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new items and courses, new characters, and music tracks for the sound test. When a goal is completed, the squares fill to reveal completed goals. In practice, this system of discovering unknown goals is balanced out by several goals which are relatively easy to obtain, such as "finish a race three times" or "race on every course," and various other goals which only require the accrual of play time; these, in turn, make it easier to find out what other, more specific goals are, since each goal unlocked will open up the objective of the goals touching the goal completed.
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347:. Unlike most racers, no input is necessary for the craft to move forward. Other than the use of the Control Stick to steer, the A button performs all the other actions in the game, including braking, charging up for a boost, sucking in nearby enemies and thereafter using the powers absorbed from them. Gliding is also a definitive feature of the game, as the player can control the crafts' altitude when they go airborne.
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426:, rail station fires, bouncing items, fake power-ups, a strange pillar, a thief, all the boxes containing the same items, dense fog, and more. When time expires, players face off in a small competition that tests how well your machine ended up, which can vary between a drag race, a brawl, a contest to destroy the most enemies, a gliding game, and even a lap on one of the Air Ride courses.
362:, Kirby's rival, is an unlockable character. He doesn't ride machines, but instead uses his wings to float above the ground. He controls like a combination of Wing Kirby and Sword Kirby, as he uses sword attacks automatically when he approaches enemies or other players. Because he has high speed and acceleration in the game, he cannot charge.
412:
Top Ride is a racing mode on smaller, simpler tracks, and is viewed from above the track. Due to the decreased track size, the default number of laps is increased per track. Top Ride has only two vehicles to choose from; the red Free Star moves in the direction the
Control Stick is tilted, while the
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Each of the three modes of the game has a "checklist" associated with it. These are 12x10 grids which contain 120 squares, all of which are initially blank. Each square has a hidden goal contained inside it, and certain goals also have unlockable content attached to them, such as alternate machines,
403:
In both modes, the Kirbys may swallow and acquire the abilities of enemies strewn along the track and use those powers against their rivals. Doing so will slow Kirby's enemies down and potentially do damage to them (if the Health Bar is activated for the race.) In addition to the racing mode, Air
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City Trial is a larger mode where players must navigate a city, along with several more sections such as a forest, cave, and volcano, while grabbing Air Ride machine upgrade items, such as boosts, top speeds, charges, offense, defense, and more. Various Air Ride vehicles are randomly scattered
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games before undergoing numerous revisions to the basic concept and being cancelled for a time. Upon its eventual release for the GameCube it saw a mixed reception from critics, who criticized its simplicity, but was a commercial success, selling over 1.2 million copies worldwide. The game has
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throughout the city, allowing the player to switch vehicles at any time in the game. Players can even collect rare machine pieces to fuse together into a "Legendary Air Ride
Machine," either the Dragoon or the Hydra. This mode also features random events such as falling meteors, UFOs,
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blue Steer Star rotates clockwise or counterclockwise based on tilting the
Control Stick right or left. Like Air Ride, Top Ride also has Time Attack and Free Run modes. There are seven courses total, based on seven different themes: Grass, Sand, Sky, Fire, Light, Water, and Metal.
395:
Laps: Laps is the default mode, where the player finishes the race by completing a set number of laps around the course. The number of laps can be custom set from 1 to 99, or kept at the track's default. The default number of laps may depend on the current
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Ride also has the option of Time Attack mode, where a single-player races around a track for three laps. Lastly, a single player can also race Free Run mode, an endless race with the sole purpose of reaching the fastest possible Lap Time.
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is the only playable character available from the start of the game, and the only one who can ride different machines and suck up enemies to copy their abilities. Multiple players are represented by different colors of Kirby.
493:. The other more closely resembled the final game: a snowboarding race in which Kirby collects stars for points. It went through many changes during its elongated development period (the version shown at the 1996
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was first seen in playable form at E3 in May later that year. The demo contained five playable tracks and three different game modes. The reception to this playable demo was more positive than the video preview.
526:, at which point it received its final title. This preview received a mainly negative reception due to slow speeds and poor graphics, factors which the Nintendo 64 prototype had also been criticized for.
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489:, as players would control a ball-shaped Kirby to either race across an obstacle course (in single player) or knock competing players off the playing field (in multiplayer), similar to
554:, resigned from his position at HAL Laboratory shortly after the game's release, citing that he was tiring of the constant pressure from the industry to keep creating sequels.
