537:, after the United Nations sends "Unity", a colonization mission, to Alpha Centauri's planet Chiron ("Planet"). Unbeknownst to humans, advanced extraterrestrials ("Progenitors") had been conducting experiments in vast distributed nervous systems, culminating in a planetary biosphere-sized presentient nervous system ("Manifold") on Chiron, leaving behind monoliths and artifacts on Chiron to guide and examine the system's growth. Immediately prior to the start of the game, a reactor malfunction on the Unity spacecraft wakes the crew and colonists early and irreparably severs communications with Earth. After the captain is assassinated, the most powerful leaders on board build ideological factions with dedicated followers, conflicting agendas for the future of mankind, and "desperately serious" commitments. As the ship breaks up, seven escape pods, each containing a faction, are scattered across Planet.
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and in-depth was a rule at
Firaxis. In the single-player mode, the team tried extreme strategies to find any sure-fire paths to victory and to see how often a particular computer faction ends up at the bottom. The goal was a product of unprecedented depth, scope, longevity, and addictiveness, where the player is always challenged by the game to come up with new strategies with no all-powerful factions or unstoppable tactics. According to Reynolds, the process has been around since Sid Meier's early days at Microprose. At Firaxis, as iterations continue, they expand the group giving feedback, bringing in outside gamers with fresh perspectives.
1244:. They strove to make them feel significantly different to play, but still compatible with the existing game mechanics. The developers eventually provided the aliens with Battle Ogres, a Planetary survey, non-blind research, and other powers to produce "a nasty and potent race that would take the combined might of humanity to bring them down". Chris Pine modified the AI to account for the additions. The team also used artwork, sound effects, music, and diplomatic text to set the aliens apart. Other than the aliens, the Pirates proved to be the toughest faction to balance because their ocean start gave them huge advantages.
764:, new technology grants access to additional unit components rather than pre-designed units, allowing players to design and re-design units as their factions' priorities shift. Energy reserves allow the player to upgrade units, maintain facilities, and attempt to win by the Global Energy Market scenario. Bases are military strongpoints and objectives that are vital for all winning strategies. They produce military units, house the population, collect energy, and build secret projects and Subspace Generators. Facilities and secret projects improve the performance of individual bases and of the entire faction.
1099:. Although Firaxis intended to include multiplayer support in its games, an important goal was to create games with depth and longevity in single-player mode because they believed that the majority of players spend most of their time playing this way. Reynolds felt that smart computer opponents are an integral part of a classic computer game, and considered it a challenge to make them so. Reynolds' previous games omitted internet support because he believed that complex turn-based games with many player options and opportunities for player input are difficult to facilitate online.
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good a game as
Civilization 2. But it is its great similarity that also does it the most detriment. Alpha Centauri simply does not do enough that is new; it just doesn't innovate enough to earn a higher grade." The ability to create custom units was praised, as was the depth of the tech tree. The artificial intelligence of computer-controlled factions, which featured adaptability and behavioral subtlety, was given mixed comments; some reviewers thought it was efficient and logical, while others found it confusing or erratic.
548:, creating a hundred-million-year evolutionary cycle that ended with the eradication of most complex animal life in several neighboring inhabited star systems. After the disaster (referred to by Progenitors as "Tau Ceti Flowering"), the Progenitors split into two factions: Manifold Caretakers, opposed to further experimentation and dedicated to preventing another Flowering; and Manifold Usurpers, favoring further experimentation and intending to induce a controlled Flowering in
817:) factions, pre-game options include scenario game, customized random map, difficulty level, and game rules that include victory conditions, research control, and initial map knowledge. The scenario and map editors allow players to create customized scenarios and maps. The game's basic rules, diplomatic dialog, and the factions' starting abilities are in text files, which "the designers have done their best to make it reasonably easy to modify..., even for non-programmers."
1106:(AI) was built. To this end, he would track the decisions he made and why he made them as he played the game. The designer also watched what the computer players did, noting "dumb" actions and trying to discover why the computer made them. Reynolds then taught the computer his reasoning process so the AI could find the right choice when presented several attractive possibilities. He said the AI for diplomatic personalities was the best he had done up to that point.
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1126:. According to producer Timothy Train, in designing the strengths and weaknesses of the factions, the goal was to suggest, without requiring, certain strategies and give the player interesting and fun things to do without unbalancing the game. He didn't want a faction to be dependent on its strength or a faction's power to be dominant over the rest. Train felt that fun meant the factions always have something fun to do with their attributes.
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Believing good science fiction thrives on constraint, the developers began with near-future technologies. As they proceeded into the future, they tried to present a coherent, logical, and detailed picture of future developments in physics, biology, information technology, economics, society, government, and philosophy. Alien ecologies and mysterious intelligences were incorporated into
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difficult to traverse, provides invisibility for the enemy, provides few resources, and spawns "mindworms" that attack population centres and military units by neurally parasitising them. Mindworms can eventually be captured and bred in captivity and used as terroristic bioweapons, and the player eventually discovers that the fungus and mindworms can
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Planet's metamorphosis into full self-awareness but incidentally increasing its ultimate intelligence substantially by giving it access to all of humanity's accumulated knowledge. Finally, the player or a computer faction embraces the "Ascent to
Transcendence" in which humans too join their brains with the hive organism in its metamorphosis to
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Train wanted to improve the "build" aspects, feeling that the god-game genre had always been heavily slanted towards the "Conquer" end of the spectrum. He wanted to provide "builders" with the tools to construct an empire in the face of heated competition. The internet community provided "invaluable"
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The player controls one of the leaders and competes against the others to colonize and conquer Planet. The
Datalinks (voiced by Robert Levy and Katherine Ferguson) are minor characters who provide information to the player. Each faction excels at one or two important aspects of the game and follows a
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features seven new factions (two that are non-human), new technologies, new facilities, new secret projects, new alien life forms, new unit special abilities, new victory conditions (including the new "Progenitor
Victory") and several additional concepts and strategies. The development team included
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In addition to scientific advances, the designers speculated on the future development of human society. The designers allow the player to decide on a whole series of value choices and choose a "ruthless", "moderate", or "idealistic" stance. Reynolds said the designers don't promote a single "right"
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In addition to terraforming, optimizing individual base performance and building secret projects, players may also benefit their factions through social engineering, probe teams, and diplomacy. Social engineering modifies the ideologically based bonuses and penalties forced by the player's choice of
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is a natural outgrowth of colonizing an alien world. The first playable prototype was just a map generator that tested climate changes during the game. This required the designers to create a world builder program and climatic model far more powerful than anything they had done before. Temperature,
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as external "natural forces" intended to serve as flywheels for the backstory and a catalyst for many player intelligences. Chris Pine, creator of the in-game map of Planet, strove to make Planet look like a real planet, which resulted in evidence of tectonic action. Another concern was that Planet
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The team had several goals: factions should not be "locked-in" to certain strategies; players should have interesting things to do without unbalancing the game, and the factions must be fun to play. The team believed the "coolness" of the
Progenitor aliens would determine the success or failure of
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Finally, Brian
Reynolds discussed the use of the demo in the development process. Originally a marketing tool released prior to the game, they started getting feedback. They were able to incorporate many suggestions into the retail version. According to Brian Reynolds, they made improvement in the
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The design team started with a very simple playable game. They strengthened the "fun" aspects and fixed or removed the unenjoyable ones, a process Sid Meier called "surrounding the fun". After the revision, they played it again, repeating the cycle of revision and play. Playing the game repeatedly
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was a fitting first foray. For the elements of exploring and terraforming an alien world, they chose a plausible near future situation of a human mission to colonize the solar system's nearest neighbour and human factions. Reynolds researched science fiction for the game's writing. His inspiration
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In addition to futuristic technological advances and secret projects, the game includes alien life, structures and machines. "Xenofungus" and "sea fungus" provide movement, combat, and resource penalties, as well as concealment for "mind worms" and "spore launchers". Immobile "fungal towers" spawn
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The game's graphics were widely acknowledged to be above average at the time of its release, but not revolutionary. Its maps and interface were considered detailed and in accordance with a space theme, but the game was released with a limited color palette. The in-game cutscenes, particularly the
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in 2006 praised "Alpha
Centauri's greater sophistications as a strategy game." IGN said "Alpha Centauri is a better game than Civilization II; it's deep, rich, rewarding, thought-provoking in almost every way." Game Revolution's reviewer was less magnanimous, saying "Alpha Centauri is at least as
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The story unfolds via the introduction video, explanations of new technologies, videos obtained for completing secret projects, interludes, and cut-scenes. The native life consists primarily of simple wormlike alien parasites and a type of red fungus that spreads rapidly via spores. The fungus is
575:, and Planet (voiced by Alena Kanka). The characters are developed from the faction leaders' portraits, the spoken monologues accompanying scientific discoveries and the "photographs in the corner of a commlink β home towns, first steps, first loves, family, graduation, spacewalk." The leaders in
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The team considered several ideas, including a return to a post-apocalyptic earth and the conquest of another planet in the Alpha
Centauri system, before deciding to keep the new title on Planet. The premise allowed them to mix and match old and new characters and delve into the mysteries of the
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who owned MicroProse at the time, opted to consolidate their business under the MicroProse name, moving the company from
Maryland to California by the time the game shipped, and laying off several MicroProse employees. Disagreements between the new management and its employees prompted Reynolds,
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hive organism that will soon experience a metamorphosis which will destroy all human life. To counter this threat, the player or a computer faction builds "The Voice of Alpha Centauri" secret project, which artificially links Planet's distributed nervous system into the human Datalinks, delaying
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praised the uniqueness of expression saying it was "the same kind of old-fashioned, consensual storytelling that once drew universes out of ASCII." The in-game writing and faction leaders were also well-received for their believability, especially the voice acting. GameSpot reviewer Denny Atkin
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game's interface, added a couple of new features and fixed a few glitches. They also improved some rules, fine-tuned the game balance and improved the AI. Finally, he adds that they continued to add patches to enhance the game after the game was released. In the months leading to the release of
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set out to capture the whole sweep of humanity's future, including technology, futuristic warfare, social and economic development, the future of the human condition, spirituality, and philosophy. Reynolds also said that "getting philosophy into the game" was one of the attractions of the game.
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are present, but renamed or slightly tweaked: players establish bases (Civilization II's cities), build facilities (buildings) and secret projects (Wonders of the World), explore territory, research technology, and conquer other factions (civilizations). In addition to conquering all non-allied
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s Dan Morris said "As the single-player campaign builds to its final showdown, the ramifications of the final theoretical discoveries elevate Alpha Centauri from great strategy game to science-fiction epic." Game Revolution said, "The well crafted story, admirable science-fiction world, fully
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faction. Probe teams can sabotage and steal information, units, technology, and energy from enemy bases, while diplomacy lets the player create coalitions with other factions. It also allows the trade or transfer of units, bases, technology and energy. The Planetary Council, similar to the
760:, players may modify the effects of the individual map squares on movement, combat and resources. Resources are used to feed the population, construct units and facilities, and supply energy. Players can allocate energy between research into new technology and energy reserves. Unlike
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wind, and rainfall patterns were modeled in ways that allow players to make changes: for example, creating a ridge-line and then watching the effects. In addition to raising terrain, the player can also divert rivers, dig huge boreholes into the planet's mantle, and melt ice caps.
