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Heavy Gear II

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An atrocity caused by the New Earth Concordat (NEC) โ€” the destruction of the Badlands city of Peace River by an antimatter bomb โ€” leads to a formal cease-fire between the Northern and Southern Leagues. A team of elite Special-Ops pilots from across the planet, equipped with advanced prototype Gears
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could decide for themselves what objectives to achieve and how to go about it. This reduced the need for individually scripted actions, and enforced a consistent feel across all missions. Enemy units have a tactical awareness on the battlefield, and will keep track of the successes and failures of
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team was a newly formed group within Activision, composed of some of the best and brightest employees that the firm had available, each of whom had experience working on several 3D games previously. The design team wanted to move away from the larger BattleMech style gears as found in the original
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described the engine as "gorgeous", praising it for providing "sharply rendered mechs and terrain details, as well as eye-popping explosions that light up the landscape" and other graphical effects. It did note, however, that there were "a few clipping and polygon-collision-detection glitches",
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was also planned, this feature had to be dropped, as it proved impossible to populate the game with enough enemy units to make the game challenging. The missions designed for the planned co-op mode were, however, saved for the standalone single-player "Historic Missions" in the final game.
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into their original schedule. When the game was released in June 1999, it had missed the intended ship date by approximately nine months. This slippage also had a negative impact on the effectiveness of the marketing campaign. The Dark Side engine would be used again in Activision's
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as soon as they occurred, rather than later on in a test cycle. By adopting a modular approach to their engine design, developers could easily switch in and out different systems as they experimented during the development process.
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and a newly unveiled intersystem assault shuttle, are sent through the interstellar Tannhauser gate to the planet Caprice, the nearest NEC base, to find out more and strike back at the enemy.
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called these figures "pretty awful" and remarked that it "has to be a major disappointment for Activision". The game's sales in the United States rose to 28,598 copies by the end of 1999.
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highlighted the diversity on offer, stating that the "variety in environments, variety in Gear loadout and variety in gameplay" was above and beyond that offered by others in the genre.
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found the controls frustrating, warning readers about the "virtually insurmountable learning curves". The control system was described as the most notable flaw in the game by
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looked at it from the other direction though, pointing out that once mastered, "the payoff, however, is extraordinary; the level of control a player has in HG2 is amazing".
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was the first Direct3D game to be ported to OpenGL, and was the first to implement OpenAL. The Linux port was released in April 2000, and a demo followed in June.
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stated it was "a joy to give birth to these new creations and see them succeed in the task they were created for", in regards to the Gear customisation process.
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described the graphics as being "very impressive, with detailed, heavily articulated gears and vehicles, natural-looking fauna vivid landscapes".
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did not adhere to the intended schedule. The team underestimated the work needed to produce a demo, and did not factor in costs involved with
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different approaches against the player character, varying their tactics depending on the situation. Enemy units may split off into separate
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described the enemy AI as being "clued-up on battle tactics", able to "dodge and weave all over the place" as well as seek reinforcements.
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felt that it was not as strong as the single player experience, both critics still felt the multiplayer experience to be worthwhile.
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echoed similar sentiments, calling it "a commendable stab at creating a balanced blend of strategy and all-out bot-blasting action".
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described it as being "well-conceived and well-supported", highlighting the various modes of multiplayer gameplay and the "thriving
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for lower specification machines, cutting time in production and testing. By targeting only video card equipped machines,
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The game was commercially unsuccessful. In the United States, it sold 15,000 units by the end of July 1999, according to
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described the game as "a big, splendid mech sim, with lots of depth and excellent balance between action and strategy".
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began during the autumn of 1997 with an aggressive 13 month schedule which aimed to ship the game in autumn 1998. The
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warned, however, that they encountered several crash bugs on the instant action and historical mission modes.
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was insufficient to deliver on the teams' visual goals, and so support was dropped from the engine, making
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was an important element in the game, and it was implemented using an internal Activision networking
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announced that Stompy Bot Productions were to produce a new game. In 2013, Stompy Bot launched a
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felt that the "threat level" limitation was artificial, it praised the flexibility it offered.