592:, composed by Akira Miyagawa; the game was advertised at the end of some episodes, and a two-part special featuring vehicles from the game aired alongside the game's launch.
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is also unlockable. Controlling him is almost exactly like using the
Wheelie Bike, except he can attack automatically with his hammer, similar to Meta Knight's attack.
850:. Most websites and magazines praised its clean presentation, music, and the originality of the City Trial mode while criticizing its gameplay as being overly simple.
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Air Ride is a basic, back-view racing mode. The player chooses a racing machine and races against up to three other human or computer players via split-screen or
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has the players and computer-controlled racers ride on Air Ride
Machines. The game supports up to four players, and was the first GameCube title to support
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games, such as the
Warpstar. Players take control of Kirby or any of his multicolored counterparts to compete in races or other minigames.
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sold 422,311 copies in Japan and 750,000 in the United States. Upon its release, the game received mixed reviews according to the
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said in an early 1998 interview that the project had been temporarily halted so that
Nintendo could focus efforts on finishing
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Time: In Time mode, players race for a set amount of time, and the player that goes the farthest down the track wins the match.
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Screenshot of gameplay in Air Ride mode. Features common racing information on screen, such as speed, time, laps, and place.
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to get to the finish before anyone else. There are two ways to play a typical Air Ride race:
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s similarity to other titles released for the GameCube around the same time (most notably
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is played primarily through use of a vehicle, many of which are taken from the previous
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The game had a convoluted development cycle, starting as one of the first wave of
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multiplayer for being ahead of its time, and continuing to play the game through
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in the form of a short video preview in March 2003 at the annual DICE summit in
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developed a cult following since then, with dedicated fans praising the game's
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1282:"HAL Laboratory: Company Profile (Conceiving Sickeningly Cute Puffballs)"
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gave it a score of two eights and two nines for a total of 34 out of 40.
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Ricciardi, John; Johnston, Chris; Tsao, Jennifer (November 2003).
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video game console. Much of the development was spearheaded by
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576:, while Ishikawa has been a regular composer for the
465:. It began development during the early days of the
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1703:. Japan Game Charts. July 20, 2007. Archived from
298:and up to four GameCube systems. It was the final
586:also features songs from the Japanese version of
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501:sim) before eventually being canceled. Producer
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1371:Edge staff (September 2003). "Kirby Air Ride".
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343:The simple controls are a defining feature of
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1112:. No. 79. Sendai Publishing. p. 6.
1651:. Vol. 174. December 2003. p. 139.
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1468:. No. 128. p. 158. Archived from
1402:. No. 172. p. 196. Archived from
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27:
2519:Multiplayer and single-player video games
2219:Nintendo World Championships: NES Edition
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2554:Video games produced by Shigeru Miyamoto
2549:Video games directed by Masahiro Sakurai
1609:
1491:The D-Pad Destroyer (October 14, 2003).
1453:
373:
1720:"The Top 100 Games of the 21st Century"
1224:"Inside the Mind of Shigeru Miyamoto".
437:was initially known interchangeably as
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1626:from the original on February 15, 2012
1544:from the original on February 18, 2015
1431:. Rage3D. July 9, 2003. Archived from
1429:"Famitsu, Dengeki and Dorimaga scores"
1423:
1421:
1130:
1098:
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2544:Video games scored by Tadashi Ikegami
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1786:
1279:
1261:from the original on November 2, 2012
967:from the original on January 17, 2013
1701:"Nintendo Gamecube japanese ranking"
1680:
1662:Letcavage, Dave (October 21, 2012).
2539:Video games scored by Hirokazu Ando
1610:Williams, Bryn (October 15, 2003).
1497:Review for GameCube on GamePro.com"
1418:
599:
13:
2534:Video games scored by Jun Ishikawa
1664:"Nintendo Life - "Kirby Air Ride""
1591:from the original on June 11, 2016
14:
2565:
2529:Video games scored by Shogo Sakai
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700:
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2436:
2435:
2416:Sodatete! Kouchuu Ouja Mushiking
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2235:
1812:
1454:Helgeson, Matt (December 2003).
1068:Murphy, Mark (August 26, 2003).
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302:game directed by series creator
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1528:Silverman, Ben (October 2003).
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1353:from the original on 2023-12-08
1300:
1280:Bryer, Glen (October 5, 2005).
