Knowledge

The Elder Scrolls: Arena

Source πŸ“

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provide the general location of the next fragment. At the end of the quest in 3E 399 (a decade after the start of the game), the player finds the final piece and reassembles the staff. This, however, does not release the Emperor as all of the staff's power has been drained into the Jewel of Fire, an oversight by Ria. The player travels to the Imperial City to confront Tharn's minions, the player finds the Jewel of Fire and touches it with the Staff of Chaos, this destroys both the jewel and the staff as well as releasing the Emperor. The jewel also turned out to be where Tharn has stored his lifeforce and the destruction of the jewel resulted in his death. As a token of respect and gratitude, Uriel Septim grants the player the title of Eternal Champion, and Ria Silmane finally enters the afterlife.
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process of development progressed, however, the tournaments became less important and the side quests more. Role-playing elements were added to the game, as the game expanded to include the cities outside the arenas, and dungeons beyond the cities. Eventually it was decided to drop the idea of tournaments altogether, and focus on quests and dungeons, making the game a "full-blown RPG".
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realistic and massive wilderness, where one may find inns, farms, small towns, dungeons, and other places of interest. The towns contain developer-designed buildings and shops, but the order in which these appear and their names are procedurally generated. There are several hundred dungeons and 17 specially designed dungeons for the main quest.
34: 566:. It was Lakshman who came up with the idea of "The Elder Scrolls", and though, in the words of Peterson, "I don't think he knew what the hell it meant any more than we did", the words eventually came to mean "Tamriel's mystical tomes of knowledge that told of its past, present, and future." The game's initial 344:
In addition to the main quest, which is completed by beating all seventeen dungeons and finding pieces of the staff, small side quests also appear. These are often found by asking around town for rumours. These quests are usually very simple, such as delivering a parcel or defeating a randomly chosen
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The game's world is infinite. While the game's manual claims that the player can walk from one village to another, in actuality it is infinite and requires fast travel to get between towns. This is achieved by combining procedurally generated content and specifically designed world spaces to create a
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Despite the formidable demands the game made on players' machines, the game became a cult hit. Evaluations of the game's success vary from "minor" to "modest" to "wild", but are unvarying in presenting the game as a success. Game historian Matt Barton concludes that, in any case, "the game set a new
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s "huge world split into nine provinces", many races and terrains, NPC interactions, and absence of level limits. The magazine stated that the game had sophisticated graphics "without forgetting the lessons of the past in terms of game design" or being "more like action games", citing similarities
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When Tharn proceeds to magically disguise himself as Emperor in order to usurp the throne, his conspiracy is witnessed by mage apprentice Ria Silmane, whom he murders before she can warn the Elder Council. Tharn then summons demon minions to replace the Emperor's Guard and in his disguise he sends
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The game was originally due to release on Christmas Day 1993 but it was then released three months later in March 1994. The misleading packaging further contributed to distributor distaste for the game, leading to an initial distribution of only 3,000 unitsβ€”a smaller number even, recalls Peterson,
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was not to be an RPG at all. The player and a team of his fighters would travel about a world fighting other teams in their arenas until the player became "grand champion" in the world's capital, the Imperial City. Along the way, side quests of a more role-playing nature could be completed. As the
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The original concept of arena combat never made it to the coding stage, so few artifacts from that era of development remain: the game's title, and a text file with the names of fighting teams from every large city in Tamriel, and a brief introduction for them. The concept of travelling teams was
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The player is informed that the only way to stop Tharn is to get hold of the Staff of Chaos which holds his lifeforce. This staff has been split by Tharn into many fragments throughout the continent of Tamriel. Each time one is found, Ria appears to the player the next time they rest, in order to
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form, holding herself together long enough to inform the imprisoned player of Tharn's betrayal and instructs them throughout their escape from the infamous dungeons. Past that point, she lacks the power to manifest physically and appears to the player during dreams. She creates a key to allow the
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The game's setting begins in Tamriel on the 389th year of the Third Era, when Emperor Uriel Septim VII summons his advisor and Imperial Battlemage Jagar Tharn over concerns of betrayal from within the court. It transpires that his concerns were justified when Tharn is revealed to be the traitor,
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has been noted for its tendency to be unforgiving towards new players. It is easy to die in the starting dungeon, as powerful enemies can be encountered if the player lingers too long. This effect gradually disappears as the player becomes more powerful and more aware of the threats that loom
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was initially planned to have the player travel in towns across Tamriel, fighting other teams in their arenas until the player became "grand champion". As development on the game progressed, side quests took more importance, and the tournament aspect of the game took a back seat. Role-playing
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combat is performed by right-clicking the mouse and dragging the cursor across the screen to attack as if swinging a weapon. Magic is used by cycling through a menu found by clicking the appropriate button on the main game screen, then clicking the spell to be used, and its target.
