Knowledge

Irish (game)

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421:'Hitting a blot' is when a player moves a man onto an opponent's blot. If this is done on an intermediate point it is called 'nipping a man'. When a blot is hit (or nipped), the man is removed from the board and must be re-entered into the opponent's home table by the number of points on a die throw, e.g. if an Ace is thrown, the man must be re-entered onto the opponent's home point (i.e. Ace point or point 1). If the point is occupied by one opposing man, that man is hit; if occupied by 2 opposing men, it is blocked from entering on that point. Men that are off the board having been hit must be re-entered before any board men may be played. If unable to re-enter, the player misses a turn. 313: 594:("all tablemen") is so named because in the setup the men are spread across all four tables of the board. The game is played on a standard tables board which Alfonso describes as "square" and containing four "tables" each of six points and numbered 1 to 6 from the outside to the centre. There are two dice and two sets of 15 men; the sets being of different colours. The setup in the folio is that illustrated above for variation 1 of the game of Irish. 38: 543: 1214: 321: 388:). Players take turns at rolling two dice. For each die, one man may be moved homewards by the number of points corresponding to that die. Alternatively one man may be moved by the number of points corresponding to the total of both dice, pausing on the intermediate point en route that corresponds to the score on one of them. This is called 'playing at length'. 531:
Double-hand Irish was a four-player, partnership game in which the two players of each side threw the dice in succession and the better throw was played. An exception was that, on the first turn, only one player of the team going first, threw the dice. Willughby reckoned that the double-hand game was
429:
Players are said to have 'bound up their tables' when they have taken all their first six points (with at least 2 men each). A player must 'break up the tables' if the opponent has men to be re-entered by removing all men bar one from a point and re-entering them as if they had been hit. This is done
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written in the early 17th century which opens with the line, "Love's like a game at Irish..." Fiske knows nothing of its origin and surmises that it was given the name because it was unlike the familiar game and "as nobody knew whence it came it might as well be baptized Irish as anything else." Hyde
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The men move according to the throw of the dice; each man moving by the number rolled on a die. Players move around the board from their ace point (home point) to their bearing table. A single man on a point is liable to be captured if the opponent is able to move a man onto that point. Men that are
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says that "In fowle weather, we send for some honest neighbours, if happely wee bee without wives, alone at home (as seldome we are) and with them we play at Dice and Cards, sorting our selves according to the number of Players, and their skill, some in Ticktacke, some Lurche, some to Irish game, or
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The games uses a standard tables board, albeit with semi-circular cut-outs in the border at the base of each point to hold a circular piece. There are fifteen men per side and two dice. The rules of play are very similar to Irish, but the starting layout is debated since some sources argue that the
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in 1689, a poetic caricature of the rural Irish, we read that "The priests that lodge upon this Common, Do play at Irish and Bac-Gammon..." thus suggesting that the game was also played in Ireland at the time and that, like backgammon, was a favourite pastime of the clergy.
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Second variation. This is the same as modern backgammon. If the points are numbered from 1 to 12 on the player's side of the board and 13 to 24 on the opponent's side (see diagram), then each player places 5 men on point 6, 3 on point 8, 5 on point 13 and 2 on point
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text does not describe the layout portrayed in the associated illustration, which corresponds to the 2nd variant in Irish described above. Several conclude that it must have had the same starting layout as backgammon; others that the illustration is right.
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Compared with early backgammon, the modern game has added the doubling cube and introduced further rule changes. The tables board now has a 'bar' and pieces are moved to the bar when hit instead of just being off the table. Winning double is now called a
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A player 'takes a point' by moving two men to the same empty point or 'binds a man' when a second man is played to a point already occupied by one of his or her own men. If this is achieved using both dice, it is 'binding at length'.
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was played if a player rolled low numbers at first and was forced to change his plan by, e.g. leaving blots on purpose in order to encourage them to be hit, so they could be re-entered to impede the opponent's progress.
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Cotton's account does not make clear which side of the board a player's men are placed, but his subsequent description of play means they must all start on the opponent's side. It may be an older mode of
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Some authors take this to mean that each set of 15 men is divided among all four tables, but this is not explicit nor what the illustration shows. However, the ensuing textual description is confusing.