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1119:from the original on 2020-10-25
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1076:. Gamers Europe. Archived from
562:The soundtrack was composed by
2524:Video games developed in Japan
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1:
1310:. N-Sider.com. Archived from
1284:. N-Sider.com. Archived from
1058:Instruction Booklet pg. 25-31
1034:Instruction Booklet pg. 20-24
1022:Instruction Booklet pg. 13-19
918:
1718:Edge staff (July 29, 2006).
1185:. February 1996. p. 53.
1099:Semrad, Ed (February 1996).
933:Instruction Booklet pg. 8-11
595:
7:
2489:Cancelled Nintendo 64 games
1245:IGN staff (March 4, 2003).
906:
518:The game resurfaced on the
328:
153:Akira Miyagawa (Uncredited)
10:
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2509:Kirby (series) video games
1681:Shih, Ed (July 29, 2003).
1213:. August 1996. p. 32.
1046:Instruction Booklet pg. 37
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1683:"Nintendo World Report -
1399:Electronic Gaming Monthly
1234:. March 1998. p. 55.
1157:. March 1996. p. 23.
1109:Electronic Gaming Monthly
900:
657:Electronic Gaming Monthly
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543:behind most of the early
453:is the Japanese name for
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2127:Kirby: Right Back at Ya!
1689:. Nintendo World Report.
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589:Kirby: Right Back at Ya!
580:series since its debut.
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33:North American cover art
2327:Nightmare in Dream Land
866:Mario Kart: Double Dash
573:Super Smash Bros. Melee
1894:64: The Crystal Shards
1722:. Edge. Archived from
379:
1685:Kirby Air Ride review
1341:for GameCube Reviews"
986:CocoA VorteX (2003).
828:Nintendo World Report
377:
2494:HAL Laboratory games
2423:Kid Icarus: Uprising
1915:Return to Dream Land
1569:(October 15, 2003).
949:(October 13, 2003).
491:Kirby's Dream Course
456:Kirby's Dream Course
2504:GameCube-only games
1509:on February 9, 2005
1101:"Ultra 64 Unveiled"
631:
606:
2514:Racing video games
2303:Kirby's Dream Land
2282:Games directed by
2141:Kirby of the Stars
1943:The Forgotten Land
1901:The Amazing Mirror
1850:Kirby's Dream Land
1645:"Kirby Air Ride".
1435:on October 6, 2016
1406:on January 6, 2004
1314:on January 8, 2016
1308:"Masahiro Sakurai"
891:Known in Japan as
629:
604:
508:1080° Snowboarding
380:
296:broadband adapters
86:Masayoshi Tanimura
2449:
2448:
2358:Super Smash Bros.
2348:Super Smash Bros.
2249:
2248:
2205:Super Smash Bros.
2052:Super Kirby Clash
1726:on April 26, 2012
1707:on April 9, 2008.
947:Casamassina, Matt
844:review aggregator
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477:(the other being
276:and published by
266:racing video game
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215:February 27, 2004
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2284:Masahiro Sakurai
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2173:Shigeru Miyamoto
2158:Masahiro Sakurai
2084:Dream Collection
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1766:Internet Archive
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1230:. No. 114.