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eventually left aside as well because the team's decision to produce a first-person RPG had made the system somewhat less fun. The game was going to have a team of up to four party members, but that feature was dropped and reduced to a single adventurer.
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is notable for being one of the first games to feature a realistic day/night cycle, where at sunset shops close and people clear the streets before the monsters arrive and roam around until morning. This soon became a staple feature of most
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s instability "even with three patches so far" and insufficient travel time to finish quests. Scorpia complained that "in a game of this size, everything eventually becomes mechanical and repetitious", including towns,
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were those who, in Peterson's opinion, "really spear-headed the initial development of the series." Game journalist Joe Blancato credits company co-founder Chris Weaver with the development: "If Weaver had a baby,
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would spawn later sequels that created a series which has gone on to become one of the biggest western RPGs of all time. The game received praise from critics and would go on to win several awards such as
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was originally released on CD-ROM and 3.5" floppy disk. The CD-ROM edition is the more advanced, featuring enhanced speech for some characters and CGI video sequences. In late 1994,
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has nothing revolutionary to offer in role-playing fantasy, it is nevertheless a worthwhile game for the sheer depth of its quest capabilities that far outnumber the competition."
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the 18th greatest game of all time. The editors praised it as "next-generation role-playing that will satisfy both newcomers and veterans alike." The game was a runner-up for
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at the time, and them literally laughing at us for thinking we could do it." Peterson worked alongside Vijay Lakshman as one of the two designers of what was then simply
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Although the team had dropped all arena combat from the end game, because all the material had already been printed up with the title, the game went to market as
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as a "stunning technological achievement; give this game a better storyline, and you might have the best FRP ever designed." Later that year, the magazine named
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was re-released in a special "Deluxe Edition" package, containing the CD-ROM patched to the latest version, a mousepad with the map of
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in 1996. In 2004, a downloadable version of the game was made available free of charge as part of the tenth anniversary of the series.
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by Bethesda Softworks in 2004 is the 3.5" floppy disk version, not the CD-ROM edition. Newer systems may require an emulator such as
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elements were added to the game, and the game expanded to include towns outside the arenas and dungeons beyond the cities.
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on March 25, 1994. The game follows the player trying to uncover a conspiracy against Emperor Uriel Septim VII.
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side quests". She liked the combat ("the most natural way of fighting that I've seen in a first-person game"),
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the player character, a court official and subordinate of General Warhaft, to die in the Imperial dungeons.
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also supports Linux, macOS and Windows natively instead of requiring an MS-DOS emulator to run the game.
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and demonstrated just how much room was left for innovation. Although not as popular as the later games,
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player to escape the dungeons and teleports them to a different province through a mystical Shift Gate.
313: 2448: 2372: 2156: 1956: 1515: 500: 2393: 2213: 2163: 2133: 779: 767: 1360: 2453: 2149: 487: 360:, says that he started the game at least 20 times, and only got out of the beginning dungeon once. 234: 217: 207: 2428: 2418: 925: 286: 1329: 1152: 1093: 2306: 1881:"The History of Computer Role-Playing Games Part III: The Platinum and Modern Ages (1994–2004)" 965: 458: 2299: 1880: 1647: 1520: 747: 732: 508: 263: 118: 2101: 1088: 958: 798: 53: 41: 1683: 8: 829:... is too big to offer real variety, and thus becomes no more than a very sophisticated 581: 481: 475: 473:
as his first assignment. Peterson had joined the company in 1992, working assignments on
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add-on. "We were sure we had screwed the company and we'd go out of business." However,
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magically trapping the Emperor and his general, Talin Warhaft, in another dimension.
