518:
556:, as he was dissatisfied with other fighting games, focused on creating "cool" characters. Kidooka approved the idea and gave Ishiwatari a staff of around 12 people, the so-called "Team Neo Blood", to develop it. Ishiwatari, however, said only four people were doing the main work and that all group had no experience in creating video games. In consequence, it took a year and a half for the game to be completed. With influences of the fantasy setting of the manga
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because "we wanted to come up with something different to the other games – it needed to be different." For this reason, the instant-kill techniques were added; their function was also to add tension or thrill to the fight as someone who was winning could be defeated suddenly, "something we really wanted to be a strong theme for the game." Ishiwatari also inserted them as a selling strategy and because
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562:, Ishiwatari created the series hoping it would appeal not only to game fans but to anime fans too. For this purpose, Ishiwatari ordered characters' design to an anime company. Originally, the game was designed with rendered 3-D visuals, but this was later replaced by hand-drawn artwork because Ishiwatari disliked the result.
589:. In August of the same year, Arc System Works licensed a North American release to Atlus. The company let players choose the game's box art by voting for their favorites from three available box arts. When the contest ended, Atlus released the game on November 9, 1998. In the United Kingdom, the game was published by
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and the only one that reveals character's reasoning for fighting; "Versus Mode", which gives the opportunity to play against another player; and "Training Mode", which allows players to practice freely. The game's settings allow the player to select the duration of the round, but do not allow them to
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The album was well received by critics; Don
Kotowski of Square Enix Music called the tracks "very enjoyable", but he felt it is "less refined" than subsequent soundtracks. Another reviewer from the same site, GoldfishX, said the only drawback the disc has is the mastering of the CD which can make it
418:
In 2010, mankind discovered an unlimited energy source of incredible power, which was labeled “magic”. Despite providing a solution for the world energy crisis, war conflicts continued to exist. The power of magic was combined with humans and other creatures via experiments, creating living weapons
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were prediction of the opponent's movement and strategy/tactics. He explained his main focus was to create a product that would satisfy its players, and that could "expand the possibilities of the game itself." A different layout of buttons, "one of the things that defined" the game, was necessary
940:
of characters. Both Nelson and
Bramwell felt the aforementioned problems are the two major issues of the game. On this matter, House commented "the computer will destroy you a lot", and that " few characters can execute attacks that really take off way too much damage and this is real the problem
29:
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It uses a tension gauge, which fills up when the character lands a hit or takes damage. When the gauge is full, characters become stronger, and can input certain commands to activate special moves called Chaos
Attacks. The game has a feature called Chaos Mode that is activated when a character's
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named the game one of the top ten weirdest of all time. In contrast, most of critics were positive in their conclusions. Mielke said it "is as good as it gets", and it was described by House as "just a solid, well-executed 2D fighting game that has class, personality and a great engine". Nelson
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among fans. It has received favorable critical reception, with praise towards its characters' roster, 2D graphics and fast gameplay that differentiates it from other games of the same genre. It has been labeled as one of few games of its era to cause a lasting impact on the genre, alongside the
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After selecting one of the ten characters available from outset, the player must defeat the enemy in battle by winning two out of three rounds. It uses a six-button layout: four of which are responsible for the attacks—one punch, one kick, and two for weapon attacks—with the other two used for
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fresh". House declared "superb is the only way to describe them", asserting that they are all "pretty original". A Jeuxvideo.com commentator wrote that they are "varied enough not to bore", while Fatt praised the characters' uniqueness as each have "distinct looks and strategies."
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A Jeuxvideo.com reviewer praised its music and sound, while Mielke said its combination created "a truly awesome sound experience". Conversely, House and Nelson felt it "is very unoriginal", and "trictly average", respectively. Most of criticism, however, is directed to how the
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began a plan to resurrect
Justice, and wipe out the human race. Fearing this, the Union of Nations organized a fighting tournament in order to find fighters who would be able to defeat Testament and prevent her revival, awarding the winner with anything they may desire.
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features ten playable characters available from outset. The characters have different styles of fighting, special abilities, and weapons (with some fighting only with their bodies). Aside from the initial ten, the player can unlock three
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declared "o true fan of the genre should be without a copy", and
Bramwell urged "If 2D beat-em-ups are moving toward extinction, they really are ending on a high note with stuff like this." In retrospect, Evan Shamoon wrote for the
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would be released as a home console-only video game. It was divise feature among the staff; in the end, Ishiwatari and Anbe concluded they were an extraneous mechanic, but they did not have time to remove them before release.
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Several themes featured in the game, such as "Keep
Yourself Alive" and "Holy Orders (Be Just or Be Dead)", were used in subsequent games, and its soundtrack as a whole became one of the aspects the series is most known for.
419:
known as "Gears". Eventually, the Gears turned on the human race, beginning a global war known as the
Crusades. After a century of battles, a military group known as the Sacred Order of Holy Knights fought and defeated
442:
defeats
Testament in the second to last stage of the tournament. However, he is too late to prevent Justice's resurrection. After an arduous battle, Justice is defeated by Sol, restoring peace for the time being.