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feature similar gameplay. Diplomatic actions are handled in pop-up windows, while combat and unit movement are handled on the isometric field shown in the background. Information such as unit health and status changes are displayed on the black field across the
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won "Best Turn Based Strategy" of E3 Show Award. Aaron John Loeb, the Awards Committee Chairman, said "for those that understand the intricacies, the wonder, the glory of turn based 'culture building,' this is the game worth skipping class for."
1168:, and this was also the first time we released a demo before the game was out. Since we'd not done one before, we didn't know exactly what to expect when we released it, but it turned out to fit right in with Firaxis' iterative design method.
1036:, a reference to him killing several centaurs in mythology, and the second star preventing the formation of larger planets. The arrival on Chiron is referred to as "Planetfall", which is a term used in many science fiction novels, including
5415:β covers the early years of colonization of the planet Chiron and describes the siege of United Nations HQ by the Spartans, the loss of Peacekeeper sovereignty and the consequent flight by the United Nations survivors into Gaian territory.
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took up most of Firaxis' time, the designers spent the first year prototyping the basic ideas. By late 1996, the developers were playing games on the prototype, and by the middle of the next year, they were working on a multiplayer
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monoliths and alien artifacts. The backstory evolved quickly, and the main conflict centered on the return of the original alien inhabitants. The idea of humans inadvertently caught up in an off-world civil war focused the story.
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A voice intrudes into the player's dreams and soon waking moments, threatening more attacks if the industrial pollution and terraforming by the colonists is not reversed. The player discovers that Planet is a dormant
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supports play by email ("PBEM") and TCP/IP mode featuring simultaneous movement, and introduces direct player-to-player negotiation, allowing the unconstrained trade of technology, energy, maps, and other elements.
874:, the new company felt that players wanted "a new sweeping epic of a turn-based game". Having just completed a game of human history up to the present, they wanted a fresh topic and chose science fiction.
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was disappointed in the game's diplomacy, finding "no more and no less than is expected from the genre" and unhappy with "the inability to sound out any real sense of relationship or rational discourse."
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In the latter half of 1998, the team produced a polished and integrated interface, wrote the game manual and foreign language translations, painted the faction leader portraits and terrain, built the
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If you're looking for gratuitous eye candy, then you're obviously in the wrong place. Alpha Centauri's graphics are quite good, but they're not going to make anyone sit up and take notice.
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reviewed the PC version of the game, rating it five stars out of five, and stated that "Sid Meier creates yet another masterpiece in this game that, at a glance, looks all too familiar."
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answer, instead giving each value choice positive and negative consequences. This design was intended to force the player to "think" and make the game "addictive". He also commented that
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received wide critical acclaim upon its release, with reviewers voicing respect for the game's pedigree, especially that of Reynolds and Meier. The video game review aggregator websites
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closes "with a swell of hope and wonder in place of the expected triumphalism", reassuring "that the events of the game weren't the entirety of mankind's future, but just another step."
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was the tenth-best-selling computer game of 1999's first half. Its sales in that country alone reached 224,939 copies by the end of 1999, and rose to 281,115 units by September 2000.
1012:, in which a human colony is artificially planted by an automatic probe on a planet later named by colonists as Chiron. In the game, Chiron has two moons, named after the centaurs
2687:
Beyond Earth, which Firaxis is announcing at PAX East today, may finally bring an end to Firaxis' hard-sci-fi, turn-based, planet-bound 4X drought. But it's not Alpha Centauri 2.
469:, including simultaneous multiplay, social engineering, climate, customizable units, alien native life, additional diplomatic and spy options, additional ways to win, and greater
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would be "another huge hit". OGR awarded it "Most Promising Strategy Game" and one of the top 25 games of E3 '98. In a vote of 27 journalists from 22 gaming magazine,
753:
s Diplomatic victory), "cornering the Global Energy Market", completing the Ascent to Transcendence secret project, or for alien factions, constructing six Subspace Generators.
1066:
is the origin of the Transcendence concept. The game's cutscenes use montages of live-action video, CGI, or both; most of the former is from the 1992 experimental documentary
1334:, and Rawn Shah of IT World Canada praised the expansion for a "believable" plot. However, despite its critical reception, it sold the fewest copies of all the games in the
477:
introduces five new human and two non-human factions, as well as additional technologies, facilities, secret projects, native life, unit abilities, and a victory condition.
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series. It sold more than 100,000 copies in its first two months of release. This was followed by 50,000 copies in April, May and June. In the United States,
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sound and music received similar comments; FiringSquad said " sort of follows the same line as the unit graphics β not too splashy but enough to get the job done."
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feedback. The first "call for features" was posted around April 1999 and produced the Fletchette Defense System, Algorithmic Enhancement, and The Nethack Terminus.
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Reynolds said that the most important principle of game design is for the designer to play the game as it is developed; Reynolds claimed that this was how a good
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provide resource bonuses; and random events add danger and opportunity. Excessive development leads to terraforming-destroying fungus blooms and new native life.
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372:. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the
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1330:, which collect data from numerous review websites, listed scores of 92% and 89%, respectively. The game was favorably compared to Reynold's previous title,
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Train as producer and designer, Chris Pine as programmer, Jerome Atherholt and Greg Foertsch as artists, and Doug Kaufman as co-designer and game balancer.
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s "most impressive aspect". Greg Tito of The Escapist said, "the genius of the game is how it flawlessly blends its great writing with strategy elements."
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The main map (the upper two-thirds of the screen) is divided into squares, on which players can establish bases, move units and engage in combat. Through
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is the evolutionary off-spring to and , it is not in space. Although the comparison is inevitable because of the lineage, it is still short-sighted."
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s fictional nature allowed them to draw their characters "a lot more sharply and distinctly than the natural blurring and greyness of history".
17:
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includes a new victory condition: the completion of the 'Utopia project', which is reminiscent of the Ascent to Transcendence secret project.
806:. Players may customize the game by choosing options at the beginning of the game, using the built-in scenario and map editors, and modifying
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1141:(E3), the team incorporated the Explore/Discover/Build/Conquer marketing campaign into the game. The game was announced in May 1998 at E3.
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noted however that while the new game has better graphics, its story fails to rival the original, a sentiment echoed by another review in
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Reynolds and his team worked tirelessly to imbue every inch of their game with the cool, atmospheric melancholy so dear to hard sci-fi.
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was "more than hi-tech physics and new ways to blow each other up", and that the game would feature realistic aliens. Terry Coleman of
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matched the story, which resulted in the fungus being connected across continents, as it is supposed to be a gigantic neural network.
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and describes the Gaia's Stepdaughters' use of "mindworms" to rebuff an attack by the technologically superior Morgan Industries.
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Around the summer of 1997, the staff began research on the scientific realities involved in interstellar travel. In late 1997,
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native life. Native life, including the seaborne "Isles of the Deep" and "Sealurks" and airborne "Locusts of Chiron", use
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directed the Secret Project movies and cast the faction leaders. 25 volunteers participated in Firaxis' first public
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their "Best Turn-Based Strategy Game" of 1999, and wrote that it "set a new standard for this venerable genre."
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science fiction storyline received high praise; IGN considered the game an exception to PC sci-fi cliches, and
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are Prime Function Aki Zeta-Five, a Norwegian research assistant-turned-cyborg (voiced by Allie Rivenbark), of
635:. The game takes place on Planet, with its "rolling red ochre plains" and "bands of lonely terraformed green".
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to destroy Morgan Industries and the Spartan Federation and the native life uprising which destroys humanity.
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2669:"Interview: Sid Meier's Civilization Beyond Earth Might Be the Alpha Centauri Sequel You've Been Waiting For"
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603:; Sister Miriam Godwinson, an American minister and social psychologist (voiced by Gretchen Weigel), of the
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1834:, was announced by Firaxis in April 2014 and released on October 24, 2014; several of those that worked on
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379:. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists.
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factions, players may also win by obtaining votes from three-quarters of the total population (similar to
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5511:β follows the tension between the University of Planet and the Lord's Believers and describes the use of
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The game focuses on the leaders of seven factions, chosen by the player from the 14 possible leaders in
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in Greek mythology and an important loregiver and teacher for humanity. The name also pays homage to
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turn-based gameplay, including the technology trees and factional warfare, was commonly compared to
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was somewhere between an expansion and a full-blown sequel. In the months leading to the release of
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s balance for the greater sense of urgency and the more pressing pacing than in his earlier game,
646:; Captain Ulrik Svensgaard, an American fisherman and naval officer (voiced by James Liebman), of
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5060:. Prima's Official Strategy Guide. Additional material by Chris Pine. Roseville, CA, USA 95661:
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607:; and Commissioner Pravin Lal, an Indian surgeon and diplomat (voiced by Hesh Gordon), of the
500:), the in-game writing, the voice acting, the user-created custom units, and the depth of the
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characteristics were reminiscent of faction bonuses and penalties. The government system in
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Jenson, Chris; Radcliffe, Doug; Chin, Elliot; O'Brien, Ethan (Design) (February 17, 1999).
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1156:. The beta testers suggested the Diplomatic and Economic victories and the Random Events.
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that accompanied technological advances, were praised for their quality and innovation.
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expansion pack, players learn that alien experiments led to disastrous consequences at
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remained "highly regarded" in 2006. A decade after its release, Sold-Out Software and
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also won several awards for best game of the year and best strategy game of the year.
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producer and lead designer Timothy Train also left Firaxis with Reynolds. However, a
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1024:, and is the second planet out from Alpha Centauri A, the innermost planet being the
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591:; Academician Prokhor Zakharov, a Russian academic (voiced by Yuri Nesteroff) of the
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4783:"The New Season Video Games; Going to War in the Matrix, Middle Earth, or the Bronx"
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484:. Critics praised its science fiction storyline (comparing the plot to works by
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1937:
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is still playable. It still has a unique flavor that is unlike anything else".
1896:
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878:
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189:
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With no previous experience in science fiction games, the developers believed
654:; Datajack Sinder Roze, a Trinidadian hacker (voiced by Christine Melton), of
650:; Foreman Domai, an Australian labor leader (voiced by Frederick Serafin), of
579:
comprise: Lady Deirdre Skye, a Scottish activist (voiced by Carolyn Dahl), of
6469:
6348:
5969:
5769:
5694:
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5192:
5014:
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445:
418:
289:
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180:
79:
57:
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4301:
3491:
1219:
s February 1999 release, the Firaxis team began work on the expansion pack,
666:; and Conqueror Judaa Maar, a Progenitor leader (voiced by Jeff Gordon), of
5482:
5433:
5386:
1986:
1587:
1323:
1059:
975:
950:
903:
497:
4577:
662:; Guardian Lular H'minee, a Progenitor leader (voiced by Jeff Gordon), of
595:; CEO Nwabudike Morgan, a Namibian businessman (voiced by Regi Davis), of
5974:
5964:
5470:
5419:
5372:
5310:
5306:
5188:
5061:
4548:
4009:
1929:
1771:
1749:
1703:
1606:
1300:
1256:
1195:
1149:
1130:
1113:, was invited to join development as a game balancer. Reynolds cited the
1096:
1003:
913:
853:
708:
624:
466:
434:
410:
376:
116:
96:
74:
5646:
658:; Prophet Cha Dawn, a human born on Planet (voiced by Stacy Spenser) of
5984:
4985:
4940:
4528:
2631:
1368:
1327:
1054:
836:
620:
406:
44:
5249:"Sid Meier's Alpha Centauri β New life and new civilization for Linux"
3981:
6417:
5979:
5641:
5314:
5227:
5184:
4165:
3949:
935:
857:
789:
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combat, an alternate form of combat which ignores weapons and armor.
