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Super Smash Bros. Melee

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558:(AI) difficulty is ranked from one to nine in ascending order of difficulty. Individual players can also be handicapped; the higher the handicap, the stronger the player. Victory is determined in five ways, depending on the game type. The two most common multiplayer modes are “Time mode”, where the player or team with the most KOs and least falls wins after a predetermined amount of time, and "Stock mode", a battle in which the last player or team with lives remaining wins. This can be changed to less conventional modes like "Coin mode", which rewards the richest player as the victor. Players must collect coins created by hitting enemies and try not to lose them by falling off the stage; harder hits release higher quantities of coins. Other options are available, updating from 5757: 5555: 1503: 5795: 5783: 1112: 1107: 1102: 1097: 1092: 1026: 1021: 1016: 1011: 1006: 573:(known as "Figures" in the Japanese version) of various Nintendo characters and objects can be collected throughout the game. These trophies include figures of playable characters, accessories, and items associated with them as well as series and characters not otherwise playable in the game. The trophies range from the well-known to the obscure, and even characters or elements only released in Japan. 476:. Although the stages are rendered in three dimensions, players can only move on a two-dimensional plane. Not all stages are available immediately; some stages must be "unlocked" by achieving particular requirements. Some stages feature moving elements and platforms and hazards that harm players, while others lack these elements. 34: 1270:
When released in Japan, it became the fastest selling GameCube game with 358,525 units sold in the week ending November 25, 2001. This success continued as the game sold more than a million units only two months after its release, making it the first GameCube title to reach a million copies. The game
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for ten seconds. Some of these modes are personalized for the character; for example, the "Target Test" sets out a specialized area for a character in which they aim to destroy ten targets in the least amount of time they can. These areas may include references to that particular character's past and
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can be accessed via one-button presses and a joystick direction. For example, by tilting the joystick to the side and pressing the "B" button, the character will use their "side special" attack. Tilting the joystick up, down, or not tilting it at all while pressing B will use the up, down, or neutral
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Right now, the competitive scene is still playing the 2001 GameCube release, Super Smash Bros. Melee. It's an excellent game, and rather amazingly suited for tournament play. The speed and mechanics allow for a lot of creativity. When Super Smash Bros. Brawl was released in 2008 for the Wii, players
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s gameplay system is the battles between Nintendo characters, which has been suggested as being overly hectic; N-Europe questioned whether the gameplay is "too Frantic?", even though they enjoyed the variety of modes on offer. Similarly, Nintendo Spin's Clark Nielsen stated that "Melee was too fast
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s Miguel Lopez praised the game for offering a more advanced "classic-mode" compared to its predecessor, while detailing the Adventure Mode as "really a hit-or-miss experience". Despite a mixed response to the single-player modes, many reviewers expressed the game's multiplayer mode as a strong
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features 25 (26 if Zelda and Sheik are considered separate) characters, 13 (14 with Zelda and Sheik separate) more than its predecessor. Fourteen are available initially, while the other 11 characters require completing specific tasks to become available. Every character featured in the game is
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games or merchandise fall onto the game field. These items have purposes ranging from inflicting damage on the opponent to restoring health to the player. Some items are throwable (ranged items), some do melee damage (battering items), and some have an instant effect on the player (transforming
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stated that "it's not evolution; it's reproduction", in reference to a perceived lack of innovation. The nostalgic nature of the game received a positive reaction, as well as the accompanying stages and items that allude to past Nintendo games. Gaming journalists have welcomed the roster of 26
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introduced "Adventure Mode", which takes the player to several predefined universes of characters in the Nintendo franchise. "All-Star Mode" is an unlockable feature that requires the player to defeat every character in the game while having only one stock and three health supplements between
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was first released in Japan in November 2001, in the Americas in December 2001, and in Europe and Australia in May 2002. The game received widespread acclaim from critics, earning praise for its visuals, simple controls, gameplay, and orchestrated soundtrack, as well as several awards and
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or GameCube between January 2000 and July 2006 in that country. Approximately 4.06 million units have been sold in the country as of December 27, 2007. With a software-to-hardware ratio of 3:4 at one time, some have attributed the increasing sales of the GameCube near the launch date to
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and detail in the game, with references to changes from its predecessor. The game was in development for 13 months, beginning around autumn 2000, and Sakurai called his lifestyle during this period "destructive" with no holidays and short weekends. Unlike the experimental first
514: 942:. The game contains a number of unlockable tracks that can be obtained after making certain in-game accomplishments. On the same website, the developers have posted discussions about the game's music and voice acting between Masahiro Sakurai and the game's composers. 777:
was considered as a playable character, but was ultimately relegated to a cameo role as a trophy. The developers have noted characters that have very similar moves to each other on the website; such characters have been referred to as "clones" in the media.
1207:'s Fran Mirabella III praised the game's use of physics, animation and graphics, although his colleague Matt Casamassina thought that "some of the backgrounds lack the visual polish endowed upon the characters" when giving a second opinion about the game. 443:
is measured by a meter that represents damage as a percentage. The higher the percentage value, the farther the player gets knocked back, and the easier they are to knock off the stage, which will result in the character's death and the loss of a
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led to a rise in the popularity of the series, including releasing it outside of Japan. References are made throughout the game to the relationship between characters of the same universe; in one of the events from "Event mode",
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that differs from traditional fighting games as the objective is to force their opponents beyond the boundaries of the stage. Most attacks inflict damage and can, if enough damage is dealt, knock back the enemy. Each character's
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On the game's official Japanese website, Sakurai and the developers explained reasons for making particular characters playable and why some characters were not added. Initially, the development team wanted to replace Ness with
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s lack of representation in the West at the time; however, they received favorable attention during the game's North American localization, leading to the decision for the developers to include them in the Western version.
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s gameplay system offers an unorthodox approach to the fighting game genre, with a counter that measures damage with increasing percentages, representing the knockback the character will experience, rather than a depleting
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chose it as fourth in a similar list, citing that it had "better graphics, better music, more characters, more gameplay modes, more secrets to discover" in comparison to its predecessor. The game was ranked 58th in
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The tournaments increased in popularity, and an echelon of competitively successful top players emerged in each region of the United States and Japan. Professional gaming organizations began to take more notice of
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Reviewers have welcomed the simplistic controls, but its "hyper-responsiveness", with the characters easily dashing and precise movements being difficult to perform, was expressed as a serious flaw of the game by
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named it the third best GameCube game of all-time in 2007 as a part of a feature reflecting on the GameCube's long lifespan, citing it as "the grand stage of fighters, much like Mario Kart is for racing fans".
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were prizes for the winner. Before the game's release, the Japanese official website included weekly updates, including screenshots and character profiles. Nintendo followed this trend with
5003: 1587:. Melee was hosted at Evo 2013 after a charity vote to decide the final game to be featured in its tournament lineup. Due to the large turnout and popularity that year, Evo again included 1234:
for its own good", and "skill was more about just being able to wrap your head around what was happening as opposed to really getting into the combat". In regards to the pace of the game,
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program, a marketing label used by Nintendo to promote video games that have sold more than a million copies. In August 2005, Nintendo bundled the game with the GameCube for $ 99.99.
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to Sakurai, but neither characters were added as the game was too far in development. Additional development time later enabled all three characters to be included in
1214:'s Greg Kasavin commented that "it all sounds brilliant". GameSpy praised the music for its nostalgic effect, with soundtracks ranging from multiple Nintendo series. 4329: 767:
Sakurai stated that the development team had suggested characters from four other games to represent the Famicom/NES era, until the developers eventually chose the
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lauded the game's character and background models, stating that "the character models are pleasantly full-bodied, and the quality of their textures is amazing".