853:
perfectly", and Randy Nelson from IGN praised its "unrivaled animation quality". Slater stated "it's one of the coolest 2D fighters from a time when 2D fighters just weren't cool". In opposition, Ed Lomas of
438:
Ten combatants sign up to enter "The Second Sacred Order
Tournament". As the combatants fight through the stages of the tournament they begin to discover the true goal behind it. A bounty hunter named
987:, denouncing how the game promoted violence with a tagline about how players could "kill your friends, guilt-free." Years later, a portrait of Clinton was later added to the Digital Figure mode in
318:. Set in a world destroyed by a war between humans and bio-organic weapons called Gears, it follows ten fighters as they enter a tournament held to prevent resurrection of the Gears' leader. Its
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described them as "OK" and "cool-looking". Nelson, on other hand, called them "the best ... outside Capcom/SNK", and Mielke found them "truly awesome", noting that their diversity "keeps
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is "better than 90% of those on the market". Similarly, Jeuxvideo.com writer thought it was the game that would "finally provide a valid alternative to Capcom's hegemony" in the niche.
552:, especially by its simplicity and tactics-emphasis, but he abandoned this idea in favor of a "flashy game" after discussing with programmer Hideyuki Anbe. As such, Ishiwatari created
565:
Ishiwatari was convinced that the game "should be something difficult" because he saw fighting games trying and failing to appeal to casual players. Two main aspects prioritized for
423:, the leader of the Gears. With Justice having been locked away in a dimensional prison, all other Gears seemingly ceased to function, bringing an end to an age of conflict.
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difficult to hear the guitars on rhythm in some tracks. Nevertheless, as it was not a problem related to composition, he still gave a perfect score to the soundtrack.
838:'s Wesley Yin-Poole affirmed it as regarded "by many to be the greatest 2D, one on one fighter of the era" and "the greatest fighting game of all time", respectively.
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consists of one-on-one fights, a four-button attack configuration featuring special moves and instant kill techniques, as well as three different playable modes.
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staff said it would be well received by fans of traditional 2D fighting video games and considered it one of the bests of the genre on PlayStation. Writing for
808:
reported that both
Japanese and American reviewers commended the combination of humor and "futuristic manga-style" action, and the variety of moves and combos.
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is one of the most "beloved-yet-under-appreciated" games, commenting it defined itself for its balance, "wonderful art design", and "extremely tight control."
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Lomas wrote a more negative review, saying it "is initially totally unappealing, with ... nothing that hasn't been done loads of times before".
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health is at the half-way point (yellow bar). A red aura will surround the character and they are able to perform unlimited Chaos Attacks.
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540:, he initially worked on other concepts, until revealing to Arc System Works president Minoru Kidooka that he wanted to make a game like
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for PlayStation certified devices in 2012. For the game's 20th anniversary, Arc System Works announced the production of a port for the
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declared, "the graphics aren't great, but a lot of effort has been put into certain characters, especially in terms of animation." An
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849:'s Michael L. House also described it as "fluid". Writing for Eurogamer, Tom Bramwell noted "the classic 'cartoon' look suits
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2D fighters to make any sort of impact on the genre." Though stating that Capcom was still the best developer, Nelson said
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494:
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1515:
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897:, however, complained that it was difficult to perform some special moves. Mielke declared it is "one of the few non-
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while the bottom bar is the tension gauge. The red orbs under the health bar display the rounds each player has won.
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in a "reprinted edition" on September 22, 1999 for a cheaper price. It later became available by download on
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Its gameplay has been praised, with Mielke, House, and Nelson describing it as "fast, furious". Conversely,
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takes place in the 22nd century, in the year 2180, five years after the end of the Crusades. A Gear named
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In a 1999 speech condemning advertisements for violent video games aimed at children, U.S. President
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also features instant kill techniques that, if successfully landed on an opponent, ends the match.
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It features three modes: "Arcade Mode", a single-player mode culminating in battles with the
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1992:
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was composed by Ishiwatari, Takahiro Uematsu, Hatsuaki Takami, Takuya Moritou, arranged by
887:
51:
39:
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1321:
822:), a reviewer dubbed "Sushi" said it was the second best 2D fighter on PlayStation behind
8:
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95:
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335:. After its original release, it was brought to both North America, and Europe and the
307:
164:
100:
585:(1995)—and its actual release. It was first released in Japan on May 14, 1998 for the
405:
change the number of rounds in a fight, nor the difficulty in the single-player mode.
325:
Devised by Ishiwatari, it spent a year and a half in production, with influences from
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2893:
2597:
2593:"Guilty Gear director calls 2020 sequel 'a complete reconstruction of the franchise'"
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makes the game difficult and how there are some attacks that cause too much damage.
2245:"Tekken 2 and Guilty Gear smash onto the PlayStation Store for PS-certified phones"
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303:
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44:
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1097:
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1027:
1004:
381:
340:
177:
2735:
2360:"Bill Clinton, Who Famously Condemned Guilty Gear, Is Now In Guilty Gear Strive"
581:
took a long time between its first announcement after Arc's then latest release—
465:
characters to use exclusively in the "Versus Mode". The starting characters are
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games, while IGN staff also commended its "over-the-top" combos. Bobba Fatt of
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327:
225:
80:
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310:, and published by Arc System Works. First released on May 14, 1998, for the
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69:
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Reviews for it were generally positive, with an aggregate score of 78% from
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2419:
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980:
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considered the instant-kill move to be the "biggest" concept introduced by
830:
801:
627:
558:
1096:
Following the game's original release, a soundtrack album was released by
2956:
1058:
490:
315:
156:
2624:[Guilty Gear Reprinted edition] (in Japanese). Playstation.com.
