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765: 760: 678: 755: 750: 745: 673: 668: 663: 658: 802:, but said some of the music lacks "the urgency and intensity you'd expect from a fast-paced shooter." They added that "even with variable difficulty settings, the game is nowhere near as difficult as its predecessor . Additionally, the main weapon doesn't seem to be as much of a necessity as it was in the original." Reviewing the North American release, Dan Hsu of 515:, they asked Taito if that game was available, licensed it immediately, and met with Taito to discuss converting the game for American release in April. Working Designs' version was both their first release for the PlayStation and the first game released under their "SPAZ" label dedicated to shooter games; the last under that label was the next "Ray" game, 418:
player gets a "continue", the score accumulated from the first stage will be retained (i.e. score will not reset to zero). Completing either mode unlocks a "stage select" option to play individual stages in the completed mode (except for the final stage) for a high score, while succeeding in both modes unlocks a "13 Players" option.
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The "13 Players" option requires the player to complete the game using a total of 13 ships from 5 groups: three R-Gray 1 ships using "manual" control, in which primary and lock-on weapons are controlled separately; three R-Gray 2 ships, with manual control; three R-Gray 1 ships using "auto" control,
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is like dating a gorgeous girl with zero brains. It sure looks good, and it's a lot of fun for a short while, but you'll soon realize that you'll be wanting more out of it." His co-reviewers Crispin Boyer and Sushi-X were more positive, as they focused solely on the graphics and music. Scarry Larry
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to the "Con-Human" storyline of the other two games. The PlayStation version was generally well received by American reviewers due to its graphical style and cutting edge visual effects, but criticized for the simplistic and dated gameplay. The Sega Saturn version, only released in Japan, was named
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Home versions contain two gameplay modes: the "Arcade Mode", which preserves the look and feel of the original arcade version, and the "Extra Mode", which has enhanced graphics, additional enemies, modified bosses, and tougher difficulty, as well as a different ending. Also in Extra Mode, when the
380: 394:. The player views their ship from a distanced perspective while gunning down enemies in the game's vertically scrolling stages. At the beginning of the game, the player must choose one of two ships; a third secret ship is available in ported versions. 855:-like mech bosses that will be sure to set the fan boy contingent drooling." He supported the overwhelming consensus that the graphics are the highlight of the game, and concluded, "There's no escaping the debt this game owes to 519:. Working Designs had reconsidered their decision to not publish games for the PlayStation in light of Sony's changing attitude towards RPGs. On the same month it was released, an "Interactive CD Sampler" containing a playable 793:
s review of its Japanese release called it "easily the best shooter currently available on the PlayStation". The website's staff praised its "Intense lighting effects and marvelous explosions fill the screen" and its two
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is initiated when the player fills a bar to the maximum by engaging in multiple lock-ons. When full the player can unleash a massive screen wide attack with a brief period of invincibility afterwards. The second, the
819:, however, said the music "tries to impress but comes up short." Similarly to Hsu, he found the graphics cutting edge and attractive but the gameplay too dated to appeal to fans of modern shooters. 808:
agreed that the game provides no impetus for using anything other than the lock-on attack, and is generally lacking in variety of weapons and power-ups. He summed up that "Playing
468:, who trace their first work under that name to June 1987. A soundtrack to the game, including both its original music and some arrangements, was released on October 11, 1996. 495:, reported that "several companies are interested in porting" it for a North American release; no specific companies were named. Publisher/localization team 460:
Yukio Abe, director Tatsuo Nakamura, music composer Tamayo Kawamoto, and sound effect composer Munehiro Nakanishi, who all had the same roles developing
1378: 1745: 1578: 1785: 357: 428:"prototype" ship. Either mode can be played with this option; completing the game under Extra Mode with this option reveals an additional 414:, executes a special attack unique to each ship, and is performed by setting all available lock-on attacks on a single target and firing. 405:
multiple targets and gain a combo multiplier, accumulating into a point total. Additionally, each ship has two special maneuvers. The
1522: 1780: 1775: 1760: 1750: 1330: 1800: 1138:"TAITO GAME MUSIC Vol.2 DAIRUS" (Alpha Records) is released. The name ZUNTATA is used for the first time on this album. 1755: 962: 986: 1735: 312:. Players control a starship, the R-Gray, in its mission to destroy the Secilia Federation before it destroys Earth. 1494: 422:
in which primary and lock-on weapons are controlled with the same button; three "auto" R-Gray 2 ships; and one
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and called it "a little short", but said that it has "amazing graphics, excellent music, and solid gameplay".