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noted that while it was "every bit as good as its Nintendo 64 predecessor" he also felt "the game doesn't expand much past that point". On a similar note,
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to make the opening sequence. On their official website, the developers posted screenshots and information highlighting and explaining the attention to
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derived from a popular Nintendo franchise. All characters have a symbol that appears behind their damage meter which represents their series, such as a
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had a similar system of plush dolls; however, it only included the 12 playable characters. One trophy is exclusive to the Japanese version of the game.
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and integrated matchmaking, allowing netplay across large distances with little latency. In the same year, an e-sports competition known as "
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commented that "Melee really scores big in the 'we've added tons of great extra stuff' department". Reviewers compared the game favorably to
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Most stages have a theme relating to a Nintendo franchise or a specific Nintendo game and are interactive to the player. For example, the
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and has been featured in several high-profile tournaments. Many consider it to be the most competitively viable game in the series.
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fighting challenges. The applicable modes range from "Classic Mode", which involves the player battling multiple opponents and a
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ranked it as the 2nd best fighting game of all time. Edge magazine ranked the game 91st on their 100 best Video Games in 2007.
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character, to the "Home Run Contest", a minigame involving the player trying to launch a sandbag as far as possible with a
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version NTSC was first released on the GameCube in 2001 in Japan and later North America, Nintendo ran the first ever
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Nintendo characters, as well as the trophy system, which Nintendo Spin labeled as "a great addition to this game".
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stated that "you'll have a pretty hard time finding a more enjoyable multiplayer experience on any other console".
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sequence to pay homage to the debut of the GameCube. HAL and Sakurai worked with three separate graphic houses in
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the 16th best game ever to appear on a Nintendo console, and selected it as the 2001 "Game of the Year".
611:. Some characters represent popular franchises, while others were less-known at the time of the release; 4894: 3379: 2068: 801:, in which there were daily updates by the game's developer, Masahiro Sakurai. Japanese gaming magazine 5875: 5870: 5773: 5709: 5558: 5247: 5217: 5119: 5046: 4399: 4334: 4197: 3703: 3411: 1647: 1642:
designed to introduce quality-of-life features such as replays and online play, was updated to support
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also sold well in North America, where it sold 250,000-copies in nine days. In the United States,
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as "Billions of things to unlock, plus Yoshi pummeling Pikachu with a bat". In a similar competition,
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among others. The stages and gameplay modes reference or take designs from these franchises as well.
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features both new and re-arranged music from many of Nintendo's popular gaming franchises. In 2002,
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Fran Mirabella III stated that it was "in an entirely different league than the N64 version";
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Shogo Sakai took over as the game's composer in place of Hirokazu Ando on February 14, 2001.
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looked at it with confusion. It was too far removed from the fast and frantic play of Melee.
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as a playable demonstration. The next major exposition of the game came in August 2001 at
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as the 92nd most influential game in their "Top 200 Games of Their Time" list, defining
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series, which was not released outside Japan at the time. The characters' appearance in
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series outside of Japan. This, combined with the high sales and positive reception of
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placed it sixth in a poll of the 100 best games ever and was in the final four of the
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commented that "movement and navigation seems slightly too sensitive". The basis of
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chose it as the Best GameCube Game and tenth best game of the year. During the
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offered a playable tournament of the games for fans in which a GameCube and
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served as co-producer. The game was one of the first games released on the
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acknowledgments from various publications; it is now considered one of the
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series. It features characters from Nintendo video game franchises such as
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mode, up to four players or computer-controlled characters may fight in a
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for a lack of originality and for being too similar to its predecessor,
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Tomokazu Sugita & Kenji Ito! Super Smash Bros. Special Game Live