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disagreed, accusing the AI of being "absolutely, hilariously terrible", a view shared with
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felt that there was nothing particularly new or innovative in the multiplayer game, and
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Although there were debates within the team regarding the issue, it was concluded that
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s Andrew S. Bub named it the most unfairly overlooked simulation title of the year.
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systems. The approach to AI was to go for a high level "autopilot" system, whereby
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early in development, before even the single-player portion of the game. Although
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believing that Activision had redeemed itself for the failures of the original.
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found it ran surprisingly well, even below the minimum requirements, while
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element of the campaign failed, development of the game is still ongoing.
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compared the multiplayer element favourably to that of rival mecha game,
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Offloading the visual rendering to dedicated video cards allowed for
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could feature more units on screen and greater environmental detail.
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s 1999 "Science Fiction Simulator of the Year" award, which went to
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universe and allowing for faster paced and more diverse gameplay.
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Some critics pointed out difficulty in adapting to the controls.
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all highlighted the sheer number of options available. Although
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stating that it was a huge improvement over the first game, and
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campaign, aiming to raise $ 900,000 towards the development of
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did not have a viable future with the launch and growth of
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Critics reacted favourably to the multiplayer options.
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in order for it to run on Linux. To realise the game's
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Although a sequel was reported to be in production at
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The game received favourable reviews according to the
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Loki Software published the Linux port of the game.