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Players may "play upon any point that has no men upon it" or one that has one or more of their own men. They may also move a man onto a point with only one opposing man, in which case the latter is '
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which was published in 1674 and reprinted until 1750. Fiske says it was "evidently much played in the 17th and 18th centuries." After that, the game of Irish fell into obscurity apart from the term
1036:(Critical edition of Willughby's volume containing descriptions of games and pastimes, c.1660-1672. Manuscript in the Middleton collection, University of Nottingham; document reference Mi LM 14) 399:
and cannot be played upon. To 'play at length', the intermediate point, as well as the destination point, must not be blocked. A player may have any number of men on one point simultaneously.
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See e.g. Johnson (1818) "Aftergame. scheme which may be laid, or the expedients which are practised after the original design has miscarried; methods taken after the first turn of affairs."
175:. In its day, Irish was "esteemed among the best games at Tables." Its name notwithstanding, Irish was one of the most international forms of tables games, the equivalent of French 605:
occurs when one captures so many of the opponent's men that he then does not have points upon which to enter them and thus loses the game. A tie occurs if neither player can move.
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was the preferred tactic whereby the player, aided by rolling high numbers, played his or her men off the board without having had any of them removed by the opponent. The
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Backgammon, in its earliest version, introduced a number of changes to Irish and subsequently ousted it in popularity during the 18th century. The main differences were:
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Neither Cotton nor Willughby describe bearing off in detail, so it is assumed to follow the standard practice of the time, which is also the same as at backgammon.
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has changed and is now scored if a player bears all pieces off the board while the opponent still has pieces on the 'bar' or in the player's home table.
945: 418:' is a single man on a point that is within range of one or more opposing men. It is a 'blot of die' if within 6 or fewer points of an opposing man. 438:
Once all of a player's men have reached the home table, they may be borne off in the usual way. The first to bear off all 15 men wins the game.
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doubled up cannot be so captured. Captured men must be re-entered into the home table. Once men reach the bearing table they are borne off.
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The game could be won triple if a player bore off all 15 men before any of the opponent's men reached the home board. Cotton called this a
344:. Each player begins with all 15 men on the opponent's side of the board: 2 on point 24, 5 on point 19, 3 on point 17 and 5 on point 13. 171:
for two players that was popular from the 16th to the mid-18th centuries before being superseded by its derivative, the "faster paced"
300:, move. There are 30 men, 15 for each player in a separate colour, usually black and white. Two dice are used and each player has a 1228: 935: 1140: 495:
The game could be won double if a) the winning throw was a doublet or b) the opponent still had some men outside the home board
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by both players throwing the dice; the one throwing the highest total on the two dice chooses which point is to be broken.
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which was older. There is no evidence that it was particularly linked with Ireland, although it was played there too.
1474: 1029: 288:. Willughby describes a typical board of two halves, hinged in the middle and divided into four 'tables' each of six 1469: 1434: 1429: 248:, although Irish was assessed to be the "more serious and solid game" and "of all games at Tables... the best." In 519:
and is achieved if a player bears all pieces off the board before the opponent has borne any. The definition of
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with Backgammon, but Alfonso's rules describe a much more basic game and the illustrated setup is different.
1479: 194: 17: 1133: 1173: 569: 406:'Playing at home' or 'playing in one's own tables' means playing men on one's own side of the board. 1056: 922: 1003: 1408: 1403: 1398: 1393: 903: 648: 564: 189: 913: 1424: 1126: 1097: 979: 489: 268: 898: 276:
which was used figuratively to refer to measures taken after an initial plan had misfired.
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Presumably only if it is in front of the opposing man i.e. at risk of being hit.
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Cotton adds that the game could be won quadruple if the winning throw of a
285: 1366: 1346: 1296: 1188: 1149: 219:, and was a game at which he was apparently a "great hand". In 1586, the 168: 139: 576:, where it was one of just three games permitted by the town council of 1301: 1263: 1168: 542: 381: 361: 245: 172: 147: 79: 364:(points 1 to 6 for Black and 19 to 24 for White) and then be first to 1356: 385: 87: 83: 44: 37: 1361: 1351: 1341: 1279: 1238: 301: 236: 135: 1331: 1321: 1213: 215:
is mentioned as early as 1507 being played by the Scottish king,
652:, although scholars do not agree what layout the text describes. 328:
The following rules are based on Willughby except where stated.
