
4259:Game Boy games
4256:
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4246:
4241:
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4130:
4123:
4116:
4113:Atari Football
4108:
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3922:
3919:Crash 'N Score
3915:
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3812:Computer Space
3807:
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3511:
3510:External links
3508:
3505:
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3411:
3385:
3359:
3331:
3303:
3275:
3245:
3230:
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3131:
3103:
3086:Hardcore Gamer
3072:
3041:
3019:
2988:
2973:. Ziff Davis.
2957:
2924:
2906:
2875:
2844:
2813:
2798:. Ziff Davis.
2782:
2745:
2730:. Ziff Davis.
2712:
2677:
2645:
2630:. Ziff Davis.
2614:
2607:
2589:
2559:
2548:. May 13, 2021
2531:
2516:. Ziff Davis.
2498:
2465:
2432:
2411:
2390:
2372:
2352:
2334:
2310:
2292:. p. 68.
2264:
2258:978-0668055208
2257:
2248:Video Invaders
2237:
2223:
2196:
2181:
2175:Space Invaders
2163:
2157:. p. 45.
2139:
2132:
2126:. p. 13.
2103:
2088:
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2054:
2047:
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2003:
1972:
1946:
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1914:
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1880:
1842:
1806:
1794:The Miami News
1780:
1748:
1741:
1723:
1673:
1666:
1645:
1570:
1526:
1502:
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1468:
1429:
1423:978-4990251215
1422:
1398:
1392:978-4990251215
1391:
1367:
1337:
1336:
1334:
1331:
1313:
1310:
1291:In July 2009,
1288:
1285:
1281:Space Invaders
1138:
1135:
979:Asteroids 2000
941:Game Boy Color
902:
899:
863:
862:Arcade sequels
860:
858:
855:
782:was listed on
680:Space Invaders
668:Space Invaders
657:Space Invaders
627:Space Invaders
618:
615:
611:bank switching
584:
581:
570:Space Invaders
530:
529:Implementation
527:
484:
481:
474:Space Invaders
439:
436:
434:
431:
421:
418:
389:
386:
355:vector display
350:Space Invaders
344:Computer Space
317:flying saucers
313:asteroid field
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4249:Ed Logg games
4247:
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4060:Canyon Bomber
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3258:ClassicGaming
3255:
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3209:
3205:
3198:
3182:
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3141:
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3124:September 26,
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3096:September 26,
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2608:0-596-00917-8
2604:
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2541:
2535:
2519:
2515:
2514:
2509:
2502:
2486:
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2476:
2469:
2458:September 28,
2453:
2449:
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2443:
2436:
2428:
2427:Imagine Media
2424:
2423:
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2406:Imagine Media
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2224:0-7615-3643-4
2220:
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2206:
2205:Steve L. Kent
2200:
2193:. March 1981.
2192:
2185:
2178:
2176:
2172:
2166:
2164:9781558623248
2160:
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2033:
2018:
2017:Digital Press
2014:
2007:
1991:
1987:
1983:
1976:
1965:September 19,
1961:
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1940:9780985597405
1936:
1932:
1928:
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1863:ClassicGaming
1860:
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1667:0-262-24045-9
1663:
1660:. MIT Press.