1039:The Dark Side powered graphics were well received. 2355: 2353: 2285: 1873: 646:for graphical rendering, Loki had to port this to 301:universe, the game was developed and published by 1565: 2739:Video games based on tabletop role-playing games 2685: 2152: 2150: 2148: 1081:Critics enjoyed the Gear customisation options. 531:, named Dark Side, to power the title. Built in 2350: 1978:Paul Bergren (September 1999). "Heavy Gear 2". 1458: 1070:noted that the game maintained a consistent 30 539:and leak tracking, allowing developers to spot 2596: 2407: 823: 785: 2631: 2359: 2332: 2145: 1705: 2328: 2326: 2258: 2254: 2252: 2250: 2248: 2246: 2244: 2196:. No. 13. Imagine Media. pp. 86โ€“87 2086: 2084: 2082: 2080: 2078: 2076: 2074: 1977: 1904: 1495: 933: 735: 2563: 2214: 2126: 2090: 2046: 2042: 2040: 2038: 2036: 2034: 2032: 1944: 1805: 1676:"Answers from Loki President Scott Draeker" 1669: 1667: 1585:. TM Interactive Publishing. Archived from 1576: 1531: 1529: 1491: 1489: 1487: 1454: 1452: 1450: 1448: 1446: 1444: 2744:Video games developed in the United States 2523: 2384: 2300: 1637: 1219:s "Best Fantasy Sim" award, which went to 77: 2719:Multiplayer and single-player video games 2496: 2434: 2323: 2241: 2167:. No. 58. Imagine Media. p. 116 2071: 1998: 1842: 1535: 2156: 2122: 2120: 2118: 2116: 2029: 1664: 1526: 1484: 1441: 1356: 654:on Linux, Loki worked with support from 317:. It is a sequel to the 1997 video game 49:of all important aspects of the article. 2017:from the original on September 26, 2015 1673: 1631: 1461:"Postmortem: Activision's Heavy Gear 2" 2686: 2529:"Selected Consolidated Financial Data" 2446:. No. 188. Ziff Davis. p. 73 2185: 1601: 1416: 1414: 1244:video games appeared until 2012, when 574:to be freed up for other uses such as 45:Please consider expanding the lead to 2113: 2059:from the original on January 27, 2005 1765: 1763: 1359:"Heavy Gear 2 in Stores this Weekend" 1350: 1955:. Greedy Productions. Archived from 1882:. Strategy Plus, Inc. Archived from 1708:"Linux Enters the World of 3D Audio" 1549:. Strategy Plus, Inc. Archived from 1459:Clancy Imislund (December 8, 1999). 605:Despite the experience of the team, 339: 18: 1648:. IGN Entertainment. Archived from 1411: 1389:"Heavy Gear II System Requirements" 1108:praised the AI as challenging, and 825: 787: 684: 13: 2564:drupaladmin (September 22, 2022). 2336:(September 1999). "Heavy Gear 2". 1760: 1738:"Loki in the News (June 20, 2000)" 1615:. October 11, 1999. Archived from 1496:Elliott Chin (December 31, 1997). 1050:similar detractions were noted by 14: 2760: 2656: 2499:"Heavy Gear Development Underway" 2360:Andrew S. Bub (January 3, 2000). 1498:"GameSpot Preview: Heavy Gear II" 935: 737: 2466:"Game of the Year 1999 (Part 3)" 1874:Jason D'Aprile (July 14, 1999). 954: 949: 944: 939: 934: 844: 839: 834: 829: 824: 806: 801: 796: 791: 786: 756: 751: 746: 741: 736: 343: 23: 2632:Jenna Pitcher (June 23, 2013). 2625: 2590: 2557: 2517: 2490: 2458: 2428: 2401: 2378: 2370:. Imagine Media. Archived from 2301:Neil Doane (February 1, 2001). 2259:Keith Pullin (September 1999). 2208: 2179: 1992: 1971: 1938: 1905:Greg Fortune (September 1999). 1898: 1867: 1836: 1799: 1744:. June 20, 2000. Archived from 1730: 1706:Matt Matthews (March 8, 2000). 1699: 37:may be too short to adequately 2497:IGN staff (January 22, 1999). 2385:Mark Asher (October 1, 1999). 2215:PCGUS staff (September 1999). 