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Virtua Fighter (video game)

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2049:-based graphics, replacing them with flat-shaded polygons rendered in real-time, by the Model 1's 3D-rendering hardware, allowing for effects and technologies that were impossible in sprite-based fighters, such as characters that could move in three dimensions, and a dynamic camera that could zoom, pan and swoop dramatically around the arena. It has been credited with both introducing and popularizing the use of 1374: 1311: 1276: 1271: 1452: 1447: 1442: 1437: 1432: 1369: 1364: 1359: 1354: 1340: 1335: 1330: 1325: 1320: 1306: 1301: 1296: 1291: 1266: 1261: 1256: 1204: 1199: 1194: 1189: 1184: 4366:, was a direct riposte to such thinking ... The characters may have resembled artists' mannequins but their lifelike movement turned Suzuki's game into a huge success that exploded claims that game characters couldn't be done successfully in 3D ... Teruhisa Tokunaka, chief executive officer of Sony Computer Entertainment, even went so far as to thank Sega for creating 579: 31: 1886:
has all the pulling power of the arcade version, including the swooping, gliding game camera, the stylish polygon characters, the totally convincing animation and the compulsive gameplay ... were impressive enough in the original, but on the Saturn, under the kind of intense scrutiny you can
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gave it five out of five stars, calling it "a stunningly close conversion that is quite possibly the best game available for the machine." They remarked that the innovations such as the 3D motion capture remained impressive, as well as the depth and variety of the character's gameplay application:
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praised the retention of the fighters, moves, varying camera angles, and controls of the arcade version, as well as the improved voice and sound effects and home version options, and concluded it to be "one of the best games ever bundled with a system". Their later review of the North American
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Approximately half a century has passed since then, the ultimate World Fighting Tournament is about to start, and all kinds of fighters from around the world engage to determine the world's best. Behind the Tournament, however, there exists an intrigue designed by a sinister syndicate.
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similarly said that the 32X version is not as impressive looking as the Saturn version but has more options and fewer glitches, making it an overall excellent port. He argued that the game was not worth buying a 32X for, since the system was not powerful enough to handle ports of
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label indicates that the onscreen action takes place in a 3D environment, however movement was restricted to 2D. The images were created using wireframe and flat-shaded quad polygons. Beyond 3D, it retained the staple of multiple characters, each with their own distinctive moves.
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made particular note of the advanced graphics, how the camera moves along different axes depending on the fighters' location, the use of multiple viewpoints in the instant replay, the high quality of the gameplay, and the smoothness and realism of the animation.
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also noted that the 32X version suffers from more slowdown and fewer polygons than the Saturn version, as well as "tinny sound quality", but praised the additional options not included in the Saturn version and rated it as an overall strong port. A critic for
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to be the sixth most-popular upright arcade game in February 1994, and it went on to be one of America's top five highest-grossing arcade video games of 1994. In the United Kingdom, it was the second top-grossing arcade game in London during early 1994 (below
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fighter called Siba. This early version did not have Akira Yuki, who was added later in development as a replacement for Siba, with Akira becoming the game's protagonist. This early prototype version was location tested in Japan and then demonstrated at the
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One of the key objections to 3D graphics that developers had been raising with Sony was that while polygons worked fine for inanimate objects such as racing cars, 2D images were superior when it came to animating people or other characters.
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is an exceptional game in many respects. It's arguably the first true 'next generation' console game, fusing the best aspects of combat gameplay with groundbreaking animation and gorgeous sound (CD music and clear samples). In the arcades,
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never give a game in the arcades, they emerge as simply astounding ... It's arguably the first true 'next generation' console game, fusing the best aspects of combat gameplay with groundbreaking animation and gorgeous sound".
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was highly regarded for its in-depth 3D fighting engine and real-world fighting techniques, and has been revolutionary and highly influential in the evolution of the genre and video games in general. Its success led to the
4281:'s 3D characters have a presence that 2D sprites just can't match. The characters really do seem 'alive', whether they're throwing a punch, unleashing a special move or reeling from a blow ... The Saturn version of 1872:"every fighter has almost limitless scope for coming up with all-new attacks." They also praised the "very clever mixture of superbly exaggerated sound effects coupled with a tangible, realistic impact for every blow." 844:. According to Sega of Japan's publicity manager, Kurokawa, "We deliberately didn't publicize all the moves at the same time but instead revealed them to gamers one at a time by means of the Japanese videogame press." 2178:, which was kind of the first big 3D-character console game, that even though there were only two female characters in the lineup, in almost every game I saw being played, someone was picking one of the two females." 2113:
garnered praise for its simple three-button control scheme, with the game's strategy coming from the intuitively observed differences between characters that felt and acted differently rather than the more ornate
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magazine called "the adaptation of 3-D polygon graphics to video fighting games" a "sensational development that could define and revitalize this already-hot category." California Games CEO Pat Schroeder said
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29 out of 40 (average 7.25 out of 10). The reviewers praised all the game's improvements, but most of them concluded that it was still not worth buying for players who already owned the original game.
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scored the 32X version 30.5 out of 40 (average 7.625 out of 10), calling it an excellent conversion given the system it's on, but dated next to the graphically superior Saturn version and especially
982:, was released on the PlayStation 2. While the music, stages and low-polygon visual style were retained from the first game, the character roster, animations, mechanics and movesets were taken from 620:), the game relies on a control stick and only three buttons, punch, kick and guard (block), although different situations and button combinations led to a vast variety of moves for each character. 493:. An early prototype version was location tested in Japan by August 1993, before the complete game was released worldwide in December 1993. It was the first arcade fighting game to feature fully 3D 773:
arcade cabinets (though, in some cases, Akira's name was placed under his portrait). Siba was originally to be the protagonists of the franchise. He was ultimately dropped, but later appeared in
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was later more positive towards the gameplay, stating in December 1994 that the game "combined cutting edge arcade technology with motion capture techniques and some excellent gameplay design."
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as inspiration for the PlayStation's 3D graphics hardware. According to SCE's former producer Ryoji Akagawa and chairman Shigeo Maruyama, the PlayStation was originally being considered as a
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were more subdued in their reaction, but two of their four reviewers commented that it was nearly identical to the arcade version. They scored it 31.5 out of 40 (average 7.875 out of 10).
605:, Dural. Each fight is a best-of-three match, and the player has three ways to win: knocking out the opponent, forcing them out of the ring, or having more health left when time runs out. 1821:), concluded with "credit to Sega for producing an excellent machine, and even more to AM2 for its near-perfect conversion of this fantastic game." In a review of the Japanese release, 1697:"was by far the dawn of a new era of games" with praise for the "computerized 3-D graphics with effects that are unreal" and how it "shows the fighting action" from different angles. 601:
In the game's single-player mode, the player faces all eight characters (including a duplicate of the chosen character) in a pre-determined order, followed by a fight with the game's
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said "the 3D scrolling, animation and movement are all silky-smooth and very realistic" and that "the fluid animation and imaginative camera angles quickly won the audience over."
3796: 1810:. Steve James praised the "superlative" moves, "amazingly crisp" sound samples, and "totally realistic" action; Mark Patterson, while criticizing the high UK import price of 779:. Two other characters were also discovered. One of which was an early design of Akira Yuki, whom is shirtless with pants and shoes. The other was a military man named Jeff. 1937:
also ran two reader-submitted reviews for the game; King Kane argued that the graphical and audio improvements make the game worth trying even for those who are not fans of
879:. The team "were working away with craftsmanship equivalent to inscribing 100 words on a single grain of rice" to achieve fast 3D division operations, according to Suzuki. 1753:
said in 1995 that it epitomized Yu Suzuki's "skill of finding the perfect blend of state-of-the-art technology with solid gameplay" in "the cut-throat world" of arcades.
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At the end of 1993, the genre was re-defined by Sega's Virtua Fighter, which introduced stunningly animated 3D polygon fighters that greatly excited arcade gamers.
2126:'s fluid animation and relatively realistic depiction of distinct fighting styles gave its combatants a lifelike presence considered impossible to replicate with 1921:
gave it five out of five stars, applauding the graphical improvements and glitch fixes. They commented: "Perhaps never in videogame history has a problem such as
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made people stop and look. On the Saturn, it will make many people stop, look at their bank balance and then fork out for Sega's new machine. Over to you, Sony.
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on their January 1, 1994, issue as being the most-popular upright/cockpit arcade game for the previous two weeks. It went on to become Japan's highest-grossing
1600:(AM Show) in August 1993. Sega reported it to be their highest-earning location test performance of all time, with each test machine earning a daily average of 3742: 1861:
s immediate graphical punch, it makes up for in grinding longevity." They particularly praised the game's depth and realism, and summarized that "The Saturn
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magazine, after playing for 1 hour, initially praised the "brilliant 64-bit" 3D graphics, animation and camera work but compared the gameplay unfavorably to
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is, to all intents and purposes, the coin-op game brought home. And away from the arcade, under the harsh light of unhurried examination, its merits grow."
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likewise praised the quality of the game and its low price tag, but felt it was not worth buying, with the release of the even better Saturn conversion of
4976: 4901: 4065: 3600: 1963:, is that the technology isn't as advanced, fast, or powerful as Model 2B and these games are really like playing fast Saturn games in the arcade." 4971: 1933:
gave the game a highly positive review for its graphical enhancements and retention of all the excellent gameplay of the original Saturn version.