1273: 1258: 1118: 577: 573: 1018:(2003). Forgeng, Jeff; Johnston, Dorothy; Cram, David (eds.). 395:' (see below). A point with two or more opposing men on it is 1376: 1371: 1336: 1311: 1268: 1233: 1198: 224:
Dublets." Its popularity in Scotland is reinforced by a poem
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For example, Casey (1851), p. 32 and Dufief (1825), p. 198.
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at bckg.pagesperso-orange.fr. Retrieved 18 December 2021.
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The game was thus faster and higher scoring than Irish.
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Archivo Municipal de Daroca, Libro de Estatutos - 1414
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Cotton (1674) gives two alternative starting setups:
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The name may have been coined to distinguish it from
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By the mid-17th century, it was being challenged by
943: 1461: 947:Verse in English from Eighteenth Century Ireland 352:Willughby only describes the second variation. 187:, the latter name first being used in the 1283 934:Brand, John and William Carew Hazlitt (1870). 587:Alfonso's rules may be summarised as follows: 558:Irish has been equated to the Spanish game of 1134: 837:Willughby (2003), pp. 123-126 (folios 37-43). 193:, a translation of Arabic manuscripts by the 380:for each player is from the 24 point to the 154:, todas tablas, toutes tables, totis tabulis 833: 831: 829: 827: 825: 823: 1141: 1127: 866: 864: 492:is thrown, the player plays each die twice 36: 1014: 854: 852: 758:Forgeng, Johnson and Cram (2003), p. 269. 532:"duller and worse than the single hand." 820: 541: 479: 474: 424: 360:The aim is to move all one's men to the 319: 311: 1051: 861: 804: 802: 800: 14: 1462: 1096: 1039: 1002: 973: 849: 754: 752: 750: 748: 221:English Courtier and Country Gentleman 1122: 1077: 964: 911: 608:Some historical sources have equated 340:First variation. This is the same as 324:Setup (variation 2): White at the top 316:Setup (variation 1): White at the top 48:, contemporary with the game of Irish 1062:A Dictionary of the English Language 870:Alfonso X (1283), fols. 77v and 78r. 797: 526: 509: 745: 628:Presumably "Irish Gammon" is meant. 24: 710:are defined slightly differently, 562:, the rules for which appeared in 331: 25: 1491: 1021:Francis Willughby's Book of Games 1010:. New York: Tompkins & Floyd. 785:Brand and Hazlitt (1870), p. 339. 409: 1212: 1148: 1065:. Vol. 1. London: Strahan. 1106:. Vol. 3. London: Murray. 950:. Cork: Cork University Press. 944:Carpenter, Andrew, ed. (1998). 873: 840: 725: 716: 696: 683: 674: 665: 655: 640: 631: 537: 284:Irish was played on a standard 1264:Long Nardy (Narde, Long Nardi) 817:Howell (1635), Vol. 2, No. 68. 811: 788: 779: 770: 761: 622: 433: 258:The earliest rules go back to 13: 1: 1081:The Poems of Sir Robert Ayton 967:The Anglo-Hispano Interpreter 940:. London: John Russell Smith. 891: 738: 572:. By 1414 it had spread to 65: 1078:Roger, Charles, ed. (1844). 930:(4). London: Henderson: 609. 907:. Toledo: Royal Scriptorium. 