1395:. June 7, 1999. Archived from 1381: 1322: 1292: 1272: 1104:Response to the AI was mixed. 1020:Critics praised the gameplay. 662:audio API from scratch with a 389: 47:provide an accessible overview 1: 2408:PC Gamer staff (April 2000). 2091:Tal Blevins (June 29, 1999). 1945:Sean Miller (July 22, 1999). 1638:Dave Kosak (March 30, 2000). 1285: 639:uses Microsoft's proprietary 2536:Activision Annual Report '02 2137:. Vol. 4, no. 10. 2127:Sean Downey (October 1999). 2047:Denny Atkin (July 1, 1999). 1880:Computer Games Strategy Plus 1579:"Interview with Jack Mamais" 1577:Fionn Kelly (June 7, 1999). 1546:Computer Games Strategy Plus 1300:"The Games Of 1999 ~ Europe" 1210:. It was also nominated for 780:Computer Games Strategy Plus 680: 620:, released later that year. 7: 1843:Tom Chick (July 13, 1999). 1195:The game was nominated for 335: 10: 2765: 1674:Roblimo (March 10, 2000). 1357:Crusader (April 5, 2000). 2303:"Heavy Gear II for Linux" 2186:Ed Lee (September 1999). 2157:John Lee (October 1999). 1640:"Loki Does Linux: Page 2" 1541:"Heavy Gear II (Preview)" 1238:sixth generation consoles 722: 719: 697: 694: 495: 487: 479: 468: 460: 449: 438: 424: 414: 406: 401: 261: 245: 207: 191: 179: 169: 157: 147: 137: 127: 117: 107: 97: 85: 76: 71: 2724:Multiplayer online games 2714:Loki Entertainment games 2478:. April 2000. p. 30 2435:CGW staff (March 2000). 2387:"Game Spin: Spy vs. Spy" 1808:"Heavy Gear II - Review" 1265: 599:co-operative multiplayer 2734:Video games about mecha 1999:Johnny B. (July 1999). 1952:The Electric Playground 1074:on their test machine. 326: 2704:Heavy Gear video games 2393:. CNET. Archived from 1851:. CNET. Archived from 1771:"Heavy Gear II for PC" 669:implementation, named 2444:Computer Gaming World 2001:"Heavy Gear 2 Review" 1919:Computer Gaming World 1240:. No further news of 1198:Computer Gaming World 818:Computer Gaming World 627:was assigned to port 580:non-player characters 499:compatible video card 2669: (archive index) 2578:on February 27, 2013 2538:: 17. Archived from 1886:on December 29, 2002 1824:on November 14, 2014 1589:on November 28, 2006 1310:on February 10, 2001 1230:Savage Entertainment 1060:. Performance wise, 527:Work began on a new 395:System requirements 288:first-person shooter 252:First-person shooter 2545:on November 4, 2015 2055:. CBS Interactive. 1926:. pp. 124, 130 716: 691: 656:Creative Technology 555:a necessity to run 396: 309:; it was ported to 123:Eveline M. Cureteau 2729:Video game sequels 2600:(March 29, 2013). 2476:Next Media Pty Ltd 1855:on August 16, 2000 1718:on October 2, 2002 1539:(August 5, 1998). 1255:Heavy Gear Assault 1131:structure". While 993:review aggregation 714: 689: 549:software rendering 394: 355:. You can help by 256:Vehicle simulation 175:Albert Lloyd Olson 2397:on June 14, 2000. 2374:on March 3, 2000. 2346:. pp. 94โ€“95. 2344:Future Publishing 2271:Dennis Publishing 2229:on March 15, 2006 1818:All Media Network 1806:Steve Honeywell. 