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five out of five stars, saying that it fixed the glitches and graphics of the original game while maintaining the already excellent gameplay.
940:, and some gameplay changes. It was given free to all registered Saturn owners in the United States via mail. It had an arcade release on the 4805: 4190: 1941:, while Tricky Ricky argued that though the game is an impressive upgrade, the lack of changes to the gameplay make its appeal quickly fade. 550:, featuring drastic graphical improvements. This improved version was quickly ported to the Saturn console and later also received a port to 799:
in their effort to take advantages. However, they were defeated by the Imperial guards who used the martial art called Hakkyoku-ken. During
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reviewed a Japanese import in December 1994, stating "the last machine to generate so much interest in this office was the arrival of" the
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human characters (as the first to implement them in a useful way), showing the potential of realistic gameplay (introducing a character
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that is the game's boss character and is Kage's missing mother, Tsukikage. She fights with a mix of all the other characters' styles.
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in a 3D world, with full-contact fighting, but you'd also be able to run through a world, and do the same stuff you do in
1608: (equivalent to $ 1,266 in 2023). At the 1993 AM Show, it was rated the "hit of the show" by many visitors. In Japan, 4613: 2717: 2547: 3173: 2713: 871:
calculations for 3D operations. The only applications he was aware of performing fast enough divisions at the time were
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and realistic character animations), and introducing fighting game concepts such as the ring-out and the block button.
1991:(which was soon to be released for the Saturn), but that it was an essential purchase for those who already own a 32X. 4237: 3845: 3655: 3628: 2942: 2961: 2730: 4738: 3700:"Player's Choice – Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Upright Videos". 1781:
sold a further 437,036 units there in 1995, for a combined total of 1,067,036 units sold for the Saturn in Japan.
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was released he was disinterested in making fighting games because he felt that "I was beaten to the punch when
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At a time when fighting games were becoming increasingly focused on violence and shock value, the popularity of
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listed it on their August 1, 1995, issue as being the twenty-first most-successful arcade game of the month.
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The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World
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The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World
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Sega began location testing an early prototype version in Japan prior to the game's demonstration at the
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Work on Sega's ground-breaking 3D fighter began in 1992, using the same Model 1 Pro Board that powered
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reviewed the arcade version of the game, and stated that "The drawback of all Titan games, including
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research the mysteries of Hakkyoku-ken to create supersoldiers, developing the ultimate martial art.
1675:(1994) became Sega's best-selling arcade games of all time, surpassing their previous record holder 4759: 4692: 4152: 4009: 3958: 3918: 3897: 3723: 2624: 1737: 1647: 1055: 2615:
Patterson, Mark; James, Steve; Lawrence, Eddy (Radion Automatic); Lord, Gary (December 15, 1994).
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came out", and that any fighting game he produced would have been perceived as an attempt to copy
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the "game that killed" the 16-bit machines. The Saturn version sold 630,000 units in Japan, while
4951: 4941: 4921: 3355: 2552: 2333: 2105:. Game designer Yasuyuki Oda remarked that he was impressed by this video game while working for 3558: 2089:
demonstrated that fighting games focused on gameplay were still commercially viable. Nintendo's
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contains all the great gameplay of the original without any of the weak spots." Scary Larry of
1836: 1597: 888: 868: 804: 754: 751:—Sarah's older brother and a race car driver also from San Francisco, fights with Jeet Kune Do. 694: 4574: 3971:
NEW GAMES CROSS REVIEW: バーチャファイター リミックス. Weekly Famicom Tsūshin. No.344. Pg.31. July 21, 1995.
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for creating the 3D fighting game genre, and more generally, demonstrating the potential of
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NEW GAMES CROSS REVIEW: バーチャファイター. Weekly Famicom Tsūshin. No.358. Pg.30. October 27, 1995.
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SegaSaturn GameCross Review: バーチャファイター. Sega Saturn Tsūshin. No.1. Pg.6. December 2, 1994.
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simulated 3D using a creative method of sprite scaling on the 1993 arcade fighting game
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of all time with more than 40,000 arcade units sold while the Saturn versions sold over
4936: 4916: 4438: 3379: 3245: 3151:おオススメ!! ソフト カタログ!!: バーチャファイター. Weekly Famicom Tsūshin. No.335. Pg.114. May 12–19, 1995. 2878: 2191: 2050: 1215: 671:—Pai's father and a cook from China, fights with a fictional fighting style Hǔ Yàn Quán 512:
The game was critically acclaimed and a major hit, becoming one of Sega's best-selling
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Kalinske, Tom (October 1995). "Saturn Savaged on the Net: Tom Kalinske Strikes Back".
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in the arcades that they decided to design the PlayStation as a 3D focused hardware.
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sold more than 40,000 arcade units worldwide by 1996, with each unit costing between
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as a demonstration of "just how far video games have come in the last eight years."
1713:." While criticizing the appearance of the "excessively blocky polygonised people," 4782: 4724: 4674: 4667: 4660: 4653: 4524: 4392: 4166: 3225: 2828:"Sega Hopes to Run Rings Around the Competition with Early Release of the Saturn". 2090: 2000:
rated the arcade version 16th in its Top 100 Video Games. At the time, they called
1913: 1671: 1157: 941: 872: 775: 532: 422: 4412:, the PlayStation probably would have had a completely different hardware concept. 1620:, and one of the highest-grossing arcade games of all time in Japan. According to 4745: 4731: 4593: 4495: 3818: 3746: 3601:"GameSpot Presents: Readers' Choice: 15 Most Influential Video Games of All Time" 3549: 3364: 3268: 2792: 2521: 1995: 1878: 1699: 1383: 1231: 1073: 937: 457: 867:
According to Suzuki, an issue during the game's development was performing fast
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model. In Japan, the game was included as part of a box set with a book called
849: 690: 527: 188: 2869:"Sega "Knocks Out" Sega Saturn owners with free Virtua Fighter Remix giveaway" 2561: 4880: 4855: 3704:. Vol. 19, no. 5. RePlay Publishing, Inc. February 1994. p. 6. 3341: 3317: 3293: 3183: 3178: 2915: 2873: 2590: 2445: 2263: 1801: 1709: 1125: 967: 915: 828: 700: 561: 474: 437: 427: 400: 361: 335: 297: 259: 96: 1917:
less than a month away. They scored it four out of five stars. The staff of
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listed it as one of the 50 most important games of all time. They credited
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version was developed by the same team responsible for the Genesis port of
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as a global launch title in 1994 and 1995, and also received a port to the
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and a DVD. The box set was released in November 2003 and was published by
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played a crucial role in popularizing 3D polygonal graphics. Some of the
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fighter named Siba was planned, and his character model appeared on some
728: 502: 441: 205: 201: 2617:"Sega Saturn exclusive! Virtua Fighter: fighting in the third dimension" 727:(Sega changed her fighting style to "martial arts", which also includes 4589: 4109: 3988: 3782: 3768: 3743:"Virtua Fighter Kids: New Sega Saturn game is way "a-head" of its time" 3387: 3135: 3111: 3087: 2971: 2835: 2814: 2628:. No. 158 (January 1995). United Kingdom. pp. 12–3, 15–6, 19. 2165: 2038:
Fighting game § Emergence of 3D fighting games (mid-to-late 1990s)
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Eiji Horita, Akio Setsumasa, Tatsuo Yamajiri, Yasuhiro Takahashi (32X)
4865: 4434: 3771:(February 15, 2002). "Interview: Akira Nagai — SEGA Representative". 3471: 2164:
as an influence on the use of polygon characters—and the creation of
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List of Virtua Fighter characters § Introduced in Virtua Fighter
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Staff (November 1996). "150 Best (and 50 Worst) Games of All Time".
3368:(in German). No. 28 (März 1996). February 14, 1996. p. 21. 4860: 4443: 4073: 3675:"Ultimate Future Games – Issue 02 (1995-01)(Future Publishing)(GB)" 3497: 2237:] (in Japanese). Japan: Amusement News Agency. pp. 131–3. 2196: 1950: 1651:), and went on to be one of the most popular coin-ops of the year. 1574: 910: 857: 826:
The game's development began in 1992, following the development of
668: 654: 648: 582: 547: 506: 482: 46: 2525: 944:(an arcade platform based on the Sega Saturn) and later ported to 4598: 4312: 4147: 4102:"Future Fights: A Looking Glass into Tomorrow's Fighting Games". 4004: 3953: 3913: 3892: 3869: 3553: 3249:. No. 28 (February 1995). December 30, 1994. pp. 16–21. 3027:"Computer and Video Games – Issue 168 (1995–11)(EMAP Images)(GB)" 2363: 2065: 1823: 1677: 1579: 1554: 1548: 1108: 1002:. In North America, the game was included in the home version of 876: 714: 644: 578: 498: 3391:. No. 63 (February 1995). December 15, 1994. pp. 14–5. 2796:. No. 2 (November 1993). September 30, 1993. pp. 16–8. 974:
arriving in time for the series' tenth anniversary, a remake of
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would score the same version a 36 out of 40 five months later.
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Arcade TV Game List: Domestic • Overseas Edition (1971–2005)
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Thomason, Steve (July 2006). "The Man Behind the Legend".
