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Arcanum: Of Steamworks and Magick Obscura

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flexibility. The game uses a meter to show how biased towards magic or technology the player is; any character points spent on a technological discipline or skill move the aptitude meter towards the technology side and any points spent on spells move it towards the magical side. Character points spent on attributes or any other skills do not alter the aptitude meter. A high aptitude toward technology renders the character resistant or immune to magic (both harmful and beneficial) and also greatly decreases the character's ability to use magic effectively and limits the effectiveness of magical items. A high magical aptitude increases the effects of the character's magic and the power of magical items they equip, but technological items they equip will be subject to malfunctions, reflected in an increasingly higher chance of the character critically failing in combat, which can have devastating effects.
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important NPC with plot information to divulge, they will carry that information with them in the form of a journal or the like. Likewise, the player is technically able to avoid combat altogether from start to finish, and can defeat even the final boss of the game without using violence (although this requires certain conditions to be fulfilled to be possible to do). Most players will of course fall somewhere between these two extremes, but the possibility is unusual for a role-playing game and also something that remains popular with fans.
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chosen to embrace technology for its efficiency, accessibility, and permanent results, while the majority of elves, dark elves, and some humans and half-elves continue to practice magic exclusively. This also affects interactions between different characters, as spells cast on technologists or firearms used against mages have a failure rate.
1112:"takes up over a third of the screen". Gamezone called it a RPG with "some extra bite", also praising the character creation and gameplay, stating, "This one will be on your PC for months". Additionally, they praised the "incredible range of equipment that ranges from standard such as swords and armor to rags and coal and empty cans". 747:
and it would have taken place underground. In the story, the player character would be hired by the wife of Franklin Payne to find her husband. Payne had gone on an underground expedition in a search for an ancient civilization after building a drilling machine. During the game, the player would find
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to "the boy," and promptly dies. Being the only survivor of the crash, the main character is proclaimed as "The Living One," a holy reincarnate, by the only witness to the crash, Virgil. The story follows the player's path as he or she searches for the origin of the ring. Over the course of the game,
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spell follow the shortest path to the target, instead of the natural path. The two are incompatible to the point that they overwhelm each other. Technological devices will become ineffective or even permanently inoperative in the presence of powerful magic and vice versa. Much of the population has
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or defeating opponents in combat. Every time the player gains a level, they can spend one character point to improve any attribute, weapon skill, technological discipline, school of magic, thievery skill, or social skill. Every fifth level, one additional character point is awarded for a total of 64
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and GameZone with scores of 8.7 out of 10 and 90 out of 100, respectively. IGN stated that "the story is rich and complex", praising the character creation, open-ended gameplay, and size of the game world. They also praised the game for its responsiveness to the player: "A well-adjusted Elf may get
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The game is also notable for being possible to complete in everything from a completely pacifist to a completely violent way. The player can, technically, kill every person they meet and still complete the game, even the very first companion they meet at the start of the game - if the person was an
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peoples by Arcanum's civilized folk, who own virtually all the industry of the major population centers. There is a great enmity between elves and dwarfs, the former being naturally inclined towards magically defined society, the latter being forerunners of the technology race—and many elves blame
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The game comes packaged with an editor, called WorldEdit, that allows players to create their own maps, campaigns, and NPCs. The program allows any game-world object to be input into existing and newly created environments via GUI menus. Editing can be done in either isometric or top-down views.
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races, including half-elves, half-orcs and half-ogres as playable races. The continent is divided between several different political entities. The Unified Kingdom is rapidly industrializing. Its two largest cities are Tarant and Ashbury, and it is the most technologically advanced kingdom. The
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begins with the player creating their character, choosing from a large and unique variety of races, attributes, technological skills, magical aptitudes, and background traits, or the player may choose a predefined character. Over the course of the game, the character may improve their skills by
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allow for more than one solution depending on the player character's specializations and certain portions of the main quest can be solved more easily through dialogue than through combat. The game's magic/technology and good/evil alignments also influence what followers a character can attract
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gave the game a rating of 7.3 out of 10, calling it a "captivating and immersive role-playing experience" and praising the setting as a "great concept". Their review, however, was adverse on the claim of lackluster graphics, and unintuitive interface as the main criticisms: "There's nothing
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s combat design has received some levels of criticism, with reviews usually stating that it is poorly balanced and frantic. The player's combat capabilities are in large part governed by the character's combat skills and weapons. Attacking is performed automatically by clicking on a hostile
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Player characters have the choice of specializing in a technological path which emphasizes constructing weapons, ammunition, and items from various components; a magical path which emphasizes spellcasting; or a neutral path, learning both magic and technology skills, which allows the most
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consists of traveling through the game world, visiting locations and interacting with the local inhabitants, typically in real-time. Occasionally, inhabitants will require the player's assistance in various tasks, which the player may choose to solve in order to acquire special items,
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only on the provision that he take a third-class seat on the last caboose, so as not to cause interference with the engine (despite there being no in-game mechanic by which even the powerful mages can affect it). Powerful mages may be denied transport altogether.