1514:on April 27, 2005 988: 987: 712: 711: 623:In October 1999, 611:employee turnover 537:memory management 503: 502: 493:Graphics hardware 447:Graphics hardware 373: 372: 307:Microsoft Windows 275: 274: 64: 63: 2756: 2699:Activision games 2694:1999 video games 2663:Official website 2650: 2649: 2647: 2645: 2629: 2623: 2622: 2620: 2618: 2594: 2588: 2587: 2585: 2583: 2574:. Archived from 2561: 2555: 2554: 2552: 2550: 2544: 2533: 2521: 2515: 2514: 2512: 2510: 2494: 2488: 2487: 2485: 2483: 2462: 2456: 2455: 2453: 2451: 2441: 2432: 2426: 2425: 2423: 2421: 2405: 2399: 2398: 2382: 2376: 2375: 2357: 2348: 2347: 2330: 2321: 2320: 2318: 2316: 2311:. 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Archived from 1354: 1348: 1347: 1345: 1343: 1326: 1320: 1319: 1317: 1315: 1306:. Archived from 1296: 1279: 1276: 1218: 1203: 1191: 1177:. Mark Asher of 959: 958: 957: 953: 952: 948: 947: 943: 942: 938: 937: 849: 848: 847: 843: 842: 838: 837: 833: 832: 828: 827: 811: 810: 809: 805: 804: 800: 799: 795: 794: 790: 789: 761: 760: 759: 755: 754: 750: 749: 745: 744: 740: 739: 717: 713: 692: 688: 561:level of details 466:Operating system 412:Operating system 397: 393: 368: 365: 347: 340: 232: 223: 81: 69: 68: 59: 56: 50: 27: 19: 2764: 2763: 2759: 2758: 2757: 2755: 2754: 2753: 2684: 2683: 2667:Wayback Machine 2659: 2654: 2653: 2643: 2641: 2630: 2626: 2616: 2614: 2595: 2591: 2581: 2579: 2562: 2558: 2548: 2546: 2542: 2531: 2522: 2518: 2508: 2506: 2495: 2491: 2481: 2479: 2474:. No. 47. 2464: 2463: 2459: 2449: 2447: 2439: 2433: 2429: 2419: 2417: 2406: 2402: 2383: 2379: 2358: 2351: 2342:. No. 73. 2331: 2324: 2314: 2312: 2299: 2286: 2276: 2274: 2269:. No. 80. 2261:"Heavy Gear II" 2257: 2242: 2232: 2230: 2217:"Heavy Gear II" 2213: 2209: 2199: 2197: 2188:"Heavy Gear II" 2184: 2180: 2170: 2168: 2159:"Heavy Gear II" 2155: 2146: 2129:"Heavy Gear II" 2125: 2114: 2104: 2102: 2093:"Heavy Gear II" 2089: 2072: 2062: 2060: 2045: 2030: 2020: 2018: 1997: 1993: 1984:. No. 77. 1976: 1972: 1962: 1960: 1959:on May 20, 2003 1947:"Heavy Gear II" 1943: 1939: 1929: 1927: 1913: 1907:"Heavy Hitter ( 1903: 1899: 1889: 1887: 1876:"Heavy Gear II" 1872: 1868: 1858: 1856: 1845:"Heavy Gear II" 1841: 1837: 1827: 1825: 1804: 1800: 1790: 1788: 1787:on May 20, 2019 1781:CBS Interactive 1769: 1768: 1761: 1751: 1749: 1748:on May 31, 2001 1736: 1735: 1731: 1721: 1719: 1704: 1700: 1690: 1688: 1672: 1665: 1655: 1653: 1652:on June 7, 2000 1636: 1632: 1622: 1620: 1607: 1606: 1602: 1592: 1590: 1575: 1566: 1556: 1554: 1534: 1527: 1517: 1515: 1494: 1485: 1475: 1473: 1457: 1442: 1432: 1430: 1422:"Heavy Gear II" 1420: 1419: 1412: 1402: 1400: 1387: 1386: 1382: 1372: 1370: 1369:on May 23, 2006 1355: 1351: 1341: 1339: 1338:. June 17, 1999 1328: 1327: 1323: 1313: 1311: 1298: 1297: 1293: 1288: 1283: 1282: 1277: 1273: 1268: 1216: 1201: 1189: 1180:CNET Gamecenter 989: 955: 950: 945: 940: 928:Next Generation 845: 840: 835: 830: 807: 802: 797: 792: 768:CNET Gamecenter 757: 752: 747: 742: 690:Aggregate score 687: 683: 505:Development of 480:233 MHz Pentium 392: 369: 363: 360: 353:needs expansion 338: 329: 268: 254: 240: 236: 227: 218: 214: 164: 143:Jean-Marc Morel 67: 66:1999 video game 60: 54: 51: 44: 32:This article's 28: 17: 16:1999 video game 12: 11: 5: 2762: 2752: 2751: 2746: 2741: 2736: 2731: 2726: 2721: 2716: 2711: 2706: 2701: 2696: 2682: 2681: 2670: 2658: 2657:External links 2655: 2652: 2651: 2624: 2598:Brian Crecente 2589: 