3442:"The game that killed the 16-bit machines: Virtua Fighter" 2614: 882:
An early prototype version of the arcade game featured an
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in 2003 as a stand-alone title in Japan and as a bonus to
4448: 4194:. New York City: Universe Publishing. pp. 226, 250. 3405:"Review: Virtua Fighter Remix + CG Portrait Collection". 2966: 2106: 1047: 209: 3840:. Roseville, California: Prima Publishing. p. 502. 608:
Unlike other fighting games of the early 1990s (such as
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was "arguably the most significant game" of the 1990s.
2004:: "The most satisfying fighter in existence." In 1996, 3209:, episode 73 (series 4, episode 11), November 29, 1994 2152:
focused hardware, and it was not until the success of
2140:(SCE) staff involved in the creation of the original 2012:
the 121st-best computer game ever released. In 1996,
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Watch The Last Guardian’s spectacular new CG trailer
4055: 1661: (equivalent to $ 32,000 in 2023) and £14,000 / 1828:release was similarly laudatory, but remarked that 996:
Virtua Fighter 10th Anniversary: Memory of a Decade
959: 693:—A professional wrestler from Canada, fights with 3490:"AMOA Jukebox And Game Awards Nominees Announced" 2462:The Sega Arcade Revolution: A History in 62 Games 2022:eighth on their "The GamesMaster Saturn Top 10." 1684:Following its demonstration at the 1993 AM Show, 791:, the defunct Japanese army intended to approach 4878: 3648:"Best Videos '94: "Puyo Puyo", "Ridge Racer" DX" 1882:rated the Saturn version 9/10, stating: "Saturn 4557: 4475:"Does John Romero Still Enjoy Shooting People?" 680: 2174:: "It became clear to me watching people play 674: 100:Yoshinao Asako, Youji Kato, Ryoya Yui (Saturn) 4614: 4191:1001 Video Games You Must Play Before You Die 3727:. No. 149 (April 1994). United Kingdom: 2962:"Virtua Fighter 10th Anniversary Hits Japan" 1429: 1351: 1317: 1288: 1253: 1181: 3537: 3513:"The Greatest 200 Videogames of Their Time" 2762:"Once Again, JAMMA Says "Bigger is Better"" 2186:as a major influence on the creation of 3D 1973:, both of which had already been released. 4621: 4607: 4501:My original idea was to do something like 3767: 3218: 2639: 2637: 2635: 1925:been so quickly and thoroughly corrected. 1526:3rd Best Fighting Game, 6th Best Graphics 814: 29: 4977:Video games scored by Takenobu Mitsuyoshi 4902:Multiplayer and single-player video games 4430:. Vol. 19, no. 205. p. 72. 4030:(4). Harris Publications: 27. April 1995. 3932:"Maximum Reviews: Virtua Fighter Remix". 3578: 3576: 3329: 3327: 3305: 3303: 3159: 3157: 3147: 3145: 2993: 2991: 2989: 2756: 2754: 2752: 2610: 2608: 2606: 2604: 2602: 2600: 1536:Most Innovative New Technology (nominee) 840:arcade hardware, developed internally at 713:("Kage")—A ninja from Japan, fights with 703:—A fisherman from Australia, fights with 4483:. No. 30. June 1997. pp. 9–12. 4423: 4097: 4095: 3281: 3279: 3219:Bures, Julian; Serda, Jason (May 1995). 3123: 3121: 3099: 3097: 3075: 3073: 2779: 2777: 2775: 2731:"Before Shaheen There Was (Almost) Siba" 2458: 2413: 1688:received a positive industry reception. 577: 4972:Video games scored by Takayuki Nakamura 4467: 4370:and transforming developers' attitudes. 4338: 4246: 4159: 4145:"Inside the Mind of Shigeru Miyamoto". 3505: 3484: 3482: 3050: 3048: 2632: 2433: 2431: 2429: 2222: 2220: 2207:as an influence on his animation work. 1665: (equivalent to $ 44,000 in 2023). 922: 4982:Video games scored by Masaru Setsumaru 4879: 4455:from the original on December 15, 2002 4295: 3573: 3436: 3434: 3424: 3422: 3400: 3398: 3324: 3300: 3154: 3142: 2986: 2749: 2597: 2548:"Second Hand Smoke – One up, two down" 2504: 2498:"Sega-16 – History of: Virtua Fighter" 2328: 2326: 2324: 2322: 4602: 4301: 4092: 4070:15 Most Influential Games of All Time 3582: 3276: 3118: 3094: 3070: 2997: 2920:One of the first titles to appear is 2772: 2353: 2351: 2349: 2226: 1630:was "the biggest game in Japan since 4433: 4381: 4220: 4187: 3890:"Saturn ProReview: Virtua Fighter". 3830: 3799:from the original on August 20, 2020 3781:]. Famitsu Books (in Japanese). 3479: 3045: 2785:"New wave graphics dominate AMS '93" 2426: 2409: 2407: 2217: 2025: 1953:version of the game a 30 out of 40. 4264:. December 22, 1994. Archived from 3951:"ProReview: Virtua Fighter Remix". 3761: 3431: 3419: 3395: 2807:"Sega's Saturn Launched in Japan". 2540: 2319: 1585:Most Influential Games of All Time 114:Keiji Okayasu (arcade & Saturn) 13: 4628: 4382:Feit, Daniel (September 5, 2012). 4342:Replay: The History of Video Games 3521:. February 6, 2006. Archived from 3455:. January 1, 1995. pp. 78–81. 3166: 2885:from the original on April 2, 2016 2560:. October 22, 1999. Archived from 2346: 2227:Akagi, Masumi (October 13, 2006). 2093:said that for several years after 1784:On release of the Saturn version, 909:launch game in North America. Its 14: 4993: 4967:Video games designed by Yu Suzuki 4739:Sonic & Sega All-Stars Racing 4568: 3545:"Japan Votes on All Time Top 100" 2908:"NG Alphas: Sega Entertainment". 2404: 2259:"Megadrive Review: Virtua Racing" 1534:Most Played Videogame (nominee), 1431: 1353: 1319: 1290: 1255: 1183: 986:. In the previous PS2 release of 819: 661:star from Hong Kong, fights with 234: 4439:"Q&A: The man who made Lara" 4125:Maximum: The Video Game Magazine 3961:. December 1995. pp. 72–73. 3934:Maximum: The Video Game Magazine 3731:. March 15, 1994. pp. 82–6. 3058:. Edge Online. December 22, 1994 3011:. No. 147 (February 1994). 3000:"Arcade Action: Virtua Fighters" 2924:, which has more in common with 2851:Maximum: The Video Game Magazine 2646:Maximum: The Video Game Magazine 2416:Maximum: The Video Game Magazine 2359:"Classic 1UP.com's Essential 50" 1790:scored the game a 38 out of 40. 1450: 1445: 1440: 1435: 1430: 1372: 1367: 1362: 1357: 1352: 1338: 1333: 1328: 1323: 1318: 1309: 1304: 1299: 1294: 1289: 1274: 1269: 1264: 1259: 1254: 1202: 1197: 1192: 1187: 1182: 1013: 647:teacher from Japan, fights with 4962:Video games adapted into comics 4514: 4487: 4417: 4375: 4332: 4214: 4181: 4138: 4116: 4066:"Virtua Racing – Arcade (1992)" 4042:"The GamesMaster Saturn Top 10" 4034: 4016: 3995: 3974: 3965: 3944: 3925: 3904: 3883: 3854: 3824: 3735: 3708: 3693: 3667: 3663:January 1–15, 1995. p. 36. 3640: 3619: 3593: 3557:. March 3, 2006. Archived from 3459: 3372: 3348: 3261:"Saturn Review: Virtua Fighter" 3253: 3241:"Saturn Review: Virtua Fighter" 3233: 3212: 3198: 3128:"Virtua Fighter Remix Review". 