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Tobruk (video game)

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323:. The arcade sequence presents a menu of tank functions; a gun turret, shell loading, firing and navigational buttons. Only one function can be used at a time; in order to drive the tank, the player has to use the navigational buttons to manoeuvre. If the tank becomes under attack, the gun turret or shell-firing mode must be activated for self-defence. Both the arcade sequence and tank controlling is optional, however, and is not required to finish the game. 403: 398: 393: 388: 383: 316:. A command box in the game provides the player with an instant report of a unit or landscape once hovered over; data given on units includes their strength in terms of supply of infantry, provisions, artillery, and the number of moves that unit can make on one turn. Every two turns lasts one in-game day and units are available to enter combat phases once a day is finished. 479:
was "undoubtedly one of the most enjoyable wargames ever" and heralded its originality and playability. Irving, however, criticised its authenticity; stating that the game was lacking in both "elusive quality" and atmosphere. Rook found that the developers' intention of attempting to "marry strategy
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said they worked well but recommended inexperienced player to avoid them, as its difficulty would affect gameplay. However, Sandford praised the overall experience of the game, stating that it was "one of the best" wargames and endorsed it to anybody interested in the genre.
467:, and stated that "Simulations should break new ground or cover old ground in new and/or alternative conceptualizations. While Tobruk has an interesting operational interface, it is not groundbreaking in either of the above senses." 453:. Rook criticised the interface of the game as "clumsily" executed and not "half as good" as that of other strategy games at the time of release. Regarding the arcade sequences of the game, Michael Sandford of 437:, however, criticised the playability and tank mechanics as "stunningly badly designed" and "unplayable", whilst also stating that it was "rather unatmospheric". Gary Rook of 289:
and is not able to play on the side of the Allies unless a second player is involved. The main objective of the game is to capture and hold as many fortifications in
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being the ultimate goal. The game received mixed reviews upon release; critics were divided over the gameplay and were largely negative over its interface and tank
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survey of wargames agreed while giving the game one-plus stars out of five, stating that "the simulation and arcade aspects denigrate each other's appeal".
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and Bir Hachieim. The Axis troops begin the game on the western side of the line, whilst Allied forces begin the offensive in
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praised the game's playability and value for money, stating that it provides an "interesting challenge". Philippa Irving of
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In a combat phase, the game shifts to an "arcade sequence", which allows the player to control a tank in the
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The game is a turn-based strategy which focuses mainly on tank combat and contains elements of
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was "pretty disappointing" and "nowhere near as successful" as its direct predecessor,
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gaming with arcade gaming" was unsuccessful and produced negative results. A 1993
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and revolves around the Allied forces attempts to overthrow German field marshal
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gameplay and focuses mainly on tank combat. It is a simulation of the 1941
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The game received mixed reviews upon release. Richard Blaine of
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Brooks, M. Evan (August 1988). "Tobruk: The Clash of Armour".
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from the city. If playing alone, the player controls the
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and must capture and hold various Allied bases in both
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and the defence of Rommel being the ultimate goals.