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more information out of an aristocrat than a surly Half-Ogre, and the conversations you have will be completely different." IGN did, however, criticize its interface, calling it " very intuitive, bordering on downright clunky" and the in-game
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Players have charge over the game's variables, such as the skill level required to pick a certain lock or the precise time that an electric light will turn on. Players are also able to create brand new objects via the scenery creator.
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and within an open world, offers players the opportunity to craft their protagonist with a variety of skills, including the option to be gifted in magic or use guns and gadgets to combat enemies, and complete quests in different ways.
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series, features "modules"; the ability to create custom maps and missions using an editor included with the game. Already included with the game is Vormantown, and a number of official modules are also available.
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in that the world can be traveled across in-game (where occasionally the player runs into enemy groups), without the use of the world map, and that the game doesn't rush the player into pursuing the main quest.
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the player uncovers more about the history of the continent, the motivation of the assassins who are trying to kill him or her, and the identity of the one threatening to end all life in the land.
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role-playing game. At various points throughout the game, players may take the story in different directions, sometimes permanently removing different paths of action. The game's central
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from some schools of magic. Deciding whether or not to use violence in some parts of the game sometimes carries consequences for the player's party and its followers. Some
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path to its target, with some plated armors being more prone to electrical damage than others. Magic, on the other hand, is explained to manipulate physical law to make a
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was the United States' 11th-best-selling computer game for the month of September, and totaled domestic sales of 69,522 units by the first week of November. According to
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crash survivor to find out who attacked the vessel, ultimately discovering a plot by an ancient power to return to the world and cause chaos. The game, conducted from an
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ultimately sold 234,000 copies and drew revenues of $ 8.8 million by February 2005. It was Troika Games' most commercially successful release by that date. The website
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king. The Kingdom of Arland, extending from Caladon to Roseborough, is a small but thriving monarchy west of the Stonewall range. The Glimmering Forest, the largest in
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character points. The player can only control one character directly but may recruit additional followers during the game depending on their aptitudes and alignment.
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s lead programmers and co-founder of Troika, Leonard Boyarsky, divulged that the studio had originally commenced work on a sequel, going by the working title of
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praised the game, particularly the character creation, stating, "Whomever you are, the world treats you accordingly", but also criticized the graphics.
3135: 1464: 1086:, rating it four stars out of five, and stated that "An in-depth and engaging role-playing game that deviates from the traditional fantasy setting." 1661: 2790: 1607: 2048: 1557: 1360: 2345: 2312: 2275: 2238: 2201: 1795: 2464: 2949: 2884: 3165: 1911: 1632: 245:, or new followers. Many quests offer multiple solutions for the player, depending on their playing style, which may consist of combat, 2696: 1233: 3039: 2088: 518:
bandits, close in on the craft and commence attack runs, succeeding in shooting it down. An old gnome who is a passenger aboard the
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was also September's 10th-highest computer game seller in the United Kingdom. Remarking upon its chart position, Anthony Holden of
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are unwelcome in magical societies like Qintarra or Tulla but will be respected if they are righteous and good folk. Conversely, a
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The game proved a commercial success for Troika following its release, selling over 200,000 copies and generating revenue of over
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Three combat modes were included in the final release of the game: real-time, turn-based, and a faster version of turn-based.
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by avoiding the predominantly symphonic orchestration common to RPG soundtracks. Instead, it is scored almost entirely for
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characterized its commercial performance as substandard, and as a contributing factor to the studio's closure in 2005.
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Arcanum is the name of the fantasy world in which the game unfolds. It consists of a continental mainland and three
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wrote that it was "good to see that a relatively minor RPG with solid gameplay values can shift a few units".
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greatly exceeded our expectations, optimizing everything we hold dear about roleplaying on the computer."
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a special ore that allows to create items where magic and technology could be combined without conflict.