1703:"Anime Expo 2009: interview with Daisuke Ishiwatari and Toshimichi Mori"
936:
s four critics consensus was that the worst feature of the game was the
885:
takes it away too far." Lomas praised its combo system, and compared to
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2485:
2476:"Best fighting games of all time: 7. Guilty Gear XX Accent Core (2006)"
1648:
1109:
1054:
498:
439:
336:
28:
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912:
While Lomas called the characters "unoriginal", John R and Shawn from
2919:
2565:
1588:
1584:"Games That Can't Be Duplicated: Arc System Works' Ishiwatari Speaks"
1469:
835:
715:
2824:"Guilty Gear Original Sound Collection :: Review by GoldfishX"
1511:
1177:
842:
751:
482:
373:
319:
2711:"Guilty Gear Heading To The Nintendo Switch, PlayStation 4 And PC"
1003:
game was the first installment of the series that is considered a
509:, Justice, and Testament are boss characters that are unlockable.
2156:
1811:
1593:
893:
846:
739:
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187:
864:
reviewer deemed the graphics and animation as "the big draw" of
521:
Daisuke Ishiwatari, creator, producer, designer and composer of
364:
352:
games. However, it received criticism due to its difficulty and
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1053:
in Japan on May 31, 2007, in Europe on January 7, 2010, and in
898:
536:
during his period in vocational school. When Ishiwatari joined
506:
345:
2924:
2795:"Guilty Gear Original Sound Collection :: Review by Don"
2652:
2412:"Guilty Gear X2: The Midnight Carnival -- #Reload - Overview"
332:
207:
74:
60:
1982:"Guilty Gear - The best 2D fighting game on the Playstation"
3085:
902:
845:, who qualified it as having "fast and fluid animation".
809:
763:
349:
841:
Its graphics have been well received by James Mielke of
2890:
Official Walkthrough Fanbook Guilty Gear Complete Bible
1839:[Other games] (in Japanese). Arc System Works.
1087:
Official Walkthrough Fanbook Guilty Gear Complete Bible
926:
3140:
1700:
2892:] (in Japanese). Takarajimasha. May 28, 1998.
2884:
2590:
2027:(in French). L'Odyssée Interactive. May 24, 2000.
1784:
1731:
1685:
1621:
1536:
2382:
2275:
3176:
2558:"Guilty Gear Xrd -SIGN- review – unreal fighter"
1433:
1234:
1217:. Hardcore Gaming 101. p. 1. Archived from
1212:
546:. During the planning stage, he was inspired by
2646:
2555:
2506:(in Japanese). Guiltygearx.com. Archived from
1921:
1643:
1641:
1639:
1637:
1635:
1633:
1057:on January 8, 2010. It was also released as a
872:contributor said it could be "more polished".
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1462:
1367:
1311:
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2473:
2443:"10 Fighting Game Crossovers We Want To See"
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2015:
2013:
2011:
2009:
2007:
2005:
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659:
2858:. Future plc. June 14, 2013. Archived from
2818:
2816:
2708:
2348:(10). Imagine Media: 60. December 20, 2000.
2313:. No. 113. December 1998. p. 122.
2149:
2134:. No. 113. December 1998. p. 260.
1630:
302:video game developed by Team Neo Blood, an
2947:
2933:
2767:. Square Enix Music Online. Archived from
2531:"Guilty Gear 2: Overture dated for Europe"
1081:In the same year of the game's release, a
1007:. It was followed by five direct sequels,
512:
27:
3250:Multiplayer and single-player video games
2792:
2324:"The Top 10 Weirdest Games of All Time".
2099:
2002:
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1307:
1305:
1303:
1301:
1299:
1297:
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3240:Video games scored by Daisuke Ishiwatari
2813:
2759:
2757:
2385:"Guilty Gear XX Accent Core Plus Review"
2330:. Vol. 180. April 2008. p. 28.
1899:. Ziff Davis Media. September 11, 1998.
1649:"Guilty Gear – 1998 Developer Interview"
1166:
1164:
1162:
516:
363:
2765:"Guilty Gear Original Sound Collection"
2257:from the original on September 24, 2015
2215:. Ziff Davis Media. November 12, 1998.
2203:
2201:
1701:Asia Pacif Arts Staff (July 17, 2009).
1458:
1456:
1454:
1452:
1450:
1160:
1158:
1156:
1154:
1152:
1150:
1148:
1146:
1144:
1142:
593:, and was released on May 19, 2000. In
3177:
2788:
2786:
2742:from the original on February 23, 2014
2659:from the original on February 25, 2014
2628:from the original on December 14, 2014
2409:
2383:Ingenito, Vincent (December 7, 2012).
2288:from the original on December 13, 2013
2219:from the original on February 23, 2014
2123:
2121:
2119:
2117:
2095:
2093:
2091:
2089:
2087:
1903:from the original on February 23, 2014
1873:from the original on February 23, 2014
1828:
1826:
1571:
1399:
1397:
1395:
1363:
1361:
1359:
1286:
1235:Domański, Maciej (February 10, 2010).
1208:
1206:
1204:
1189:from the original on February 19, 2015
380:. The upper bar shows the character's
2928:
2754:
2690:from the original on February 2, 2014
2591:McWhertor, Michael (August 9, 2019).
2238:
2236:
2234:
2188:"Coming Soon... The Ultimate Preview"
2145:
2143:
2141:
2050:
2048:
2046:
2031:from the original on February 2, 2014
2021:"Test de Guilty Gear sur PlayStation"
1869:. Ziff Davis Media. August 12, 1998.