1659:
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1326:Twin Galaxies
1323:
1319:
1312:World records
1309:
1306:
1302:
1298:
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1284:
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1274:
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1123:PlayStation 5
1120:
1119:PlayStation 4
1116:
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1045:PlayStation 5
1042:
1041:PlayStation 4
1038:
1034:
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1007:
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958:Published by
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684:$ 700 million
681:
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305:November 1979
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272:Single-player
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4173:Lunar Lander
4171:
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4093:
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4014:Night Driver
4012:
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3968:Steeplechase
3966:
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3873:Gran Trak 10
3871:
3853:
3846:
3828:
3810:
3797:arcade games
3729:Lunar Lander
3727:
3720:
3702:
3695:
3688:
3681:
3675:
3674:
3661:'s Asteroids
3657:
3599:
3578:the original
3573:
3567:
3556:
3545:
3495:. Retrieved
3486:
3476:
3464:. Retrieved
3455:
3445:
3433:. Retrieved
3424:
3414:
3402:. Retrieved
3398:
3388:
3376:. Retrieved
3372:
3362:
3350:. Retrieved
3344:
3334:
3322:. Retrieved
3316:
3306:
3294:. Retrieved
3288:
3278:
3266:. Retrieved
3257:
3248:
3239:
3233:
3223:
3216:
3207:
3197:
3185:. Retrieved
3174:
3164:
3152:. Retrieved
3148:the original
3143:
3134:
3122:. Retrieved
3116:
3106:
3094:. Retrieved
3090:the original
3085:
3075:
3063:. Retrieved
3054:
3044:
3032:. Retrieved
3022:
3010:. Retrieved
3006:the original
3001:
2991:
2979:. Retrieved
2970:
2960:
2948:. Retrieved
2937:
2927:
2918:
2909:
2897:. Retrieved
2888:
2878:
2866:. Retrieved
2858:e-jagfest.de
2857:
2847:
2835:. Retrieved
2831:the original
2826:
2816:
2806:December 26,
2804:. Retrieved
2795:
2785:
2775:December 27,
2773:. Retrieved
2758:
2748:
2736:. Retrieved
2725:
2715:
2705:December 27,
2703:. Retrieved
2690:
2680:
2658:
2648:
2636:. Retrieved
2627:
2617:
2598:
2592:
2580:. Retrieved
2571:
2562:
2550:. Retrieved
2545:The Guardian
2543:
2534:
2522:. Retrieved
2511:
2501:
2489:. Retrieved
2478:
2468:
2456:. Retrieved
2452:the original
2445:
2435:
2420:
2414:
2399:
2393:
2384:
2375:
2364:
2355:
2346:
2337:
2322:
2301:. Retrieved
2283:
2247:
2240:
2230:
2228:
2208:
2199:
2190:
2184:
2174:
2170:
2168:
2149:
2142:
2124:Warner Books
2122:. New York:
2118:
2097:
2091:
2082:
2072:
2063:
2057:
2038:
2032:
2020:. Retrieved
2016:
2006:
1994:. Retrieved
1990:the original
1985:
1975:
1963:. Retrieved
1959:
1949:
1930:
1908:
1889:
1883:
1871:. Retrieved
1867:the original
1862:
1833:. Retrieved
1829:the original
1824:
1797:. Retrieved
1793:
1783:
1775:the original
1764:
1759:David Owen.
1732:
1726:
1714:. Retrieved
1699:
1694:Edge Staff.
1657:
1638:December 18,
1636:. Retrieved
1629:the original
1618:
1563:December 28,
1561:. Retrieved
1546:
1514:
1481:
1459:. Retrieved
1413:
1408:
1401:
1382:
1377:
1370:
1358:. Retrieved
1350:
1341:
1322:Scott Safran
1318:world record
1315:
1300:
1290:
1280:
1276:
1270:
1266:
1262:
1256:
1246:, motivated
1239:
1232:Meteor Storm
1231:
1221:
1213:
1209:
1200:and sold by
1195:
1191:
1187:
1181:
1177:
1173:
1169:
1165:
1159:
1153:
1145:
1140:
1110:
1108:
1103:Yars Revenge
1101:
1095:
1087:
1085:
1074:
1063:
1061:
1013:
999:
993:
989:
987:
978:
975:Atari Jaguar
970:
968:
963:
957:
952:
947:(2000). The
943:(1999), and
924:
919:
912:
906:
904:
894:
888:
886:
879:
878:
873:
867:
865:
844:
838:
836:
826:
822:
816:
812:
808:The Guardian
806:
798:
792:
783:
779:
775:
766:
762:
758:
754:
748:
742:
732:
725:
721:
714:
710:
706:
705:
699:
691:
679:
671:
667:
660:
656:
653:video arcade
648:
645:Lunar Lander
644:
640:
636:
633:Lunar Lander
632:
625:
621:
620:
608:
587:
586:
576:
575:
568:
564:
555:
553:
549:
542:
534:
532:
522:
519:Lunar Lander
518:
512:
487:
486:
473:
469:
465:
461:
454:
450:
442:
441:
423:
411:
401:
399:
379:
373:
360:
359:
348:
342:
336:
332:
328:Lunar Lander
326:
322:
321:
303:released in
295:designed by
284:
283:
282:
236:
220:
204:
188:
184:January 1980
154:
96:
61:
57:Publisher(s)
45:Developer(s)
38:Arcade flyer
18:
4095:Triple Hunt
4042:Stunt Cycle
3947:Jet Fighter
3926:Doctor Pong
3697:Blasteroids
3574:Atari Times
3566:"All About
3154:November 5,
3118:TouchArcade
3055:Pocket-lint
3051:"Asteroids"
2919:PR Newswire
2889:ejagfest.de
2727:PC Magazine
2687:"Asteroids"
2524:January 17,
2513:PC Magazine
2303:January 22,
2285:Retro Gamer
1956:"Asteroids"
1927:"Chapter 8"
1859:"Asteroids"
1821:"Asteroids"
1620:Retro Gamer
1516:Retro Gamer
1248:Jeff Minter
1236:ZX Spectrum
1125:, Windows,
1021:Nintendo DS
933:Nintendo 64
929:PlayStation
901:Re-releases
895:Blasteroids
890:Blasteroids
776:Retro Gamer
768:Retro Gamer
688:$ 3 billion
686:worldwide (
647:cabinets".
