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Leonard Boyarsky

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was ours and it was just a technicality that Interplay happened to own it. It sort of felt as if our child had been sold to the highest bidder, and we had to just sit by and watch. Since I have absolutely no idea what their plans are, I can't comment on whether I think they're going in the right
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Interplay had been a great place to work, and we felt that it was losing a lot of what we felt was great about it, and that they were making a lot of bad decisions that would destroy the company. We were about five or six years early on that, but we saw the writing on the wall. If
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Traitcards and also the unusual ending. He also did some polishing on the dialogs for the game. Before leaving Interplay to form Troika Games with Cain and Anderson, he designed the overall gameplay refinements and main story arc, quests, areas, and characters for
334:. Cain eventually sent an email around, proposing colleagues to meet after work hours over pizza to discuss making a video game based on an engine he had built. The five people who showed up, including Boyarsky and Anderson, would become the core team working on 443:. His role included fleshing out the lore, dialogue and quests in the game. He found it important to build upon the story elements of the Diablo franchise, and convey its intricacies in a more compelling way. 2274: 400:. He worked also on an untitled post-apocalyptic game which was never released due to financial trouble, though a demonstration video of the engine was later released for the public. 446:
This emphasis marked a shift for Blizzard, who had previously focused less on developing the story elements of the Diablo franchise. This shift was exemplified at 2011’s
1504: 394:, doing the art direction, dialog writing-editing and story-quest design. He was the project leader and art director on Troika's last released game in late 2004, 2341: 1092: 457:
Subsequently, Boyarsky would go on make several public appearances and became somewhat of a spokesperson for the lore and story aspects of Diablo III.
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are working together on an unannounced project. Urquhart also stated that the duo were not working on then current Obsidian projects such as
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Boyarsky was affectionately known as ‘LeBo’ in the Diablo fan community. A legendary gem called ‘Boyarsky’s Chip’ can be found in
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as being his favorite video games, albeit admittedly he was more into comic books when first entering the industry.
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fans. Boyarsky was adamant about not making a fantasy game, due to the large number of fantasy RPGs in the market.
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To be perfectly honest, I was extremely disappointed that we did not get the chance to make the next
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hadn't hit big, Interplay might well have imploded much earlier, but we left about a year before
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Boyarsky recalls suggesting the post-apocalyptic setting, as he and Anderson were both huge
2088: 2081: 1722: 1569: 1511: 1397: 1230: 1151: 914:"Obsidian's The Outer Worlds blends Firefly and Fallout into a bold, open-ended sci-fi RPG" 786: 769: 752: 735: 718: 701: 684: 678: 667: 650: 633: 493: 468: 408: 336: 215: 169: 8: 2071: 2042: 1803: 1784: 1463: 1223: 1139: 497: 404: 238: 2035: 1717: 1541: 1101: 836: 587: 2295: 1959: 1732: 1548: 1361: 1253: 537: 319: 311:. He was in charge of the conceptualization and implementation of 2D and 3D sprites. 2192: 2076: 2000: 1685: 1639: 1576: 1248: 1110: 780: 515: 485: 193: 598:
game. This has nothing to do with Bethesda, it's just that we've always felt that
2258: 1973: 1833: 1793: 1711: 1616: 1205: 860:"Diablo 3, Vampire: The Masquerade – Bloodlines dev joins Obsidian Entertainment" 523: 510: 2263: 2202: 2197: 2157: 2152: 2137: 1670: 1534: 1258: 1017: 888:"Obsidian CEO confirms Pillars of Eternity 2, unannounced Cain/Boyarsky title" 814: 2325: 2300: 2290: 2280: 2232: 2167: 2162: 1675: 1371: 994: 541: 513:, Obsidian announced that the game Boyarsky and Cain have been working on is 2275:
California Department of Fair Employment and Housing v. Activision Blizzard
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chaired the first-ever lore panel, with Boyarsky as the main presenter.
