Knowledge

Crackdown 3

Source 📝

320:, featuring a number of different organizations controlling the city of New Providence that players need to take down by killing their bosses and Kingpins, destroying their facilities, and destabilizing their infrastructures. Players can use a variety of weapons to achieve this end, from guns to grenades to rocket launchers, as well as their own physical power. Players can also drive any vehicle found in-game. Picking up a new weapon or driving a new vehicle for the first time will add it to the player's collection at any supply point. The game features the "Skills for Kills" system as found in previous games, in which killing enemies with different tools and finding pickups hidden throughout the city award the player with orbs, which increase the player's core skills – agility, firearms, strength, explosives, and driving. Each time a skill levels up, the player unlocks an additional maneuver or item related to that skill, such as ground-pounding by leveling up strength, or double-jumping by leveling up agility. Agility Orbs, Rooftop Races, Driving Rings, and Road Races are also located throughout the city, all of which will increase the related skill upon collection or completion; Hidden Orbs can be found as well, and will increase all of the player's skills at once. 374:
Enforcement. As the agent fights TerraNova, they discover that the Science branch of TerraNova has been mining a mysterious green mineral called Chimera, which Goodwin deduces is responsible for the power outage - Chimera reportedly consumes electrical power. The agent also investigates the mysterious disappearance of many New Providence citizens, discovering they have been kidnapped by TerraNova in an attempt to brainwash and create an army of genetically enhanced super-soldiers. Audio logs found throughout the game allow the agent to learn the existence of an anonymous client who reportedly paid TerraNova to perform there
324:
enough intel has been collected. The boss of each branch of TerraNova controls a certain element of defense for the final boss, and killing each of them weakens an aspect of the final boss's fortress. However, causing a certain level of chaos towards one branch of the organization will send more and more reinforcements from that branch as the player's heat level increases, and being at the highest level for too long can result in a city-wide lockdown, forcing the player to kill a certain number of reinforcements to lift it and access their supply points again.
491:. Jones did not believe there was any stumbling blocks due with Cloudgine, Reagent, or himself leaving the development at that point, since they had done what they had needed for cloud computing support, and considered that now, "it's just the technology stack, it's pretty straightforward" for Sumo to complete. Despite their departures during development, both Cloudgine and Reagent were still credited in the game's packaging and on the end credits. 362:, a massive terrorist attack from an unknown source cuts electrical power around the entire world. The Agency is thrust back into action after the attack is traced to the city of New Providence, controlled by the mysterious but sinister corporation TerraNova, led by Elizabeth Niemand; New Providence is the only city that still has power. The player characters - super-powered Agents - are called into the field by Agency Director Charles Goodwin ( 1751: 712: 707: 702: 674: 669: 636: 631: 697: 692: 664: 659: 654: 626: 621: 616: 832:
of games", by stating: "You know when there’s a show you really like, but then it dips in quality and eventually gets canceled, and the creators say they want to make a new season someday or maybe a remake, but it’s stuck in production hell for several years, then Netflix or whoever sinks a bunch of
377:
Eventually, the agent assaults Elizabeth Niemand's tower and ascends to the top, where they confront Niemand, who is piloting a massive Chimera-powered dragon mech; Neimand states her desire to use the Vitalis project to make herself immortal. The agent destroys the dragon mech, killing Niemand. In
460:
2015 press conference on 4 August 2015. The focus on cloud-powered real time destruction was first demonstrated there, and Jones stated that Microsoft's cloud computing technology provides twenty times more power than playing the game on a single Xbox One console. Because of the game's reliance to
417:
features. Cloudgine had been previously rumored to be a core part of the Xbox One software, with their software used in a technology demonstration at a Microsoft developer's conference in April 2014, demonstrating the use of cloud computing to speed up the physics modeling and rendering in a fully
422:
title, with ability to destroy any part of the city expected to be carried over to the final game. According to Spencer, Cloudgine would help to develop the core engine, while Reagent Games, a studio located in close proximity to Cloudgine also founded by Jones, would develop the gameplay and art
323:
Different activities are connected to different bosses and underbosses; completing these activities, such as destroying vehicle lockups, liberating monorail stations, and destroying machinery, allows the player to acquire more intel on each boss, and the boss location is revealed on the map once
373:
Echo, a member of the New Providence rebel group known as the Militia, recovers the remains of one of the agents and regenerates them. Heavily outnumbered by TerraNova’s forces, Echo enlists the agent's help in fighting back by dismantling TerraNova's infrastructure - Logistics, Science, and
32: 487:. Jones confirmed that in terms of development, Sumo Digital had always been the principal developer for the game; Cloudgine was there to help support cloud computing, with Reagent established as a consulting firm to allow Jones to help Sumo determine the direction to take 378:
the aftermath, Goodwin offers Echo a position at the Agency, which she accepts. An agent's severed arm suspended in a Vitalis tank is then seen as the voice of the anonymous client addresses the agent, stating that the Agent is the end of the evolution of Chimera.