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and started sponsoring players professionally. Several professional
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Despite the new features added to the game, some reviews criticized
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alive well beyond the game's original lifespan. It was followed by
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reported that Nintendo advertised the game in between showings of
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received critical acclaim from reviewers, most of whom credited
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fight in a "Sudden Death" match on the Corneria stage, based on
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was the 19th best-selling video game in 2001 according to the
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ranked it as the fifth highest-selling game launched for the
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in competitions and awards. In their "Best of 2001" awards,
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and also adds characters from additional franchises such as
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Critics praised the game's orchestrated soundtrack; while
374:. It achieved strong sales upon its release, becoming the 5297: 4622:. Major League Gaming. September 10, 2006. Archived from 1552: 1343:
chose it as Best Multiplayer and Best GameCube Game, and
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to fulfill this role. Additionally, Ayumi Tachibana from
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s "100 Greatest Nintendo Games Ever" feature. In 2019,
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commented that it even made gameplay features such as "
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and highlighted the advancement in graphics over the
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games due to its fast-paced and aggressive gameplay,
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s "Best Music" and "Best Fighting Game" categories.
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component of the game. In their review of the game,
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December 27, 2007. Archived from 1945:"Guides: Super Smash Bros. Melee—Home Run Contest" 1591:at their 2014, 2015, 2016, 2017, and 2018 events. 1583:(Evo) in 2007, a fighting game tournament held in 1547:players including Christopher "KillaOR" McKenzie, 3997: 2065:"Guides: Super Smash Bros. Melee previews—Yahooo" 1484:, the game from which Roy originates. All future 1379:, respectively. It also received a nomination in 813:across movie theaters in Japan. In January 2003, 5807: 4426:Myers, Andy (October 2005). "Smash Takes Over". 3907:"The Best and Worst of 2001: Best GameCube Game" 2407:"Super Smash Bros Creator: "Melee The Sharpest"" 1775: 3784:Why 'Super Smash Bros. Melee' Is Still the King 2691:"アンケート投稿拳!! from Questionnaire: 発売後のアンケート集計拳!!" 1702: 1535:most likely from August 25 to August 27, 2001. 1472:title being localized. The game, simply called 4419: 3697:Campbell, Colin; Keiser, Joe (July 29, 2006). 3151:"Super Smash Bros. Melee for GameCube Reviews" 1918:"Guides: Super Smash Bros. Melee—Classic Mode" 1810:"Guides: Super Smash Bros. Melee—Introduction" 1089: 1003: 918:. The same soundtrack was released in 2003 as 5587: 5054: 4245:EDGE presents: The 100 Best Videogames (2007) 3991: 3690: 3179: 2100: 1972:"Guides: Super Smash Bros. Melee—Target Test" 916:Dairantou Smash Brothers DX Orchestra Concert 5068: 4895:"Smash Bros.' Most Famous Moment, Explained" 4886: 4392: 4327: 4323: 4321: 3741: 3664:"Annual 2001 Video Game Best-Selling Titles" 3630:"Annual 2001 Video Game Best-Selling Titles" 3243: 3241: 3239: 3237: 3235: 2325:"Guides: Super Smash Bros. Melee–Samus Aran" 2214:"Guides: Super Smash Bros. Melee–Characters" 4866:O'Neill, Patrick Howell (October 6, 2013). 4865: 4370:. April 26, 2010. p. 2. Archived from 4269: 3597: 3488:"GameCritics.com: Smash Bros :Melee review" 3424: 3422: 3325: 3323: 3321: 3319: 3317: 3315: 3313: 3013: 2963:"Nintendo kicks-off GameCube hype in Japan" 2400: 2398: 1998:"Super Smash Bros. Melee (GameCube) review" 1506:Competitors at Awakening, a 2016 tournament 1456:s roster led to increased awareness of the 487:mode provides the player with a variety of 5594: 5580: 5061: 5047: 4442: 3972:Academy of Interactive Arts & Sciences 3373: 3371: 3369: 3367: 3365: 3363: 3361: 3359: 3357: 3185: 2989:"Nintendo Expands Player's Choice Line-up" 2130:"Guides: Super Smash Bros. Melee—Trophies" 2067:. Yahoo. November 27, 2001. Archived from 1353:Academy of Interactive Arts & Sciences 656: 587:Characters in the Super Smash Bros. series 32: 5856:Multiplayer and single-player video games 4960: 4892: 4648:. EVO 2008. March 5, 2008. Archived from 4554: 4318: 4265: 4263: 3776: 3774: 3294:(in Japanese). Geimen.net. Archived from 3232: 3228:. No. 106. January 2002. p. 89. 3217: 3215: 3213: 2157:"Guides: Super Smash Bros. Melee—Secrets" 1783:"Super Smash Bros. Melee—Game Freaks 365" 1654:by Nintendo, due to the usage of Slippi. 1349:5th Annual Interactive Achievement Awards 1326:chose it as Best Fighting GameCube Game, 5911:Video games produced by Shigeru Miyamoto 5906:Video games directed by Masahiro Sakurai 4893:Hernandez, Patricia (December 8, 2014). 4527: 4211: 3598:Satterfield, Shane (December 14, 2001). 3419: 3380:"Super GameSpy: Smash Bros Melee review" 3377: 3310: 3247: 2395: 2298:"Guides: Super Smash Bros. Melee—Events" 2101:Mirabella III, Fran (December 3, 2001). 1891:"Guides: Super Smash Bros. Melee—Stages" 1837:"Guides: Super Smash Bros. Melee—Basics" 1501: 1199:s visuals garnered a positive reaction. 512: 4839:Hernandez, Patricia (October 6, 2013). 4810:"EVO 2018 Championship lineup revealed" 4780:"EVO 2017 Championship lineup revealed" 4298:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif 4140:"The Top 25 GameCube Games of All Time" 3847:. IGN. January 19, 2001. Archived from 3699:"The Top 100 Games of the 21st Century" 3600:"Nintendo announces more sales figures" 3458: 3354: 3250:"Super Smash Bros Melee//GC//Eurogamer" 3167:from the original on September 17, 2013 3040: 2801:. IGN. January 10, 2002. Archived from 2659:("the balloon would be easily blown"), 2627: 2593: 2559: 2499: 2465: 2431: 2241:"Guides: Super Smash Bros. Melee—Marth" 1864:"Guides: Super Smash Bros. Melee—Items" 1634:In 2020, Project Slippi, a fork of the 1318:Several publications have acknowledged 1313: 1160:. Focusing on the additional features, 5808: 4929: 4565:from the original on December 12, 2021 4500: 4482:from the original on February 17, 2012 4455:from the original on December 14, 2021 4443:Palakurthi, Anokh (December 3, 2018). 