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754: 749: 667: 744: 739: 734: 662: 657: 652: 647: 791:, but said some of the music lacks "the urgency and intensity you'd expect from a fast-paced shooter." They added that "even with variable difficulty settings, the game is nowhere near as difficult as its predecessor . Additionally, the main weapon doesn't seem to be as much of a necessity as it was in the original." Reviewing the North American release, Dan Hsu of 504:, they asked Taito if that game was available, licensed it immediately, and met with Taito to discuss converting the game for American release in April. Working Designs' version was both their first release for the PlayStation and the first game released under their "SPAZ" label dedicated to shooter games; the last under that label was the next "Ray" game, 407:
player gets a "continue", the score accumulated from the first stage will be retained (i.e. score will not reset to zero). Completing either mode unlocks a "stage select" option to play individual stages in the completed mode (except for the final stage) for a high score, while succeeding in both modes unlocks a "13 Players" option.
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The "13 Players" option requires the player to complete the game using a total of 13 ships from 5 groups: three R-Gray 1 ships using "manual" control, in which primary and lock-on weapons are controlled separately; three R-Gray 2 ships, with manual control; three R-Gray 1 ships using "auto" control,
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is like dating a gorgeous girl with zero brains. It sure looks good, and it's a lot of fun for a short while, but you'll soon realize that you'll be wanting more out of it." His co-reviewers Crispin Boyer and Sushi-X were more positive, as they focused solely on the graphics and music. Scarry Larry
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to the "Con-Human" storyline of the other two games. The PlayStation version was generally well received by American reviewers due to its graphical style and cutting edge visual effects, but criticized for the simplistic and dated gameplay. The Sega Saturn version, only released in Japan, was named
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Home versions contain two gameplay modes: the "Arcade Mode", which preserves the look and feel of the original arcade version, and the "Extra Mode", which has enhanced graphics, additional enemies, modified bosses, and tougher difficulty, as well as a different ending. Also in Extra Mode, when the
369: 383:. The player views their ship from a distanced perspective while gunning down enemies in the game's vertically scrolling stages. At the beginning of the game, the player must choose one of two ships; a third secret ship is available in ported versions. 844:-like mech bosses that will be sure to set the fan boy contingent drooling." He supported the overwhelming consensus that the graphics are the highlight of the game, and concluded, "There's no escaping the debt this game owes to 508:. Working Designs had reconsidered their decision to not publish games for the PlayStation in light of Sony's changing attitude towards RPGs. On the same month it was released, an "Interactive CD Sampler" containing a playable 782:
s review of its Japanese release called it "easily the best shooter currently available on the PlayStation". The website's staff praised its "Intense lighting effects and marvelous explosions fill the screen" and its two
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is initiated when the player fills a bar to the maximum by engaging in multiple lock-ons. When full the player can unleash a massive screen wide attack with a brief period of invincibility afterwards. The second, the
808:, however, said the music "tries to impress but comes up short." Similarly to Hsu, he found the graphics cutting edge and attractive but the gameplay too dated to appeal to fans of modern shooters. 797:
agreed that the game provides no impetus for using anything other than the lock-on attack, and is generally lacking in variety of weapons and power-ups. He summed up that "Playing
457:, who trace their first work under that name to June 1987. A soundtrack to the game, including both its original music and some arrangements, was released on October 11, 1996. 484:, reported that "several companies are interested in porting" it for a North American release; no specific companies were named. Publisher/localization team 449:
Yukio Abe, director Tatsuo Nakamura, music composer Tamayo Kawamoto, and sound effect composer Munehiro Nakanishi, who all had the same roles developing
1367: 1734: 1567: 1774: 346: 417:"prototype" ship. Either mode can be played with this option; completing the game under Extra Mode with this option reveals an additional 403:, executes a special attack unique to each ship, and is performed by setting all available lock-on attacks on a single target and firing. 394:
multiple targets and gain a combo multiplier, accumulating into a point total. Additionally, each ship has two special maneuvers. The
1511: 1769: 1764: 1749: 1739: 1319: 1789: 1127:"TAITO GAME MUSIC Vol.2 DAIRUS" (Alpha Records) is released. The name ZUNTATA is used for the first time on this album. 1744: 951: 975: 1724: 301:. Players control a starship, the R-Gray, in its mission to destroy the Secilia Federation before it destroys Earth. 1483: 411:
in which primary and lock-on weapons are controlled with the same button; three "auto" R-Gray 2 ships; and one
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and called it "a little short", but said that it has "amazing graphics, excellent music, and solid gameplay".