833:
money into it, and it eventually gets released and it’s not quite as good as you remember the original, but it’s still pretty entertaining and hey, you’re paying for Netflix anyway so you’re not going to complain about getting it for 'free?' That’s
801:
wrote of the game, "It’s a blast when you just feel like zoning out, hunting orbs, jumping across rooftops, and blowing up bad guys" and closed by saying, "It’s good, solid fun, but it’s not going to completely revolutionize the industry."
296:
was released on 15 February 2019 and received mixed reviews from critics, who praised the return of its core features from its predecessors and level of enjoyment, but was also criticized for a lack of innovation and dated design.
465:
for destruction engine, the full scale destruction will only be available in the game's online multiplayer modes, while campaign mode, regardless of number of players, will only have access to limited degree of destruction.
370:) to drop into New Providence and dismantle Terra Nova any way they can. As Jaxon briefs the agents of their mission, their drop ship is attacked by TerraNova, resulting in the deaths of everyone on board. 517:, but another delay was announced on 16 August 2017, moving the release back to an unspecified Q2/Q3 2018 date. In June 2018, the game was confirmed to be delayed again, pushing back to February 2019. 1130: 1432: 1826: 1185: 1866: 1831: 1057: 1007: 437:(credited as "Elbow Rocket") developing the multiplayer. Microsoft Studios' creative director Ken Lobb asserted that the game would only be called 1372: 1213: 1084: 1821: 818:
but without 12 years' worth of new ideas to share" and finished by saying, "It's an OK game that could've been exciting a decade ago."
919: 795:
game, which, unfortunately, doesn't mean much anymore. Modern game design has surpassed the Crackdown model by leaps and bounds".
1134: 1258: 895: 1440: 1157: 1003: 330:
features cooperative play in both campaign mode and Keys to the City mode, which allows free roam throughout New Providence.
1811: 1105: 1689: 977: 1851: 1284: 1243: 402: 390: 1856: 1841: 340:
Another new element to the series is the inclusion of destructible environments in a competitive multiplayer mode,
1791: 1771: 1341: 1801: 1796: 1781: 445:, stating that the game is set in the future of the first game but represents an alternate timeline from what 1699: 1621: 791: 179: 1463: 1031: 479:
reported at the same time that several Reagent programmers also left to go to Epic. During an interview at
1311: 1861: 1816: 1741: 513:
was set to be released worldwide in 2016, which was changed to 7 November 2017 simultaneously with the
1806: 1410: 797: 583: 1786: 398: 245: 1846: 1682: 1515: 858: 418:
destructible city environment. Spencer revealed that the demo world was the start of this newest
413:, a software company that is developing technology allowing game developers to take advantage of 1244:"Experience Your Games in Full Audio Immersion with Windows Sonic and Dolby Atmos Spatial Sound" 1836: 1713: 941: 310: 249: 1380: 1221: 1544: 1406: 397:
exclusive. While the game was still at an early stage at the time of its reveal, Microsoft's
263: 235: 83: 483:, Microsoft Studio's Matt Booty stated that Sumo Digital was now the principal developer on 344:, in which nearly the entire map is destructible. However, the mode was quickly abandoned. 51: 39: 8: 156: 151: 73: 63: 1599: 1776: 1755: 1675: 1062: 363: 199: 1190: 1162: 1158:"Crackdown 3's original co-developer and series creator are no longer on the project" 761: 475: 271: 127: 108: 56: 870: 829: 230: 1489: 1467: 495: 462: 414: 406: 292:. Originally set to be released in 2016, the game was delayed a number of times. 192: 1490:"Crackdown 3 review: "Bonkers chaotic fun but also a case of wasted potential"" 862: 607: 1573: 962: 869:(credited as Elbow Rocket) developed the multiplayer mode in partnership with 1765: 1659: 1436: 1186:"Crackdown creator David Jones on what his departure means for the franchise" 866: 595: 434: 135: 779:
delivers on what made the original an enjoyable game, but never much more."