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s 1994 "Role-Playing Game of the Year". The game set a new standard for this type of
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was changed in response, beginning: "It has been foretold in the Elder Scrolls ..."
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Designer Ted Peterson recalls the experience: "I remember talking to the guys at
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generated a cult following and sold 120,000 units. The game was followed by
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Word-of-mouth did the trick. The game-starved RPG fans looked at
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printed on it, and the Codex Scientia, an in-depth hint book.
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with minimal plot", but hoped that Bethesda would apply to
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Peterson, Lakshman and LeFay were longtime aficionados of
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such as WASD movement, higher resolutions and mouselook.
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s 1994 "Role-Playing Game of the Year" award, beating
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The Elder Scrolls V: Skyrim: Original Game Soundtrack
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respectively. It brings many modern improvements to
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The game is played from a first-person perspective.
1560:"Bethesda Softworks celebrates Elder Scroll's 10th" 1548:. Vol. 2, no. 11. pp. 92–94, 96, 98. 376:Following her death, Ria uses her magic to take an 429:was it, and it showed." During the development of 1704: 1633: 1631: 1206:. Morrowind Italia. April 9, 2001. Archived from 869:s 1994 "Best Role-playing Game" award, losing to 2385: 1068:: CS1 maint: bot: original URL status unknown ( 517:series, which became their main inspiration for 503:, and it was from these games that the world of 491:, as well as other "fairly forgettable titles". 2464:Video games with gender-selectable protagonists 1842: 1615: 1821: 1628: 1499: 1268:"10th Anniversary Of The Elder Scrolls Series" 1964: 1790: 1759: 1227: 1225: 1978: 1698: 1673: 1587: 1585: 1092:. March 27, 1994. p. 36. Archived from 662: 1591: 745:When previewing the game in December 1993, 2459:Video games developed in the United States 1971: 1957: 1222: 1198: 1196: 1194: 1192: 1190: 801:in May 1994 noted the game's "many, many, 32: 1729: 1582: 1425:. March 29, 2019. Event occurs at 1:06. 1417:"Celebrate 25 Years of The Elder Scrolls" 1188: 1186: 1184: 1182: 1180: 1178: 1176: 1174: 1172: 1170: 1014:"Celebrate 25 Years Of The Elder scrolls" 1452: 1358: 1234:"The consumer title publishing business" 312: 2474:Games commercially released with DOSBox 2469:Video games using procedural generation 1874: 1872: 1870: 1796: 1765: 1707:"Fresh Blood In The Role-Playing Arena" 1538: 1389: 1135: 1133: 1131: 1129: 1127: 1125: 1123: 1121: 1119: 1117: 783:. The magazine in April 1994 said that 258:takes place on the entire continent of 2386: 1878: 1849:Staff (March 