1581: 113: 1759: 1714: 850:- and just about every other shooter since - but if the proof of a modern shooter is in its design, then 93: 1754: 1608: 1324: 1174: 1005: 824: 725: 338: 178: 1719: 1704: 1689: 1665: 1548: 1282: 793: 677: 1784: 1649: 1263: 1709: 1229: 1779: 941: 493: 422: 290: 158: 1577: 911: 571: 350: 54: 42: 8: 1521: 1088: 1064: 559: 262: 133: 123: 468:
was reportedly on a massive screen that dwarfed all of Taito's other demos at the show.
1729: 1042: 497: 429:, includes all three R-Grays and the R-Gear, a fourth ship that fires homing missiles. 334: 145: 102: 947: 903: 566:
and five other previously-published PlayStation titles as downloadable games for the
345:, which is minimally revealed in the game itself but further described by the game's 282: 279: 241: 162: 150: 1683: 784: 236: 528: 485: 476:
The game was released for the PlayStation in Japan in January 1997, and in March
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is one of three "Ray" games, all featuring similar gameplay, released by Taito.
1043:"あの名作シューティングが蘇る! タイトー, PS3/X360「RAYSTORM HD」を2009年秋に発売。プロモムービーをUp(RAYSTORM HD)" 818: 1412: 1698: 1613: 1437: 1391: 1329: 1179: 1010: 579: 567: 533: 446: 442: 251: 223: 170: 76: 1631:(in Japanese). No. 525. Amusement Press. September 1, 1996. p. 21. 586:
in 2010, with the latter version also released in North America and Europe.
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debut in Japan on June 25, 2008, to make the release their new subsidiary's
390:-like laser weapon as their primary offense, and a missile weapon which can 1627:"Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". 1148: 979: 862: 555: 294: 255: 154: 97: 84: 1132:「TAITO GAME MUSIC Vol.2 DAIRUS」(アルファレコード)リリース。ZUNTATAの名称はこのアルバムで初めて使われた。 31: 1553: 1488: 1287: 612: 387: 883: 509: 360:
to follow the naming convention of its predecessor on this platform.
325: 1413:"Sourcenext: G-Darius(R)+Raystorm Pack (ソースネクスト:Gダライアス(R)+レイストームパック 453:. Kawamoto and Nakanishi composed as members of Taito "house band" 1234: 1092: 1068: 876: 775: 701: 583: 538: 481: 418: 309: 298: 166: 1644: 1572: 1516: 1258: 846: 841: 804: 788: 689: 638: 454: 321: 464:
The demonstration of the PlayStation version at the August 1996
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was among Japan's most-popular arcade games of September 1996.
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had acquired exclusive rights to publish Taito's games in the
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of the game was bundled with American PlayStation consoles.
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is most distinguished from its predecessor by its usage of
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Spaz is done. RayCrisis was the last game for that label.
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just a few days before. When Working Designs heard about
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named it a runner-up for "Shooter of the Year", behind
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was programmed for the Taito FX-1 arcade system board.
