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SimCity (2013 video game)

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answer is: a lot more people logged on than we expected. More people played and played in ways we never saw in the beta" and called their error "dumb". She reported that server capacity had been increased by 120 percent and that errors had dropped by 80 percent. She also promised another update during the weekend. She also announced an offer of a free game from the EA catalog, saying "I know that's a little contrived – kind of like buying a present for a friend after you did something crummy. But we feel bad about what happened. We're hoping you won't stay mad and that we'll be friends again when SimCity is running at 100 percent." Maxis ruled out making the game able to be played offline, saying it would take a significant amount of engineering work for this to happen. Shortly afterwards, it was discovered that a line of code could be commented out, allowing the game to be played offline indefinitely. In addition, an article published by
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roads to choose from. Starting at dirt roads and going up to six-lane avenues with streetcar tracks, the density of the roads determines the density of the buildings next to them, so dirt roads will only develop low-density buildings. There are two different categories of roads, streets and avenues. Streets are 24 meters wide and avenues are 48 meters wide. Since all streets are the same width, a dirt road can be upgraded to a high-density street. In order to upgrade a street to an avenue, one would need to fully demolish the old street and replace it with a larger avenue. When high and low-capacity roads intersect, the higher density roads have the right-of-way, thus stop lights and stop signs will be automatically placed. In order to space the roads so there will be enough room for buildings to develop, road guides are shown when hovering over an existing road.
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provide jobs, services, or housing for hundreds of citizens at the same time. The Academy is a futuristic research center that provides a signal called "ControlNet" to power up structures and improvements developed there and the OmegaCo is composed of factories used to produce an elusive commodity from crude oil and ore only known as "Omega" to increase the profits from residential, commercial and industrial buildings alike and manufacture drones to further improve the coverage of healthcare, police, fire services or just be used by citizens to perform shopping in their places, thus reducing traffic. Over time, it is revealed that Omega has several downsides including causing people to fall ill, creating excess garbage and making buildings spontaneously combust.
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on the majority of users' computers. Maxis has acknowledged that city size is a major complaint, but has stated that they are not currently working on an increase in size. However, they have stated that larger areas may appear in an upcoming release or expansion of the game. In October 2013, Maxis stated that due to player feedback, they attempted to implement larger cities through "months of testing", but ultimately decided to abandon the concept as "the system performance challenges encountered would mean that the vast majority of players wouldn't be able to load, much less play with bigger cities."
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giving players more updates to the game and re-enabling leader boards. Patch 6 was released July 30, 2013, and included the game's second new region added since the original release date. Patch 7.0, a notable update for users, was released on August 22, 2013. This patch included the addition of a bridge and tunnel tool, letting players create overpasses and underpasses. The update also improved traffic, making it smarter. All patches that have been released have included patch notes describing the contents of the patch and can be found on EA's
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for diversity. The game will feature a simulated global economy. Prices of key resources like oil or food will fluctuate depending on the game world's supply and demand. In particular, if players all over the world are predominantly selling drilled oil from within their game onto the global market, this will drive the price for this resource down. Conversely, a resource that has experienced very little exposure on the world market will be a scarce resource, driving the price up.
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on happening. ... servers have gone toe-to-toe with day-one stampedes in much the same fashion as a turtle against an 18-wheeler: ... Then nature runs its course, and developers and publishers alike scramble to glue one billion bits of finely pulped turtle back together again," and added, "A strong service – the kind people latch onto and ultimately demand as the norm – doesn't just react."
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Audio Director Kent Jolly stated that cars in the game are tracked individually. When a car leaves an intersection, the simulator plays a sound of a car pulling away. The sound also changes based on the speed of the game. As cars go faster, the audio is matched to what the player sees, while remaining true to the actual traffic.
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The expansion also supports "futurization", in which futuristic buildings tend to "futurize" the buildings, roads, and services around them by significantly blending the roads and buildings to simply make them look more futuristic, such as differences in traffic lights (they have a different sprite),
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This prompted a blog response from Bradshaw, in which she defended the always-online component with the comment that "real cities do not exist in a bubble; they share a region and affect one another." She goes on to say that increased connectivity to neighboring cities allows for a better experience,
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Players will be able to specialize cities on certain industries, such as manufacturing, tourism, education, or others. Each have distinct appearances, simulation behavior, and economic strategies. Players have the option to heavily specialize on one or build multiple specializations in any given city
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titles, each type of zone (residential, commercial, and industrial) is not divided into density categories. Instead, the density of the roads next to them determines the type of buildings that will be created there. This means that there is only one of each zone type, and the density of the buildings
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Cities in a region are connected to each other via predefined regional networks such as highways, railways, and waterways. Elements such as traffic and air pollution are visible flowing between cities. Cities can trade resources or share public services with their neighbors like garbage collection or
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was also criticized for the size of the area the player is given to build a city; critics have noted it to be significantly smaller than what was available in previous games. Maxis responded to this criticism by stating that this was a deliberate compromise to ensure that the game would run smoothly
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Senior producer Kip Katsarelis commented that the game servers were constantly at maximum capacity, partly due to the large number of players connected for extended periods of time, which has made it difficult for new users to connect: "We added more servers to accommodate the launch in ... our plan
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is the composer of the game's orchestral score. The music subtly adjusts to the player's experience based on various game states. An example of this is when the view is zoomed out, the player will hear a fuller version of the score. When zoomed in, certain elements of the tracks are taken away. This
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said that the situation was unacceptable and that EA was handling the situation as well as could be expected, but the problem was that they had damaged the idea of "games as a service" and lamented the fact that games publishers hadn't learned from previous similar launch failures: "this just keeps
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games. Animations and color-coded visual cues that represent how efficiently a city functions are only presented when needed at any given moment. For instance, opening up the water tower instantly changes the landscape to a clear world where the density of water is recognizable, and clicking on the
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are attachable structures that can add functionality to existing user-placeable buildings. One example is the extra garage for fire stations, which can provide additional fire trucks for increased protection coverage Another example is the Department of Safety for the City Hall, which unlocks more
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are divided into three categories: "MegaTowers", "Academy" and the "OmegaCo". The MegaTowers are massive buildings built floor by floor with each floor having a specific purpose, being residential, commercial, or to provide services like schools, security, power, and entertainment. Each floor can
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to the game via the in-game patching utility that automatically runs when the game is launched on a user's computer. These patches have addressed, though not entirely fixed, among many other things, issues such as traffic intelligence, game-save rollbacks, and emergency vehicle routing. Maxis has
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The game's audio is bound to the pulse of the simulation. When a building is running a simulation rule like generating power, for example, its driving music and sound effects that are synchronized to the overall beat of the simulation. The audio is telling the player what the simulation is doing.
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called GlassBox, which takes a different approach from previous simulation games. The actual engine was conceived and built by Ocean Quigley, and Andrew Willmott of Maxis Studios. Previous games first simulated high-level statistics and then created graphic animations to represent that data. The
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games, roads carry water, power, and sewage. There are also many new tools for drawing roads. They include a straight line tool, one for making rectangular road squares, one for making sweeping arcs, one for making circles, and one for making free-form roads. There is also a more diverse range of
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In a blog post on March 8, Bradshaw gave an update on the server situation, reporting that the issues had improved and server space had expanded but acknowledged that some users were still suffering stability problems. She also explained the reason for the failure: "So what went wrong? The short
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It was also discovered that there were several issues with the GlassBox engine, such as traffic taking the shortest route instead of the route with the most available capacity, and sims not living persistent lives but rather going to the nearest available workplace for work and nearest available
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uses the new GlassBox engine. "We try to build what you would expect to see, and that's the game," explains system architect Andrew Willmott, meaning that visual effects such as traffic, economic troubles, and pollution will be more obvious. Two other new features are a multiplayer component and
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A month following the game launch day, Maxis had released 8 official patches, bringing the game to version 1.8. Maxis released a 2.0 patch, purported to make significant improvements to gameplay and curb defects, that was distributed on April 22, 2013. On May 23, 2013, Maxis released patch 4.0,
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received mixed reviews from critics. Brett Todd for GameSpot noted that "you're left with a game that hides the same dissatisfying experience under a more attractive surface," calling the expansion "more of the same." Paul Dean for EuroGamer wrote the expansion pack was "heading in the right
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health care. Cities can also pool their collective wealth and resources to build a "great work" to provide benefits for the entire region like a massive solar power plant or an international airport. The larger the region, the higher is the number of cities and great works that can be built.
