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America's Army

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information and allowing contact with employees than is currently the norm. Second, the Digital Generation will expect to be able to virtually explore and even "test drive" jobs and organizations. The Army's experience shows the potential and importance of virtual tools and capabilities in shaping the brand image of employers. Third, games and simulations can play a role in preparing new hires for the job. And finally, employers should treat investments in games and simulations as a platform to support a wide range of recruiting, learning and performance development activities and goals. Virtual simulators are cheaper than real ones in many instances.
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evidence of the power of games to educate". (p. 97) Furthermore, the book praises America's Army by saying "Far-sighted companies are using games to recruit, train, motivate, and make employees more productive" (p. 97) and includes research that supports this point: "30% of all Americans age 16 to 24 had a more positive impression of the Army because of the game and, even more amazingly, the game had more impact on recruits than all other forms of Army advertising combined." (p. 141)
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one of mimetic realism." In his analysis, Galloway concludes that AA, despite being a fairly realistic game, with real-life settings, does not make even the least attempt to achieve narrative realism—that is, accurately representing what serving a tour in the Army would actually be like. Instead, it simply expresses a nationalistic sentiment under the guise of realism, being little more than a "naïve and unmediated or reflective conception of aesthetic construction".
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in 2005 had played America's Army, along with 20 to 40 percent of enlisted soldiers recruited that year." (p. 168) "America's Army director Colonel Wardynski uses the metric 'cost per person hour', estimating in 2005 that the million the Army puts into the program each year results in 'a cost per person hour of 10 cents, versus $ 5 to $ 8 for TV'." (p. 173)
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experience aspects of soldiering. The core of VAE was the America's Army game reworked to provide a variety of scenarios. The VAE could be deployed in a single full-scale rendition or split into two smaller versions enabling it to appear at separate events. During its lifetime, the VAE hosted over 130,000 participants at more than 100 events.
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head of Army Recruiting Command, Major General Thomas Bostick, called the AEC "a learning laboratory"—but not just for those who are thinking of joining. "It's incumbent upon the American public to know about their Army", Bostick said. In July 2010, the Army closed the center at the end of its two-year pilot program.
204:, intended to inform, educate, and recruit prospective soldiers. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their interests and abilities. 801:, a different version of the game for the Xbox, was produced by Ubisoft in collaboration with the U.S. Army. Despite a 10-year publishing deal, the control over all communication and advertising remains with the army. The Xbox version was released in November 2005. It was also due to be released on the 4007:
Lendermann, creative director of GMR Marketing, cites AA advergaming success and rollout to an experiential marketing campaign. "The America's Army experience is an advergaming juggernaut, an empire that is looked to enviably by the rest of the advergaming nations." (p. 218) "Not only do players
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The partnership with SED, an Army software life cycle management center, allowed the development team to re-purpose the commercial software to meet the needs of soldiers preparing for deployment. SED engineers developed customized applications used by many different Army and government organizations,
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and its official web page contain links to the "Go Army" recruitment website, another recruiting tool that, according to the Army Subcommittee Testimony from February 2000, has a higher chance of recruiting than "any other method of contact". Guiding American players to the website is a major goal of
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This book cites America's Army as one of the most innovative and successful examples of virtual placemaking and Col. Wardynski's efforts in establishing new and better metric analyses. "According to the director of the program, Colonel Casey Wardynski, 20 percent of those matriculating at West Point
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for mobile phones. The game features two types of gameplay; players can man an armored vehicle or serve as an infantryman. According to Mobi Critic, "Gameloft does a great job with this game and the only fault one could find is that the game is too short. It isn't, really: you just won't realize how
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Galloway, an associate professor at New York University notes that "What is interesting about America's Army, is not the debate over whether it is thinly-veiled propaganda or a legitimate recruitment tool, for it is unabashedly and decisively both, but rather that the central conceit of the game is
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as part of the "Digital Generation Initiative". This case study analyzed the Army game project efforts and concluded the following: First, to reach the Digital Generation, content must be engaging and authentic. Employers will have to adopt a much more open and transparent approach to communicating
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The authors test the stability of old, traditional media and find they are collapsing under pressure from online services. It highlights the U.S. Army video game as the 21st century's recruitment poster. "America's Army has proven to be such powerful weaponry that an official game store does brisk
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The Virtual Army Experience (VAE) was a mobile U.S. Army simulator that launched in February 2007. The VAE, enclosed in a 19,500 sq ft (1,810 m) inflatable dome, was displayed at public events across the U.S., such as NASCAR races and air shows, and allowed participants to virtually
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games. Gameplay features include situational awareness for spotting enemies, effects of weapon suppression, a supported fire system for steadying or resting weapons to help with aim, self-aid where players can stabilize themselves, the revival of incapacitated teammates, securing the enemy, and a
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Pete Geren, Secretary of the Army, said, "Potential recruits are afforded a unique opportunity through the Army Experience Center to learn what it means to be the best-led, best-trained and best-equipped Army in the world by allowing them to virtually experience multiple aspects of the Army." The
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Edery, a Microsoft Xbox executive and research affiliate of the MIT Comparative Media Studies Program, and Mollick, researcher at the MIT Sloan School of Management, investigate the future of video games. They cite the combat medic training received by Paxton Galvanek to save a life as "tangible
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Comics series, available on the web and for mobile devices, unveils the story line that influences the plot for the game's missions and maps and gives the player a better understanding of their assignment and the challenges they will face. In the series, players learn the saga of American forces
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The game was developed by Wardynski who recognized that a video game might be helpful to the U.S. Army in the strategic communication efforts by providing more information to prospective soldiers and to help reduce the number of recruits who wash out during the nine weeks of basic training. The
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Launched in 2007, the Technology Education Program provided real-world applications of classroom learning that augmented the curriculum in academic areas including math, physical science, physics, chemistry, technology, computer science, art, animation, graphic design, social studies, anatomy,
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From August 29, 2008, to July 31, 2010, the U.S. Army operated the Army Experience Center, a facility where visitors could virtually experience many aspects of Army life. Located inside the Franklin Mills Mall in Philadelphia, the 14,500-square-foot (1,350 m) facility featured a number of
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includes optional medical training designed to provide real-world information. In order to assume the role of combat lifesaver in the game, players must pass a virtual medical training course based on actual training that soldiers receive with regard to evaluating and prioritizing casualties,
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neighboring Republic of the Ostregals, setting in motion a mysterious plan that could change the course of world power forever. America's Army must create new experimental combat teams, forged together in secret Proving Grounds, and uncover the General's insidious plot before time runs out."
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The comics tell the story of U.S. Soldiers deployed to a tiny foreign nation in the middle of a chaotic conflict. The description for the series reads: "From the seemingly insignificant country of Czervenia, President-General Adzic and his army set upon a campaign of annihilation against the
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introduced a new inventory item, the M106 Fast Obscurant Grenade (FOG), into gameplay. The release also provided a new game loader front end to easily create player accounts, view news, manuals, Personnel Jacket and player stats, launch a game server, and a link to the
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isn't just a time-wasting shoot-'em-up. It's full of accurate information about military training and tactics, intended to prepare a new generation of potential recruits. Amidst all the shouting drill sergeants and whistling bullets, some real education is going on.
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including similar training exercises. AA3 emphasized graphical performance and flexibility to cover a broader range of PCs as well as decreased size for the full version of the software. The game also featured fictional weapons for the enemy, as opposed to the
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accounts over the years, with more than 260 million hours played on the various titles. One teenager was quoted saying the game "provides great information. This would probably spark an interest. I don't know how I would have found out so much some other way."