89: 976:"PSX fave RayCrisis blasts its way into the App Store" 578:
was released as a downloadable game in Japan for the
1669:. No. 104. Ziff Davis. March 1998. p. 90. 1372:
lockshaw13's PSone & PlayStation 2 US Demo Page
1223: 1221: 1219: 1696: 1509: 946:(First ed.). Japan: Amusement News Agency. 1303: 1299: 1297: 1089:"RayForce Release Information for Arcade Games" 1065:"RayStorm Release Information for Arcade Games" 1023: 915: 545:Simple 1500 Series Vol. 75: The Double Shooting 1216: 1130: 1037: 1035: 1460:"Square Enix Titles Downloadable to PSP, PS3" 1294: 1193: 1191: 1189: 973: 731: 644: 1032: 1415:Sōsunekusuto: G Daraiasu(R)+Reisutōmupakku 1308:. Working Designs. p. 20. SLUS-00482. 1306:RayStorm North American instruction manual 1026:RayStorm North American instruction manual 1003:"Model 3: Sega Affirms Arcade Supremacy". 840:influence, mainly in the form of powerful 349:and "Extra Mode" in home releases, is not 30: 1735:Multiplayer and single-player video games 1601: 1599: 1227: 1197: 1186: 1028:. Working Designs. p. 6. SLUS-00482. 547:for the PlayStation, which also includes 1541: 1539: 1275: 1273: 1172:"Tokyo Game Show '96: Japan Shows Off". 998: 996: 836:distinguished itself by having "a heavy 367: 1560: 1503: 1697: 1596: 1457: 816:criticized the game's similarities to 518:has been included on the compilations 1775:Video games scored by Tamayo Kawamoto 1536: 1419:(in Japanese). Sourcenext Corporation 1270: 993: 939: 437:Staff involved in the development of 558:acquired Taito in 2005, it made its 1642:"PlayStation ProReview: RayStorm". 1520:. All Media Network. Archived from 593: 480:, then the video gaming website of 13: 940:Akagi, Masumi (October 13, 2006). 14: 1801: 1677: 1368:"Interactive CD Sampler Volume 4" 1230:"RayStorm for PlayStation Review" 733: 646: 752: 747: 742: 737: 732: 665: 660: 655: 650: 645: 488:previously attempted to license 74:CyberFront Corporation (Windows) 1656: 1635: 1620: 1484:"RayStorm (psx: 1997): Reviews" 1476: 1451: 1430: 1405: 1384: 1360: 1336: 1312: 1266:. January 1996. pp. 22–23. 1249: 1165: 1141: 329:was released after the others. 1770:Video games developed in Japan 1228:Ricciardi, John (1997-03-06). 1105: 1081: 1057: 1017: 974:Luke Dormehl (9 August 2017). 967: 943:アーケードTVゲームリスト国内•海外編(1971-2005) 933: 897: 432: 1: 1765:Vertically scrolling shooters 1304:Working Designs, ed. (1997). 1113:"About ZUNTATA (ZUNTATAについて)" 1024:Working Designs, ed. (1997). 926: 828:also noted the similarity to 372:A one-player game in progress 1652:. October 1997. p. 145. 1616:. October 1997. p. 171. 1182:. December 1996. p. 16. 589: 425:version of the game, titled 280:vertically scrolling shooter 7: 1750:Science fiction video games 1740:PlayStation (console) games 1458:Tanaka, John (2008-06-25). 1344:"Victor Ireland on Lunar 2" 1280:"Why RayStorm on the PS?". 