2556: 2516: 2489: 2457: 2427: 2400: 2377: 2349: 2322: 2284: 2240: 2207: 2193:PC Accelerator 2178: 2144: 2112: 2070: 2028: 2006:GameRevolution 1991: 1970: 1937: 1897: 1866: 1835: 1798: 1759: 1729: 1698: 1686:Slashdot Media 1663: 1630: 1600: 1564: 1525: 1483: 1440: 1410: 1380: 1349: 1330:"New Releases" 1321: 1290: 1289: 1287: 1284: 1281: 1280: 1270: 1269: 1267: 1264: 986: 985: 982: 973: 972: 969: 966:PC Accelerator 961: 960: 931: 923: 922: 919: 911: 910: 907: 899: 898: 895: 887: 886: 883: 880:GameRevolution 875: 874: 871: 863: 862: 859: 851: 850: 821: 813: 812: 783: 775: 774: 771: 763: 762: 733: 725: 724: 721: 710: 709: 706: 700: 699: 696: 685: 682: 679: 664:cross-platform 617:Interstate '82 501: 500: 494: 490: 489: 486: 482: 481: 478: 474: 473: 467: 463: 462: 458: 457: 448: 444: 443: 437: 433: 432: 423: 419: 418: 413: 409: 408: 404: 403: 400: 391: 388: 371: 370: 350: 348: 337: 334: 328: 325: 273: 272: 263: 259: 258: 249: 243: 242: 235: 234: 225: 215: 209: 205: 204: 195: 189: 188: 181: 177: 176: 173: 167: 166: 161: 155: 154: 151: 145: 144: 141: 135: 134: 131: 125: 124: 121: 115: 114: 111: 105: 104: 101: 95: 94: 89: 83: 82: 74: 73: 65: 62: 61: 41:the key points 31: 29: 22: 15: 9: 6: 4: 3: 2: 2761: 2750: 2749:Windows games 2747: 2745: 2742: 2740: 2737: 2735: 2732: 2730: 2727: 2725: 2722: 2720: 2717: 2715: 2712: 2710: 2707: 2705: 2702: 2700: 2697: 2695: 2692: 2691: 2689: 2680: 2676: 2675: 2674:Heavy Gear II 2671: 2668: 2664: 2661: 2660: 2639: 2635: 2628: 2613: 2609: 2608: 2603: 2599: 2593: 2577: 2573: 2572: 2567: 2560: 2541: 2537: 2530: 2527:(June 2002). 2526: 2520: 2504: 2500: 2493: 2477: 2473: 2472: 2467: 2461: 2445: 2438: 2431: 2415: 2411: 2404: 2396: 2392: 2388: 2381: 2373: 2369: 2368: 2363: 2356: 2354: 2345: 2341: 2340: 2335: 2334:Kieron Gillen 2329: 2327: 2310: 2309: 2308:Linux Journal 2304: 2297: 2295: 2293: 2291: 2289: 2272: 2268: 2267: 2262: 2255: 2253: 2251: 2249: 2247: 2245: 2228: 2224: 2223: 2218: 2211: 2195: 2194: 2189: 2182: 2166: 2165: 2160: 2153: 2151: 2149: 2141:. p. 97. 2140: 2139:Imagine Media 2136: 2135: 2130: 2123: 2121: 2119: 2117: 2100: 2099: 2094: 2087: 2085: 2083: 2081: 2079: 2077: 2075: 2058: 2054: 2050: 2043: 2041: 2039: 2037: 2035: 2033: 2016: 2012: 2008: 2007: 2002: 1995: 1987: 1983: 1982: 1981:Game Informer 1974: 1958: 1954: 1953: 1948: 1941: 1925: 1921: 1920: 1912: 1910: 1909:Heavy Gear II 1901: 1885: 1881: 1877: 1870: 1854: 1850: 1846: 1839: 1823: 1819: 1815: 1814: 1809: 1802: 1786: 1782: 1778: 1777: 1772: 1766: 1764: 1747: 1743: 1742:Loki Software 1739: 1733: 1717: 1713: 1709: 1702: 1687: 1683: 1682: 1677: 1670: 1668: 1651: 1647: 1646: 1641: 1634: 1619:on 2000-10-10 1618: 1614: 1613:Loki Software 1610: 1604: 1588: 1584: 1580: 1573: 1571: 1569: 1553:on 2002-09-21 1552: 1548: 1547: 1542: 1538: 1532: 1530: 1513: 1509: 1505: 1504: 1499: 1492: 1490: 1488: 1472: 1468: 1467: 1462: 1455: 1453: 1451: 1449: 1447: 1445: 1429: 1428: 1427:Loki Software 1423: 1417: 1415: 1398: 1394: 1390: 1384: 1368: 1364: 1360: 1353: 1337: 1336: 1331: 1325: 1309: 1305: 1301: 1295: 1291: 1275: 1271: 1263: 1261: 1258:. Though the 1257: 1256: 1251: 1247: 1243: 1239: 1235: 1234:Heavy Gear II 1231: 1226: 1224: 1223: 1222:MechWarrior 