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205:, and various exports and imports. The program can be run under the command line. There is also a software developer kit available. RealityCapture is able to mix camera images and laser scans. It is designed to make low demands on hardware. It works linearly, which means if its inputs are doubled, the processing time will be doubled as well. The software is currently available only in
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and at least 1 GB of RAM. Users can run the application and register images without the Nvidia card but will not be able to create a textured mesh. Users must install the Media
Feature Pack for Windows, and on
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and 3 GPU cards. For higher configurations, more licenses must be purchased equivalently. A computer with 4 CPU cores, 16 GB RAM and 386 CUDA cores is recommended.
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with the acquisition. The acquisition does not affect
Capturing Reality's existing business and allowed them to reduce their pricing model for RealityCapture.
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In late April 2024, Epic Games adjusted pricing allowing for developers making less than $ 1 million in gross revenue to use it for free, including students.
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Staff of
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567:"Capturing Reality – spoločnosť budúcnosti zo Slovenska, ktorá ponúka softvér na modelovanie 3D objektov"
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version of
RealityCapture was released by Slovak company Capturing Reality (founded in 2013), based in
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Please help update this article to reflect recent events or newly available information.
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in RC, which is intended to avoid RAM performance loss during these processes.
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in March 2021; Epic plans to integrate
RealityCapture into the
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465:"RealityCapture: nyĂlt bĂ©tában a szlovák szomszĂ©dok szoftvere"
439:"RealityCapture - Disponible gratuitement jusqu'au 31 Janvier"
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without seams. The most common fields of its current use are
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out of unordered photographs (terrestrial and/or aerial) or
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388:"Capturing Reality releases RealityCapture - CG Channel"
165:(alignment), automatic calibration, calculating a
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299:Meshing, coloring and texturing are completely
542:"Michal Jancosek - Google Scholar Citations"
517:"Martin Bujnak - Google Scholar Citations"
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288:Each RC
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307:History
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