1804:
1802:
1800:
1798:
1796:
1707:University of California, Los Angeles
1545:
1496:
1494:
1492:
1357:
1355:
1353:
1351:
1349:
1347:
1345:
1343:
1341:
1339:
1247:from the original on February 2, 2014
1230:
1228:
1102:Guilty Gear Original Sound Collection
314:, it is the first installment in the
2300:
2276:Yin-Poole, Wesley (March 17, 2011).
2198:
2152:"Guilty Gear Review for PlayStation"
1834:"Arc System Works Official Website"
1676:from the original on June 13, 2014..
1447:
1173:"Guilty Gear Review for PlayStation"
1139:
991:(2021) to commemorate the incident.
3195:Video games set in the 22nd century
2826:. Square Enix Music. Archived from
2797:. Square Enix Music. Archived from
2783:
2194:(48). Future plc: 48. January 2000.
2114:
2084:
1823:
1444:from the original on June 13, 2014.
1392:
1368:Nelson, Randy (November 11, 1998).
1201:
608:
597:, it was licensed and published by
13:
2647:Cullen, Johnny (January 7, 2010).
2572:from the original on July 26, 2015
2556:Jenkins, David (January 6, 2015).
2418:. Rovi Corporation. Archived from
2231:
2138:
2043:
1893:"Consider Yourself an Art Critic?"
1809:"Behind the Scenes: Guilty Gear".
1793:
1759:from the original on June 15, 2014
1749:"Guilty Motivation - The X-Button"
1489:
1477:from the original on June 20, 2014
1411:. Ziff Davis Media. Archived from
1380:from the original on June 20, 2014
1336:
1320:. Rovi Corporation. Archived from
1225:
1005:cult classic among video game fans
788:PlayStation: The Official Magazine
14:
3266:
2907:
2850:"Guilty Gear XX Accent Core Plus"
2678:Bramwell, Tom (January 8, 2010).
1843:from the original on June 3, 2014
1600:from the original on May 11, 2014
1266:Lopez, Miguel (January 4, 2001).
661:
249:
3162:
3150:
1171:Mielke, James (August 6, 1998).
941:with the game". In spite of it,
680:
675:
670:
665:
660:
591:Virgin Interactive Entertainment
86:Virgin Interactive Entertainment
2954:
2878:
2842:
2736:"公式攻略ファンブック ギルティ・ギア コンプリートバイブル"
2728:
2702:
2671:
2649:"EU PS store update, January 7"
2640:
2612:
2584:
2549:
2522:
2496:
2474:Dreyer, Pete (April 12, 2013).
2467:
2451:. Complex Media. Archived from
2441:Jones, Elton (April 10, 2012).
2434:
2403:
2376:
2352:
2334:
2317:
2269:
2243:Slater, Harry (July 12, 2012).
2180:
2150:Fatt, Bobba (January 1, 2000).
1974:
1940:
1915:
1885:
1855:
1747:Ciolek, Todd (August 5, 2009).
1740:
1694:
1596:. January 23, 2012. p. 3.
1514:. December 1998. Archived from
1041:. Arc System Works re-released
3235:Video games developed in Japan
2529:Bramwell, Tom (July 3, 2009).
1463:Bramwell, Tom (May 31, 2000).
1259:
1076:
974:
453:List of Guilty Gear characters
1:
2886:公式攻略ファンブック ギルティ・ギア コンプリートバイブル
2056:"Guilty Gear for PlayStation"
1922:I. G. N. Staff (1998-11-10).
1132:
983:held up an advertisement for
446:
3230:Post-apocalyptic video games
2709:Lada, Jenni (May 14, 2018).
604:
7:
3215:PlayStation (console) games
2346:Official Dreamcast Magazine
1502:"Guilty Gear - PlayStation"
1405:"Guilty Gear - PlayStation"
1108:, and consisting mostly of
964:Official Dreamcast Magazine
408:
359:
10:
3271:
2680:"New PAL Releases Roundup"
2209:"Holiday Spotlight: Atlus"
501:(the main character), and
450:
3225:PlayStation Network games
3120:
3099:
3056:
3024:
2964:
2310:Electronic Gaming Monthly
2131:Electronic Gaming Monthly
1863:"Atlus Consumed By Guilt"
994:
881:criticized its speed as "
815:Electronic Gaming Monthly
704:Electronic Gaming Monthly
646:
643:
621:
618:
273:
261:
196:
163:
151:
126:
116:
106:
94:
50:
38:
26:
21:
3255:Virgin Interactive games
2885:
2620:
2107:Computer and Video Games
1835:
1268:"Guilty Gear X Hands-On"
1127:
857:Computer and Video Games
692:Computer and Video Games
306:production group led by
2100:Lomas, Ed (July 1998).
1555:. Atlus. Archived from
1213:Kalata, Kurt; Natabuu.
1022:Guilty Gear 2: Overture
513:Development and release
413:
316:series of the same name
2110:(200). Future plc: 58.
1314:"Guilty Gear - Review"
825:Street Fighter Alpha 2
525:
385:
33:North American box art
3210:Nintendo Switch games
2830:on September 29, 2013
2801:on September 29, 2013
2492:on December 21, 2013.
2278:"The Arc of Fighting"
1518:on September 14, 1999
520:
451:Further information:
367:
2862:on December 23, 2013
2510:on February 16, 2013
2422:on February 16, 2010
2168:on February 13, 2005
1998:on February 1, 2014.
1653:PlayStation Magazine
1559:on December 13, 2013
1465:"Guilty Gear Review"
1434:Kalata & Natabuu
1415:on November 29, 2014
1376:. Ziff Davis Media.
