320:, featuring a number of different organizations controlling the city of New Providence that players need to take down by killing their bosses and Kingpins, destroying their facilities, and destabilizing their infrastructures. Players can use a variety of weapons to achieve this end, from guns to grenades to rocket launchers, as well as their own physical power. Players can also drive any vehicle found in-game. Picking up a new weapon or driving a new vehicle for the first time will add it to the player's collection at any supply point. The game features the "Skills for Kills" system as found in previous games, in which killing enemies with different tools and finding pickups hidden throughout the city award the player with orbs, which increase the player's core skills – agility, firearms, strength, explosives, and driving. Each time a skill levels up, the player unlocks an additional maneuver or item related to that skill, such as ground-pounding by leveling up strength, or double-jumping by leveling up agility. Agility Orbs, Rooftop Races, Driving Rings, and Road Races are also located throughout the city, all of which will increase the related skill upon collection or completion; Hidden Orbs can be found as well, and will increase all of the player's skills at once.
374:
Enforcement. As the agent fights TerraNova, they discover that the
Science branch of TerraNova has been mining a mysterious green mineral called Chimera, which Goodwin deduces is responsible for the power outage - Chimera reportedly consumes electrical power. The agent also investigates the mysterious disappearance of many New Providence citizens, discovering they have been kidnapped by TerraNova in an attempt to brainwash and create an army of genetically enhanced super-soldiers. Audio logs found throughout the game allow the agent to learn the existence of an anonymous client who reportedly paid TerraNova to perform there
324:
enough intel has been collected. The boss of each branch of TerraNova controls a certain element of defense for the final boss, and killing each of them weakens an aspect of the final boss's fortress. However, causing a certain level of chaos towards one branch of the organization will send more and more reinforcements from that branch as the player's heat level increases, and being at the highest level for too long can result in a city-wide lockdown, forcing the player to kill a certain number of reinforcements to lift it and access their supply points again.
491:. Jones did not believe there was any stumbling blocks due with Cloudgine, Reagent, or himself leaving the development at that point, since they had done what they had needed for cloud computing support, and considered that now, "it's just the technology stack, it's pretty straightforward" for Sumo to complete. Despite their departures during development, both Cloudgine and Reagent were still credited in the game's packaging and on the end credits.
362:, a massive terrorist attack from an unknown source cuts electrical power around the entire world. The Agency is thrust back into action after the attack is traced to the city of New Providence, controlled by the mysterious but sinister corporation TerraNova, led by Elizabeth Niemand; New Providence is the only city that still has power. The player characters - super-powered Agents - are called into the field by Agency Director Charles Goodwin (
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712:
707:
702:
674:
669:
636:
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697:
692:
664:
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654:
626:
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832:
of games", by stating: "You know when there’s a show you really like, but then it dips in quality and eventually gets canceled, and the creators say they want to make a new season someday or maybe a remake, but it’s stuck in production hell for several years, then
Netflix or whoever sinks a bunch of
377:
Eventually, the agent assaults
Elizabeth Niemand's tower and ascends to the top, where they confront Niemand, who is piloting a massive Chimera-powered dragon mech; Neimand states her desire to use the Vitalis project to make herself immortal. The agent destroys the dragon mech, killing Niemand. In
460:
2015 press conference on 4 August 2015. The focus on cloud-powered real time destruction was first demonstrated there, and Jones stated that
Microsoft's cloud computing technology provides twenty times more power than playing the game on a single Xbox One console. Because of the game's reliance to
417:
features. Cloudgine had been previously rumored to be a core part of the Xbox One software, with their software used in a technology demonstration at a
Microsoft developer's conference in April 2014, demonstrating the use of cloud computing to speed up the physics modeling and rendering in a fully
422:
title, with ability to destroy any part of the city expected to be carried over to the final game. According to
Spencer, Cloudgine would help to develop the core engine, while Reagent Games, a studio located in close proximity to Cloudgine also founded by Jones, would develop the gameplay and art
323:
Different activities are connected to different bosses and underbosses; completing these activities, such as destroying vehicle lockups, liberating monorail stations, and destroying machinery, allows the player to acquire more intel on each boss, and the boss location is revealed on the map once
373:
Echo, a member of the New
Providence rebel group known as the Militia, recovers the remains of one of the agents and regenerates them. Heavily outnumbered by TerraNova’s forces, Echo enlists the agent's help in fighting back by dismantling TerraNova's infrastructure - Logistics, Science, and
32:
487:. Jones confirmed that in terms of development, Sumo Digital had always been the principal developer for the game; Cloudgine was there to help support cloud computing, with Reagent established as a consulting firm to allow Jones to help Sumo determine the direction to take
378:
the aftermath, Goodwin offers Echo a position at the Agency, which she accepts. An agent's severed arm suspended in a
Vitalis tank is then seen as the voice of the anonymous client addresses the agent, stating that the Agent is the end of the evolution of Chimera.
