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was ours and it was just a technicality that
Interplay happened to own it. It sort of felt as if our child had been sold to the highest bidder, and we had to just sit by and watch. Since I have absolutely no idea what their plans are, I can't comment on whether I think they're going in the right
564:
Interplay had been a great place to work, and we felt that it was losing a lot of what we felt was great about it, and that they were making a lot of bad decisions that would destroy the company. We were about five or six years early on that, but we saw the writing on the wall. If
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Traitcards and also the unusual ending. He also did some polishing on the dialogs for the game. Before leaving
Interplay to form Troika Games with Cain and Anderson, he designed the overall gameplay refinements and main story arc, quests, areas, and characters for
334:. Cain eventually sent an email around, proposing colleagues to meet after work hours over pizza to discuss making a video game based on an engine he had built. The five people who showed up, including Boyarsky and Anderson, would become the core team working on
443:. His role included fleshing out the lore, dialogue and quests in the game. He found it important to build upon the story elements of the Diablo franchise, and convey its intricacies in a more compelling way.
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400:. He worked also on an untitled post-apocalyptic game which was never released due to financial trouble, though a demonstration video of the engine was later released for the public.
446:
This emphasis marked a shift for
Blizzard, who had previously focused less on developing the story elements of the Diablo franchise. This shift was exemplified at 2011’s
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394:, doing the art direction, dialog writing-editing and story-quest design. He was the project leader and art director on Troika's last released game in late 2004,
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Subsequently, Boyarsky would go on make several public appearances and became somewhat of a spokesperson for the lore and story aspects of Diablo III.
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are working together on an unannounced project. Urquhart also stated that the duo were not working on then current
Obsidian projects such as
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Boyarsky was affectionately known as ‘LeBo’ in the Diablo fan community. A legendary gem called ‘Boyarsky’s Chip’ can be found in
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as being his favorite video games, albeit admittedly he was more into comic books when first entering the industry.
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fans. Boyarsky was adamant about not making a fantasy game, due to the large number of fantasy RPGs in the market.
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To be perfectly honest, I was extremely disappointed that we did not get the chance to make the next
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hadn't hit big, Interplay might well have imploded much earlier, but we left about a year before
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Boyarsky recalls suggesting the post-apocalyptic setting, as he and
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914:"Obsidian's The Outer Worlds blends Firefly and Fallout into a bold, open-ended sci-fi RPG"
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game. This has nothing to do with
Bethesda, it's just that we've always felt that
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860:"Diablo 3, Vampire: The Masquerade – Bloodlines dev joins Obsidian Entertainment"
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California
Department of Fair Employment and Housing v. Activision Blizzard
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chaired the first-ever lore panel, with
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1018:"Interview - Interview with Leonard Boyarsky about Troika's PA game"
940:"Three things we learned about Obsidian's new RPG, The Outer Worlds"
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Two years later, in 1997, he finished his work as art director on
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as an homage. Its item description contains a reference to
506:. Boyarsky has described the project as his “dream game”.
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966:"Obsidian's 'The Outer Worlds' launches on October 25th"
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213:. He is one of the key designers of the video games
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723:CEO, project leader, art director, designer-writer
51:. Unsourced material may be challenged and removed.
16:American computer games designer and visual artist
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294:Rags to Riches: The Financial Market Simulation
305:His first work was as lead artist in 1995 was
2342:California State University, Fullerton alumni
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2311:Microsoft and unions § United States
1505:Star Wars: Knights of the Old Republic II
1326:Arcanum: Of Steamworks and Magick Obscura
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713:Arcanum: Of Steamworks and Magick Obscura
415:to work on the story and RPG elements on
387:Arcanum: Of Steamworks and Magick Obscura
326:. The three met after work hours to play
176:Arcanum: Of Steamworks and Magick Obscura
111:Learn how and when to remove this message
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2112:StarCraft II World Championship Series
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993:. EscapistMagazine.com. Archived from
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858:Nunneley, Stephany (April 13, 2016).
476:Obsidian Entertainment (2016–present)
245:), he worked as freelance artist for
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730:Vampire: The Masquerade – Bloodlines
397:Vampire: The Masquerade - Bloodlines
182:Vampire: The Masquerade – Bloodlines
49:adding citations to reliable sources
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689:Art director, original game design
277:Interplay Entertainment (1992–1998)
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1128:Baldur's Gate III: The Black Hound
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938:Hall, Charlie (December 7, 2018).
425:Blizzard Entertainment (2006–2016)
265:Lands of Lore: The Throne of Chaos
148:Video game designer, visual artist
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314:While at Interplay, Boyarsky met
2022:The Death and Return of Superman
1480:Pillars of Eternity II: Deadfire
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912:Fenlon, Wes (December 7, 2018).
488:has confirmed that Boyarsky and
373:Boyarsky had different roles at
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36:needs additional citations for
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1937:Warcraft II: Tides of Darkness
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288:After some freelance work for
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991:"The Rise and Fall of Troika"
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556:When later asked why he left
435:and its subsequent expansion
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1944:Warcraft III: Reign of Chaos
1333:The Temple of Elemental Evil
536:. The game was released for
407:, he took a year off due to
322:, the future co-founders of
243:Art Center College of Design
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1930:Warcraft: Orcs & Humans
1016:Staff, the Duck and Cover.