916: 869: 363: 285:developed and published by 94:Sony Computer Entertainment 10: 1806: 1790:Xbox 360 Live Arcade games 1663:"Editors' Choice Awards". 1556:. August 1997. p. 52. 1256:"Game Industry Rebounds". 471: 1745:PlayStation Network games 1690:Killer List of Videogames 1666:Electronic Gaming Monthly 1549:Electronic Gaming Monthly 1546:"Review Crew: RayStorm". 1510:Michael L. House (1998). 1283:Electronic Gaming Monthly 1131: 907: 858:Electronic Gaming Monthly 794:Electronic Gaming Monthly 678:Electronic Gaming Monthly 631: 628: 606: 603: 261: 247: 235: 188: 144: 132: 122: 112: 53: 41: 29: 24: 1725:Empire Interactive games 1332:. June 1997. p. 19. 1290:. June 1997. p. 92. 1198:IGN Staff (1997-09-11). 890: 854:is well-proven indeed." 1013:. May 1996. p. 17. 520:Taito Memories Volume 2 1392:"Taito Memories Gekan" 373: 1438:"The Double Shooting" 371: 1606:"Finals: Raystorm". 1578:Kadokawa Corporation 1524:on November 15, 2014 572:PlayStation Portable 524:Taito Memories Gekan 313:was released before 1584:on December 9, 2015 1512:"RayStorm - Review" 625: 600: 560:PlayStation Network 401:Hyper Laser Assault 72:MediaQuest (Saturn) 1760:Taito arcade games 1715:Arcade video games 623: 598: 498:Western Hemisphere 386:The player uses a 374: 347:instruction manual 118:Tomohisa Yamashita 103:Empire Interactive 1755:Sega Saturn games 1346:. IGN. 2000-11-10 1200:"RayStorm Review" 761: 760: 621: 620: 337:ships instead of 283:arcade video game 271: 270: 242:Scrolling shooter 1797: 1720:CyberFront games 1705:1996 video games 1671: 1670: 1660: 1654: 1653: 1648:. No. 109. 1639: 1633: 1632: 1624: 1618: 1617: 1603: 1594: 1593: 1591: 1589: 1580:. Archived from 1564: 1558: 1557: 1543: 1534: 1533: 1531: 1529: 1507: 1501: 1500: 1498: 1496: 1480: 1474: 1473: 1471: 1470: 1455: 1449: 1448: 1446: 1445: 1434: 1428: 1427: 1425: 1424: 1409: 1403: 1402: 1400: 1399: 1388: 1382: 1381: 1379: 1378: 1364: 1358: 1357: 1352: 1351: 1340: 1334: 1333: 1316: 1310: 1309: 1301: 1292: 1291: 1277: 1268: 1267: 1253: 1247: 1246: 1244: 1242: 1225: 1214: 1213: 1211: 1210: 1195: 1184: 1183: 1169: 1163: 1162: 1160: 1159: 1145: 1139: 1138: 1136: 1134: 1133: 1124: 1123: 1109: 1103: 1102: 1100: 1099: 1085: 1079: 1078: 1076: 1075: 1061: 1055: 1054: 1052: 1050: 1039: 1030: 1029: 1021: 1015: 1014: 1000: 991: 990: 988: 986: 971: 965: 964: 962: 960: 937: 920: 919: 909: 901: 781: 757: 756: 755: 751: 750: 746: 745: 741: 740: 736: 735: 670: 669: 668: 664: 663: 659: 658: 654: 653: 649: 648: 626: 622: 601: 597: 492:, but publisher 415: 357:Layer Section II 227: 218: 209: 200: 34: 22: 21: 1805: 1804: 1800: 1799: 1798: 1796: 1795: 1794: 1785:Working Designs 1695: 1694: 1680: 1675: 1674: 1662: 1661: 1657: 1641: 1640: 1636: 1626: 1625: 1621: 1612:. No. 34. 1609:Next Generation 1605: 1604: 1597: 1587: 1585: 1576:(in Japanese). 1566: 1565: 1561: 1552:. No. 97. 