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Media theorist David B. Nieborg criticized the game and noted that its mechanics are a careful blend of propaganda, advertising, and education. Use of the game by recruitment and training centers has been criticized and protested against, among others by the
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The round ends when one team completes the objective or eliminates the entire opposing team. In certain circumstances, such as when both teams are eliminated or both sides have not completed their objectives when time runs out, there will be a tie.
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conditions as accurately as it claims. "If you are going to join the Army, you know the risk", says player Bart Koscinski. "In this game, you might die eight times in 15 minutes. In real life, people know what they are getting themselves into."
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was launched shortly after the game's release which addressed several problems with the authorization servers not being able to register that players had completed training. Five days after release, players were once again able to play online.
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shipping containers, and local materials. This training is crucial to the player's success as part of the Long Range Combined Arms–Recon (LRCA-R) team, a full spectrum capable unit for doing special operations missions deep behind enemy lines.
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One day after the launch, the civilian developer's team contracted until game release was dismissed. Responsibility for the development of the game was passed on to the Army Game Studio, part of the AMRDEC Software Engineering Directorate at
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led to tension and political fights over the project. Eventually, the project was withdrawn from the Naval Postgraduate School due to allegations of mismanagement in March 2004 and the development team was moved to two new locations.
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allows one to jump into a game with limited capability, and training is required to unlock desired equipment and skills. Another feature is melee combat in battle using a rifle butt, allowing for stealthier close combat situations.
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About this time America's Army 2.5 Assist started out as a fix for a no longer working server list for Mac OSX based computers. It is still working today as America's Army 2.x deploy client that people can use to play the game.
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developers partnered with the Software Engineering Directorate and the Army's Aviation and Missile Research Development Engineering Center in Huntsville, Alabama, to manage the commercial game development process and use the
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including the JFK Special Forces School and the Army's Chemical School. They are used to provide training in the use of rare equipment such as PackBot robots, CROWS, and Nuclear Biological Chemical Reconnaissance Vehicles.
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represents the first large-scale use of game technology by the U.S. government as a platform for strategic communication and recruitment, and the first use of game technology in support of U.S. Army recruiting.
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was managed by two other U.S. Army officers serving with Wardynski at the Office of Economic and Manpower Analysis (OEMA): Major Chris Chambers and Major Brett Wilson. Wardynski approached Michael Zyda and
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brings back many features from previous games, and stresses small unit tactical maneuvers and training that reflects the current day army. The game includes a mission editor, a feature brought back from
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by assembling a team of professional game developers with experience developing major titles and creating a development studio on the campus of NPS. The project had a development budget of $ 5 million.
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has pushed to reuse the same elements for many purposes", said Colonel Wardynski, the originator of the game. "We can build one soldier avatar and use it again and again. When we build something in
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physiology, and psychology. Army experts and soldiers worked with students to teach them about robotics, optics, missiles, video games, and intellectual, emotional and physical development.
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get a fun and exciting experience, they also get as close to the real thing of being in the army as possible, without actually getting a buzz cut and general-issue fatigues." (p. 222)
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by logging onto the game's servers and using the in-game messaging function to type the name, age, service branch, and date of death of the over 4,000 American soldiers killed during the
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page the developers confirmed in a statement that one of the reasons people outside the United States can play the game is "We want the whole world to know how great the U.S. Army is."
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game and used to create action figures sold at retail stores and distributed at Army events. Additionally, those featured in the Real Heroes program made media appearances at
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and released in July 2007. It is billed as a "realistic and engaging game centered on exciting training exercises and includes a significant amount of authentic Army videos".
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players have reported using the training they received in-game to save lives in emergency situations; one such account, by Paxton Galvanek, received national media attention.
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gameplay, players are rewarded for observing and reporting back things that they came across during the mission that were suspicious or out of place. In December 2011,
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universe and delve deep into the lives of Soldiers who are deployed or at home station. Readers learn about Soldiers and the missions they do, their values, jobs, or
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would be released in "fall 2008". Due to technical issues and problems with software licenses, the game release was delayed and rescheduled for "some time in 2009".
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admired the game's authenticity: "It's pretty realistic—you take one or two shots and you go limp, you take one more and you're done." Another game review described
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Includes ethnographic analysis of soldiers who played the game during the invasion of Iraq, and interviews with West Point directors of the America's Army project.
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was released for Xbox in November 2005. According to the press release, the game features "all the action-packed realism that players have come to expect from the
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web page click through to this recruitment site. According to Colonel Wardynski, the game generated interest from other U.S. government agencies, including the
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game brand" and "offers the most true-to-life Army experience, allowing players to create a soldier and lead him through the excitement of an Army career".
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has gained the interest of numerous professionals in the fields of business, economics, and social science. A partial list of published analyses includes:
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Allen, Robertson (2015). "Software and Soldier Life Cycles of Recruitment, Training, and Rehabilitation in the Post-9/11 Era". In Kieran, David (ed.).
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was completely remade using Unreal Engine 3 and introduced a number of changes. Medical training is now compulsory, allowing all players to give basic
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Real Heroes program, launched in September 2006, focused on specific soldiers who had been recognized for various acts. Described in an article from
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has also been used to deliver virtual military experiences to participants at air shows, amusement parks, and sporting events around the country.
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focused on the Army's core values by incorporating game play based on mission accomplishment, teamwork, leadership, and rules of engagement.
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stated: "nothing beats going in and seeing what the Army really does. Without actually having to do it." The game has a rating of 82 on
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is the first well-known overt use of computer games for political aims. Chris Chambers, the former deputy director of development for
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interactive simulations and online learning programs to inform visitors about Army careers, training, and educational opportunities.
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was made a member of one of the fire teams instead of being a separate two-man shooter/spotter element as would be more fitting of a
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Davis, Margaret; Shilling, Russell; Mayberry, Alex; McCree, Jesse; Bossant, Phillip; Dossett, Scott; et al. (1 October 2003).
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soldiers; consequently, orders trickled down the chain of command and found application in the current release of America's Army".
2652: 4395: 3309:"U.S. Army Opens 'Army Experience Center' in Philadelphia: High-Tech Facility Allows Visitors to Experience Many Aspects of Army" 3040: 2427: 1398: 233: 1068:, gaming competitions and Technology Education programs. On January 23, 2007, Real Hero Sergeant Tommy Rieman was recognized by 863:
based weapons used in the previous versions. Although the game had initial problems with online play, it worked well offline. A
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is a 'serious game', part of a new wave of computer simulations that provide entertaining lessons about real-world activities."
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was an entirely new game created using the Unreal Engine 3, there were still several similarities between previous versions of
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games and stresses small unit tactical maneuvers and training to reflect the current day U.S. Army. As with previous versions,
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The Real Heroes program used videos, photo albums and blogs on the Real Heroes website to depict the lives of nine U.S. Army,
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business selling collectible action figures, clothes, coffee mugs, and other doodads emblazoned with the logo." (p. 90)
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has "grown in ways its originators couldn't have imagined". Dozens of government training and simulation applications using
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in a live webinar in which over 1000 students and educators participated with game developers and software engineers.
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Allen's book based on ethnographic research detailing the history and culture of development behind the video game.
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Watch This, Listen Up, Click Here: Inside the 300 Billion Dollar Business Behind the Media You Constantly Consume
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was released for the Xbox 360 in November 2007. It had both a single-player campaign and multiplayer features on
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controlling bleeding, recognizing and treating shock, and administering aid when victims are not breathing. Two
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states that "the Army readily admits is a propaganda device". The game aims to become part of youth culture's
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went live, requests started coming in to use the game for purposes other than recruiting, such as training.
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fast the hours of play have passed, as this game really gives the term 'action packed' a new meaning."
