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Sid Meier's Alpha Centauri

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537:, after the United Nations sends "Unity", a colonization mission, to Alpha Centauri's planet Chiron ("Planet"). Unbeknownst to humans, advanced extraterrestrials ("Progenitors") had been conducting experiments in vast distributed nervous systems, culminating in a planetary biosphere-sized presentient nervous system ("Manifold") on Chiron, leaving behind monoliths and artifacts on Chiron to guide and examine the system's growth. Immediately prior to the start of the game, a reactor malfunction on the Unity spacecraft wakes the crew and colonists early and irreparably severs communications with Earth. After the captain is assassinated, the most powerful leaders on board build ideological factions with dedicated followers, conflicting agendas for the future of mankind, and "desperately serious" commitments. As the ship breaks up, seven escape pods, each containing a faction, are scattered across Planet. 709: 1182:
and in-depth was a rule at Firaxis. In the single-player mode, the team tried extreme strategies to find any sure-fire paths to victory and to see how often a particular computer faction ends up at the bottom. The goal was a product of unprecedented depth, scope, longevity, and addictiveness, where the player is always challenged by the game to come up with new strategies with no all-powerful factions or unstoppable tactics. According to Reynolds, the process has been around since Sid Meier's early days at Microprose. At Firaxis, as iterations continue, they expand the group giving feedback, bringing in outside gamers with fresh perspectives.
1244:. They strove to make them feel significantly different to play, but still compatible with the existing game mechanics. The developers eventually provided the aliens with Battle Ogres, a Planetary survey, non-blind research, and other powers to produce "a nasty and potent race that would take the combined might of humanity to bring them down". Chris Pine modified the AI to account for the additions. The team also used artwork, sound effects, music, and diplomatic text to set the aliens apart. Other than the aliens, the Pirates proved to be the toughest faction to balance because their ocean start gave them huge advantages. 764:, new technology grants access to additional unit components rather than pre-designed units, allowing players to design and re-design units as their factions' priorities shift. Energy reserves allow the player to upgrade units, maintain facilities, and attempt to win by the Global Energy Market scenario. Bases are military strongpoints and objectives that are vital for all winning strategies. They produce military units, house the population, collect energy, and build secret projects and Subspace Generators. Facilities and secret projects improve the performance of individual bases and of the entire faction. 1099:. Although Firaxis intended to include multiplayer support in its games, an important goal was to create games with depth and longevity in single-player mode because they believed that the majority of players spend most of their time playing this way. Reynolds felt that smart computer opponents are an integral part of a classic computer game, and considered it a challenge to make them so. Reynolds' previous games omitted internet support because he believed that complex turn-based games with many player options and opportunities for player input are difficult to facilitate online. 5658: 1653:
good a game as Civilization 2. But it is its great similarity that also does it the most detriment. Alpha Centauri simply does not do enough that is new; it just doesn't innovate enough to earn a higher grade." The ability to create custom units was praised, as was the depth of the tech tree. The artificial intelligence of computer-controlled factions, which featured adaptability and behavioral subtlety, was given mixed comments; some reviewers thought it was efficient and logical, while others found it confusing or erratic.
548:, creating a hundred-million-year evolutionary cycle that ended with the eradication of most complex animal life in several neighboring inhabited star systems. After the disaster (referred to by Progenitors as "Tau Ceti Flowering"), the Progenitors split into two factions: Manifold Caretakers, opposed to further experimentation and dedicated to preventing another Flowering; and Manifold Usurpers, favoring further experimentation and intending to induce a controlled Flowering in 817:) factions, pre-game options include scenario game, customized random map, difficulty level, and game rules that include victory conditions, research control, and initial map knowledge. The scenario and map editors allow players to create customized scenarios and maps. The game's basic rules, diplomatic dialog, and the factions' starting abilities are in text files, which "the designers have done their best to make it reasonably easy to modify..., even for non-programmers." 1106:(AI) was built. To this end, he would track the decisions he made and why he made them as he played the game. The designer also watched what the computer players did, noting "dumb" actions and trying to discover why the computer made them. Reynolds then taught the computer his reasoning process so the AI could find the right choice when presented several attractive possibilities. He said the AI for diplomatic personalities was the best he had done up to that point. 6447: 1126:. According to producer Timothy Train, in designing the strengths and weaknesses of the factions, the goal was to suggest, without requiring, certain strategies and give the player interesting and fun things to do without unbalancing the game. He didn't want a faction to be dependent on its strength or a faction's power to be dominant over the rest. Train felt that fun meant the factions always have something fun to do with their attributes. 2009: 1995: 1981: 1531: 1526: 1521: 1516: 1511: 1497: 1492: 1487: 1482: 1477: 1435: 1430: 1425: 1420: 1415: 967:
Believing good science fiction thrives on constraint, the developers began with near-future technologies. As they proceeded into the future, they tried to present a coherent, logical, and detailed picture of future developments in physics, biology, information technology, economics, society, government, and philosophy. Alien ecologies and mysterious intelligences were incorporated into