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Two years later, in 1997, he finished his work as art director on
1044: 302:) he was hired as art director, lead artist and designer-writer. 1486: 1279: 210: 1611: 864: 390:, which was released 2001, he filled similar positions as in 331: 250: 466:
as an homage. Its item description contains a reference to
506:. Boyarsky has described the project as his “dream game”. 1064: 378: 966:"Obsidian's 'The Outer Worlds' launches on October 25th" 475: 276: 424: 213:. He is one of the key designers of the video games 740:CEO, project leader, art director, designer-writer 723:CEO, project leader, art director, designer-writer 51:. Unsourced material may be challenged and removed. 16:American computer games designer and visual artist 2323: 294:Rags to Riches: The Financial Market Simulation 305:His first work was as lead artist in 1995 was 2342:California State University, Fullerton alumni 1759: 1424: 1295: 1086: 368: 1773: 1766: 1752: 1438: 1431: 1417: 1302: 1288: 1093: 1079: 706:Main story arc, quests, areas, characters 429:Boyarsky worked as lead world designer on 241:) and a bachelor's degree in Fine Art (at 133: 2311:Microsoft and unions § United States 1505:Star Wars: Knights of the Old Republic II 1326:Arcanum: Of Steamworks and Magick Obscura 957: 713:Arcanum: Of Steamworks and Magick Obscura 415:to work on the story and RPG elements on 387:Arcanum: Of Steamworks and Magick Obscura 326:. The three met after work hours to play 176:Arcanum: Of Steamworks and Magick Obscura 111:Learn how and when to remove this message 885: 857: 2324: 2112:StarCraft II World Championship Series 1100: 993:. EscapistMagazine.com. Archived from 911: 1747: 1412: 1283: 1074: 858:Nunneley, Stephany (April 13, 2016). 476:Obsidian Entertainment (2016–present) 245:), he worked as freelance artist for 1340:Vampire: The Masquerade – Bloodlines 937: 730:Vampire: The Masquerade – Bloodlines 397:Vampire: The Masquerade - Bloodlines 182:Vampire: The Masquerade – Bloodlines 49:adding citations to reliable sources 20: 689:Art director, original game design 277:Interplay Entertainment (1992–1998) 13: 1128:Baldur's Gate III: The Black Hound 963: 938:Hall, Charlie (December 7, 2018). 425:Blizzard Entertainment (2006–2016) 265:Lands of Lore: The Throne of Chaos 148:Video game designer, visual artist 14: 2373: 1036: 1015: 314:While at Interplay, Boyarsky met 2022:The Death and Return of Superman 1480:Pillars of Eternity II: Deadfire 1309: 912:Fenlon, Wes (December 7, 2018). 488:has confirmed that Boyarsky and 373:Boyarsky had different roles at 25: 1121:Baldur's Gate: Dark Alliance II 480:In April 2016, Boyarsky joined 36:needs additional citations for 2347:Interplay Entertainment people 1937:Warcraft II: Tides of Darkness 1556:South Park: The Stick of Truth 1009: 983: 931: 905: 886:McDonald, Tim (May 16, 2016). 879: 851: 825: 808: 628:Castles II: Siege and Conquest 299:Castles II: Siege and Conquest 288:After some freelance work for 1: 2362:Obsidian Entertainment people 2332:American video game designers 991:"The Rise and Fall of Troika" 801: 556:When later asked why he left 435:and its subsequent expansion 228: 1944:Warcraft III: Reign of Chaos 1333:The Temple of Elemental Evil 536:. The game was released for 407:, he took a year off due to 322:, the future co-founders of 243:Art Center College of Design 7: 1930:Warcraft: Orcs & Humans 1016:Staff, the Duck and Cover. 