688:
480:
The game received wide critical acclaim, being compared favorably to
382:
100:
5525:
5144:
4980:
4724:
4572:
1851:
1846:
1763:
1708:
1033:
1029:
926:
781:
693:
545:
5305:
Train, Timothy; Kaufman, Douglas; Pine, Chris; Foertsch, Gregory;
3712:
Mielewczik, Michael. "Spielspass pur. Kommerzielle Linux-Spiele".
1695:
has won several Game of the Year awards, including those from the
1618:
realized scenario, and quality core gameplay are sure to please."
6387:
6373:
1912:
1596:
1406:
1202:
detailing the splintering of the U.N. mission to Alpha Centauri.
1045:
995:
867:
799:
777:
772:, takes Planet-wide actions and determines population victories.
437:
326:
5663:
2008:
1173:
Brian Reynolds on development aspects Firaxis introduced during
5995:
5831:
5026:
1980:
1707:. It won the "Turn-based Strategy Game of the Year" award from
994:, the name of the planet, is the name of the only non-barbaric
991:
280:
215:
6380:
4871:"Good Old Reviews: Sid Meier's Alpha Centauri | The Escapist"
2146:
1959:
1304:
449:
150:
5608:
Moscatello, Rick (June 1999). "Sid Meier's Alpha Centauri".
5224:"Sid Meier's Alpha Centauri Boosts Electronic Arts' Results"
4471:. Academy of Interactive Arts & Sciences. Archived from
4343:"Game Theory; On 2067 Battleground, 1999 Political Passions"
2761:"Game Theory; On 2067 Battleground, 1999 Political Passions"
1798:
s 1999 "Add-on of the Year" award, which ultimately went to
5813:
1160:
There were a lot of "firsts" for our team in the making of
1021:
870:. Although unable to use the same intellectual property as
5056:
McCubbin, Chris (February 9, 1999). Ladyman, David (ed.).
4752:"Civilization: Beyond Earth review: Buy-in Alpha Centauri"
4435:"Second Interactive Achievement Awards β Game of the Year"
1267:
factions. The game initially had a single production run.
5274:. Durham, NC, USA 27713: Themis Group Inc. Archived from
5099:
3976:
1456:
813:
s game files. In addition to a choice of seven (or 14 in
2869:"Sid Meier's Alpha Centauri β Intelligent life in space"
2805:. Insidemacgames.com. September 18, 2000. Archived from
1928:
After the release of the expansion, multimedia producer
2204:"Sim Theme Park, Alpha Centauri patches in circulation"
882:
included "classic works of science fiction", including
358:
5355:
DiGiacomo, Dan (May 1999). "On deck: Alpha Centauri".
4495:"Second Interactive Achievement Awards β Craft Award"
3391:
3389:
3352:
3350:
3242:
3240:
3134:
3132:
3130:
3128:
3126:
3124:
3096:
3094:
2451:
2372:
2341:
2339:
2337:
1186:
was the first Firaxis game with public beta testers.
4535:
3582:
3580:
3567:
3565:
3563:
3561:
3536:
3534:
3532:
3530:
3528:
3526:
3524:
3511:
3509:
3467:
3465:
3463:
3362:
1976:
1932:
wrote a trilogy of novels based on the game. Writer
1770:
s highest score to date as of 2019 (98%), alongside
1731:", "Computer Entertainment Title of the Year", and "
631:, U.N. Charter humanitarianism, or Environmentalist
4976:"New Civilization 5 screenshots and E3 impressions"
4720:"Civilization: From Alpha Centauri To Beyond Earth"
3546:
3008:. Metacritic.com. February 29, 1996. Archived from
2277:
2275:
1148:vehicles and vehicle parts, and created the music.
5569:Sid Meier's Alpha Centauri: Power of the Mindworms
5138:Reynolds, Brian; Train, Timothy (March 15, 1999).
4465:"Second Interactive Achievement Awards β Computer"
4172:
3386:
3374:
3347:
3237:
3156:
3144:
3121:
3091:
2384:
2334:
4216:"GameSpot's E3 News β Sid Meier's Alpha Centauri"
3577:
3558:
3521:
3506:
3460:
2970:
2968:
2726:
2463:
1801:Heroes of Might and Magic III: Armageddon's Blade
1761:has the distinction of receiving gaming magazine
1644:. The Adrenaline Vault's Pete Hines said, "While
788:yield new technology and hasten secret projects;
6467:
5170:: CS1 maint: bot: original URL status unknown (
4007:Editors' Choice Winners: Does Quality Matter?".
3260:"Brian Reynolds Launches New Development Studio"
3055:
3053:
3051:
3049:
3047:
2866:
2752:
2641:
2272:
1915:re-released the game for online-download sales.
4061:
4059:
4057:
4055:
4053:
4051:
4049:
4047:
4045:
3939:
3937:
3935:
3933:
3931:
3929:
3927:
3925:
3923:
3045:
3043:
3041:
3039:
3037:
3035:
3033:
3031:
3029:
3027:
2248:
5563:
4592:
4568:"PC Gamer Online: Civilization II (July 1996)"
4129:
4127:
3748:
2965:
2111:
1508:
1164:. We had never done a public beta test before
6011:
5679:
4457:
4099:
4097:
4095:
4093:
4091:
4089:
4027:
4021:
3891:
3889:
3887:
3885:
3883:
2540:
2538:
2536:
2496:
2494:
2492:
2490:
2488:
2486:
2484:
2482:
2480:
2478:
2441:
2439:
2437:
2435:
2405:
2403:
2401:
2399:
2362:
2360:
2358:
2356:
2354:
2312:
2310:
2308:
2306:
1838:helped to develop the new title. A review in
1733:Outstanding Achievement in Interactive Design
5152:Archived from the original on March 13, 2010
4042:
3920:
3851:
3849:
3847:
3845:
3843:
3841:
3839:
3837:
3774:
3024:
2511:
2509:
2294:
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2290:
2238:
2236:
2234:
2232:
2230:
2228:
2226:
2224:
2136:
2134:
1858:, however, it's a cut-rate disappointment".
1474:
1412:
4851:"SID MEIER'S ALPHA CENTAURI PLANETARY PACK"
4689:"Why Beyond Earth can't top Alpha Centauri"
4396:
4124:
3725:
3723:
3600:"Sid Meier's Alpha Centauri Planetary Pack"
1555:(E3). Walter Morbeck of GameSpot said that
798:provides a single player mode and supports
6596:Video games developed in the United States
6018:
6004:
5686:
5672:
5656:
5607:
4774:
4499:Academy of Interactive Arts & Sciences
4487:
4439:Academy of Interactive Arts & Sciences
4086:
3880:
3804:
3450:
3448:
3446:
3444:
3442:
3429:
3427:
3425:
3412:
3410:
3408:
3406:
3404:
3337:
3335:
3333:
3331:
3318:
3316:
3291:
3289:
3287:
3285:
3200:
3198:
3185:
3183:
3111:
3109:
2838:
2836:
2783:
2533:
2475:
2432:
2422:
2420:
2418:
2396:
2351:
2303:
1713:Academy of Interactive Arts & Sciences
1594:suggested that the game was a marriage of
1582:compared the plot to the works of writers
960:for negative interactions between humans.
562:
43:
6546:Multiplayer and single-player video games
5354:
4427:
3996:
3970:
3834:
3756:"Sid Meier's Alpha Centauri (pc) reviews"
2860:
2821:
2598:
2586:
2574:
2562:
2550:
2521:
2506:
2322:
2287:
2260:
2221:
2131:
2068:version developed by Westlake Interactive
1812:There have been no direct sequels beyond
1725:2nd Annual Interactive Achievement Awards
5761:
5477:. Sid Meier's Alpha Centauri, Book III.
4780:
4402:
4334:
3964:
3812:"Sid Meier's Alpha Centauri for Windows"
3720:
3301:
2976:"Features β The History of Civilization"
2953:
1921:reviewed the game in 2014, noting that "
1623:called the factions and their abilities
707:
638:The seven additional faction leaders in
6586:Video games about extraterrestrial life
5521:"Sid Meier's Alpha Centauri Game Guide"
5428:. Sid Meier's Alpha Centauri, Book II.
5325:(Manual). Redwood City, CA, USA 94065:
5199:(Manual). Redwood City, CA, USA 94065:
5025:. Sparks, MD, USA 21152. Archived from
4717:
4213:
4190:
3792:from the original on September 30, 2009
3439:
3422:
3401:
3328:
3313:
3282:
3195:
3180:
3168:
3106:
2891:from the original on September 23, 2023
2833:
2666:
2415:
948:for future technology and science; and
619:, Conclave Christianity, "free-market"
615:distinct philosophical belief, such as
14:
6468:
5381:. Sid Meier's Alpha Centauri, Book I.
4907:from the original on September 7, 2018
4762:from the original on February 13, 2019
4732:from the original on February 13, 2019
4699:from the original on February 13, 2019
4687:Cross, Katherine (November 26, 2014).
4653:
4542:Staff (March 2000). "The Sixth Annual
4525:"Sid Meier's Alpha Centauri: The Game"
4384:from the original on September 7, 2011
4070:. The Adrenaline Vault. Archived from
4068:"Sid Meier's Alpha Centauri PC Review"
3711:
3640:from the original on February 12, 2009
3073:"History for MicroProse Software, Inc"
2986:from the original on February 22, 2014
2740:from the original on February 21, 2014
2642:Cachinero-Gorman, Alex (May 4, 2017).
2619:
1946:Alpha Centauri: Power of the Mindworms
5999:
5667:
5567:; Darnall, Stevel (January 1, 2000).
4826:"Sid Meier's Alpha Centauri Complete"
4781:Schiesel, Seth (September 11, 2005).
4718:Cobbett, Richard (November 1, 2014).
4686:
4598:
4541:
4371:
4153:
4151:
4002:
3855:
3666:from the original on December 2, 2010
2714:from the original on October 25, 2012
2636:PROS: Wonderful "hard" sci-fi setting
2622:"Review β Sid Meier's Alpha Centauri"
1028:-like planet named after the centaur
739:perspective. Many game features from
6606:Video games set on fictional planets
5187:; Train, Timothy; Kaufman, Douglas;
5093:Harrison, Mark (February 11, 2000).