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gaming service to play the game, even when playing in single-player mode. At release, an active internet connection was required every time the game was launched, and had to be maintained throughout gameplay, until an offline single-player mode was added later via a patch. The connection is
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issued a statement in response to the launch problems, stating that more servers would be added over the weekend, thousands of players were playing and "more than 700,000 cities have been built by our players in just 24 hours". She went on to acknowledge that "many are experiencing server
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turning service cars more futuristic (futurizing a police station will significantly change the cars and architecture), and so on. Buildings that will futurize the vicinity are distinguished with a hexagon pattern at the lower part of the building when viewed in the Construction screen.
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had an average rating of 1/5 stars. Amazon customers and the press reported problems with path-finding and artificial intelligence, broken economic simulation, multiplayer aspect not working as advertised, and iconic features missing compared to previous installments of the game.
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pointed out after the release that cloud resources were not used to support gameplay computation but simply to support inter-city and social media mechanisms. The information was also reported in the mainstream media Those were confirmed by a change in rhetoric from Bradshaw.
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Unlike previous games in the series, the game has non-orthogonal and curved roads and zoning areas that can conform to different road types. Types of zones include residential, commercial and industrial. The density is driven by the types of roads built around these zones.
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Many resources in the game are finite. Some are renewable, such as groundwater. Lead gameplay engineer Dan Moskowitz stated, "If you've built up an entire city on the economic basis of extracting a certain resource, when that resource runs out your economy will collapse."
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After the release of the game, modders created mods that enabled offline play and access to debug developer tools. On January 9, 2014, Maxis published its policy on mods, in which they allow re-skinning and building creation but not mods that modify gameplay behavior.
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To compensate for the issues during the release, EA offered to early purchasers a free game in March 2013. All Origin users who purchased and registered the game before March 23 were allowed to choose a game for free among a selected list of EA titles, including
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gave the game an 8.0/10 stating, "Aside from some issues with its online requirements, bugs, and restrictions on city size, it's still a satisfying and addicting simulator that will grant dozens of hours of entertainment with one well-designed city alone."
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The disastrous server issues on launch resulted in wider changes to Maxis and EA in the following years. EA moved away from its near-exclusive focus on always-online titles that had been company policy since 2012. This resulted in major changes to
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is done to help make room for all the activity going on in the player's city. The music tracks are also written with the population in mind, and the game exposes the full playlist as the player's city develops and grows. Tilton sought to reinvent
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allowing for better trade and wider scale effects such as crime and pollution to keep synchronized across the region. Bradshaw also noted the performance benefit due to the engine using EA's server hardware to assist in gameplay calculations.
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instability" and that "players across Europe and Asia are experiencing the same frustration". She confirmed that the number of servers would be increased stating "We added servers today, and there will be several more added over the weekend."
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sewage tab will immediately show how the waste of the citizens is flowing, and where the system is over capacity. Some of the other visualized data include air pollution, power distribution, police coverage, and zones.
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was announced on September 19, 2013. It was released on November 12, 2013, and is set fifty years in the future. It features new regions, technology, city specializations, and transportation methods.
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website calling for "an industry-wide return policy for video games that rely on remote servers and DRM to function properly", which was later covered by mainstream news organizations such as
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was released on March 5, 2013, in North America, on March 6 in Europe, Australia, and Japan, and on March 7 in the UK. The game was made available in three editions: the standard edition; the
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was released in three editions: the standard edition, the Limited Edition which contains the Launch Arcology DLC set, and an Origin edition which contains the Skyclops Coaster Crown DLC set.
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An offline mode was released in Update 10. The game can now be saved to the local disk, and cities are static and do not operate while the player is working on an adjacent city.
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was met with mostly mixed reviews, many of which were downgraded after reviewers received reports of server problems. It received mixed to negative reception soon after, with
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sold over 1.1 million copies in its first two weeks, 54 percent of which were of the download version of the game. As of July 2013, the game had sold over two million copies.
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The citizens in the game are also agents and do not lead realistic lives; they go to work at the first job they can find and they go home to the first empty home they find.
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is to continue to bring more servers online until we have enough to meet the demand, increase player capacity and let more people through the gates and into the game."
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The server problems and negative feedback led some publications to refer to the launch as "disastrous" and others have compared the launch unfavorably to that of
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gave a rating of 4/10, saying that despite his enjoyment of the game, "the online dependency, forced multiplayer, and DRM ruin it." Other critics such as
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due to widespread technical and gameplay problems related to the mandatory network connection for playing and saving game data. These issues included
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that disables "non-critical gameplay features leaderboards, achievements and region filters." On the evening of March 7, Maxis general manager
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also voiced concern over the issue, worrying that Electronic Arts could one day shut down their servers, rendering the game unplayable.
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s online marketing campaigns because of the game's ongoing technical problems. EA has stated it will not be offering refunds for users.
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leaked concept art. Soon thereafter, a pre-rendered trailer was leaked. The official announcement took place on March 6, 2012, at the
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After the first beta, EA Management staff discussed Q4 2012 results during which Peter Moore commented on the success of the beta, "
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received critical acclaim for its new engine and reimagined gameplay; however, publications cautioned the game's mandatory use of a
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uses a new engine called GlassBox that allows for more detailed simulation than previous games. Throughout its development,
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also noted the launch issues with the always-online nature of the game, servers, and cloud save systems. According to
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expansion pack, plus the Amusement Park and Airships DLC sets. It does not include the Launch Arcology DLC set of the
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series have been developed, and developer Maxis Emeryville was shut down in 2015. The negative reception of
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highlighted ways in which "They could make an entire region single player offline with absolute ease."
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Cities in a region can share or sell resources, and work together to build a "Great Works", such as an
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in North America suffered multiple severe issues, particularly regarding the game's requirement for a
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version was in development, but would be released at a later point in time than the Windows version.
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versions of the game that were later released in January and February 2013, in order to perform
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to Electronic Arts' servers in order to be able to play the game. The video games-focused blog
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The issues surrounding the launch affected critics' opinions and reviews of the game.
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exclusively on Origin. The compilation release contains the Digital Deluxe Edition of
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delivery service, the high volume of users attempting to download and connect to EA's
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accumulated a user score of 2.0/10 and several critics reported that the product on
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EA responded to server issues by adding additional servers and developing a server
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development team ran a questions-and-answers session on the Internet community
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delayed their reviews due to being unable to connect to the game servers, and
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continued to update the game to improve gameplay quality and eliminate bugs.
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The launch failures also led to fans of the series filing a petition through
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and multiplayer functionality, allowing cities to trade and share resources.
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Players can create a settlement that can grow into a city by zoning land for
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are one of the most fundamental elements of the mechanics. Unlike previous
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Along with many of the cosmetic changes (such as up-to-date 3D graphics),
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edition was confirmed. EA showcased two new trailers for the game at the
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beta last weekend, and the critical reception is shaping up well."
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s music and not rehash the musical sensibilities of previous games.
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series, and is the first major installment since the release of
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In an article about "games as a service", Nathan Grayson from
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which additionally includes three European City DLC sets.
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requires players to be logged into Electronic Arts (EA)'s
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received positive reviews; however, the game's launch was
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won 8 awards out of 24 nominations. On August 23, 2012,
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advanced medical, police and fire department buildings.
4990:"Maxis Will "Eventually" Increase SimCity's City Sizes" 4808:"Happy One-Month Anniversary, SimCity. How's It Going?" 4183: 4181: 2223: 2130: 1867: 1865: 1608:
to green-light development of their city-building game
372:
was cited for the closure of Maxis Emeryville in 2015.
5360:"EA is shutting down the studio that created The Sims" 3999:"SimCity Boss's "Straight Answers" Seem Pretty Wiggly" 1936:"Look around SimCity, don't get bogged down in charts" 1805: 1803: 558:
In August 2012, applicants were allowed to sign up to
418:, but will not do so at launch like previous versions. 4799: 4754:"SimCity Is Inherently Broken, Let's Not Let This Go" 4255:. GameInformer.com. February 16, 2013. Archived from 3043: 2705:"SimCity Insider's Look GlassBox Game Engine, Part 1" 2076: 2074: 1895: 1352:
assigning scores of 63.82% and 64/100, respectively.