1493: 645: 424: 267: 44: 473:
acquired Cloudgine, and with that, Jones left Reagent to join Epic Games.
1720: 1376: 946: 781: 571: 499: 429: 367: 358: 316: 288: 187: 282:. It continues the series nearly nine years after the release of 2010's 1649: 1519: 1346: 1316: 764: 683: 543: 514: 470: 1109: 1089: 854: 820: 410: 920:"Crackdown 3 trailer promises 100 percent destructible environments" 31: 1667: 1577: 1058:"'Crackdown 3': Less Than It Was Meant to Be, but Still Stupid Fun" 806: 785:
was also disappointed with the evolution of the series and wrote, "
732: 457: 394: 283: 279: 212: 1433:"Crackdown 3 Review - With Great Powers Come Great Predictability" 978:"Take a Look at How Microsoft Claims the Cloud Will Change Gaming" 480: 275: 207: 1035: 981: 1640: 1085:"Clearing up confusion surrounding Crackdown 3 destruction" 1548: 771: 721: 1293:(Update - Thursday, June 7, 7:30pm) : Microsoft - 1214:"Microsoft's Play Anywhere Bringing Crackdown 3 to PC" 1739: 389:
was announced at Microsoft's press conference at the
1622:"Crackdown 3 review: The Netflix Original of games" 1025: 1023: 942:"Crackdown 3 Multiplayer Mode Was an Epic Failure" 760:received "mixed or average" reviews, according to 1763: 1004:"Cloudgine is Microsoft's secret Xbox One sauce" 1020: 401:said that the title came about from talks with 1285:"Update: Crackdown 3 delayed to February 2019" 1106:"Don't call Crackdown on Xbox One Crackdown 3" 1683: 963:"4 Minutes of Crackdown 3 Gameplay - E3 2017" 333: 1295:"Crackdown 3 will be launching in Feb 2019." 1032:"The New Crackdown Will Use The Cloud A Lot" 689: 651: 613: 1827:Video games developed in the United Kingdom 1366: 1364: 1690: 1676: 1370: 30: 1867:Multiplayer and single-player video games 1513: 1336: 1334: 1256: 1103: 893: 837:. It is video game as Netflix Original." 1832:Video games featuring black protagonists 1571: 1567: 1565: 1361: 975: 427:developing the game's campaign mode and 1464:"Crackdown 3 Review - In Crews control" 1461: 1306: 1304: 775:noted the lack of innovation stating, " 1764: 1542: 1538: 1536: 1487: 1404: 1400: 1398: 1371:Makedonski, Brett (14 February 2019). 1331: 1282: 1211: 1183: 1155: 1055: 1029: 1671: 1597: 1562: 1462:Russell, Bradley (14 February 2019). 1257:McWhertor, Michael (16 August 2017). 366:) and led by Commander Isaiah Jaxon ( 1697: 1543:Tyrrel, Brandin (17 February 2019). 1514:Gerstmann, Jeff (14 February 2019). 1430: 1405:Goroff, Michael (14 February 2019). 1301: 1001: 452:The game was officially revealed as 348:has since been described as "dead". 1533: 1488:Oloman, Jordan (14 February 2019). 1395: 1056:Futter, Michael (1 February 2019). 