4260: 3771: 3573:"Smash Bros. Melee "Million" in Japan" 3515:"Super Smash Bros Melee—Nintendo Spin" 3260:from the original on December 20, 2008 3210: 2913:from the original on November 22, 2007 2749:from the original on February 19, 2021 2705:from the original on December 15, 2020 2688: 2643:from the original on November 17, 2007 2633:"Super Smash Bros. Melee—Ice Climbers" 2575:from the original on November 26, 2007 2537:. Kotaku. May 11, 2007. Archived from 2535:"E306 Super Smash Bros. Brawl Q&A" 2404: 2096: 2094: 2092: 2090: 2088: 2086: 2045:from the original on November 15, 2019 1978:from the original on December 10, 2007 1870:from the original on December 11, 2007 1843:from the original on December 11, 2007 1491:Fire Emblem: New Mystery of the Emblem 1156:s expansion of gameplay features from 914:released a soundtrack in Japan titled 735:originally requested the inclusion of 580: 337:includes all playable characters from 295:. It is the second installment in the 5891:Video games scored by Tadashi Ikegami 5575: 5042: 5006:from the original on December 8, 2020 4847:from the original on February 5, 2014 4696: 4678:from the original on January 30, 2016 4501:Dodero, Camille (November 21, 2006). 4473: 4425: 4395:"The making of Fire Emblem Awakening" 4290: 4044:from the original on October 23, 2012 4010:s Best and Worst Video Games of 2001" 3780: 3610:from the original on January 28, 2021 3342:from the original on October 10, 2014 3329: 3075:from the original on January 16, 2008 2383:from the original on February 9, 2007 2357:from the original on January 12, 2008 2331:from the original on January 31, 2009 2304:from the original on December 6, 2007 2247:from the original on December 5, 2007 2220:from the original on January 10, 2011 2193:from the original on February 7, 2008 2163:from the original on December 5, 2007 2136:from the original on December 9, 2007 2109:from the original on December 5, 2007 1882: 1704:Dai Rantō Sumasshu Burazāzu Derakkusu 4991: 4820:from the original on August 17, 2024 4790:from the original on August 17, 2024 4734:from the original on August 17, 2024 4583: 4195:"100 Greatest Nintendo Games Ever". 4176:from the original on August 12, 2007 4095:"1UP 200 Greatest games of all time" 3485: 3430:"N-Europe: Smash Bros :Melee review" 3105:from the original on January 5, 2008 2883:from the original on January 9, 2008 2779:from the original on January 5, 2008 2447:from the original on August 18, 2014 2405:George, Richard (December 8, 2010). 2103:"IGN: Super Smash Bros Melee review" 2008:from the original on August 17, 2024 1951:from the original on October 2, 2007 1855: 1497: 1478:in Western markets, is a prequel to 1367:", which were ultimately awarded to 1365:Outstanding Achievement in Animation 5881:Video games scored by Hirokazu Ando 4992:Good, Owen S. (November 19, 2020). 4646:"EVO 2008 Championship series—SSBM" 4476:"Know Your Roots: Ken Gets Carried" 4224:from the original on April 22, 2019 3512: 3378:Williams, Bryn (December 3, 2001). 3131:from the original on March 27, 2022 2857:from the original on August 7, 2011 2831:from the original on August 7, 2011 2609:from the original on April 14, 2016 2413:from the original on August 7, 2023 2083: 1091: 1005: 952: 781:Nintendo presented the game at the 13: 4973:from the original on July 11, 2020 4942:from the original on July 18, 2020 4278:from the original on March 4, 2016 4146:from the original on April 6, 2012 4092: 3781:Groot, Justin (December 5, 2016). 3390:from the original on July 11, 2011 3330:Lopez, Miguel (December 1, 2001). 3041:Wachman, Dylan (August 21, 2005). 3014:Casamassina, Matt (July 7, 2005). 1897:from the original on March 8, 2012 1816:from the original on June 29, 2012 1763:from the original on June 29, 2012 1449:The inclusion of Marth and Roy in 783:Electronic Entertainment Expo 2001 390:tournaments, boasting a dedicated 14: 5922: 5886:Video games scored by Shogo Sakai 5022: 4911:from the original on May 27, 2016 4212:Guerrero, John (April 20, 2019). 3845:"Insider: Reader's Choice awards" 3579:from the original on July 8, 2007 3550:from the original on June 5, 2008 3490:. GameCritics.com. Archived from 3486:Hale, Caleb (February 20, 2002). 3022:from the original on July 3, 2007 2995:from the original on June 5, 2008 2969:from the original on June 5, 2008 1757:"Guides: Super Smash Bros. Melee" 1598:community was featured in a 2013 1361:Console Fighting Game of the Year 456:During battles, items related to 394:fan community which has kept its 5793: 5781: 5756: 5755: 5736:Sodatete! Kouchuu Ouja Mushiking 5554: 5553: 4985: 4961:Smajstrla, Ann (June 23, 2020). 4954: 4923: 4859: 4832: 4802: 4772: 4746: 4716: 4697:Bogos, Steven (March 13, 2014). 4690: 4664: 4638: 4612: 3755:. March 10, 2008. Archived from 3544:"Smash Bros. Melee hot in Japan" 3436:. April 11, 2001. Archived from 3188:"Super Smash Bros. Melee Review" 2671:("they know how to fight?") and 1624:tournament is the origin of the 1110: 1105: 1100: 1095: 1090: 1024: 1019: 1014: 1009: 1004: 479: 4870:. The Daily Dot. Archived from 4577: 4548: 4528:Campbell, Sean (May 29, 2006). 4521: 4494: 4474:Brown, Chris (March 10, 2011). 4467: 4436: 4386: 4354: 4328:East, Thomas (April 13, 2013). 4236: 4205: 4188: 4158: 4132: 4117: 4086: 4056: 4034:"Spring 2004: Best. Game. Ever" 4026: 3959: 3929: 3899: 3863: 3837: 3807: 3715: 3656: 3622: 3591: 3517:. Nintendo Spin. Archived from 3506: 3479: 3463:. Nintendo Spin. Archived from 3459:Nielsen, Clark (May 27, 2007). 3452: 3402: 3284: 3279:ニンテンドーゲームキューブ - 大乱闘スマッシュブラザーズDX 3272: 3222:"Super Smash Bros. DX review". 3143: 3117: 3087: 3065:"Attending hidden manipulation" 3057: 3034: 3007: 2981: 2955: 2925: 2895: 2869: 2843: 2817: 2791: 2761: 2730:杉田智和&伊藤賢治!大乱闘スマッシュブラザーズ 特別ゲーム実況 2727:; Ito, Kenji (March 19, 2015). 