4415:from the original on October 4, 2013
4340:
4300:. UGO Networks. 1998. Archived from
3898:"Alpha Centauri Review from GamePro"
3758:. Metacritic.com. January 31, 1999.
3731:"Sid Meier's Alpha Centauri Reviews"
3684:
3662:. Insidemacgames.com. June 9, 2000.
3217:
3215:
3213:
2758:
2701:
2081:
2079:
1727:; it also received nominations for "
1345:
1247:Upon completion, the team felt that
1082:In July 1996, Firaxis began work on
784:repair units and provide resources;
6611:Video games with isometric graphics
6481:Video games set in the 22nd century
6303:Avalon Hill's Advanced Civilization
5469:
5462:β occurs years after the events of
5418:
5371:
5304:
4556:(3): 46, 47, 49, 50, 54β56, 60, 62.
4405:"Redefining the Power of the Gamer"
4374:"Sid Meier's Alpha Centauri Review"
4298:"UGO Best of E3 Show Award Winners"
3943:
3782:"Sid Meier's Alpha Centauri for PC"
3586:
3571:
3552:
3540:
3515:
3266:. February 28, 2000. Archived from
2469:
2457:
2112:I. G. N. Staff (February 4, 1999).
2089:. February 10, 2001. Archived from
1861:Many of the features introduced in
1854:noted "as a spiritual successor to
1745:Best Strategy Computer Game of 1999
1510:
1349:
1283:in 2000 and included both games in
1020:, with the combined tidal force of
587:official (voiced by Lu Yu), of the
24:
5348:
5140:"Designer Diaries: Alpha Centauri"
4939:. No. 165. Bath, UK BA1 2BW:
4860:, GOG.com, accessed July 16, 2015.
4793:from the original on July 29, 2010
4372:Atkin, Denny (February 19, 1999).
4353:from the original on July 25, 2010
4148:
4106:"Alpha Centauri Review for the PC"
3895:
3822:from the original on June 28, 2009
3762:from the original on June 17, 2010
3705:
3689:. Archives.cnn.com. Archived from
3687:"Review: Alpha Centauri for Linux"
2771:from the original on July 25, 2010
1865:were carried over into subsequent
1205:
1032:. Alpha Centauri B is also dubbed
529:. Beginning with that premise the
525:series conclude with a journey to
25:
6637:
6601:Video games scored by Jeff Briggs
6576:Video games designed by Sid Meier
6521:Fiction about interstellar travel
6491:Fiction set around Alpha Centauri
5693:
5623:
5222:Rosen, Michelle (July 23, 1999).
5092:
5013:
4877:. January 4, 2014. Archived from
4576:. October 8, 1999. Archived from
4108:. Game Revolution. Archived from
4065:
4028:Jones, George (September 2000). "
3610:from the original on June 4, 2009
3592:
3484:"IGN: Sid Meier's Alpha Centauri"
3471:
3210:
3059:
3006:"Civilization II (pc) reviews at"
2114:"Brian Reynolds' Brave New World"
2076:
1551:The game showed well at the 1998
1476:
1414:
1075:
305:
231:
6516:Hard science fiction video games
6446:
6445:
6025:
5529:. San Francisco, CA, USA 94105:
5148:. San Francisco, CA, USA 94105:
5103:. San Francisco, CA, USA 94107:
4973:
4893:
4863:
4844:
4823:
4817:
4811:
4805:
4744:
4711:
4680:
4647:
4621:
4560:
4517:
4365:
4308:
4290:
4272:"Specials β Best of E3 Expo '98"
4264:
4246:"Specials β Best of E3 Expo '98"
4238:
4207:
4191:Morbeck, Walter (June 3, 1998).
4038:. No. 194. pp. 54, 55.
2667:Peckham, Matt (April 12, 2014).
2021:
2007:
1993:
1979:
1529:
1524:
1519:
1514:
1509:
1495:
1490:
1485:
1480:
1475:
1433:
1428:
1423:
1418:
1413:
1198:wrote the 35 weekly episodes of
1133:βthen Chief Creative Officer of
866:) to leave MicroProse and found
18:Sid Meier's Alien Crossfire
6616:Video games with voxel graphics
6591:Video games adapted into comics
6581:Turn-based strategy video games
6395:Rhye's and Fall of Civilization
5632:mirrored by alphacentauri2.info
5182:
4654:Futter, Mike (April 12, 2014).
4605:Awards; The Best Games of 1999"
4403:Scheisel, Seth (June 7, 2005).
4316:"Best of E3 Show Awards β 1998"
4274:. OGR.com. 1998. Archived from
4248:. OGR.com. 1998. Archived from
4214:Coleman, Terry (June 3, 1998).
4184:
4178:
3678:
3652:
3622:
3476:
3395:
3380:
3368:
3356:
3252:
3246:
3162:
3150:
3138:
3100:
3075:. Mobygames.com. Archived from
3065:
2998:
2950:, Civilization Gaming Networks.
2941:"Alpha(x).txt editing (v. 1.3)"
2934:
2928:
2922:
2919:, Civilization Gaming Networks.
2903:
2854:
2848:
2795:
2702:Noer, Michael (July 25, 1997).
2695:
2610:
2390:
2378:
2345:
2281:
2254:
1109:Doug Kaufman, a co-designer of
830:
770:United Nations Security Council
433:, in 1999. The following year,
5648:Sid Meier's Alpha Centauri
5637:Sid Meier's Alpha Centauri
5518:
5264:Tito, Greg (October 4, 2005).
5247:Shah, Rawn (August 21, 2000).
5221:
4974:Edwards, Tim (June 15, 2010).
4828:. Mastertronic. Archived from
3685:Shah, Rawn (August 24, 2000).
2298:
2196:
2166:
2105:
2059:
825:
38:Sid Meier's Alpha Centauri
13:
1:
6626:Fiction about xenoarchaeology
5263:
5246:
4931:"Time Extend: Alpha Centauri"
4928:
4922:
4631:. Allgame.com. Archived from
4341:Herz, J.C. (March 18, 1999).
4144:. March 1999. pp. 74β75.
4103:
3948:. FiringSquad. Archived from
2867:Jr. Durham, Joel (May 1999).
2803:"Sid Meier's Alien Crossfire"
2789:
2759:Herz, J.C. (March 18, 1999).
2544:
2500:
2445:
2409:
2366:
2316:
2266:
2242:
1553:Electronic Entertainment Expo
1281:Alpha Centauri Planetary Pack
1259:wrote the 9 episodes of
1139:Electronic Entertainment Expo
1090:. Because the development of
5019:"Sid Meier's Alpha Centauri"
4656:"Civilization: Beyond Earth"
4610:Computer Games Strategy Plus
4193:"Sid Meier's Alpha Centauri"
4179:Reynolds (November 23, 1998)
3971:IGN Staff (August 3, 1999).
3858:"Alpha Centauri β PC Review"
3660:"Sid Meier's Alpha Centauri"
3396:Reynolds (November 23, 1998)
3381:Reynolds (November 23, 1998)
3369:Reynolds (November 23, 1998)
3357:Reynolds (November 23, 1998)
3247:Reynolds (November 23, 1998)
3223:"Sid Meier's Alpha Centauri"
3139:Reynolds (November 23, 1998)
3101:Reynolds (November 23, 1998)
2734:"Sid Meier's Alpha Centauri"
2042:Group mind (science fiction)
1792:Computer Games Strategy Plus
1721:PC Strategy Game of the Year
1314:
644:The Cybernetic Consciousness
583:; Chairman Sheng-Ji Yang, a
521:Space-race victories in the
7:
6571:Science fiction video games
6566:Religion in science fiction
5323:Sid Meier's Alien Crossfire
4318:. UGO. 1998. Archived from
3308:Reynolds (December 9, 1998)
2960:Reynolds (December 9, 1998)
2946:September 23, 2015, at the
2087:"Gone Gold : EuroGold"
1972:
1873:was compared negatively to
1221:Sid Meier's Alien Crossfire
735:setting, is played from an
703:
511:
431:Sid Meier's Alien Crossfire
10:
6642:
6328:Sid Meier's Alpha Centauri
5884:Sid Meier's Alpha Centauri
5798:Civilization: Beyond Earth
5197:Sid Meier's Alpha Centauri
5095:"Brian Reynolds Interview"
5058:Sid Meier's Alpha Centauri
5055:
4929:Edge Staff (August 2006).
3174:
2827:
2620:Carter, Tim (April 1999).
2604:
2592:
2580:
2568:
2556:
2527:
2515:
2328:
2015:Speculative fiction portal
1869:titles; upon its release,
1856:Sid Meier's Alpha Centauri
1831:Civilization: Beyond Earth
860:(designer of the original
516:
354:Sid Meier's Alpha Centauri
6561:Play-by-email video games
6551:Multiplayer hotseat games
6441:
6404:
6365:
6312:
6273:
6232:
6071:Conflicts in Civilization
6048:
6035:
5952:
5873:
5848:
5811:
5791:Civilization Revolution 2
5701:
4986:Future Publishing Limited
4941:Future Publishing Limited
4527:. Firaxis. Archived from
4168:. April 1999. p. 87.
3455:Reynolds (March 15, 1999)
3434:Reynolds (March 15, 1999)
3323:Reynolds (April 14, 1998)
3296:Reynolds (April 14, 1998)
2037:Alpha Centauri in fiction
1807:
1387:
1384:
1362:
1359:
1064:technological singularity
458:features improvements on
361:video game, considered a
336:
320:
156:
136:
124:
110:
86:
63:
51:
42:
37:
6531:Loki Entertainment games
6321:Sid Meier's Colonization
6264:Civilization: A New Dawn
5599:: CS1 maint: location (
5555:: CS1 maint: location (
5505:: CS1 maint: location (
5456:: CS1 maint: location (
5409:: CS1 maint: location (
5339:: CS1 maint: location (
5319:Members of Firaxis Games
5296:: CS1 maint: location (
5213:: CS1 maint: location (
5193:Members of Firaxis Games
5129:: CS1 maint: location (
5084:: CS1 maint: location (
5047:: CS1 maint: location (
5005:: CS1 maint: location (
4965:: CS1 maint: location (
4875:www.escapistmagazine.com
3973:"And the Winners Are..."
3472:Official Site: The Story
3163:Reynolds (February 1999)
3151:Reynolds (February 1999)
2915:October 5, 2015, at the
2052:
1667:Bob Colayco, FiringSquad
1123:Sid Meier's Colonization
617:technological utopianism
533:narrative starts in the
27:1999 strategy video game
5857:Sid Meier's Gettysburg!
5777:Civilization Revolution
5174:) CS1 maint: location (
5137:
4903:. Steve Jackson Games.
4599:Staff (March 6, 2000).
4032:; The Numbers Racket".