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difficult to traverse, provides invisibility for the enemy, provides few resources, and spawns "mindworms" that attack population centres and military units by neurally parasitising them. Mindworms can eventually be captured and bred in captivity and used as terroristic bioweapons, and the player eventually discovers that the fungus and mindworms can
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Planet's metamorphosis into full self-awareness but incidentally increasing its ultimate intelligence substantially by giving it access to all of humanity's accumulated knowledge. Finally, the player or a computer faction embraces the "Ascent to Transcendence" in which humans too join their brains with the hive organism in its metamorphosis to
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Train wanted to improve the "build" aspects, feeling that the god-game genre had always been heavily slanted towards the "Conquer" end of the spectrum. He wanted to provide "builders" with the tools to construct an empire in the face of heated competition. The internet community provided "invaluable"
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The player controls one of the leaders and competes against the others to colonize and conquer Planet. The Datalinks (voiced by Robert Levy and Katherine Ferguson) are minor characters who provide information to the player. Each faction excels at one or two important aspects of the game and follows a
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features seven new factions (two that are non-human), new technologies, new facilities, new secret projects, new alien life forms, new unit special abilities, new victory conditions (including the new "Progenitor Victory") and several additional concepts and strategies. The development team included
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In addition to scientific advances, the designers speculated on the future development of human society. The designers allow the player to decide on a whole series of value choices and choose a "ruthless", "moderate", or "idealistic" stance. Reynolds said the designers don't promote a single "right"
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In addition to terraforming, optimizing individual base performance and building secret projects, players may also benefit their factions through social engineering, probe teams, and diplomacy. Social engineering modifies the ideologically based bonuses and penalties forced by the player's choice of
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is a natural outgrowth of colonizing an alien world. The first playable prototype was just a map generator that tested climate changes during the game. This required the designers to create a world builder program and climatic model far more powerful than anything they had done before. Temperature,
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as external "natural forces" intended to serve as flywheels for the backstory and a catalyst for many player intelligences. Chris Pine, creator of the in-game map of Planet, strove to make Planet look like a real planet, which resulted in evidence of tectonic action. Another concern was that Planet
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The team had several goals: factions should not be "locked-in" to certain strategies; players should have interesting things to do without unbalancing the game, and the factions must be fun to play. The team believed the "coolness" of the Progenitor aliens would determine the success or failure of
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Finally, Brian Reynolds discussed the use of the demo in the development process. Originally a marketing tool released prior to the game, they started getting feedback. They were able to incorporate many suggestions into the retail version. According to Brian Reynolds, they made improvement in the
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The design team started with a very simple playable game. They strengthened the "fun" aspects and fixed or removed the unenjoyable ones, a process Sid Meier called "surrounding the fun". After the revision, they played it again, repeating the cycle of revision and play. Playing the game repeatedly
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was a fitting first foray. For the elements of exploring and terraforming an alien world, they chose a plausible near future situation of a human mission to colonize the solar system's nearest neighbour and human factions. Reynolds researched science fiction for the game's writing. His inspiration
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In addition to futuristic technological advances and secret projects, the game includes alien life, structures and machines. "Xenofungus" and "sea fungus" provide movement, combat, and resource penalties, as well as concealment for "mind worms" and "spore launchers". Immobile "fungal towers" spawn
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The game's graphics were widely acknowledged to be above average at the time of its release, but not revolutionary. Its maps and interface were considered detailed and in accordance with a space theme, but the game was released with a limited color palette. The in-game cutscenes, particularly the
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in 2006 praised "Alpha Centauri's greater sophistications as a strategy game." IGN said "Alpha Centauri is a better game than Civilization II; it's deep, rich, rewarding, thought-provoking in almost every way." Game Revolution's reviewer was less magnanimous, saying "Alpha Centauri is at least as
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The story unfolds via the introduction video, explanations of new technologies, videos obtained for completing secret projects, interludes, and cut-scenes. The native life consists primarily of simple wormlike alien parasites and a type of red fungus that spreads rapidly via spores. The fungus is
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The team considered several ideas, including a return to a post-apocalyptic earth and the conquest of another planet in the Alpha Centauri system, before deciding to keep the new title on Planet. The premise allowed them to mix and match old and new characters and delve into the mysteries of the