764:Diablo III: Reaper of Souls 437:Diablo III: Reaper of Souls 10: 2378: 1052:Leonard Boyarsky's profile 833:"Diablo III @ GameBanshee" 560:, Boyarsky commented that 403:As Troika closed in early 2241: 2130: 2059: 2029:Justice League Task Force 1983: 1917: 1879: 1850: 1791: 1781: 1703: 1663: 1632: 1625: 1604: 1496: 1455: 1446: 1380: 1349: 1317: 1241: 1215: 1176: 1138: 1108: 603:direction with it or not. 551: 271: 162: 152: 144: 132: 125: 607: 411:. He was later asked by 384:On their first project, 369:Troika Games (1998–2005) 1388:Interplay Entertainment 285:as employee number 88. 283:Interplay Entertainment 2254:Blitzchung controversy 2097:Korea StarCraft League 1775:Blizzard Entertainment 1440:Obsidian Entertainment 1393:Obsidian Entertainment 774:Senior world designer 757:Senior world designer 605: 577: 529:that takes place on a 482:Obsidian Entertainment 441:Blizzard Entertainment 413:Blizzard Entertainment 328:Dungeons & Dragons 207:computer game designer 157:Obsidian Entertainment 1020:. www.DuckAndCover.cx 592: 562: 548:on October 25, 2019. 2357:Nebula Award winners 2306:ABK Workers Alliance 1723:inXile Entertainment 1519:Mask of the Betrayer 1512:Neverwinter Nights 2 839:on September 6, 2008 791:Game director (with 237:in Illustration (at 45:improve this article 2043:Heroes of the Storm 2008:Rock n' Roll Racing 1785:Activision Blizzard 1464:Pillars of Eternity 1224:Planescape: Torment 645:Unnatural Selection 590:he said (in 2004): 498:Pillars of Eternity 239:Cal State Fullerton 2337:Black Isle Studios 2036:The Lost Vikings 2 1718:Black Isle Studios 1542:Fallout: New Vegas 1102:Black Isle Studios 1065:No Mutants Allowed 575:was even released. 233:After he earned a 60:"Leonard Boyarsky" 2319: 2318: 2296:Xbox Game Studios 1960:World of Warcraft 1741: 1740: 1733:Xbox Game Studios 1699: 1698: 1600: 1599: 1549:Dungeon Siege III 1456:The World of Eora 1406: 1405: 1362:Jason D. Anderson 1277: 1276: 1254:Jason D. Anderson 1061:Developer Profile 799: 798: 655:Assistant artist 538:Microsoft Windows 320:Jason D. Anderson 235:bachelor's degree 200: 199: 121: 120: 113: 95: 2369: 2193:Michael Morhaime 2143:Leonard Boyarsky 2001:The Lost Vikings 1783:A subsidiary of 1768: 1761: 1754: 1745: 1744: 1686:Annie VanderMeer 1655:Leonard Boyarsky 1640:Feargus Urquhart 1630: 1629: 1577:The Outer Worlds 1453: 1452: 1433: 1426: 1419: 1410: 1409: 1367:Leonard Boyarsky 1304: 1297: 1290: 1281: 1280: 1264:Leonard Boyarsky 1249:Feargus Urquhart 1095: 1088: 1081: 1072: 1071: 1067:Fallout Fan-Site 1048: 1047: 1045:Official website 1030: 1029: 1027: 1025: 1013: 1007: 1006: 1004: 1002: 987: 981: 980: 978: 976: 961: 955: 954: 952: 950: 935: 929: 928: 926: 924: 909: 903: 902: 900: 898: 883: 877: 876: 874: 872: 855: 849: 848: 846: 844: 835:. 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"Leonard Boyarsky"
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Obsidian Entertainment
Fallout
Arcanum: Of Steamworks and Magick Obscura
Vampire: The Masquerade – Bloodlines
Diablo III
The Outer Worlds
computer game designer
visual artist
Fallout
Diablo III
bachelor's degree
Cal State Fullerton
Art Center College of Design
Interplay
Maxis
Wizardry
Lands of Lore: The Throne of Chaos
Interplay Entertainment

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