704: 751: 710: 300:The main display map of the game is focused on 210:gameplay. In the game, the player controls the 183:in 1987. It is the eleventh instalment of the 700:. Vol. 1, no. 50. pp. 34, 41. 380: 810:Video games developed in the United Kingdom 242:A map showing the combat and minefields in 713:"Brooks' Book Of Wargames: 1900-1950, R-Z" 30: 835:War video games set in the British Empire 668: 533: 281:) attempts to oust German field marshal 237: 187:series. The game is set during the 1941 531: 529: 527: 525: 523: 521: 519: 517: 515: 513: 752: 695: 573: 537: 167:video game developed and published by 461:M. Evan Brooks reviewed the game for 805:United Kingdom-exclusive video games 689: 641: 637: 635: 633: 631: 607: 603: 601: 599: 597: 569: 567: 565: 510: 780:Cultural depictions of Erwin Rommel 330: 13: 14: 846: 662: 628: 594: 562: 382: 830:Personal Software Services games 711:Brooks, M. Evan (October 1993). 644:"Tobruk review (Computer Gamer)" 401: 396: 391: 386: 381: 800:Turn-based strategy video games 669:Sandford, Michael (June 1987). 731: 546:(40): 101, 102. Archived from 293:as possible, with the city of 55:Data Design Systems (Spectrum) 1: 574:Blaine, Richard (June 1897). 538:Irving, Philippa (May 1987). 504: 785:Europe-exclusive video games 326: 7: 795:Tank simulation video games 261:which contains elements of 233: 160:Tobruk: The Clash of Armour 10: 851: 489: 169:Personal Software Services 69:Personal Software Services 51:Personal Software Services 790:Single-player video games 739:"Jeux & stratĂ©gie 43" 343: 340: 146: 134: 114: 94: 84: 74: 62: 41: 29: 24: 820:World War II video games 815:Video games set in Libya 608:Rook, Gary (June 1987). 765:Video games set in 1941 540:"Tobruk review (Crash)" 271:Western Desert Campaign 193:Western Desert Campaign 251: 717:Computer Gaming World 698:Computer Gaming World 483:Computer Gaming World 464:Computer Gaming World 241: 36:Amstrad CPC cover art 497:Jeux & StratĂ©gie 337: 259:turn-based strategy 222:, with the city of 165:turn-based strategy 141:Turn-based strategy 775:Commodore 64 games 719:. pp. 144–148 642:A.H. (July 1987). 335: 252: 825:ZX Spectrum games 770:Amstrad CPC games 422: 421: 156: 155: 842: 760:1987 video games 743: 742: 741:. February 1987. 735: 729: 728: 726: 724: 708: 702: 701: 693: 687: 686: 684: 682: 666: 660: 659: 657: 655: 639: 626: 625: 623: 621: 605: 592: 591: 589: 587: 571: 560: 559: 557: 555: 535: 443:summarised that 406: 405: 404: 400: 399: 395: 394: 390: 389: 385: 384: 338: 334: 269:, a part of the 126: 34: 22: 21: 850: 849: 845: 844: 843: 841: 840: 839: 750: 749: 746: 737: 736: 732: 722: 720: 709: 705: 694: 690: 680: 678: 671:"Tobruk review" 667: 663: 653: 651: 640: 629: 619: 617: 610:"Tobruk review" 606: 595: 585: 583: 576:"Tobruk review" 572: 563: 553: 551: 550:on 4 March 2016 536: 511: 507: 492: 423: 402: 397: 392: 387: 333: 329: 267:Siege of Tobruk 236: 203:from the city. 189:Siege of Tobruk 130: 121: 58: 37: 20: 19:1987 video game 17: 16:1987 video game 12: 11: 5: 848: 838: 837: 832: 827: 822: 817: 812: 807: 802: 797: 792: 787: 782: 777: 772: 767: 762: 745: 744: 730: 703: 688: 661: 648:Computer Gamer 627: 593: 561: 508: 506: 503: 502: 501: 491: 488: 475:asserted that 472:Computer Gamer 420: 419: 416: 413:Computer Gamer 408: 407: 378: 370: 369: 366: 358: 357: 354: 346: 345: 342: 331: 328: 325: 254:The game is a 235: 