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Introducing Emotion into Military Simulation and Videogame Design: America's Army Operations and VIRTE
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As the game became more widely distributed, it generated additional media interest. In December 2003,
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After the game proved successful, the lack of the Army's acknowledgment for the contribution by the
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practicing combat maneuvers at Joint Training Center Griffin (aka The Proving Grounds) as well as a
4431: 3586: 179: 3149: 2890:"America's Army Forums • View topic - What do You Want See in the Next Version of America's Army?" 4553: 4477: 4456: 4449: 4377: 4302: 4084: 3146:"The New Action Heroes: In a time of war, the Army finds innovative ways to promote its warriors" 1135: 1065: 571:
more advanced hardcore mode. The game also features updated versions of the hospital and bridge.
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was released in open beta on August 29, 2013. The game brings back many features from previous
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brought awareness of the importance of every soldier being observant on every mission. During
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missile as well as specialist training such as parachute training, which allows access to the
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focuses on the technological aspect of war rather than the moral, it has been referred to as
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deployed to the Ostregal Islands, a tiny foreign nation in the middle of a chaotic conflict.
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in Huntsville, Alabama. The Army Game Studio houses the development and management staff for
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One month after taking over production, the army signed an exclusive long-term contract with
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group. Its use in schools as a recruiting tool aimed at children has also been criticized.
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missions, and Special Forces training which allows access to the Special Forces missions.
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In May 2022, official online functionality and support for the latest game in the series,
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achieves a high realism level in terms of visual and acoustic representation of combat,
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Organizational Simulation: From Modeling & Simulation to Games & Entertainment
3882:</ref> and the cognitive/immaterial labor undertaken in the video game industry. 2519: 2419: 4311: 4133: 4107: 3974: 3967: 3930: 3895: 3809: 711: 213: 143: 103: 4248: 3044: 669:, as the foundation for its game. It was the first game to feature Unreal Engine 2. 4424: 4417: 3951: 3918: 3836: 3580:"The Potential of America's Army the Video Game as Civilian-Military Public Sphere" 2729: 2682: 2606: 1232: 873: 767: 707: 699: 335: 164: 3854:
Virtual War and Magical Death: Technologies and Imaginaries for Terror and Killing
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In August 2018, a developer confirmed that the Army was beginning development on
625: 402: 343: 87: 83: 4163:. Proceedings of the GameOn Conference. London. pp. 151–154. Archived from 4409: 4280: 3940:"The Army Rolls Through Indianapolis: Fieldwork at the Virtual Army Experience" 2383: 2240: 1944: 1923: 1891: 1348: 1072: 371:. To this extent, the game's main ranking system, "Honor", is named after one. 334:
that enables players to act as soldiers in the U.S. Army in a round-based team
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Experience the Message: How Experiential Marketing Is Changing the Brand World
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Set in the fictional Republic of the Ostregals, players assume the role of an
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Effie in Government/Institutional/ Recruitment & Brand Experience (VAE)
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outreach products as well as numerous Military and Government applications.
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is intended to give a positive impression of the U.S. Army. In the official
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the game and it was confirmed that twenty-eight percent of all visitors of
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usage, and mechanics, but its critics have alleged that it fails to convey
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Changing the Game: How Video games are Transforming the Future of Business
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The Best of E3America's Army: Special Forces – Most Dedicated Developers
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in 2022, the website of the game now redirects to the "Go Army" website.
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effort proved successful as more than 13 million players have registered
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developers licensed commercial game engine technology, specifically the
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Shilling, Russ; Zyda, Michael; Wardynski, E. Casey (30 November 2002).
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Zyda, Michael; Mayberry, Alex; McCree, Jesse; Davis, Margaret (2005).
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Details the 2009 layoffs of the America's Army game development team;
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platform have been developed to train and educate U.S. Army soldiers.
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On August 28, 2012, the developers were taking suggestions for a new
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is a first-person shooter video game, created using Unreal Engine 3.
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as "the most realistic portrayal of weapons and combat of any game".
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This article is about the video game. For the military branch, see
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The Potential of America's Army as Civilian-Military Public Sphere
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was designed with certain principles and ideals in mind including
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Experience Stager of the Year – EXPY for America's Army and VAE
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debuted a new storyline in a fully digital comic series through
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Allen, Robertson (2011). "The Unreal Enemy of America's Army".
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Judges Choice Award for Best Road Show/Multi Venue Event (VAE)
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reorganizes the fire teams that players were grouped into; the
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also removed jumping to eliminate the practice of unrealistic
4214: 3808:. New Brunswick: Rutgers University Press. pp. 144–167. 2829: 583: 390: 386: 122: 118: 4083:. MOVES Institute and US Army. February 2004. Archived from 2804: 2509: 4120: 1383: 579: 450: 156:(Open beta) August 29, 2013 (v4.0) - May 5, 2022 (shutdown) 108: 3391:. Fort Leavenworth Lamp Online. 2008-09-25. Archived from 3116:"America's Army: True Soldiers Reader Review by TheZeeMan" 2420:"Video game offers young recruits a peek at military life" 1869:, alluding to the U.S. government's series of films named 1836:
Bronze Award for Brand Experience & Innovative Design
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Gold Prize for demonstrating compelling and creative copy
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Digital Entertainment & Media Excellence Award (DEMX)
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War of My Generation: Youth Culture and the War on Terror
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Bronze Medal for Best Outdoor Consumer Environment (VAE)
1281:
platform to create government training and simulations. "
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in late 2008 and was released on June 17, 2009. Although
718:
in testimony before the Senate Armed Services Committee.
703: 424: 546:, players can use weapons new to the series such as the 4094: 3794:. Lincoln: University of Nebraska Press. Archived from 258:
applications published through licensing arrangements.
3550:"D.I.C.E. Awards By Video Game Details America's Army" 4278: 4153: 4012:
Gilmore, James H.; Pine, B. Joseph (September 2007).