1592: 124: 1770: 1725: 861:- and just about every other shooter since - but if the proof of a modern shooter is in its design, then 104: 1765: 1619: 1335: 1185: 1016: 835: 736: 349: 189: 1730: 1715: 1700: 1676: 1559: 1293: 804: 688: 1795: 1660: 1274: 17: 1720: 1240: 1790: 952: 504: 433: 301: 169: 1588: 922: 582: 361: 65: 53: 8: 1532: 1099: 1075: 570: 273: 144: 134: 479:
was reportedly on a massive screen that dwarfed all of Taito's other demos at the show.
1740: 1053: 508: 440:, includes all three R-Grays and the R-Gear, a fourth ship that fires homing missiles. 345: 156: 113: 958: 914: 577:
and five other previously-published PlayStation titles as downloadable games for the
356:, which is minimally revealed in the game itself but further described by the game's 293: 290: 252: 173: 161: 1694: 795: 247: 539: 496: 487:
The game was released for the PlayStation in Japan in January 1997, and in March
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is one of three "Ray" games, all featuring similar gameplay, released by Taito.
1054:"あの名作シューティングが蘇る! タイトー, PS3/X360「RAYSTORM HD」を2009年秋に発売。プロモムービーをUp(RAYSTORM HD)" 829: 1423: 1709: 1624: 1448: 1402: 1340: 1190: 1021: 590: 578: 544: 457: 453: 262: 234: 181: 87: 1642:(in Japanese). No. 525. Amusement Press. September 1, 1996. p. 21. 597:
in 2010, with the latter version also released in North America and Europe.
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debut in Japan on June 25, 2008, to make the release their new subsidiary's
401:-like laser weapon as their primary offense, and a missile weapon which can 1638:"Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". 1159: 990: 873: 566: 305: 266: 165: 108: 95: 1143:「TAITO GAME MUSIC Vol.2 DAIRUS」(アルファレコード)リリース。ZUNTATAの名称はこのアルバムで初めて使われた。 42: 1564: 1499: 1298: 623: 398: 894: 520: 371:
to follow the naming convention of its predecessor on this platform.
336: 1424:"Sourcenext: G-Darius(R)+Raystorm Pack (ソースネクスト:Gダライアス(R)+レイストームパック 464:. Kawamoto and Nakanishi composed as members of Taito "house band" 1245: 1103: 1079: 887: 786: 712: 594: 549: 492: 429: 320: 309: 177: 1655: 1583: 1527: 1269: 857: 852: 815: 799: 700: 649: 465: 332: 475:
The demonstration of the PlayStation version at the August 1996
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was among Japan's most-popular arcade games of September 1996.
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had acquired exclusive rights to publish Taito's games in the
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of the game was bundled with American PlayStation consoles.
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is most distinguished from its predecessor by its usage of
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Spaz is done. RayCrisis was the last game for that label.
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just a few days before. When Working Designs heard about
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named it a runner-up for "Shooter of the Year", behind
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was programmed for the Taito FX-1 arcade system board.