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who owned MicroProse at the time, opted to consolidate their business under the MicroProse name, moving the company from Maryland to California by the time the game shipped, and laying off several MicroProse employees. Disagreements between the new management and its employees prompted Reynolds,
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hive organism that will soon experience a metamorphosis which will destroy all human life. To counter this threat, the player or a computer faction builds "The Voice of Alpha Centauri" secret project, which artificially links Planet's distributed nervous system into the human Datalinks, delaying
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praised the uniqueness of expression saying it was "the same kind of old-fashioned, consensual storytelling that once drew universes out of ASCII." The in-game writing and faction leaders were also well-received for their believability, especially the voice acting. GameSpot reviewer Denny Atkin
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game's interface, added a couple of new features and fixed a few glitches. They also improved some rules, fine-tuned the game balance and improved the AI. Finally, he adds that they continued to add patches to enhance the game after the game was released. In the months leading to the release of
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set out to capture the whole sweep of humanity's future, including technology, futuristic warfare, social and economic development, the future of the human condition, spirituality, and philosophy. Reynolds also said that "getting philosophy into the game" was one of the attractions of the game.
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are present, but renamed or slightly tweaked: players establish bases (Civilization II's cities), build facilities (buildings) and secret projects (Wonders of the World), explore territory, research technology, and conquer other factions (civilizations). In addition to conquering all non-allied
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s Dan Morris said "As the single-player campaign builds to its final showdown, the ramifications of the final theoretical discoveries elevate Alpha Centauri from great strategy game to science-fiction epic." Game Revolution said, "The well crafted story, admirable science-fiction world, fully
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faction. Probe teams can sabotage and steal information, units, technology, and energy from enemy bases, while diplomacy lets the player create coalitions with other factions. It also allows the trade or transfer of units, bases, technology and energy. The Planetary Council, similar to the
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wind, and rainfall patterns were modeled in ways that allow players to make changes: for example, creating a ridge-line and then watching the effects. In addition to raising terrain, the player can also divert rivers, dig huge boreholes into the planet's mantle, and melt ice caps.
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feature similar gameplay. Diplomatic actions are handled in pop-up windows, while combat and unit movement are handled on the isometric field shown in the background. Information such as unit health and status changes are displayed on the black field across the
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won "Best Turn Based Strategy" of E3 Show Award. Aaron John Loeb, the Awards Committee Chairman, said "for those that understand the intricacies, the wonder, the glory of turn based 'culture building,' this is the game worth skipping class for."
1168:, and this was also the first time we released a demo before the game was out. Since we'd not done one before, we didn't know exactly what to expect when we released it, but it turned out to fit right in with Firaxis' iterative design method. 1036:, a reference to him killing several centaurs in mythology, and the second star preventing the formation of larger planets. The arrival on Chiron is referred to as "Planetfall", which is a term used in many science fiction novels, including 5415:– covers the early years of colonization of the planet Chiron and describes the siege of United Nations HQ by the Spartans, the loss of Peacekeeper sovereignty and the consequent flight by the United Nations survivors into Gaian territory. 4655: 1094:
took up most of Firaxis' time, the designers spent the first year prototyping the basic ideas. By late 1996, the developers were playing games on the prototype, and by the middle of the next year, they were working on a multiplayer
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monoliths and alien artifacts. The backstory evolved quickly, and the main conflict centered on the return of the original alien inhabitants. The idea of humans inadvertently caught up in an off-world civil war focused the story.
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A voice intrudes into the player's dreams and soon waking moments, threatening more attacks if the industrial pollution and terraforming by the colonists is not reversed. The player discovers that Planet is a dormant
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supports play by email ("PBEM") and TCP/IP mode featuring simultaneous movement, and introduces direct player-to-player negotiation, allowing the unconstrained trade of technology, energy, maps, and other elements.
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was disappointed in the game's diplomacy, finding "no more and no less than is expected from the genre" and unhappy with "the inability to sound out any real sense of relationship or rational discourse."
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In the latter half of 1998, the team produced a polished and integrated interface, wrote the game manual and foreign language translations, painted the faction leader portraits and terrain, built the
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If you're looking for gratuitous eye candy, then you're obviously in the wrong place. Alpha Centauri's graphics are quite good, but they're not going to make anyone sit up and take notice.