2653:"Development and Management of the Army Game Project" 1624:
Runner up for Best Multiplayer Game of the Year 2003
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comics series allowed readers to further explore the
975: 3225: 2097: 952: 883: 628:, the Army's chief economist and a professor at the 457:
required the completion of training to play online,
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is a first-person shooter video game, the sequel to
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America's Army Platform for government applications
3335:"Army Experience Center offers simulations at mall" 2782:. America's Army Forums. 2008-09-05. Archived from 385:The game also allows players to train to drive the 3966: 1894:carried out a protest titled "Dead-in-Iraq" using 1792:Earliest Military Website to Support a Video Game 509: 485:In June 2011, the U.S. Army released an update to 3852:. In Finnstrom, Sverker; Whitehead, Neil (eds.). 3143: 3066:"Global VR to Deploy America's Army at AAMA Gala" 2916:"Proving Grounds is out of Beta, and still free!" 2323: 2321: 2050: 1515:Multiplayer Game of the Year (Honorable Mention) 4520: 4403:Atlantis The Lost Empire: Search for the Journal 4078:"America's Army PC Game: Vision and Realization" 3654: 3628: 3509: 3507: 3505: 3068:. Arcade Renaissance. 2007-07-20. Archived from 2993:. RiseofaSoldier.com. 2005-11-16. Archived from 2650: 2569: 2505: 2503: 1990:"America's Army 3 game to be released this year" 1010: 949:, its development status is currently canceled. 4018:. Harvard Business School Press. Archived from 3609: 3332: 3281: 2542:"E3 Update: America's Army polishes up its act" 2417: 2327: 1779:Most Hours Spent Playing a Free Online Shooter 1545:Best Multiplayer Action Game on PC (nominated) 1322: 714:as confirmed by Army Deputy Chief of Personnel 3990:Verklin, David; Kanner, Bernice (April 2007). 3513: 3490:America's Army: Operations (pc: 2002): Reviews 3284:"Army Experience Center opens in Philadelphia" 3018:. Mobilecritic.com. 2007-04-06. Archived from 2780:"News on Beta timeframe and first look at AA3" 2318: 2129: 1343:With the first issue published June 14, 2013, 4264: 4029:Career Innovation Case Study of the U.S. Army 3989: 3965:Edery, David; Mollick, Ethan (October 2008). 3888:"Games Without Tears, Wars Without Frontiers" 3791:America's Digital Army: Games at Work and War 3680: 3502: 3198:"Game Branches Out Into Real Combat Training" 3043:. ArmyOps Tracker. 2007-01-31. Archived from 2539: 2510:Hodes, Jacob; Ruby-Sachs, Emma (2002-08-23). 2500: 2476: 2125: 2123: 2121: 2119: 2024: 1609:Computer First-Person Action Game of the Year 1397:The last issue was published April 15, 2015. 3964: 3866:"Rumor: Layoffs hit America's Army 3 studio" 3706: 3614:. Media Education Foundation. Archived from 3251: 2705:"GameSpy: America's Army: Rise of a Soldier" 2366:"Warfare isn't a game but now recruiting is" 2100:"America's Army is finally closing for good" 1331:In April 2008, Discovery Education featured 1261:According to game historian Carrie McLeroy, 624:'s concept was conceived in 1999 by Colonel 4011: 3389:"'America's Army' finds place in classroom" 3195: 2676: 2470: 2450: 2294: 1441:Editor's Choice award (4.5 out of 5 stars) 1251:Ranks are accurate as of the time of award. 200:video games developed and published by the 4271: 4257: 4000: 3755: 3558:Academy of Interactive Arts & Sciences 2363: 2265: 2212:"Man Imitates America's Army, Saves Lives" 2116: 2027:"America's Army launches mobile offensive" 1853:has been described as an extension of the 1604:Academy of Interactive Arts & Sciences 1300: 1256: 590: 445:. In comparison to its previous versions, 246:had been expanded to include versions for 37: 4244:America's Army version 2.5 Assist website 4130:Design Research: Methods and Perspectives 3955: 3709:"Army to potential recruits: Wanna play?" 3468:. Comics.americasarmy.com. Archived from 2626: 2563: 2132:"Uncle Sam Wants You (To Play This Game)" 1833:Jay Chiat Award for Strategic Excellence 1702:Innovations in American Government Award 1595:Multiplayer Game of the Year (Nominated) 1374:website, or through IDW publishing using 1309: 4604:Video game franchises introduced in 2002 4238:Office of Economic and Manpower Analysis 4058:Galloway, Alexander R. (November 2004). 4057: 4015:Authenticity: What Consumers Really Want 3577: 3412: 3381: 2854:America's Army Development Studio Closed 2805:"Recent News From [Dev]AceKilla" 2446: 2444: 2007:Army Drops Mac Version of America's Army 1410:has been generally positively received. 889: 818: 679: 612: 594: 272: 4396:Atlantis The Lost Empire: Trial by Fire 4102:. In Rouse, W. B.; Boff, K. R. (eds.). 2755:"Assist - America's Army 2.5 community" 2679:"U.S. Army Invades Video Game consoles" 2261: 2259: 2257: 2209: 2203: 2074:"AA:PG Shutdown - America's Army Forum" 1968: 1890:From 2006 to 2011, artist and academic 1740:Largest Traveling Game Simulator (VAE) 1064:events across the country, such as the 945:(or AAV). Since the discontinuation of 795:to reach a wider and younger audience. 4609:Video games set in fictional countries 4521: 4232:by Chris Chambers (deputy director of 3863: 3850:"Virtual Soldiers, Cognitive Laborers" 3829:Journal of Gaming & Virtual Worlds 3144:Barnes, Julian E. (13 November 2005). 2218:from the original on 16 September 2008 1987: 1920:"America's Army News | AA:PG Shutdown" 367:promotes adherence to the U.S. Army's 4252: 3937: 3908: 3885: 3847: 3822: 3803: 3787: 3264:from the original on 10 December 2008 2830:"An Update From The Development Team" 2634:"America's Army -- Behind the Scenes" 2441: 2192:from the original on 19 November 2008 1875:, which supported the war effort for 1582:Best First Person / Tactical Shooter 812: 754:was released, with the full title of 743: 401:. Training is also available for the 4614:Video games set on fictional islands 3415:"Do your homework! Wait, no, let me" 3290:from the original on August 11, 2009 2711:from the original on 12 October 2008 2681:. The ClickZ Network. Archived from 2599: 2307:from the original on 16 October 2008 2254: 838:It was announced in early 2008 that 750:On November 6, 2003, version 2.0 of 552:M14 EBR-RI Designated Marksman Rifle 291: 220:, was the first released version on 4346:World War II Combat: Road to Berlin 3226:Testa, Bridget Mintz (2008-05-26). 