833:
money into it, and it eventually gets released and it’s not quite as good as you remember the original, but it’s still pretty entertaining and hey, you’re paying for
Netflix anyway so you’re not going to complain about getting it for 'free?' That’s
801:
wrote of the game, "It’s a blast when you just feel like zoning out, hunting orbs, jumping across rooftops, and blowing up bad guys" and closed by saying, "It’s good, solid fun, but it’s not going to completely revolutionize the industry."
296:
was released on 15 February 2019 and received mixed reviews from critics, who praised the return of its core features from its predecessors and level of enjoyment, but was also criticized for a lack of innovation and dated design.
465:
for destruction engine, the full scale destruction will only be available in the game's online multiplayer modes, while campaign mode, regardless of number of players, will only have access to limited degree of destruction.
370:) to drop into New Providence and dismantle Terra Nova any way they can. As Jaxon briefs the agents of their mission, their drop ship is attacked by TerraNova, resulting in the deaths of everyone on board.
517:, but another delay was announced on 16 August 2017, moving the release back to an unspecified Q2/Q3 2018 date. In June 2018, the game was confirmed to be delayed again, pushing back to February 2019.
1130:
1432:
1826:
1185:
1866:
1831:
1057:
1007:
437:(credited as "Elbow Rocket") developing the multiplayer. Microsoft Studios' creative director Ken Lobb asserted that the game would only be called
1372:
1213:
1084:
1821:
818:
but without 12 years' worth of new ideas to share" and finished by saying, "It's an OK game that could've been exciting a decade ago."
919:
795:
game, which, unfortunately, doesn't mean much anymore. Modern game design has surpassed the
Crackdown model by leaps and bounds".
1134:
1258:
895:
1440:
1157:
1003:
330:
features cooperative play in both campaign mode and Keys to the City mode, which allows free roam throughout New Providence.
1811:
1105:
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1284:
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390:
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340:
Another new element to the series is the inclusion of destructible environments in a competitive multiplayer mode,
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445:, stating that the game is set in the future of the first game but represents an alternate timeline from what
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reported at the same time that several Reagent programmers also left to go to Epic. During an interview at
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513:
was set to be released worldwide in 2016, which was changed to 7 November 2017 simultaneously with the
1806:
1410:
797:
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398:
245:
1846:
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858:
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destructible city environment. Spencer revealed that the demo world was the start of this newest
413:, a software company that is developing technology allowing game developers to take advantage of
1244:"Experience Your Games in Full Audio Immersion with Windows Sonic and Dolby Atmos Spatial Sound"
1836:
1713:
941:
310:
249:
1380:
1221:
1544:
1406:
397:
exclusive. While the game was still at an early stage at the time of its reveal, Microsoft's
263:
235:
83:
483:, Microsoft Studio's Matt Booty stated that Sumo Digital was now the principal developer on
344:, in which nearly the entire map is destructible. However, the mode was quickly abandoned.
51:
39:
8:
156:
151:
73:
63:
1599:
1776:
1755:
1675:
1062:
363:
199:
1190:
1162:
1158:"Crackdown 3's original co-developer and series creator are no longer on the project"
761:
475:
271:
127:
108:
56:
870:
829:
230:
1489:
1467:
495:
462:
414:
406:
292:. Originally set to be released in 2016, the game was delayed a number of times.
192:
1490:"Crackdown 3 review: "Bonkers chaotic fun but also a case of wasted potential""
862:
607:
1573:
962:
869:(credited as Elbow Rocket) developed the multiplayer mode in partnership with
1765:
1659:
1436:
1186:"Crackdown creator David Jones on what his departure means for the franchise"
866:
595:
434:
135:
779:
delivers on what made the original an enjoyable game, but never much more."
1493:
645:
424:
267:
44:
473:
acquired Cloudgine, and with that, Jones left Reagent to join Epic Games.