1324:on November 16, 2014
1093:on May 28 in Japan.
1037:(2021), and several
888:Street Fighter Alpha
368:A typical battle in
3220:PlayStation 4 games
2455:on November 6, 2013
1924:"Guilty Gear Ships"
1237:"Guilty Gear (PSX)"
640:
615:
356:set of characters.
3107:Daisuke Ishiwatari
2391:. Ziff Davis Media
1817:Imagine Publishing
1753:Anime News Network
1312:House, Michael L.
1274:on October 6, 2003
1106:Yasuharu Takanashi
1034:Guilty Gear Strive
989:Guilty Gear Strive
828:. Harry Slater of
638:
613:
595:continental Europe
534:Daisuke Ishiwatari
526:
386:
308:Daisuke Ishiwatari
135:Daisuke Ishiwatari
112:Daisuke Ishiwatari
101:Daisuke Ishiwatari
3205:Guilty Gear games
3190:2D fighting games
3138:
3137:
2899:978-4-796-61347-7
2771:on April 17, 2014
2738:. BookOffOnline.
2686:. Gamer Network.
2284:. Gamer Network.
2192:PlayStation Power
1786:Guilty Gear Bible
1733:Guilty Gear Bible
1687:Guilty Gear Bible
1623:Guilty Gear Bible
1538:Guilty Gear Bible
1473:. Gamer Network.
1221:on June 13, 2014.
1114:heavy metal music
1100:on May 21, 1998.
1047:PlayStation Store
806:PlayStation Power
797:
796:
636:
635:
549:Street Fighter II
532:was conceived by
389:special actions.
339:, and achieved a
287:
286:
3262:
3185:1998 video games
3167:
3166:
3155:
3154:
3153:
3146:
2993:updated versions
2949:
2942:
2935:
2926:
2925:
2903:
2872:
2871:
2869:
2867:
2846:
2840:
2839:
2837:
2835:
2820:
2811:
2810:
2808:
2806:
2790:
2781:
2780:
2778:
2776:
2761:
2752:
2751:
2749:
2747:
2732:
2726:
2725:
2723:
2721:
2706:
2700:
2699:
2697:
2695:
2675:
2669:
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2666:
2664:
2644:
2638:
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2635:
2633:
2616:
2610:
2609:
2607:
2605:
2588:
2582:
2581:
2579:
2577:
2553:
2547:
2546:
2544:
2542:
2526:
2520:
2519:
2517:
2515:
2500:
2494:
2493:
2488:. Archived from
2471:
2465:
2464:
2462:
2460:
2438:
2432:
2431:
2429:
2427:
2407:
2401:
2400:
2398:
2396:
2380:
2374:
2373:
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2370:
2356:
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2315:
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2267:
2266:
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2240:
2229:
2228:
2226:
2224:
2205:
2196:
2195:
2184:
2178:
2177:
2175:
2173:
2164:. Archived from
2147:
2136:
2135:
2125:
2112:
2111:
2097:
2082:
2081:
2079:
2077:
2072:on June 18, 2014
2068:. Archived from
2052:
2041:
2040:
2038:
2036:
2017:
2000:
1999:
1997:
1991:. Archived from
1986:
1978:
1972:
1971:
1969:
1967:
1962:on July 24, 2001
1958:. Archived from
1944:
1938:
1937:
1935:
1934:
1919:
1913:
1912:
1910:
1908:
1889:
1883:
1882:
1880:
1878:
1859:
1853:
1852:
1850:
1848:
1830:
1821:
1820:
1819:: 140–145. 2011.
1806:
1791:
1782:
1769:
1768:
1766:
1764:
1744:
1738:
1729:
1723:
1722:
1720:
1718:
1713:on July 13, 2010
1709:. Archived from
1698:
1692:
1683:
1677:
1663:
1657:
1656:
1645:
1628:
1619:
1610:
1609:
1607:
1605:
1580:
1569:
1568:
1566:
1564:
1549:
1543:
1534:
1528:
1527:
1525:
1523:
1498:
1487:
1486:
1484:
1482:
1460:
1445:
1431:
1425:
1424:
1422:
1420:
1401:
1390:
1389:
1387:
1385:
1365:
1334:
1333:
1331:
1329:
1309:
1284:
1283:
1281:
1279:
1270:. Archived from
1263:
1257:
1256:
1254:
1252:
1232:
1223:
1222:
1210:
1199:
1198:
1196:
1194:
1168:
1089:was released by
935:
685:
684:
683:
679:
678:
674:
673:
669:
668:
664:
663:
641:
637:
616:
612:
583:Wizard's Harmony
538:Arc System Works
528:The concept for
304:Arc System Works
296:The Missing Link
253:
251:
229:
221:November 9, 1998
220:
211:
138:Takahiro Uematsu
84:
73:
65:Arc System Works
64:
31:
19:
18:
3270:
3269:
3265:
3264:
3263:
3261:
3260:
3259:
3175:
3174:
3173:
3161:
3151:
3149:
3141:
3139:
3134:
3116:
3095:
3052:
3020:
2960:
2953:
2910:
2900:
2887:
2881:
2876:
2875:
2865:
2863:
2848:
2847:
2843:
2833:
2831:
2822:
2821:
2814:
2804:
2802:
2793:Kotowski, Don.