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Kingdom of Cumbria is a deteriorated kingdom, consisting of Dernholm and Black Root, and ruled by an old
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in-game, with each area using different tunes, and alternative songs for combat. The soundtrack was
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8.8 million, being deemed the fourth best-seller for video games within the period of its launch by
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the dwarfs for the rise of human technology and concomitant waning of elfish political power.
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drives. Such bugs, as well as some gameplay bugs, were one of the game's biggest criticisms.
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weapons (with an optional back stabbing skill for stealth-oriented players), thrown weapons,
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in 2012. The soundtrack was not commercially released but is available for free download.
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a "phenomenally well-written" title with an "incredibly creative" setting. It also won
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with regards to the scarcity of towns, cities, or other locations of interest; however
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The player (dwarf, center) in combat with the character Virgil against an Ailing Wolf
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of magic and technology in the world. Technology is explained to function by using
422: 390: 386: 330: 242: 149: 75: 2833: 1434: 1122: 2670: 2565: 1976: 1951: 1109: 927: 769: 658: 550: 514:, on her maiden voyage from Caladon to Tarant. Two monoplanes, piloted by Half- 334: 193: 59: 2524: 3119: 3078: 1126: 834: 731: 619: 527: 389:. The world is inhabited by various races resembling those from the works of 225: 164: 127: 2186: 1860: 3017: 2615: 2053: 891: 589: 450: 427: 254: 189: 47: 582: 2864: 1169: 842: 805: 738: 261:), in which case they and the player will engage in combat, which can be 34: 2718:"Arcanum: Of Steamworks and Magick Obscura Reviews and Articles for PC" 2460: 2139: 2058: 1201:'s "Best Single-Player Role-Playing Game" and "Best Story" categories. 1159: 1097: 901: 773: 631: 611: 554: 454: 246: 1092:
received "generally favorable" reviews from critics, according to the
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sequel, but these plans would not come to pass—Troika Games filed for
277: 2981: 2889: 2596: 2404: 1916: 1828:"Arcanum of Steamworks & Magic Obscura review by Game Revolution" 1438: 1193:'s 2001 "Role-Playing Game of the Year" prizes, and was nominated in 1177: 862: 801: 757: 708: 546: 503: 479: 470: 462: 446: 258: 101: 28: 3063: 2954: 2795: 2354: 2317: 2284: 2247: 2210: 2181: 1312: 1198: 1182: 1140: 1022: 939: 826: 654: 597: 511: 410: 398: 306: 209: 79: 1144:
flattering about the dated, washed-out, low-resolution graphics".
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commenced in September 2000. It is the debut title of now-defunct
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to produce a desired result, e.g., a bolt of electricity from a
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Combat skills that the player character can choose from include
2986: 1163:—and presented it with their "Best Writing" award. They called 809: 797: 781: 635: 623: 523: 370: 136: 1257:"Game Credits for Arcanum: Of Steamworks & Magick Obscura" 630:, caused system-component conflicts with particular brands of 626:
Detonator3. Furthermore, the game's copy protection software,
610:. On release, the game was found to be incompatible with some 2486:"Arcanum of Steamworks & Magic Obscura review by Gamespy" 789: 785: 542: 474: 406: 298: 1718:"Arcanum of Steamworks & Magic Obscura review by Sierra" 515: 435: 418: 204:
setting currently undergoing a transformation from its own
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Holden, Anthony (November 2001). "The ChartTrack Top 10".