3 1215: 1214: 1209: 1208: 1200: 1199: 1193: 1188: 1187: 1182: 1181: 1176: 1175: 1169: 1167: 1166:Linux Journal 1163: 1159: 1154: 1152: 1151:Linux Journal 1148: 1147: 1146:MechWarrior 3 1142: 1138: 1134: 1130: 1126: 1121: 1119: 1118:Linux Journal 1115: 1111: 1107: 1102: 1100: 1096: 1092: 1091:Linux Journal 1088: 1084: 1079: 1077: 1073: 1069: 1065: 1064: 1059: 1055: 1054: 1053:Linux Journal 1048: 1047: 1042: 1037: 1035: 1034: 1029: 1025: 1024: 1018: 1016: 1015: 1010: 1009: 1004: 1003: 998: 994: 983: 981: 979: 975: 974: 970: 968: 967: 963: 962: 932: 930: 929: 925: 924: 920: 918: 917: 913: 912: 908: 906: 905: 901: 900: 896: 894: 893: 889: 888: 884: 882: 881: 877: 876: 872: 870: 869: 868:Game Informer 865: 864: 860: 858: 857: 853: 852: 822: 820: 819: 815: 814: 784: 782: 781: 777: 776: 772: 770: 769: 765: 764: 734: 732: 731: 727: 726: 718: 715:Review scores 707: 705: 702: 701: 693: 678: 676: 675:Heavy Gear II 672: 668: 667:free software 665: 661: 660:open standard 657: 653: 649: 645: 642: 638: 637:Heavy Gear II 634: 630: 629:Heavy Gear II 626: 625:Loki Software 621: 619: 618: 612: 608: 607:Heavy Gear II 603: 600: 596: 592: 588: 586: 581: 577: 573: 568: 566: 565:Heavy Gear II 562: 558: 557:Heavy Gear II 554: 550: 545: 542: 538: 534: 530: 525: 523: 519: 518: 512: 511:Heavy Gear II 508: 507:Heavy Gear II 498: 492: 491: 484: 483: 476: 475: 471: 465: 464: 459: 456: 452: 446: 445: 442: 435: 434: 431: 428: 421: 420: 417: 411: 410: 405: 402:Requirements 399: 398: 387: 385: 381: 378:incorporates 377: 376:Heavy Gear II 367: 358: 354: 351:This section 349: 346: 342: 341: 333: 324: 322: 321: 316: 315:Loki Software 312: 308: 304: 300: 296: 292: 289: 285: 281: 280: 279:Heavy Gear II 271: 267: 266:Single-player 264: 260: 257: 253: 250: 248: 244: 241:April 5, 2000 239: 230: 226: 224:June 17, 1999 221: 217: 216: 213: 210: 206: 203: 199: 196: 194: 190: 187: 186: 182: 178: 174: 172: 168: 165:Robert Berger 162: 160: 156: 152: 150: 146: 142: 140: 139:Programmer(s) 136: 132: 130: 126: 122: 120: 116: 112: 110: 106: 102: 100: 96: 93: 90: 88: 84: 80: 75: 72:Heavy Gear II 70: 58: 48: 42: 40: 35: 30: 26: 21: 20: 2673: 2642:. 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Vox Media 2617:November 5, 2571:Dream Pod 9 2367:Daily Radar 2339:PC Gamer UK 2315:November 5, 2011:CraveOnline 1722:November 5, 1656:November 5, 1623:November 5, 1593:November 5, 1557:November 5, 1518:November 5, 1476:November 5, 1433:November 5, 1403:November 5, 1373:November 5, 1260:Kickstarter 1246:Dream Pod 9 1207:Freespace 2 1186:Daily Radar 1114:PC Gamer UK 1063:PC Gamer UK 720:Publication 591:Multiplayer 553:video cards 529:game engine 453:compatible 451:DirectX 6.1 390:Development 364:August 2017 313:in 2000 by 295:Dream Pod 9 270:multiplayer 193:Platform(s) 171:Composer(s) 133:David White 129:Designer(s) 119:Producer(s) 113:Jack Mamais 109:Director(s) 2688:Categories 2525:Activision 2391:Gamecenter 2134:Maximum PC 1924:Ziff Davis 1849:Gamecenter 1712:LinuxGames 1393:Activision 1363:LinuxGames 1286:References 1242:Heavy Gear 1137:Maximum PC 1068:Maximum PC 1046:Maximum PC 1002:Heavy Gear 916:Maximum PC 695:Aggregator 631:across to 572:CPU cycles 522:Heavy Gear 517:Heavy Gear 455:video card 416:Windows 95 386:elements. 