3097:from the original on 6 October 2008 2614:from the original on March 23, 2020 2600:Bray, Hiawatha (December 9, 2003). 2098:Andy Chalk published (2022-02-08). 1571:Best Action Game of E3 (Runner Up) 1530:Biggest Surprise on PC (nominated) 934: 647:United States Department of Defense 606: 431: 393:system allowing in-game use of the 13: 4035: 3774: 3571: 3254:"Army Recruiters On a New Mission" 3041:"America's Army Mobile Phone Game" 2875:America's Army Developers Laid Off 2832:. America's Army 3.0. 2007-12-07. 2807:. America's Army 3.0. 2007-07-19. 2328:McLeroy, Carrie (September 2008). 1969:Thomsen, Mike (23 February 2010). 988:America's Army: Special Operations 977:America's Army: Special Operations 918:series. The game, which is called 554:, in addition to weapons like the 236:and distributed by free download. 14: 4635: 4176: 4001:Lendermann, Max (December 2005). 3944:Transformative Works and Cultures 3736: 3366:(Press release). Prnewswire.com. 3091:"Free Favorites - America's Army" 2966:"AA5 Discussion Thread (Renamed)" 2941:"AA5 Discussion Thread (Renamed)" 2364:Kingsburgy, Alex (May 23, 2004). 2237:"America's Army Game Saves Lives" 2210:Cavalli, Earnest (January 2008). 2186:"Magazine Focuses on Army Gaming" 1368:Military Occupational Specialties 966:America's Army: Rise of a Soldier 961:America's Army: Rise of a Soldier 954:America's Army: Rise of a Soldier 798:America's Army: Rise of a Soldier 357: 2512:"'America's Army' Targets Youth" 2051:Brinkley, C. Mark (2007-03-19). 1988:Mezoff, Lori (22 January 2009). 1482:The Best Gaming moments of 2002 295: 4594:Video games adapted into comics 4132:. MIT Press. pp. 268–275. 3864:Nelson, Randy (June 18, 2009). 3749: 3730: 3719:from the original on 2011-11-08 3700: 3674: 3648: 3637:from the original on 2012-04-04 3622: 3603: 3542: 3483: 3458: 3432: 3421:from the original on 2008-12-27 3406: 3370:from the original on 2014-01-12 3356: 3345:from the original on 2009-02-20 3326: 3315:from the original on 2009-01-26 3311:. MarketWatch.com. 2008-08-29. 3301: 3275: 3245: 3234:from the original on 2008-12-26 3219: 3189: 3178:from the original on 2011-07-07 3164: 3137: 3108: 3083: 3058: 3033: 3008: 2983: 2958: 2947:from the original on 2018-09-21 2933: 2922:from the original on 2015-10-01 2908: 2882: 2868: 2847: 2836:from the original on 2009-02-20 2822: 2811:from the original on 2009-02-20 2797: 2772: 2761:from the original on 2016-06-11 2747: 2736:from the original on 2016-06-22 2722: 2697: 2670: 2651:Granetto, Paul J (2005-08-24). 2644: 2593: 2570:Wagner, James Au (2002-10-04). 2552:from the original on 2009-02-21 2533: 2489:from the original on 2008-07-25 2459:from the original on 2007-03-18 2430:from the original on 2008-12-27 2411: 2390: 2357: 2288: 2277:from the original on 2008-02-06 2229: 2178: 2167:from the original on 2009-01-22 2153: 2142:from the original on 2018-07-27 2033:from the original on 2008-12-27 1951:from the original on 2017-05-04 1345:America's Army: Proving Grounds 924:America's Army: Proving Grounds 920:America's Army: Proving Grounds 885:America's Army: Proving Grounds 738:America's Army: Proving Grounds 544:America's Army: Proving Grounds 529:America's Army: Proving Grounds 521:America's Army: Proving Grounds 517:America's Army: Proving Grounds 511:America's Army: Proving Grounds 263:America's Army: Proving Grounds 232:. The game was financed by the 226:America's Army: Proving Grounds 4471:Delta Force: Task Force Dagger 3633:. Amsterdam University Press. 3612:"Militarism & Video Games" 3333:Matheson, Kathy (2008-08-30). 3282:McLeroy, Carrie (2008-09-02). 2677:Burns, Enid (29 August 2005). 2602:"New Take On The Game of Life" 2418:Goodale, Gloria (2002-05-31). 2273:. Sacramento News and Review. 2091: 2066: 2044: 2018: 2000: 1981: 1971:"History of the Unreal Engine" 1962: 1937: 1912: 1855:military entertainment complex 1845: 1800:Strategic Horizons ThinkAbout 1635:One of the Best Games of 2003 1037: 994: 756:America's Army: Special Forces 630:United States Military Academy 453:treatment. While the original 1: 4539:Cancelled PlayStation 2 games 4371:Americas Army: Special Forces 4353:World War II Combat: Iwo Jima 3892:War, Technology, Anthropology 3413:Buchanan, Doug (2008-09-22). 3196:Jean, Grace (February 2006). 2424:The Christian Science Monitor 2130:Kennedy, Brian (2002-07-11). 1905: 1724:Event Design Magazine Awards 1560:Best Sound on PC (nominated) 1504:Biggest Surprise of the Year 1024:America's Army: True Soldiers 1019:America's Army: True Soldiers 1012:America's Army: True Soldiers 617:Box art for the original game 4210:"War games in a time of war" 3739:"Dead in Iraq: It's No Game" 3681:Eisen, Andrew (2008-09-21). 3174:. Whitehouse Website. 2007. 3122:. 2007-12-18. Archived from 2636:. March 2005. Archived from 2540:Feldman, Curt (2005-05-19). 2477:Morris, Chris (2002-06-03). 2330:"History of Military Gaming" 2239:. PSXExtreme. Archived from 2076:. 2022-04-27. Archived from 2025:Bramwell, Tom (2007-03-17). 1922:. 2022-04-27. Archived from 1811:North American Effie Awards 1402: 1323:Technology Education Program 1047:U.S. News & World Report 7: 4128:. In Laurel, Brenda (ed.). 3517:Staff (December 30, 2002). 3252:Voight, Joan (2007-11-26). 3148:. U.S. News. Archived from 2400:. armytimes.com. 2014-07-22 1191:Distinguished Service Cross 1083:America's Army Real Heroes 986:and the U.S. Army released 566:which had been in previous 268: 10: 4640: 4060:"Social Realism in Gaming" 4036:Li, Zhan (February 2004). 3890:. In Stroken, Koen (ed.). 2479:"Your tax dollars at play" 2453:"Zap, zap, you're dead..." 2451:Turse, Nick (2003-10-16). 2295:Acosta, Jim (2004-03-30). 1822:Corporate Events Magazine 1646:Best of 2003 – Best Value 1077:State of the Union address 1016: 958: 675:Frequently Asked Questions 18: 4441: 4432:Saw II: Flesh & Blood 4387: 4362: 4337: 4287: 3938:Allen, Robertson (2009). 