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reviewed the PC version of the game, rating it five stars out of five, and stated that "Sid Meier creates yet another masterpiece in this game that, at a glance, looks all too familiar."
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answer, instead giving each value choice positive and negative consequences. This design was intended to force the player to "think" and make the game "addictive". He also commented that
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received wide critical acclaim upon its release, with reviewers voicing respect for the game's pedigree, especially that of Reynolds and Meier. The video game review aggregator websites
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closes "with a swell of hope and wonder in place of the expected triumphalism", reassuring "that the events of the game weren't the entirety of mankind's future, but just another step."
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was the tenth-best-selling computer game of 1999's first half. Its sales in that country alone reached 224,939 copies by the end of 1999, and rose to 281,115 units by September 2000.
1012:, in which a human colony is artificially planted by an automatic probe on a planet later named by colonists as Chiron. In the game, Chiron has two moons, named after the centaurs 2687:
Beyond Earth, which Firaxis is announcing at PAX East today, may finally bring an end to Firaxis' hard-sci-fi, turn-based, planet-bound 4X drought. But it's not Alpha Centauri 2.
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would be "another huge hit". OGR awarded it "Most Promising Strategy Game" and one of the top 25 games of E3 '98. In a vote of 27 journalists from 22 gaming magazine,
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s Diplomatic victory), "cornering the Global Energy Market", completing the Ascent to Transcendence secret project, or for alien factions, constructing six Subspace Generators.
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is the origin of the Transcendence concept. The game's cutscenes use montages of live-action video, CGI, or both; most of the former is from the 1992 experimental documentary
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introduces five new human and two non-human factions, as well as additional technologies, facilities, secret projects, native life, unit abilities, and a victory condition.
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series. It sold more than 100,000 copies in its first two months of release. This was followed by 50,000 copies in April, May and June. In the United States,
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sound and music received similar comments; FiringSquad said " sort of follows the same line as the unit graphics – not too splashy but enough to get the job done."
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feedback. The first "call for features" was posted around April 1999 and produced the Fletchette Defense System, Algorithmic Enhancement, and The Nethack Terminus.
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Reynolds said that the most important principle of game design is for the designer to play the game as it is developed; Reynolds claimed that this was how a good
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provide resource bonuses; and random events add danger and opportunity. Excessive development leads to terraforming-destroying fungus blooms and new native life.
1720: 2983: 4790: 3686: 372:. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the 5265: 1330:, which collect data from numerous review websites, listed scores of 92% and 89%, respectively. The game was favorably compared to Reynold's previous title, 1228:
Train as producer and designer, Chris Pine as programmer, Jerome Atherholt and Greg Foertsch as artists, and Doug Kaufman as co-designer and game balancer.
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s "most impressive aspect". Greg Tito of The Escapist said, "the genius of the game is how it flawlessly blends its great writing with strategy elements."
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The main map (the upper two-thirds of the screen) is divided into squares, on which players can establish bases, move units and engage in combat. Through
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is the evolutionary off-spring to and , it is not in space. Although the comparison is inevitable because of the lineage, it is still short-sighted."
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s fictional nature allowed them to draw their characters "a lot more sharply and distinctly than the natural blurring and greyness of history".
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includes a new victory condition: the completion of the 'Utopia project', which is reminiscent of the Ascent to Transcendence secret project.
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noted however that while the new game has better graphics, its story fails to rival the original, a sentiment echoed by another review in
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Reynolds and his team worked tirelessly to imbue every inch of their game with the cool, atmospheric melancholy so dear to hard sci-fi.
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was "more than hi-tech physics and new ways to blow each other up", and that the game would feature realistic aliens. Terry Coleman of
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matched the story, which resulted in the fungus being connected across continents, as it is supposed to be a gigantic neural network.
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and describes the Gaia's Stepdaughters' use of "mindworms" to rebuff an attack by the technologically superior Morgan Industries.
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Around the summer of 1997, the staff began research on the scientific realities involved in interstellar travel. In late 1997,
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native life. Native life, including the seaborne "Isles of the Deep" and "Sealurks" and airborne "Locusts of Chiron", use
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directed the Secret Project movies and cast the faction leaders. 25 volunteers participated in Firaxis' first public
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their "Best Turn-Based Strategy Game" of 1999, and wrote that it "set a new standard for this venerable genre."