1545: 1544: 1537: 1527: 1525: 1508: 1504: 1494: 1492: 1482: 1481: 1477: 1468: 1466: 1456: 1452: 1443: 1441: 1436: 1435: 1431: 1422: 1420: 1411: 1410: 1406: 1397: 1395: 1390: 1389: 1385: 1376: 1374: 1366: 1365: 1361: 1349: 1347: 1342: 1341: 1337: 1328:. No. 30. 1325:Next Generation 1320:"In the Studio" 1318: 1317: 1313: 1302: 1295: 1286:. No. 95. 1279: 1278: 1271: 1262:. No. 88. 1255: 1254: 1250: 1240: 1238: 1226: 1217: 1208: 1206: 1196: 1187: 1178:. No. 24. 1175:Next Generation 1171: 1170: 1166: 1157: 1155: 1151:(in Japanese). 1147: 1146: 1142: 1128: 1121: 1119: 1115:(in Japanese). 1111: 1110: 1106: 1097: 1095: 1087: 1086: 1082: 1073: 1071: 1063: 1062: 1058: 1048: 1046: 1041: 1040: 1033: 1022: 1018: 1009:. No. 17. 1006:Next Generation 1002: 1001: 994: 984: 982: 972: 968: 958: 956: 954: 938: 934: 929: 924: 923: 902: 898: 893: 872: 825:Next Generation 779: 762: 753: 748: 743: 738: 726:Next Generation 666: 661: 656: 651: 599:Aggregate score 596: 592: 574:(PSP) systems. 529:Taito Legends 2 486:Working Designs 474: 466:Tokyo Game Show 435: 423:high-definition 413: 366: 231: 222: 213: 204: 195: 139:Tamayo Kawamoto 108: 101: 88: 81:Working Designs 75: 73: 71: 64: 63: 37: 20: 19:1996 video game 17: 16:1996 video game 12: 11: 5: 1803: 1793: 1792: 1787: 1782: 1777: 1772: 1767: 1762: 1757: 1752: 1747: 1742: 1737: 1732: 1727: 1722: 1717: 1712: 1710:Apple TV games 1707: 1693: 1692: 1679: 1678:External links 1676: 1673: 1672: 1655: 1634: 1619: 1595: 1559: 1535: 1502: 1475: 1450: 1429: 1404: 1383: 1359: 1335: 1311: 1293: 1269: 1248: 1215: 1185: 1164: 1140: 1104: 1080: 1056: 1031: 1016: 992: 966: 953:978-4990251215 952: 931: 930: 928: 925: 922: 921: 895: 894: 892: 889: 888: 887: 880: 871: 868: 767:reported that 759: 758: 729: 721: 720: 717: 709: 708: 705: 697: 696: 693: 685: 684: 681: 673: 672: 642: 634: 633: 630: 619: 618: 615: 609: 608: 605: 594: 591: 588: 541:+Raystorm Pack 478:videogames.com 473: 470: 434: 431: 396:Special Attack 365: 362: 341:. The plot of 269: 268: 265: 259: 258: 249: 245: 244: 239: 233: 232: 230: 229: 220: 219:September 1996 211: 210:September 1996 202: 192: 190: 186: 185: 148: 142: 141: 136: 130: 129: 126: 120: 119: 116: 110: 109: 107: 106: 61: 60: 59: 57: 51: 50: 45: 39: 38: 35: 27: 26: 18: 15: 9: 6: 4: 3: 2: 1802: 1791: 1788: 1786: 1783: 1781: 1780:Windows games 1778: 1776: 1773: 1771: 1768: 1766: 1763: 1761: 1758: 1756: 1753: 1751: 1748: 1746: 1743: 1741: 1738: 1736: 1733: 1731: 1728: 1726: 1723: 1721: 1718: 1716: 1713: 1711: 1708: 1706: 1703: 1702: 1700: 1691: 1687: 1686: 1682: 1681: 1668: 1667: 1659: 1651: 1647: 1646: 1638: 1630: 1623: 1615: 1614:Imagine Media 1611: 1610: 1602: 1600: 1583: 1579: 1575: 1574: 1569: 1568:"レイストーム (PS)" 1563: 1555: 1551: 1550: 1542: 1540: 1523: 1519: 1518: 1513: 1506: 1491: 1490: 1485: 1479: 1465: 1461: 1454: 1439: 1433: 1418: 1416: 1408: 1393: 1387: 1373: 1369: 1363: 1356: 1345: 1339: 1331: 1330:Imagine Media 1327: 1326: 1321: 1315: 1307: 1300: 1298: 1289: 1285: 1284: 1276: 1274: 1265: 1261: 1260: 