2791:
2784:
2774:
2772:
2763:
2762:
2755:
2745:
2743:
2734:
2733:
2729:
2719:
2717:
2707:
2703:
2693:
2691:
2676:
2672:
2662:
2660:
2645:
2641:
2631:
2629:
2622:
2618:
2617:
2613:
2603:
2601:
2589:
2585:
2575:
2573:
2554:
2550:
2540:
2538:
2537:. Gamer Network
2527:
2523:
2513:
2511:
2502:
2501:
2497:
2472:
2468:
2458:
2456:
2439:
2435:
2425:
2423:
2408:
2404:
2394:
2392:
2381:
2377:
2368:
2366:
2358:
2357:
2353:
2342:"Guilty Gear X"
2340:
2339:
2335:
2323:
2322:
2318:
2307:"Guilty Gear".
2306:
2305:
2301:
2291:
2289:
2274:
2270:
2260:
2258:
2253:. Steel Media.
2241:
2232:
2222:
2220:
2207:
2206:
2199:
2186:
2185:
2181:
2171:
2169:
2148:
2139:
2128:"Guilty Gear".
2127:
2126:
2115:
2098:
2085:
2075:
2073:
2066:CBS Interactive
2054:
2053:
2044:
2034:
2032:
2019:
2018:
2003:
1995:
1984:
1980:
1979:
1975:
1965:
1963:
1946:
1945:
1941:
1932:
1930:
1920:
1916:
1906:
1904:
1891:
1890:
1886:
1876:
1874:
1861:
1860:
1856:
1846:
1844:
1837:
1832:
1831:
1824:
1808:
1807:
1794:
1783:
1772:
1762:
1760:
1745:
1741:
1730:
1726:
1716:
1714:
1699:
1695:
1684:
1680:
1664:
1660:
1647:
1646:
1631:
1620:
1613:
1603:
1601:
1581:
1572:
1562:
1560:
1551:
1550:
1546:
1535:
1531:
1521:
1519:
1500:
1499:
1490:
1480:
1478:
1461:
1448:
1432:
1428:
1418:
1416:
1403:
1402:
1393:
1383:
1381:
1366:
1337:
1327:
1325:
1310:
1287:
1277:
1275:
1264:
1260:
1250:
1248:
1233:
1226:
1211:
1202:
1192:
1190:
1183:CBS Interactive
1169:
1140:
1135:
1130:
1098:Nippon Columbia
1079:
1063:Nintendo Switch
1028:Guilty Gear Xrd
997:
977:
933:
798:
681:
676:
671:
666:
614:Aggregate score
611:
607:
515:
455:
449:
416:
411:
362:
298:in Japan) is a
257:
248:
235:Nintendo Switch
233:
224:
215:
206:
192:
178:Nintendo Switch
147:
141:Hatsuaki Takami
90:
79:
68:
59:
34:
17:
16:1998 video game
12:
11:
5:
3268:
3258:
3257:
3252:
3247:
3242:
3237:
3232:
3227:
3222:
3217:
3212:
3207:
3202:
3197:
3192:
3187:
3172:
3171:
3159:
3136:
3135:
3133:
3132:
3124:
3122:
3118:
3117:
3115:
3114:
3109:
3103:
3101:
3097:
3096:
3094:
3093:
3088:
3083:
3078:
3073:
3068:
3062:
3060:
3054:
3053:
3051:
3050:
3043:
3036:
3028:
3026:
3022:
3021:
3019:
3018:
3011:
3004:
2997:
2996:
2995:
2983:
2976:
2968:
2966:
2962:
2961:
2952:
2951:
2944:
2937:
2929:
2923:
2922:
2909:
2908:External links
2906:
2905:
2904:
2898:
2880:
2877:
2874:
2873:
2841:
2812:
2782:
2753:
2727:
2701:
2670:
2639:
2611:
2583:
2548:
2521:
2495:
2466:
2433:
2402:
2375:
2351:
2333:
2316:
2299:
2268:
2230:
2197:
2179:
2137:
2113:
2083:
2042:
2001:
1973:
1939:
1914:
1884:
1854:
1822:
1792:
1790:, p. 151.
1770:
1739:
1737:, p. 153.
1724:
1693:
1691:, p. 152.
1678:
1666:Gamasutra 2012
1658:
1629:
1627:, p. 150.
1611:
1570:
1544:
1542:, p. 157.