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ultimately develops according to how players navigate its
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by Ben Houge and Jeff Pobst, with Leonid Keylin on first
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In 2023, Cain told that the game took inspiration from
2917:"Welcome to the GameSpy 2001 Game of the Year Awards!" 2853: 2851: 1850:
by Alexander Beck on gamestar.de (02.11.2001, German)
1435:"Arcanum: Of Steamworks & Magick Obscura Preview" 1740: 1738: 1688:"Arcanum: Of Steamworks & Magick Obscura Review" 1409:"Arcanum: Of Steamworks & Magick Obscura Review" 1387:"Arcanum: Of Steamworks & Magick Obscura Review" 2848: 2612:"Arcanum: Of Steamworks and Magick Obscura Reviews" 2603: 309:, and a large variety of certain damage-inflicting 2693:"Arcanum: Of Steamworks and Magick Obscura Review" 2521:"Arcanum: Of Steamworks and Magick Obscura Review" 2425: 1103:The game received two Editor's Choice Awards from 711:with Nextgame.it, Tim Cain announced plans for an 2909: 1998:"Nextgame.it: Interview to Tim Cain - Intervista" 1822: 1820: 1818: 1816: 1735: 784:, Kathy Stern on second violin, Vincent Comer on 645:, 1.0.7.4 was released in October 2001. With the 3117: 2454: 3161:Video games with gender-selectable protagonists 2421: 2419: 2380: 2166: 2164: 2111:"The Top 12 Video Game Soundtracks Of All Time" 688:. The travel system has some similarities with 294:provided that they are in range of the attack. 2941: 2337: 2304: 2267: 2230: 2193: 1813: 1516: 1514: 3002: 2947: 2815: 2450: 2448: 1973:"Arcanum: Behind the Scenes, pt. 5 - IGN.com" 1788: 1490:"Vormantown Module, page 1 - Forum - GOG.com" 1255:Zovni; Unicorn B. Lynx; Jeanne (2001-08-21). 1157:the best role-playing game of 2001—tied with 2950:"GameSpot's Best and Worst PC Games of 2001" 2876: 2872:(3): 32, 33, 36, 36, 37, 40, 42. March 2002. 2416: 2391: 2343: 2310: 2273: 2236: 2199: 2161: 991: 2782: 2558:"Arcanum: Of Steamworks and Magick Obscura" 2514: 2512: 2510: 2508: 2506: 2374: 1990: 1886:"Unofficial Arcanum Patch v091225 Released" 1771:"Dimensions of Arcanum - Game Beta Testing" 1709: 1552: 1550: 1548: 1546: 1544: 1542: 1511: 1274: 3186:Video games developed in the United States 3009: 2995: 2445: 1935: 1796:"Dimensions of Arcanum - General Game FAQ" 1300: 27: 3136:Multiplayer and single-player video games 3033:Arcanum: Of Steamworks and Magick Obscura 2977:Arcanum: Of Steamworks and Magick Obscura 2746:. mygamer.com. 2001-08-20. Archived from 2555: 1941: 1715: 1400: 1352: 1248: 684:map is much larger and more diverse than 522:is now in his death throes under charred 442:, which met a sudden and mysterious end. 178:Arcanum: Of Steamworks and Magick Obscura 22:Arcanum: Of Steamworks and Magick Obscura 2589:Hacker, Carla (October 2001). "Finals". 2518: 2503: 2177:Arrives, Kinda; RPG Sales Stats Updated" 2170: 1944:"Elder Scrolls III: Morrowind Interview" 1861:"Arcanum v080708 Final Unofficial Patch" 1539: 1426: 1378: 1330: 374:A screenshot from the game illustrating 369: 276: 200:. The game's story takes place within a 2761: 2736: 2684: 2478: 2132: 1878: 1798:. Dimensions of Arcanum. Archived from 1773:. Dimensions of Arcanum. Archived from 1679: 1462: 1456: 1432: 1406: 1336: 657:to fix the many remaining problems and 526:and tells the player to bring a silver 469:Orcs and ogres are looked down upon as 3118: 2633: 2588: 2551: 2549: 2547: 2545: 2543: 2541: 2102: 2077: 2046: 2015: 1384: 1306: 2990: 2882: 2821: 2767: 2690: 2609: 2584: 2582: 2397: 2313:"Operation Flashpoint takes the lead" 1909: 1685: 1358: 1280: 1236:from the original on 5 September 2022 350:The game, like its successors in the 320: 3047:Vampire: The Masquerade – Bloodlines 2108: 2029:from the original on 15 October 2006 2025:. Journey to the Centre of Arcanum. 