1995). "The First Annual 1747:from the original on November 11, 2017 1655:from the original on February 10, 2021 1570:from the original on December 11, 2008 1448: 1446: 1444: 1429:from the original on November 10, 2022 1395:"Most Memorable Elder Scrolls Moments" 1340:from the original on February 16, 2022 1231: 1167: 405:Wizardry: Crusaders of the Dark Savant 237:video game developed and published by 1992:List of The Elder Scrolls video games 1952: 1911: 1848: 1832:Top 40: The Best Games of All Time". 1827: 1618:The Elder Scrolls, Chapter One: Arena 1611: 1609: 1532: 1487:from the original on November 4, 2010 1371:from the original on October 24, 2021 881:The Elder Scrolls, Chapter One: Arena 412:, a "medieval-style gladiator game". 1867: 1114: 507:was created. They were also fans of 309:Gameplay of The Elder Scrolls series 1705:Wilson, Johnny L. (December 1993). 1441: 636: 501:pencil-and-paper role-playing games 13: 1922:from the original on July 10, 2022 1893:from the original on June 11, 2007 1809:from the original on June 16, 2020 1606: 1594:The Elder Scrolls, Volume 1: Arena 1453:Blancato, Joe (February 6, 2007). 1359:Ashcroft, Helen (April 14, 2019). 1292: 1232:Gussin, Lawrence (November 1996). 1145:The Elder Scrolls 10th Anniversary 14: 2485: 2244:The Elder Scrolls Renewal Project 1937: 1778:from the original on July 3, 2014 1717:from the original on July 2, 2018 1676:"The Elder Scrolls: Arena Review" 1280:from the original on May 17, 2019 1024:from the original on July 9, 2021 664: 617:The version that was released as 2368: 2367: 1743:. April 1994. pp. 174–180. 683: 678: 673: 668: 663: 2399:Action role-playing video games 1905: 1879:Barton, Matt (April 11, 2007). 1667: 1552: 1508: 1473: 1455:"Bethesda: The Right Direction" 1409: 1383: 1352: 943: 541: 1616:Brenesal, Barry (June 1994). " 1592:Yee, Bernie (May–June 1994). " 1457:. The Escapist. Archived from 1322: 1260: 1076: 1036: 1006: 907:Ravenloft: Strahd's Possession 794:Might and Magic: World of Xeen 437:, later executive producer of 388: 317:At the Mages Guild in the snow 1: 999: 902:Realms of Arkania: Star Trail 872:Realms of Arkania: Star Trail 738:Role-Playing Game of the Year 494: 393: 787:"looks like a cross between 632: 7: 1141:"Arena - Behind the Scenes" 1044:"20 Years of Elder Scrolls" 913:Superhero League of Hoboken 420:Ted Peterson, Lakshman and 302: 10: 2490: 1528:. August 1993. p. 20. 1300:"The Elder Scrolls: Arena" 1204:"Ted Peterson Interview I" 947: 924:standard for this type of 920:as "a breakthrough game". 573: 306: 2444:Single-player video games 2363: 2315: 2287: 2261: 2198: 2173: 2111: 1998: 1989: 725: 722: 649: 646: 213: 201: 181: 169: 157: 147: 133: 117: 105: 95: 85: 52: 40: 31: 26: 2439:Role-playing video games 2409:Video games about demons 2404:Bethesda Softworks games 1863:(3): 44, 45, 47, 48, 51. 1622:Electronic Entertainment 1483:. The Imperial Library. 1107:The Elder Scrolls: Arena 931: 877:Electronic Entertainment 854:, Bernie Yee summarized 707:Electronic Entertainment 629:is a DOS-based program. 