1529:
1488:
1446:
1426:
1391:
1335:
1285:
1258:
1224:
1200:
1137:
1136:
1134:
1131:
1129:
1126:
1083:strategy guide
1078:
1075:
1016:Guilty Gear X2
996:
993:
976:
973:
795:
794:
791:
783:
782:
779:
771:
770:
767:
759:
758:
755:
747:
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723:
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687:
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657:
649:
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634:
633:
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624:
623:
620:
609:
606:
603:
543:Street Fighter
514:
511:
448:
445:
415:
412:
410:
407:
361:
358:
328:Street Fighter
285:
284:
275:
271:
270:
265:
259:
258:
256:
255:
245:
232:
231:
222:
213:
203:
198:
194:
193:
191:
190:
185:
180:
175:
169:
167:
161:
160:
153:
149:
148:
146:
145:
144:Takuya Moritou
142:
139:
136:
132:
130:
124:
123:
120:
114:
113:
110:
104:
103:
98:
92:
91:
89:
88:
77:
66:
56:
54:
48:
47:
45:Team Neo Blood
42:
36:
35:
32:
24:
23:
15:
9:
6:
4:
3:
2:
3267:
3256:
3253:
3251:
3248:
3246:
3245:Windows games
3243:
3241:
3238:
3236:
3233:
3231:
3228:
3226:
3223:
3221:
3218:
3216:
3213:
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3208:
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3201:
3198:
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3191:
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3180:
3170:
3165:
3160:
3158:
3148:
3147:
3144:
3131:
3130:
3126:
3125:
3123:
3119:
3113:
3112:Emiko Iwasaki
3110:
3108:
3105:
3104:
3102:
3098:
3092:
3089:
3087:
3084:
3082:
3079:
3077:
3074:
3072:
3069:
3067:
3064:
3063:
3061:
3059:
3055:
3049:
3048:
3044:
3042:
3041:
3040:Dust Strikers
3037:
3035:
3034:
3030:
3029:
3027:
3023:
3017:
3016:
3012:
3010:
3009:
3005:
3003:
3002:
2998:
2994:
2991:
2990:
2989:
2988:
2984:
2982:
2981:
2977:
2975:
2974:
2970:
2969:
2967:
2963:
2959:
2958:
2950:
2945:
2943:
2938:
2936:
2931:
2930:
2927:
2921:
2917:
2916:
2912:
2911:
2901:
2895:
2891:
2883:
2882:
2861:
2857:
2856:
2851:
2845:
2829:
2825:
2819:
2817:
2800:
2796:
2789:
2787:
2770:
2766:
2760:
2758:
2741:
2737:
2731:
2716:
2712:
2705:
2689:
2685:
2681:
2674:
2658:
2654:
2650:
2643:
2627:
2623:
2615:
2600:
2599:
2594:
2587:
2571:
2567:
2563:
2559:
2552:
2536:
2532:
2525:
2509:
2505:
2499:
2491:
2487:
2483:
2482:
2477:
2470:
2454:
2450:
2449:
2444:
2437:
2421:
2417:
2413:
2406:
2390:
2386:
2379:
2365:
2361:
2355:
2347:
2343:
2337:
2329:
2328:
2327:Game Informer
2320:
2312:
2311:
2303:
2287:
2283:
2279:
2272:
2256:
2252:
2251:
2246:
2239:
2237:
2235:
2218:
2214:
2210:
2204:
2202:
2193:
2189:
2183:
2167:
2163:
2159:
2158:
2153:
2146:
2144:
2142:
2133:
2132:
2124:
2122:
2120:
2118:
2109:
2108:
2103:
2102:"Guilty Gear"
2096:
2094:
2092:
2090:
2088:
2071:
2067:
2063:
2062:
2057:
2051:
2049:
2047:
2030:
2026:
2025:Jeuxvideo.com
2022:
2016:
2014:
2012:
2010:
2008:
2006:
1994:
1990:
1983:
1977:
1961:
1957:
1953:
1951:
1943:
1929:
1925:
1918:
1902:
1898:
1894:
1888:
1872:
1868:
1864:
1858:
1842:
1838:
1829:
1827:
1818:
1814:
1813:
1805:
1803:
1801:
1799:
1797:
1789:
1787:
1781:
1779:
1777:
1775:
1758:
1754:
1750:
1743:
1736:
1734:
1728:
1712:
1708:
1704:
1697:
1690:
1688:
1682:
1675:
1671:
1667:
1662:
1654:
1650:
1644:
1642:
1640:
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1636:
1634:
1626:
1624:
1618:
1616:
1599:
1595:
1591:
1590:
1585:
1579:
1577:
1575:
1558:
1554:
1553:"Guilty Gear"
1548:
1541:
1539:
1533:
1517:
1513:
1509:
1508:
1507:Game Informer
1503:
1497:
1495:
1493:
1476:
1472:
1471:
1466:
1459:
1457:
1455:
1453:
1451:
1443:
1439:
1435:
1430:
1414:
1410:
1406:
1400:
1398:
1396:
1379:
1375:
1371:
1370:"Guilty Gear"
1364:
1362:
1360:
1358:
1356:
1354:
1352:
1350:
1348:
1346:
1344:
1342:
1340:
1323:
1319:
1315:
1308:
1306:
1304:
1302:
1300:
1298:
1296:
1294:
1292:
1290:
1273:
1269:
1262:
1246:
1243:(in Polish).
1242:
1238:
1231:
1229:
1220:
1216:
1215:"Guilty Gear"
1209:
1207:
1205:
1188:
1184:
1180:
1179:
1174:
1167:
1165:
1163:
1161:
1159:
1157:
1155:
1153:
1151:
1149:
1147:
1145:
1143:
1138:
1125:
1121:
1117:
1115:
1111:
1107:
1103:
1099:
1094:
1092:
1091:Takarajimasha
1088:
1084:
1074:
1072:
1068:
1067:PlayStation 4
1064:
1060:
1056:
1052:
1051:PSone Classic
1048:
1044:
1040:
1036:
1035:
1030:
1029:
1024:
1023:
1018:
1017:
1012:
1011:
1010:Guilty Gear X
1006:
1002:
992:
990:
986:
982:
972:
970:
966:
965:
959:
958:
957:Game Informer
952:
950:
946:
945:
944:Game Informer
939:
932:
928:
922:
919:
915:
910:
908:
904:
900:
896:
895:
890:
889:
884:
880:
879:
873:
871:
870:Jeuxvideo.com
867:
863:
859:
858:
852:
848:
844:
839:
837:
833:
832:
827:
826:
821:
817:
816:
811:
807:
803:
792:
790:
789:
785:
784:
780:
778:
777:
776:Jeuxvideo.com
773:
772:
768:
766:
765:
761:
760:
756:
754:
753:
749:
748:
744:
742:
741:
737:
736:
732:
730:
729:
728:Game Informer
725:
724:
720:
718:
717:
713:
712:
708:
706:
705:
701:
700:
696:
694:
693:
689:
688:
658:
656:
655:
651:
650:
642:
639:Review scores
631:
629:
626:
625:
617:
602:
601:in May 2000.
