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Star Maze

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In keyboard mode, ten keys are in use, although only six are used regularly. That's too many for my uncoordinated fingers. Regular joystick mode is somewhat easier, although you still need the keyboard to detonate antimatter bombs or enter hyperspace. But perhaps I am just being petulant because I
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arcade game. One button applies thrust, the other button shoots in the direction the ship is pointing. The joystick orients the ship. A hyperspace key drops the ship in a random location in the maze, and a finite number of antimatter bombs destroy all visible enemies. Unlike
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a 10 for playability, with the reviewer writing, "Once I mastered the controls the game became more and more fascinating and I can confidently recommend it as one of the best games now on sale for the Apple."
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pointed out the difficulty of the control scheme, but called it "so fascinating and varied in its play-action that it overcomes any such learning difficulties with ease," giving a 10/10 score.
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gave an "A" grade, but noted that the mazes all feel similar and sometimes a new ship is destroyed by an enemy or rock immediately after starting out.
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is a well-designed game that should provide you with many hours of enjoyable game playing." Apple magazine
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The player flies through the maze in a spaceship that looks and controls like the ship from
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is a space-themed shooter taking place in a multidirectional scrolling maze published by
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Completing a maze gives a bonus based on how much time it took. There are 16 levels.
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Sipe, Russell (Nov–Dec 1982). "Star Maze: Sir-tech's New Hi-Res Space Arcade Game".
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is to collect the nine jewels in a large, randomly generated, maze-like structure.
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in 1982. It was written by Canadian programmer Gordon Eastman for the
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was never able even to come close to mastering the game.
522: 434:"Software Creators and Crooks Play Hardball" 338:"The Giant List of Classic Game Programmers" 455:. Vol. 1, no. 7. pp. 26, 44. 397:. Vol. 1, no. 13. pp. 68–70. 331: 329: 561:Video games developed in the United States 421:. Vol. 4, no. 8. pp. 26–27. 384: 382: 380: 246:was impressed with the visuals and called 30: 388: 326: 274:found the controls difficult to manage: 431: 377: 359:. Vol. 2, no. 12. p. 36. 350: 310: 308: 216:took ten months of weekends to create. 523: 491:. No. 20. June 1983. p. 105. 459: 440:. Vol. 2, no. 3. p. 10. 425: 344: 408: 406: 404: 450: 363: 305: 477: 444: 412: 353:"Exec Sir-Tech: Wizzing to the Top" 224:Russell Sipe reviewed the game for 13: 401: 14: 577: 335: 495: 208:According to a 1983 article in 432:Hohmann, Kaye (January 1983). 389:Davidson, Steve (March 1983). 203: 1: 503:"An Avalanche of Apple Games" 485:"Software Reviews: Star Maze" 298: 391:"Computer Gaming: Star Maze" 351:Salmons, Jim (August 1982). 