560:The Elder Scrolls: Arena 488:Terminator: Future Shock 415: 241:. The first game in the 227:The Elder Scrolls: Arena 27:The Elder Scrolls: Arena 1516:"Industry News Special" 966:replacement game engine 591:reported in late 1995: 579:than the sales for his 363: 2434:Open-world video games 2307:ZeniMax Online Studios 2214:Nehrim: At Fate's Edge 1912:Aaron (July 9, 2022), 1828:Staff (August 1994). " 1768:"Enter The Gladiator!" 1151:. 2004. Archived from 1109://Published by US Gold 601: 318: 264:procedurally generated 248:, it was released for 2300:Bethesda Game Studios 1803:Computer Gaming World 1797:Scorpia (June 1994). 1772:Computer Gaming World 1741:Computer Gaming World 1711:Computer Gaming World 1648:Computer Gaming World 1641:Computer Gaming World 1521:Computer Gaming World 916:. The editors hailed 889:Computer Gaming World 748:Computer Gaming World 733:Computer Gaming World 593: 509:Looking Glass Studios 316: 280:Computer Gaming World 141:Kenneth Lee Mayfield 1774:. pp. 102–106. 1766:Scorpia (May 1994). 1686:on November 15, 2014 1643:1995 Premier Awards" 875:. Barry Brenesal of 809:, world detail, and 2424:Fantasy video games 2051:Knights of the Nine 1801:. Scorpion's View. 1770:. Scorpion's View. 1713:. pp. 28, 30. 1540:Trotter, William R. 1238:CD-ROM Professional 1084:"Night bird's game" 719: 643: 482:Terminator: Rampage 441:, lead designer on 356:, lead designer of 235:action role-playing 208:Action role-playing 2295:Bethesda Softworks 2236:The Forgotten City 1805:. pp. 68–72. 1674:Michael L. House. 1399:Bethesda Softworks 1336:. April 19, 2020. 1310:on January 2, 2003 1149:Bethesda Softworks 1020:. 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1505:Kushner, p. 161 1504: 1500: 1490: 1488: 1479: 1478: 1474: 1464: 1462: 1451: 1442: 1432: 1430: 1415: 1414: 1410: 1388: 1384: 1374: 1372: 1357: 1353: 1343: 1341: 1328: 1327: 1323: 1313: 1311: 1298: 1297: 1293: 1283: 1281: 1266: 1265: 1261: 1247: 1245: 1230: 1223: 1213: 1211: 1202: 1201: 1168: 1158: 1156: 1139: 1138: 1115: 1099: 1097: 1089:Wales on Sunday 1082: 1081: 1077: 1061: 1060: 1053: 1051: 1042: 1041: 1037: 1027: 1025: 1012: 1011: 1007: 1002: 972:, similarly to 952: 946: 934: 891: 866: 817: 813:, but disliked 755: 743: 684: 679: 674: 669: 639: 635: 582:Terminator 2029 576: 544: 497: 476:Terminator 2029 418: 402:who were doing 396: 391: 366: 311: 305: 282: 197: 188: 142: 140: 128: 127:Jennifer Pratt 126: 112: 111:Vijay Lakshman 81: 70: 61: 22: 21:1994 video game 17: 16:1994 video game 12: 11: 5: 2487: 2477: 2476: 2471: 2466: 2461: 2456: 2451: 2446: 2441: 2436: 2431: 2429:Freeware games 2426: 2421: 2419:DOS-only games 2416: 2411: 2406: 2401: 2396: 2379: 2378: 2376: 2375: 2364: 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651: 648: 637: 634: 631: 625:to run it, as 575: 572: 543: 540: 496: 493: 465:, testing the 417: 414: 395: 392: 390: 387: 365: 362: 304: 301: 221: 220: 215: 211: 210: 205: 199: 198: 196: 195: 194:March 25, 1994 185: 183: 179: 178: 173: 167: 166: 159: 155: 154: 153:Eric Heberling 151: 145: 144: 139:Bryan Bossart 137: 131: 130: 121: 115: 114: 109: 103: 102: 101:Vijay Lakshman 99: 93: 92: 91:Vijay Lakshman 89: 83: 82: 80: 79: 68: 58: 56: 50: 49: 44: 38: 37: 29: 28: 20: 15: 9: 6: 4: 3: 2: 2486: 2475: 2472: 2470: 2467: 