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science fiction storyline received high praise; IGN considered the game an exception to PC sci-fi cliches, and
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are Prime Function Aki Zeta-Five, a Norwegian research assistant-turned-cyborg (voiced by Allie Rivenbark), of
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to destroy Morgan Industries and the Spartan Federation and the native life uprising which destroys humanity.
3781: 3009: 2669:"Interview: Sid Meier's Civilization Beyond Earth Might Be the Alpha Centauri Sequel You've Been Waiting For" 1552: 1138: 4719: 603:; Sister Miriam Godwinson, an American minister and social psychologist (voiced by Gretchen Weigel), of the 6510: 6500: 5600: 5556: 5506: 5457: 5410: 5340: 5297: 5214: 5175: 5130: 5085: 5048: 5006: 4966: 2041: 1834:, was announced by Firaxis in April 2014 and released on October 24, 2014; several of those that worked on 1103: 680: 379:. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists. 5018: 746:
factions, players may also win by obtaining votes from three-quarters of the total population (similar to
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The game focuses on the leaders of seven factions, chosen by the player from the 14 possible leaders in
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in Greek mythology and an important loregiver and teacher for humanity. The name also pays homage to
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turn-based gameplay, including the technology trees and factional warfare, was commonly compared to
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was somewhere between an expansion and a full-blown sequel. In the months leading to the release of
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s balance for the greater sense of urgency and the more pressing pacing than in his earlier game,
646:; Captain Ulrik Svensgaard, an American fisherman and naval officer (voiced by James Liebman), of 6485: 6295: 6139: 5776: 5270: 4609: 2806: 2733: 1791: 999: 5060:. Prima's Official Strategy Guide. Additional material by Chris Pine. Roseville, CA, USA 95661: 6620: 5890: 5610: 5000: 4960: 2046: 1008: 944: 803: 785: 559:, these factions compete along with the human factions for control over the destiny of Planet. 344: 5635: 4944: 2643: 607:; and Commissioner Pravin Lal, an Indian surgeon and diplomat (voiced by Hesh Gordon), of the 500:), the in-game writing, the voice acting, the user-created custom units, and the depth of the 6288: 6027: 5703: 5678: 4034: 3905: 2626: 470: 366: 129: 4442: 1881:
characteristics were reminiscent of faction bonuses and penalties. The government system in
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Jenson, Chris; Radcliffe, Doug; Chin, Elliot; O'Brien, Ethan (Design) (February 17, 1999).
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that accompanied technological advances, were praised for their quality and innovation.
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expansion pack, players learn that alien experiments led to disastrous consequences at
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remained "highly regarded" in 2006. A decade after its release, Sold-Out Software and
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also won several awards for best game of the year and best strategy game of the year.
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producer and lead designer Timothy Train also left Firaxis with Reynolds. However, a
1674: 1024:, and is the second planet out from Alpha Centauri A, the innermost planet being the 848: 591:; Academician Prokhor Zakharov, a Russian academic (voiced by Yuri Nesteroff) of the 142: 4900: 4783:"The New Season Video Games; Going to War in the Matrix, Middle Earth, or the Bronx" 6341: 6222: 6086: 5751: 5714: 5671: 4472: 1825: 1025: 628: 599:; Colonel Corazon Santiago, an American militiawoman (voiced by Wanda NiΓ±o) of the 584: 493: 362: 321: 4614: 4319: 2909: 2090: 6199: 6109: 6063: 5744: 5721: 5530: 5376: 5326: 5200: 5149: 4935: 4857: 4136: 2947: 2916: 2673: 2151: 1883: 1697: 1583: 1394: 1268: 1134: 917: 741: 632: 501: 485: 422: 397: 69: 4223: 2181: 484:. Critics praised its science fiction storyline (comparing the plot to works by 6425: 6146: 5912: 5737: 5576: 5564: 5108: 4200: 3865: 3267: 2065: 1937: 1925:
is still playable. It still has a unique flavor that is unlike anything else".