3104:"Review Crew: Virtua Fighter". 3019: 2998:Skews, Rik (January 15, 1994). 2954: 2933: 2901: 2861: 2842: 2821: 2800: 2723: 2681: 2664:"Dark Edge - Videogame by Sega" 2656: 2576: 2490: 2452: 980:Virtua Fighter 10th Anniversary 961:Virtua Fighter 10th Anniversary 557:Virtua Fighter 10th Anniversary 4947:Video games developed in Japan 4792:Dengeki Bunko: Fighting Climax 4539: 3451:. No. 3 (February 1995). 2459:Horowitz, Ken (July 6, 2018). 2383: 2293: 2279: 2251: 2230:アーケードTVゲームリスト国内•海外編(1971–2005) 1735:In January 1994, Rik Skews of 932:was an update of the original 546:was developed and released by 1: 4829:The King of Fighters All Star 4112:. March 1995. pp. 91–93. 4002:"ProReview: Virtua Fighter". 3911:"ProReview: Virtua Fighter". 3659:(in Japanese). No. 487. 3632:(in Japanese). No. 464. 3229:. No. 18. pp. 32–5. 3221:"Virtua Fighter vs Toshinden" 2946:(in Japanese). No. 500. 2918:. October 1996. p. 103. 2448:. December 1995. p. 209. 2267:. No. 19. pp. 48–50 2210: 628: 485:, a development group within 4806:for Nintendo 3DS & Wii U 4169:. Famtisu. December 10, 2015 4012:. November 1995. p. 66. 3636:January 1, 1994. p. 35. 3501:. July 23, 1994. p. 30. 3138:. November 1995. p. 46. 2817:. December 1994. p. 60. 2400:. February 1997. p. 24. 2390:"Preview: Die Hard Arcade". 1009: 936:with higher-polygon models, 7: 4558: 4345:. Yellow Ant. p. 267. 4304:"The Essential 50 Part 35: 3991:. October 1995. p. 36. 3090:. October 1993. p. 66. 2950:August 1, 1995. p. 25. 2334:"The Art of Virtua Fighter" 2138:Sony Computer Entertainment 1004:Virtua Fighter 4: Evolution 972:Virtua Fighter 4: Evolution 742:Virtua Fighter 4: Evolution 681: 573: 567:Virtua Fighter 4: Evolution 35:North American arcade flyer 10: 4998: 4388:Saved PlayStation's Bacon" 4129:Emap International Limited 3938:Emap International Limited 3921:. August 1995. p. 48. 3413:Emap International Limited 3358:[The Reader Hits] 3008:Computer & Video Games 2855:Emap International Limited 2650:Emap International Limited 2420:Emap International Limited 2398:Emap International Limited 2144:video game console credit 2035: 2029: 891:(AM Show) in August 1993. 795:, the last Emperor of the 632: 540:In 1995, an update titled 4838: 4716: 4684: 4638: 4586:Demo of Virtua Fighter PC 4581:Killer List of Videogames 4549: 4339:Donovan, Tristan (2010). 4228:. Roseville, California: 4155:. March 1998. p. 55. 4105:Electronic Gaming Monthly 3984:Electronic Gaming Monthly 3981:"Virtua Fighter Review". 3900:. March 1995. p. 31. 3518:Electronic Gaming Monthly 3131:Electronic Gaming Monthly 3107:Electronic Gaming Monthly 3083:Electronic Gaming Monthly 2831:Electronic Gaming Monthly 2810:Electronic Gaming Monthly 1967:Electronic Gaming Monthly 1901:Electronic Gaming Monthly 1874:Electronic Gaming Monthly 1720:Electronic Gaming Monthly 1591: 1584: 1566: 1533: 1522:3rd Best Game of the Year 1520: 1506: 1498: 1091:Electronic Gaming Monthly 1031: 1028: 1021: 1016: 675: 447: 433: 421: 223: 195: 183: 122: 106: 90: 78: 64: 52: 40: 28: 23: 4362:, Suzuki's follow-up to 3724:Computer and Video Games 3475:(in Japanese) (136): 40. 3380:"Saturn: Virtua Fighter" 3174:"Legacy Review Archives" 3114:. July 1995. p. 38. 2849:"Virtua Short Stories". 2838:. July 1995. p. 30. 2625:Computer and Video Games 2438:"Virtua Fighter Remix". 1949:a 35 out of 40, and the 1798:Computer and Video Games 1756: 1747:Computer and Video Games 1738:Computer and Video Games 1056:Computer and Video Games 836:was developed to run on 782: 531:series, with its sequel 3817:August 7, 2020, at the 3056:"Virtua Fighter Review" 2688:"Yu Suzuki Interview". 2467:McFarland & Company 2305:セガ・アーケードゲームヒストリー|株式会社セガ 1840:for the soon-to-launch 815:Development and release 685:, "Tiger Swallow Fist") 623: 560:, was released for the 4076:. 2001. Archived from 2652:: 142–3. October 1995. 2524:. 1996. Archived from 2512:"Sega Enterprises Ltd" 2287:"格闘ゲーム歴史年表 アーケード版 (仮)" 1837:Battle Arena Toshinden 1598:Amusement Machine Show 1568:Best Games of All Time 889:Amusement Machine Show 695:professional wrestling 590: 4024:"Top 100 Video Games" 3940:: 143. November 1995. 3661:Amusement Press, Inc. 3634:Amusement Press, Inc. 3586:Computer Gaming World 3449:Ultimate Future Games 3344:: 177. November 1995. 2948:Amusement Press, Inc. 2696:] (in Japanese). 2030:Further information: 2006:Computer Gaming World 1771:Ultimate Future Games 1636:." In North America, 1562:Computer Gaming World 1485:Ultimate Future Games 633:Further information: 581: 554:. The game's remake, 4302:Leone, Matt (2010). 4268:on December 10, 2014 4232:. pp. 501–502. 4131:: 21. October 1995. 4051:(44): 76. July 1996. 3607:on November 20, 2001 3415:: 94. November 1995. 3408:Sega Saturn Magazine 3320:: 113. October 1995. 3186:on December 14, 2018 2857:: 117. October 1995. 2593:: 68–69. April 1995. 2564:on February 22, 2015 2553:Tom's Hardware Guide 2393:Sega Saturn Magazine 2301:"バーチャファイター – 株式会社セガ" 2188:first-person shooter 1985:Virtua Fighter Remix 1971:Virtua Fighter Remix 1947:Virtua Fighter Remix 1927:Virtua Fighter Remix 1897:Virtua Fighter Remix 1892:Sega Saturn Magazine 1761:The console port of 1422:Sega Saturn Magazine 930:Virtua Fighter Remix 924:Virtua Fighter Remix 905:, and served as the 543:Virtua Fighter Remix 4907:Pack-in video games 4529:PlayStation Network 4188:Mott, Tony (2013). 3779:Sega Arcade History 3749:. September 3, 1996 3525:on October 17, 2012 3356:"Die Hits de Leser" 3080:"Virtua Fighters". 2895:The Free Dictionary 2371:on October 19, 2013 2056:in fighting games. 1787:Sega Saturn Tsūshin 1618:arcade game of 1994 1531:AMOA Awards (1994) 1469:Sega Saturn Tsūshin 852:technology. Before 481:arcade platform by 155:Takenobu Mitsuyoshi 147:Saturn sound design 86:Kouchi Nagata (32X) 4897:Arcade video games 3785:. pp. 20–23. 3286:"Virtua Fighter". 3246:Mean Machines Sega 2974:. October 10, 2003 2928:than the original. 2879:Berkshire Hathaway 2694:Sega Hard Historia 2668:Museum of the Game 2644:"Virtua Fighter". 2528:on January 2, 1997 2060:said in 1995 that 1844:were even better. 1626:magazine in 1995, 1216:Mean Machines Sega 591: 570:in North America. 405:September 10, 1996 102:Masashi Kubo (32X) 4932:Sega Saturn games 4927:Sega arcade games 4892:3D fighting games 4874: 4873: 4799:Super Smash Bros. 4437:(June 28, 2001). 4408:If it wasn't for 4201:978-0-7893-2090-2 4080:on April 12, 2010 3866:Game Data Library 3813:by Shmuplations. 3729:Future Publishing 3453:Future Publishing 3296:: 88. April 1995. 3015:. pp. 100–1. 