615: 279: 195:Toledo School of Translators 57:Irish Gamyne, the Irish Game 7: 969:. Barcelona: Francis Oliva. 858:Cotton (1674), pp. 154–155. 776:Anon. (April 1833), p. 609. 371: 10: 1496: 1290:Games of contrary movement 1222:Games of parallel movement 1103:Lives of Scottish Worthies 916:Lives of Scottish Worthies 441: 207: 1448: 1417: 1386: 1289: 1221: 1210: 1156: 1008:La Naturaleza Descubierta 570:King Alfonso X of Castile 145: 123: 111: 101: 93: 75: 61: 53: 35: 1475:16th-century board games 846:Carpenter (1998), p. 44. 307: 1470:Historical tables games 965:Casey, William (1851). 1387:Games without movement 1098:Tytler, Patrick Fraser 937:Customs and Ceremonies 904:El Libro de los Juegos 767:Tytler (1833), p. 342. 649:El Libro de los Juegos 565:El Libro de los Juegos 555: 552:El Libro de los Juegos 355: 325: 317: 190:El Libro de los Juegos 167:was an Anglo-Scottish 42:Tables board from the 27:Tables game in Britain 1249:Jacquet de Versailles 980:The Compleat Gamester 808:Fiske (1905), p. 159. 568:published in 1283 by 545: 480:Historical backgammon 475:Backgammon comparison 425:Binding up the tables 323: 315: 269:The Compleat Gamester 241:without explanation. 1276:(Turkish backgammon) 1084:. Edinburgh: Black. 1024:. Farnham: Ashgate. 912:Anon. (April 1833). 899:Alfonso X of Castile 794:Roger (1844), p. 51. 1480:British board games 1430:Tables (historical) 1174:Duodecim Scriptorum 71:to mid-18th century 32: 1379:(Greek backgammon) 1016:Willughby, Francis 923:The Monthly Review 556: 458:, also called the 326: 318: 251:The Irish Hudibras 30: 1457: 1456: 590:We are told that 527:Double-hand Irish 510:Modern backgammon 376:The direction of 260:Francis Willughby 226:The Game of Irish 158: 157: 16:(Redirected from 1487: 1425:Tables (current) 1327:Ludus Anglicorum 1282:(Swedish tables) 1216: 1194:Royal Game of Ur 1164:Dogs and Jackals 1143: 1136: 1129: 1120: 1119: 1115: 1093: 1074: 1048: 1045:Familiar Letters 1035: 1011: 998:Internet Archive 992: 970: 961: 931: 908: 885: 877: 871: 868: 859: 856: 847: 844: 838: 835: 818: 815: 809: 806: 795: 792: 786: 783: 777: 774: 768: 765: 759: 756: 732: 729: 723: 720: 714: 700: 694: 687: 681: 678: 672: 669: 663: 659: 653: 646:As portrayed in 644: 638: 635: 629: 626: 230:Sir Robert Ayton 202:the English Game 70: 67: 40: 33: 29: 21: 1495: 1494: 1490: 1489: 1488: 1486: 1485: 1484: 1460: 1459: 1458: 1453: 1444: 1413: 1394:Dames Rabattues 1382: 1285: 1217: 1208: 1152: 1147: 1053:Johnson, Samuel 1032: 983:. London: A.M. 975:Cotton, Charles 958: 894: 889: 888: 878: 874: 869: 862: 857: 850: 845: 841: 836: 821: 816: 812: 807: 798: 793: 789: 784: 780: 775: 771: 766: 762: 757: 746: 741: 736: 735: 730: 726: 721: 717: 701: 697: 688: 684: 679: 675: 670: 666: 660: 656: 645: 641: 636: 632: 627: 623: 618: 603:prime of tables 550:illustrated in 540: 529: 512: 482: 477: 444: 436: 427: 412: 374: 358: 334: 332:Starting layout 310: 292:upon which the 282: 210: 146:Related games: 86: 82: 68: 49: 28: 23: 22: 15: 12: 11: 5: 1493: 1483: 1482: 1477: 1472: 1455: 1454: 1449: 1446: 1445: 1443: 1442: 1437: 1432: 1427: 1421: 1419: 1415: 1414: 1412: 1411: 1406: 1401: 1396: 1390: 1388: 1384: 1383: 1381: 1380: 1374: 1369: 1364: 1359: 1354: 1349: 1344: 1339: 1334: 1329: 1324: 1319: 1314: 1309: 1304: 1299: 1293: 1291: 1287: 1286: 1284: 1283: 1277: 1271: 1266: 1261: 1256: 1251: 1246: 1241: 1236: 1231: 1225: 1223: 1219: 1218: 1211: 1209: 1207: 1206: 1201: 1196: 1191: 1186: 1181: 1179:Game of Twenty 1176: 1171: 1166: 1160: 1158: 1154: 1153: 1146: 1145: 1138: 1131: 1123: 1117: 1116: 1094: 1075: 1049: 1047:. Vol. 2. 