2465: 2462: 2460: 2457: 2455: 2452: 2450: 2447: 2445: 2442: 2440: 2437: 2435: 2432: 2430: 2427: 2425: 2422: 2420: 2417: 2415: 2412: 2410: 2407: 2405: 2402: 2400: 2397: 2395: 2392: 2391: 2389: 2374: 2366: 2365: 2362: 2356: 2353: 2351: 2348: 2346: 2343: 2339: 2336: 2335: 2334: 2333: 2329: 2327: 2326: 2321: 2320: 2318: 2314: 2308: 2305: 2301: 2298: 2297: 2296: 2293: 2292: 2290: 2286: 2280: 2277: 2275: 2272: 2270: 2267: 2266: 2264: 2260: 2252: 2251: 2247: 2246: 2245: 2242: 2238: 2237: 2233: 2231: 2230: 2226: 2225: 2224: 2222: 2218: 2216: 2215: 2211: 2209: 2208: 2204: 2203: 2201: 2197: 2191: 2190: 2189:Lord of Souls 2186: 2184: 2183: 2179: 2178: 2176: 2172: 2166: 2165: 2161: 2159: 2158: 2154: 2152: 2151: 2147: 2143: 2142: 2138: 2137: 2136: 2135: 2131: 2129: 2128: 2124: 2122: 2121: 2117: 2116: 2114: 2110: 2104: 2103: 2099: 2095: 2094:Creation Club 2092: 2090: 2089: 2085: 2083: 2082: 2078: 2076: 2075: 2071: 2070: 2069: 2068: 2064: 2060: 2059: 2055: 2053: 2052: 2048: 2047: 2046: 2045: 2041: 2037: 2036: 2032: 2030: 2029: 2025: 2024: 2023: 2022: 2018: 2016: 2015: 2011: 2009: 2008: 2004: 2003: 2001: 1997: 1993: 1988: 1983: 1982: 1974: 1969: 1967: 1962: 1960: 1955: 1954: 1951: 1945: 1942: 1941: 1921: 1917: 1916: 1908: 1892: 1888: 1887: 1882: 1875: 1873: 1871: 1862: 1858: 1857: 1852: 1845: 1837: 1836: 1831: 1824: 1808: 1804: 1800: 1793: 1777: 1773: 1769: 1762: 1746: 1742: 1738: 1732: 1716: 1712: 1708: 1701: 1685: 1681: 1677: 1670: 1654: 1650: 1649: 1644: 1642: 1634: 1632: 1623: 1619: 1612: 1610: 1601: 1600: 1595: 1588: 1586: 1569: 1565: 1561: 1555: 1547: 1546: 1541: 1535: 1527: 1523: 1522: 1517: 1511: 1502: 1486: 1482: 1476: 1460: 1456: 1449: 1447: 1445: 1428: 1424: 1423: 1418: 1412: 1404: 1400: 1396: 1392: 1386: 1370: 1366: 1362: 1355: 1339: 1335: 1331: 1325: 1314:September 15, 1309: 1305: 1301: 1295: 1279: 1275: 1274: 1269: 1263: 1255: 1254:Gale Research 1243: 1239: 1235: 1228: 1226: 1209: 1205: 1199: 1197: 1195: 1193: 1191: 1189: 1187: 1185: 1183: 1181: 1179: 1177: 1175: 1173: 1171: 1154: 1150: 1146: 1142: 1136: 1134: 1132: 1130: 1128: 1126: 1124: 1122: 1120: 1118: 1110: 1108: 1095: 1091: 1090: 1085: 1079: 1071: 1065: 1049: 1045: 1039: 1023: 1019: 1015: 1009: 1005: 997: 995: 991: 987: 983: 979: 975: 971: 967: 964: 963:free-software 960: 956: 951: 941: 939: 936:According to 929: 927: 921: 919: 915: 914: 909: 908: 903: 899: 898: 890: 886: 882: 878: 874: 873: 865: 861: 857: 853: 852: 846: 844: 840: 836: 835:Elder Scrolls 832: 831:dungeon crawl 828: 824: 816: 812: 808: 804: 800: 796: 795: 790: 786: 782: 781: 776: 775: 770: 769: 764: 763: 754: 750: 749: 737: 735: 734: 730: 729: 721: 710: 708: 705: 704: 700: 698: 696: 692: 691: 661: 659: 658: 654: 653: 645: 642:Review scores 630: 628: 624: 620: 615: 613: 609: 605: 600: 598: 592: 590: 589: 584: 583: 571: 569: 565: 561: 556: 552: 549: 539: 537: 533: 529: 528: 522: 520: 516: 515: 510: 506: 502: 492: 490: 489: 484: 483: 478: 477: 472: 468: 464: 460: 456: 455: 450: 449: 444: 440: 436: 432: 428: 423: 413: 411: 407: 406: 401: 386: 382: 379: 374: 370: 361: 359: 355: 350: 346: 342: 340: 335: 331: 327: 324: 315: 310: 300: 298: 297: 292: 288: 281: 276: 272: 269: 265: 