343:, their work was constrained by the size of the budget and time for it, along with the Wii's graphical capabilities being not of the same level as the Xbox 360. While they attempted to retain as many features of the original as possible, they were forced to remove the photography system and limit the number of zombies that appeared on-screen to 100, around one eighth the amount that the original version could handle. It also worked to make a few changes, the biggest being to implement a more structured gameplay than that of the original by including a mission mechanic into the Wii version.
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and Jessie; others see him rescuing the various survivors of the outbreak. While players do not have a single countdown clock for the entire story, missions are individually timed, and Frank is not permitted to roam freely around the mall when on a mission. Another notable difference is that the game has a greater emphasis on gun-based gameplay than the original.
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Although gameplay is similar to the original, there are notable differences between it and the Wii version. The first notable difference is that Frank now operates from out of the mall's security room, and that he advances the main plot of the game by completing missions given to him by Otis, Brad,
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within the fictional town of
Willamette, Colorado, exploring the town's shopping mall to find answers while dealing with hordes of zombies and crazed survivors within. The game had a number of changes made to it, which received mixed feedback from reviewers.
598:
had to take a hit in the transition from 360 to Wii. But this isn't even good looking for the Wii, really. The story and dialogue are wretched, and a key feature (the ability to take photographs) has been inexplicably removed."
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are a completely redefined element of the game - not only do guns now have more ammunition to them, players now use an over-the-shoulder perspective with aiming, which is further aided through the use of the
714:
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gave the game a 6.5/10, praising the gunplay by commenting that it was "hard but satisfying" and that the Wii version was just the "same zombie-bashing fun as the original".
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was in the process of being ported by Capcom for the Wii console, with plans for a release date within
February 2009, with it later revealed that the port would be subtitled
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gave it 2 out of 5 stars, criticising some of the changes, the control choices and the odd assortment of minigames, but praising it for using the
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in
Australia with the game's development, while announcing that it expected to sell around 500,000 copies of the Wii version upon its launch.
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A few of the psychopaths from the original appear as zombies in the Wii version, while some of the survivors of the original are absent.
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for aiming in regards to ranged weapons, considering the game mechanic to be a vast improvement upon the original version.
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Both 72 Hour Mode and
Overtime Mode are merged in the Wii Version, to form a single, story-driven mode of gameplay.
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for the Wii, and found it to be critically and commercially well received. Although the team working on the
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594:, who gave the game a 6.9/10, were critical of the graphics alongside other factors, stating "obviously,
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A gun store was added, though it is only accessible when the player rescues a character named Cletus.
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329:. The decision by Capcom to make a Wii version of the game came after the company ported over
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1025:"Dead Rising: Chop Till You Drop for Wii Reviews, Ratings, Credits, and More at Metacritic"
715:"Despite constant attacks, Dead Rising Chop Till You Drop zombies stand tall - Destructoid"
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42:
8:
841:"Dead Rising Wii Screenshots Have Few Zombies, Details and Release Info Arrive (Updated)"
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Completing the main storyline on the Wii version, grants the player access to a range of
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1135:"Dead Rising: Chop Till You Drop Review, Dead Rising: Chop Till You Drop Wii Review"
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platform. The game was created following Capcom's success with the Wii version of
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guns, including the
Blacktail, Killer 7, and Red-9; the original guns are absent.
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The plot of the game remains the same as the original, in that players control
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There are fewer items scattered around the mall that can be used as weapons.
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Frank cannot jump in the Wii version, and the photography system is absent.
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The Wii version features zombified animals, including poodles and parrots.
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1083:"Dead Rising: Chop Till You Drop Review - Wii - Page 1|Eurogamer.net"
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1164:"Dead Rising: Chop Till You Drop: Reviews, Trailers, and Interviews"
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747:"Dead Rising: Chop Till You Drop Review - Wii Review at IGN"
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The mall's size is significantly smaller in the Wii version.
870:"Interview: Capcom's Nakai on Remaking Dead Rising for Wii"
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In the Wii version, all of the firearms were replaced with
226:, a photojournalist seeking to discover the truth behind a
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Players can change the color of the blood in the game.
1113:"Dead Rising: Chop Till You Drop Review from GamePro"
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To assist with publishing the game, Capcom involved
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Other differences between the two versions include:
574:received mixed reviews following its launch. While
838:
191:. It was released in February 2009. The game is a
1193:"Dead Rising: Chop Till You Drop - WII|Wii Games"
832:
1459:
339:port used the same engine in the Wii version of
627:
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480:
1254:
1215:"Wii Review: Dead Rising: Chop Till You Drop"
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442:
941:"THQ to Publish Capcom Titles in Australia"
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1247:
839:Linde, Aaron; Faylor, Chris (2008-07-21).