764:Diablo III: Reaper of Souls
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833:"Diablo III @ GameBanshee"
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283:Interplay Entertainment
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1393:Obsidian Entertainment
774:Senior world designer
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1020:. www.DuckAndCover.cx
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548:on October 25, 2019.
2357:Nebula Award winners
2306:ABK Workers Alliance
1723:inXile Entertainment
1519:Mask of the Betrayer
1512:Neverwinter Nights 2
839:on September 6, 2008
791:Game director (with
237:in Illustration (at
45:improve this article
2043:Heroes of the Storm
2008:Rock n' Roll Racing
1785:Activision Blizzard
1464:Pillars of Eternity
1224:Planescape: Torment
645:Unnatural Selection
590:he said (in 2004):
498:Pillars of Eternity
239:Cal State Fullerton
2337:Black Isle Studios
2036:The Lost Vikings 2
1718:Black Isle Studios
1542:Fallout: New Vegas
1102:Black Isle Studios
1065:No Mutants Allowed
575:was even released.
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1061:Developer Profile
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2001:The Lost Vikings
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56:Find sources:
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40:
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34:This article
32:
28:
23:
22:
19:
2273:
2188:Chris Metzen
2183:Sam Lantinga
2148:David Brevik
2142:
2120:Warcraft III
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2105:StarCraft II
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1908:StarCraft II
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1728:Troika Games
1710:
1691:George Ziets
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1311:Troika Games
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1190:Icewind Dale
1188:
1179:Icewind Dale
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1022:. Retrieved
1011:
999:. Retrieved
995:the original
985:
973:. Retrieved
969:
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947:. Retrieved
943:
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921:. Retrieved
917:
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895:. Retrieved
891:
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869:. Retrieved
863:
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843:September 6,
841:. Retrieved
837:the original
827:
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672:Lead artist
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521:first-person
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452:Chris Metzen
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375:Troika Games
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164:Notable work
107:
98:
88:
81:
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67:
55:
43:Please help
38:verification
35:
18:
2286:Proletariat
2228:Alyssa Wong
2223:Matt Uelmen
2218:Greg Street
2173:Jeff Kaplan
2122:competition
2107:competition
2092:competition
2015:Blackthorne
1985:Other games
1967:Hearthstone
1870:Overwatch 2
1818:Resurrected
1645:Josh Sawyer
1497:Other games
1269:Josh Sawyer
1216:Other games
949:December 7,
923:December 7,
897:December 7,
892:PC Invasion
531:terraformed
509:During the
2326:Categories
2249:Battle.net
2213:Bill Roper
2082:Contenders
1994:RPM Racing
1899:Remastered
1827:Diablo III
1605:Characters
1234:(canceled)
1169:(canceled)
1131:(canceled)
802:References
747:Diablo III
579:After the
527:action-RPG
463:Diablo III
432:Diablo III
418:Diablo III
229:Early life
222:Diablo III
188:Diablo III
71:newspapers
2208:Rob Pardo
2178:Mark Kern
2090:StarCraft
2072:World Cup
2067:Overwatch
1892:StarCraft
1882:StarCraft
1863:Overwatch
1853:Overwatch
1841:Diablo IV
1811:Diablo II
1591:Pentiment
1166:Van Buren
1159:Fallout 2
1056:MobyGames
871:April 14,
696:Fallout 2
662:Stonekeep
558:Interplay
534:exoplanet
365:in 1998.
362:Fallout 2
356:Vault Boy
345:Mad Max 2
308:Stonekeep
290:Interplay
253:in 1992.
247:Interplay
2269:BlizzCon
1951:Reforged
1920:Warcraft
1650:Tim Cain
1584:Grounded
1563:Skyforge
1357:Tim Cain
1024:July 18,
1001:July 18,
975:June 10,
970:Engadget
918:PC Gamer
793:Tim Cain
621:Role(s)
588:Bethesda
546:Xbox One
490:Tim Cain
450:, where
448:BlizzCon
316:Tim Cain
259:Wizardry
153:Employer
101:May 2024
2242:Related
2060:Esports
2050:Odyssey
1704:Related
1633:Current
1570:Tyranny
1381:Related
1152:Fallout
1141:Fallout
944:Polygon
821:YouTube
679:Fallout
638:Artist
600:Fallout
596:Fallout
581:Fallout
494:Tyranny
469:Fallout
392:Fallout
352:Fallout
337:Fallout
216:Fallout
170:Fallout
85:scholar
2131:People
2077:League
1804:Diablo
1794:Diablo
1664:Former
1626:People
1487:Avowed
1350:People
1242:People
1181:series
1143:series
552:Quotes
544:, and
272:Career
87:
80:
73:
66:
58:
1612:Kreia
1448:Games
1318:Games
865:VG247
615:Title
608:Games
332:GURPS
251:Maxis
92:JSTOR
78:books
1231:Torn
1026:2017
1003:2017
977:2019
951:2018
925:2018
899:2018
873:2016
845:2008
787:2019
770:2014
753:2012
736:2004
719:2001
702:1998
685:1997
668:1995
651:1993
634:1992
618:Year
519:, a
405:2005
330:and
318:and
296:and
262:and
249:and
219:and
209:and
64:news
1063:at
1054:at
819:on
500:or
439:at
379:CEO
47:by
2328::
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584:IP
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292:(
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108:(
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89:·
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41:.
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