100: 987:"PSX fave RayCrisis blasts its way into the App Store" 589:
was released as a downloadable game in Japan for the
1680:. No. 104. Ziff Davis. March 1998. p. 90. 1383:
lockshaw13's PSone & PlayStation 2 US Demo Page
1234: 1232: 1230: 1707: 1520: 957:(First ed.). Japan: Amusement News Agency. 1314: 1310: 1308: 1100:"RayForce Release Information for Arcade Games" 1076:"RayStorm Release Information for Arcade Games" 1034: 926: 556:Simple 1500 Series Vol. 75: The Double Shooting 1227: 1141: 1048: 1046: 1471:"Square Enix Titles Downloadable to PSP, PS3" 1305: 1204: 1202: 1200: 984: 742: 655: 1043: 1426:Sōsunekusuto: G Daraiasu(R)+Reisutōmupakku 1319:. Working Designs. p. 20. SLUS-00482. 1317:RayStorm North American instruction manual 1037:RayStorm North American instruction manual 1014:"Model 3: Sega Affirms Arcade Supremacy". 851:influence, mainly in the form of powerful 360:and "Extra Mode" in home releases, is not 41: 1746:Multiplayer and single-player video games 1612: 1610: 1238: 1208: 1197: 1039:. Working Designs. p. 6. SLUS-00482. 558:for the PlayStation, which also includes 1552: 1550: 1286: 1284: 1183:"Tokyo Game Show '96: Japan Shows Off". 1009: 1007: 847:distinguished itself by having "a heavy 378: 1571: 1514: 14: 1708: 1607: 1468: 827:criticized the game's similarities to 529:has been included on the compilations 1786:Video games scored by Tamayo Kawamoto 1547: 1430:(in Japanese). Sourcenext Corporation 1281: 1004: 950: 448:Staff involved in the development of 569:acquired Taito in 2005, it made its 1653:"PlayStation ProReview: RayStorm". 1531:. All Media Network. Archived from 604: 491:, then the video gaming website of 24: 951:Akagi, Masumi (October 13, 2006). 25: 1812: 1688: 1379:"Interactive CD Sampler Volume 4" 1241:"RayStorm for PlayStation Review" 744: 657: 763: 758: 753: 748: 743: 676: 671: 666: 661: 656: 499:previously attempted to license 85:CyberFront Corporation (Windows) 1667: 1646: 1631: 1495:"RayStorm (psx: 1997): Reviews" 1487: 1462: 1441: 1416: 1395: 1371: 1347: 1323: 1277:. January 1996. pp. 22–23. 1260: 1176: 1152: 340:was released after the others. 1781:Video games developed in Japan 1239:Ricciardi, John (1997-03-06). 1116: 1092: 1068: 1028: 985:Luke Dormehl (9 August 2017). 978: 954:アーケードTVゲームリスト国内•海外編(1971-2005) 944: 908: 443: 13: 1: 1776:Vertically scrolling shooters 1315:Working Designs, ed. (1997). 1124:"About ZUNTATA (ZUNTATAについて)" 1035:Working Designs, ed. (1997). 937: 839:also noted the similarity to 383:A one-player game in progress 1663:. October 1997. p. 145. 1627:. October 1997. p. 171. 1193:. December 1996. p. 16. 600: 436:version of the game, titled 291:vertically scrolling shooter 7: 1761:Science fiction video games 1751:PlayStation (console) games 1469:Tanaka, John (2008-06-25). 1355:"Victor Ireland on Lunar 2" 1291:"Why RayStorm on the PS?". 