578:gave the game an average score of 61/100,
30:
1054:"Dead Rising Review for Wii from 1UP.com"
996:"Dead Rising: Chop Till You Drop for Wii"
967:"Monster Hunter helps Capcom sales climb"
736:
806:
777:"Dead Rising: Chop Till You Drop (Wii)"
681:
1460:
1093:from the original on 16 September 2014
964:
893:
1242:
938:
774:
1518:Video games set in the United States
939:Kolan, Patrick (11 February 2009).
924:"Dead Rising: Chop Till You Drop".
684:"Capcom reveals more release dates"
482:
357:
13:
862:
260:to aim where the gun is pointing.
14:
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652:"Dead Rising: Chop Till You Drop"
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1174:from the original on 2011-06-06
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1145:from the original on 2011-10-23
1127:
1105:
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1046:
1035:from the original on 2014-03-09
1017:
1006:from the original on 2013-10-25
988:
977:from the original on 2008-09-15
958:
947:from the original on 2009-02-16
932:
906:from the original on 2012-05-27
887:
876:from the original on 2016-02-20
851:from the original on 2008-07-23
809:"What's New in Wii Dead Rising"
696:from the original on 2009-01-22
682:Pearson, Dan (5 January 2009).
629:Deddo Raijingu: Zonbi no Ikenie
172:Dead Rising: Chop Till You Drop
25:Dead Rising: Chop Till You Drop
1508:Video games developed in Japan
800:
768:
707:
675:
644:
609:
308:
205:, and is the only game of the
1:
807:Gifford, Kevin (2008-07-17).
638:
1493:Post-apocalyptic video games
1430:Ultimate Marvel vs. Capcom 3
896:"Dead Rising Heading to Wii"
894:Faylor, Chris (2008-07-15).
353:
7:
1513:Video games set in Colorado
1395:Marvel vs. Capcom: Infinite
965:Martin, Matt (2008-07-30).
628:
245:
10:
1549:
1219:Official Nintendo Magazine
775:Leone, Matt (2008-08-18).
559:Official Nintendo Magazine
238:
1533:Single-player video games
1503:Video games about zombies
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24:
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241:Dead Rising (video game)
36:North American cover art
1344:Dead Rising: Watchtower
234:
1488:Open-world video games
1473:Action-adventure games
973:. Games Industry Biz.
177:action-adventure game
1416:Tatsunoko vs. Capcom
1351:Dead Rising: Endgame
399:
364:
1498:Video game remakes
1294:Chop Till You Drop
572:Chop Till You Drop
397:
362:
323:Chop Till You Drop
313:On July 15, 2008,
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971:Gamesindustry.biz
928:. September 2008.
620:デッドライジング ゾンビのいけにえ
568:
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183:and published by
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139:February 27, 2009
130:February 26, 2009
121:February 24, 2009
112:February 19, 2009
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1468:2009 video games
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1445:
1389:Capcom Vancouver
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1234:
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1230:
1221:. Archived from
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1199:. Archived from
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1119:. Archived from
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1089:. 3 March 2009.
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1060:. Archived from
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363:Aggregate scores
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327:Zombie no Ikenie
195:of the original
153:Action-adventure
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360:
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341:Resident Evil 4
332:Resident Evil 4
325:, and in Japan
311:
301:Resident Evil 4
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228:zombie outbreak
216:Resident Evil 4
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20:
19:2009 video game
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16:2009 video game
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1310:Off the Record
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1203:on 2011-08-09.
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1303:Dead Rising 2
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1225:on 2010-03-16
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1000:Game Rankings
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821:on 2012-10-05
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789:on 2012-07-16
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757:on 2009-02-26
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725:on 2015-09-23
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398:Review scores
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1478:Capcom games
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1227:. Retrieved
1223:the original
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1062:the original
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819:the original
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787:the original
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71:Minoru Nakai
55:Publisher(s)
43:Developer(s)
1483:Dead Rising
1287:Dead Rising
1271:Dead Rising
719:Destructoid
596:Dead Rising
403:Publication
337:Dead Rising
319:Dead Rising
309:Development
202:Dead Rising
199:version of
89:Platform(s)
81:Dead Rising
67:Producer(s)
1462:Categories
1368:Frank West
1229:2009-03-28
1178:2009-03-28
1149:2009-03-28
1068:2011-06-08
1039:2011-06-06
1029:Metacritic
1010:2009-03-28
981:2008-07-30
951:2009-02-20
943:. IGN AU.
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