810:
website. This allowed players to check the status of
4718: 4178: 3386:"SimCity Vs The People: Why Apologies Aren't Enough" 1962:"SimCity Interview: Building On Classic Foundations" 1862: 699:
to temporarily withdraw the downloadable version of
4832: 4508: 4506: 3647:"SimCity updates to 1.8, get your patch notes here" 3477:"A SimCity Update...And Something For Your Trouble" 2438:"Exclusive Podcast w/ dev "Maxis Scott" of SimCity" 2341: 2339: 2337: 2249: 1800: 19:"SimCity 5" redirects here. For the 2007 game, see 4872: 4870: 4868: 2071: 1657: 1655: 703:from its marketplace, citing customer complaints. 575:creative director Ocean Quigley confirmed that an 555:, showcasing in-game graphics for the first time. 4544: 4542: 3933: 3294: 3111:"How EA could repair SimCity's disastrous launch" 2820: 2818: 2104: 1954: 1628: 1626: 822:Since the initial release, Maxis has distributed 414:– Maxis has indicated that the game will support 6455: 4841:"SimCity's Sims Don't Seem That Smart After All" 4503: 3264:"SimCity's Sims Don't Seem That Smart After All" 3039: 3037: 2982:"Maxis Working to Fix SimCity's Server Problems" 2334: 5116:"First SimCity expansion launching November 12" 4928: 4865: 4187: 4027:"One Simple Change Allows SimCity Offline Play" 3941:"We are the SimCity dev team from Maxis. AMAA!" 1652: 602:GlassBox Engine replaces those statistics with 533:Prior to its announcement, the German magazine 499:is the first to feature full online play since 4963:"SimCity Interview with Maxis' Kip Katsarelis" 4805: 4581: 4575: 4539: 4423: 3966: 3964: 3962: 3077: 2815: 2166: 2164: 2162: 2160: 1623: 1392:UK reported on March 6 that review aggregator 1206: 1056: 5442: 5046:"SimCity Sells More Than 1 Million at Launch" 4781:"Amazon suspends sales of SimCity video game" 4303: 3137:"Amazon suspends sales of SimCity video game" 3034: 2917: 2020: 2018: 1769: 1767: 1720:"Blog post by Senior Producer Kip Katsarelis" 903:where they received criticism for the game's 5152:"SimCity: Cities of Tomorrow Expansion Pack" 4901: 4838: 4470: 4417: 4297: 4253:"Building On Unstable Ground – SimCity – PC" 3168: 3108: 2948:. news.com.au. March 7, 2013. Archived from 2399: 2347:"SimCity Interview: A New Multiplayer Focus" 1873:"Maxis Development Team on SimCity (Reddit)" 1834: 1832: 1686: 1307: 1269: 1156: 1106: 639: 5325: 4548: 4512: 3959: 3915:Needs an Always-On Connection, Studio Says" 3882:"gamescom awards 2012: The winners are ..." 2979: 2938: 2284: 2282: 2202: 2157: 2044: 459:is determined by the density of the roads. 6519:Video games developed in the United States 5449: 5435: 5389:Livingston, Christopher (March 19, 2015). 5388: 4907: 4876: 3767:"Patch 7.0 notes along with traffic fixes" 3405: 3194: 3192: 3073: 3071: 2485: 2015: 1764: 39: 6484:Multiplayer and single-player video games 4934: 3905: 3903: 3848: 3824:"Finally! SimCity offline mode confirmed" 3821: 3592: 3504:"SimCity to not go offline any time soon" 3411: 3288: 3198: 2975: 2973: 2971: 2969: 2967: 2511: 2136: 2053:"SimCity will not support mods at launch" 1829: 1738: 907:mechanisms, which require the user to be 806:EA maintains a Server Status page in the 314:version was released on August 29, 2013. 3874: 3164: 3162: 2279: 2170: 1661: 1634:"When will SimCity be released?-EA Help" 1590:Aside from a reworked 2014 mobile entry 1426: 588: 461: 5280:from the original on September 16, 2021 5144: 5080: 4527:from the original on September 16, 2013 4515:"SimCity Review: engineering addiction" 4444: 3383: 3189: 3068: 3044:MacManus, Christopher (March 7, 2013). 2854: 2296:from the original on September 24, 2015 2203:Lund-Hansen, Rasmus (August 16, 2012). 1568:direction," but "it still doesn't make 739:On March 8, 2013, EA suspended some of 6456: 5370:from the original on September 9, 2021 5351: 5158:from the original on September 1, 2015 5113: 4879:"SimCity Review: Broken and Beautiful" 4751: 4724: 4067:from the original on February 28, 2014 3996: 3900: 3822:Yin-Poole, Wesley (January 13, 2014). 3687:from the original on February 22, 2014 3657:from the original on November 22, 2015 3559: 3261: 3013: 3009: 3007: 2964: 2886: 2884: 2756: 2711:from the original on December 21, 2021 2529:from the original on December 18, 2012 2444:from the original on December 21, 2021 2405: 2050: 1773: 5430: 5357: 5132:from the original on October 27, 2013 4987: 4853:from the original on January 20, 2016 4654:from the original on November 4, 2013 4476: 4454:. AOL. March 13, 2013. Archived from 4405:from the original on December 3, 2020 4359: 4357: 4123: 4121: 4084: 4082: 4024: 3947:from the original on January 24, 2016 3276:from the original on January 20, 2016 3159: 2890: 2803:from the original on January 11, 2014 2679:"The Radical Transparency of SimCity" 2555:from the original on November 1, 2012 2316:"Paving the Way: SimCity's Road Tool" 2231:"SimCity GlassBox Game Engine Part 2" 2171:Gallegos, Anthony (August 14, 2012). 2137:Swilinski, Alexander (June 8, 2012). 2032:from the original on October 11, 2012 2003:from the original on November 2, 2012 1883:from the original on January 20, 2016 1700:from the original on January 18, 2013 1636:. Electronic Arts Inc. Archived from 943: 597:Maxis developed the game using a new 5298: 5208:"SimCity: Cities of Tomorrow review" 5178:"SimCity: Cities of Tomorrow Review" 5114:Makuch, Eddie (September 19, 2013). 5083:"SimCity sold over 2 million copies" 5000:from the original on October 5, 2013 4969:from the original on October 5, 2013 4628:from the original on October 3, 2013 4563:from the original on October 5, 2015 4220: 3803:from the original on August 20, 2013 3773:from the original on August 27, 2013 3528: 3474: 3412:McWhertor, Michael (March 8, 2013). 3046:"SimCity launch a complete disaster" 2789: 2322:from the original on August 16, 2014 2211:from the original on August 26, 2012 2179:from the original on August 18, 2012 1993:"Community Interviews Maxis: Part 2" 1909:from the original on August 27, 2012 1674:from the original on January 2, 2013 5456: 5339:from the original on March 29, 2023 5292: 5188:from the original on March 23, 2015 5062:from the original on March 21, 2013 4787:from the original on March 14, 2013 4727:"Gamers line up to play SimCity..." 