960: 954: 524: 13: 1572:Birnbaum, Ian (15 February 2019). 1342:"Crackdown 3 for Xbox One Reviews" 1104:Yin-Poole, Wesley (17 June 2014). 853:Additional work by Reagent Games, 391:Electronic Entertainment Expo 2014 14: 1878: 1822:Video games about police officers 1632: 894:McWhertor, Michael (2017-08-16). 691: 653: 615: 1749: 1598:Ahern, Colm (14 February 2019). 1030:Tolito, Stephan (12 June 2014). 710: 705: 700: 695: 690: 672: 667: 662: 657: 652: 634: 629: 624: 619: 614: 1614: 1591: 1507: 1481: 1455: 1431:Cork, Jeff (15 February 2019). 1424: 1276: 1250: 1236: 1205: 1177: 1149: 1123: 1097: 1077: 1184:Taylor, Haydn (28 June 2018). 1156:Plante, Chris (20 June 2018). 1049: 995: 969: 934: 912: 887: 847: 381: 356:Ten years after the events of 1: 1283:Plante, Chris (6 June 2018), 1259:"Crackdown 3 delayed to 2018" 1212:Warman, Dylan (26 May 2017). 976:Narcisse, Evan (2014-04-03). 896:"Crackdown 3 delayed to 2018" 880: 308:retains the core gameplay of 1312:"Crackdown 3 for PC Reviews" 520: 7: 1812:Organized crime video games 1131:"Crackdown » Age Gate" 814:comes along 12 years after 300: 10: 1883: 1002:Daws, Ryan (20 May 2014). 423:assets for the game, with 335:Crackdown 3: Wrecking Zone 1852:Xbox One X enhanced games 1708: 584:Electronic Gaming Monthly 564: 561: 537: 534: 505: 241: 229: 221: 198: 186: 174: 150: 126: 107: 82: 72: 62: 50: 38: 29: 24: 1857:Xbox Play Anywhere games 840: 1842:Xbox Cloud Gaming games 351: 1792:Open-world video games 1772:Action-adventure games 1802:Unreal Engine 4 games 1797:Third-person shooters 1782:Dystopian video games 1373:"Review: Crackdown 3" 264:action-adventure game 1600:"Crackdown 3 review" 1574:"Crackdown 3 review" 1545:"Crackdown 3 review" 1516:"Crackdown 3 Review" 1443:on February 16, 2019 1407:"Crackdown 3 review" 965:– via YouTube. 961:IGN (12 June 2017). 393:in June 2014, as an 1624:. 14 February 2019. 1383:on 15 February 2019 1246:. 13 November 2017. 1137:on 20 February 2016 558: 531: 456:during Microsoft's 405:who, after leaving 1862:Sumo Digital games 1817:Video game sequels 556: 529: 364:Michael McConnohie 1737: 1736: 1224:on 29 August 2017 1191:GamesIndustry.biz 762:review aggregator 754: 753: 554: 553: 469:In January 2018, 272:Microsoft Studios 270:and published by 255: 254: 57:Microsoft Studios 1874: 1807:2019 video games 1754: 1753: 1752: 1745: 1692: 1685: 1678: 1669: 1668: 1663:at MobyGames.com 1656: 1655: 1644: 1643: 1641:Official website 1626: 1625: 1618: 1612: 1611: 1609: 1607: 1602:. VideoGamer.com 1595: 1589: 1588: 1586: 1584: 1569: 1560: 1559: 1557: 1555: 1540: 1531: 1530: 1528: 1526: 1511: 1505: 1504: 1502: 1500: 1485: 1479: 1478: 