3946:"Alpha Centauri Review"
3630:"The Laptop Collection"
3587:Train (August 25, 1999)
3572:Train (August 25, 1999)
3553:Train (August 25, 1999)
3541:Train (August 25, 1999)
3516:Train (August 25, 1999)
3454:
3433:
3416:
3342:Train (August 11, 1998)
3341:
3322:
3307:
3295:
3205:Reynolds (June 4, 1998)
3204:
3190:Reynolds (June 4, 1998)
3189:
3116:Reynolds (June 4, 1998)
3115:
2959:
2843:Train (August 11, 1998)
2842:
2427:Train (August 11, 1998)
2426:
1958:, a sourcebook for the
1287:in 2003. In 2000, both
1104:artificial intelligence
673:
664:The Manifold Caretakers
563:Characters and factions
5943:Marvel's Midnight Suns
5920:Sid Meier's Ace Patrol
5906:Sid Meier's Railroads!
4856:July 16, 2015, at the
2704:"Sid starts up. Again"
2047:Survivalism in fiction
1670:
1255:, multimedia producer
1194:, multimedia producer
1179:
1009:Voyage from Yesteryear
954:by Herbert and Bear's
721:
6556:Origins Award winners
6506:Civilization (series)
6356:Sid Meier's Starships
6289:Advanced Civilization
5936:Sid Meier's Starships
5864:Sid Meier's Antietam!
5375:(November 28, 2000).
4304:on February 21, 1999.
4035:Computer Gaming World
4003:Staff (April 2000). "
3952:on September 30, 2010
3417:Reynolds (1999-03-15)
3012:on September 10, 2012
2910:"The Scenario Editor"
2736:. Kickstartnews.com.
2627:Computer Gaming World
1660:
1561:Computer Gaming World
1285:The Laptop Collection
1158:
909:The Mote in God's Eye
711:
668:The Manifold Usurpers
6536:Classic Mac OS games
6432:GURPS Alpha Centauri
5898:Sid Meier's Pirates!
5616:Wizards of the Coast
5475:Twilight of the Mind
5473:(January 29, 2002).
5363:Wizard Entertainment
5150:CBS Interactive Inc.
5111:on February 21, 2005
4984:. Bath, UK BA1 2BW:
4881:on February 12, 2019
4832:on November 29, 2010
4758:. October 23, 2014.
4635:on November 14, 2014
4580:on November 13, 1999
4531:on January 24, 2008.
4203:on January 28, 1999.
3494:on February 18, 2002
3270:on February 18, 2002
3233:on January 26, 2013.
2093:on February 10, 2001
1955:GURPS Alpha Centauri
1789:was a runner-up for
1505:The Adrenaline Vault
1048:'s celebrated comic
940:Stephen R. Donaldson
922:Kim Stanley Robinson
899:A Fire Upon the Deep
839:released the lauded
733:hard science fiction
648:The Nautilus Pirates
593:University of Planet
581:Gaia's Stepdaughters
415:video game developer
6511:Firaxis Games games
6501:City-building games
6366:Free games and mods
5891:Sid Meier's SimGolf
5839:XCOM: Chimera Squad
5825:XCOM: Enemy Unknown
5533:Inc. Archived from
5422:(August 28, 2001).
4505:on November 3, 1999
4475:on November 4, 1999
4445:on November 4, 1999
4322:on December 1, 1998
4278:on February 3, 1999
4252:on February 3, 1999
4226:on January 29, 1999
3788:. CBS Interactive.
3693:on January 27, 2007
2649:Hardcore Gaming 101
2184:on February 3, 2001
2174:"The Games Of 1999"
1950:Steve Jackson Games
1381:
1356:
1200:Journey to Centauri
1050:interactive fiction
729:turn-based strategy
609:Peacekeeping Forces
429:and its expansion,
331:Turn-based strategy
5784:Civilization World
5537:on January 6, 2010
4787:The New York Times
4617:on March 24, 2005.
4409:The New York Times
4347:The New York Times
4134:"Alpha Centauri".
4074:on August 26, 2010
2765:The New York Times
2001:Video games portal
1887:closely resembles
1592:The New York Times
1379:
1354:
1263:, introducing the
1038:Robert A. Heinlein
889:The Jesus Incident
722:
681:think collectively
660:The Cult of Planet
601:Spartan Federation
413:in creating a new
6461:
6460:
6274:Predecessor games
5993:
5992:
5807:
5806:
5618:. pp. 84β85.
5586:978-1-56163-242-8
5513:singularity bombs
5492:978-0-671-04079-6
5443:978-0-671-04078-9
5396:978-0-671-04077-2
5251:. IT World Canada
5195:(February 1999).
5183:Reynolds, Brian;
5105:IGN Entertainment
5071:978-0-7615-1584-5
4668:on April 15, 2014
4142:Future Publishing
3079:on March 29, 2014
2809:on March 16, 2012
2446:Edge Staff (2006)
2367:Edge Staff (2006)
2029:Philosophy portal
1963:role-playing game
1918:Escapist Magazine
1747:. The editors of
1675:full motion video
1548:
1547:
1377:
1376:
1346:Critical reaction
1261:Centauri: Arrival
920:for alien races;
849:Spectrum Holobyte
597:Morgan Industries
350:
349:
268:November 25, 1999
194:February 19, 1999
173:Microsoft Windows
16:(Redirected from
6633:
6476:1999 video games
6449:
6448:
6342:Call to Power II
6154:Gods & Kings
6124:Beyond the Sword
6020:
6013:
6006:
5997:
5996:
5759:
5758:
5752:Civilization VII
5715:Civilization III
5688:
5681:
5674:
5665:
5664:
5660:
5630:Official website
5619:
5604:
5598:
5590:
5560:
5554:
5546:
5544:
5542:
5510:
5504:
5496:
5461:
5455:
5447:
5414:
5408:
5400:
5366:
5344:
5338:
5330:
5321:(October 1999).
5301:
5295:
5287:
5285:
5283:
5278:on July 23, 2010
5266:"Alpha Centauri"
5260:
5258:
5256:
5243:
5241:
5239:
5234:on April 5, 2005
5230:. Archived from
5218:
5212:
5204:
5179:
5169:
5161:
5159:
5157:
5134:
5128:
5120:
5118:
5116:
5107:. Archived from
5089:
5083:
5075:
5052:
5046:
5038:
5036:
5034:
5010:
5004:
4996:
4994:
4992:
4970:
4964:
4956:
4954:
4952:
4943:. Archived from
4917:
4916:
4914:
4912:
4901:"Alpha Centauri"
4897:
4891:
4890:
4888:
4886:
4867:
4861:
4848:
4842:
4841:
4839:
4837:
4821:
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4809:
4803:
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4769:
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4739:
4737:
4715:
4709:
4708:
4706:
4704:
4684:
4678:
4677:
4675:
4673:
4664:. Archived from
4651:
4645:
4644:
4642:
4640:
4625:
4619:
4618:
4613:. Archived from
4596:
4590:
4589:
4587:
4585:
4564:
4558:
4557:
4539:
4533:
4532:
4521:
4515:
4514:
4512:
4510:
4501:. Archived from
4491:
4485:
4484:
4482:
4480:
4461:
4455:
4454:
4452:
4450:
4441:. Archived from
4431:
4425:
4424:
4422:
4420:
4400:
4394:
4393:
4391:
4389:
4369:
4363:
4362:
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4283:
4268:
4262:
4261:
4259:
4257:
4242:
4236:
4235:
4233:
4231:
4222:. Archived from
4211:
4205:
4204:
4199:. Archived from
4188:
4182:
4176:
4170:
4169:
4155:
4146:
4145:
4131:
4122:
4121:
4119:
4117:
4112:on June 16, 2012
4101:
4084:
4083:
4081:
4079:
4063:
4040:
4039:
4025:
4019:
4018:
4000:
3994:
3993:
3991:
3989:
3984:on March 5, 2000
3980:. Archived from
3968:
3962:
3961:
3959:
3957:
3941:
3918:
3917:
3915:
3913:
3904:. Archived from
3893:
3878:
3877:
3875:
3873:
3868:on April 4, 2002
3864:. Archived from
3853:
3832:
3831:
3829:
3827:
3808:
3802:
3801:
3799:
3797:
3778:
3772:
3771:
3769:
3767:
3752:
3746:
3745:
3743:
3741:
3727:
3718:
3717:
3716:. 2/2007: 80β83.
3714:PC Magazin LINUX
3709:
3703:
3702:
3700:
3698:
3682:
3676:
3675:
3673:
3671:
3656:
3650:
3649:
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3626:
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3575:
3569:
3556:
3550:
3544:
3538:
3519:
3513:
3504:
3503:
3501:
3499:
3490:. Archived from
3480:
3474:
3469:
3458:
3452:
3437:
3431:
3420:
3414:
3399:
3393:
3384:
3378:
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3305:
3299:
3293:
3280:
3279:
3277:
3275:
3256:
3250:
3244:
3235:
3234:
3229:. Archived from
3219:
3208:
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3193:
3187:
3178:
3172:
3166:
3160:
3154:
3148:
3142:
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2723:
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2719:
2699:
2693:
2689:
2684:
2682:
2663:
2658:
2656:
2644:"Alpha Centauri"
2638:
2630:. No. 177.
2614:
2608:
2602:
2596:
2590:
2584:
2578:
2572:
2566:
2560:
2554:
2548:
2542:
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2252:
2246:
2240:
2219:
2218:
2216:
2214:
2200:
2194:
2193:
2191:
2189:
2180:. Archived from
2170:
2164:
2163:
2161:
2159:
2154:on June 20, 2003
2150:. Archived from
2138:
2129:
2128:
2126:
2124:
2109:
2103:
2102:
2100:
2098:
2083:
2069:
2063:
2031:
2026:
2025:
2024:
2017:
2012:
2011:
2003:
1998:
1997:
1996:
1989:
1984:
1983:
1936:and illustrator
1893:
1871:Civilization III
1826:spiritual sequel
1797:
1784:
1769:
1729:Game of the Year
1679:Alpha Centauri's
1668:
1634:Alpha Centauri's
1629:
1616:
1576:Alpha Centauri's
1534:
1533:
1532:
1528:
1527:
1523:
1522:
1518:
1517:
1513:
1512:
1500:
1499:
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1427:
1426:
1422:
1421:
1417:
1416:
1382:
1378:
1357:
1353:
1218:
1177:
1119:
1000:James P. Hogan's
989:
894:Hellstrom's Hive
812:
752:
629:Chinese Legalism
605:Lord's Believers
585:Chinese Legalist
554:
494:Arthur C. Clarke
464:
405:after they left
363:spiritual sequel
309:
307:
293:
284:
267:
259:October 20, 1999
258:
235:
233:
219:
211:February 3, 2000
210:
193:
185:February 9, 1999
184:
163:February 9, 1999
47:
35:
34:
21:
6641:
6640:
6636:
6635:
6634:
6632:
6631:
6630:
6466:
6465:
6462:
6457:
6437:
6400:
6361:
6308:
6269:
6228:
6214:Gathering Storm
6161:Brave New World
6044:
6031:
6024:
5994:
5989:
5948:
5869:
5849:Civil War games
5844:
5803:
5757:
5745:Civilization VI
5722:Civilization IV
5697:
5692:
5626:
5614:. No. 38.
5592:
5591:
5587:
5565:Kayanan, Rafael
5548:
5547:
5540:
5538:
5531:CBS Interactive
5498:
5497:
5493:
5449:
5448:
5444:
5402:
5401:
5397:
5361:. No. 49.