1965: 1912:"Unofficial Arcanum Patch Available" 1763: 1654: 1625: 1600: 1575: 445:An important in-game dynamic is the 3166:Video games with isometric graphics 2724:from the original on 6 October 2012 2538: 2311:Walker, Trey (September 27, 2001). 2274:Walker, Trey (September 12, 2001). 2237:Walker, Trey (September 21, 2001). 1115:The game also received praise from 1080:Carla Hacker reviewed the game for 872: 868: 13: 2639: 2579: 2200:Walker, Trey (September 6, 2001). 1227: 1129:rated the game as 6.75 out of 10, 744:Journey to the Center of the Earth 549:, the most apparent being that of 14: 3197: 2969: 2824:"2001 PC Game of the Year Awards" 2788: 2768:Staff (March 2002). "11th Annual 2426:GameRankings Staff (2001-08-22). 2344:Walker, Trey (October 25, 2001). 1686:Allen, Christopher (2001-08-22). 1197:'s "PC RPG Game of the Year" and 993: 676:world bears many similarities to 562:throughout the game or how other 3016: 2400:"Troika Games Officially Closed" 1012: 1007: 1002: 997: 992: 728:Journey to the Centre of Arcanum 3181:Video games scored by Ben Houge 2744:"Arcanum review at Mygamer.com" 2710: 2699:from the original on 2004-04-29 2659: 2648:from the original on 2009-02-02 2622:from the original on 2012-10-06 2492:from the original on 2009-04-13 2467:from the original on 2010-04-23 2455:Metacritic Staff (2001-08-21). 2434:from the original on 2013-05-14 2150:from the original on 2009-09-06 2140:"Ben Houge, Arcanum Soundtrack" 2121:from the original on 2014-01-17 2091:from the original on 2013-06-03 2065:from the original on 6 May 2023 2040: 1903: 1892:from the original on 2013-09-11 1888:. gamebanshee.com. 2009-12-27. 1867:from the original on 2015-01-19 1853: 1841: 1752:from the original on 2018-06-09 1724:from the original on 2008-12-04 1668:from the original on 2008-10-07 1643:from the original on 2008-10-07 1614:from the original on 2008-10-07 1589:from the original on 2008-10-07 1528:from the original on 2009-02-11 1500:from the original on 2018-06-03 1482: 1445:from the original on 2013-04-12 1415:from the original on 2011-01-01 1367:from the original on 2013-04-16 1319:from the original on 2007-02-11 1309:"Arcanum debuts at number four" 1263:from the original on 2013-12-18 764:soundtrack features an unusual 457:Gun would arc through the most 2171:Desslock (November 23, 2001). 1560:. GameSpot.com. Archived from 1281:Tumeo, Antonino (2000-04-23). 1221: 1137:awarded the game 8 out of 10. 573: 1: 2047:Werner, Adrian (5 May 2023). 2000:. Nextgame.it. Archived from 1463:Seamann, Simon (2001-08-24). 1407:Metzler, Steve (2002-12-01). 1285:. NextGame.it. Archived from 1230:"Fabry, Glenn - Arcanum game" 1215: 751: 3040:The Temple of Elemental Evil 2669:. 2009-02-03. Archived from 2595:. Vol. 4, no. 10. 2085:"Arcanum Soundtrack credits" 1558:"GameSpot review of Arcanum" 1337:Kasavin, Greg (2001-08-21). 815: 592:, which consisted of former 7: 2885:"The RPG Vault Awards 2001" 2398:Staff (February 25, 2005). 1910:Sines, Shawn (2008-04-20). 1307:Walker, Trey (2001-09-06). 647:end of the official support 360: 231: 10: 3202: 3146:Sierra Entertainment games 2883:Staff (January 18, 2002). 2822:Staff (January 14, 2002). 2695:. Greedy Productions Ltd. 2642:"Arcanum review by RPGFan" 2523:. Gamezone. Archived from 1385:Parker, Sam (2000-05-17). 730:, which would use Valve's 722:In September 2006, one of 566:will react to the player. 557:. Many of the game's side 365: 345: 3087: 3056: 3024: 2109:Kain, Erik (2012-09-08). 1975:. IGN.com. Archived from 1467:. RPGamer. Archived from 1054: 1051: 920: 917: 885: 882: 829:, Desslock reported that 702: 664: 486:would be admitted onto a 272: 160: 148: 119: 107: 95: 85: 65: 53: 41: 26: 21: 3141:Role-playing video games 2556:IGN Staff (2001-08-24). 2173:"Desslock's Ramblings - 1942:IGN Staff (2000-06-08). 1716:Chimpan-A (2001-08-21). 820: 3095:Interplay Entertainment 2796:The Electric Playground 2775:Computer Games Magazine 2519:Rgerbino (2001-08-30). 