2717: 2682: 2653:The four games considered were 2621: 2599:"Super Smash Bros. Melee—Marth" 2587: 2553: 2527: 2505:"Super Smash Bros. Brawl—Snake" 2493: 2471:"Super Smash Bros. Brawl—Lucas" 2459: 2425: 2369: 2343: 2316: 2289: 2259: 2232: 2205: 2175: 2148: 2121: 2057: 2020: 1990: 1963: 1936: 1612:players including Hoang, Azen, 1494:, have been released overseas. 1398:contest. In the 200th issue of 817:was re-released as part of the 653:and Link's arsenal of weapons. 472:, and the Temple stage is from 5901:Video games with 2.5D graphics 5896:Video games developed in Japan 4530:"Are they worth fighting for?" 4330:"Fire Emblem through the ages" 4270:Brown, Mark (April 18, 2013). 4256:. August 16, 2020. p. 24. 4128:. No. 200. February 2006. 3871:"2001 "Gamers' Choice Awards"" 3513:Zuk, Michal (April 25, 2004). 3248:Bramwell, Tom (May 23, 2002). 2799:"IGN: Super Smash Bros. Melee" 1909: 1828: 1801: 1748: 1722: 1664: 1481:Fire Emblem: The Binding Blade 922:as a bonus for subscribing to 508: 372:greatest video games ever made 1: 4930:Walker, Ian (June 23, 2020). 4505:. The Phoenix. Archived from 4432:. Vol. 196. p. 106. 4393:East, Thomas (May 30, 2013). 4362:"The Making Of: Advance Wars" 2745:. Event occurs at 1h15m57s. 2565:"Super Smash Bros. Melee—Roy" 1715: 1581:Evolution Championship Series 376:GameCube's best-selling title 363:seen in most fighting games. 4584:Khan, Imad (June 13, 2014). 1620:. Commentary footage from a 1512:Super Smash Bros. in esports 1333:s reader choice chose it as 948: 7: 4001:Staff (February 23, 2002). 2351:"Smash Bros. FMV Explained" 1703: 747:requested the inclusion of 672:as the head of production. 565: 411: 10: 5927: 4555:Beauchamp, Travis (2013). 4532:. Got Frag. Archived from 4400:Official Nintendo Magazine 4335:Official Nintendo Magazine 4198:Official Nintendo Magazine 3546:. IGN. November 29, 2001. 3412:Official Nintendo Magazine 3016:"Super Smash Bros. Bundle" 2379:. IGN. September 7, 2001. 1614:Jason "Mew2King" Zimmerman 1509: 1433:Official Nintendo Magazine 1304:best-selling GameCube game 1134:Official Nintendo Magazine 935:Official Nintendo Magazine 584: 550:or on separate teams. The 415: 386:has been featured in many 5831:Creatures (company) games 5753: 5720: 5665: 5610: 5549: 5508: 5476: 5431: 5129: 5079: 3876:Electronic Gaming Monthly 3723:"US Platinum chart games" 3575:. IGN. January 16, 2002. 3095:"Discussions music staff" 2991:. IGN. January 23, 2003. 2933:"Super Smash Bros. Brawl" 2903:"Super Smash Bros. Melee" 2437:"Super Smash Bros. Melee" 1732:. N-Sider. Archived from 1684: 1682: 1579:was also included in the 1444: 1400:Electronic Gaming Monthly 1376:Oddworld: Munch's Oddysee 1340:Electronic Gaming Monthly 990: 987: 965: 962: 893: 877: 865: 857: 849: 836: 831: 255: 243: 196: 184: 172: 145: 135: 125: 106: 79: 67: 55: 43: 31: 26: 5841:Crossover fighting games 4297: 2853:. IGN. August 25, 2001. 2741:) (in Japanese). Japan: 2353:. IGN. August 31, 2001. 1657: 1488:titles to date, barring 1298:. As of March 10, 2008, 1265: 824: 725:, the main character of 5647:Nightmare in Dream Land 4503:"The Next action sport" 4478:. Major League Gaming. 4142:. IGN. March 16, 2007. 3292:"Geimen.net (Japanese)" 3043:"Smashing…Live! Review" 2030:Super Smash Bros. Melee 1517:Super Smash Bros. Melee 1468:, resulted in the next 1418:Super Smash Bros. Melee 1402:, the editors selected 1357:Super Smash Bros. Melee 1320:Super Smash Bros. Melee 1300:Super Smash Bros. Melee 1273:Super Smash Bros. Melee 1147:Super Smash Bros. Melee 908:Super Smash Bros. Melee 799:Super Smash Bros. Brawl 795:Super Smash Bros. Melee 757:Super Smash Bros. Melee 714:Super Smash Bros. Brawl 662:Super Smash Bros. Melee 657:Development and release 627:Super Smash Bros. Melee 592:Super Smash Bros. Melee 556:artificial intelligence 552:central processing unit 453:special, respectively. 450:Super Smash Bros. Melee 432:Super Smash Bros. Melee 401:Super Smash Bros. Brawl 273:Super Smash Bros. Melee 27:Super Smash Bros. Melee 2965:. IGN. July 12, 2001. 2879:. IGN. July 19, 2001. 2877:"Super Smashing Moves" 2677:("would have to jump") 2503:(September 21, 2007). 1618:Joseph "Mang0" Marquez 1521:competitive video game 1507: 940:New Japan Philharmonic 843:New Japan Philharmonic 774:Famicom Detective Club 634:must defeat his enemy 539: 38:North American box art 5836:Crossover video games 4561:. EastPointPictures. 4304:. November 28, 2015. 4201:(40): 07. March 2009. 4105:on September 27, 2007 2827:. IGN. May 17, 2001. 2689:Yusaki, Hiyo (2001). 2597:(December 14, 2001). 1920:. IGN. Archived from 1505: 872:Video game soundtrack 646:'s firearms from the 516: 5851:HAL Laboratory games 5743:Kid Icarus: Uprising 5303:Mr. Game & Watch 4874:on February 21, 2014 4816:. February 7, 2018. 4786:. January 25, 2017. 4730:. January 21, 2015. 4674:. February 1, 2013. 4626:on February 20, 2009 4596:on February 13, 2015 4536:on February 10, 2012 3947:on December 27, 2001 3825:on December 20, 2007 3711:on October 28, 2007. 3494:on December 31, 2007 3467:on December 11, 2008 3440:on December 25, 2008 3198:on November 14, 2014 3101:. January 18, 2002. 3071:. January 25, 2002. 2943:on November 13, 2007 2775:. January 15, 2002. 2665:("seem too small"), 2563:(January 15, 2002). 2481:on November 24, 2007 2002:www.honestgamers.com 1673:Super Smash Bros. DX 1569:on its Pro Circuit. 1314:Awards and accolades 5866:GameCube-only games 5826:2.5D fighting games 5353:Rosalina & Luma 5139:Banjo & Kazooie 4445:"The Book of Melee" 4374:on January 24, 2012 4172:. August 12, 2005. 3759:on October 14, 2013 3461:"The Games We Hate" 2631:(October 9, 2001). 2469:(October 1, 2007). 2267:"Fire Emblem (GBA)" 2032:instruction booklet 1924:on December 9, 2006 1736:on November 7, 2007 1730:"Full Game Credits" 1602:documentary called 1563:Major League Gaming 1519:is a widely played 1396:"Best. Game. Ever." 984: 959: 603:damage meter and a 581:Playable characters 474:The Legend of Zelda 310:The Legend of Zelda 281:fighting video game 5623:Kirby's Dream Land 5602:Games directed by 5540:The Smash Brothers 4760:. January 27, 2016 4558:The Smash Brothers 4022:on August 3, 2002. 3917:on October 9, 2002 3851:on August 13, 2004 3409:"Rated GameCube". 