1037: 1030: 1012: 1000: 994:Modern reprint 971: 962: 956: 941: 932: 914:"Article XXV: 909: 893: 890: 887: 886: 872: 860: 848: 839: 819: 810: 796: 787: 778: 769: 760: 743: 742: 740: 737: 734: 733: 724: 715: 695: 693:was a doublet. 682: 673: 664: 654: 639: 630: 620: 619: 617: 614: 539: 536: 528: 525: 511: 508: 504: 503: 496: 493: 481: 478: 476: 473: 446:In Irish, the 443: 440: 435: 432: 426: 423: 411: 410:Hitting a blot 408: 373: 370: 368:them all off. 357: 354: 350: 349: 345: 333: 330: 309: 306: 281: 278: 264:Charles Cotton 209: 206: 165:the Irish Game 156: 155: 143: 142: 125: 121: 120: 113: 109: 108: 103: 99: 98: 95: 91: 90: 77: 73: 72: 63: 59: 58: 55: 51: 50: 41: 26: 9: 6: 4: 3: 2: 1492: 1481: 1478: 1476: 1473: 1471: 1468: 1467: 1465: 1452: 1447: 1441: 1438: 1436: 1433: 1431: 1428: 1426: 1423: 1422: 1420: 1416: 1410: 1407: 1405: 1402: 1400: 1397: 1395: 1392: 1391: 1389: 1385: 1378: 1375: 1373: 1370: 1368: 1365: 1363: 1360: 1358: 1355: 1353: 1350: 1348: 1345: 1343: 1340: 1338: 1335: 1333: 1330: 1328: 1325: 1323: 1320: 1318: 1315: 1313: 1310: 1308: 1305: 1303: 1300: 1298: 1295: 1294: 1292: 1288: 1281: 1278: 1275: 1272: 1270: 1267: 1265: 1262: 1260: 1257: 1255: 1252: 1250: 1247: 1245: 1242: 1240: 1237: 1235: 1232: 1230: 1227: 1226: 1224: 1220: 1215: 1205: 1202: 1200: 1197: 1195: 1192: 1190: 1187: 1185: 1182: 1180: 1177: 1175: 1172: 1170: 1167: 1165: 1162: 1161: 1159: 1155: 1151: 1144: 1139: 1137: 1132: 1130: 1125: 1124: 1121: 1113: 1109: 1105: 1104: 1099: 1095: 1091: 1087: 1083: 1082: 1076: 1072: 1068: 1064: 1063: 1058: 1054: 1050: 1046: 1042: 1041:Howell, James 1038: 1033: 1031:1-85928-460-4 1027: 1023: 1022: 1017: 1013: 1009: 1005: 1004:Dufief, N. G. 1001: 999: 996: at the 995: 990: 986: 982: 981: 976: 972: 968: 963: 959: 953: 949: 948: 942: 939: 938: 933: 929: 925: 924: 919: 917: 910: 906: 905: 900: 896: 895: 883: 882: 876: 867: 865: 855: 853: 843: 834: 832: 830: 828: 826: 824: 814: 805: 803: 801: 791: 782: 773: 764: 755: 753: 751: 749: 744: 728: 719: 713: 709: 705: 699: 692: 686: 677: 668: 658: 651: 650: 643: 634: 625: 621: 613: 611: 606: 604: 599: 595: 593: 588: 585: 581: 579: 575: 571: 567: 566: 561: 553: 549: 546:The setup of 544: 535: 533: 524: 522: 518: 507: 501: 497: 494: 491: 487: 486: 485: 472: 469: 465: 461: 457: 453: 449: 439: 431: 422: 419: 417: 407: 404: 400: 398: 394: 389: 387: 383: 379: 369: 367: 363: 353: 346: 343: 339: 338: 337: 329: 322: 314: 305: 303: 299: 295: 291: 287: 277: 275: 271: 270: 265: 261: 256: 253: 252: 247: 242: 240: 238: 231: 227: 222: 218: 214: 205: 203: 198: 196: 192: 191: 186: 182: 178: 177:toutes tables 174: 170: 166: 162: 153: 149: 144: 141: 137: 133: 129: 126: 122: 118: 114: 110: 107: 104: 100: 96: 92: 89: 85: 81: 78: 74: 64: 60: 56: 52: 47: 46: 39: 34: 19: 1316: 1307:English game 