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Anastasia: Adventures with Pooka and Bartok

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31: 1375: 250:, which was set for release around the same time. The two studios were "scrambling to mine every potential dollar from their investment and make sure neither outdoes the other", so they competed in the video gaming space. Taking a cue from the Disney "marketing mode", Fox Interactive would simultaneously release the computer entertainment spin-off with its film in the video gaming marketplace. 304:
of the villain Rasputin. Then they take him to the underworld where he has to solve action or strategy mini games. The majority of the game is a traditional point & click adventure. Bartok, the bat, plays only a secondary part and provides some advice here and there. If players are stuck, they can use the in-game hint system.
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It features five different scenes, depicting situations from the movie. Diary entries by Anya tell the happenings between those stages. The player takes the role of the puppy Pooka and needs to solve problems and puzzles to help Anya out. When searching through the screens, Pooka may meet the minions
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The audiovisuals were generally given positive reviews by critics. AllGame gave high praise to both the game's graphics and sounds, deeming them clean, clear, colorful, and nice. Quandary's felt that the title's "gorgeous graphics" made it "irresistible". Metzomagic praised the animations, graphics,
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was founded in 1994 as an operating unit of Fox Filmed Entertainment. Aided by other News Corporation divisions, the company was able to "not only to select from a wide spectrum of hot properties, but to draw from significant marketing, distribution and merchandising resources". Fox properties that
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The game's characters and plot were given mixed reviews. AllGame noted the lack of interaction with characters from the film. Meanwhile, Quandary noted that the featured characters are still "entertaining". Metzomagic noted that "the story is enduring". Working Mother wrote that the game is filled
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would describe it as "frustrating" due to the difficulty in locating locations and objects in the confusing interface, and the unsatisfying minigames. Quandary felt it was held back by its "relative simplicity and brevity". PC Gamer described the experience of playing the adventure as "magical".
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series created a storybook/activity centre tie-in product for PC instead. Motion Works, an international digital technology company based in Vancouver, was chosen by Fox Interactive to develop the project. Under contract to Motion Works, Intelliscape Interactive Corp. worked on this title (Fox)
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game - was "asked to put a concept together for a PlayStation game"; while Fox executives were impressed with the results, they ultimately decided that Anastasia was not well-suited for the PlayStation and they followed the "tried-and-true" formula of the
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sound effects, voices, and music. Meanwhile, MacAddict considered it to be "beautifully rendered yet dull". Australian Macworld deemed it "captivating, compelling and very frustrating". PC Mania felt the game had "amazing" graphics and backgrounds.
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During the first part of the game you must find Dmitri's location in St. Petersburg. You discover a fortuneteller who can provide the information easily enough but, in order to get it, you must get something from a clothier for the
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incorporates exploration, problem solving and skill testing, and it also incorporated songs from the animated feature film. For Anastasia, Intelliscape Interactive completed production management, 3D artwork, and game design work.
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to find her grandmother in the hopes of proving her true identity. Anya keeps track of her adventure in her diary, while collecting clues along the way, and runs into some game play with Bartok to defeat
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The game capped off three consecutive successful quarters for Motion Works, helping the nine-year-old company's finances greatly improve in 1997. As a result of success such as
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suggested that "both can have lives lasting far longer than the movies will be in theaters". News-Press deemed the film adaptation to be a "royal treat" and "enchanting".
1048: 139:, the title was released on November 25, 1997. It was produced by David Wisehart, who also served as voiceover director. The game had an estimated budget of US$ 800,000. 221:
The game was released on November 4, 1997. The Fox Interactive website allowed players to send virtual postcards using Anastasia music. Both this title and the video
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AllGame explains an example of a quest that one will encounter in the game, and the series of steps the player must take in order to reach that goal:
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as well as book publisher HarperCollins. The game marked a new direction for Fox Interactive, which had previously made first-person shooter games.
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were involved in rebates and corporate tie-ins. The Fox Interactive game was part of a company-wide media blitz that included the units
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video game was conceived to cash in on the success of the existing animated film property. Blitz Games - who would later design Fox's
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Metzomagic wrote that "as for its performance as an adventure game for children it also does a superbly entertaining job".
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reviewed Anastasia and Ariel side by side, and commented that the former is "rich with gorgeous art".
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The developers were able to recruit some of the film's voice actors, including
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Anya's diary entries are used as a plot device to help move the story along.
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felt it was "essential" viewing for anyone who had experienced the film.
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strong point was in its soundtrack and karaoke activity, as opposed to
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Cultural depictions of Grand Duchess Anastasia Nikolaevna of Russia
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had previously been adapted into Fox Interactive games include
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The gameplay was generally negatively received by critics.
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Anastasia and her puppy, Pooka, travel the long route from
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is a puzzle video game based on the 1997 animated film
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(1998-11-08). 862:"Adventures with Motion Works - Playback" 580: 578: 576: 574: 353:Summer Litwin - Fortune Teller, Ballerina 1000: 539:. February 10, 1997. pp. 210LAM041. 1001:Cardwell, Annette (November 18, 1997). 802: 800: 798: 752: 611:"Business & Technology | CD-Rom -- 1392: 1087:Karen Torme Olson (18 December 1997). 1080: 571: 1217: 366: 888:1998 11 08 The Computer Paper BC OCR 795: 503: 501: 480: 478: 1435:Video games set in Saint Petersburg 1410:Video games based on animated films 994: 619:community.seattletimes.nwsource.com 233:, Fox Licensing and Merchandising, 137:20th Century Fox Home Entertainment 13: 1117:. Working Mother Media. June 1998. 14: 1456: 1175: 952:"Full text of "PC Gamer 1997 11"" 498: 475: 299:Mobygames explains the gameplay: 1374: 1373: 755:"Fox vid sets 'Anastasia' blitz" 24:Adventures with Pooka and Bartok 1146: 1121: 1105: 1066: 1041: 1025: 944: 878: 854: 829: 771: 746: 730: 705: 680: 656: 350:Jamie Goferman - Cleaning Woman 204:who performs the voiceover for 190:Cosmopolitan's Virtual Makeover 631: 603: 543: 525: 486:"Philip Oliver of Blitz Games" 450: 142: 1: 1243: 1076:– via Internet Archive. 588:. allgame.com. Archived from 415: 390:'s adventure game mechanics. 147: 753:Sandler, Adam (1998-01-28). 715:. 1998-01-17. Archived from 690:. 1998-01-17. Archived from 641:. 2001-02-23. Archived from 460:. 1998-01-17. Archived from 240:In 1997, Disney re-released 7: 458:"Fox Interactive: Archives" 362:Chris Miller - Man in Booth 356:Wade Major - Clothes Vendor 294: 268: 185:Disney's Animated Storybook 10: 1461: 615:| Seattle Times Newspaper" 359:Martin G. 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Index


Developer(s)
Publisher(s)
Fox Interactive
Producer(s)
Platform(s)
Mac OS
Microsoft Windows
Genre(s)
Puzzle
Single-player
Anastasia
Fox Interactive
20th Century Fox Home Entertainment
Fox Interactive
The Simpsons
Die Hard
Anastasia
Disney's Animated Storybook
Meg Ryan
Anya
Fox Kids Network
Fox Family Channel
Fox Interactive
The Little Mermaid
St. Petersburg
Paris
Rasputin
Meg Ryan
Anastasia

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