600:
596:
592:
588:
584:
580:
576:
573:
568:
563:
561:
560:
555:
551:
550:
545:
544:
539:
535:
531:
524:
519:
510:
508:
504:
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212:May 14, 1998
200:
155:
52:Publisher(s)
40:Developer(s)
3200:Atlus games
3157:Video games
3001:2: Overture
2973:Guilty Gear
2965:Main series
2957:Guilty Gear
2915:Guilty Gear
2834:January 27,
2805:January 27,
2694:January 30,
2604:January 25,
2410:Deci, T.J.
2292:January 30,
2223:February 8,
2035:January 30,
1966:January 20,
1950:Guilty Gear
1907:January 29,
1877:January 30,
1847:January 29,
1763:January 28,
1717:January 30,
1604:January 30,
1278:January 11,
1251:January 29,
1077:Other media
1059:mobile game
1043:Guilty Gear
1001:Guilty Gear
985:Guilty Gear
975:Controversy
969:Guilty Gear
949:Guilty Gear
918:Guilty Gear
907:Guilty Gear
883:Guilty Gear
866:Guilty Gear
851:Guilty Gear
644:Publication
587:PlayStation
579:Guilty Gear
572:Guilty Gear
567:Guilty Gear
554:Guilty Gear
530:Guilty Gear
523:Guilty Gear
491:Millia Rage
458:Guilty Gear
428:Guilty Gear
391:Guilty Gear
370:Guilty Gear
341:cult status
312:PlayStation
300:2D fighting
294:(subtitled
291:Guilty Gear
282:multiplayer
268:2D fighting
201:PlayStation
173:PlayStation
165:Platform(s)
157:Guilty Gear
128:Composer(s)
108:Designer(s)
96:Producer(s)
22:Guilty Gear
3179:Categories
3058:Characters
2855:GamesRadar
2715:Siliconera
2621:ギルティギア 復刻版
2486:Future plc
2459:August 10,
2426:August 10,
2369:2023-01-14
1956:Chipsworld
1933:2024-01-21
1668:, p.
1436:, p.
1419:January 9,
1241:Miastogier
1133:References
1055:PAL region
868:, while a
619:Aggregator
499:Sol Badguy
447:Characters
440:Sol Badguy
354:unbalanced
344:hegemonic
337:PAL region
3091:Testament
3025:Spin-offs
2920:MobyGames
2684:Eurogamer
2566:DMG Media
2535:Eurogamer
2514:August 8,
2282:Eurogamer
1589:Gamasutra
1470:Eurogamer
1039:spin-offs
836:Eurogamer
716:Eurogamer
610:Reception
605:Reception
432:Testament
378:Testament
3047:Judgment
2740:Archived
2688:Archived
2657:Archived
2626:Archived
2576:April 8,
2570:Archived
2504:"Museum"
2364:GameSpot
2286:Archived
2255:Archived
2217:Archived
2172:June 15,
2076:June 29,
2029:Archived
1989:Studio 3
1901:Archived
1871:Archived
1841:Archived
1757:Archived
1674:Archived
1598:Archived
1522:June 15,
1512:GameStop
1475:Archived
1442:Archived
1378:Archived
1245:Archived
1187:Archived
1178:GameSpot
1031:(2014),
1025:(2007),
1019:(2002),
1013:(2000),
843:GameSpot
752:GameSpot
599:Studio 3
559:Bastard‼
505:, while
495:Potemkin
483:Ky Kiske
409:Synopsis
374:Ky Kiske
360:Gameplay
320:gameplay
263:Genre(s)
3143:Portals
3121:Related
3071:Bridget
2720:May 16,
2598:Polygon
2448:Complex
2416:Allgame
2157:GamePro
1836:その他ゲーム機
1815:(108).
1812:GamesTM
1655:. 1998.
1594:UBM plc
1318:Allgame
1085:titled
938:balance
894:GamePro
847:Allgame
740:GamePro
733:8.25/10
654:AllGame
467:Axl Low
421:Justice
274:Mode(s)
243:Windows
197:Release
188:Windows
3100:People
3066:Baiken
3015:Strive
2896:
2481:T3.com
995:Legacy
899:Capcom
757:7.9/10
709:6.7/10
507:Baiken
503:Zato-1
463:hidden
402:bosses
382:health
346:Capcom
152:Series
3169:1990s
3081:Faust
3076:Dizzy
3033:Isuka
2888:[
2653:VG247
2562:Metro
1996:(PDF)
1985:(PDF)
1128:Notes
1049:as a
967:that
934:'
781:16/20
647:Score
622:Score
333:manga
75:Atlus
3086:I-No
2894:ISBN
2868:2014
2836:2014
2807:2014
2777:2013
2748:2014
2722:2018
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2578:2015
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1421:2015
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1280:2015
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1195:2013
1112:and
1110:rock
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878:Play
834:and
769:8/10
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931:EGM
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901:or
862:EGM
820:EGM
810:IGN
793:4/5
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632:78%
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350:SNK
239:PS4
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