1150:Tables games 1102: 1080: 1060: 1044: 1019: 1007: 978: 966: 946: 936: 927: 921: 915: 902: 880: 875: 842: 813: 790: 781: 772: 763: 727: 718: 707: 703: 698: 690: 685: 676: 667: 657: 647: 642: 633: 624: 610:Todas Tablas 609: 607: 602: 600: 596: 592:Todas Tablas 591: 589: 586: 582: 563: 560:Todas Tablas 559: 557: 551: 548:Todas Tablas 547: 538:Todas Tablas 534: 530: 520: 516: 513: 505: 499: 483: 467: 463: 459: 455: 451: 447: 445: 437: 428: 420: 413: 405: 401: 390: 375: 359: 351: 342:todas tablas 341: 335: 327: 286:tables board 283: 273: 267: 257: 249: 243: 234: 225: 220: 213:Irish gamyne 212: 211: 199: 188: 185:todas tablas 184: 183:and Spanish 181:tavole reale 180: 176: 164: 160: 159: 62:Years active 43: 18:Todas Tablas 1435:Terminology 1409:Ofanfelling 1347:Tourne case 1297:Acey-deucey 1157:Forerunners 1057:"Aftergame" 691:Back-Gammon 500:Back-Gammon 456:latter game 434:Bearing off 296:, known as 235:tictac seu 169:tables game 140:probability 69: 1507 54:Other names 1464:Categories 1440:Backgammon 1418:Categories 1317:Irish game 1302:Backgammon 957:1859181031 892:Literature 739:References 708:backgammon 521:backgammon 464:after game 382:home point 362:home table 246:backgammon 239:Hibernorum 179:, Italian 173:backgammon 148:Backgammon 80:Board game 1357:Ssangryuk 1269:Moultezim 1112:500019983 1090:557596756 989:558875155 702:Today, a 616:Footnotes 468:aftergame 460:back game 448:fore game 386:ace point 280:Equipment 274:aftergame 233:calls it 88:Dice game 84:Race game 45:Mary Rose 1451:Glossary 1404:Doublets 1362:Sugoroku 1352:Trictrac 1342:Ticktack 1280:Verquere 1239:Gul bara 1100:(1833). 1071:50161172 1055:(1818). 1043:(1635). 1006:(1825). 977:(1674). 901:(1273). 452:foregame 372:Movement 302:dice cup 237:trictrac 217:James IV 136:counting 128:Strategy 119:rolling) 115:Medium ( 106:contrary 102:Movement 1332:Plakoto 1322:Lourche 1244:Jacquet 1184:Knossos 1169:Grammai 554:(1283). 490:doublet 442:Tactics 397:blocked 208:History 152:English 132:tactics 94:Players 1399:Doblet 1337:Portes 1274:Tawula 1259:Laquet 1229:Barail 1204:Tabula 1110:  1088:  1069:  1028:  987:  954:  704:gammon 578:Daroca 574:Aragon 517:gammon 294:pieces 290:points 124:Skills 112:Chance 76:Genres 1377:Tavli 1372:Tavla 1312:Gioul 1254:Kotra 1234:Fevga 1199:Senet 662:play. 488:If a 378:march 308:Rules 161:Irish 31:Irish 1367:Tapa 1189:Nard 1108:OCLC 1086:OCLC 1067:OCLC 1026:ISBN 985:OCLC 952:ISBN 712:q.v. 706:and 601:The 416:blot 366:bear 117:dice 466:or 450:or 414:A ' 393:hit 356:Aim 348:24. 298:men 266:'s 228:by 163:or 1466:: 1059:. 926:. 920:. 863:^ 851:^ 822:^ 799:^ 747:^ 580:. 462:, 304:. 197:. 150:, 138:, 134:, 130:, 66:c. 1142:e 1135:t 1128:v 1114:. 1092:. 1073:. 1034:. 991:. 960:. 928:1 918:" 502:. 384:( 97:2 20:)

Index

Todas Tablas

Mary Rose
Board game
Race game
Dice game
contrary
dice
Strategy
tactics
counting
probability
Backgammon
English
tables game
backgammon
El Libro de los Juegos
Toledo School of Translators
the English Game
James IV
Sir Robert Ayton
trictrac
backgammon
The Irish Hudibras
Francis Willughby
Charles Cotton
The Compleat Gamester
tables board
points
pieces

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