2922:Virtua Fighter PC 2737:. January 1, 2015 2707:978-4-7973-9943-1 2476:978-1-4766-3196-7 2109:. In particular, 2026:Legacy and impact 2010:Virtua Fighter PC 1807:Super Mario World 1767:Future Publishing 1743:Street Fighter II 1633:Super Mario World 1589: 1588: 950:Virtua Fighter PC 946:Microsoft Windows 659:martial arts film 611:Street Fighter II 552:Microsoft Windows 466: 465: 462: 384:November 30, 1995 255:November 22, 1994 151:Takayuki Nakamura 143:Takayuki Nakamura 132:Takayuki Nakamura 74:Hideki Anbo (32X) 4989: 4887:1993 video games 4725:Fighters Megamix 4623: 4616: 4609: 4600: 4599: 4562: 4561: 4551: 4543: 4531: 4525:PlayStation Blog 4518: 4512: 4511: 4491: 4485: 4484: 4471: 4465: 4464: 4462: 4460: 4431: 4421: 4415: 4414: 4402: 4400: 4379: 4373: 4372: 4336: 4330: 4329: 4327: 4325: 4320:on July 19, 2012 4316:. Archived from 4299: 4293: 4292: 4275: 4273: 4250: 4244: 4243: 4230:Prima Publishing 4218: 4212: 4211: 4185: 4179: 4178: 4176: 4174: 4163: 4157: 4156: 4151:. No. 114. 4142: 4136: 4135: 4120: 4114: 4113: 4099: 4090: 4089: 4087: 4085: 4062: 4053: 4052: 4046: 4038: 4032: 4031: 4020: 4014: 4013: 3999: 3993: 3992: 3978: 3972: 3969: 3963: 3962: 3948: 3942: 3941: 3929: 3923: 3922: 3908: 3902: 3901: 3887: 3881: 3880: 3878: 3876: 3858: 3852: 3851: 3828: 3822: 3808: 3806: 3804: 3792:978-4-75770790-0 3765: 3759: 3758: 3756: 3754: 3739: 3733: 3732: 3720: 3712: 3706: 3705: 3697: 3691: 3690: 3688: 3686: 3671: 3665: 3664: 3652: 3644: 3638: 3637: 3623: 3617: 3616: 3614: 3612: 3603:. Archived from 3597: 3591: 3590: 3580: 3571: 3570: 3568: 3566: 3561:on July 23, 2008 3541: 3535: 3534: 3532: 3530: 3509: 3503: 3502: 3494: 3486: 3477: 3476: 3463: 3457: 3456: 3446: 3438: 3429: 3426: 3417: 3416: 3402: 3393: 3392: 3384: 3376: 3370: 3369: 3361: 3352: 3346: 3345: 3334:"Un-X-Pected!". 3331: 3322: 3321: 3307: 3298: 3297: 3283: 3274: 3273: 3265: 3257: 3251: 3250: 3237: 3231: 3230: 3216: 3210: 3202: 3196: 3195: 3193: 3191: 3182:. Archived from 3170: 3164: 3161: 3152: 3149: 3140: 3139: 3125: 3116: 3115: 3101: 3092: 3091: 3077: 3068: 3067: 3065: 3063: 3052: 3043: 3042: 3040: 3038: 3023: 3017: 3016: 3004: 2995: 2984: 2983: 2981: 2979: 2958: 2952: 2951: 2937: 2931: 2930: 2905: 2899: 2898: 2892: 2890: 2865: 2859: 2858: 2846: 2840: 2839: 2825: 2819: 2818: 2804: 2798: 2797: 2789: 2781: 2770: 2769: 2758: 2747: 2746: 2744: 2742: 2727: 2721: 2711: 2685: 2679: 2678: 2676: 2674: 2660: 2654: 2653: 2641: 2630: 2629: 2621: 2612: 2595: 2594: 2580: 2574: 2573: 2571: 2569: 2544: 2538: 2537: 2535: 2533: 2508: 2502: 2501: 2494: 2488: 2487: 2456: 2450: 2449: 2435: 2424: 2423: 2411: 2402: 2401: 2387: 2381: 2380: 2378: 2376: 2367:. Archived from 2355: 2344: 2343: 2330: 2317: 2316: 2314: 2312: 2297: 2291: 2290: 2283: 2277: 2276: 2274: 2272: 2255: 2249: 2248: 2224: 2091:Shigeru Miyamoto 1989:Virtua Fighter 2 1914:Virtua Fighter 2 1860: 1820: 1816: 1703:magazine called 1672:Virtua Fighter 2 1664: 1660: 1607: 1603: 1455: 1454: 1453: 1449: 1448: 1444: 1443: 1439: 1438: 1434: 1433: 1377: 1376: 1375: 1371: 1370: 1366: 1365: 1361: 1360: 1356: 1355: 1343: 1342: 1341: 1337: 1336: 1332: 1331: 1327: 1326: 1322: 1321: 1314: 1313: 1312: 1308: 1307: 1303: 1302: 1298: 1297: 1293: 1292: 1279: 1278: 1277: 1273: 1272: 1268: 1267: 1263: 1262: 1258: 1257: 1207: 1206: 1205: 1201: 1200: 1196: 1195: 1191: 1190: 1186: 1185: 1014: 988:Virtua Fighter 4 873:nuclear reactors 776:Fighters Megamix 686: 684: 678: 677: 537:coming in 1994. 534:Virtua Fighter 2 519: 495:polygon graphics 477:created for the 460: 413: 404: 383: 375:October 20, 1995 374: 366:October 10, 1995 365: 349:October 27, 1995 348: 339: 330: 310: 301: 292: 272: 263: 254: 238: 236: 167:Masaru Setsumaru 163:32X sound design 33: 21: 20: 4997: 4996: 4992: 4991: 4990: 4988: 4987: 4986: 4877: 4876: 4875: 4870: 4834: 4746:Dead or Alive 5 4732:Sega Superstars 4712: 4680: 4634: 4627: 4594:Sega of America 4571: 4566: 4565: 4544: 4540: 4535: 4534: 4519: 4515: 4493: 4492: 4488: 4480:Next Generation 4473: 4472: 4468: 4458: 4456: 4422: 4418: 4398: 4396: 4380: 4376: 4353: 4337: 4333: 4323: 4321: 4300: 4296: 4271: 4269: 4252: 4251: 4247: 4240: 4222:Kent, Steven L. 4219: 4215: 4202: 4186: 4182: 4172: 4170: 4165: 4164: 4160: 4144: 4143: 4139: 4122: 4121: 4117: 4108:. No. 68. 4101: 4100: 4093: 4083: 4081: 4064: 4063: 4056: 4044: 4040: 4039: 4035: 4022: 4021: 4017: 4008:. No. 86. 4001: 4000: 3996: 3987:. No. 75. 3980: 3979: 3975: 3970: 3966: 3957:. No. 87. 3950: 3949: 3945: 3931: 3930: 3926: 3917:. No. 83. 3910: 3909: 3905: 3896:. No. 68. 3889: 3888: 3884: 3874: 3872: 3860: 3859: 3855: 3848: 3832:Kent, Steven L. 3829: 3825: 3819:Wayback Machine 3802: 3800: 3793: 3766: 3762: 3752: 3750: 3747:Sega of America 3741: 3740: 3736: 3718: 3716:"Arcade Action" 3714: 3713: 3709: 3699: 3698: 3694: 3684: 3682: 3673: 3672: 3668: 3650: 3646: 3645: 3641: 3625: 3624: 3620: 3610: 3608: 3599: 3598: 3594: 3581: 3574: 3564: 3562: 3543: 3542: 3538: 3528: 3526: 3511: 3510: 3506: 3492: 3488: 3487: 3480: 3465: 3464: 3460: 3444: 3440: 3439: 3432: 3427: 3420: 3404: 3403: 3396: 3382: 3378: 3377: 3373: 3359: 3354: 3353: 3349: 3337:Next Generation 3333: 3332: 3325: 3313:Next Generation 3309: 3308: 3301: 3289:Next Generation 3285: 3284: 3277: 3263: 3259: 3258: 3254: 3239: 3238: 3234: 3217: 3213: 3203: 3199: 3189: 3187: 3172: 3171: 3167: 3162: 3155: 3150: 3143: 3134:. No. 76. 3127: 3126: 3119: 3110:. No. 72. 3103: 3102: 3095: 3086:. No. 51. 3079: 3078: 3071: 3061: 3059: 3054: 3053: 3046: 3036: 3034: 3033:. November 1995 3025: 3024: 3020: 3002: 2996: 2987: 2977: 2975: 2960: 2959: 2955: 2939: 2938: 2934: 2914:. No. 22. 2911:Next Generation 2907: 2906: 2902: 2888: 2886: 2867: 2866: 2862: 2848: 2847: 2843: 2834:. No. 72. 2827: 2826: 2822: 2813:. No. 65. 2806: 2805: 2801: 2787: 2783: 2782: 2773: 2760: 2759: 2750: 2740: 2738: 2729: 2728: 2724: 2708: 2687: 2686: 2682: 2672: 2670: 2662: 2661: 2657: 2643: 2642: 2633: 2619: 2613: 2598: 2586:Next Generation 2582: 2581: 2577: 2567: 2565: 2546: 2545: 2541: 2531: 2529: 2522:Lockheed Martin 2510: 2509: 2505: 2496: 2495: 2491: 2477: 2469:. p. 293. 2457: 2453: 2444:. No. 12. 2441:Next Generation 2437: 2436: 2427: 2412: 2405: 2396:. No. 16. 