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513:Kirby's Air Ride
503:Shigeru Miyamoto
471:Masahiro Sakurai
462:Kirby's Air Ride
459:), and later as
304:Masahiro Sakurai
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992:- General FAQ"
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2045:Battle Royale
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2031:Rainbow Curse
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1251:: First Look"
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1171:Kirby Bowl 64
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568:Hirokazu Ando
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197:July 11, 2003
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146:Hirokazu Ando
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110:Programmer(s)
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2188:Jun Ishikawa
2168:Satoru Iwata
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2015:
2010:Canvas Curse
2008:
2002:
2001:
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1989:Star Stacker
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1968:Dream Course
1966:
1961:Pinball Land
1959:
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1936:Star Allies
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1908:Squeak Squad
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1887:Dream Land 3
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1864:Dream Land 2
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1754:Nintendo.com
1748:
1728:. Retrieved
1724:the original
1713:
1705:the original
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1613:
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1470:the original
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1433:the original
1408:. Retrieved
1404:the original
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1355:. Retrieved
1344:
1338:
1318:November 29,
1316:. Retrieved
1312:the original
1302:
1290:. Retrieved
1286:the original
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1263:. Retrieved
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1204:
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1121:. Retrieved
1107:
1094:
1084:November 29,
1082:. Retrieved
1078:the original
1071:
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1019:
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1004:. Retrieved
1000:the original
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564:Jun Ishikawa
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260:
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141:Jun Ishikawa
83:Hiroaki Suga
52:Publisher(s)
40:Developer(s)
2468:Video games
2401:Other games
2108:Meta Knight
2076:Collections
2024:Mass Attack
1842:Main series
635:Publication
467:Nintendo 64
430:Development
364:King Dedede
360:Meta Knight
323:online play
311:Nintendo 64
294:play using
252:multiplayer
174:Platform(s)
137:Shogo Sakai
130:Composer(s)
100:Designer(s)
76:Producer(s)
64:Director(s)
2478:Categories
2319:Super Star
2225:Kirby Café
2183:John Kirby
2095:Characters
2059:Fighters 2
1982:Block Ball
1871:Super Star
1730:October 5,
1630:October 5,
1612:"GameSpy:
1595:October 5,
1548:October 5,
1513:October 5,
1476:October 5,
1439:October 5,
1410:October 5,
1357:2023-11-01
1346:Metacritic
1292:October 5,
1265:October 5,
1123:2020-06-13
1006:2014-03-20
971:October 5,
919:References
901:カービィのエアライド
848:Metacritic
619:Metacritic
610:Aggregator
451:Kirby Ball
424:Dyna Blade
417:City Trial
264:is a 2003
2311:Adventure
2212:NES Remix
2017:Epic Yarn
1975:Avalanche
1953:Spin-offs
1857:Adventure
1778:MobyGames
860:F-Zero GX
601:Reception
596:Reception
524:Las Vegas
515:concept.
268:starring
120:Artist(s)
2442:Category
2390:Ultimate
2335:Air Ride
2242:Category
2133:episodes
2003:Air Ride
1828:Nintendo
1762:original
1758:archives
1624:Archived
1589:Archived
1580:GameSpot
1542:Archived
1351:Archived
1259:Archived
1114:Archived
965:Archived
846:website
743:GameSpot
520:GameCube
408:Top Ride
383:Air Ride
329:Gameplay
320:emulator
282:GameCube
280:for the
278:Nintendo
233:Genre(s)
179:GameCube
57:Nintendo
2197:Related
1764:at the
1760:of the
1620:GameSpy
1575:Review"
1534:Review"
1502:GamePro
1227:GamePro
1206:GamePro
1150:GamePro
872:Famitsu
755:GameSpy
693:GamePro
669:Famitsu
547:in the
396:course.
244:Mode(s)
185:Release
2454:Portal
2426:(2012)
2418:(2006)
2412:(2005)
2409:Meteos
2393:(2018)
2385:(2014)
2377:(2008)
2369:(2001)
2361:(1999)
2338:(2003)
2330:(2002)
2322:(1996)
2314:(1993)
2306:(1992)
2151:People
1817:series
832:8.5/10
798:5.2/10
748:5.1/10
623:61/100
552:series
539:, the
238:Racing
161:Series
2374:Brawl
2366:Melee
2293:Kirby
2118:Media
2103:Kirby
1878:Ultra
1815:Kirby
1197:"E3:
1117:(PDF)
1104:(PDF)
879:Notes
855:'
822:4.2/5
674:34/40
638:Score
613:Score
578:Kirby
558:Music
550:Kirby
545:games
355:Kirby
338:Kirby
300:Kirby
270:Kirby
166:Kirby
1732:2016
1632:2016
1597:2016
1550:2016
1515:2016
1478:2016
1441:2016
1412:2016
1374:Edge
1320:2006
1294:2016
1267:2016
1086:2006
973:2016
863:and
810:6/10
686:7/10
662:7/10
650:3/10
645:Edge
1776:at
1752:at
1255:IGN
1232:IDG
1211:IDG
1155:IDG
996:IGN
960:IGN
793:IGN
443:or
389:LAN
292:LAN
2480::
1666:.
1622:.
1618:.
1587:.
1583:.
1577:.
1558:^
1540:.
1536:.
1499:.
1462:.
1420:^
1396:.
1349:.
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1328:^
1257:.
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736:C−
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250:,
220:AU
211:EU
202:NA
193:JP
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195::
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