2377:"A Detailed Melee" 2183:"Character roster" 1670:Known in Japan as 1605:The Smash Brothers 1508: 1253:. Caleb Hale from 982: 957: 749:Sonic the Hedgehog 554:(CPU) characters' 540: 388:competitive gaming 88:Masayoshi Tanimura 5876:Super Smash Bros. 5871:Platform fighters 5769: 5768: 5678:Super Smash Bros. 5668:Super Smash Bros. 5569: 5568: 5522:Super Smash Bros. 5492:Super Smash Flash 5088:Super Smash Bros. 5071:Super Smash Bros. 4652:on March 25, 2014 4342:on April 16, 2013 4311:978-4-19-864056-9 4254:Future Publishing 3895:on March 6, 2008. 3795:on April 30, 2017 3729:on April 21, 2007 3678:on April 24, 2003 3298:on April 22, 2006 2629:Sakurai, Masahiro 2595:Sakurai, Masahiro 2561:Sakurai, Masahiro 2501:Sakurai, Masahiro 2467:Sakurai, Masahiro 2435:(July 17, 2001). 2433:Sakurai, Masahiro 1531:tournament named 1498:Competitive scene 1168:Super Smash Bros. 1143: 1142: 980: 979: 920:Smashing... Live! 905: 904: 704:Super Smash Bros. 664:was developed by 575:Super Smash Bros. 560:Super Smash Bros. 420:Super Smash Bros. 396:competitive scene 298:Super Smash Bros. 287:and published by 269: 268: 209:November 21, 2001 178:Super Smash Bros. 141:Hitoshi Kobayashi 118:Hitoshi Kobayashi 5918: 5816:2001 video games 5798: 5797: 5796: 5786: 5785: 5784: 5777: 5759: 5758: 5604:Masahiro Sakurai 5596: 5589: 5582: 5573: 5572: 5557: 5556: 5516:Platform fighter 5499:Super Smash Land 5456:Masahiro Sakurai 5063: 5056: 5049: 5040: 5039: 5029:Official website 5016: 5015: 5013: 5011: 4989: 4983: 4982: 4980: 4978: 4958: 4952: 4951: 4949: 4947: 4927: 4921: 4920: 4918: 4916: 4890: 4884: 4883: 4881: 4879: 4863: 4857: 4856: 4854: 4852: 4836: 4830: 4829: 4827: 4825: 4806: 4800: 4799: 4797: 4795: 4776: 4770: 4769: 4767: 4765: 4750: 4744: 4743: 4741: 4739: 4720: 4714: 4713: 4711: 4709: 4694: 4688: 4687: 4685: 4683: 4668: 4662: 4661: 4659: 4657: 4642: 4636: 4635: 4633: 4631: 4616: 4610: 4609: 4603: 4601: 4592:. 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No. 153. 3867: 3861: 3860: 3858: 3856: 3841: 3835: 3834: 3832: 3830: 3821:. Archived from 3811: 3805: 3804: 3802: 3800: 3791:. Archived from 3778: 3769: 3768: 3766: 3764: 3745: 3739: 3738: 3736: 3734: 3719: 3713: 3712: 3707:. Archived from 3694: 3688: 3687: 3685: 3683: 3674:. Archived from 3660: 3654: 3653: 3651: 3649: 3644:on June 27, 2002 3640:. Archived from 3626: 3620: 3619: 3617: 3615: 3595: 3589: 3588: 3586: 3584: 3569: 3560: 3559: 3557: 3555: 3540: 3531: 3530: 3528: 3526: 3510: 3504: 3503: 3501: 3499: 3483: 3477: 3476: 3474: 3472: 3456: 3450: 3449: 3447: 3445: 3426: 3417: 3416: 3415:(1). March 2006. 3406: 3400: 3399: 3397: 3395: 3375: 3352: 3351: 3349: 3347: 3327: 3308: 3307: 3305: 3303: 3288: 3282: 3276: 3270: 3269: 3267: 3265: 3245: 3230: 3229: 3219: 3208: 3207: 3205: 3203: 3194:. Archived from 3186:Frankle, Gavin. 3183: 3177: 3176: 3174: 3172: 3147: 3141: 3140: 3138: 3136: 3127:. May 10, 2016. 3121: 3115: 3114: 3112: 3110: 3091: 3085: 3084: 3082: 3080: 3061: 3055: 3054: 3052: 3050: 3038: 3032: 3031: 3029: 3027: 3011: 3005: 3004: 3002: 3000: 2985: 2979: 2978: 2976: 2974: 2959: 2953: 2952: 2950: 2948: 2939:. Archived from 2929: 2923: 2922: 2920: 2918: 2899: 2893: 2892: 2890: 2888: 2873: 2867: 2866: 2864: 2862: 2847: 2841: 2840: 2838: 2836: 2821: 2815: 2814: 2812: 2810: 2795: 2789: 2788: 2786: 2784: 2765: 2759: 2758: 2756: 2754: 2725:Sugita, Tomokazu 2721: 2715: 2714: 2712: 2710: 2686: 2680: 2679: 2650: 2648: 2625: 2619: 2618: 2616: 2614: 2591: 2585: 2584: 2582: 2580: 2557: 2551: 2550: 2548: 2546: 2531: 2525: 2524: 2522: 2520: 2515:on June 23, 2012 2511:. Archived from 2497: 2491: 2490: 2488: 2486: 2477:. Archived from 2463: 2457: 2456: 2454: 2452: 2429: 2423: 2422: 2420: 2418: 2402: 2393: 2392: 2390: 2388: 2373: 2367: 2366: 2364: 2362: 2347: 2341: 2340: 2338: 2336: 2320: 2314: 2313: 2311: 2309: 2293: 2287: 2286: 2284: 2282: 2277:on June 25, 2010 2273:. Archived from 2263: 2257: 2256: 2254: 2252: 2236: 2230: 2229: 2227: 2225: 2209: 2203: 2202: 2200: 2198: 2179: 2173: 2172: 2170: 2168: 2152: 2146: 2145: 2143: 2141: 2125: 2119: 2118: 2116: 2114: 2098: 2081: 2080: 2078: 2076: 2061: 2055: 2054: 2052: 2050: 2044: 2037: 2024: 2018: 2017: 2015: 2013: 1994: 1988: 1987: 1985: 1983: 1967: 1961: 1960: 1958: 1956: 1940: 1934: 1933: 1931: 1929: 1913: 1907: 1906: 1904: 1902: 1886: 1880: 1879: 1877: 1875: 1859: 1853: 1852: 1850: 1848: 1832: 1826: 1825: 1823: 1821: 1805: 1799: 1798: 1796: 1794: 1779: 1773: 1772: 1770: 1768: 1752: 1746: 1745: 1743: 1741: 1726: 1709: 1708: 1706: 1696: 1695: 1668: 1652:cease and desist 1644:rollback netcode 1636:Dolphin emulator 1594:The competitive 1455: 1385: 1335:Game of the Year 1332: 1251:Super Smash Bros 1232: 1198: 1177: 1158:Super Smash Bros 1155: 1115: 1114: 1113: 1109: 1108: 1104: 1103: 1099: 1098: 1094: 1093: 1029: 1028: 1027: 1023: 1022: 1018: 1017: 1013: 1012: 1008: 1007: 985: 981: 960: 956: 889: 888: 884: 853:October 21, 2002 838:Soundtrack album 832:Smashing...Live! 829: 828: 739:to Sakurai, and 678:Shigeru Miyamoto 670:Masahiro Sakurai 470:Super Mario Bros 466:Mushroom Kingdom 436:platform fighter 418:Gameplay of the 357: 235: 226: 218:December 3, 2001 217: 208: 115:Masahiro Sakurai 95:Shigeru Miyamoto 74:Masahiro Sakurai 36: 24: 23: 5926: 5925: 5921: 5920: 5919: 5917: 5916: 5915: 5806: 5805: 5804: 5794: 5792: 5782: 5780: 5772: 5770: 5765: 5749: 5716: 5661: 5606: 5600: 5570: 5565: 5545: 5504: 5472: 5427: 5125: 5075: 5067: 5033:Wayback Machine 5025: 5020: 5019: 5009: 5007: 4990: 4986: 4976: 4974: 4959: 4955: 4945: 4943: 4928: 4924: 4914: 4912: 4891: 4887: 4877: 4875: 4864: 4860: 4850: 4848: 4837: 4833: 4823: 4821: 4808: 4807: 4803: 4793: 4791: 4778: 4777: 4773: 4763: 4761: 4752: 4751: 4747: 4737: 4735: 4722: 4721: 4717: 4707: 4705: 4695: 4691: 4681: 4679: 4670: 4669: 4665: 4655: 4653: 4644: 4643: 4639: 4629: 4627: 4618: 4617: 4613: 4599: 4597: 4582: 4578: 4568: 4566: 4553: 4549: 4539: 4537: 4526: 4522: 4512: 4510: 4509:on July 9, 2016 4499: 4495: 4485: 4483: 4472: 4468: 4458: 4456: 4441: 4437: 4424: 4420: 4410: 4408: 4391: 4387: 4377: 4375: 4360: 4359: 4355: 4345: 4343: 4326: 4319: 4312: 4300:(in Japanese). 4299: 4296: 4295: 4291: 4281: 4279: 4268: 4261: 4242: 4241: 4237: 4227: 4225: 4210: 4206: 4194: 4193: 4189: 4179: 4177: 4164: 4163: 4159: 4149: 4147: 4138: 4137: 4133: 4123: 4122: 4118: 4108: 4106: 4093:Semrad, Steve. 