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With no previous experience in science fiction games, the developers believed
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comprise: Lady Deirdre Skye, a Scottish activist (voiced by Carolyn Dahl), of
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s February 1999 release, the Firaxis team began work on the expansion pack,
666:; and Conqueror Judaa Maar, a Progenitor leader (voiced by Jeff Gordon), of 5482: 5433: 5386: 1986: 1587: 1323: 1059: 975: 950: 903: 497: 4577: 662:; Guardian Lular H'minee, a Progenitor leader (voiced by Jeff Gordon), of 595:; CEO Nwabudike Morgan, a Namibian businessman (voiced by Regi Davis), of 5974: 5964: 5470: 5419: 5372: 5310: 5306: 5188: 5061: 4548: 4009: 1929: 1771: 1749: 1703: 1606: 1300: 1256: 1195: 1149: 1130: 1113:, was invited to join development as a game balancer. Reynolds cited the 1096: 1003: 913: 853: 708: 624: 466: 434: 410: 376: 116: 96: 74: 5646: 658:; Prophet Cha Dawn, a human born on Planet (voiced by Stacy Spenser) of 5984: 4985: 4940: 4528: 2631: 1368: 1327: 1054: 836: 620: 406: 44: 5249:"Sid Meier's Alpha Centauri – New life and new civilization for Linux" 3981: 6417: 5979: 5641: 5314: 5227: 5184: 4165: 3949: 935: 857: 789: 780:
combat, an alternate form of combat which ignores weapons and armor.
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The game received wide critical acclaim, being compared favorably to
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Train, Timothy; Kaufman, Douglas; Pine, Chris; Foertsch, Gregory;
3712:
Mielewczik, Michael. "Spielspass pur. Kommerzielle Linux-Spiele".
1695:
has won several Game of the Year awards, including those from the
1618:
realized scenario, and quality core gameplay are sure to please."
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detailing the splintering of the U.N. mission to Alpha Centauri.
1045: 995: 867: 799: 777: 772:, takes Planet-wide actions and determines population victories. 437: 326: 5663: 2008: 1173:
Brian Reynolds on development aspects Firaxis introduced during
5995: 5831: 5026: 1980: 1707:. It won the "Turn-based Strategy Game of the Year" award from 994:, the name of the planet, is the name of the only non-barbaric 991: 280: 215: 6380: 4871:"Good Old Reviews: Sid Meier's Alpha Centauri | The Escapist" 2146: 1959: 1304: 449: 150: 5608:
Moscatello, Rick (June 1999). "Sid Meier's Alpha Centauri".
5224:"Sid Meier's Alpha Centauri Boosts Electronic Arts' Results" 4471:. Academy of Interactive Arts & Sciences. Archived from 4343:"Game Theory; On 2067 Battleground, 1999 Political Passions" 2761:"Game Theory; On 2067 Battleground, 1999 Political Passions" 1798:
s 1999 "Add-on of the Year" award, which ultimately went to
5813: 1160:
There were a lot of "firsts" for our team in the making of
1021: 870:. Although unable to use the same intellectual property as 5056:
McCubbin, Chris (February 9, 1999). Ladyman, David (ed.).
4752:"Civilization: Beyond Earth review: Buy-in Alpha Centauri" 4435:"Second Interactive Achievement Awards – Game of the Year" 1267:
factions. The game initially had a single production run.
5274:. Durham, NC, USA 27713: Themis Group Inc. Archived from 5099: 3976: 1456: 813:
s game files. In addition to a choice of seven (or 14 in
2869:"Sid Meier's Alpha Centauri – Intelligent life in space" 2805:. Insidemacgames.com. September 18, 2000. Archived from 1928:
After the release of the expansion, multimedia producer
2204:"Sim Theme Park, Alpha Centauri patches in circulation" 882:
included "classic works of science fiction", including
358: 5355:
DiGiacomo, Dan (May 1999). "On deck: Alpha Centauri".
4495:"Second Interactive Achievement Awards – Craft Award" 3391: 3389: 3352: 3350: 3242: 3240: 3134: 3132: 3130: 3128: 3126: 3124: 3096: 3094: 2451: 2372: 2341: 2339: 2337: 1186:
was the first Firaxis game with public beta testers.