1476: 1474: 1459: 1453: 1452: 1450: 1448: 1439:. Archived from 1428: 1422: 1421: 1419: 1417: 1402: 1393: 1392: 1390: 1388: 1379:. Archived from 1368: 1359: 1358: 1356: 1354: 1338: 1329: 1328: 1326: 1324: 1308: 1299: 1298: 1280: 1274: 1273: 1271: 1269: 1254: 1248: 1247: 1240: 1234: 1233: 1231: 1229: 1220:. Archived from 1209: 1203: 1202: 1200: 1198: 1181: 1175: 1174: 1172: 1170: 1153: 1147: 1146: 1144: 1142: 1133:. Archived from 1127: 1121: 1120: 1118: 1116: 1101: 1095: 1094: 1081: 1075: 1074: 1072: 1070: 1053: 1047: 1046: 1044: 1042: 1027: 1018: 1017: 1015: 1014: 999: 993: 992: 990: 988: 973: 967: 966: 958: 952: 951: 950:. 22 March 2019. 938: 932: 931: 929: 927: 916: 910: 909: 907: 906: 891: 874: 871:Certain Affinity 851: 830:Netflix Original 715: 714: 713: 709: 708: 704: 703: 699: 698: 694: 693: 677: 676: 675: 671: 670: 666: 665: 661: 660: 656: 655: 639: 638: 637: 633: 632: 628: 627: 623: 622: 618: 617: 559: 555: 532: 528: 236:Action-adventure 225:15 February 2019 91:Stephen Robinson 34: 22: 21: 1882: 1881: 1877: 1876: 1875: 1873: 1872: 1871: 1787:Microsoft games 1762: 1761: 1760: 1750: 1748: 1740: 1738: 1733: 1704: 1696: 1648: 1647: 1639: 1638: 1635: 1630: 1629: 1620: 1619: 1615: 1605: 1603: 1596: 1592: 1582: 1580: 1570: 1563: 1553: 1551: 1541: 1534: 1524: 1522: 1512: 1508: 1498: 1496: 1486: 1482: 1472: 1470: 1468:Game Revolution 1460: 1456: 1446: 1444: 1429: 1425: 1415: 1413: 1403: 1396: 1386: 1384: 1369: 1362: 1352: 1350: 1340: 1339: 1332: 1322: 1320: 1310: 1309: 1302: 1289:www.polygon.com 1281: 1277: 1267: 1265: 1255: 1251: 1242: 1241: 1237: 1227: 1225: 1210: 1206: 1196: 1194: 1182: 1178: 1168: 1166: 1154: 1150: 1140: 1138: 1129: 1128: 1124: 1114: 1112: 1102: 1098: 1093:. 19 June 2017. 1083: 1082: 1078: 1068: 1066: 1054: 1050: 1040: 1038: 1028: 1021: 1012: 1010: 1000: 996: 986: 984: 974: 970: 959: 955: 940: 939: 935: 925: 923: 922:. 4 August 2015 918: 917: 913: 904: 902: 892: 888: 883: 878: 877: 852: 848: 843: 755: 711: 706: 701: 696: 673: 668: 663: 658: 635: 630: 625: 620: 549: 530:Aggregate score 527: 523: 508: 498:and features a 496:Unreal Engine 4 463:Microsoft Azure 415:cloud computing 407:Realtime Worlds 384: 354: 338: 303: 217: 193:Unreal Engine 4 169: 163:Brian Lee White 146: 140:Philip Lawrence 122: 103: 97:Antony Crowther 20: 19:2019 video game 17: 16:2019 video game 12: 11: 5: 1880: 1870: 1869: 1864: 1859: 1854: 1849: 1847:Xbox One games 1844: 1839: 1834: 1829: 1824: 1819: 1814: 1809: 1804: 1799: 1794: 1789: 1784: 1779: 1774: 1759: 1758: 1735: 1734: 1732: 1731: 1724: 1717: 1709: 1706: 1705: 1695: 1694: 1687: 1680: 1672: 1666: 1665: 1657: 1645: 1634: 1633:External