2389: 2388: 2384: 2374: 2372: 2357: 2356: 2347: 2339:Next Generation 2332: 2331: 2320: 2310: 2308: 2299: 2298: 2294: 2285: 2284: 2280: 2270: 2268: 2257: 2256: 2252: 2245: 2225: 2218: 2213: 2120:two-dimensional 2058:Next Generation 2045:dispensed with 2040: 2034: 2028: 1980:Next Generation 1956:Next Generation 1943:Famicom Tsūshin 1919:Next Generation 1858: 1847:Next Generation 1818: 1811: 1793:Famicom Tsūshin 1759: 1751:Next Generation 1662: 1658: 1623:Next Generation 1605: 1601: 1594: 1559: 1535: 1525: 1504:Publication(s) 1451: 1446: 1441: 1436: 1392: 1391:87% (original) 1373: 1368: 1363: 1358: 1339: 1334: 1329: 1324: 1316: 1310: 1305: 1300: 1295: 1280: 1275: 1270: 1265: 1260: 1248:Next Generation 1203: 1198: 1193: 1188: 1012: 964: 938:texture mapping 927: 824: 817: 785: 672: 637: 631: 626: 576: 517: 497:. The game was 417: 408: 399: 395: 387: 378: 369: 360: 356: 352: 343: 340:October 2, 1995 334: 325: 314: 305: 296: 287: 276: 267: 258: 249: 242: 233: 179: 176:Tadashi Joukagi 173:Atsumu Miyazawa 170:Tatsuya Kohzaki 159:Kazuhiko Kouchi 135: 134: 117: 115: 113: 101: 99: 85: 73: 36: 19: 18:1993 video game 12: 11: 5: 4995: 4985: 4984: 4979: 4974: 4969: 4964: 4959: 4954: 4952:Virtua Fighter 4949: 4944: 4942:Fighting games 4939: 4934: 4929: 4924: 4922:Sega-AM2 games 4919: 4914: 4909: 4904: 4899: 4894: 4889: 4872: 4871: 4869: 4868: 4863: 4858: 4853: 4848: 4842: 4840: 4836: 4835: 4833: 4832: 4825: 4818: 4817: 4816: 4809: 4795: 4788: 4787: 4786: 4776:Project X Zone 4772: 4771: 4770: 4763: 4756: 4742: 4735: 4728: 4720: 4718: 4714: 4713: 4711: 4710: 4703: 4696: 4688: 4686: 4685:Spin-off games 4682: 4681: 4679: 4678: 4671: 4664: 4657: 4650: 4647:Virtua Fighter 4642: 4640: 4636: 4635: 4631:Virtua Fighter 4626: 4625: 4618: 4611: 4603: 4597: 4596: 4583: 4576:Virtua Fighter 4570: 4569:External links 4567: 4564: 4563: 4537: 4536: 4533: 4532: 4513: 4503:Virtua Fighter 4486: 4466: 4427:Nintendo Power 4416: 4410:Virtua Fighter 4406:Ryoji Akagawa: 4386:Virtua Fighter 4374: 4368:Virtua Fighter 4360:Virtua Fighter 4352:978-0956507204 4351: 4331: 4306:Virtua Fighter 4294: 4288:Virtua Fighter 4283:Virtua Fighter 4279:Virtua Fighter 4256:Virtua Fighter 4245: 4238: 4213: 4200: 4180: 4158: 4137: 4115: 4091: 4054: 4033: 4015: 3994: 3973: 3964: 3943: 3924: 3903: 3882: 3853: 3846: 3823: 3791: 3774:セガ・アーケード・ヒストリー 3760: 3734: 3707: 3692: 3681:. January 1995 3666: 3639: 3618: 3592: 3572: 3536: 3504: 3478: 3458: 3430: 3418: 3394: 3371: 3347: 3323: 3310:"Reassuring". 3299: 3275: 3252: 3232: 3211: 3197: 3165: 3153: 3141: 3117: 3093: 3069: 3044: 3018: 2985: 2953: 2932: 2900: 2860: 2841: 2820: 2799: 2771: 2748: 2735:Hardcore Gamer 2722: 2706: 2700:. March 2021. 2680: 2655: 2631: 2596: 2575: 2558:Tom's Hardware 2539: 2503: 2489: 2475: 2451: 2425: 2403: 2382: 2345: 2318: 2292: 2278: 2250: 2244:978-4990251215 2243: 2215: 2214: 2212: 2209: 2205:Virtua Fighter 2184:Virtua Fighter 2176:Virtua Fighter 2162:Virtua Fighter 2154:Virtua Fighter 2146:Virtua Fighter 2134:Virtua Fighter 2124:Virtua Fighter 2111:Virtua Fighter 2103:Virtua Fighter 2099:Virtua Fighter 2095:Virtua Fighter 2087:Virtua Fighter 2080:physics system 2072:Virtua Fighter 2062:Virtua Fighter 2043:Virtua Fighter 2032:Virtua Fighter 2027: 2024: 2020:Virtua Fighter 2002:Virtua Fighter 1939:Virtua Fighter 1923:Virtua Fighter 1884:Virtua Fighter 1863:Virtua Fighter 1852:Virtua Fighter 1775:Virtua Fighter 1763:Virtua Fighter 1758: 1755: 1725:Virtua Fighter 1705:Virtua Fighter 1695:Virtua Fighter 1686:Virtua Fighter 1667:Virtua Fighter 1655:Virtua Fighter 1642:Virtua Fighter 1628:Virtua Fighter 1614:Virtua Fighter 1593: 1590: 1587: 1586: 1583: 1571: 1570: 1565: 1538: 1537: 1532: 1528: 1527: 1519: 1509: 1508: 1505: 1501: 1500: 1496: 1495: 1493: 1490: 1488: 1480: 1479: 1477: 1474: 1472: 1464: 1463: 1461: 1427: 1425: 1417: 1416: 1414: 1411: 1409: 1401: 1400: 1398: 1389: 1387: 1379: 1378: 1349: 1286: 1251: 1243: 1242: 1240: 1237: 1235: 1227: 1226: 1224: 1221: 1219: 1211: 1210: 1208: 1179: 1177: 1169: 1168: 1166: 1163: 1161: 1153: 1152: 1150: 1147: 1145: 1137: 1136: 1134: 1131: 1129: 1121: 1120: 1117: 1114: 1112: 1104: 1103: 1100: 1097: 1094: 1086: 1085: 1083: 1080: 1077: 1069: 1068: 1065: 1062: 1059: 1051: 1050: 1045: 1040: 1034: 1033: 1030: 1026: 1025: 1019: 1018: 1011: 1008: 992:Virtua Fighter 976:Virtua Fighter 966:With the 2003 963: 958: 934:Virtua Fighter 926: 921: 895:Virtua Fighter 854:Virtua Fighter 850:motion capture 846:Virtua Fighter 834:Virtua Fighter 823: 821:Virtua Fighter 818: 816: 813: 784: 781: 771:Virtua Fighter 763: 762: 752: 746: 718: 708: 698: 691:Wolf Hawkfield 688: 666: 652: 643:—An assistant 630: 627: 625: 622: 575: 572: 528:Virtua Fighter 522:Virtua Fighter 470:Virtua Fighter 464: 463: 451: 445: 444: 435: 431: 430: 425: 419: 418: 416: 415: 406: 396: 386: 385: 376: 367: 357: 351: 350: 341: 332: 322: 313: 312: 303: 294: 284: 275: 274: 265: 256: 246: 241: 240: 230: 225: 221: 220: 199: 193: 192: 189:Virtua Fighter 185: 181: 180: 178: 177: 174: 171: 168: 165: 160: 157: 152: 149: 144: 141: 130: 129: 128: 126: 120: 119: 110: 104: 103: 94: 88: 87: 82: 76: 75: 68: 62: 61: 56: 50: 49: 44: 38: 37: 34: 26: 25: 24:Virtua Fighter 17: 9: 6: 4: 3: 2: 4994: 4983: 4980: 4978: 4975: 4973: 4970: 4968: 4965: 4963: 4960: 4958: 4957:Windows games 4955: 4953: 4950: 4948: 4945: 4943: 4940: 4938: 4935: 4933: 4930: 4928: 4925: 4923: 4920: 4918: 4915: 4913: 4910: 4908: 4905: 4903: 4900: 4898: 4895: 4893: 4890: 4888: 4885: 4884: 4882: 4867: 4864: 4862: 4859: 4857: 4856:Seiichi Ishii 4854: 4852: 4849: 4847: 4844: 4843: 4841: 4837: 4831: 4830: 4826: 4824: 4823: 4819: 4815: 4814: 4810: 4808: 4807: 4803: 4802: 4801: 4800: 4796: 4794: 4793: 4789: 4785: 4784: 4780: 4779: 4778: 4777: 4773: 4769: 4768: 4764: 4762: 4761: 4757: 4755: 4754: 4750: 4749: 4748: 4747: 4743: 4741: 4740: 4736: 4734: 4733: 4729: 4727: 4726: 4722: 4721: 4719: 4717:Related games 4715: 4709: 4708: 4704: 4702: 4701: 4697: 4695: 4694: 4690: 4689: 4687: 4683: 4677: 4676: 4672: 4670: 4669: 4665: 4663: 4662: 4658: 4656: 4655: 4651: 4649: 4648: 4644: 4643: 4641: 4637: 4633: 4632: 4624: 4619: 4617: 4612: 4610: 4605: 4604: 4601: 4595: 4591: 4587: 4584: 4582: 4578: 4577: 4573: 4572: 4560: 4555: 4547: 4542: 4538: 4530: 4526: 4522: 4517: 4510: 4508: 4504: 4498: 4497: 4490: 4482: 4481: 4476: 4470: 4454: 4450: 4447:(Interview). 