4672: 4596:from the original on March 13, 2013 4491:from the original on March 31, 2013 4432:from the original on April 12, 2013 4166:from the original on March 18, 2013 4139:from the original on March 20, 2013 4106:from the original on April 10, 2013 4037:from the original on March 21, 2013 3978:from the original on March 28, 2016 3717:from the original on April 21, 2013 3574:from the original on March 12, 2016 3541:from the original on March 22, 2016 3501: 3356: 3325: 3295:Win-Poole, Wesley (March 7, 2013). 3177:from the original on March 10, 2016 3056:from the original on March 28, 2016 3004: 2911: 2899:from the original on March 10, 2016 2881: 2771:from the original on March 15, 2013 2729: 2685:from the original on August 2, 2012 2633:from the original on March 25, 2016 2581:from the original on March 25, 2016 2499:from the original on March 16, 2013 2467:"SimCity: The Renovations Continue" 2267:from the original on March 13, 2012 2237:from the original on April 26, 2012 2118:from the original on March 24, 2013 2092:from the original on March 30, 2012 2082:"Preview: The New SimCity Revealed" 1850:from the original on March 10, 2012 1811:"Breaking News: Live from Gamescom" 1469: 1208: 1058: 947: 841: 13: 6479:Massively multiplayer online games 5218:from the original on April 2, 2015 5095:from the original on March 4, 2016 5081:Matulef, Jeffrey (July 24, 2013). 4916:from the original on April 9, 2013 4889:from the original on April 7, 2013 4820:from the original on April 7, 2013 4704:"SimCity Review in Progress – IGN" 4681:from the original on March 9, 2013 4387: 4354: 4316:from the original on March 8, 2013 4233:from the original on April 2, 2013 4202:from the original on April 7, 2013 4118: 4079: 3921:from the original on March 4, 2014 3836:from the original on March 4, 2016 3593:Benedetti, Winda (March 8, 2013). 3483:from the original on March 3, 2016 3456:from the original on March 4, 2016 3426:from the original on March 4, 2016 3365:from the original on March 3, 2016 3338:from the original on March 3, 2016 3307:from the original on March 3, 2016 3243:from the original on March 3, 2016 3211:from the original on April 7, 2013 3147:from the original on July 25, 2018 3117:from the original on March 3, 2016 3022:from the original on March 3, 2016 2992:from the original on March 3, 2016 2869:from the original on March 3, 2016 2738:from the original on March 3, 2016 2619: 2418:from the original on March 6, 2014 2387:from the original on April 1, 2013 1662:Phillips, Tom (October 24, 2012). 848:On November 13, 2014, EA released 553:Electronic Entertainment Expo 2012 14: 6530: 5408: 5313:from the original on July 6, 2022 5301:"Why There's Hope for The Sims 5" 5026:from the original on June 3, 2017 4582:Cameron, Phill (March 11, 2013). 4424:Stapleton, Dan (March 13, 2013). 4375:from the original on July 3, 2015 4190:"The splines aren't reticulating" 4188:Joshua Derocher (March 8, 2013). 4157: 3747:from the original on May 27, 2013 3627:from the original on July 3, 2013 3446:"EA not offering SimCity refunds" 3384:Grayson, Nathan (March 7, 2013). 2855:Webster, Andrew (March 6, 2013). 2707:. CommunityGame. March 21, 2012. 2408:"SimCity becomes a world economy" 2406:Stuart, Keith (August 17, 2012). 1938:. August 17, 2012. Archived from 1748:. Electronic Arts. Archived from 1712: 1696:. 4Gamer.net. November 16, 2012. 1422: 1309: 1271: 1158: 1108: 280:massively multiplayer online game 223: 6440: 6439: 5382: 5260: 5230: 5200: 5170: 5107: 5074: 5038: 5022:. Simcity.com. October 3, 2013. 5012: 4981: 4955: 4943:from the original on May 9, 2013 4806:Hamilton, Kirk (April 6, 2013). 4773: 4745: 4696: 4666: 4650:. Gameranx.com. March 14, 2013. 4640: 4608: 4342:from the original on May 1, 2013 4285:from the original on May 9, 2013 3911:"Cloud Computing is Why the New 3078:Westaway, Luke (March 6, 2013). 2659:from the original on May 4, 2012 2173:"SimCity: Digestible Complexity" 2112:"Official Engine Gameplay video" 2051:Hinkle, David (March 28, 2012). 1903:"GC 2012: Hands-On with SimCity" 1774:Parish, Jeremy (March 7, 2012). 1328: 1323: 1318: 1313: 1308: 1290: 1285: 1280: 1275: 1270: 1227: 1222: 1217: 1212: 1207: 1177: 1172: 1167: 1162: 1157: 1127: 1122: 1117: 1112: 1107: 1077: 1072: 1067: 1062: 1057: 4988:Bogos, Steven (March 2, 2013). 4839:Walker, John (March 13, 2013). 4752:Walker, John (March 11, 2013). 4328: 4304:VanOrd, Kevin (March 7, 2013). 4271: 4245: 4214: 4151: 4049: 4018: 3997:Walker, John (March 16, 2013). 3990: 3815: 3785: 3759: 3729: 3699: 3669: 3639: 3613: 3586: 3560:Walker, John (March 16, 2013). 3553: 3522: 3495: 3468: 3438: 3377: 3350: 3319: 3262:Walker, John (March 13, 2013). 3255: 3223: 3129: 3102: 3014:Ingram, Shawn (March 6, 2013). 2848: 2832:. June 26, 2012. Archived from 2790:Good, Owen (January 11, 2014). 2783: 2757:Orland, Kyle (March 14, 2013). 2750: 2723: 2645: 2593: 2567: 2541: 2440:. AltTabMe. February 24, 2013. 2430: 2308: 710: 490: 5358:Welch, Chris (March 4, 2015). 4965:. IncGamers.com. May 6, 2013. 4725:Walker, John (March 5, 2013). 4549:Kelly, Andy (March 15, 2013). 4477:Wilde, Tyler (March 9, 2013). 4338:. GamesRadar. March 11, 2013. 4025:Thier, Dave (March 18, 2013). 3169:Welch, Chris (March 7, 2013). 3109:Edwards, Tim (March 7, 2013). 2922:. Denofgeek.us. Archived from 2891:Floyd, Tori (April 29, 2011). 2730:Yin, Wesley (March 15, 2013). 2353:. July 6, 2012. Archived from 1465: 874: 664:persistent Internet connection 582: 528: 347:persistent internet connection 1: 4877:Dave Thier (March 23, 2013). 4673:Yin, Wesley (March 6, 2013). 4513:Pitts, Russ (March 4, 2013). 4221:Dean, Paul (March 15, 2013). 4162:. ComputerAndVideoGames.com. 3917:. Kotaku. December 26, 2012. 3529:Good, Owen (March 17, 2013). 3357:Yin, Wesley (March 8, 2013). 3326:Yin, Wesley (March 8, 2013). 2980:Thier, Dave (March 6, 2013). 2603:. Simcity.com. Archived from 2377:"Specialize In What You Love" 1964:. May 8, 2012. Archived from 1813:. Simcity.com. Archived from 1617: 470:that specializes in education 454:Different from some previous 294:in early March 2013, it is a 4908:Margo, Ari (April 5, 2013). 3943:. Maxis. December 14, 2012. 1596:, no further entries of the 1575: 869: 502:SimCity 2000 Network Edition 286:Emeryville and published by 7: 4935:Tan, Nick (March 6, 2013). 4910:"SimCity – One Month Later" 4706:. Uk.ign.com. March 4, 2013 3506:. Geeks Hut. Archived from 1572:a particularly good game." 1432:SimCity: Cities of Tomorrow 800:Need for Speed: Most Wanted 375: 10: 6535: 3597:. NBC News. Archived from 2792:"After a 'first draft'..." 2653:""Inside GlassBox" slides" 1614:, which released in 2015. 817: 814:servers around the world. 