3886:Allen, Robertson (2012). 3848:Allen, Robertson (2013). 3823:Allen, Robertson (2014). 3788:Allen, Robertson (2017). 3655:gamepolitics.com (2009). 3629:Nieborg, David.B (2009). 3526:s Best and Worst of 2002" 3202:National Defense Magazine 3016:"America's Army Gameloft" 1766:Most Downloaded War Game 1713:M16 Copywriting and Text 1659:Runner Up for Best Value 1338: 643:Naval Postgraduate School 548:Remington 870 MCS shotgun 175: 163: 139: 94: 77: 67: 57: 45: 36: 31: 4559:Multiplayer online games 4549:Free-to-play video games 3923:10.1177/1555412010377321 3610:Huntemann, Nina (2003). 3440:"America's Army: Comics" 2991:"AA: RoS in Stores NOW!" 2859:October 4, 2013, at the 2161:"America's Army Preview" 1454:Best Use of Tax Dollars 684:Promotional material at 4619:Video games using PhysX 4478:Shadow Ops: Red Mercury 4450:Alcatraz: Prison Escape 4378:Virtual Army Experience 4222:"The Army Game Project" 4218:article (July 18, 2004) 4123:"Making America's Army" 2918:. US Army. 2015-10-03. 1694:Best Advergame of 2005 1668:Computer Games Magazine 1493:Debut Game of the Year 1450:Computer Games Magazine 1301:Virtual Army Experience 1257:Government applications 1220:Bronze Star w V Device 1206:Bronze Star w V Device 1203:SFC Robert David Groff 1066:Virtual Army Experience 591:Development and release 389:and qualify to use the 216:version 1.0, subtitled 4569:Propaganda video games 4296:Blacklight: Tango Down 4090:on September 15, 2012. 3841:10.1386/jgvw.6.2.179_1 3496:July 15, 2010, at the 1788:Guinness World Records 1775:Guinness World Records 1762:Guinness World Records 1749:Guinness World Records 1736:Guinness World Records 1310:Army Experience Center 999:The arcade version of 907: 861:Soviet and Warsaw Pact 835: 736:Since the shutdown of 702:, and Chris Morris of 688: 618: 603: 564:M249 light machine gun 395:Mk 19 grenade launcher 332:multiplayer video game 289: 4599:Video game franchises 4589:Unreal Engine 3 games 4584:Unreal Engine 2 games 4544:First-person shooters 3707:Downing, Jim (2002). 2905:America's Army Forums 2339:: 4–6. Archived from 2029:. gamesindustry.biz. 1753:Largest Virtual Army 1591:Computer Gaming World 1436:Computer Gaming World 902: 830: 683: 616: 598: 284: 16:Series of video games 4319:Rangers Lead The Way 4228:) - article for the 4022:on November 4, 2008. 3957:10.3983/twc.2009.080 3538:on February 7, 2003. 3172:"State of the Union" 3152:on 24 September 2008 2053:"Expand and conquer" 1159:SGT Matthew Zedwick 914:game, the fourth in 198:first-person shooter 170:First-person shooter 153:June 17, 2009 (v3.0) 4564:PlayStation 4 games 4388:Licensed properties 4279:Games developed by 4206:(former developers) 4197:The MOVES Institute 4106:. New York: Wiley. 3618:on October 2, 2003. 3395:on January 12, 2014 3230:. Defense Systems. 1145:SFC Gerald Wolford 1084: 476:Designated Marksman 150:July 4, 2002 (v1.0) 4202:2016-02-10 at the 4052:on March 14, 2012. 3417:. Business First. 3286:. U.S. Army News. 2685:on 29 October 2008 2640:on March 16, 2005. 2271:"The killing game" 2012:2013-12-02 at the 1885:Veterans for Peace 1082: 982:In February 2007, 908: 836: 689: 667:Unreal game engine 619: 604: 599:Promotion outside 307:. You can help by 290: 63:United States Army 52:United States Army 21:United States Army 4574:Tactical shooters 4516: 4515: 4170:on March 4, 2016. 4149:on 15 March 2012. 3911:Games and Culture 3901:978-0-85745-587-1 3872:on April 11, 2013 3737:Craig, Kathleen. 3713:The Seattle Times 3578:Li, Zhan (2003). 3208:on 1 October 2008 2455:TomDispatch.com. 2337:Soldiers Magazine 1843: 1842: 1252: 1247: 1246: 1187:SSG Timothy Nein 1127:SGT Tommy Rieman 1003:was developed by 900: 828: 712:consideration set 698:, admits it is a 369:seven core values 342:-level and three 325: 324: 282: 265:, was withdrawn. 189: 188: 127: 4631: 4418:Super Bubble Pop 4413:(PS2; cancelled) 4326:II: Green Berets 4273: 4266: 4259: 4250: 4249: 4188: 4187: 4185:Official website 4171: 4169: 4162: 4150: 4148: 4142:. Archived from 4127: 4117: 4101: 4091: 4089: 4082: 4071: 4053: 4051: 4044: 4023: 4006: 3995: 3984: 3972: 3961: 3959: 3934: 3905: 3881: 3879: 3877: 3868:. 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Military.com. 2182: 2176: 2175: 2173: 2172: 2157: 2151: 2150: 2148: 2147: 2127: 2114: 2113: 2111: 2110: 2095: 2089: 2088: 2086: 2085: 2070: 2064: 2063: 2061: 2060: 2048: 2042: 2041: 2039: 2038: 2022: 2016: 2004: 1998: 1997: 1985: 1979: 1978: 1966: 1960: 1959: 1957: 1956: 1941: 1935: 1934: 1932: 1931: 1916: 1512:IGN ActionVault 1501:IGN ActionVault 1490:IGN ActionVault 1424:Presenting body 1421: 1420: 1250: 1233:Monica Lin Brown 1085: 1081: 943:America's Army 5 936:America's Army 5 929:America's Army 2 901: 874:Redstone Arsenal 852:America's Army 3 844:America's Army 3 840:America's Army 3 832:America's Army 3 829: 814:America's Army 3 771:columnist said " 768:The Boston Globe 745:America's Army 2 727:America's Army's 700:recruitment tool 499:America's Army 3 495:America's Army 3 491:America's Army 3 487:America's Army 3 472:America's Army 3 464:America's Army 3 459:America's Army 3 447:America's Army 3 439:America's Army 3 433:America's Army 3 336:tactical shooter 320: 317: 299: 292: 286:America's Army 2 283: 196:was a series of 125: 73:Doyle W. Donehoo 41: 29: 28: 4639: 4638: 4634: 4633: 4632: 4630: 4629: 4628: 4519: 4518: 4517: 4512: 4437: 4383: 4358: 4333: 4283: 4277: 4226:Wayback Machine 4204:Wayback Machine 4183: 4182: 4179: 4174: 4167: 4160: 4146: 4140: 4125: 4114: 4099: 4087: 4080: 4076: 4049: 4042: 3981: 3902: 3875: 3873: 3816: 3777: 3775:Further reading 3772: 3771: 3762: 3760: 3754: 3750: 3735: 3731: 3722: 3720: 3705: 3701: 3692: 3690: 3679: 3675: 3666: 3664: 3653: 3649: 3640: 3638: 3627: 3623: 3608: 3604: 3595: 3593: 3589: 3582: 3576: 3572: 3562: 3560: 3554:interactive.org 3548: 3547: 3543: 3523: 3512: 3503: 3498:Wayback Machine 3488: 3484: 3475: 3473: 3464: 3463: 3459: 3449: 3447: 3438: 3437: 3433: 3424: 3422: 3411: 3407: 3398: 3396: 3387: 3386: 3382: 3373: 3371: 3362: 3361: 3357: 3348: 3346: 3331: 3327: 3318: 3316: 