559:arcades in
492:vector game
462:Planet Grab
433:Development
309:Atari, Inc.
276:multiplayer
205:Atari 8-bit
141:Atari 8-bit
124:Platform(s)
108:Designer(s)
77:Atari, Inc.
50:Atari, Inc.
4198:Categories
4166:Basketball
4127:Fire Truck
4081:Starship 1
3961:Shark Jaws
3855:Space Race
3746:Lyle Rains
3739:Developers
3690:Space Duel
3466:January 8,
3187:August 12,
3065:January 3,
3034:January 8,
2981:January 7,
2950:January 8,
2738:January 3,
2695:Ziff Davis
2670:January 8,
2668:Retrieved
2638:January 8,
2022:January 9,
1996:January 7,
1873:January 6,
1799:January 4,
1716:January 4,
1706:Future plc
1333:References
1272:Astrosmash
1197:Planetoids
1192:Fasteroids
1183:Apple-Oids
1109:A remake,
1081:Glu Mobile
921:Activision
881:Space Duel
696:March 1981
604:Atari 5200
600:Atari 7800
592:Atari 2600
508:QuadraScan
447:Atari 2600
297:Lyle Rains
221:Atari 7800
189:Atari 2600
137:Atari 7800
133:Atari 2600
113:Lyle Rains
97:Atari 7800
4159:Asteroids
4134:Sky Diver
4120:Avalanche
4088:Super Bug
4067:Destroyer
4028:Quiz Show
3722:Spacewar!
3676:Asteroids
3600:Asteroids
3568:Asteroids
3557:Asteroids
3546:Asteroids
2939:Eurogamer
2899:August 4,
2868:August 4,
2837:August 4,
2765:Vox Media
2665:Time Inc.
2491:April 17,
2231:Asteroids
2171:Asteroids
1487:MIT Press
1461:March 19,
1360:March 22,
1301:Asteroids
1277:Asteroids
1267:Asteroids
1252:Llamasoft
1250:to found
1240:Asteroids
1223:MineStorm
1206:Acornsoft
1166:Asteroids
1088:Asteroids
1076:Game Room
1068:Microsoft
1064:Asteroids
1033:Atari VCS
990:Asteroids
971:Asteroids
953:Asteroids
925:Asteroids
874:Asteroids
823:Asteroids
813:Asteroids
799:Asteroids
780:Asteroids
763:Asteroids
759:Asteroids
755:Asteroids
711:Asteroids
707:Asteroids
672:Asteroids
649:Asteroids
641:Asteroids
637:Asteroids
622:Asteroids
617:Reception
588:Asteroids
577:Asteroids
565:Spacewar!
556:Asteroids
544:Star Fire
535:Spacewar!
523:Asteroids
488:Asteroids
470:Space War
455:Asteroids
451:Dirt Bike
443:Asteroids
402:Asteroids
361:Asteroids
338:Spacewar!