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wrote a trilogy of novels based on the game. Writer
1770:
s highest score to date as of 2019 (98%), alongside
1731:", "Computer Entertainment Title of the Year", and " 631:, U.N. Charter humanitarianism, or Environmentalist 4976:"New Civilization 5 screenshots and E3 impressions" 4720:"Civilization: From Alpha Centauri To Beyond Earth" 3546: 3008:. Metacritic.com. February 29, 1996. Archived from 2277: 2275: 1148:vehicles and vehicle parts, and created the music. 5569:Sid Meier's Alpha Centauri: Power of the Mindworms 5138:Reynolds, Brian; Train, Timothy (March 15, 1999). 4465:"Second Interactive Achievement Awards – Computer" 4172: 3386: 3374: 3347: 3237: 3156: 3144: 3121: 3091: 2384: 2334: 4216:"GameSpot's E3 News – Sid Meier's Alpha Centauri" 3577: 3558: 3521: 3506: 3460: 2970: 2968: 2726: 2463: 1801:Heroes of Might and Magic III: Armageddon's Blade 1761:has the distinction of receiving gaming magazine 1644:. The Adrenaline Vault's Pete Hines said, "While 788:yield new technology and hasten secret projects; 6467: 5170:: CS1 maint: bot: original URL status unknown ( 4007:Editors' Choice Winners: Does Quality Matter?". 3260:"Brian Reynolds Launches New Development Studio" 3055: 3053: 3051: 3049: 3047: 2866: 2752: 2641: 2272: 1915:re-released the game for online-download sales. 4061: 4059: 4057: 4055: 4053: 4051: 4049: 4047: 4045: 3939: 3937: 3935: 3933: 3931: 3929: 3927: 3925: 3923: 3045: 3043: 3041: 3039: 3037: 3035: 3033: 3031: 3029: 3027: 2248: 5563: 4592: 4568:"PC Gamer Online: Civilization II (July 1996)" 4129: 4127: 3748: 2965: 2111: 1508: 1164:. We had never done a public beta test before 6011: 5679: 4457: 4099: 4097: 4095: 4093: 4091: 4089: 4027: 4021: 3891: 3889: 3887: 3885: 3883: 2540: 2538: 2536: 2496: 2494: 2492: 2490: 2488: 2486: 2484: 2482: 2480: 2478: 2441: 2439: 2437: 2435: 2405: 2403: 2401: 2399: 2362: 2360: 2358: 2356: 2354: 2312: 2310: 2308: 2306: 1838:helped to develop the new title. A review in 1733:Outstanding Achievement in Interactive Design 5152:Archived from the original on March 13, 2010 4042: 3920: 3851: 3849: 3847: 3845: 3843: 3841: 3839: 3837: 3774: 3024: 2511: 2509: 2294: 2292: 2290: 2238: 2236: 2234: 2232: 2230: 2228: 2226: 2224: 2136: 2134: 1858:, however, it's a cut-rate disappointment". 1474: 1412: 4851:"SID MEIER'S ALPHA CENTAURI PLANETARY PACK" 4689:"Why Beyond Earth can't top Alpha Centauri" 4396: 4124: 3725: 3723: 3600:"Sid Meier's Alpha Centauri Planetary Pack" 1555:(E3). Walter Morbeck of GameSpot said that 798:provides a single player mode and supports 6596:Video games developed in the United States 6018: 6004: 5686: 5672: 5656: 5607: 4774: 4499:Academy of Interactive Arts & Sciences 4487: 4439:Academy of Interactive Arts & Sciences 4086: 3880: 3804: 3450: 3448: 3446: 3444: 3442: 3429: 3427: 3425: 3412: 3410: 3408: 3406: 3404: 3337: 3335: 3333: 3331: 3318: 3316: 3291: 3289: 3287: 3285: 3200: 3198: 3185: 3183: 3111: 3109: 2838: 2836: 2783: 2533: 2475: 2432: 2422: 2420: 2418: 2396: 2351: 2303: 1713:Academy of Interactive Arts & Sciences 1594:suggested that the game was a marriage of 1582:compared the plot to the works of writers 960:for negative interactions between humans. 562: 43: 6546:Multiplayer and single-player video games 5354: 4427: 3996: 3970: 3834: 3756:"Sid Meier's Alpha Centauri (pc) reviews" 2860: 2821: 2598: 2586: 2574: 2562: 2550: 2521: 2506: 2322: 2287: 2260: 2221: 2131: 2068:version developed by Westlake Interactive 1812:There have been no direct sequels beyond 1725:2nd Annual Interactive Achievement Awards 5761: 5477:. Sid Meier's Alpha Centauri, Book III. 4780: 4402: 4334: 3964: 3812:"Sid Meier's Alpha Centauri for Windows" 3720: 3301: 2976:"Features – The History of Civilization" 2953: 1921:reviewed the game in 2014, noting that " 1623:called the factions and their abilities 707: 638:The seven additional faction leaders in 6586:Video games about extraterrestrial life 5521:"Sid Meier's Alpha Centauri Game Guide" 5428:. Sid Meier's Alpha