links 1631: 1628: 1627: 1613: 1590: 1561: 1532: 1506: 1480: 1454: 1423: 1394: 1360: 1330: 1300: 1275: 1249: 1235: 1204: 1176: 1148: 1122: 1096: 1076: 1048: 1019: 1008:Developer Tech 994: 968: 953: 933: 911: 885: 884: 882: 879: 876: 875: 863:Climax Studios 857:, Sumo India, 845: 844: 842: 839: 752: 751: 748: 746:VideoGamer.com 742: 741: 738: 729: 728: 725: 717: 716: 687: 679: 678: 649: 641: 640: 611: 608:GameRevolution 603: 602: 599: 591: 590: 587: 579: 578: 575: 567: 566: 563: 552: 551: 546: 540: 539: 536: 525: 522: 519: 507: 504: 494:The game uses 383: 380: 353: 350: 337: 332: 302: 299: 253: 252: 243: 239: 238: 233: 227: 226: 223: 219: 218: 216: 215: 210: 204: 202: 196: 195: 190: 184: 183: 176: 172: 171: 168: 167: 164: 161: 157: 154: 148: 147: 145: 144: 141: 138: 132: 130: 124: 123: 121: 120: 119:Richard Jordan 117: 113: 111: 105: 104: 102: 101: 98: 95: 92: 88: 86: 80: 79: 76: 70: 69: 66: 60: 59: 54: 48: 47: 42: 36: 35: 27: 26: 18: 15: 9: 6: 4: 3: 2: 1879: 1868: 1865: 1863: 1860: 1858: 1855: 1853: 1850: 1848: 1845: 1843: 1840: 1838: 1837:Windows games 1835: 1833: 1830: 1828: 1825: 1823: 1820: 1818: 1815: 1813: 1810: 1808: 1805: 1803: 1800: 1798: 1795: 1793: 1790: 1788: 1785: 1783: 1780: 1778: 1775: 1773: 1770: 1769: 1767: 1757: 1747: 1746: 1743: 1730: 1729: 1725: 1723: 1722: 1718: 1716: 1715: 1711: 1710: 1707: 1702: 1701: 1693: 1688: 1686: 1681: 1679: 1674: 1673: 1670: 1664: 1662: 1658: 1654: 1652: 1646: 1642: 1637: 1636: 1623: 1617: 1601: 1594: 1579: 1575: 1568: 1566: 1550: 1546: 1539: 1537: 1521: 1517: 1510: 1495: 1491: 1484: 1469: 1465: 1458: 1442: 1438: 1437:Game Informer 1434: 1427: 1412: 1408: 1401: 1399: 1382: 1378: 1374: 1367: 1365: 1349: 1348: 1343: 1337: 1335: 1319: 1318: 1313: 1307: 1305: 1297: 1296: 1290: 1286: 1279: 1264: 1260: 1253: 1245: 1239: 1223: 1219: 1215: 1208: 1193: 1192: 1187: 1180: 1165: 1164: 1159: 1152: 1136: 1132: 1126: 1111: 1107: 1100: 1092: 1091: 1086: 1080: 1065: 1064: 1059: 1052: 1037: 1033: 1026: 1024: 1009: 1005: 998: 983: 979: 972: 964: 957: 949: 948: 943: 937: 921: 915: 901: 897: 890: 886: 872: 868: 867:Ruffian Games 864: 860: 859:Double Eleven 856: 850: 846: 838: 836: 831: 827: 823: 822: 817: 813: 809: 808: 803: 800: 799: 794: 793: 788: 784: 783: 778: 774: 773: 768: 766: 763: 759: 749: 747: 744: 743: 739: 737: 735: 731: 730: 726: 724: 723: 719: 718: 688: 686: 685: 681: 680: 650: 648: 647: 643: 642: 612: 610: 609: 605: 604: 600: 598: 597: 596:Game Informer 593: 592: 588: 586: 585: 581: 580: 576: 574: 573: 569: 568: 560: 557:Review scores 550:(XONE) 60/100 547: 545: 542: 541: 533: 518: 516: 512: 503: 501: 497: 492: 490: 486: 482: 478: 477: 472: 467: 