3307: 3306: 3302: 3293: 3291: 3280: 3276: 3267: 3265: 3250: 3246: 3237: 3235: 3224: 3220: 3211: 3209: 3194: 3190: 3181: 3179: 3170: 3169: 3165: 3155: 3153: 3142: 3138: 3129: 3127: 3114: 3113: 3109: 3100: 3098: 3089: 3088: 3084: 3075: 3073: 3064: 3063: 3059: 3050: 3048: 3039: 3038: 3034: 3025: 3023: 3014: 3013: 3009: 3000: 2998: 2989: 2988: 2984: 2975: 2973: 2964: 2963: 2959: 2950: 2948: 2939: 2938: 2934: 2925: 2923: 2914: 2913: 2909: 2899: 2897: 2888: 2887: 2883: 2873: 2869: 2861:Wayback Machine 2852: 2848: 2839: 2837: 2828: 2827: 2823: 2814: 2812: 2803: 2802: 2798: 2789: 2787: 2778: 2777: 2773: 2764: 2762: 2753: 2752: 2748: 2739: 2737: 2728: 2727: 2723: 2714: 2712: 2703: 2702: 2698: 2688: 2686: 2675: 2671: 2662: 2660: 2649: 2645: 2632: 2631: 2627: 2617: 2615: 2598: 2594: 2585: 2583: 2568: 2564: 2555: 2553: 2538: 2534: 2525: 2523: 2508: 2501: 2492: 2490: 2475: 2471: 2462: 2460: 2449: 2442: 2433: 2431: 2416: 2412: 2403: 2401: 2396: 2395: 2391: 2377: 2375: 2371:Chicago Tribune 2362: 2358: 2349: 2347: 2343: 2332: 2326: 2319: 2310: 2308: 2293: 2289: 2280: 2278: 2264: 2255: 2246: 2244: 2235: 2234: 2230: 2221: 2219: 2208: 2204: 2195: 2193: 2184: 2183: 2179: 2170: 2168: 2163:. 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Basic Books. 3998: 3987: 3979: 3962: 3935: 3906: 3900: 3883: 3845: 3835:(2): 179–191. 3820: 3815:978-0813572611 3814: 3801: 3798:on 2017-02-12. 3784: 3780:America's Army 3776: 3773: 3770: 3769: 3758:"dead-in-iraq" 3748: 3729: 3699: 3673: 3647: 3621: 3602: 3570: 3541: 3501: 3482: 3457: 3431: 3405: 3380: 3355: 3325: 3300: 3274: 3244: 3218: 3188: 3163: 3136: 3107: 3082: 3057: 3032: 3007: 2982: 2957: 2932: 2907: 2881: 2867: 2846: 2821: 2796: 2771: 2746: 2721: 2696: 2669: 2643: 2625: 2592: 2562: 2532: 2499: 2469: 2440: 2410: 2389: 2384:Newspapers.com 2356: 2317: 2287: 2269:(2004-10-14). 2253: 2228: 2202: 2177: 2152: 2136:New York Times 2115: 2090: 2065: 2043: 2017: 1999: 1980: 1961: 1936: 1910: 1909: 1907: 1904: 1896:America's Army 1892:Joseph DeLappe 1863:America's Army 1851:America's Army 1847: 1844: 1841: 1840: 1837: 1834: 1830: 1829: 1826: 1823: 1819: 1818: 1815: 1812: 1808: 1807: 1804: 1801: 1797: 1796: 1793: 1790: 1784: 1783: 1780: 1777: 1771: 1770: 1767: 1764: 1758: 1757: 1754: 1751: 1745: 1744: 1741: 1738: 1732: 1731: 1728: 1725: 1721: 1720: 1717: 1714: 1710: 1709: 1706: 1703: 1699: 1698: 1695: 1692: 1688: 1687: 1684: 1681: 1677: 1676: 1673: 1670: 1664: 1663: 1660: 1657: 1651: 1650: 1647: 1644: 1640: 1639: 1636: 1633: 1629: 1628: 1625: 1622: 1618: 1617: 1612: 1606: 1600: 1599: 1596: 1593: 1587: 1586: 1583: 1580: 1576: 1575: 1572: 1569: 1565: 1564: 1561: 1558: 1550: 1549: 1546: 1543: 1535: 1534: 1531: 1528: 1520: 1519: 1516: 1513: 1509: 1508: 1505: 1502: 1498: 1497: 1494: 1491: 1487: 1486: 1483: 1480: 1473: 1472: 1469: 1466: 1459: 1458: 1455: 1452: 1446: 1445: 1442: 1439: 1432: 1431: 1428: 1425: 1408:America's Army 1404: 1401: 1390:, and others. 1372:America's Army 1360:America's Army 1353:America's Army 1349:IDW Publishing 1340: 1337: 1333:America's Army 1324: 1321: 1311: 1308: 1302: 1299: 1291:America's Army 1287:America's Army 1283:America's Army 1279:America's Army 1274:America's Army 1267:America's Army 1263:America's Army 1258: 1255: 1254: 1253: 1245: 1244: 1241: 1238: 1235: 1228: 1227: 1224: 1221: 1218: 1214: 1213: 1210: 1207: 1204: 1200: 1199: 1196: 1193: 1188: 1184: 1183: 1180: 1177: 1174: 1170: 1169: 1166: 1163: 1160: 1156: 1155: 1152: 1149: 1146: 1142: 1141: 1138: 1133: 1128: 1124: 1123: 1120: 1115: 1106: 1099: 1098: 1095: 1092: 1089: 1073:George W. Bush 1062:America's Army 1058:America's Army 1043:America's Army 1039: 1036: 1017:Main article: 1014: 1009: 1001:America's Army 996: 993: 979: 974: 970:America's Army 959:Main article: 956: 951: 938: 933: 916:America's Army 912:America's Army 887: 882: 878:America's Army 816: 811: 778:America's Army 773:America's Army 760:Special Forces 752:America's Army 747: 742: 731:Secret Service 722:America's Army 696:America's Army 692:America's Army 671:America's Army 663:America's Army 656:America's Army 634:America's Army 622:America's Army 610: 608:America's Army 605: 592: 589: 568:America's Army 525:America's Army 513: 508: 504:America's Army 455:America's Army 443:America's Army 435: 430: 417:America's Army 380:America's Army 375:America's Army 365:America's Army 361: 359:America's Army 356: 352:America's Army 328:America's Army 323: 322: 302: 300: 270: 267: 244:America's Army 238:America's Army 206:America's Army 193:America's Army 187: 186: 177: 173: 172: 167: 161: 160: 158: 157: 154: 151: 147: 141: 137: 136: 134: 133: 128: 126:(discontinued) 116: 111: 106: 100: 98: 92: 91: 81: 75: 74: 71: 65: 64: 61: 55: 54: 49: 43: 42: 34: 33: 32:America's Army 25: 15: 9: 6: 4: 3: 2: 4636: 4625: 4624:Windows games 4622: 4620: 4617: 4615: 4612: 4610: 4607: 4605: 4602: 4600: 4597: 4595: 4592: 4590: 4587: 4585: 4582: 4580: 4577: 4575: 4572: 4570: 4567: 4565: 4562: 4560: 4557: 4555: 4552: 4550: 4547: 4545: 4542: 4540: 4537: 4535: 4532: 4530: 4527: 4526: 4524: 4509: 4508: 4504: 4502: 4501: 4497: 4495: 4494: 4490: 4487: 4486: 4482: 4480: 4479: 4475: 4473: 4472: 4468: 4466: 4465: 4461: 4459: 4458: 4454: 4452: 4451: 4447: 4446: 4444: 4440: 4434: 4433: 4429: 4427: 4426: 4422: 4420: 4419: 4415: 4412: 4411: 4407: 4405: 4404: 4400: 4398: 4397: 4393: 4392: 4390: 4386: 4380: 4379: 4375: 4373: 4372: 4368: 4367: 4365: 4363:Serious games 4361: 4355: 4354: 4350: 4348: 4347: 4343: 4342: 4340: 4338:Direct Action 4336: 4328: 4327: 4323: 4321: 4320: 4316: 4315: 4314: 4313: 4309: 4305: 4304: 4300: 4299: 4298: 4297: 4293: 4292: 4290: 4286: 4282: 4274: 4269: 4267: 4262: 4260: 4255: 4254: 4251: 4245: 4242: 4239: 4235: 4231: 4230:Army Magazine 4227: 4223: 4220: 4217: 4216: 4211: 4208: 4205: 4201: 4198: 4195: 4193: 4190: 4186: 4181: 4180: 4166: 4159: 4158: 4152: 4145: 4141: 4139:0-262-12263-4 4135: 4131: 4124: 4119: 4115: 4113:0-471-68163-6 4109: 4105: 4098: 4093: 4086: 4079: 4075: 4069: 4065: 4061: 4056: 4048: 4041: 4040: 4034: 4030: 4027: 4021: 4017: 4016: 4010: 4004: 3999: 3993: 3988: 3982: 3980:9780132357814 3976: 3971: 3970: 