320:Heavy Gear 303:Activision 299:Heavy Gear 293:. Set in 291:video game 185:Heavy Gear 103:Activision 92:Activision 2679:MobyGames 2612:Vox Media 1986:FuncoLand 1537:Tom Chick 1466:Gamasutra 1342:March 31, 1314:March 31, 1304:Gone Gold 686:Reception 681:Reception 585:fireteams 159:Writer(s) 149:Artist(s) 55:June 2017 39:summarize 2482:June 18, 2450:June 11, 2414:PC Gamer 2222:PC Gamer 2057:Archived 2053:GameSpot 2015:Archived 1911:Review)" 1681:Slashdot 1583:Wargamer 1503:GameSpot 1335:GameSpot 1141:GameSpot 1106:GameSpot 1095:GameSpot 1041:GameSpot 1014:GameSpot 995:website 978:PC Gamer 892:GameSpot 856:EP Daily 652:3D sound 641:Direct3D 336:Gameplay 247:Genre(s) 2665:at the 2638:Polygon 2607:Polygon 2266:PC Zone 2164:NextGen 1813:AllGame 1645:GameSpy 1471:Informa 1174:PC Data 1158:PC Zone 1125:PC Zone 1110:PC Zone 1099:PC Zone 1087:NextGen 1028:PC Zone 1023:NextGen 1008:PC Zone 1005:, with 730:AllGame 430:Pentium 407:Windows 384:stealth 262:Mode(s) 212:Windows 208:Release 198:Windows 909:8.4/10 873:8.5/10 861:8.5/10 671:OpenAL 648:OpenGL 497:OpenGL 485:Memory 436:Memory 286:based 180:Series 2543:(PDF) 2532:(PDF) 2440:(PDF) 1914:(PDF) 1266:Notes 1217:' 1202:' 1190:' 723:Score 698:Score 633:Linux 488:64 MB 472:2.2.x 461:Linux 311:Linux 284:mecha 282:is a 238:Linux 202:Linux 2646:2015 2619:2015 2584:2021 2551:2021 2511:2021 2484:2021 2452:2021 2422:2021 2317:2015 2279:2021 2235:2021 2202:2021 2173:2021 2107:2021 2065:2021 2023:2021 1965:2021 1932:2021 1892:2021 1861:2021 1830:2021 1793:2021 1754:2021 1724:2015 1693:2021 1658:2015 1625:2015 1595:2015 1559:2015 1520:2015 1508:CNET 1478:2015 1435:2015 1405:2015 1375:2015 1344:2024 1316:2024 1129:clan 1089:and 1056:and 980:(US) 971:7/10 921:9/10 897:9/10 773:7/10 425:166 382:and 327:Plot 2677:at 2503:IGN 2098:IGN 1162:IGN 1133:IGN 1083:IGN 1076:IGN 1072:fps 1058:IGN 1033:IGN 984:92% 904:IGN 708:81% 644:API 595:SDK 533:C++ 477:CPU 439:64 427:MHz 422:CPU 359:. 297:'s 2690:: 2636:. 2610:. 2604:. 2568:. 2534:. 2501:. 2468:. 2442:. 2412:. 2389:. 2364:. 2352:^ 2325:^ 2305:. 2287:^ 2263:. 2243:^ 2219:. 2190:. 2161:. 2147:^ 2131:. 2115:^ 2095:. 2073:^ 2051:. 2031:^ 2013:. 2009:. 2003:. 1949:. 1916:. 1878:. 1847:. 1816:. 1810:. 1779:. 1773:. 1762:^ 1740:. 1710:. 1684:. 1678:. 1666:^ 1642:. 1611:. 1581:. 1567:^ 1543:. 1528:^ 1506:. 1500:. 1486:^ 1469:. 1463:. 1443:^ 1424:. 1413:^ 1391:. 1361:. 1332:. 1302:. 1225:. 1085:, 885:Aโˆ’ 673:. 576:AI 441:MB 323:. 229:UK 220:NA 200:, 2648:. 2621:. 2586:. 2553:. 2513:. 2486:. 2454:. 2424:. 2319:. 2281:. 2237:. 2204:. 2175:. 2109:. 2067:. 2025:. 1988:. 1967:. 1934:. 1894:. 1863:. 1832:. 1795:. 1756:. 1726:. 1695:. 1660:. 1627:. 1597:. 1561:. 1522:. 1480:. 1437:. 1407:. 1377:. 1346:. 1318:. 366:) 362:( 231:: 222:: 57:) 53:( 43:.

Index


lead section
summarize
provide an accessible overview

Developer(s)
Activision
Publisher(s)
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Heavy Gear
Platform(s)
Windows
Linux
NA
UK
Genre(s)
First-person shooter
Vehicle simulation
Single-player
multiplayer
mecha
first-person shooter
video game
Dream Pod 9

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