927: 880: 374: 296:developed and published by 105:Sony Computer Entertainment 10: 1817: 1801:Xbox 360 Live Arcade games 1674:"Editors' Choice Awards". 1567:. August 1997. p. 52. 1267:"Game Industry Rebounds". 482: 1756:PlayStation Network games 1701:Killer List of Videogames 1677:Electronic Gaming Monthly 1560:Electronic Gaming Monthly 1557:"Review Crew: RayStorm". 1521:Michael L. House (1998). 1294:Electronic Gaming Monthly 1142: 918: 869:Electronic Gaming Monthly 805:Electronic Gaming Monthly 689:Electronic Gaming Monthly 642: 639: 617: 614: 272: 258: 246: 199: 155: 143: 133: 123: 64: 52: 40: 35: 1736:Empire Interactive games 1343:. June 1997. p. 19. 1301:. June 1997. p. 92. 1209:IGN Staff (1997-09-11). 901: 865:is well-proven indeed." 1024:. May 1996. p. 17. 531:Taito Memories Volume 2 1403:"Taito Memories Gekan" 384: 1449:"The Double Shooting" 382: 1617:"Finals: Raystorm". 1589:Kadokawa Corporation 1535:on November 15, 2014 583:PlayStation Portable 535:Taito Memories Gekan 324:was released before 1595:on December 9, 2015 1523:"RayStorm - Review" 636: 611: 571:PlayStation Network 412:Hyper Laser Assault 83:MediaQuest (Saturn) 1771:Taito arcade games 1726:Arcade video games 634: 609: 509:Western Hemisphere 397:The player uses a 385: 358:instruction manual 129:Tomohisa Yamashita 114:Empire Interactive 1766:Sega Saturn games 1357:. IGN. 2000-11-10 1211:"RayStorm Review" 772: 771: 632: 631: 348:ships instead of 294:arcade video game 282: 281: 253:Scrolling shooter 16:(Redirected from 1808: 1731:CyberFront games 1716:1996 video games 1682: 1681: 1671: 1665: 1664: 1659:. No. 109. 1650: 1644: 1643: 1635: 1629: 1628: 1614: 1605: 1604: 1602: 1600: 1591:. Archived from 1575: 1569: 1568: 1554: 1545: 1544: 1542: 1540: 1518: 1512: 1511: 1509: 1507: 1491: 1485: 1484: 1482: 1481: 1466: 1460: 1459: 1457: 1456: 1445: 1439: 1438: 1436: 1435: 1420: 1414: 1413: 1411: 1410: 1399: 1393: 1392: 1390: 1389: 1375: 1369: 1368: 1363: 1362: 1351: 1345: 1344: 1327: 1321: 1320: 1312: 1303: 1302: 1288: 1279: 1278: 1264: 1258: 1257: 1255: 1253: 1236: 1225: 1224: 1222: 1221: 1206: 1195: 1194: 1180: 1174: 1173: 1171: 1170: 1156: 1150: 1149: 1147: 1145: 1144: 1135: 1134: 1120: 1114: 1113: 1111: 1110: 1096: 1090: 1089: 1087: 1086: 1072: 1066: 1065: 1063: 1061: 1050: 1041: 1040: 1032: 1026: 1025: 1011: 1002: 1001: 999: 997: 982: 976: 975: 973: 971: 948: 931: 930: 920: 912: 792: 768: 767: 766: 762: 761: 757: 756: 752: 751: 747: 746: 681: 680: 679: 675: 674: 670: 669: 665: 664: 660: 659: 637: 633: 612: 608: 503:, but publisher 426: 368:Layer Section II 238: 229: 220: 211: 45: 33: 32: 21: 1816: 1815: 1811: 1810: 1809: 1807: 1806: 1805: 1796:Working Designs 1706: 1705: 1691: 1686: 1685: 1673: 1672: 1668: 1652: 1651: 1647: 1637: 1636: 1632: 1623:. No. 34. 1620:Next Generation 1616: 1615: 1608: 1598: 1596: 1587:(in Japanese). 1577: 1576: 1572: 1563:. No. 97. 