232: 154: 153: 148: 144: 143: 138: 132: 131: 129: 128: 118: 116: 112: 111: 98: 92: 91: 86: 82: 81: 78: 72: 71: 66: 60: 59: 57: 56: 53: 47: 45: 39: 38: 35: 27: 26: 18: 15: 9: 6: 4: 3: 2: 847: 836: 833: 831: 828: 826: 823: 821: 818: 816: 813: 811: 808: 806: 803: 801: 798: 796: 793: 791: 788: 786: 783: 781: 778: 776: 773: 771: 768: 766: 763: 761: 758: 757: 755: 748: 740: 734: 718: 714: 707: 699: 692: 676: 672: 665: 649: 645: 638: 636: 634: 632: 616:(63): 99, 100 615: 614:Sinclair User 611: 604: 602: 600: 598: 581: 580:Your Sinclair 577: 570: 568: 566: 549: 545: 541: 534: 532: 530: 528: 526: 524: 522: 520: 518: 516: 514: 509: 499: 498: 494: 493: 487: 485: 484: 478: 474: 473: 468: 466: 465: 459: 456: 452: 451: 446: 442: 441: 440:Sinclair User 436: 435: 430: 429: 428:Your Sinclair 417: 415: 414: 410: 409: 379: 377: 376: 375:Sinclair User 372: 371: 367: 365: 364: 363:Your Sinclair 360: 359: 355: 353: 352: 348: 347: 339: 336:Review scores 324: 322: 321:Sahara Desert 317: 315: 314:British Egypt 311: 307: 303: 298: 296: 292: 291:Italian Libya 288: 284: 280: 279:Allied forces 276: 272: 268: 264: 260: 257: 249: 248:Italian Libya 245: 240: 231: 229: 225: 221: 220:British Egypt 217: 216:Italian Libya 213: 209: 204: 202: 198: 194: 190: 186: 182: 178: 174: 170: 166: 162: 161: 152: 151:Single-player 149: 145: 142: 139: 137: 133: 124: 120: 119: 117: 113: 110: 106: 102: 99: 97: 93: 90: 87: 83: 79: 77: 73: 70: 67: 65: 61: 54: 52: 49: 48: 46: 44: 40: 33: 28: 23: 747: 733: 721:. Retrieved 716: 706: 697: 691: 679:. Retrieved 675:ZX Computing 674: 664: 652:. Retrieved 647: 618:. Retrieved 613: 584:. Retrieved 579: 552:. Retrieved 548:the original 543: 495: 481: 476: 470: 469: 462: 460: 455:ZX Computing 454: 448: 444: 438: 432: 426: 424: 411: 373: 361: 349: 318: 299: 283:Erwin Rommel 275:World War II 253: 205: 201:Erwin Rommel 197:World War II 184: 173:Commodore 64 159: 158: 157: 101:Commodore 64 88: 64:Publisher(s) 43:Developer(s) 341:Publication 306:Gazala Line 287:Axis powers 212:Axis powers 181:Amstrad CPC 177:ZX Spectrum 109:Amstrad CPC 105:ZX Spectrum 96:Platform(s) 76:Designer(s) 754:Categories 681:6 December 654:6 December 620:6 December 586:6 December 554:6 December 505:References 80:Alan Steel 332:Reception 327:Reception 302:Cyrenaica 244:Cyrenaica 228:mechanics 185:Wargamers 89:Wargamers 723:26 March 650:(26): 71 582:(18): 39 450:Bismarck 308:between 256:top-down 234:Gameplay 136:Genre(s) 677:(5): 45 490:Reviews 191:of the 147:Mode(s) 115:Release 477:Tobruk 445:Tobruk 310:Gazala 295:Tobruk 263:arcade 224:Tobruk 208:arcade 85:Series 25:Tobruk 544:Crash 434:Crash 351:Crash 344:Score 163:is a 725:2016 683:2015 656:2015 622:2015 588:2015 556:2015 368:8/10 218:and 179:and 127:1987 500:#43 418:84% 356:65% 273:of 195:in 756:: 715:. 673:. 646:. 630:^ 612:. 596:^ 578:. 564:^ 542:. 512:^ 246:, 230:. 175:, 123:UK 107:, 103:, 727:. 685:. 658:. 624:. 590:. 558:. 250:. 125::

Index


Developer(s)
Personal Software Services
Publisher(s)
Personal Software Services
Designer(s)
Platform(s)
Commodore 64
ZX Spectrum
Amstrad CPC
UK
Genre(s)
Turn-based strategy
Single-player
turn-based strategy
Personal Software Services
Commodore 64
ZX Spectrum
Amstrad CPC
Siege of Tobruk
Western Desert Campaign
World War II
Erwin Rommel
arcade
Axis powers
Italian Libya
British Egypt
Tobruk
mechanics

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