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Shadow World (video game)

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187:, the players are in charge of defending the planet of Jantor, which is under attack by the alien Rigillians who are attempting to steal the planet's supply of tricasmium, an element with unique multi-dimensional properties that are used as the basis of all modern technology. The Rigillians have launched "seed crystals" towards the planet from space, which emit small defensive drones as they fall towards the ground. The crystal can be destroyed by shooting through its outer shell to reach its inner core, but it periodically repairs its shell to counter these attacks. 135: 208:, are armed with a gun firing to the left and right, as well as three smart bombs that destroy all the drones that are on the screen at the time it is activated. Using the smart bomb also returns the player to their base, which prevents it from being used immediately prior to attacking a crystal. The area around the base is protected by shields that prevent any Rigillians from entering the area above it. 32: 219:
was the last in a series of games Potter wrote for Synapse. All make use of smooth scrolling and demonstrated an evolution in technique, growing more graphically complex over time, and becoming much faster paced. Potter's royalties were shrinking over time, eventually reaching 80 cents a game sold.
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If the crystal touches the ground it mutates into a "colonizer" which cannot be destroyed by shooting it. These colonizers constantly emit seeker drones, acting as a defensive station protecting new seed crystals that are dropped. If five seed crystals manage to land and form colonizers, the planet
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explodes. The seed crystals also drop a surface skimmer which begins to collect the tricasmium nuggets found on the surface. The skimmer can be destroyed to save the supply of nuggets, which can be picked up and dropped on the colonizers to destroy them.
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in 1983. Players are defending their planet from an alien invasion. The game supports two players at once, splitting the screen vertically into two halves, and merging them on the fly when both players are in the same location.
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Even in early stages, the screen quickly fills with enemies. The large blue diamond is a seed crystal. The pile of blue blocks below it is a crystal that has reached the ground and mutated into a colonizer.
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was rampant. When he saw that his own brother in law had made unlicensed copies of all his games, he decided to leave the video game market. He turned to the nascent
398: 403: 378: 180:, notably the way the planet is laid out onscreen and the way the player has to destroy certain enemies by shooting their core. 373: 174:
has much more action with significant numbers of moving objects. The game also shares elements with his earlier game
162:, the action is primarily side-scrolling on a map that wraps around to allow continual travel to the left or right. 383: 393: 144: 154: 388: 368: 346: 221: 100: 176: 118: 51: 39: 8: 331: 61: 149: 336: 318: 244: 122: 81: 44: 204: 114: 86: 248:
gave a brief review of the game in February 1984 and noted its frenetic pace.
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adds a limited amount of vertical scrolling motion as well. Compared to
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market, but also released a few more Atari games with other labels.
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The player's fighters, shaped either like the fighter from
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The game shares elements of Potter's first Atari game,
284: 282: 280: 267: 265: 263: 261: 294: 277: 360: 258: 399:Video games developed in the United States 323:The Giant List of Classic Game Programmers 30: 404:Multiplayer and single-player video games 133: 121:written by Mike Potter and published by 361: 344: 329: 300: 288: 316: 271: 235:his favorite of the games he wrote. 13: 148:, itself based graphically on the 14: 415: 330:Morgan, Caitlin (February 1984). 317:Hague, James (17 January 2000). 379:Atari 8-bit computer-only games 310: 211: 1: 251: 238: 7: 129: 10: 420: 374:Atari 8-bit computer games 348:Shadow World User's Manual 202:) or the helicopter from 92: 80: 72: 60: 50: 38: 29: 24: 384:Cooperative video games 394:Synapse Software games 222:copyright infringement 139: 345:Potter, Mike (1983). 319:"Mike Potter's Story" 137: 119:Atari 8-bit computers 354:. Synapse Software. 231:Mike Potter called 140: 220:At the same time 150:arcade video game 106: 105: 411: 369:1983 video games 355: 353: 341: 326: 304: 298: 292: 286: 275: 269: 123:Synapse Software 45:Synapse Software 34: 22: 21: 419: 418: 414: 413: 412: 410: 409: 408: 359: 358: 351: 313: 308: 307: 299: 295: 287: 278: 270: 259: 254: 241: 214: 205:Fort Apocalypse 132: 20: 19:1983 video game 17: 16:1983 video game 12: 11: 5: 417: 407: 406: 401: 396: 391: 386: 381: 376: 371: 357: 356: 342: 332:"New Products" 327: 312: 309: 306: 305: 293: 276: 256: 255: 253: 250: 240: 237: 213: 210: 131: 128: 104: 103: 94: 90: 89: 84: 78: 77: 74: 70: 69: 64: 58: 57: 54: 48: 47: 42: 36: 35: 27: 26: 18: 15: 9: 6: 4: 3: 2: 416: 405: 402: 400: 397: 395: 392: 390: 389:Shoot 'em ups 387: 385: 382: 380: 377: 375: 372: 370: 367: 366: 364: 350: 349: 343: 339: 338: 333: 328: 324: 320: 315: 314: 302: 297: 290: 285: 283: 281: 273: 268: 266: 264: 262: 257: 249: 247: 246: 236: 234: 229: 227: 223: 218: 209: 207: 206: 201: 197: 192: 188: 186: 181: 179: 178: 173: 169: 165: 161: 157: 156: 151: 147: 146: 136: 127: 124: 120: 116: 112: 111: 102: 98: 97:Single-player 95: 91: 88: 85: 83: 79: 75: 71: 68: 65: 63: 59: 55: 53: 52:Programmer(s) 49: 46: 43: 41: 37: 33: 28: 23: 347: 335: 322: 311:Bibliography 296: 243: 242: 233:Shadow World 232: 230: 217:Shadow World 216: 215: 203: 199: 195: 193: 189: 185:Shadow World 184: 182: 175: 172:Shadow World 171: 167: 164:Shadow World 163: 159: 153: 143: 141: 115:shoot 'em up 110:Shadow World 109: 108: 107: 87:Shoot 'em up 40:Publisher(s) 25:Shadow World 301:Morgan 1984 289:Potter 1983 212:Development 67:Atari 8-bit 62:Platform(s) 56:Mike Potter 363:Categories 272:Hague 2000 252:References 198:(and thus 239:Reception 196:Protector 168:Protector 145:Protector 200:Defender 177:Nautilus 160:Defender 155:Defender 130:Gameplay 82:Genre(s) 158:. Like 93:Mode(s) 73:Release 226:IBM PC 352:(PDF) 337:ANTIC 245:Antic 113:is a 101:co-op 117:for 76:1983 183:In 365:: 334:. 321:. 279:^ 260:^ 170:, 152:, 99:, 340:. 325:. 303:. 291:. 274:.

Index


Publisher(s)
Synapse Software
Programmer(s)
Platform(s)
Atari 8-bit
Genre(s)
Shoot 'em up
Single-player
co-op
shoot 'em up
Atari 8-bit computers
Synapse Software

Protector
arcade video game
Defender
Nautilus
Fort Apocalypse
copyright infringement
IBM PC
Antic




Hague 2000


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