541:Game Developers Conference 18: 6437: 6288: 6252: 6195: 6170: 6159: 6030: 5980: 5955: 5935: 5864: 5800: 5789: 5638: 5553: 5496: 5485: 5467: 2290:"Road to SimCity Success" 2141:. Joystiq. Archived from 2055:. Joystiq. Archived from 1840:"SimCity returns in 2013" 1507: 1504: 1482: 1479: 1438:An expansion pack titled 995: 992: 960: 957: 851:SimCity: Complete Edition 640:Release and launch issues 247: 235: 151: 135: 121: 109: 97: 83: 71: 59: 47: 38: 33: 1411: 1003:Computer and Video Games 616: 434:, which was inspired by 6407:Male Restroom Etiquette 6329:Sim City: The Card Game 5299:Gina (April 28, 2022). 4937:"SimCity (2013) Review" 4279:"SimCity (2013) Review" 3858:. Maxis. Archived from 3199:Nye Griffiths, Daniel. 2627:"Ocean Quigley Twitter" 2549:"SimCity Beta is Here!" 658:The initial release of 195:March 7, 2013 6426:The Jerma985 Dollhouse 4783:. BBC. March 8, 2013. 4281:. Gamerevolution.com. 2681:. 1up. March 7, 2012. 1746:"SimCity Official FAQ" 1435: 909:persistently connected 653:Digital Deluxe Edition 594: 547:platform, and a later 471: 406:Transportation options 6469:Electronic Arts games 6393:The Alphaville Herald 6315:Raid on Bungeling Bay 5335:. February 13, 2020. 5214:. November 15, 2013. 3711:InsideGamingDaily.com 3018:. gottabemobile.com. 2525:. December 18, 2012. 2357:on September 12, 2012 1817:on September 21, 2013 1430: 592: 569:on the game servers. 465: 5248:on November 16, 2018 3737:"SimCity update 4.0" 2826:"Sounds of the City" 2607:on February 22, 2017 2145:on November 15, 2013 1752:on February 22, 2017 1447:The new features in 1381:Rock, Paper, Shotgun 1377:Rock, Paper, Shotgun 925:Rock, Paper, Shotgun 752:Rock, Paper, Shotgun 733:Rock, Paper, Shotgun 6474:City-building games 6387:Firemonkeys Studios 6179:Galactic Adventures 5773:Sid Meier's SimGolf 5276:. August 11, 2021. 4939:. Game Revolution. 4589:The Daily Telegraph 3862:on January 20, 2016 3799:. August 15, 2013. 3601:on October 30, 2013 2952:on October 12, 2013 2918:Bernstein, Robert. 2836:on January 20, 2016 2473:on December 9, 2012 2261:Scientific American 2233:. Electronic Arts. 2028:. October 9, 2012. 1905:. August 16, 2012. 1726:on October 10, 2013 1606:Paradox Interactive 1501: 1476: 1302:The Daily Telegraph 989: 954: 362:received negatively 310:a decade before. A 6504:Video game remakes 6499:Video game reboots 5576:Streets of SimCity 5401:on March 31, 2017. 5058:. March 18, 2013. 5056:Berkshire Hathaway 4846:Rock Paper Shotgun 4759:Rock Paper Shotgun 4731:Rock Paper Shotgun 4624:. March 14, 2013. 4004:Rock Paper Shotgun 3972:"SimCity.com Blog" 3888:on August 26, 2012 3713:. April 19, 2013. 3683:. March 28, 2013. 3653:. March 25, 2013. 3567:Rock Paper Shotgun 3391:Rock Paper Shotgun 3269:Rock Paper Shotgun 3239:. March 15, 2013. 3086:UK. Archived from 2495:. March 12, 2013. 2263:. March 12, 2012. 2205:"Preview Sim City" 2114:. March 19, 2012. 2088:. March 28, 2012. 1879:. March 10, 2012. 1788:on January 1, 2013 1565:Cities of Tomorrow 1499: 1474: 1460:Cities of Tomorrow 1449:Cities of Tomorrow 1441:Cities of Tomorrow 1436: 987: 952: 944:Critical reception 864:Cities of Tomorrow 860:Cities of Tomorrow 707:house after work. 595: 472: 385:finite resources. 356:Prior to release, 6451: 6450: 6248: 6247: 6155: 6154: 6046: 5891:Open for Business 5768: 5634: 5633: 5091:. Gamer Network. 4677:. Eurogamer.net. 4458:on March 16, 2013 4401:. March 6, 2013. 4371:. March 7, 2013. 4063:. Seeking Alpha. 3832:. Gamer Network. 3769:. November 2016. 3452:. March 8, 2013. 3361:. Eurogamer.net. 3143:. March 8, 2013. 3090:on March 28, 2016 2734:. Eurogamer.net. 1999:. July 24, 2012. 1968:on April 13, 2013 1942:on April 13, 2013 1846:. March 6, 2012. 1640:on March 18, 2013 1561: 1560: 1497: 1496: 1337: 1336: 985: 984: 866:Limited Edition. 599:simulation engine 292:Microsoft Windows 261: 260: 142:Microsoft Windows 21:SimCity Societies 6526: 6514:RenderWare games 6464:2013 video games 6443: 6442: 6414:The Sims Spark'd 6400:The Strangerhood 6364:Project Highrise 6322:Cities: Skylines 6289:Related articles 6204:Creature Creator 6168: 6167: 6077:Game Boy Advance 6044: 5798: 5797: 5766: 5494: 5493: 5451: 5444: 5437: 5428: 5427: 5420: 5419: 5417:Official website 5403: 5402: 5397:. Archived from 5386: 5380: 5379: 5377: 5375: 5355: 5349: 5348: 5346: 5344: 5329: 5323: 5322: 5320: 5318: 5296: 5290: 5289: 5287: 5285: 5264: 5258: 5257: 5255: 5253: 5244:. 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Game Horizon. 4905: 4899: 4898: 4896: 4894: 4874: 4863: 4862: 4860: 4858: 4836: 4830: 4829: 4827: 4825: 4803: 4797: 4796: 4794: 4792: 4777: 4771: 4770: 4768: 4766: 4749: 4743: 4742: 4740: 4738: 4722: 4716: 4715: 4713: 4711: 4700: 4694: 4693: 4688: 4686: 4670: 4664: 4663: 4661: 4659: 4644: 4638: 4637: 4635: 4633: 4612: 4606: 4605: 4603: 4601: 4584:"SimCity Review" 4579: 4573: 4572: 4570: 4568: 4551:"SimCity Review" 4546: 4537: 4536: 4534: 4532: 4510: 4501: 4500: 4498: 4496: 4479:"SimCity review" 4474: 4468: 4467: 4465: 4463: 4448: 4442: 4441: 4439: 4437: 4426:"SimCity Review" 4421: 4415: 4414: 4412: 4410: 4395:"SimCity Review" 4391: 4385: 4384: 4382: 4380: 4365:"SimCity Review" 4361: 4352: 4351: 4349: 4347: 4336:"SimCity Review" 4332: 4326: 4325: 4323: 4321: 4306:"SimCity Review" 4301: 4295: 4294: 4292: 4290: 4275: 4269: 4268: 4266: 4264: 4259:on April 1, 2013 4249: 4243: 4242: 4240: 4238: 4223:"SimCity review" 4218: 4212: 4211: 4209: 4207: 4185: 4176: 4175: 4173: 4171: 4155: 4149: 4148: 4146: 4144: 4125: 4116: 4115: 4113: 4111: 4086: 4077: 4076: 4074: 4072: 4053: 4047: 4046: 4044: 4042: 4022: 4016: 4015: 4013: 4011: 3994: 3988: 3987: 3985: 3983: 3968: 3957: 3956: 3954: 3952: 3937: 3931: 3930: 3928: 3926: 3907: 3898: 3897: 3895: 3893: 3878: 3872: 3871: 3869: 3867: 3852: 3846: 3845: 3843: 3841: 3819: 3813: 3812: 3810: 3808: 3789: 3783: 3782: 3780: 3778: 3763: 3757: 3756: 3754: 3752: 3743:. May 23, 2013. 