1720:
1376:
946:
781:
571:
499:
429:
367:
358:
316:
288:
187:
282:. It continues the series nearly nine years after the release of 2010's
1649:
1519:
1346:
1316:
764:
683:
543:
514:
470:
1109:
1089:
854:
820:
410:
920:"Crackdown 3 trailer promises 100 percent destructible environments"
31:
1667:
1577:
1058:"'Crackdown 3': Less Than It Was Meant to Be, but Still Stupid Fun"
806:
785:
was also disappointed with the evolution of the series and wrote, "
732:
457:
394:
283:
279:
212:
1433:"Crackdown 3 Review - With Great Powers Come Great Predictability"
978:"Take a Look at How Microsoft Claims the Cloud Will Change Gaming"
480:
275:
207:
1035:
981:
1640:
1085:"Clearing up confusion surrounding Crackdown 3 destruction"
1548:
771:
721:
1293:(Update - Thursday, June 7, 7:30pm) : Microsoft -
1214:"Microsoft's Play Anywhere Bringing Crackdown 3 to PC"
1739:
389:
was announced at Microsoft's press conference at the
1622:"Crackdown 3 review: The Netflix Original of games"
1025:
1023:
942:"Crackdown 3 Multiplayer Mode Was an Epic Failure"
760:received "mixed or average" reviews, according to
1763:
1004:"Cloudgine is Microsoft's secret Xbox One sauce"
1020:
401:said that the title came about from talks with
1285:"Update: Crackdown 3 delayed to February 2019"
1106:"Don't call Crackdown on Xbox One Crackdown 3"
1683:
963:"4 Minutes of Crackdown 3 Gameplay - E3 2017"
333:
1295:"Crackdown 3 will be launching in Feb 2019."
1032:"The New Crackdown Will Use The Cloud A Lot"
689:
651:
613:
1827:Video games developed in the United Kingdom
1366:
1364:
1690:
1676:
1370:
30:
1867:Multiplayer and single-player video games
1513:
1336:
1334:
1256:
1103:
893:
837:. It is video game as Netflix Original."
1832:Video games featuring black protagonists
1571:
1567:
1565:
1361:
975:
427:developing the game's campaign mode and
1464:"Crackdown 3 Review - In Crews control"
1461:
1306:
1304:
775:noted the lack of innovation stating, "
1764:
1542:
1538:
1536:
1487:
1404:
1400:
1398:
1371:Makedonski, Brett (14 February 2019).
1331:
1282:
1211:
1183:
1155:
1055:
1029:
1671:
1597:
1562:
1462:Russell, Bradley (14 February 2019).
1257:McWhertor, Michael (16 August 2017).
366:) and led by Commander Isaiah Jaxon (
1697:
1543:Tyrrel, Brandin (17 February 2019).
1514:Gerstmann, Jeff (14 February 2019).
1430:
1405:Goroff, Michael (14 February 2019).
1301:
1001:
452:The game was officially revealed as
348:has since been described as "dead".
1533:
1488:Oloman, Jordan (14 February 2019).
1395:
1056:Futter, Michael (1 February 2019).
960:
954:
524:
13:
1572:Birnbaum, Ian (15 February 2019).
1342:"Crackdown 3 for Xbox One Reviews"
1104:Yin-Poole, Wesley (17 June 2014).
853:Additional work by Reagent Games,
391:Electronic Entertainment Expo 2014
14:
1878:
1822:Video games about police officers
1632:
894:McWhertor, Michael (2017-08-16).
691:
653:
615:
1749:
1598:Ahern, Colm (14 February 2019).
1030:Tolito, Stephan (12 June 2014).
710:
705:
700:
695:
690:
672:
667:
662:
657:
652:
634:
629:
624:
619:
614:
1614:
1591:
1507:
1481:
1455:
1431:Cork, Jeff (15 February 2019).
1424:
1276:
1250:
1236:
1205:
1177:
1149:
1123:
1097:
1077:
1184:Taylor, Haydn (28 June 2018).
1156:Plante, Chris (20 June 2018).
1049:
995:
969:
934:
912:
887:
847:
381:
356:Ten years after the events of
1:
1283:Plante, Chris (6 June 2018),
1259:"Crackdown 3 delayed to 2018"
1212:Warman, Dylan (26 May 2017).
976:Narcisse, Evan (2014-04-03).
896:"Crackdown 3 delayed to 2018"
880:
308:retains the core gameplay of
1312:"Crackdown 3 for PC Reviews"
520:
7:
1812:Organized crime video games
1131:"Crackdown » Age Gate"
814:comes along 12 years after
300:
10:
1883:
1002:Daws, Ryan (20 May 2014).