5351:
5349:Further reading
5332:
5331:
5327:Electronic Arts
5289:
5288:
5281:
5279:
5254:
5252:
5237:
5235:
5206:
5205:
5201:Electronic Arts
5163:
5162:
5155:
5153:
5122:
5121:
5114:
5112:
5077:
5076:
5072:
5040:
5039:
5032:
5030:
5029:on May 26, 2008
4998:
4997:
4990:
4988:
4958:
4957:
4950:
4948:
4947:on May 27, 2012
4925:
4920:
4910:
4908:
4899:
4898:
4894:
4884:
4882:
4869:
4868:
4864:
4858:Wayback Machine
4849:
4845:
4835:
4833:
4822:
4818:
4810:
4806:
4796:
4794:
4779:
4775:
4765:
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4735:
4733:
4716:
4712:
4702:
4700:
4685:
4681:
4671:
4669:
4652:
4648:
4638:
4636:
4629:"Firaxis Games"
4627:
4626:
4622:
4597:
4593:
4583:
4581:
4566:
4565:
4561:
4540:
4536:
4523:
4522:
4518:
4508:
4506:
4493:
4492:
4488:
4478:
4476:
4469:Interactive.org
4463:
4462:
4458:
4448:
4446:
4433:
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4418:
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4401:
4397:
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4253:
4244:
4243:
4239:
4229:
4227:
4212:
4208:
4189:
4185:
4177:
4173:
4164:. No. 52.
4161:Next Generation
4157:
4156:
4149:
4140:. No. 69.
4133:
4132:
4125:
4115:
4113:
4102:
4087:
4077:
4075:
4064:
4043:
4030:Call to Power 2
4026:
4022:
4001:
3997:
3987:
3985:
3969:
3965:
3955:
3953:
3942:
3921:
3911:
3909:
3908:on June 7, 2011
3894:
3881:
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3122:
3114:
3107:
3099:
3092:
3082:
3080:
3071:
3070:
3066:
3060:Harrison (2000)
3058:
3025:
3015:
3013:
3004:
3003:
2999:
2989:
2987:
2974:
2973:
2966:
2958:
2954:
2948:Wayback Machine
2939:
2935:
2929:Reynolds (1999)
2927:
2923:
2917:Wayback Machine
2908:
2904:
2894:
2892:
2865:
2861:
2855:Reynolds (1999)
2853:
2849:
2841:
2834:
2828:McCubbin (1999)
2826:
2822:
2812:
2810:
2801:
2800:
2796:
2788:
2784:
2774:
2772:
2757:
2753:
2743:
2741:
2732:
2731:
2727:
2717:
2715:
2700:
2696:
2692:
2680:
2678:
2677:. Time USA, LLC
2654:
2652:
2634:. p. 208.
2615:
2611:
2605:McCubbin (1999)
2603:
2599:
2593:McCubbin (1999)
2591:
2587:
2581:McCubbin (1999)
2579:
2575:
2569:McCubbin (1999)
2567:
2563:
2557:McCubbin (1999)
2555:
2551:
2543:
2534:
2528:McCubbin (1999)
2526:
2522:
2516:McCubbin (1999)
2514:
2507:
2499:
2476:
2468:
2464:
2456:
2452:
2444:
2433:
2425:
2416:
2408:
2397:
2391:Reynolds (1999)
2389:
2385:
2379:Reynolds (1999)
2377:
2373:
2365:
2352:
2346:Reynolds (1999)
2344:
2335:
2329:McCubbin (1999)
2327:
2323:
2315:
2304:
2297:
2288:
2282:Reynolds (1999)
2280:
2273:
2265:
2261:
2255:Reynolds (1999)
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2072:
2064:
2060:
2055:
2027:
2022:
2020:
2013:
2006:
1999:
1994:
1992:
1985:
1978:
1975:
1891:
1884:Civilization IV
1822:Alien Crossfire
1814:Alien Crossfire
1810:
1795:
1787:Alien Crossfire
1785:s score (97%).
1782:
1780:Civilization II
1767:
1686:Next Generation
1669:
1666:
1642:Civilization II
1627:
1614:
1590:. J.C. Herz of
1584:Stanley Kubrick
1563:predicted that
1549:
1530:
1525:
1520:
1515:
1496:
1491:
1486:
1481:
1469:Next Generation
1434:
1429:
1424:
1419:
1355:Aggregate score
1352:
1348:
1332:Civilization II
1317:
1295:were ported to
1293:Alien Crossfire
1277:Alien Crossfire
1269:Electronic Arts
1265:Alien Crossfire
1253:Alien Crossfire
1249:Alien Crossfire
1242:Alien Crossfire
1225:Alien Crossfire
1216:
1210:
1207:Alien Crossfire
1178:
1172:
1135:Electronic Arts
1117:
1111:Civilization II
1080:
987:
918:Jerry Pournelle
872:Civilization II
841:Civilization II
833:
828:
815:Alien Crossfire
810:
762:Civilization II
750:
748:Civilization IV
742:Civilization II
717:Alien Crossfire
706:
676:
656:The Data Angels
652:The Free Drones
640:Alien Crossfire
633:Gaia philosophy
573:Alien Crossfire
565:
557:Alien Crossfire
552:
542:Alien Crossfire
519:
514:
502:technology tree
486:Stanley Kubrick
482:Civilization II
475:Alien Crossfire
462:
460:Civilization II
448:ported them to
440:both titles to
423:Electronic Arts
398:Civilization II
316:
313:
304:
297:
288:
279:
275:
271:
262:
253:
249:
245:
242:Alien Crossfire
239:
230:
223:
214:
205:
201:
197:
188:
179:
175:
171:
165:
164:
119:
105:
104:Douglas Kaufman
103:
99:
95:
78:
73:
70:Electronic Arts
33:
32:1999 video game
28:
23:
22:
15:
12:
11:
5:
6639:
6629:
6628:
6623:
6618:
6613:
6608:
6603:
6598:
6593:
6588:
6583:
6578:
6573:
6568:
6563:
6558:
6553:
6548:
6543:
6538:
6533:
6528:
6523:
6518:
6513:
6508:
6503:
6498:
6493:
6488:
6486:4X video games
6483:
6478:
6459:
6458:
6456:
6455:
6442:
6439:
6438:
6436:
6435:
6428:
6426:Nuclear Gandhi
6423:
6422:
6421:
6408:
6406:
6402:
6401:
6399:
6398:
6391:
6384:
6377:
6369:
6367:
6363:
6362:
6360:
6359:
6352:
6345:
6338:
6331:
6324:
6316:
6314:
6310:
6309:
6307:
6306:
6299:
6292:
6285:
6277:
6275:
6271:
6270:
6268:
6267:
6260:
6252:
6245:
6236:
6234:
6233:Tabletop games
6230:
6229:
6227:
6226:
6219:
6218:
6217:
6210:
6196:
6195:
6194:
6180:
6173:
6166:
6165:
6164:
6157:
6143:
6136:
6135:
6134:
6127:
6120:
6106:
6105:
6104:
6097:
6094:Play the World
6083:
6082:
6081:
6074:
6060:
6052:
6050:
6046:
6045:
6043:
6042:
6036:
6033:
6032:
6023:
6022:
6015:
6008:
6000:
5991:
5990:
5988:
5987:
5982:
5977:
5972:
5967:
5962:
5960:Brian Reynolds
5956:
5954:
5950:
5949:
5947:
5946:
5939:
5932:
5931:
5930:
5916:
5913:Haunted Hollow
5909:
5902:
5894:
5887:
5879:
5877:
5871:
5870:
5868:
5867:
5860:
5852:
5850:
5846:
5845:
5843:
5842:
5835:
5828:
5820:
5818:
5809:
5808:
5805:
5804:
5802:
5801:
5794:
5787:
5780:
5773:
5765:
5763:
5756:
5755:
5748:
5741:
5738:Civilization V
5734:
5733:
5732:
5718:
5710:
5708:
5699:
5698:
5691:
5690:
5683:
5676:
5668:
5662:
5661:
5644:
5633:
5625:
5624:External links
5622:
5621:
5620:
5605:
5585:
5577:NBM Publishing
5561:
5516:
5491:
5467:
5442:
5416:
5395:
5369:
5350:
5347:
5346:
5345:
5302:
5261:
5244:
5219:
5180:
5135:
5090:
5070:
5053:
5011:
4971:
4924:
4921:
4919:
4918:
4892:
4862:
4843:
4816:
4812:Edwards (2010)
4804:
4773:
4743:
4710:
4679:
4646:
4620:
4603:Computer Games
4591:
4559:
4534:
4516:
4486:
4456:
4426:
4395:
4364:
4333:
4307:
4289:
4263:
4237:
4206:
4183:
4171:
4147:
4123:
4085:
4041:
4020:
3995:
3963:
3944:Colayco, Bob.