3733: 3727: 3726: 3724: 3722: 3703: 3697: 3696: 3694: 3692: 3673: 3667: 3666: 3664: 3662: 3643: 3637: 3636: 3634: 3632: 3617: 3611: 3610: 3608: 3606: 3590: 3584: 3583: 3581: 3579: 3557: 3551: 3550: 3548: 3546: 3526: 3520: 3519: 3517: 3515: 3510:on March 8, 2014 3499: 3493: 3492: 3490: 3488: 3475:Bradshaw, Lucy. 3472: 3466: 3465: 3463: 3461: 3442: 3436: 3435: 3433: 3431: 3409: 3403: 3402: 3400: 3398: 3381: 3375: 3374: 3372: 3370: 3354: 3348: 3347: 3345: 3343: 3323: 3317: 3316: 3314: 3312: 3292: 3286: 3285: 3283: 3281: 3259: 3253: 3252: 3250: 3248: 3227: 3221: 3220: 3218: 3216: 3196: 3187: 3186: 3184: 3182: 3166: 3157: 3156: 3154: 3152: 3133: 3127: 3126: 3124: 3122: 3106: 3100: 3099: 3097: 3095: 3075: 3066: 3065: 3063: 3061: 3041: 3032: 3031: 3029: 3027: 3011: 3002: 3001: 2999: 2997: 2977: 2962: 2961: 2959: 2957: 2942: 2936: 2935: 2933: 2931: 2926:on March 3, 2016 2915: 2909: 2908: 2906: 2904: 2888: 2879: 2878: 2876: 2874: 2852: 2846: 2845: 2843: 2841: 2822: 2813: 2812: 2810: 2808: 2787: 2781: 2780: 2778: 2776: 2754: 2748: 2747: 2745: 2743: 2727: 2721: 2720: 2718: 2716: 2701: 2695: 2694: 2692: 2690: 2675: 2669: 2668: 2666: 2664: 2649: 2643: 2642: 2640: 2638: 2623: 2617: 2616: 2614: 2612: 2597: 2591: 2590: 2588: 2586: 2571: 2565: 2564: 2562: 2560: 2545: 2539: 2538: 2536: 2534: 2515: 2509: 2508: 2506: 2504: 2489: 2483: 2482: 2480: 2478: 2469:. Archived from 2463: 2454: 2453: 2451: 2449: 2434: 2428: 2427: 2425: 2423: 2403: 2397: 2396: 2394: 2392: 2373: 2367: 2366: 2364: 2362: 2343: 2332: 2331: 2329: 2327: 2312: 2306: 2305: 2303: 2301: 2286: 2277: 2276: 2274: 2272: 2253: 2247: 2246: 2244: 2242: 2227: 2221: 2220: 2218: 2216: 2200: 2189: 2188: 2186: 2184: 2168: 2155: 2154: 2152: 2150: 2134: 2128: 2127: 2125: 2123: 2108: 2102: 2101: 2099: 2097: 2078: 2069: 2068: 2066: 2064: 2048: 2042: 2041: 2039: 2037: 2022: 2013: 2012: 2010: 2008: 1989: 1978: 1977: 1975: 1973: 1958: 1952: 1951: 1949: 1947: 1932: 1919: 1918: 1916: 1914: 1899: 1893: 1892: 1890: 1888: 1869: 1860: 1859: 1857: 1855: 1836: 1827: 1826: 1824: 1822: 1807: 1798: 1797: 1795: 1793: 1784:. Archived from 1771: 1762: 1761: 1759: 1757: 1742: 1736: 1735: 1733: 1731: 1722:. Archived from 1716: 1710: 1709: 1707: 1705: 1690: 1684: 1683: 1681: 1679: 1659: 1650: 1649: 1647: 1645: 1630: 1611:Cities: Skylines 1604:also encouraged 1593:SimCity: BuildIt 1502: 1498: 1477: 1473: 1333: 1332: 1331: 1327: 1326: 1322: 1321: 1317: 1316: 1312: 1311: 1295: 1294: 1293: 1289: 1288: 1284: 1283: 1279: 1278: 1274: 1273: 1232: 1231: 1230: 1226: 1225: 1221: 1220: 1216: 1215: 1211: 1210: 1182: 1181: 1180: 1176: 1175: 1171: 1170: 1166: 1165: 1161: 1160: 1132: 1131: 1130: 1126: 1125: 1121: 1120: 1116: 1115: 1111: 1110: 1082: 1081: 1080: 1076: 1075: 1071: 1070: 1066: 1065: 1061: 1060: 990: 986: 955: 953:Aggregate scores 951: 843:Complete Edition 761:on the official 745: 635: 495:This version of 349:, which enables 227: 225: 210: 202: 200: 194: 185: 176: 167: 54:Maxis Emeryville 43: 31: 30: 6534: 6533: 6529: 6528: 6527: 6525: 6524: 6523: 6454: 6453: 6452: 6447: 6433: 6301:Development of 6284: 6244: 6191: 6171:Expansion packs 6151: 6026: 5976: 5967:Expansion packs 5951: 5947:Expansion packs 5931: 5860: 5785: 5630: 5549: 5481: 5477:Electronic Arts 5463: 5455: 5424: 5415: 5414: 5411: 5406: 5387: 5383: 5373: 5371: 5356: 5352: 5342: 5340: 5331: 5330: 5326: 5316: 5314: 5297: 5293: 5283: 5281: 5266: 5265: 5261: 5251: 5249: 5236: 5235: 5231: 5221: 5219: 5206: 5205: 5201: 5191: 5189: 5176: 5175: 5171: 5161: 5159: 5150: 5149: 5145: 5135: 5133: 5126:CBS Interactive 5112: 5108: 5098: 5096: 5079: 5075: 5065: 5063: 5044: 5043: 5039: 5029: 5027: 5018: 5017: 5013: 5003: 5001: 4986: 4982: 4972: 4970: 4961: 4960: 4956: 4946: 4944: 4933: 4929: 4919: 4917: 4906: 4902: 4892: 4890: 4875: 4866: 4856: 4854: 4837: 4833: 4823: 4821: 4804: 4800: 4790: 4788: 4779: 4778: 4774: 4764: 4762: 4750: 4746: 4736: 4734: 4723: 4719: 4709: 4707: 4702: 4701: 4697: 4684: 4682: 4671: 4667: 4657: 4655: 4646: 4645: 4641: 4631: 4629: 4614: 4613: 4609: 4599: 4597: 4580: 4576: 4566: 4564: 4547: 4540: 4530: 4528: 4511: 4504: 4494: 4492: 4475: 4471: 4461: 4459: 4450: 4449: 4445: 4435: 4433: 4422: 4418: 4408: 4406: 4393: 4392: 4388: 4378: 4376: 4363: 4362: 4355: 4345: 4343: 4334: 4333: 4329: 4319: 4317: 4302: 4298: 4288: 4286: 4277: 4276: 4272: 4262: 4260: 4251: 4250: 4246: 4236: 4234: 4219: 4215: 4205: 4203: 4186: 4179: 4169: 4167: 4156: 4152: 4142: 4140: 4127: 4126: 4119: 4109: 4107: 4100:CBS Interactive 4088: 4087: 4080: 4070: 4068: 4055: 4054: 4050: 4040: 4038: 4023: 4019: 4009: 4007: 3995: 3991: 3981: 3979: 3970: 3969: 3960: 3950: 3948: 3939: 3938: 3934: 3924: 3922: 3909: 3908: 3901: 3891: 3889: 3880: 3879: 3875: 3865: 3863: 3854: 3853: 3849: 3839: 3837: 3820: 3816: 3806: 3804: 3791: 3790: 3786: 3776: 3774: 3765: 3764: 3760: 3750: 3748: 3735: 3734: 3730: 3720: 3718: 3705: 3704: 3700: 3690: 3688: 3675: 3674: 3670: 3660: 3658: 3645: 3644: 3640: 3630: 3628: 3621:"Server Status" 3619: 3618: 3614: 3604: 3602: 3591: 3587: 3577: 3575: 3558: 3554: 3544: 3542: 3527: 3523: 3513: 3511: 3502:Mansell, Luke. 3500: 3496: 3486: 3484: 3473: 3469: 3459: 3457: 3444: 3443: 3439: 3429: 3427: 3410: 3406: 3396: 3394: 3382: 3378: 3368: 3366: 3355: 3351: 3341: 3339: 3324: 3320: 3310: 3308: 3293: 3289: 3279: 3277: 3260: 3256: 3246: 3244: 3229: 3228: 3224: 3214: 3212: 3197: 3190: 3180: 3178: 3167: 3160: 3150: 3148: 3135: 3134: 3130: 3120: 3118: 3107: 3103: 3093: 3091: 3076: 3069: 3059: 3057: 3042: 3035: 3025: 3023: 3012: 3005: 2995: 2993: 2978: 2965: 2955: 2953: 2944: 2943: 2939: 2929: 2927: 2916: 2912: 2902: 2900: 2895:. Yahoo! News. 2889: 2882: 2872: 2870: 2853: 2849: 2839: 2837: 2830:Electronic Arts 2824: 2823: 2816: 2806: 2804: 2788: 2784: 2774: 2772: 2755: 2751: 2741: 2739: 2728: 2724: 2714: 2712: 2703: 2702: 2698: 2688: 2686: 2677: 2676: 2672: 2662: 2660: 2651: 2650: 2646: 2636: 2634: 2625: 2624: 2620: 2610: 2608: 2599: 2598: 2594: 2584: 2582: 2577:. Simcity.com. 2573: 2572: 2568: 2558: 2556: 2551:. Simcity.com. 2547: 2546: 2542: 2532: 2530: 2517: 2516: 2512: 2502: 2500: 2491: 2490: 2486: 2476: 2474: 2465: 2464: 2457: 2447: 2445: 2436: 2435: 2431: 2421: 2419: 2404: 2400: 2390: 2388: 2381:Electronic Arts 2375: 2374: 2370: 2360: 2358: 2345: 2344: 2335: 2325: 2323: 2318:. Simcity.com. 2314: 2313: 2309: 2299: 2297: 2292:. Simcity.com. 2288: 2287: 2280: 2270: 2268: 2255: 2254: 2250: 2240: 2238: 2229: 2228: 2224: 2214: 2212: 2207:. Gamereactor. 