464: 459: 455: 450: 448: 444: 440: 436: 435:Ruffian Games 432: 431: 426: 421: 416: 412: 408: 404: 400: 396: 392: 388: 379: 375: 371: 369: 365: 361: 360: 349: 347: 346:Wrecking Zone 343: 342:Wrecking Zone 336: 331: 329: 325: 321: 319: 318: 313: 312: 307: 298: 295: 291: 290: 285: 281: 277: 273: 269: 266:developed by 265: 261: 260: 251: 247: 246:Single-player 244: 240: 237: 234: 232: 228: 224: 220: 214: 211: 209: 206: 205: 203: 201: 197: 194: 191: 189: 185: 182: 181: 177: 173: 170: 165: 162: 159: 158: 155: 153: 149: 143:Gordon Rennie 142: 139: 137: 136:Joseph Staten 134: 133: 131: 129: 125: 118: 115: 114: 112: 110: 106: 100:Philip Rankin 99: 96: 93: 90: 89: 87: 85: 84:Programmer(s) 81: 78:Gareth Wilson 77: 75: 71: 67: 65: 61: 58: 55: 53: 49: 46: 43: 41: 37: 33: 28: 23: 1727: 1726: 1719: 1712: 1698: 1660: 1650: 1616: 1604:. Retrieved 1593: 1581:. Retrieved 1552:. Retrieved 1523:. Retrieved 1509: 1497:. Retrieved 1483: 1471:. Retrieved 1457: 1445:. Retrieved 1441:the original 1426: 1414:. Retrieved 1385:. Retrieved 1381:the original 1351:. Retrieved 1345: 1321:. Retrieved 1315: 1294: 1292: 1288: 1278: 1266:. Retrieved 1262: 1252: 1238: 1226:. Retrieved 1222:the original 1217: 1207: 1195:. Retrieved 1189: 1179: 1167:. Retrieved 1161: 1151: 1139:. Retrieved 1135:the original 1125: 1113:. Retrieved 1099: 1088: 1079: 1067:. Retrieved 1061: 1051: 1039:. Retrieved 1011:. Retrieved 997: 985:. Retrieved 971: 956: 945: 936: 924:. Retrieved 914: 903:. Retrieved 899: 889: 849: 834: 825: 824:referred to 819: 815: 811: 805: 804: 796: 790: 786: 780: 776: 770: 769: 757: 756: 745: 733: 720: 682: 644: 606: 594: 582: 570: 510: 509: 502:soundtrack. 493: 488: 484: 474: 468: 453: 451: 446: 442: 438: 428: 425:Sumo Digital 419: 399:Phil Spencer 386: 385: 376: 372: 357: 355: 345: 341: 339: 334: 327: 326: 322: 315: 309: 305: 304: 293: 287: 268:Sumo Digital 258: 257: 256: 178: 160:Brian Trifon 116:Kelvin Tuite 94:Craig Wright 68:Steven Zalud 52:Publisher(s) 45:Sumo Digital 40:Developer(s) 1756:Video games 1728:Crackdown 3 1721:Crackdown 2 1661:Crackdown 3 1653:at Xbox.com 1651:Crackdown 3 1606:15 February 1583:15 February 1554:18 February 1525:14 February 1499:14 February 1494:GamesRadar+ 1473:14 February 1447:15 February 1416:14 February 1387:15 February 1377:Destructoid 1353:15 February 1323:15 February 947:Screen Rant 835:Crackdown 3 826:Crackdown 3 812:Crackdown 3 787:Crackdown 3 782:Destructoid 777:Crackdown 3 758:Crackdown 3 646:GamesRadar+ 572:Destructoid 562:Publication 548:(PC) 54/100 511:Crackdown 3 500:Dolby Atmos 489:Crackdown 3 485:Crackdown 3 454:Crackdown 3 447:Crackdown 2 443:Crackdown 3 441:instead