4446: 4445: 4440: 4436: 4429: 4428: 4420: 4413: 4411: 4407: 4395: 4394: 4389: 4387: 4378: 4371: 4369: 4365: 4364:Virtua Racing 4361: 4354: 4348: 4344: 4343: 4335: 4319: 4315: 4314: 4309: 4307: 4298: 4291: 4289: 4284: 4280: 4267: 4263: 4259: 4257: 4249: 4241: 4239:0-7615-3643-4 4235: 4231: 4227: 4223: 4217: 4210: 4208: 4207:Virtua Racing 4203: 4197: 4193: 4192: 4184: 4168: 4162: 4154: 4150: 4149: 4141: 4134: 4130: 4126: 4119: 4111: 4107: 4106: 4098: 4096: 4079: 4075: 4071: 4067: 4061: 4059: 4050: 4043: 4037: 4029: 4025: 4019: 4011: 4007: 4006: 3998: 3990: 3986: 3985: 3977: 3968: 3960: 3956: 3955: 3947: 3939: 3935: 3928: 3920: 3916: 3915: 3907: 3899: 3895: 3894: 3886: 3875:September 17, 3871: 3867: 3863: 3862:"Game Search" 3857: 3849: 3847:0-7615-3643-4 3843: 3839: 3838: 3833: 3827: 3820: 3816: 3812: 3798: 3794: 3788: 3784: 3780: 3776: 3775: 3770: 3764: 3748: 3744: 3738: 3730: 3726: 3725: 3717: 3711: 3703: 3696: 3680: 3676: 3670: 3662: 3658: 3657: 3649: 3643: 3635: 3631: 3630: 3622: 3606: 3602: 3596: 3588: 3587: 3579: 3577: 3560: 3556: 3555: 3551: 3546: 3540: 3524: 3520: 3519: 3514: 3508: 3500: 3499: 3491: 3485: 3483: 3474: 3473: 3468: 3462: 3454: 3450: 3443: 3437: 3435: 3425: 3423: 3414: 3410: 3409: 3401: 3399: 3390: 3389: 3381: 3375: 3367: 3366: 3357: 3351: 3343: 3342:Imagine Media 3339: 3338: 3330: 3328: 3319: 3318:Imagine Media 3315: 3314: 3306: 3304: 3295: 3294:Imagine Media 3291: 3290: 3282: 3280: 3271: 3270: 3262: 3256: 3248: 3247: 3242: 3236: 3228: 3227: 3222: 3215: 3208: 3207: 3201: 3185: 3181: 3180: 3179:Game Informer 3175: 3169: 3160: 3158: 3148: 3146: 3137: 3133: 3132: 3124: 3122: 3113: 3109: 3108: 3100: 3098: 3089: 3085: 3084: 3076: 3074: 3057: 3051: 3049: 3032: 3028: 3022: 3014: 3010: 3009: 3001: 2994: 2992: 2990: 2973: 2969: 2968: 2963: 2957: 2949: 2945: 2944: 2936: 2929: 2927: 2923: 2917: 2916:Imagine Media 2913: 2912: 2904: 2896: 2884: 2880: 2876: 2875: 2874:Business Wire 2870: 2864: 2856: 2852: 2845: 2837: 2833: 2832: 2824: 2816: 2812: 2811: 2803: 2795: 2794: 2786: 2780: 2778: 2776: 2767: 2763: 2757: 2755: 2753: 2736: 2732: 2726: 2719: 2715: 2709: 2703: 2699: 2695: 2691: 2684: 2669: 2665: 2659: 2651: 2647: 2640: 2638: 2636: 2627: 2626: 2618: 2611: 2609: 2607: 2605: 2603: 2601: 2592: 2591:Imagine Media 2588: 2587: 2579: 2563: 2559: 2555: 2554: 2549: 2543: 2527: 2523: 2519: 2518: 2513: 2507: 2499: 2493: 2486: 2484: 2483:Virtua Racing 2478: 2472: 2468: 2464: 2463: 2455: 2447: 2446:Imagine Media 2443: 2442: 2434: 2432: 2430: 2421: 2417: 2410: 2408: 2399: 2395: 2394: 2386: 2370: 2366: 2365: 2360: 2354: 2352: 2350: 2341: 2340: 2335: 2329: 2327: 2325: 2323: 2307:(in Japanese) 2306: 2302: 2296: 2288: 2282: 2266: 2265: 2264:Mean Machines 2260: 2254: 2246: 2240: 2236: 2232: 2231: 2223: 2221: 2216: 2208: 2206: 2202: 2198: 2194: 2193: 2189: 2185: 2181: 2177: 2173: 2172: 2167: 2163: 2159: 2155: 2151: 2147: 2143: 2139: 2135: 2131: 2129: 2125: 2122:competitors. 2121: 2117: 2112: 2108: 2104: 2100: 2096: 2092: 2088: 2083: 2081: 2077: 2073: 2069: 2068: 2063: 2059: 2055: 2052: 2051:polygon-based 2048: 2044: 2039: 2033: 2023: 2021: 2017: 2016: 2011: 2007: 2003: 1999: 1998: 1992: 1990: 1986: 1981: 1976: 1972: 1968: 1964: 1962: 1958: 1957: 1952: 1948: 1944: 1940: 1936: 1932: 1928: 1924: 1920: 1916: 1915: 1910: 1906: 1902: 1898: 1894: 1893: 1888: 1885: 1881: 1880: 1875: 1870: 1866: 1864: 1857: 1853: 1849: 1848: 1843: 1839: 1838: 1833: 1832: 1826: 1825: 1814: 1809: 1808: 1803: 1802:Super Famicom 1799: 1795: 1794: 1789: 1788: 1782: 1780: 1776: 1772: 1768: 1764: 1754: 1752: 1748: 1744: 1740: 1739: 1733: 1730: 1726: 1722: 1721: 1716: 1712: 1711: 1710:Virtua Racing 1706: 1702: 1701: 1696: 1691: 1687: 1682: 1680: 1679: 1674: 1673: 1668: 1656: 1652: 1650: 1649: 1643: 1639: 1635: 1634: 1629: 1625: 1624: 1619: 1615: 1611: 1599: 1582: 1581: 1576: 1573: 1572: 1569: 1564: 1563: 1557: 1556: 1551: 1550: 1545: 1544: 1540: 1539: 1530: 1529: 1523: 1517: 1515: 1511: 1510: 1503: 1502: 1497: 1494: 1491: 1489: 1487: 1486: 1482: 1481: 1478: 1475: 1473: 1471: 1470: 1466: 1465: 1462: 1459: 1428: 1426: 1424: 1423: 1419: 1418: 1415: 1412: 1410: 1408: 1407: 1403: 1402: 1399: 1396: 1390: 1388: 1386: 1385: 1381: 1380: 1350: 1347: 1287: 1284: 1252: 1250: 1249: 1245: 1244: 1241: 1238: 1236: 1234: 1233: 1229: 1228: 1225: 1222: 1220: 1218: 1217: 1213: 1212: 1209: 1180: 1178: 1176: 1175: 1171: 1170: 1167: 1164: 1162: 1160: 1159: 1155: 1154: 1151: 1148: 1146: 1144: 1143: 1139: 1138: 1135: 1132: 1130: 1128: 1127: 1126:Game Informer 1123: 1122: 1118: 1115: 1113: 1111: 1110: 1106: 1105: 1101: 1098: 1095: 1093: 1092: 1088: 1087: 1084: 1081: 1078: 1076: 1075: 1071: 1070: 1066: 1063: 1060: 1058: 1057: 1053: 1052: 1049: 1046: 1044: 1041: 1039: 1036: 1035: 1027: 1024: 1023:Review scores 1020: 1015: 1007: 1005: 1001: 997: 993: 989: 985: 981: 977: 973: 969: 968:PlayStation 2 962: 957: 955: 951: 947: 943: 939: 935: 931: 925: 920: 918: 917: 916:Virtua Racing 912: 908: 904: 900: 896: 892: 890: 885: 880: 878: 874: 870: 865: 863: 859: 855: 851: 848:also used 3D 847: 843: 839: 835: 831: 830: 829:Virtua Racing 822: 812: 808: 806: 805:Japanese army 802: 798: 794: 790: 780: 778: 777: 772: 768: 760: 756: 753: 750: 747: 744: 743: 738: 734: 730: 726: 722: 719: 716: 712: 709: 706: 702: 701:Jeffry McWild 699: 696: 692: 689: 683: 670: 667: 664: 660: 656: 653: 650: 646: 642: 639: 638: 636: 621: 619: 618: 617:Mortal Kombat 613: 612: 606: 604: 599: 596: 588: 584: 580: 571: 569: 568: 563: 562:PlayStation 2 559: 558: 553: 549: 545: 544: 538: 536: 535: 530: 529: 523: 515: 510: 508: 504: 500: 496: 492: 488: 484: 480: 476: 475:fighting game 472: 471: 459: 455: 452: 450: 449:Arcade system 446: 443: 439: 438:Single-player 436: 432: 429: 426: 424: 420: 411: 407: 402: 398: 397: 394: 392: 381: 377: 372: 368: 363: 359: 358: 355: 346: 342: 337: 333: 331:July 14, 1995 328: 324: 323: 321: 319: 308: 304: 302:November 1995 299: 295: 290: 286: 285: 283: 281: 270: 266: 261: 257: 252: 248: 247: 245: 232: 231: 229: 226: 222: 219: 215: 211: 207: 203: 200: 198: 194: 191: 190: 186: 182: 175: 172: 169: 166: 164: 161: 158: 156: 153: 150: 148: 145: 142: 140: 137: 136: 133: 127: 125: 121: 116:Hiroaki Shoji 112:Toru Ikebuchi 111: 109: 108:Programmer(s) 105: 98: 97:Seiichi Ishii 95: 93: 89: 83: 81: 77: 72: 69: 67: 63: 60: 57: 55: 51: 48: 45: 43: 39: 32: 27: 22: 16: 4912:R-Zone games 4846:Sarah Bryant 4827: 4820: 4811: 4804: 4797: 4790: 4781: 4774: 4765: 4758: 4751: 4744: 4737: 4730: 4723: 4707:Virtua Quest 4705: 4698: 4691: 4673: 4666: 4659: 4652: 4646: 4645: 4629: 4575: 4541: 4516: 4506: 4502: 4500: 4499:, May 1997, 4494: 4489: 4478: 4469: 4457:. Retrieved 4442: 4425: 4419: 4409: 4405: 4404: 4397:. Retrieved 4391: 4385: 4377: 4367: 4363: 4359: 4356: 4340: 4334: 4324:December 10, 4322:. Retrieved 4318:the original 4311: 4305: 4297: 4287: 4282: 4278: 4277: 4270:. Retrieved 4266:the original 4261: 4255: 4248: 4225: 4216: 4206: 4205: 4189: 4183: 4173:December 11, 4171:. Retrieved 4161: 4146: 4140: 4132: 4124: 4123:"Tekken 2". 