4091: 4087: 4077: 4075: 4062: 4061: 4057: 4047: 4045: 4032: 4031: 4027: 4007: 3996: 3992: 3982: 3980: 3979:on June 3, 2004 3965: 3964: 3960: 3950: 3948: 3935: 3934: 3930: 3920: 3918: 3905: 3904: 3900: 3869: 3868: 3864: 3854: 3852: 3843: 3842: 3838: 3828: 3826: 3813: 3812: 3808: 3798: 3796: 3779: 3772: 3762: 3760: 3747: 3746: 3742: 3732: 3730: 3721: 3720: 3716: 3704:Next Generation 3695: 3691: 3681: 3679: 3662: 3661: 3657: 3647: 3645: 3628: 3627: 3623: 3613: 3611: 3596: 3592: 3582: 3580: 3571: 3570: 3563: 3553: 3551: 3542: 3541: 3534: 3524: 3522: 3521:on July 4, 2007 3511: 3507: 3497: 3495: 3484: 3480: 3470: 3468: 3457: 3453: 3443: 3441: 3428: 3427: 3420: 3408: 3407: 3403: 3393: 3391: 3376: 3355: 3345: 3343: 3328: 3311: 3301: 3299: 3290: 3289: 3285: 3277: 3273: 3263: 3261: 3246: 3233: 3221: 3220: 3211: 3201: 3199: 3184: 3180: 3170: 3168: 3161:CBS Interactive 3149: 3148: 3144: 3134: 3132: 3123: 3122: 3118: 3108: 3106: 3097:(in Japanese). 3093: 3092: 3088: 3078: 3076: 3067:(in Japanese). 3063: 3062: 3058: 3048: 3046: 3045:. Sputnik Music 3039: 3035: 3025: 3023: 3012: 3008: 2998: 2996: 2987: 2986: 2982: 2972: 2970: 2961: 2960: 2956: 2946: 2944: 2931: 2930: 2926: 2916: 2914: 2905:(in Japanese). 2901: 2900: 2896: 2886: 2884: 2875: 2874: 2870: 2860: 2858: 2849: 2848: 2844: 2834: 2832: 2823: 2822: 2818: 2808: 2806: 2797: 2796: 2792: 2782: 2780: 2771:(in Japanese). 2767: 2766: 2762: 2752: 2750: 2722: 2718: 2708: 2706: 2697:(in Japanese). 2687: 2683: 2646: 2644: 2635:(in Japanese). 2626: 2622: 2612: 2610: 2601:(in Japanese). 2592: 2588: 2578: 2576: 2567:(in Japanese). 2558: 2554: 2544: 2542: 2541:on June 4, 2006 2533: 2532: 2528: 2518: 2516: 2498: 2494: 2484: 2482: 2464: 2460: 2450: 2448: 2439:(in Japanese). 2430: 2426: 2416: 2414: 2403: 2396: 2386: 2384: 2375: 2374: 2370: 2360: 2358: 2349: 2348: 2344: 2334: 2332: 2321: 2317: 2307: 2305: 2294: 2290: 2280: 2278: 2265: 2264: 2260: 2250: 2248: 2237: 2233: 2223: 2221: 2210: 2206: 2196: 2194: 2185:(in Japanese). 2181: 2180: 2176: 2166: 2164: 2153: 2149: 2139: 2137: 2126: 2122: 2112: 2110: 2099: 2084: 2074: 2072: 2071:on July 5, 2008 2063: 2062: 2058: 2048: 2046: 2042: 2035: 2026: 2025: 2021: 2011: 2009: 1996: 1995: 1991: 1981: 1979: 1968: 1964: 1954: 1952: 1941: 1937: 1927: 1925: 1914: 1910: 1900: 1898: 1887: 1883: 1873: 1871: 1860: 1856: 1846: 1844: 1833: 1829: 1819: 1817: 1806: 1802: 1792: 1790: 1781: 1780: 1776: 1766: 1764: 1753: 1749: 1739: 1737: 1728: 1727: 1723: 1718: 1713: 1712: 1676: 1669: 1665: 1660: 1555:reality series 1514: 1500: 1453: 1447: 1383: 1370:Dead or Alive 3 1330: 1316: 1282:Next Generation 1268: 1255:GameCritics.com 1230: 1196: 1175: 1153: 1144: 1111: 1106: 1101: 1096: 1025: 1020: 1015: 1010: 958:Aggregate score 955: 951: 886: 882: 881: 861:August 27, 2002 845: 827: 819:Player's Choice 659: 609:Pokémon species 589: 583: 568: 511: 482: 424: 414: 355: 239: 230: 221: 212: 203: 168: 162:Tadashi Ikegami 121: 102: 39: 22: 21:2001 video game 17: 16:2001 video game 12: 11: 5: 5924: 5914: 5913: 5908: 5903: 5898: 5893: 5888: 5883: 5878: 5873: 5868: 5863: 5861:GameCube games 5858: 5853: 5848: 5843: 5838: 5833: 5828: 5823: 5821:Fighting games 5818: 5803: 5802: 5790: 5767: 5766: 5754: 5751: 5750: 5748: 5747: 5739: 5733: 5724: 5722: 5718: 5717: 5715: 5714: 5706: 5698: 5690: 5682: 5673: 5671: 5663: 5662: 5660: 5659: 5651: 5643: 5635: 5627: 5618: 5616: 5608: 5607: 5599: 5598: 5591: 5584: 5576: 5567: 5566: 5564: 5563: 5550: 5547: 5546: 5544: 5543: 5536: 5531: 5526: 5518: 5512: 5510: 5506: 5505: 5503: 5502: 5495: 5488: 5480: 5478: 5474: 5473: 5471: 5470: 5465: 5460: 5459: 5458: 5451:HAL Laboratory 5448: 5447: 5446: 5435: 5433: 5429: 5428: 5426: 5425: 5420: 5415: 5410: 5405: 5400: 5395: 5390: 5385: 5380: 5375: 5370: 5365: 5360: 5355: 5350: 5345: 5340: 5335: 5330: 5325: 5320: 5315: 5310: 5305: 5300: 5295: 5290: 5285: 5280: 5275: 5270: 5265: 5260: 5255: 5250: 5245: 5240: 5235: 5230: 5225: 5220: 5215: 5210: 5209: 5208: 5201: 5191: 5186: 5181: 5176: 5171: 5166: 5161: 5156: 5151: 5146: 5141: 5135: 5133: 5127: 5126: 5124: 5123: 5116: 5105: 5098: 5091: 5083: 5081: 5077: 5076: 5066: 5065: 5058: 5051: 5043: 5037: 5036: 5024: 5023:External links 5021: 5018: 5017: 4984: 4953: 4922: 4885: 4858: 4831: 4801: 4771: 4745: 4715: 4689: 4663: 4637: 4611: 4576: 4547: 4520: 4493: 4466: 4435: 4429:Nintendo Power 4418: 4385: 4353: 4317: 4310: 4289: 4259: 4250:United Kingdom 4235: 4204: 4187: 4157: 4131: 4126:Nintendo Power 4116: 4085: 4055: 4025: 3990: 3958: 3928: 3898: 3883:. April 2002. 3862: 3836: 3806: 3770: 3740: 3714: 3689: 3655: 3621: 3590: 3561: 3532: 3505: 3478: 3451: 3418: 3401: 3353: 3309: 3283: 3271: 3231: 3209: 3178: 3142: 3116: 3086: 3056: 3033: 3006: 2980: 2954: 2924: 2894: 2868: 2842: 2816: 2805:on May 9, 2008 2790: 2760: 2716: 2701:. p. 51. 2681: 2662:Urban Champion 2620: 2586: 2552: 2526: 2492: 2458: 2424: 2394: 2368: 2342: 2315: 2288: 2258: 2231: 2204: 2174: 2147: 2120: 2082: 2056: 2038:. p. 32. 2019: 1989: 1962: 1935: 1908: 1881: 1854: 1827: 1800: 1789:on May 6, 2008 1774: 1747: 1720: 1719: 1717: 1714: 1711: 1710: 1694: 1691: 1688: 1662: 1661: 1659: 1656: 1510:Main article: 1499: 1496: 1446: 1443: 1413:Nintendo Power 1315: 1312: 1267: 1264: 1141: 1140: 1137: 1129: 1128: 1125: 1117: 1116: 1087: 1079: 1078: 1075: 1067: 1066: 1063: 1055: 1054: 1051: 1043: 1042: 1039: 1031: 1030: 1001: 993: 992: 989: 978: 977: 974: 968: 967: 964: 953: 950: 947: 925:Nintendo Power 903: 902: 897: 891: 890: 879: 875: 874: 869: 863: 862: 859: 855: 854: 851: 847: 846: 841: 834: 833: 826: 823: 666:HAL Laboratory 658: 655: 640:Princess Peach 619:represent the 599:symbol behind 582: 579: 567: 564: 510: 507: 489:side-scrolling 481: 478: 468:stage is from 413: 410: 339:the first game 285:HAL Laboratory 267: 266: 257: 253: 252: 247: 241: 240: 238: 237: 228: 219: 210: 200: 198: 194: 193: 188: 182: 181: 174: 170: 169: 167: 166: 165:Takuto Kitsuta 163: 160: 157: 151: 149: 143: 142: 139: 133: 132: 131:Yoshiki Suzuki 129: 123: 122: 120: 119: 116: 112: 110: 104: 103: 101: 100: 97: 92: 89: 85: 83: 77: 76: 71: 65: 64: 59: 53: 52: 50:HAL Laboratory 47: 41: 40: 37: 29: 28: 20: 15: 9: 6: 4: 3: 2: 5923: 5912: 5909: 5907: 5904: 5902: 5899: 5897: 5894: 5892: 5889: 5887: 5884: 5882: 5879: 5877: 5874: 5872: 5869: 5867: 5864: 5862: 5859: 5857: 5854: 5852: 5849: 5847: 5846:Esports games 5844: 5842: 5839: 5837: 5834: 5832: 5829: 5827: 5824: 5822: 5819: 5817: 5814: 5813: 5811: 5801: 5791: 5789: 5779: 5778: 5775: 5764: 5763: 5752: 5745: 5744: 5740: 5737: 5734: 5731: 5730: 5726: 5725: 5723: 5719: 5712: 5711: 5707: 5704: 5703: 5702:3DS and Wii U 5699: 5696: 5695: 5691: 5688: 