3919:
3879:
3833:
3803:
3773:
3747:
3719:
3704:
3677:
3651:
3621:
3591:
3576:
3557:
3545:
3520:
3505:
3475:
3459:
3438:
3421:
3400:
3385:
3373:
3361:
3346:
3327:
3312:
3300:
3281:
3251:
3236:
3209:
3194:
3179:
3167:
3155:
3143:
3120:
3105:
3090:
3064:
3023:
2997:
2964:
2952:
2933:
2921:
2902:
2859:
2847:
2832:
2820:
2794:
2782:
2751:
2725:
2694:
2691:
2690:
2664:
2639:
2616:
2609:
2597:
2585:
2573:
2561:
2549:
2532:
2520:
2505:
2474:
2462:
2450:
2431:
2414:
2395:
2383:
2371:
2350:
2333:
2321:
2302:
2286:
2271:
2259:
2247:
2220:
2195:
2165:
2130:
2104:
2074:
2071:
2070:
2057:
2056:
2054:
2051:
2050:
2049:
2044:
2039:
2033:
2032:
2018:
2004:
1990:
1974:
1971:
1967:Alpha Centauri
1938:Rafael Kayanan
1923:Alpha Centauri
1909:Alpha Centauri
1897:Civilization V
1889:Alpha Centauri
1875:Alpha Centauri
1863:Alpha Centauri
1836:Alpha Centauri
1818:Big Huge Games
1809:
1806:
1759:Alpha Centauri
1755:Alpha Centauri
1737:Alpha Centauri
1717:Alpha Centauri
1693:Alpha Centauri
1664:
1646:Alpha Centauri
1625:Alpha Centauri
1569:Alpha Centauri
1565:Alpha Centauri
1557:Alpha Centauri
1546:
1545:
1542:
1536:
1535:
1506:
1502:
1501:
1472:
1464:
1463:
1460:
1452:
1451:
1448:
1445:GameRevolution
1440:
1439:
1410:
1402:
1401:
1398:
1390:
1389:
1386:
1375:
1374:
1371:
1365:
1364:
1361:
1350:
1347:
1344:
1340:Alpha Centauri
1320:Alpha Centauri
1316:
1313:
1297:Classic Mac OS
1289:Alpha Centauri
1273:Alpha Centauri
1214:Alpha Centauri
1212:A month after
1209:
1204:
1192:Alpha Centauri
1184:Alpha Centauri
1175:Alpha Centauri
1170:
1166:Alpha Centauri
1162:Alpha Centauri
1115:Alpha Centauri
1084:Alpha Centauri
1079:
1077:Alpha Centauri
1074:
1062:'s concept of
1042:Future History
985:Alpha Centauri
969:Alpha Centauri
964:Alpha Centauri
957:Anvil of Stars
945:The Real Story
879:future history
845:Brian Reynolds
843:, designed by
832:
829:
827:
824:
819:Alpha Centauri
808:Alpha Centauri
796:Alpha Centauri
725:Alpha Centauri
713:Alpha Centauri
705:
702:
698:Alpha Centauri
675:
672:
577:Alpha Centauri
569:Alpha Centauri
564:
561:
550:Alpha Centauri
531:Alpha Centauri
527:Alpha Centauri
518:
515:
513:
510:
506:Alpha Centauri
456:Alpha Centauri
442:Classic Mac OS
427:Alpha Centauri
425:released both
403:Alpha Centauri
395:, designer of
393:Brian Reynolds
385:, designer of
374:Alpha Centauri
348:
347:
338:
334:
333:
324:
318:
317:
315:
314:
312:
311:
301:
296:
295:
286:
285:March 10, 2000
276:
270:
269:
260:
250:
238:
237:
227:
222:
221:
220:March 10, 2000
212:
202:
196:
195:
186:
176:
169:Alpha Centauri
162:
161:
160:
158:
154:
153:
140:
134:
133:
126:
122:
121:
114:
108:
107:
93:Brian Reynolds
90:
84:
83:
67:
61:
60:
55:
49:
48:
40:
39:
31:
26:
9:
6:
4:
3:
2:
6638:
6627:
6624:
6622:
6621:Windows games
6619:
6617:
6614:
6612:
6609:
6607:
6604:
6602:
6599:
6597:
6594:
6592:
6589:
6587:
6584:
6582:
6579:
6577:
6574:
6572:
6569:
6567:
6564:
6562:
6559:
6557:
6554:
6552:
6549:
6547:
6544:
6542:
6539:
6537:
6534:
6532:
6529:
6527:
6524:
6522:
6519:
6517:
6514:
6512:
6509:
6507:
6504:
6502:
6499:
6497:
6494:
6492:
6489:
6487:
6484:
6482:
6479:
6477:
6474:
6473:
6471:
6464:
6454:
6453:
6444:
6443:
6440:
6434:
6433:
6429:
6427:
6424:
6419:
6415:
6414:
6413:
6410:
6409:
6407:
6405:Miscellaneous
6403:
6397:
6396:
6392:
6390:
6389:
6385:
6383:
6382:
6378:
6376:
6375:
6371:
6370:
6368:
6364:
6358:
6357:
6353:
6351:
6350:
6349:CivCity: Rome
6346:
6344:
6343:
6339:
6337:
6336:
6335:Call to Power
6332:
6330:
6329:
6325:
6323:
6322:
6318:
6317:
6315:
6313:Related games
6311:
6305:
6304:
6300:
6298:
6297:
6293:
6291:
6290:
6286:
6284:
6283:
6279:
6278:
6276:
6272:
6266:
6265:
6261:
6258:
6257:
6253:
6251:
6250:
6249:The Card Game
6246:
6243:
6242:
6238:
6237:
6235:
6231:
6225:
6224:
6220:
6216:
6215:
6211:
6209:
6208:
6207:Rise and Fall
6204:
6203:
6202:
6201:
6197:
6193:
6192:
6188:
6187:
6186:
6185:
6181:
6179:
6178:
6174:
6172:
6171:
6167:
6163:
6162:
6158:
6156:
6155:
6151:
6150:
6149:
6148:
6144:
6142:
6141:
6137:
6133:
6132:
6128:
6126:
6125:
6121:
6119:
6118:
6114:
6113:
6112:
6111:
6107:
6103:
6102:
6098:
6096:
6095:
6091:
6090:
6089:
6088:
6084:
6080:
6079:
6075:
6073:
6072:
6068:
6067:
6066:
6065:
6061:
6059:
6058:
6054:
6053:
6051:
6047:
6041:
6040:List of media
6038:
6037:
6034:
6030:
6029:
6021:
6016:
6014:
6009:
6007:
6002:
6001:
5998:
5986:
5983:
5981:
5978:
5976:
5973:
5971:
5970:Soren Johnson
5968:
5966:
5963:
5961:
5958:
5957:
5955:
5951:
5945:
5944:
5940:
5938:
5937:
5933:
5929:
5928:
5927:Pacific Skies
5924:
5923:
5922:
5921:
5917:
5915:
5914:
5910:
5908:
5907:
5903:
5900:
5899:
5895:
5893:
5892:
5888:
5886:
5885:
5881:
5880:
5878:
5876:
5872:
5866:
5865:
5861:
5859:
5858:
5854:
5853:
5851:
5847:
5841:
5840:
5836:
5834:
5833:
5829:
5827:
5826:
5822:
5821:
5819:
5816:
5815:
5810:
5800:
5799:
5795:
5793:
5792:
5788:
5786:
5785:
5781:
5779:
5778:
5774:
5772:
5771:
5770:CivCity: Rome
5767:
5766:
5764:
5760:
5754:
5753:
5749:
5747:
5746:
5742:
5740:
5739:
5735:
5731:
5730:
5726:
5725:
5724:
5723:
5719:
5717:
5716:
5712:
5711:
5709:
5706:
5705:
5700:
5696:
5695:Firaxis Games
5689:
5684:
5682:
5677:
5675:
5670:
5669:
5666:
5659:
5654:
5650:
5649:
5645:
5643:
5639:
5638:
5634:
5631:
5628:
5627:
5617:
5613:
5612:
5606:
5602:
5596:
5588:
5582:
5578:
5575:, USA 10005:
5574:
5570:
5566:
5562:
5558:
5552:
5536:
5532:
5528:
5527:
5522:
5517:
5514:
5508:
5502:
5494:
5488:
5484:
5481:, USA 10020:
5480:
5476:
5472:
5468:
5465:
5464:Centauri Dawn
5459:
5453:
5445:
5439:
5435:
5432:, USA 10020:
5431:
5427:
5426:
5421:
5417:
5412:
5406:
5398:
5392:
5388:
5385:, USA 10020:
5384:
5380:
5379:
5378:Centauri Dawn
5374:
5370:
5368:
5365:. p. 88.
5364:
5360:
5359:
5353:
5352:
5342:
5336:
5328:
5324:
5320:
5316:
5312:
5308:
5303:
5299:
5293:
5277:
5273:
5272:
5267:
5262:
5250:
5245:
5233:
5229:
5225:
5220:
5216:
5210:
5202:
5198:
5194:
5190:
5186:
5181:
5177:
5173:
5167:
5151:
5147:
5146:
5141:
5136:
5132:
5126:
5110:
5106:
5102:
5101:
5096:
5091:
5087:
5081:
5073:
5067:
5063:
5059:
5054:
5050:
5044:
5028:
5024:
5023:Official Site
5020:
5016:
5015:Firaxis Games
5012:
5008:
5002:
5001:cite magazine
4987:
4983:
4982:
4977:
4972:
4968:
4962:
4961:cite magazine
4946:
4942:
4938:
4937:
4932:
4927:
4926:
4906:
4902:
4896:
4880:
4876:
4872:
4866:
4859:
4855:
4852:
4847:
4831:
4827:
4820:
4813:
4808:
4792:
4788:
4784:
4777:
4761:
4757:
4753:
4747:
4731:
4727:
4726:
4721:
4714:
4698:
4694:
4690:
4683:
4667:
4663:
4662:
4661:Game Informer
4657:
4650:
4634:
4630:
4624:
4616:
4612:
4611:
4606:
4604:
4595:
4579:
4575:
4574:
4569:
4563:
4555:
4551:
4550:
4545:
4538:
4530:
4526:
4520:
4504:
4500:
4496:
4490:
4474:
4470:
4466:
4460:
4444:
4440:
4436:
4430:
4419:September 28,
4414:
4410:
4406:
4399:
4383:
4379:
4375:
4368:
4352:
4348:
4344:
4337:
4326:September 16,
4321:
4317:
4311:
4303:
4299:
4293:
4282:September 16,
4277:
4273:
4267:
4256:September 16,
4251:
4247:
4241:
4230:September 16,
4225:
4221:
4217:
4210:
4202:
4198:
4194:
4187:
4180:
4175:
4167:
4166:Imagine Media
4163:
4162:
4154:
4152:
4143:
4139:
4138:
4130:
4128:
4111:
4107:
4100:
4098:
4096:
4094:
4092:
4090:
4073:
4069:
4066:Hines, Pete.
4062:
4060:
4058:
4056:
4054:
4052:
4050:
4048:
4046:
4037:
4036:
4031:
4024:
4016:
4012:
4011:
4006:
3999:
3983:
3979:
3978:
3974:
3967:
3951:
3947:
3940:
3938:
3936:
3934:
3932:
3930:
3928:
3926:
3924:
3907:
3903:
3899:
3896:Morris, Dan.