2201: 2192: 2182: 2180: 2169: 2158: 2148: 2146: 2135: 2131: 2121: 2119: 2110: 2109: 2105: 2095: 2093: 2080: 2079: 2072: 2062: 2060: 2059:on May 30, 2012 2049: 2045: 2035: 2033: 2024: 2023: 2016: 2006: 2004: 1997:Electronic Arts 1991: 1990: 1981: 1971: 1969: 1960: 1959: 1955: 1945: 1943: 1934: 1933: 1922: 1912: 1910: 1901: 1900: 1896: 1886: 1884: 1871: 1870: 1863: 1853: 1851: 1838: 1837: 1830: 1820: 1818: 1809: 1808: 1801: 1791: 1789: 1772: 1765: 1755: 1753: 1744: 1743: 1739: 1729: 1727: 1718: 1717: 1713: 1703: 1701: 1692: 1691: 1687: 1677: 1675: 1660: 1653: 1643: 1641: 1632: 1631: 1624: 1620: 1578: 1562: 1475:Aggregate score 1472: 1468: 1425: 1414: 1338: 1329: 1324: 1319: 1314: 1291: 1286: 1281: 1276: 1228: 1223: 1218: 1213: 1178: 1173: 1168: 1163: 1128: 1123: 1118: 1113: 1078: 1073: 1068: 1063: 950: 946: 877: 872: 846: 820: 743: 713: 676:network outages 649:Limited Edition 642: 633: 619: 585: 531: 493: 378: 366:network outages 327:public services 290:. Released for 288:Electronic Arts 231: 228:August 29, 2013 222: 218: 214: 205: 198: 196: 189: 180: 171: 162: 158: 144: 130: 90: 78: 66:Electronic Arts 29: 28:2013 video game 24: 17: 16:2013 video game 12: 11: 5: 6532: 6522: 6521: 6516: 6511: 6506: 6501: 6496: 6491: 6486: 6481: 6476: 6471: 6466: 6449: 6448: 6438: 6435: 6434: 6432: 6431: 6430: 6429: 6422: 6420:Sims Community 6417: 6410: 6403: 6396: 6389: 6384: 6382:Rawson Stovall 6379: 6369: 6368: 6367: 6360: 6353: 6341: 6340: 6339: 6332: 6325: 6318: 6306: 6298: 6292: 6290: 6286: 6285: 6283: 6282: 6280:Jacques Servin 6277: 6272: 6267: 6262: 6256: 6254: 6250: 6249: 6246: 6245: 6243: 6242: 6235: 6228: 6221: 6214: 6207: 6199: 6197: 6193: 6192: 6190: 6189: 6182: 6174: 6172: 6165: 6157: 6156: 6153: 6152: 6150: 6149: 6142: 6135: 6128: 6121: 6114: 6107: 6106: 6105: 6102:Apartment Pets 6098: 6091: 6084: 6079: 6068: 6061: 6054: 6047: 6036: 6034: 6028: 6027: 6025: 6024: 6017: 6010: 6003: 5996: 5988: 5986: 5978: 5977: 5975: 5974: 5969: 5963: 5961: 5953: 5952: 5950: 5949: 5943: 5941: 5933: 5932: 5930: 5929: 5926:Apartment Life 5922: 5915: 5908: 5901: 5894: 5887: 5880: 5872: 5870: 5862: 5861: 5859: 5858: 5851: 5844: 5837: 5830: 5823: 5816: 5808: 5806: 5795: 5787: 5786: 5784: 5783: 5776: 5769: 5759: 5752: 5745: 5742:Sim Theme Park 5738: 5731: 5724: 5717: 5710: 5703: 5696: 5689: 5682: 5675: 5668: 5661: 5654: 5646: 5644: 5636: 5635: 5632: 5631: 5629: 5628: 5621: 5614: 5613: 5612: 5600: 5593: 5586: 5579: 5572: 5565: 5557: 5555: 5551: 5550: 5548: 5547: 5539: 5538: 5537: 5523: 5516: 5509: 5500: 5498: 5491: 5483: 5482: 5480: 5479: 5474: 5468: 5465: 5464: 5454: 5453: 5446: 5439: 5431: 5422: 5421: 5410: 5409:External links 5407: 5405: 5404: 5381: 5350: 5324: 5291: 5259: 5229: 5199: 5169: 5154:. Metacritic. 5143: 5106: 5073: 5037: 5020:"Blog Article" 5011: 4980: 4954: 4927: 4900: 4864: 4831: 4798: 4772: 4744: 4717: 4695: 4665: 4639: 4607: 4574: 4538: 4502: 4469: 4443: 4416: 4386: 4353: 4327: 4296: 4270: 4244: 4213: 4177: 4150: 4117: 4078: 4048: 4017: 3989: 3958: 3932: 3899: 3884:Archived from 3873: 3847: 3814: 3784: 3758: 3728: 3698: 3668: 3638: 3612: 3585: 3552: 3521: 3494: 3467: 3437: 3404: 3376: 3349: 3318: 3287: 3254: 3222: 3188: 3158: 3128: 3101: 3067: 3033: 3003: 2963: 2937: 2910: 2880: 2847: 2814: 2782: 2749: 2722: 2696: 2670: 2644: 2618: 2592: 2575:"Blog Article" 2566: 2540: 2510: 2484: 2455: 2429: 2398: 2368: 2333: 2307: 2278: 2248: 2222: 2190: 2156: 2129: 2103: 2070: 2043: 2014: 1979: 1953: 1920: 1894: 1861: 1828: 1799: 1763: 1737: 1711: 1685: 1651: 1621: 1619: 1616: 1577: 1574: 1559: 1558: 1555: 1546: 1545: 1542: 1534: 1533: 1530: 1522: 1521: 1518: 1510: 1509: 1506: 1495: 1494: 1491: 1485: 1484: 1481: 1470: 1467: 1464: 1424: 1423:Expansion pack 1421: 1413: 1410: 1340:Upon release, 1335: 1334: 1305: 1297: 1296: 1267: 1259: 1258: 1255: 1247: 1246: 1243: 1234: 1233: 1204: 1196: 1195: 1192: 1184: 1183: 1154: 1146: 1145: 1142: 1134: 1133: 1104: 1096: 1095: 1092: 1084: 1083: 1054: 1051:GameRevolution 1046: 1045: 1042: 1034: 1033: 1030: 1022: 1021: 1018: 1010: 1009: 1006: 998: 997: 994: 983: 982: 979: 973: 972: 969: 963: 962: 959: 948: 945: 942: 883:in June 2012, 876: 873: 871: 868: 845: 840: 819: 816: 712: 709: 682:, and loss of 641: 638: 618: 615: 584: 581: 530: 527: 492: 489: 432:user interface 420: 419: 409: 403: 377: 374: 274:urban planning 259: 258: 249: 245: 244: 239: 233: 232: 230: 229: 219: 213: 212: 203: 187: 178: 169: 159: 153: 149: 148: 139: 133: 132: 125: 119: 118: 111: 107: 106: 101: 95: 94: 92:Stone Librande 87: 81: 80: 77:Kip Katsarelis 75: 69: 68: 63: 57: 56: 51: 45: 44: 36: 35: 27: 15: 9: 6: 4: 3: 2: 6531: 6520: 6517: 6515: 6512: 6510: 6509:Windows games 6507: 6505: 6502: 6500: 6497: 6495: 6492: 6490: 6487: 6485: 6482: 6480: 6477: 6475: 6472: 6470: 6467: 6465: 6462: 6461: 6459: 6446: 6436: 6428: 6427: 6423: 6421: 6418: 6416: 6415: 6411: 6409: 6408: 6404: 6402: 6401: 6397: 6395: 6394: 6390: 6388: 6385: 6383: 6380: 6378: 6375: 6374: 6373: 6370: 6366: 6365: 6361: 6359: 6358: 6354: 6352: 6351: 6347: 6346: 6345: 6342: 6338: 6337: 6333: 6331: 6330: 6326: 6324: 6323: 6319: 6317: 6316: 6312: 6311: 6310: 6307: 6305: 6304: 6299: 6297: 6294: 6293: 6291: 6287: 6281: 6278: 6276: 6275:Lucy Bradshaw 6273: 6271: 6268: 6266: 6263: 6261: 6258: 6257: 6255: 6251: 6241: 6240: 6236: 6234: 6233: 6229: 6227: 6226: 6222: 6220: 6219: 6215: 6213: 6212: 6208: 6206: 6205: 6201: 6200: 6198: 6194: 6188: 6187: 6183: 6181: 6180: 6176: 6175: 6173: 6169: 6166: 6164: 6163: 6158: 6148: 6147: 6143: 6141: 6140: 6136: 6134: 6133: 6129: 6127: 6126: 6122: 6120: 6119: 6115: 6113: 6112: 6108: 6104: 6103: 6099: 6097: 6096: 6092: 6090: 6089: 6085: 6083: 6080: 6078: 6075: 6074: 6072: 6069: 6067: 6066: 6062: 6060: 6059: 6055: 6053: 6052: 6048: 6043: 6042: 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5615: 5611: 5608: 5607: 5606: 5605: 5601: 5599: 5598: 5594: 5592: 5591: 5587: 5585: 5584: 5580: 5578: 5577: 5573: 5571: 5570: 5566: 5564: 5563: 5559: 5558: 5556: 5552: 5545: 5544: 5540: 5536: 5535: 5531: 5530: 5529: 5528: 5524: 5522: 5521: 5517: 5515: 5514: 5510: 5507: 5506: 5502: 5501: 5499: 5495: 5492: 5490: 5489: 5484: 5478: 5475: 5473: 5470: 5469: 5466: 5462: 5460: 5452: 5447: 5445: 5440: 5438: 5433: 5432: 5429: 5425: 5418: 5413: 5412: 5400: 5396: 5392: 5385: 5369: 5365: 5361: 5354: 5343:September 10, 5338: 5334: 5328: 5312: 5308: 5307: 5302: 5295: 5284:September 16, 5279: 5275: 5274: 5269: 5263: 5252:September 16, 5247: 5243: 5239: 5233: 5217: 5213: 5209: 5203: 5187: 5183: 5179: 5173: 5157: 5153: 5147: 5131: 5127: 5123: 5122: 5117: 5110: 5094: 5090: 5089: 5084: 5077: 5061: 5057: 5053: 5052: 5051:Business Wire 5047: 5041: 5025: 5021: 5015: 4999: 4995: 4991: 4984: 4968: 4964: 4958: 4942: 4938: 4931: 4915: 4911: 4904: 4888: 4884: 4880: 4873: 4871: 4869: 4852: 4848: 4847: 4842: 4835: 4819: 4815: 4814: 4809: 4802: 4786: 4782: 4776: 4761: 4760: 4755: 4748: 4733: 4732: 4728: 4721: 4705: 4699: 4692: 4680: 4676: 4669: 4653: 4649: 4643: 4627: 4623: 4622: 4617: 4611: 4595: 4591: 4590: 4585: 4578: 4562: 4558: 4557: 4552: 4545: 4543: 4526: 4522: 4521: 4516: 4509: 4507: 4490: 4486: 4485: 4480: 4473: 4457: 4453: 4447: 4431: 4427: 4420: 4404: 4400: 4396: 4390: 4374: 4370: 4366: 4360: 4358: 4341: 4337: 4331: 4315: 4311: 4307: 4300: 4284: 4280: 4274: 4258: 4254: 4248: 4232: 4228: 4224: 4217: 4201: 4197: 4196: 4191: 4184: 4182: 4165: 4161: 4158:Kelly, Andy. 4154: 4138: 4134: 4130: 4124: 4122: 4105: 4101: 4097: 4096: 4091: 4085: 4083: 4066: 4062: 4058: 4052: 4036: 4032: 4028: 4021: 4006: 4005: 4000: 3993: 3977: 3973: 3967: 3965: 3963: 3946: 3942: 3936: 3920: 3916: 3914: 3906: 3904: 3887: 3883: 3877: 3861: 3857: 3851: 3835: 3831: 3830: 3825: 3818: 3802: 3798: 3794: 3788: 3772: 3768: 3762: 3746: 3742: 3738: 3732: 3716: 3712: 3708: 3702: 3686: 3682: 3678: 3672: 3656: 3652: 3648: 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London. 