1252: 1237: 1236: 1231: 1224: 1222: 1220: 1205: 1201: 1194: 1192: 1190: 1181: 1180:Imagine Media 1177: 1176: 1168: 1154: 1150: 1144: 1137: 1118: 1114: 1108: 1094: 1090: 1084: 1070: 1066: 1060: 1045:(in Japanese) 1044: 1038: 1036: 1027: 1020: 1012: 1011:Imagine Media 1008: 1007: 999: 997: 981: 977: 970: 955: 949: 945: 944: 936: 932: 918: 913: 905: 900: 896: 886: 885: 881: 879: 878: 874: 873: 867: 865: 864: 859: 855: 853: 849: 848: 843: 839: 835: 831: 830:Xevious 3D/G+ 827: 826: 821: 820: 819:Xevious 3D/G+ 815: 814: 809: 807: 806: 800: 796: 795: 790: 786: 778: 777: 772: 770: 766: 730: 728: 727: 723: 722: 718: 716: 715: 711: 710: 706: 704: 703: 699: 698: 694: 692: 691: 687: 686: 682: 680: 679: 675: 674: 643: 641: 640: 636: 635: 627: 624:Review scores 616: 614: 611: 610: 602: 587: 585: 581: 580:PlayStation 3 577: 573: 569: 568:PlayStation 3 565: 561: 557: 552: 550: 546: 542: 540: 535: 534:PlayStation 2 531: 530: 525: 521: 517: 513: 511: 507: 503: 499: 495: 491: 487: 483: 479: 469: 467: 462: 460: 456: 452: 448: 444: 440: 430: 428: 424: 420: 416: 408: 404: 402: 397: 393: 389: 384: 382: 378: 370: 361: 359: 358: 352: 348: 344: 340: 336: 335:polygon-based 332: 328: 327: 323: 320: 316: 312: 311: 306: 302: 300: 296: 292: 288: 284: 281: 277: 276: 266: 264: 263:Arcade system 260: 257: 253: 252:Single-player 250: 246: 243: 240: 238: 234: 225: 221: 216: 212: 207: 203: 198: 194: 193: 191: 187: 184: 180: 176: 172: 171:PlayStation 3 168: 164: 160: 156: 152: 149: 147: 143: 140: 137: 135: 131: 127: 125: 121: 117: 115: 111: 104: 99: 95: 91: 86: 82: 78: 69: 66: 65: 58: 56: 52: 49: 46: 44: 40: 33: 28: 23: 1684: 1664: 1658: 1643: 1637: 1629:Game Machine 1628: 1622: 1607: 1586:. Retrieved 1582:the original 1571: 1562: 1547: 1526:. Retrieved 1522:the original 1515: 1505: 1493:. Retrieved 1487: 1478: 1467:. Retrieved 1453: 1442:. Retrieved 1432: 1421:. Retrieved 1414: 1407: 1396:. Retrieved 1386: 1375:. Retrieved 1371: 1362: 1354: 1348:. Retrieved 1338: 1323: 1314: 1305: 1281: 1257: 1251: 1239:. Retrieved 1233: 1207:. Retrieved 1173: 1167: 1156:. Retrieved 1143: 1126: 1120:. Retrieved 1107: 1096:. Retrieved 1083: 1072:. Retrieved 1059: 1047:. Retrieved 1025: 1019: 1004: 985:21 September 983:. Retrieved 969: 957:. Retrieved 942: 935: 899: 882: 875: 861: 857: 856: 851: 845: 833: 829: 823: 817: 811: 810: 803: 798: 792: 774: 773: 768: 765:Game Machine 764: 763: 724: 719:7.5/10 (PS1) 712: 707:7.8/10 (PS1) 700: 688: 676: 637: 617:79/100 (PS1) 575: 563: 553: 548: 544: 537: 527: 523: 519: 515: 514: 505: 501: 489: 477: 475: 463: 458: 450: 438: 436: 426: 412: 409: 405: 400: 395: 385: 381:shoot 'em up 376: 375: 356: 355: 342: 330: 324: 318: 314: 308: 304: 303: 274: 273: 272: 228:October 1996 55:Publisher(s) 43:Developer(s) 1588:January 18, 1528:January 18, 1495:November 9, 1241:November 9, 1049:October 13, 980:Cult of Mac 863:Star Fox 64 785:soundtracks 695:32/40 (PS1) 