219: 7: 283: 170: 10: 582: 541:Atari 8-bit computer games 566:Single-player video games 556:Multidirectional shooters 130: 118: 102: 82: 72: 60: 48: 38: 29: 24: 489:Computer and Video Games 467:"The Hotseat: Star Maze" 257:Computer and Video Games 125:Multidirectional shooter 155:, based on a design by 513:(1): 68. January 1983. 281: 453:Computer Gaming World 276: 227:Computer Gaming World 161:Atari 8-bit computers 413:Lee, Monty (1983). 230:, and stated that " 159:. Versions for the 546:Commodore 64 games 507:Creative Computing 271:Creative Computing 167:followed in 1983. 268:The reviewer for 140: 139: 44:Eastman Computing 573: 531:1982 video games 515: 514: 499: 493: 492: 481: 475: 474: 463: 457: 456: 448: 442: 441: 429: 423: 422: 410: 399: 398: 395:Electronic Games 386: 375: 367: 361: 360: 348: 342: 341: 333: 324: 323: 312: 243:Electronic Games 34: 22: 21: 581: 580: 576: 575: 574: 572: 571: 570: 521: 520: 519: 518: 501: 500: 496: 483: 482: 478: 465: 464: 460: 449: 445: 430: 426: 411: 402: 387: 378: 368: 364: 349: 345: 334: 327: 314: 313: 306: 301: 286: 222: 206: 173: 157:Robert Woodhead 110: 67:Robert Woodhead 20: 19:1982 video game 17: 16:1982 video game 12: 11: 5: 579: 569: 568: 563: 558: 553: 548: 543: 538: 536:Apple II games 533: 517: 516: 494: 476: 471:Arcade Express 458: 443: 424: 400: 376: 362: 343: 336:Hague, James. 325: 303: 302: 300: 297: 296: 295: 285: 282: 252:Arcade Express 221: 218: 205: 202: 175:The object of 172: 169: 138: 137: 132: 128: 127: 122: 116: 115: 104: 100: 99: 86: 80: 79: 78:Gordon Eastman 76: 70: 69: 64: 58: 57: 52: 46: 45: 42: 36: 35: 27: 26: 18: 15: 9: 6: 4: 3: 2: 578: 567: 564: 562: 559: 557: 554: 552: 549: 547: 544: 542: 539: 537: 534: 532: 529: 528: 526: 512: 508: 504: 498: 490: 486: 480: 472: 468: 462: 454: 447: 439: 435: 428: 420: 416: 409: 407: 405: 396: 392: 385: 383: 381: 373: 372: 366: 358: 354: 347: 339: 332: 330: 321: 317: 311: 309: 304: 293: 292: 288: 287: 280: 275: 273: 272: 266: 263: 259: 258: 253: 249: 245: 244: 239: 237: 233: 229: 228: 217: 215: 211: 201: 198: 196: 191: 190: 185: 180: 178: 168: 166: 162: 158: 154: 150: 146: 145: 136: 135:Single-player 133: 129: 126: 123: 121: 117: 113: 108: 105: 101: 98: 94: 90: 87: 85: 81: 77: 75: 74:Programmer(s) 71: 68: 65: 63: 59: 56: 53: 51: 47: 43: 41: 37: 33: 28: 23: 510: 506: 497: 488: 479: 470: 461: 452: 446: 437: 427: 418: 394: 370: 365: 356: 346: 319: 289: 277: 269: 267: 261: 255: 251: 247: 241: 240: 235: 231: 225: 223: 213: 209: 207: 199: 194: 187: 181: 176: 174: 165:Commodore 64 143: 142: 141: 111: 106: 97:Commodore 64 50:Publisher(s) 40:Developer(s) 419:Peelings II 415:"Star Maze" 374:at Lemon 64 320:Atari Mania 316:"Star Maze" 236:Peelings II 204:Development 184:Atari, Inc. 93:Atari 8-bit 84:Platform(s) 62:Designer(s) 551:Maze games 525:Categories 299:References 212:magazine, 114:Atari, C64 371:Star Maze 262:Star Maze 248:Star Maze 232:Star Maze 220:Reception 214:Star Maze 195:Asteroids 189:Asteroids 177:Star Maze 144:Star Maze 25:Star Maze 357:SoftTalk 284:See also 171:Gameplay 153:Apple II 149:Sir-Tech 120:Genre(s) 89:Apple II 55:Sir-Tech 260:scored 131:Mode(s) 103:Release 438:TODAY 210:TODAY 112:1983: 109:Apple 107:1982: 291:Bolo 163:and 186:'s 527:: 509:. 505:. 487:. 469:. 436:. 417:. 403:^ 393:. 379:^ 355:. 328:^ 318:. 307:^ 95:, 91:, 511:9 340:. 322:.

Index


Developer(s)
Publisher(s)
Sir-Tech
Designer(s)
Robert Woodhead
Programmer(s)
Platform(s)
Apple II
Atari 8-bit
Commodore 64
Genre(s)
Multidirectional shooter
Single-player
Sir-Tech
Apple II
Robert Woodhead
Atari 8-bit computers
Commodore 64
Atari, Inc.
Asteroids
Computer Gaming World
Electronic Games
Computer and Video Games
Creative Computing
Bolo


"Star Maze"

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