323:Asteroids
285:Asteroids
200:July 1981
27:Asteroids
4035:Sprint 2
3986:Breakout
3940:Indy 800
3614:cite web
3590:Archived
3497:April 6,
3491:Archived
3460:Archived
3429:Archived
3404:April 4,
3378:April 4,
3352:April 4,
3346:Collider
3324:April 4,
3296:April 4,
3262:Archived
3181:Archived
3059:Archived
2975:Archived
2944:Archived
2893:Archived
2862:Archived
2800:Archived
2769:Archived
2732:Archived
2699:Archived
2632:Archived
2582:July 28,
2576:Archived
2572:Softline
2518:Archived
2485:Archived
2294:Archived
2207:(2001).
1710:Archived
1557:Archived
1452:Archived
1450:. 1999.
1295:offered
1244:Bug-Byte
1234:for the
1226:for the
1216:for the
1188:Asteroid
1150:Apple II
1127:Xbox One
1086:In 2005
1053:Xbox One
1029:Atari 50
1025:Evercade
1017:Volume 1
939:(1998),
935:(1999),
931:(1998),
927:for the
828:Softline
818:Galaxian
504:MOS 6502
483:Hardware
388:Gameplay
381:Gravitar
375:Defender
257:Genre(s)
237:Game Boy
145:Game Boy
4074:Dominos
3954:Pursuit
3887:Rebound
3751:Ed Logg
3714:Related
3549:at the
3435:June 7,
3318:Vulture
3268:May 16,
3260:. IGN.
3144:Softalk
3012:June 7,
2760:Polygon
2552:May 23,
1986:allgame
1835:June 6,
1825:allgame
1766:Esquire
1263:Meteor!
1228:Vectrex
1210:Meteors
1178:Asteron
1155:Softalk
1049:Windows
887:1987's
846:Esquire
811:listed
753:listed
735:GameSpy
438:Concept
301:Ed Logg
268:Mode(s)
151:Release
117:Ed Logg
4021:Outlaw
4007:LeMans
4000:Indy 4
3933:Hi-way
3848:Gotcha
3792:1970s
2605:
2327:(46).
2255:
2221:
2191:RePlay
2161:
2130:
2098:RePlay
2083:RePlay
2045:
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1664:
1493:
1420:
1389:
1218:VIC-20
1180:, and
1137:Clones
1129:, and
1055:, and
1027:, and
857:Legacy
797:named
789:'s
692:RePlay
661:RePlay
594:) and
466:Cosmos
347:, and
333:Cosmos
155:Arcade
129:Arcade
62:Arcade
3880:Qwak!
3794:Atari
3668:Games
3659:Atari
3540:Atari
3487:Wired
3425:Wired
3210:: 80.
2331:: 36.
2297:(PDF)
2280:(PDF)
2215:Prima
1632:(PDF)
1615:(PDF)
1548:Wired
1455:(PDF)
1448:Atari
1444:(PDF)
1412:[
1381:[
1261:game
1094:with
1071:'
832:'
772:'
583:Ports
477:'
472:with
458:'
427:EPROM
87:Taito
4151:1979
4105:1978
4052:1977
3978:1976
3904:1975
3894:Tank
3865:1974
3840:1973
3830:Pong
3822:1972
3620:link
3606:Edge
3499:2010
3468:2014
3437:2009
3406:2023
3380:2023
3354:2023
3326:2023
3298:2023
3270:2008
3189:2015
3176:Byte
3156:2008
3126:2023
3098:2023
3067:2014
3036:2014
3014:2009
2983:2014
2952:2014
2901:2018
2870:2018
2839:2018
2808:2013
2777:2013
2740:2014
2707:2013
2672:2014
2640:2014
2603:ISBN
2584:2014
2554:2021
2526:2014
2493:2016
2460:2016
2447:Time
2385:Flux
2305:2014
2253:ISBN
2219:ISBN
2159:ISBN
2128:ISBN
2043:ISBN
2024:2014
1998:2014
1967:2014
1935:ISBN
1894:ISBN
1875:2014
1837:2009
1801:2014
1737:ISBN
1718:2014
1701:Edge
1662:ISBN
1640:2013
1565:2013
1491:ISBN
1463:2012
1418:ISBN
1387:ISBN
1362:2021
1279:and
1257:The
1161:Byte
1100:and
1097:Pong
1008:and
1006:Xbox
785:Time
739:Flux
406:ship
299:and
248:1992
232:1986
216:1981
175:1979
91:Sega
3993:F-1
3538:at
2971:IGN
2796:IGN
2691:IGN
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