1556: 1555: 1548: 1538: 1536: 1519: 1515: 1505: 1503: 1493: 1492: 1488: 1479: 1477: 1467: 1463: 1454: 1452: 1447: 1446: 1442: 1433: 1431: 1422: 1421: 1417: 1408: 1406: 1401: 1400: 1396: 1387: 1385: 1377: 1376: 1372: 1360: 1358: 1353: 1352: 1348: 1339:. No. 30. 1336:Next Generation 1331:"In the Studio" 1329: 1328: 1324: 1313: 1306: 1297:. No. 95. 1290: 1289: 1282: 1273:. No. 88. 1266: 1265: 1261: 1251: 1249: 1237: 1228: 1219: 1217: 1207: 1198: 1189:. No. 24. 1186:Next Generation 1182: 1181: 1177: 1168: 1166: 1162:(in Japanese). 1158: 1157: 1153: 1139: 1132: 1130: 1126:(in Japanese). 1122: 1121: 1117: 1108: 1106: 1098: 1097: 1093: 1084: 1082: 1074: 1073: 1069: 1059: 1057: 1052: 1051: 1044: 1033: 1029: 1020:. No. 17. 1017:Next Generation 1013: 1012: 1005: 995: 993: 983: 979: 969: 967: 965: 949: 945: 940: 935: 934: 913: 909: 904: 883: 836:Next Generation 790: 773: 764: 759: 754: 749: 737:Next Generation 677: 672: 667: 662: 610:Aggregate score 607: 603: 585:(PSP) systems. 540:Taito Legends 2 497:Working Designs 485: 477:Tokyo Game Show 446: 434:high-definition 424: 377: 242: 233: 224: 215: 206: 150:Tamayo Kawamoto 119: 112: 99: 92:Working Designs 86: 84: 82: 75: 74: 48: 31: 30:1996 video game 28: 27:1996 video game 23: 22: 15: 12: 11: 5: 1814: 1804: 1803: 1798: 1793: 1788: 1783: 1778: 1773: 1768: 1763: 1758: 1753: 1748: 1743: 1738: 1733: 1728: 1723: 1721:Apple TV games 1718: 1704: 1703: 1690: 1689:External links 1687: 1684: 1683: 1666: 1645: 1630: 1606: 1570: 1546: 1513: 1486: 1461: 1440: 1415: 1394: 1370: 1346: 1322: 1304: 1280: 1259: 1226: 1196: 1175: 1151: 1115: 1091: 1067: 1042: 1027: 1003: 977: 964:978-4990251215 963: 942: 941: 939: 936: 933: 932: 906: 905: 903: 900: 899: 898: 891: 882: 879: 778:reported that 770: 769: 740: 732: 731: 728: 720: 719: 716: 708: 707: 704: 696: 695: 692: 684: 683: 653: 645: 644: 641: 630: 629: 626: 620: 619: 616: 605: 602: 599: 552:+Raystorm Pack 489:videogames.com 484: 481: 445: 442: 407:Special Attack 376: 373: 352:. The plot of 280: 279: 276: 270: 269: 260: 256: 255: 250: 244: 243: 241: 240: 231: 230:September 1996 222: 221:September 1996 213: 203: 201: 197: 196: 159: 153: 152: 147: 141: 140: 137: 131: 130: 127: 121: 120: 118: 117: 72: 71: 70: 68: 62: 61: 56: 50: 49: 46: 38: 37: 29: 26: 9: 6: 4: 3: 2: 1813: 1802: 1799: 1797: 1794: 1792: 1791:Windows games 1789: 1787: 1784: 1782: 1779: 1777: 1774: 1772: 1769: 1767: 1764: 1762: 1759: 1757: 1754: 1752: 1749: 1747: 1744: 1742: 1739: 1737: 1734: 1732: 1729: 1727: 1724: 1722: 1719: 1717: 1714: 1713: 1711: 1702: 1698: 1697: 1693: 1692: 1679: 1678: 1670: 1662: 1658: 1657: 1649: 1641: 1634: 1626: 1625:Imagine Media 1622: 1621: 1613: 1611: 1594: 1590: 1586: 1585: 1580: 1579:"レイストーム (PS)" 1574: 1566: 1562: 1561: 1553: 1551: 1534: 1530: 1529: 1524: 1517: 1502: 1501: 1496: 1490: 1476: 1472: 1465: 1450: 1444: 1429: 1427: 1419: 1404: 1398: 1384: 1380: 1374: 1367: 1356: 1350: 1342: 1341:Imagine Media 1338: 1337: 1332: 1326: 1318: 1311: 1309: 1300: 1296: 1295: 1287: 1285: 1276: 1272: 1271: 1263: 1248: 