629:Publication 576:RayStorm HD 556:Square Enix 433:Development 427:RayStorm HD 295:Sega Saturn 291:PlayStation 267:Taito FX-1B 256:multiplayer 201:August 1996 159:PlayStation 146:Platform(s) 134:Composer(s) 124:Producer(s) 114:Director(s) 98:PlayStation 85:PlayStation 36:Sales flyer 1699:Categories 1554:Ziff Davis 1489:Metacritic 1469:2008-08-24 1444:2008-08-22 1423:2008-08-21 1398:2008-08-22 1377:2008-08-23 1350:2008-08-23 1288:Ziff Davis 1209:2008-08-21 1158:2008-09-05 1149:"RAYSTORM" 1122:2008-08-26 1098:2008-08-26 1074:2008-08-26 959:August 16, 927:References 917:Rei Sutōmu 613:Metacritic 604:Aggregator 317:, and the 278:is a 1996 1730:IOS games 884:RayCrisis 832:but said 595:Reception 590:Reception 549:RayCrisis 522:, a.k.a. 506:RayCrisis 392:lock onto 351:connected 326:RayCrisis 128:Yukio Abe 105:(Windows) 1685:RayStorm 1235:GameSpot 1093:GameFAQs 1069:GameFAQs 904:Japanese 877:RayForce 870:See also 852:RayStorm 834:RayStorm 799:RayStorm 776:GameSpot 769:RayStorm 702:GameSpot 584:Xbox 360 564:RayStorm 539:G-Darius 532:for the 516:RayStorm 502:RayStorm 490:RayForce 482:GameSpot 459:RayStorm 451:RayForce 447:director 443:producer 441:include 439:RayStorm 419:epilogue 414:R-Gray 0 377:RayStorm 364:Gameplay 343:RayStorm 331:RayStorm 319:RayForce 315:RayStorm 310:RayForce 305:RayStorm 299:Xbox 360 275:RayStorm 237:Genre(s) 167:Xbox 360 25:RayStorm 1688:at the 1645:GamePro 1573:Famitsu 1517:Allgame 1259:GamePro 912:Hepburn 847:Xevious 842:Macross 805:GamePro 789:Zuntata 690:Famitsu 683:8.25/10 639:AllGame 494:Acclaim 472:Release 455:Zuntata 339:sprites 322:prequel 248:Mode(s) 189:Release 179:Android 163:Windows 70:: Taito 950:  908:レイストーム 554:After 543:, and 388:vulcan 297:, and 155:Saturn 151:Arcade 1440:. IGN 1394:. IGN 1153:Taito 1117:Taito 891:Notes 838:anime 780:' 671:(PS1) 632:Score 607:Score 379:is a 287:Taito 62:Taito 48:Taito 1590:2021 1530:2021 1497:2018 1243:2018 1051:2009 987:2024 961:2019 948:ISBN 582:and 570:and 510:demo 445:and 421:. A 183:tvOS 1650:IDG 1464:IGN 1264:IDG 1204:IGN 813:IGN 802:of 787:by 714:IGN 175:iOS 1701:: 1598:^ 1570:. 1538:^ 1514:. 1486:. 1462:. 1417:)" 1370:. 1353:. 1322:. 1296:^ 1272:^ 1232:. 1218:^ 1202:. 1188:^ 1125:. 1091:. 1067:. 1034:^ 995:^ 978:. 914:: 910:, 906:: 866:. 551:. 536:, 526:, 293:, 254:, 224:NA 215:AS 206:EU 197:JP 181:, 177:, 173:, 169:, 165:, 161:, 157:, 153:, 92:: 90:EU 79:: 77:NA 68:JP 1592:. 1532:. 1499:. 1472:. 1447:. 1426:. 1401:. 1380:. 1245:. 1212:. 1161:. 1135:) 1129:( 1101:. 1077:. 1053:. 989:. 963:. 226:: 217:: 208:: 199:: 100:) 96:( 87:) 83:(

Index


Developer(s)
Taito
Publisher(s)
JP
NA
Working Designs
PlayStation
EU
Sony Computer Entertainment
PlayStation
Empire Interactive
Director(s)
Producer(s)
Composer(s)
Tamayo Kawamoto
Platform(s)
Arcade
Saturn
PlayStation
Windows
Xbox 360
PlayStation 3
iOS
Android
tvOS
JP
EU
AS
NA

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