1283:"Interview to Tim Cain" 1183:The Electric Playground 1150:Computer Games Magazine 1133:gave it 4 out of 5 and 1118:The Electric Playground 719:on September 30, 2005. 594:Interplay Entertainment 494: 186:role-playing video game 3100:Obsidian Entertainment 2206:debuts at number four" 1522:"The World of Arcanum" 1433:Gestalt (2001-02-18). 382: 282: 3151:Steampunk video games 2791:"Blister Awards 2001" 2189:on November 24, 2001. 1720:. Game Monkey Press. 1664:. terra-arcanum.com. 1610:. terra-arcanum.com. 1585:. terra-arcanum.com. 653:were produced by the 604:critically acclaimed 373: 280: 214:isometric perspective 206:Industrial Revolution 91:Edward R. G. Mortimer 2962:on February 4, 2002. 2836:on February 22, 2002 2691:Jason (2001-08-24). 2610:Staff (2001-08-22). 2568:on February 21, 2002 2362:on December 11, 2001 2255:on February 10, 2002 2218:on November 18, 2001 1830:. gamerevolution.com 1746:"Ridonculous Builds" 1359:Staff (2008-02-03). 788:, Susan Williams on 641:The latest official 393:, including humans, 3131:Fantasy video games 2948:GameSpot PC Staff. 2929:on February 6, 2009 2858:"The Eighth Annual 2803:on October 13, 2003 2325:on February 3, 2002 2292:on February 3, 2002 1848:Neuer Arcanum-Patch 1524:. gamebanshee.com. 1363:. CaffeinePowered. 1289:on October 29, 2008 1048: 914: 879: 796:, and Ben Houge on 596:staff—most notably 537:is an example of a 333:through completing 3176:Windows-only games 3156:Troika Games games 2897:on October 6, 2007 2280:reclaims the lead" 2087:. sierrahelp.com. 1802:on 22 October 2006 1777:on 22 October 2006 1662:"Arcanum Uber-Faq" 1633:"Arcanum Uber-Faq" 1608:"Arcanum Uber-Faq" 1583:"Arcanum Uber-Faq" 1208:s editors wrote, " 1094:review aggregation 1046: 912: 877: 792:, Evan Buehler on 651:unofficial patches 383: 353:Neverwinter Nights 321:Character creation 283: 3113: 3112: 3069:Jason D. Anderson 2412:on April 5, 2005. 1637:terra-arcanum.com 1411:. Steve Metzler. 1077: 1076: 1044: 1043: 910: 909: 691:The Elder Scrolls 600:—responsible for 587:development house 243:experience points 198:Microsoft Windows 192:and published by 174: 173: 114:Microsoft Windows 72:Jason D. Anderson 3193: 3126:2001 video games 3074:Leonard Boyarsky 3011: 3004: 2997: 2988: 2987: 2964: 2963: 2958:. 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2018: 2004:on 2004-03-25 2003: 1999: 1993: 1978: 1974: 1968: 1953: 1949: 1945: 1938: 1924:on 2012-01-14 1923: 1919: 1918: 1913: 1906: 1891: 1887: 1881: 1866: 1862: 1856: 1849: 1844: 1829: 1823: 1821: 1819: 1817: 1801: 1797: 1791: 1776: 1772: 1766: 1751: 1747: 1741: 1739: 1723: 1719: 1712: 1698:on 2013-01-17 1697: 1693: 1689: 1682: 1667: 1663: 1657: 1642: 1638: 1634: 1628: 1613: 1609: 1603: 1588: 1584: 1578: 1564:on 2009-10-18 1563: 1559: 1553: 1551: 1549: 1547: 1545: 1543: 1527: 1523: 1517: 1515: 1499: 1495: 1491: 1485: 1470: 1466: 1459: 1444: 1440: 1436: 1429: 1414: 1410: 1403: 1388: 1381: 1366: 1362: 1355: 1340: 1333: 1318: 1314: 1310: 1303: 1288: 1284: 1277: 1262: 1258: 1251: 1235: 1231: 1224: 1220: 1213: 1211: 1204: 1200: 1196: 1192: 1185: 1184: 1179: 1172: 1171: 1166: 1162: 1161: 1156: 1152: 1151: 1145: 1142: 1138: 1136: 1132: 1128: 1127:Game Informer 1124: 1120: 1119: 1113: 1111: 1106: 1101: 1099: 1095: 1091: 1087: 1085: 1084: 1072: 1069: 1068: 1064: 1062: 1059: 1058: 1050: 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Index


Glenn Fabry
Developer(s)
Troika Games
Publisher(s)
Sierra On-Line
Designer(s)
Jason D. Anderson
Leonard Boyarsky
Timothy Cain
Writer(s)
Composer(s)
Ben Houge
Platform(s)
Microsoft Windows
NA
EU
Genre(s)
Role-playing
Single-player
multiplayer
2001
role-playing video game
Troika Games
Sierra On-Line
Microsoft Windows
fantasy
Industrial Revolution
zeppelin
isometric perspective

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