1247: 1242: 1235: 1233: 1231: 1216: 1212: 1205: 1203: 1201: 1192: 1191:Imagine Media 1188: 1187: 1179: 1165: 1161: 1155: 1148: 1129: 1125: 1119: 1105: 1101: 1095: 1081: 1077: 1071: 1056:(in Japanese) 1055: 1049: 1047: 1038: 1031: 1023: 1022:Imagine Media 1019: 1018: 1010: 1008: 992: 988: 981: 966: 960: 956: 955: 947: 943: 929: 924: 916: 911: 907: 897: 896: 892: 890: 889: 885: 884: 878: 876: 875: 870: 866: 864: 860: 859: 854: 850: 846: 842: 841:Xevious 3D/G+ 838: 837: 832: 831: 830:Xevious 3D/G+ 826: 825: 820: 818: 817: 811: 807: 806: 801: 797: 789: 788: 783: 781: 777: 741: 739: 738: 734: 733: 729: 727: 726: 722: 721: 717: 715: 714: 710: 709: 705: 703: 702: 698: 697: 693: 691: 690: 686: 685: 654: 652: 651: 647: 646: 638: 635:Review scores 627: 625: 622: 621: 613: 598: 596: 592: 591:PlayStation 3 588: 584: 580: 579:PlayStation 3 576: 572: 568: 563: 561: 557: 553: 551: 546: 545:PlayStation 2 542: 541: 536: 532: 528: 524: 522: 518: 514: 510: 506: 502: 498: 494: 490: 480: 478: 473: 471: 467: 463: 459: 455: 451: 441: 439: 435: 431: 427: 419: 415: 413: 408: 404: 400: 395: 393: 389: 381: 372: 370: 369: 363: 359: 355: 351: 347: 346:polygon-based 343: 339: 338: 334: 331: 327: 323: 322: 317: 313: 311: 307: 303: 299: 295: 292: 288: 287: 277: 275: 274:Arcade system 271: 268: 264: 263:Single-player 261: 257: 254: 251: 249: 245: 236: 232: 227: 223: 218: 214: 209: 205: 204: 202: 198: 195: 191: 187: 183: 182:PlayStation 3 179: 175: 171: 167: 163: 160: 158: 154: 151: 148: 146: 142: 138: 136: 132: 128: 126: 122: 115: 110: 106: 102: 97: 93: 89: 80: 77: 76: 69: 67: 63: 60: 57: 55: 51: 44: 39: 34: 19: 1695: 1675: 1669: 1654: 1648: 1640:Game Machine 1639: 1633: 1618: 1597:. 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IGN 1405:. IGN 1164:Taito 1128:Taito 902:Notes 849:anime 791:' 682:(PS1) 643:Score 618:Score 390:is a 298:Taito 73:Taito 59:Taito 1601:2021 1541:2021 1508:2018 1254:2018 1062:2009 998:2024 972:2019 959:ISBN 593:and 581:and 521:demo 456:and 432:. A 194:tvOS 1661:IDG 1475:IGN 1275:IDG 1215:IGN 824:IGN 813:of 798:by 725:IGN 186:iOS 1712:: 1609:^ 1581:. 1549:^ 1525:. 1497:. 1473:. 1428:)" 1381:. 1364:. 1333:. 1307:^ 1283:^ 1243:. 1229:^ 1213:. 1199:^ 1136:. 1102:. 1078:. 1045:^ 1006:^ 989:. 925:: 921:, 917:: 877:. 562:. 547:, 537:, 304:, 265:, 235:NA 226:AS 217:EU 208:JP 192:, 188:, 184:, 180:, 176:, 172:, 168:, 164:, 103:: 101:EU 90:: 88:NA 79:JP 1603:. 1543:. 1510:. 1483:. 1458:. 1437:. 1412:. 1391:. 1256:. 1223:. 1172:. 1146:) 1140:( 1112:. 1088:. 1064:. 1000:. 974:. 237:: 228:: 219:: 210:: 111:) 107:( 98:) 94:( 20:)

Index

Raystorm

Developer(s)
Taito
Publisher(s)
JP
NA
Working Designs
PlayStation
EU
Sony Computer Entertainment
PlayStation
Empire Interactive
Director(s)
Producer(s)
Composer(s)
Tamayo Kawamoto
Platform(s)
Arcade
Saturn
PlayStation
Windows
Xbox 360
PlayStation 3
iOS
Android
tvOS
JP
EU
AS

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