4559:. London. 4399:Giant Bomb 4133:Metacritic 3892:August 24, 3856:"E3 Redux" 3807:August 26, 3777:August 23, 3605:August 12, 2840:October 7, 2742:October 8, 2559:August 26, 2414:. London. 1913:August 28, 1821:August 26, 1618:References 1584:The Sims 4 1489:Metacritic 1480:Aggregator 1398:Amazon.com 1394:Metacritic 1350:Metacritic 1151:Giant Bomb 977:Metacritic 958:Aggregator 697:Amazon.com 692:Diablo III 684:saved game 466:A city in 323:commercial 277:simulation 199:2013-03-07 128:RenderWare 6239:Darkspore 6211:Creatures 6196:Spin-offs 6041:SimsVille 6021:SkyHeroes 5884:Nightlife 5848:Superstar 5841:Unleashed 5763:SimsVille 5749:SimSafari 5728:SimCopter 5693:SimHealth 5597:Societies 5569:SimCopter 5534:Rush Hour 5527:SimCity 4 5364:The Verge 5273:TechRadar 5222:March 31, 5212:EuroGamer 5192:March 31, 5088:Eurogamer 5066:March 19, 4791:March 15, 4765:March 11, 4621:The Verge 4600:March 15, 4567:March 16, 4531:April 10, 4462:March 13, 4436:March 14, 4346:March 15, 4289:March 15, 4263:March 15, 4237:March 19, 4227:Eurogamer 4170:March 15, 4143:March 17, 4129:"SimCity" 4110:March 17, 4090:"SimCity" 4071:March 10, 4041:March 18, 4010:March 16, 3974:. 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Verge. 2862:The Verge 2775:March 14, 2689:March 17, 2503:March 19, 2271:March 17, 2063:March 29, 1887:March 17, 1792:March 26, 1576:Aftermath 1515:Eurogamer 1471:Reception 1466:Reception 1434:cover art 1357:Eurogamer 1027:Eurogamer 949:Reception 922:However, 870:Reception 776:SimCity 4 474:Roads in 335:utilities 331:transport 307:SimCity 4 6445:Category 6372:The Sims 6344:SimTower 6139:FreePlay 6125:Medieval 6118:Carnival 6095:Castaway 6065:The Urbz 5919:FreeTime 5834:Vacation 5827:Hot Date 5803:The Sims 5792:The Sims 5735:SimTunes 5686:SimTower 5651:SimEarth 5395:PC Gamer 5368:Archived 5337:Archived 5311:Archived 5278:Archived 5242:Escapist 5216:Archived 5186:Archived 5182:Gamespot 5156:Archived 5130:Archived 5121:GameSpot 5099:July 25, 5093:Archived 5060:Archived 5024:Archived 5004:March 2, 4998:Archived 4967:Archived 4947:April 8, 4941:Archived 4920:April 8, 4914:Archived 4893:April 8, 4887:Archived 4857:April 8, 4851:Archived 4824:April 8, 4818:Archived 4785:Archived 4737:March 5, 4710:March 7, 4685:March 7, 4679:Archived 4652:Archived 4626:Archived 4594:Archived 4561:Archived 4525:Archived 4495:March 9, 4489:Archived 4484:PC Gamer 4430:Archived 4403:Archived 4373:Archived 4340:Archived 4320:March 7, 4314:Archived 4310:GameSpot 4283:Archived 4231:Archived 4206:March 8, 4200:Archived 4164:Archived 4137:Archived 4104:Archived 4065:Archived 4035:Archived 3976:Archived 3945:Archived 3919:Archived 3834:Archived 3801:Archived 3797:PC Gamer 3771:Archived 3745:Archived 3715:Archived 3685:Archived 3655:Archived 3625:Archived 3572:Archived 3539:Archived 3487:March 9, 3481:Archived 3460:March 8, 3454:Archived 3430:March 8, 3424:Archived 3397:March 8, 3369:March 8, 3363:Archived 3342:March 8, 3336:Archived 3311:March 7, 3305:Archived 3274:Archived 3241:Archived 3215:March 7, 3209:Archived 3181:March 7, 3175:Archived 3151:June 20, 3145:Archived 3141:BBC News 3121:March 8, 3115:Archived 3094:March 8, 3060:March 7, 3054:Archived 3026:March 6, 3020:Archived 2996:March 6, 2990:Archived 2956:March 7, 2930:March 6, 2903:March 6, 2897:Archived 2873:March 8, 2867:Archived 2801:Archived 2769:Archived 2736:Archived 2709:Archived 2683:Archived 2657:Archived 2631:Archived 2579:Archived 2553:Archived 2527:Archived 2523:Techdirt 2497:Archived 2477:July 20, 2448:March 3, 2442:Archived 2416:Archived 2385:Archived 2320:Archived 2294:Archived 2265:Archived 2235:Archived 2209:Archived 2177:Archived 2116:Archived 2096:April 1, 2090:Archived 2030:Archived 2001:Archived 1907:Archived 1881:Archived 1854:March 6, 1848:Archived 1844:GameSpot 1756:March 8, 1698:Archived 1672:Archived 1644:March 6, 1551:PC Gamer 1527:GameSpot 1239:PC Gamer 1089:GameSpot 893:Gamescom 767:NBC News 680:crashing 536:GameStar 523:Arcology 376:Gameplay 237:Genre(s) 131:GlassBox 6494:SimCity 6336:Lincity 6309:SimCity 6296:Simlish 6218:Origins 6111:Stories 5993:Kingdom 5905:Seasons 5721:SimGolf 5714:SimPark 5707:SimTown 5700:SimIsle 5672:SimFarm 5665:SimLife 5625:BuildIt 5604:Creator 5562:SimTown 5543:SimCity 5505:SimCity 5488:SimCity 5162:July 2, 4520:Polygon 4428:. IGN. 4379:July 2, 3913:SimCity 3751:May 24, 3450:Polygon 3419:Polygon 2663:May 19, 2175:. IGN. 2086:GameSpy 1781:1UP.com 1730:June 6, 1602:SimCity 1598:SimCity 1570:SimCity 1417:SimCity 1405:SimCity 1369:Polygon 1342:SimCity 1252:Polygon 1201:Joystiq 938:SimCity 934:SimCity 897:SimCity 889:SimCity 885:SimCity 881:E3 2012 856:SimCity 824:patches 818:Patches 812:SimCity 808:SimCity 741:SimCity 701:SimCity 674:caused 660:SimCity 645:SimCity 631:SimCity 573:SimCity 545:Windows 507:SimCity 497:SimCity 480:SimCity 476:SimCity 468:SimCity 456:SimCity 444:SimCity 424:SimCity 416:modding 382:SimCity 370:SimCity 358:SimCity 343:SimCity 339:SimCity 301:SimCity 298:of the 265:SimCity 248:Mode(s) 197: ( 156:Windows 152:Release 115:SimCity 34:SimCity 6253:People 6146:Mobile 6132:Social 6051:Online 6014:Agents 6007:Racing 5983:MySims 5658:SimAnt 5639:Other 5618:Social 5546:(2013) 5508:(1989) 4883:Forbes 4813:Kotaku 4031:Forbes 3535:Kotaku 3479:. 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Index

SimCity Societies

Developer(s)
Maxis Emeryville
Publisher(s)
Electronic Arts
Producer(s)
Designer(s)
Stone Librande
Composer(s)
Chris Tilton
SimCity
Engine
RenderWare
Platform(s)
Microsoft Windows
macOS
NA
EU
AU
JP
UK
Genre(s)
City-building
Single-player
multiplayer
city-building
urban planning
simulation
massively multiplayer online game

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