4118: 4103: 4082:. Retrieved 4078:the original 4069: 4048: 4036: 4027: 4018: 4003: 3997: 3982: 3976: 3967: 3952: 3946: 3933: 3927: 3912: 3906: 3891: 3885: 3873:. Retrieved 3865: 3856: 3835: 3826: 3801:. Retrieved 3778: 3773: 3763: 3751:. Retrieved 3737: 3722: 3710: 3701: 3695: 3683:. Retrieved 3678: 3669: 3656:Game Machine 3654: 3642: 3629:Game Machine 3627: 3621: 3609:. Retrieved 3605:the original 3595: 3584: 3565:November 24, 3563:. Retrieved 3559:the original 3548: 3539: 3529:November 19, 3527:. Retrieved 3523:the original 3516: 3507: 3496: 3470: 3467:"第8回ゲーメスト大賞" 3461: 3448: 3406: 3386: 3374: 3365:Sega Magazin 3363: 3350: 3335: 3311: 3287: 3267: 3255: 3244: 3235: 3224: 3214: 3204: 3200: 3188:. Retrieved 3184:the original 3177: 3168: 3129: 3105: 3081: 3060:. Retrieved 3035:. Retrieved 3030: 3021: 3006: 2976:. Retrieved 2965: 2956: 2943:Game Machine 2941: 2935: 2925: 2921: 2919: 2909: 2903: 2893:– via 2887:. Retrieved 2872: 2863: 2850: 2844: 2829: 2823: 2808: 2802: 2791: 2765: 2739:. Retrieved 2734: 2725: 2693: 2689: 2683: 2671:. Retrieved 2667: 2658: 2645: 2623: 2584: 2578: 2566:. Retrieved 2562:the original 2551: 2542: 2530:. Retrieved 2526:the original 2515: 2506: 2492: 2482: 2480: 2461: 2454: 2439: 2415: 2391: 2385: 2373:. Retrieved 2369:the original 2362: 2337: 2309:. Retrieved 2304: 2295: 2281: 2269:. Retrieved 2262: 2253: 2234: 2229: 2204: 2190: 2183: 2175: 2169: 2161: 2153: 2145: 2133: 2132: 2123: 2110: 2102: 2098: 2094: 2086: 2084: 2071: 2066: 2061: 2057: 2042: 2041: 2019: 2014: 2009: 2005: 2001: 1996: 1993: 1988: 1984: 1979: 1974: 1970: 1966: 1965: 1960: 1954: 1946: 1942: 1938: 1934: 1930: 1926: 1922: 1918: 1912: 1908: 1904: 1900: 1896: 1890: 1889: 1883: 1877: 1873: 1868: 1867: 1862: 1855: 1851: 1845: 1835: 1829: 1822: 1805: 1797: 1791: 1785: 1783: 1778: 1774: 1770: 1762: 1760: 1750: 1746: 1742: 1736: 1734: 1728: 1724: 1718: 1714: 1708: 1704: 1698: 1694: 1689: 1685: 1683: 1676: 1670: 1666: 1654: 1653: 1646: 1641: 1637: 1631: 1627: 1621: 1613: 1610:Game Machine 1609: 1595: 1578: 1560: 1553: 1547: 1541: 1513: 1483: 1467: 1457: 1420: 1404: 1394: 1384:Sega Magazin 1382: 1345: 1282: 1246: 1230: 1214: 1172: 1156: 1140: 1124: 1107: 1089: 1072: 1054: 1029:Publication 1003: 995: 991: 987: 983: 979: 975: 971: 965: 960: 954:Game Machine 953: 952:. In Japan, 949: 933: 929: 928: 923: 914: 894: 893: 881: 866: 861: 853: 845: 838:Sega Model 1 833: 827: 825: 820: 809: 801:World War II 797:Qing Dynasty 789:Shōwa period 787:Once in the 786: 774: 770: 764: 749:Jacky Bryant 740: 725:Jeet Kune Do 721:Sarah Bryant 615: 609: 607: 600: 594: 592: 587:Jacky Bryant 565: 556: 555: 542: 541: 539: 533: 526: 521: 514:arcade games 511: 489:, headed by 479:Sega Model 1 469: 468: 467: 390: 389:Windows 95 ( 388: 353: 317: 315: 279: 277: 273:July 8, 1995 264:May 11, 1995 243: 239:October 1993 227: 187: 162: 146: 138: 54:Publisher(s) 42:Developer(s) 15: 4822:Sega Heroes 4559:Bācha Faitā 4084:January 19, 4049:GamesMaster 3811:Translation 3753:October 11, 3679:Archive.org 3206:GamesMaster 3062:January 22, 3031:Archive.org 2698:SB Creative 2311:October 29, 2203:also cited 2201:Fumito Ueda 2182:also cited 2180:John Romero 2171:Tomb Raider 2160:also cited 2142:PlayStation 2054:3D graphics 2015:GamesMaster 1842:PlayStation 1648:Ridge Racer 1315:(original) 1142:GamesMaster 1043:Sega Saturn 970:release of 903:Sega Saturn 899:launch game 729:Tae Kwon Do 503:Sega Saturn 442:multiplayer 197:Platform(s) 124:Composer(s) 92:Designer(s) 80:Producer(s) 66:Director(s) 4881:Categories 4767:Last Round 4639:Main games 4592:hosted by 4590:Windows 95 4435:Gard, Toby 4399:October 9, 4110:Ziff Davis 3989:Ziff Davis 3783:Enterbrain 3769:Famitsu DC 3388:Sega Power 3190:October 3, 3136:Ziff Davis 3112:Ziff Davis 3088:Ziff Davis 2972:Ziff Davis 2889:August 10, 2836:Ziff Davis 2815:Ziff Davis 2690:セガハードヒストリア 2673:August 29, 2211:References 2166:Lara Croft 2076:3D polygon 2036:See also: 1856:Tohshinden 1406:Sega Power 1017:Reception 1000:Enterbrain 875:and space 705:Pancratium 697:maneuvers. 663:Mizongquan 641:Akira Yuki 629:Characters 293:April 1995 4937:IOS games 4917:32X games 4866:Yu Suzuki 4851:TV series 4693:Animation 4550:バーチャファイター 3803:April 11, 3685:March 11, 3611:March 11, 3037:March 11, 2568:April 19, 2532:April 19, 2158:Toby Gard 2008:declared 1994:In 1995, 1854:lacks in 1819:$ 107–122 1769:magazine 1640:reported 1096:Positive 1079:Positive 1010:Reception 984:Evolution 862:Dark Edge 711:Kage-Maru 518:1 million 491:Yu Suzuki 84:Yu Suzuki 71:Yu Suzuki 4861:Sega AM2 4813:Ultimate 4760:Ultimate 4546:Japanese 4459:July 12, 4453:Archived 4444:BBC News 4272:March 5, 4224:(2001). 4074:GameSpot 3834:(2001). 3815:Archived 3797:Archived 3498:Cash Box 2926:VF Remix 2883:Archived 2375:July 24, 2271:July 24, 2197:Team Ico 1951:Sega 32X 1681:(1986). 1663:$ 21,000 1659:$ 15,000 1575:GameSpot 1099:31.5/40 911:Sega 32X 901:for the 869:division 858:Sega AM3 682:Koen-ken 669:Lau Chan 655:Pai Chan 649:Bajiquan 589:(arcade) 583:Lau Chan 574:Gameplay 520:copies. 507:Sega 32X 428:Fighting 423:Genre(s) 316:Saturn ( 278:Arcade ( 47:Sega AM2 4839:Related 4579:at the 4554:Hepburn 4313:1UP.com 4258:Review" 4148:GamePro 4005:GamePro 3954:GamePro 3914:GamePro 3893:GamePro 3870:Famitsu 3554:Famitsu 2978:May 19, 2741:May 30, 2583:"AM2". 2364:1UP.com 2128:sprites 2018:ranked 1975:GamePro 1945:scored 1935:GamePro 1931:GamePro 1909:Maximum 1903:scored 1869:Maximum 1824:GamePro 1773:called 1723:hailed 1678:Out Run 1612:listed 1602:¥60,000 1555:Famitsu 1518:(1994) 1507:Awards 1499:Awards 1174:Maximum 1109:Famitsu 1032:Scores 907:pack-in 877:rockets 715:Jujutsu 645:kung fu 461:(Remix) 454:Model 1 434:Mode(s) 224:Release 218:Windows 4349:  4236:  4198:  3844:  3789:  3702:RePlay 3472:GAMEST 3340:(11). 3316:(10). 2766:RePlay 2718:Part 2 2714:Part 1 2704:  2517:Real3D 2473:  2422:: 115. 2241:  2116:combos 2047:sprite 1831:Tekken 1690:RePlay 1638:RePlay 1592:Arcade 1516:Awards 1514:Gamest 1476:38/40 1119:30/40 1116:36/40 1102:29/40 1038:Arcade 897:was a 803:, the 759:gynoid 739:as of 737:Karate 733:Savate 595:Virtua 499:ported 244:Saturn 228:Arcade 214:R-Zone 206:Saturn 202:Arcade 184:Series 139:Arcade 4507:Quake 4393:Wired 4384:"How 4127:(1). 4045:(PDF) 3936:(2). 3777:[ 3719:(PDF) 3651:(PDF) 3493:(PDF) 3445:(PDF) 3411:(1). 3383:(PDF) 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Index


Developer(s)
Sega AM2
Publisher(s)
Sega
Director(s)
Yu Suzuki
Producer(s)
Designer(s)
Seiichi Ishii
Programmer(s)
Composer(s)
Takayuki Nakamura
Takenobu Mitsuyoshi
Virtua Fighter
Platform(s)
Arcade
Saturn
32X
R-Zone
Windows
JP
NA
EU
JP
NA
EU
JP
NA
EU

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