261: 257: 253: 251: 247: 245: 244:Elder Scrolls 240: 236: 233: 229: 228: 219: 218:Single-player 216: 212: 209: 206: 204: 200: 191: 187: 186: 184: 180: 177: 174: 172: 168: 165: 164: 160: 156: 152: 150: 146: 143:Jeff Perryman 138: 136: 132: 125: 122: 120: 119:Programmer(s) 116: 110: 108: 104: 100: 98: 94: 90: 88: 84: 78: 73: 69: 64: 60: 59: 57: 55: 51: 48: 45: 43: 39: 35: 30: 25: 19: 2338:"Dragonborn" 2330: 2324: 2279:Jeremy Soule 2269:Julian LeFay 2248: 2234: 2227: 2220: 2212: 2205: 2187: 2180: 2162: 2155: 2148: 2139: 2132: 2125: 2118: 2100: 2086: 2079: 2072: 2065: 2056: 2049: 2044:IV: Oblivion 2042: 2033: 2026: 2019: 2012: 2006: 2005: 1979: 1924:, retrieved 1915:OpenTESArena 1914: 1907: 1895:. Retrieved 1884: 1860: 1854: 1850: 1844: 1833: 1829: 1823: 1813:November 12, 1811:. Retrieved 1802: 1792: 1782:November 11, 1780:. Retrieved 1771: 1761: 1751:November 11, 1749:. Retrieved 1740: 1731: 1719:. Retrieved 1710: 1700: 1688:. Retrieved 1684:the original 1679: 1669: 1659:November 11, 1657:. Retrieved 1646: 1640: 1621: 1617: 1602:(1): 70, 71. 1597: 1593: 1572:. Retrieved 1563: 1554: 1543: 1534: 1519: 1510: 1501: 1489:. Retrieved 1481:"Go Blades!" 1475: 1463:. Retrieved 1459:the original 1433:November 10, 1431:. Retrieved 1420: 1411: 1403:the original 1391:Rolston, Ken 1385: 1373:. Retrieved 1365:thegamer.com 1364: 1354: 1344:February 16, 1342:. Retrieved 1333: 1324: 1312:. Retrieved 1308:the original 1303: 1294: 1282:. Retrieved 1271: 1262: 1252:– via 1246:. Retrieved 1242:the original 1237: 1212:. Retrieved 1208:the original 1157:. Retrieved 1153:the original 1144: 1106: 1105: 1098:. Retrieved 1094:the original 1087: 1078: 1052:. Retrieved 1048:bethblog.com 1047: 1038: 1026:. Retrieved 1018:bethesda.net 1017: 1008: 994:OpenTESArena 993: 989: 985: 981: 977: 973: 969: 955:OpenTESArena 954: 953: 944:OpenTESArena 935: 922: 917: 911: 905: 901: 895: 888: 884: 880: 876: 870: 863: 859: 855: 849: 847: 842: 834: 826: 814: 807:magic system 802: 792: 788: 784: 778: 772: 766: 760: 752: 746: 744: 731: 706: 694: 655: 626: 616: 607: 603: 602: 596: 594: 586: 580: 577: 563: 559: 557: 553: 547: 545: 542:Design goals 535: 531: 525: 523: 518: 512: 498: 486: 480: 474: 470: 452: 446: 442: 438: 430: 426: 422:Julian LeFay 419: 409: 403: 397: 383: 375: 371: 367: 357: 352:everywhere. 348: 347: 343: 333: 332: 328: 320: 294: 290: 279: 274: 273: 267: 255: 254: 243: 226: 225: 224: 161: 124:Julian Lefay 113:Ted Peterson 54:Publisher(s) 42:Developer(s) 18: 2274:Todd Howard 2120:Battlespire 1999:Main series 1838:(3): 32–42. 1835:PC Gamer US 1599:PC Gamer US 1545:PC Gamer US 1491:October 18, 1054:October 31, 959:open-source 864:PC Gamer US 851:PC Gamer US 774:Dragon Wars 723:Publication 711:8 out of 10 647:Publication 588:PC Gamer US 546:Initially, 469:version of 435:Todd Howard 389:Development 378:incorporeal 354:Ken Rolston 171:Platform(s) 149:Composer(s) 107:Designer(s) 97:Producer(s) 87:Director(s) 2388:Categories 2250:Skyblivion 2088:Dragonborn 2081:Hearthfire 1526:Ziff Davis 1000:References 982:Daggerfall 948:See also: 839:save games 568:voice-over 495:Influences 394:Background 307:See also: 296:Daggerfall 232:open-world 2414:DOS games 2288:Companies 2141:Shadowkey 2112:Spin-offs 2074:Dawnguard 2067:V: Skyrim 2035:Bloodmoon 1886:Gamasutra 1853:Awards". 