423:assets for the game, with
335:Crackdown 3: Wrecking Zone
1852:Xbox One X enhanced games
1708:
584:Electronic Gaming Monthly
564:
561:
537:
534:
505:
241:
229:
221:
198:
186:
174:
150:
126:
107:
82:
72:
62:
50:
38:
29:
24:
1857:Xbox Play Anywhere games
840:
1842:Xbox Cloud Gaming games
351:
1792:Open-world video games
1772:Action-adventure games
1802:Unreal Engine 4 games
1797:Third-person shooters
1782:Dystopian video games
1373:"Review: Crackdown 3"
264:action-adventure game
1600:"Crackdown 3 review"
1574:"Crackdown 3 review"
1545:"Crackdown 3 review"
1516:"Crackdown 3 Review"
1443:on February 16, 2019
1407:"Crackdown 3 review"
965:– via YouTube.
961:IGN (12 June 2017).
393:in June 2014, as an
1624:. 14 February 2019.
1383:on 15 February 2019
1246:. 13 November 2017.
1137:on 20 February 2016
558:
531:
456:during Microsoft's
405:who, after leaving
1862:Sumo Digital games
1817:Video game sequels
556:
529:
364:Michael McConnohie
1737:
1736:
1224:on 29 August 2017
1191:GamesIndustry.biz
762:review aggregator
754:
753:
554:
553:
469:In January 2018,
272:Microsoft Studios
270:and published by
255:
254:
57:Microsoft Studios
1874:
1807:2019 video games
1754:
1753:
1752:
1745:
1692:
1685:
1678:
1669:
1668:
1663:at MobyGames.com
1656:
1655:
1644:
1643:
1641:Official website
1626:
1625:
1618:
1612:
1611:
1609:
1607:
1602:. VideoGamer.com
1595:
1589:
1588:
1586:
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1531:
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1528:
1526:
1511:
1505:
1504:
1502:
1500:
1485:
1479:
1478:
1476:
1474:
1459:
1453:
1452:
1450:
1448:
1439:. Archived from
1428:
1422:
1421:
1419:
1417:
1402:
1393:
1392:
1390:
1388:
1379:. Archived from
1368:
1359:
1358:
1356:
1354:
1338:
1329:
1328:
1326:
1324:
1308:
1299:
1298:
1280:
1274:
1273:
1271:
1269:
1254:
1248:
1247:
1240:
1234:
1233:
1231:
1229:
1220:. Archived from
1209:
1203:
1202:
1200:
1198:
1181:
1175:
1174:
1172:
1170:
1153:
1147:
1146:
1144:
1142:
1133:. Archived from
1127:
1121:
1120:
1118:
1116:
1101:
1095:
1094:
1081:
1075:
1074:
1072:
1070:
1053:
1047:
1046:
1044:
1042:
1027:
1018:
1017:
1015:
1014:
999:
993:
992:
990:
988:
973:
967:
966:
958:
952:
951:
950:. 22 March 2019.
938:
932:
931:
929:
927:
916:
910:
909:
907:
906:
891:
874:
871:Certain Affinity
851:
830:Netflix Original
715:
714:
713:
709:
708:
704:
703:
699:
698:
694:
693:
677:
676:
675:
671:
670:
666:
665:
661:
660:
656:
655:
639:
638:
637:
633:
632:
628:
627:
623:
622:
618:
617:
559:
555:
532:
528:
236:Action-adventure
225:15 February 2019
91:Stephen Robinson
34:
22:
21:
1882:
1881:
1877:
1876:
1875:
1873:
1872:
1871:
1787:Microsoft games
1762:
1761:
1760:
1750:
1748:
1740:
1738:
1733:
1704:
1696:
1648:
1647:
1639:
1638:
1635:
1630:
1629:
1620:
1619:
1615:
1605:
1603:
1596:
1592:
1582:
1580:
1570:
1563:
1553:
1551:
1541:
1534:
1524:
1522:
1512:
1508:
1498:
1496:
1486:
1482:
1472:
1470:
1468:Game Revolution
1460:
1456:
1446:
1444:
1429:
1425:
1415:
1413:
1403:
1396:
1386:
1384:
1369:
1362:
1352:
1350:
1340:
1339:
1332:
1322:
1320:
1310:
1309:
1302:
1289:www.polygon.com
1281:
1277:
1267:
1265:
1255:
1251:
1242:
1241:
1237:
1227:
1225:
1210:
1206:
1196:
1194:
1182:
1178:
1168:
1166:
1154:
1150:
1140:
1138:
1129:
1128:
1124:
1114:
1112:
1102:
1098:
1093:. 19 June 2017.