of 433:developers 430:Crackdown 2 387:Crackdown 3 382:Development 368:Terry Crews 359:Crackdown 2 328:Crackdown 3 317:Crackdown 2 306:Crackdown 3 294:Crackdown 3 289:Crackdown 2 286:video game 259:Crackdown 3 250:multiplayer 200:Platform(s) 166:Jay Wiltzen 152:Composer(s) 74:Designer(s) 64:Producer(s) 25:Crackdown 3 1766:Categories 1520:Giant Bomb 1347:Metacritic 1317:Metacritic 1013:2014-06-12 905:2019-02-19 881:References 789:is a good 765:Metacritic 684:Giant Bomb 544:Metacritic 535:Aggregator 515:Xbox One X 471:Epic Games 449:provided. 403:Dave Jones 262:is a 2019 1777:Crackdown 1714:Crackdown 1700:Crackdown 1268:16 August 1110:Eurogamer 1090:Eurogamer 1069:18 August 855:Cloudgine 821:The Verge 816:Crackdown 792:Crackdown 526:Reception 521:Reception 439:Crackdown 420:Crackdown 411:Cloudgine 409:, joined 311:Crackdown 180:Crackdown 128:Writer(s) 109:Artist(s) 1578:PC Gamer 1141:20 March 926:20 March 828:as "the 810:wrote, " 807:PC Gamer 734:PC Gamer 458:Gamescom 395:Xbox One 301:Gameplay 284:Xbox 360 280:Xbox One 231:Genre(s) 213:Xbox One 1263:Polygon 1228:14 July 1169:20 June 1163:Polygon 1115:17 June 1063:Variety 1041:12 June 987:12 June 900:Polygon 481:E3 2018 476:Polygon 276:Windows 242:Mode(s) 222:Release 208:Windows 1742:Portal 1703:series 1411:EGMNow 1218:OnlySP 1197:6 July 1036:Kotaku 982:Kotaku 798:EGMNow 506:Delays 188:Engine 175:Series 841:Notes 565:Score 538:Score 1608:2019 1585:2019 1556:2019 1527:2019 1501:2019 1475:2019 1449:2019 1418:2019 1389:2019 1355:2019 1325:2019 1270:2017 1230:2017 1199:2018 1171:2018 1143:2017 1117:2017 1071:2021 1043:2014 989:2014 928:2017 861:and 750:6/10 736:(US) 727:5/10 601:6/10 589:7/10 577:6/10 352:Plot 314:and 278:and 274:for 1549:IGN 772:IGN 767:. 740:60% 722:IGN 1768:: 1576:. 1564:^ 1547:. 1535:^ 1518:. 1492:. 1466:. 1435:. 1409:. 1397:^ 1375:. 1363:^ 1344:. 1333:^ 1314:. 1303:^ 1291:, 1287:, 1261:. 1216:. 1188:. 1160:. 1108:. 1087:. 1060:. 1034:. 1022:^ 1006:. 980:. 944:. 898:. 865:. 248:, 1744:: 1691:e 1684:t 1677:v 1610:. 1587:. 1558:. 1529:. 1503:. 1477:. 1451:. 1420:. 1391:. 1357:. 1327:. 1272:. 1232:. 1201:. 1173:. 1145:. 1119:. 1073:. 1045:. 1016:. 991:. 930:. 908:. 873:.

Index


Developer(s)
Sumo Digital
Publisher(s)
Microsoft Studios
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Joseph Staten
Composer(s)
  • Brian Trifon
  • Brian Lee White
  • Jay Wiltzen

Crackdown
Engine
Unreal Engine 4
Platform(s)
Windows
Xbox One
Genre(s)
Action-adventure
Single-player
multiplayer
action-adventure game
Sumo Digital
Microsoft Studios
Windows
Xbox One
Xbox 360
Crackdown 2

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.