3963: 3958: 3953: 3949: 3945: 3941: 3936: 3932: 3928: 3924: 3920: 3916: 3912: 3907: 3903: 3897: 3893: 3889: 3884: 3876:September 15, 3871: 3867: 3859: 3855: 3851: 3846: 3842: 3838: 3834: 3830: 3826: 3821: 3817: 3811: 3807: 3802: 3797: 3793: 3792: 3786: 3785: 3783: 3781: 3759: 3752: 3744: 3740: 3733: 3718: 3714: 3710: 3703: 3689:on 2013-03-22 3688: 3684: 3677: 3663:on 2011-12-17 3662: 3658: 3651: 3636: 3632: 3625: 3617: 3613: 3606: 3592:on 2013-12-28 3588: 3581: 3574: 3559: 3555: 3551: 3545: 3537: 3533: 3532: 3527: 3522: 3516: 3510: 3508: 3506: 3499: 3495: 3491: 3486: 3472:on 2014-08-14 3471: 3467: 3461: 3446:on 2013-12-11 3445: 3441: 3435: 3420: 3416: 3409: 3394: 3390: 3384: 3369: 3365: 3359: 3344: 3340: 3336: 3329: 3314: 3310: 3304: 3289: 3285: 3278: 3263: 3259: 3255: 3248: 3233: 3229: 3222: 3207: 3203: 3199: 3192: 3177: 3173: 3167: 3151: 3147: 3140: 3126:on 2009-01-14 3125: 3121: 3117: 3111: 3096: 3093:. About.com. 3092: 3086: 3072:on 2009-01-22 3071: 3067: 3061: 3047:on 2008-12-29 3046: 3042: 3036: 3022:on 2008-12-24 3021: 3017: 3011: 2997:on 2008-12-27 2996: 2992: 2986: 2972:on 2022-04-27 2971: 2967: 2961: 2946: 2942: 2936: 2921: 2917: 2911: 2896:on 2012-09-01 2895: 2891: 2885: 2879: 2876: 2871: 2865: 2862: 2858: 2855: 2850: 2835: 2831: 2825: 2810: 2806: 2800: 2786:on 2008-12-27 2785: 2781: 2775: 2760: 2756: 2750: 2735: 2731: 2725: 2710: 2706: 2700: 2684: 2680: 2673: 2659:on 2012-04-15 2658: 2654: 2647: 2639: 2635: 2629: 2613: 2609: 2608: 2603: 2596: 2582:on 2008-12-29 2581: 2577: 2573: 2566: 2551: 2547: 2543: 2536: 2522:on 2008-12-02 2521: 2517: 2513: 2506: 2504: 2488: 2484: 2480: 2473: 2458: 2454: 2447: 2445: 2429: 2425: 2421: 2414: 2399: 2393: 2385: 2378:September 27, 2374:. p. 133 2373: 2372: 2367: 2360: 2346:on 2013-12-15 2342: 2338: 2331: 2324: 2322: 2306: 2302: 2298: 2291: 2276: 2272: 2268: 2262: 2260: 2258: 2243:on 2008-11-03 2242: 2238: 2232: 2217: 2213: 2206: 2191: 2187: 2181: 2166: 2162: 2156: 2141: 2137: 2133: 2126: 2124: 2122: 2120: 2105: 2101: 2094: 2080:on 2022-04-27 2079: 2075: 2069: 2054: 2047: 2032: 2028: 2021: 2015: 2011: 2008: 2003: 1995: 1991: 1984: 1976: 1972: 1965: 1950: 1946: 1945:"Radar Music" 1940: 1926:on 2022-04-27 1925: 1921: 1915: 1911: 1903: 1901: 1897: 1893: 1888: 1886: 1880: 1878: 1874: 1873: 1868: 1864: 1860: 1856: 1852: 1838: 1835: 1832: 1831: 1827: 1824: 1821: 1820: 1816: 1813: 1810: 1809: 1805: 1802: 1799: 1798: 1794: 1791: 1789: 1786: 1785: 1781: 1778: 1776: 1773: 1772: 1768: 1765: 1763: 1760: 1759: 1755: 1752: 1750: 1747: 1746: 1742: 1739: 1737: 1734: 1733: 1729: 1726: 1723: 1722: 1718: 1715: 1712: 1711: 1707: 1704: 1701: 1700: 1696: 1693: 1690: 1689: 1685: 1682: 1679: 1678: 1674: 1671: 1669: 1666: 1665: 1661: 1658: 1656: 1653: 1652: 1648: 1645: 1642: 1641: 1637: 1634: 1631: 1630: 1626: 1623: 1620: 1619: 1616: 1613: 1610: 1607: 1605: 1602: 1601: 1597: 1594: 1592: 1589: 1588: 1584: 1581: 1579:Wargamer.com 1578: 1577: 1573: 1570: 1567: 1566: 1562: 1559: 1557: 1556: 1552: 1551: 1547: 1544: 1542: 1541: 1537: 1536: 1532: 1529: 1527: 1526: 1522: 1521: 1517: 1514: 1511: 1510: 1506: 1503: 1500: 1499: 1495: 1492: 1489: 1488: 1484: 1481: 1478: 1475: 1474: 1470: 1467: 1464: 1461: 1460: 1456: 1453: 1451: 1448: 1447: 1443: 1440: 1437: 1434: 1433: 1429: 1426: 1423: 1422: 1419: 1417: 1413: 1409: 1400: 1399: 1395: 1391: 1389: 1385: 1381: 1377: 1373: 1369: 1365: 1361: 1357: 1354: 1350: 1346: 1336: 1334: 1329: 1320: 1316: 1307: 1298: 1294: 1292: 1288: 1284: 1280: 1275: 1270: 1268: 1264: 1249: 1248: 1242: 1239: 1236: 1234: 1230: 1229: 1225: 1222: 1219: 1216: 1215: 1211: 1208: 1205: 1202: 1201: 1197: 1194: 1192: 1189: 1186: 1185: 1181: 1178: 1175: 1172: 1171: 1167: 1164: 1161: 1158: 1157: 1153: 1150: 1147: 1144: 1143: 1139: 1137: 1134: 1132: 1129: 1126: 1125: 1121: 1119: 1116: 1114: 1110: 1107: 1105: 1104:Jason Amerine 1101: 1100: 1096: 1093: 1090: 1087: 1086: 1080: 1078: 1074: 1071: 1067: 1063: 1059: 1055: 1050: 1048: 1044: 1035: 1033: 1032:True Soldiers 1029: 1025: 1020: 1013: 1008: 1006: 1002: 992: 989: 985: 978: 973: 971: 967: 962: 955: 950: 948: 944: 937: 932: 930: 925: 921: 917: 913: 905: 886: 881: 879: 875: 869: 866: 862: 857: 853: 849: 845: 841: 833: 815: 810: 806: 804: 803:PlayStation 2 800: 799: 794: 789: 786: 781: 779: 774: 770: 769: 763: 761: 757: 753: 746: 741: 739: 734: 732: 728: 723: 719: 717: 716:Timothy Maude 713: 709: 705: 701: 697: 693: 687: 682: 678: 676: 672: 668: 664: 660: 657: 651: 648: 644: 640: 639:Michael Capps 635: 631: 627: 623: 615: 609: 602: 597: 588: 585: 581: 577: 572: 569: 565: 561: 557: 553: 549: 545: 540: 538: 534: 530: 526: 522: 518: 512: 507: 505: 500: 496: 492: 488: 483: 481: 477: 473: 469: 468:bunny hopping 465: 460: 456: 452: 448: 444: 440: 434: 429: 426: 422: 418: 414: 410: 408: 404: 400: 396: 392: 388: 383: 381: 376: 372: 370: 366: 360: 355: 353: 349: 345: 341: 337: 333: 329: 319: 310: 306: 303:This section 301: 298: 294: 293: 287: 266: 264: 259: 257: 253: 249: 245: 241: 239: 235: 231: 230:Unreal Engine 227: 223: 219: 215: 210: 207: 203: 199: 195: 194: 185: 181: 180:Single-player 178: 174: 171: 168: 166: 162: 155: 152: 149: 148: 145: 142: 138: 132: 131:PlayStation 4 129: 124: 120: 117: 115: 112: 110: 107: 105: 102: 101: 99: 97: 93: 89: 85: 82: 80: 76: 72: 70: 66: 62: 60: 56: 53: 50: 48: 44: 40: 35: 30: 22: 4505: 4500:Zork Nemesis 4498: 4491: 4483: 4476: 4469: 4462: 4455: 4448: 4430: 4423: 4416: 4408: 4401: 4394: 4376: 4370: 4369: 4351: 4344: 4324: 4317: 4310: 4301: 4294: 4237: 4233: 4229: 4213: 4165:the original 4156: 4144:the original 4129: 4103: 4085:the original 4067: 4064:Game Studies 4063: 4047:the original 4038: 4020:the original 4014: 4002: 3991: 3973:. 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Index

United States Army

Developer(s)
United States Army
Publisher(s)
Composer(s)
Engine
Unreal Engine 2
Unreal Engine 3
Platform(s)
Windows
Xbox
Xbox 360
Linux
Mac OS X
PlayStation 4
Windows
Genre(s)
First-person shooter
Single-player
multiplayer
first-person shooter
U.S. Army
Windows
July 4
Unreal Engine
U.S. government
Xbox
arcade
mobile

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