1083:
1082:
1078:
1068:
1066:
1054:
1050:
1040:
1038:
1028:
1021:
1012:
1010:
1000:
996:
986:
984:
974:
970:
959:
955:
940:
939:
935:
925:
923:
922:. 4 August 2015
918:
917:
913:
904:
902:
892:
888:
883:
878:
877:
852:
848:
843:
755:
711:
706:
701:
696:
673:
668:
663:
658:
635:
630:
625:
620:
549:
530:Aggregate score
527:
523:
508:
498:and features a
496:Unreal Engine 4
463:Microsoft Azure
415:cloud computing
407:Realtime Worlds
384:
354:
338:
303:
217:
193:Unreal Engine 4
169:
163:Brian Lee White
146:
140:Philip Lawrence
122:
103:
97:Antony Crowther
20:
19:2019 video game
17:
16:2019 video game
12:
11:
5:
1880:
1870:
1869:
1864:
1859:
1854:
1849:
1847:Xbox One games
1844:
1839:
1834:
1829:
1824:
1819:
1814:
1809:
1804:
1799:
1794:
1789:
1784:
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1633:External links
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1275:
1249:
1235:
1204:
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1148:
1122:
1096:
1076:
1048:
1019:
1008:Developer Tech
994:
968:
953:
933:
911:
885:
884:
882:
879:
876:
875:
863:Climax Studios
857:, Sumo India,
845:
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839:
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748:
746:VideoGamer.com
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738:
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608:GameRevolution
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567:
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563:
552:
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546:
540:
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519:
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494:The game uses
383:
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337:
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119:Richard Jordan
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1879:
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1863:
1860:
1858:
1855:
1853:
1850:
1848:
1845:
1843:
1840:
1838:
1837:Windows games
1835:
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1823:
1820:
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94:Craig Wright
68:Steven Zalud
52:Publisher(s)
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40:Developer(s)
1756:Video games
1728:Crackdown 3
1721:Crackdown 2
1661:Crackdown 3
1653:at Xbox.com
1651:Crackdown 3
1606:15 February
1583:15 February
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1525:14 February
1499:14 February
1494:GamesRadar+
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1377:Destructoid
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1323:15 February
947:Screen Rant
835:Crackdown 3
826:Crackdown 3
812:Crackdown 3
787:Crackdown 3
782:Destructoid
777:Crackdown 3
758:Crackdown 3
646:GamesRadar+
572:Destructoid
562:Publication
548:(PC) 54/100
511:Crackdown 3
500:Dolby Atmos
489:Crackdown 3
485:Crackdown 3
454:Crackdown 3
447:Crackdown 2
443:Crackdown 3
441:instead of
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430:Crackdown 2
387:Crackdown 3
382:Development
368:Terry Crews
359:Crackdown 2
328:Crackdown 3
317:Crackdown 2
306:Crackdown 3
294:Crackdown 3
289:Crackdown 2
286:video game
259:Crackdown 3
250:multiplayer
200:Platform(s)
166:Jay Wiltzen
152:Composer(s)
74:Designer(s)
64:Producer(s)
25:Crackdown 3
1766:Categories
1520:Giant Bomb
1347:Metacritic
1317:Metacritic
1013:2014-06-12
905:2019-02-19
881:References
789:is a good
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684:Giant Bomb
544:Metacritic
535:Aggregator
515:Xbox One X
471:Epic Games
449:provided.
403:Dave Jones
262:is a 2019
1777:Crackdown
1714:Crackdown
1700:Crackdown
1268:16 August
1110:Eurogamer
1090:Eurogamer
1069:18 August
855:Cloudgine
821:The Verge
816:Crackdown
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526:Reception
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420:Crackdown
411:Cloudgine
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311:Crackdown
180:Crackdown
128:Writer(s)
109:Artist(s)
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1141:20 March
926:20 March
828:as "the
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458:Gamescom
395:Xbox One
301:Gameplay
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280:Xbox One
231:Genre(s)
213:Xbox One
1263:Polygon
1228:14 July
1169:20 June
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1063:Variety
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900:Polygon
481:E3 2018
476:Polygon
276:Windows
242:Mode(s)
222:Release
208:Windows
1742:Portal
1703:series
1411:EGMNow
1218:OnlySP
1197:6 July
1036:Kotaku
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506:Delays
188:Engine
175:Series
841:Notes
565:Score
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