1721:March 29, 1624:(6): 100. 1100:March 24, 986:Morrowind 780:Darklands 768:Wasteland 762:Ultima IV 638:Reception 633:Reception 461:, joined 459:Starfield 448:Fallout 3 358:Morrowind 345:dungeon. 135:Artist(s) 2373:Category 2325:Oblivion 2127:Redguard 2028:Tribunal 1926:July 10, 1920:archived 1891:Archived 1856:PC Gamer 1851:PC Gamer 1830:PC Gamer 1807:Archived 1776:Archived 1745:Archived 1715:Archived 1690:April 5, 1653:Archived 1574:April 8, 1568:Archived 1564:GameSpot 1485:Archived 1427:Archived 1369:Archived 1338:Archived 1334:TheGamer 1278:Archived 1248:July 29, 1064:cite web 1022:Archived 695:PC Gamer 619:freeware 439:Oblivion 303:Gameplay 203:Genre(s) 2316:Related 2229:Enderal 2223:modding 2157:Legends 2134:Travels 1897:June 8, 1680:Allgame 1465:June 1, 1422:YouTube 1284:May 17, 1214:June 8, 1159:June 8, 1028:July 9, 938:PC Data 799:Scorpia 657:AllGame 612:Tamriel 574:Release 505:Tamriel 400:SirTech 260:Tamriel 214:Mode(s) 182:Release 77:US Gold 2355:SureAI 2350:OpenMW 2262:People 2221:Skyrim 2174:Novels 2164:Blades 2150:Online 1984:series 1375:May 7, 978:OpenMW 957:is an 950:OpenMW 777:, and 751:noted 623:DOSBox 485:, and 467:CD-ROM 443:Skyrim 250:MS-DOS 246:series 230:is an 176:MS-DOS 158:Series 2007:Arena 1639:"The 990:Arena 970:Arena 932:Sales 918:Arena 892:' 885:Arena 867:' 860:Arena 856:Arena 843:Arena 827:Arena 818:' 815:Arena 785:Arena 759:with 756:' 753:Arena 726:Award 718:Award 650:Score 627:Arena 608:Arena 604:Arena 597:Arena 564:Arena 548:Arena 536:Arena 532:Arena 519:Arena 471:Arena 431:Arena 427:Arena 416:Staff 410:Arena 349:Arena 334:Arena 323:Melee 291:Arena 283:' 275:Arena 268:Arena 256:Arena 2199:Mods 1928:2022 1899:2007 1815:2017 1784:2017 1753:2017 1723:2016 1692:2022 1661:2017 1576:2008 1493:2010 1467:2007 1435:2022 1377:2021 1346:2022 1316:2008 1286:2019 1250:2024 1216:2007 1161:2007 1102:2024 1070:link 1056:2023 1030:2021 984:and 980:for 976:and 968:for 926:CRPG 910:and 897:Wolf 887:won 803:many 791:and 697:(US) 451:and 445:and 364:Plot 287:CRPG 1620:". 1596:". 1304:IGN 1273:IGN 848:In 701:88% 2390:: 2102:VI 1918:, 1889:. 1883:. 1869:^ 1859:. 1739:. 1709:. 1678:. 1645:. 1630:^ 1608:^ 1584:^ 1562:. 1518:. 1443:^ 1419:. 1397:. 1367:. 1363:. 1332:. 1302:. 1270:. 1236:. 1224:^ 1169:^ 1147:. 1143:. 1116:^ 1104:. 1086:. 1066:}} 1062:{{ 1046:. 1016:. 961:, 904:, 900:, 771:, 765:, 538:. 521:. 511:' 479:, 433:, 341:. 190:NA 72:UK 63:NA 1972:e 1965:t 1958:v 1901:. 1861:2 1817:. 1786:. 1755:. 1725:. 1694:. 1663:. 1578:. 1495:. 1469:. 1437:. 1379:. 1348:. 1318:. 1288:. 1256:. 1218:. 1163:. 1072:) 1058:. 1032:. 454:4 192:: 74:: 65::

Index


Developer(s)
Bethesda Softworks
Publisher(s)
NA
UK
US Gold
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Julian Lefay
Artist(s)
Composer(s)
The Elder Scrolls
Platform(s)
MS-DOS
NA
Genre(s)
Action role-playing
Single-player
open-world
action role-playing
Bethesda Softworks
Elder Scrolls series
MS-DOS
Tamriel
procedurally generated
CRPG
Daggerfall

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