3892:
3890:
3888:
3886:
3884:
3867:
3863:
3859:
3852:
3850:
3848:
3846:
3844:
3842:
3840:
3838:
3821:
3817:
3813:
3807:
3791:
3787:
3783:
3777:
3761:
3757:
3751:
3736:
3732:
3726:
3724:
3715:
3708:
3692:
3688:
3681:
3665:
3661:
3655:
3639:
3635:
3631:
3625:
3609:
3605:
3601:
3595:
3588:
3583:
3581:
3573:
3568:
3566:
3564:
3562:
3554:
3549:
3542:
3537:
3535:
3533:
3531:
3529:
3527:
3525:
3517:
3512:
3510:
3493:
3489:
3485:
3479:
3473:
3468:
3466:
3464:
3456:
3451:
3449:
3447:
3445:
3443:
3435:
3430:
3428:
3426:
3418:
3413:
3411:
3409:
3407:
3405:
3397:
3392:
3390:
3382:
3377:
3370:
3365:
3358:
3353:
3351:
3343:
3338:
3336:
3334:
3332:
3324:
3319:
3317:
3309:
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1942:graphic novel
1939:
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1934:Steve Darnall
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1903:According to
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1711:as well. The
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623:, militarist
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555:s Planet. In
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446:Loki Software
443:
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419:Firaxis Games
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409:to join with
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6256:Civilization
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6247:
6241:Civilization
6239:
6221:
6212:
6205:
6198:
6189:
6184:Beyond Earth
6182:
6177:Revolution 2
6175:
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6122:
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6099:
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6078:Test of Time
6076:
6069:
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6057:Civilization
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6028:Civilization
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5704:Civilization
5702:
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5609:
5573:New York, NY
5568:
5539:. Retrieved
5535:the original
5524:
5483:Pocket Books
5479:New York, NY
5474:
5471:Ely, Michael
5463:
5434:Pocket Books
5430:New York, NY
5424:
5420:Ely, Michael
5387:Pocket Books
5383:New York, NY
5377:
5373:Ely, Michael
5356:
5322:
5311:Gordon, Bing
5307:Ely, Michael
5280:. Retrieved
5276:the original
5271:The Escapist
5269:
5253:. Retrieved
5236:. Retrieved
5232:the original
5196:
5189:Gordon, Bing
5154:. Retrieved
5143:
5113:. Retrieved
5109:the original
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5027:the original
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4979:
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4934:
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4883:. Retrieved
4879:the original
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4807:
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4766:February 12,
4764:. Retrieved
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4734:. Retrieved
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4701:. Retrieved
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4310:
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3910:. Retrieved
3906:the original
3901:
3870:. Retrieved
3866:the original
3861:
3824:. Retrieved
3815:
3806:
3794:. Retrieved
3786:GameRankings
3785:
3776:
3764:. Retrieved
3750:
3738:. Retrieved
3734:
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3707:
3695:. Retrieved
3691:the original
3680:
3668:. Retrieved
3654:
3642:. Retrieved
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3496:. Retrieved
3492:the original
3487:
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3274:September 5,
3272:. Retrieved
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3067:
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2811:. Retrieved
2807:the original
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2785:
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2742:. Retrieved
2728:
2716:. Retrieved
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2681:November 11,
2679:. Retrieved
2672:
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2655:November 11,
2653:. Retrieved
2647:
2635:
2625:
2612:
2600:
2588:
2576:
2564:
2552:
2523:
2470:Train (1999)
2465:
2458:Train (1999)
2453:
2386:
2374:
2324:
2299:Rosen (1999)
2262:
2250:
2211:. Retrieved
2207:
2198:
2186:. Retrieved
2182:the original
2177:
2168:
2156:. Retrieved
2152:the original
2145:
2142:"SMAC Ships"
2121:. Retrieved
2117:
2107:
2095:. Retrieved
2091:the original
2061:
1987:1990s portal
1966:
1953:
1945:
1940:also made a
1927:
1922:
1916:
1908:
1904:
1902:
1895:
1888:
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1879:Civilization
1878:
1874:
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1867:Civilization
1866:
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1716:
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1638:Civilization
1637:
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1595:
1591:
1588:Isaac Asimov
1579:
1575:
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1539:
1467:
1455:
1443:
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1336:Civilization
1335:
1331:
1324:GameRankings
1319:
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1060:Vernor Vinge
1053:
1044:series, and
1041:
1022:Earth's Moon
1007:
984:
981:
976:Terraforming
974:
968:
963:
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955:
949:
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931:
925:
907:
904:Vernor Vinge
897:
887:
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871:
863:Civilization
861:
840:
834:
831:Inspirations
818:
814:
807:
795:
794:
774:
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758:terraforming
755:
747:
740:
731:game with a
724:
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643:
639:
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539:
535:22nd century
530:
523:Civilization
522:
520:
505:
498:Isaac Asimov
481:
479:
474:
459:
455:
454:
430:
426:
402:
401:, developed
396:
388:Civilization
386:
381:
368:Civilization
367:
353:
352:
351:
298:
294:May 16, 2000
272:
246:
241:
240:
224:
198:
172:
168:
130:Civilization
128:
65:Publisher(s)
53:Developer(s)
29:
6541:MacOS games
6526:Linux games
6496:Aspyr games
6191:Rising Tide
6049:Video games
5975:Geoff Knorr
5965:Jeff Briggs
5875:Other games
5611:The Duelist
5062:Prima Games
4911:October 28,
4836:January 25,
4797:November 6,
4639:November 2,
4584:October 28,
4549:PC Gamer US
4104:B, Johnny.
4010:PC Gamer US
3856:IGN Staff.
3826:October 29,
3796:October 29,
3371:, pp.240β1.
3175:Pine (1999)
2895:October 20,
2790:Shah (2000)
2775:November 6,
2545:Shah (2000)
2501:Tito (2005)
2460:, pp.11β13.
2410:Shah (2000)
2381:, pp.11β13.
2317:Tito (2005)
2267:Shah (2000)
2243:Shah (2000)
2213:January 19,
2188:January 19,
2158:January 19,
1965:set in the
1930:Michael Ely
1772:Half-Life 2
1750:PC Gamer US
1704:Toronto Sun
1698:Denver Post
1540:FiringSquad
1385:Publication
1301:Aspyr Media
1257:Michael Ely
1196:Michael Ely
1150:Michael Ely
1131:Bing Gordon
1004:space opera
914:Larry Niven
854:Jeff Briggs
826:Development
804:multiplayer
625:survivalism
467:game engine
435:Aspyr Media
411:Jeff Briggs
377:star system
345:multiplayer
310:August 2000
236:August 2000
138:Platform(s)
120:David Evans
117:Jeff Briggs
112:Composer(s)
97:Bing Gordon
88:Designer(s)
75:Aspyr Media
6470:Categories
6296:Incunabula
6140:Revolution
5985:Jon Shafer
5425:Dragon Sun
5315:Meier, Sid
5185:Meier, Sid
4923:References
4158:"Finals".
3816:Moby Games
3735:Metacritic
3634:Moby Games
3604:Moby Games
3555:, pp.47β8.
2873:Maximum PC
2708:Forbes.com
2632:Ziff Davis
2123:October 2,
2097:October 2,
1969:universe.
1952:published
1907:magazine,
1369:Metacritic
1360:Aggregator
1328:Metacritic
1092:Gettysburg
1055:Planetfall
1052:adventure
837:MicroProse
621:capitalism
589:Human Hive
473:-ability.
407:MicroProse
6418:Baba Yetu
6101:Conquests
5980:Sid Meier
5762:Spin-offs
5642:MobyGames
5595:cite book
5541:August 3,
5501:cite book
5452:cite book
5405:cite book
5335:cite book
5282:August 6,
5228:Space.com
5209:cite book
5080:cite book
5033:August 7,
4951:August 6,
4672:April 12,
4546:Awards".
3766:August 7,
3697:August 7,
3670:August 7,
3498:August 7,
3165:, pp.229.
3141:, pp.238.
3083:August 7,
3016:August 7,
2990:August 7,
2980:Gamasutra
2885:1522-4279
2879:(5): 80.
2813:August 7,
2744:August 7,
2718:August 7,
2178:Gone Gold
1944:entitled
1723:" at the
1351:Reception
1315:Reception
1154:beta test
1088:libraries
936:Greg Bear
858:Sid Meier
835:In 1996,
790:landmarks
786:artifacts
782:Monoliths
737:isometric
383:Sid Meier
101:Sid Meier
6452:Category
6117:Warlords
5551:cite web
5526:GameSpot
5292:cite web
5255:June 23,
5238:June 21,
5166:cite web
5156:July 29,
5145:GameSpot
5125:cite web
5115:July 18,
5043:cite web
4991:June 19,
4981:PC Gamer
4905:Archived
4854:Archived
4791:Archived
4760:Archived
4756:Engadget
4730:Archived
4725:PC Gamer
4697:Archived
4573:PC Gamer
4544:PC Gamer
4413:Archived
4388:March 1,
4382:Archived
4378:GameSpot
4357:June 22,
4351:Archived
4220:GameSpot
4197:GameSpot
4181:, p.240.
4116:June 22,
4078:June 22,
4017:(4): 33.
4005:PC Gamer
3956:June 22,
3912:June 22,
3872:June 22,
3820:Archived
3790:Archived
3760:Archived
3740:June 22,
3664:Archived
3638:Archived
3614:June 26,
3608:Archived
3398:, p.242.
3383:, p.241.
3359:, p.239.
3249:, p.236.
3153:, p.228.
3103:, p.237.
2984:Archived
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2931:, p.207.
2913:Archived
2889:Archived
2857:, p.132.
2830:, p.230.
2769:Archived
2738:Archived
2712:Archived
2607:, p.287.
2595:, p.285.
2583:, p.284.
2571:, p.283.
2559:, p.282.
2530:, p.281.
2518:, p.277.
2393:, p.111.
2348:, p.246.
2331:, p.286.
2208:Macworld
1973:See also
1877:, whose
1852:Engadget
1847:PC Gamer
1764:PC Gamer
1739:won the
1715:awarded
1709:GameSpot
1701:and the
1665:β
1271:bundled
1171:β
1034:Hercules
1030:Eurytion
927:Red Mars
704:Gameplay
696:. Thus,
689:sentient
546:Tau Ceti
512:Synopsis
322:Genre(s)
6388:FreeCol
6374:Freeciv
5579:, Inc.
5358:InQuest
4693:Polygon
4509:May 20,
4479:May 20,
4449:May 20,
3902:GamePro
3644:July 8,
3589:, p.48.
3574:, p.47.
3543:, p.46.
3518:, p.45.
3177:, p.70.
1913:GOG.com
1894:s, and
1841:Polygon
1612:GamePro
1597:SimCity
1580:GamePro
1407:GamePro
1303:and to
1279:in the
1046:Infocom
1026:Mercury
996:centaur
868:Firaxis
778:psionic
720:bottom.
694:godhood
540:In the
517:Setting
365:to the
337:Mode(s)
247:Windows
157:Release
143:Windows
82:(Linux)
6259:(2010)
6244:(2002)
5953:People
5901:(2004)
5832:XCOM 2
5817:series
5707:series
5655:
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2369:, p.1.
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2284:, p.3.
2269:, p.3.
2257:, p.2.
2245:, p.1.
2066:Mac OS
1808:Legacy
1776:Crysis
1753:named
1462:9.5/10
1373:92/100
1097:engine
1069:Baraka
1018:Pholus
1014:Nessus
1006:novel
992:Chiron
938:, and
906:, and
856:, and
496:, and
444:while
438:ported
391:, and
370:series
273:Mac OS
199:Mac OS
147:Mac OS
125:Series
6412:Music
6381:C-evo
6170:World
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2053:Notes
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1388:Score
1363:Score
1305:Linux
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1002:1982
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687:semi-
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450:Linux
357:is a
299:Linux
225:Linux
151:Linux
77:(Mac)
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5814:XCOM
5653:IMDb
5601:link
5581:ISBN
5557:link
5543:2010
5507:link
5487:ISBN
5458:link
5438:ISBN
5411:link
5391:ISBN
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5284:2010
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5240:2010
5215:link
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5066:ISBN
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5007:link
4993:2010
4967:link
4953:2010
4936:Edge
4913:2020
4887:2019
4838:2011
4799:2009
4768:2019
4738:2019
4705:2019
4674:2014
4641:2020
4586:2020
4511:2023
4481:2023
4451:2023
4421:2016
4390:2011
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3958:2010
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3672:2010
3646:2010
3616:2009
3500:2010
3276:2010
3085:2010
3018:2010
2992:2010
2897:2020
2881:ISSN
2815:2010
2777:2009
2746:2010
2720:2010
2683:2023
2674:Time
2657:2023
2215:2024
2190:2024
2160:2024
2125:2023
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1655:Edge
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1607:Dune
1600:and
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951:Dune
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