5687: 5683: 5680: 5679: 5675: 5674: 5672: 5670: 5669: 5664: 5657: 5656: 5652: 5649: 5648: 5644: 5641: 5640: 5636: 5633: 5632: 5628: 5625: 5624: 5620: 5619: 5617: 5615: 5614: 5609: 5605: 5597: 5592: 5590: 5585: 5583: 5578: 5577: 5574: 5562: 5561: 5552: 5551: 5548: 5542: 5541: 5537: 5535: 5532: 5530: 5527: 5525: 5523: 5519: 5517: 5514: 5513: 5511: 5507: 5501: 5500: 5496: 5494: 5493: 5489: 5487: 5486: 5482: 5481: 5479: 5475: 5469: 5466: 5464: 5461: 5457: 5454: 5453: 5452: 5449: 5445: 5442: 5441: 5440: 5437: 5436: 5434: 5430: 5424: 5421: 5419: 5416: 5414: 5411: 5409: 5406: 5404: 5401: 5399: 5396: 5394: 5391: 5389: 5386: 5384: 5381: 5379: 5376: 5374: 5371: 5369: 5366: 5364: 5361: 5359: 5356: 5354: 5351: 5349: 5346: 5344: 5341: 5339: 5336: 5334: 5331: 5329: 5328:Piranha Plant 5326: 5324: 5321: 5319: 5316: 5314: 5311: 5309: 5306: 5304: 5301: 5299: 5296: 5294: 5291: 5289: 5286: 5284: 5281: 5279: 5276: 5274: 5271: 5269: 5266: 5264: 5261: 5259: 5256: 5254: 5251: 5249: 5246: 5244: 5241: 5239: 5236: 5234: 5231: 5229: 5226: 5224: 5221: 5219: 5216: 5214: 5211: 5207: 5206: 5202: 5200: 5199: 5195: 5194: 5192: 5190: 5187: 5185: 5182: 5180: 5177: 5175: 5172: 5170: 5167: 5165: 5162: 5160: 5157: 5155: 5152: 5150: 5147: 5145: 5142: 5140: 5137: 5136: 5134: 5132: 5128: 5122: 5121: 5117: 5115: 5114: 5110: 5106: 5104: 5103: 5099: 5097: 5096: 5092: 5090: 5089: 5085: 5084: 5082: 5078: 5073: 5072: 5064: 5059: 5057: 5052: 5050: 5045: 5044: 5041: 5034: 5030: 5027: 5026: 5005: 5001: 5000: 4995: 4988: 4972: 4968: 4964: 4957: 4941: 4937: 4933: 4926: 4910: 4906: 4902: 4901: 4896: 4889: 4873: 4869: 4862: 4846: 4842: 4835: 4819: 4815: 4811: 4805: 4789: 4785: 4781: 4775: 4759: 4755: 4749: 4733: 4729: 4725: 4719: 4704: 4700: 4693: 4677: 4673: 4667: 4651: 4647: 4641: 4625: 4621: 4620:"2004 Events" 4615: 4608: 4595: 4591: 4590:The Daily Dot 4587: 4580: 4564: 4560: 4559: 4551: 4535: 4531: 4524: 4508: 4504: 4497: 4481: 4477: 4470: 4454: 4450: 4446: 4439: 4431: 4430: 4422: 4406: 4402: 4401: 4396: 4389: 4373: 4369: 4368: 4363: 4357: 4341: 4337: 4336: 4331: 4324: 4322: 4313: 4307: 4303: 4302:Tokuma Shoten 4293: 4277: 4273: 4266: 4264: 4255: 4251: 4247: 4246: 4239: 4223: 4219: 4215: 4208: 4200: 4199: 4191: 4180:September 13, 4175: 4171: 4167: 4161: 4145: 4141: 4135: 4127: 4120: 4104: 4100: 4096: 4089: 4073: 4069: 4065: 4059: 4043: 4039: 4035: 4029: 4021: 4017: 4016: 4011: 4006: 4000: 3994: 3978: 3974: 3973: 3968: 3962: 3946: 3942: 3938: 3932: 3916: 3912: 3908: 3902: 3894: 3890: 3886: 3882: 3878: 3877: 3872: 3866: 3850: 3846: 3840: 3824: 3820: 3816: 3810: 3794: 3790: 3786: 3785: 3777: 3775: 3758: 3754: 3750: 3744: 3728: 3724: 3718: 3710: 3706: 3705: 3700: 3693: 3677: 3673: 3669: 3665: 3659: 3643: 3639: 3635: 3631: 3625: 3609: 3605: 3601: 3594: 3578: 3574: 3568: 3566: 3549: 3545: 3539: 3537: 3520: 3516: 3509: 3493: 3489: 3482: 3466: 3462: 3455: 3439: 3435: 3431: 3425: 3423: 3414: 3413: 3405: 3389: 3385: 3381: 3374: 3372: 3370: 3368: 3366: 3364: 3362: 3360: 3358: 3341: 3337: 3333: 3326: 3324: 3322: 3320: 3318: 3316: 3314: 3297: 3293: 3287: 3280: 3275: 3259: 3255: 3251: 3244: 3242: 3240: 3238: 3236: 3227: 3226: 3218: 3216: 3214: 3197: 3193: 3189: 3182: 3166: 3162: 3158: 3157: 3152: 3146: 3130: 3126: 3120: 3104: 3100: 3096: 3090: 3074: 3070: 3066: 3060: 3044: 3037: 3021: 3017: 3010: 2994: 2990: 2984: 2968: 2964: 2958: 2942: 2938: 2934: 2928: 2912: 2908: 2904: 2898: 2882: 2878: 2872: 2856: 2852: 2846: 2830: 2826: 2820: 2804: 2800: 2794: 2778: 2774: 2770: 2764: 2748: 2744: 2740: 2736: 2732: 2731: 2726: 2720: 2704: 2700: 2696: 2692: 2685: 2678: 2676: 2675: 2670: 2669: 2664: 2663: 2658: 2657: 2656:Balloon Fight 2642: 2638: 2634: 2630: 2624: 2608: 2604: 2600: 2596: 2590: 2574: 2570: 2566: 2562: 2556: 2540: 2536: 2530: 2514: 2510: 2506: 2502: 2496: 2480: 2476: 2472: 2468: 2462: 2446: 2442: 2438: 2434: 2428: 2412: 2408: 2401: 2399: 2382: 2378: 2372: 2356: 2352: 2346: 2330: 2326: 2319: 2303: 2299: 2292: 2276: 2272: 2268: 2262: 2246: 2242: 2235: 2219: 2215: 2208: 2192: 2188: 2184: 2178: 2162: 2158: 2151: 2135: 2131: 2124: 2108: 2104: 2097: 2095: 2093: 2091: 2089: 2087: 2070: 2066: 2060: 2041: 2034: 2033: 2031: 2023: 2007: 2003: 1999: 1993: 1977: 1973: 1966: 1950: 1946: 1939: 1923: 1919: 1912: 1896: 1892: 1885: 1869: 1865: 1858: 1842: 1838: 1831: 1815: 1811: 1804: 1788: 1784: 1778: 1762: 1758: 1751: 1735: 1731: 1725: 1721: 1705: 1700: 1692: 1689: 1686: 1683:大乱闘スマッシュブラザーズ 1680: 1675: 1674: 1667: 1663: 1655: 1653: 1650:" was sent a 1649: 1648:The Big House 1645: 1641: 1637: 1632: 1630: 1629:internet meme 1627: 1623: 1619: 1615: 1611: 1607: 1606: 1601: 1597: 1592: 1590: 1586: 1582: 1578: 1574: 1572: 1568: 1564: 1560: 1559: 1554: 1550: 1549:Isai Alvarado 1546: 1542: 1536: 1534: 1533:Premium Fight 1530: 1526: 1522: 1518: 1513: 1504: 1495: 1493: 1492: 1487: 1483: 1482: 1477: 1476: 1471: 1467: 1466: 1461: 1460: 1452: 1442: 1440: 1439:Game Informer 1436: 1434: 1428: 1423: 1419: 1415: 1414: 1409: 1405: 1401: 1397: 1393: 1392: 1387: 1382: 1378: 1377: 1372: 1371: 1366: 1362: 1358: 1354: 1350: 1346: 1342: 1341: 1336: 1329: 1325: 1321: 1311: 1309: 1305: 1301: 1297: 1292: 1288: 1287:PlayStation 2 1284: 1283: 1278: 1274: 1263: 1260: 1256: 1252: 1248: 1243: 1241: 1237: 1229: 1225: 1221: 1215: 1213: 1208: 1206: 1202: 1195: 1191: 1189: 1184: 1182: 1174: 1173: 1169: 1165: 1164: 1159: 1152: 1148: 1138: 1136: 1135: 1131: 1130: 1126: 1124: 1123: 1119: 1118: 1088: 1086: 1085: 1081: 1080: 1076: 1074: 1073: 1069: 1068: 1064: 1062: 1061: 1057: 1056: 1052: 1050: 1049: 1045: 1044: 1040: 1038: 1037: 1033: 1032: 1002: 1000: 999: 995: 994: 986: 983:Review scores 975: 973: 970: 969: 961: 946: 943: 941: 937: 936: 931: 930:North America 927: 926: 921: 917: 913: 909: 901: 898: 896: 892: 880: 876: 873: 870: 868: 864: 860: 856: 852: 848: 844: 839: 835: 830: 822: 820: 816: 812: 811: 810:Pokémon 4Ever 806: 805: 800: 796: 792: 788: 784: 779: 776: 775: 770: 765: 762: 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Index


Developer(s)
HAL Laboratory
Publisher(s)
Nintendo
Director(s)
Masahiro Sakurai
Producer(s)
Shigeru Miyamoto
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Hirokazu Ando
Super Smash Bros.
Platform(s)
GameCube
JP
NA
EU
AU
Genre(s)
Fighting
Single-player
multiplayer
crossover
fighting video game
HAL Laboratory
Nintendo
GameCube

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