Centauri, Book II. 5325:(Manual). Redwood City, CA, USA 94065: 5199:(Manual). Redwood City, CA, USA 94065: 5025:. Sparks, MD, USA 21152. Archived from 4717: 4213: 4190: 3792:from the original on September 30, 2009 3439: 3422: 3401: 3328: 3313: 3282: 3195: 3180: 3168: 3106: 2891:from the original on September 23, 2023 2833: 2666: 2415: 948:for future technology and science; and 619:, Conclave Christianity, "free-market" 615:distinct philosophical belief, such as 14: 6468: 5381:. Sid Meier's Alpha Centauri, Book I. 4907:from the original on September 7, 2018 4762:from the original on February 13, 2019 4732:from the original on February 13, 2019 4699:from the original on February 13, 2019 4687:Cross, Katherine (November 26, 2014). 4653: 4542:Staff (March 2000). "The Sixth Annual 4525:"Sid Meier's Alpha Centauri: The Game" 4384:from the original on September 7, 2011 4070:. The Adrenaline Vault. Archived from 4068:"Sid Meier's Alpha Centauri PC Review" 3711: 3640:from the original on February 12, 2009 3073:"History for MicroProse Software, Inc" 2986:from the original on February 22, 2014 2740:from the original on February 21, 2014 2642:Cachinero-Gorman, Alex (May 4, 2017). 2619: 1946:Alpha Centauri: Power of the Mindworms 5999: 5667: 5567:; Darnall, Stevel (January 1, 2000). 4826:"Sid Meier's Alpha Centauri Complete" 4781:Schiesel, Seth (September 11, 2005). 4718:Cobbett, Richard (November 1, 2014). 4686: 4598: 4541: 4371: 4153: 4151: 4002: 3855: 3666:from the original on December 2, 2010 2714:from the original on October 25, 2012 2636:PROS: Wonderful "hard" sci-fi setting 2622:"Review – Sid Meier's Alpha Centauri" 1028:-like planet named after the centaur 739:perspective. Many game features from 6606:Video games set on fictional planets 5187:; Train, Timothy; Kaufman, Douglas; 5093:Harrison, Mark (February 11, 2000). 4415:from the original on October 4, 2013 4340: 4300:. UGO Networks. 1998. Archived from 3898:"Alpha Centauri Review from GamePro" 3758:. Metacritic.com. January 31, 1999. 3731:"Sid Meier's Alpha Centauri Reviews" 3684: 3662:. Insidemacgames.com. June 9, 2000. 3217: 3215: 3213: 2758: 2701: 2081: 2079: 1727:; it also received nominations for " 1345: 1247:Upon completion, the team felt that 1082:In July 1996, Firaxis began work on 784:repair units and provide resources; 6611:Video games with isometric graphics 6481:Video games set in the 22nd century 6303:Avalon Hill's Advanced Civilization 5469: 5462:– occurs years after the events of 5418: 5371: 5304: 4556:(3): 46, 47, 49, 50, 54–56, 60, 62. 4405:"Redefining the Power of the Gamer" 4374:"Sid Meier's Alpha Centauri Review" 4298:"UGO Best of E3 Show Award Winners" 3943: 3782:"Sid Meier's Alpha Centauri for PC" 3586: 3571: 3552: 3540: 3515: 3266:. February 28, 2000. Archived from 2469: 2457: 2112:I. G. N. Staff (February 4, 1999). 2089:. February 10, 2001. Archived from 1861:Many of the features introduced in 1854:noted "as a spiritual successor to 1745:Best Strategy Computer Game of 1999 1510: 1349: 1283:in 2000 and included both games in 1020:, with the combined tidal force of 587:official (voiced by Lu Yu), of the 24: 5348: 5140:"Designer Diaries: Alpha Centauri" 4939:. No. 165. Bath, UK BA1 2BW: 4860:, GOG.com, accessed July 16, 2015. 4793:from the original on July 29, 2010 4372:Atkin, Denny (February 19, 1999). 4353:from the original on July 25, 2010 4148: 4106:"Alpha Centauri Review for the PC" 3895: 3822:from the original on June 28, 2009 3762:from the original on June 17, 2010 3705: 3689:. Archives.cnn.com. Archived from 3687:"Review: Alpha Centauri for Linux" 2771:from the original on July 25, 2010 1865:were carried over into subsequent 1205: 1032:. Alpha Centauri B is also dubbed 529:. Beginning with that premise the 525:series conclude with a journey to 25: 6637: 6601:Video games scored by Jeff Briggs 6576:Video games designed by Sid Meier 6521:Fiction about interstellar travel 6491:Fiction set around Alpha Centauri 5693: 5623: 5222:Rosen, Michelle (July 23, 1999). 5092: 5013: 4877:. January 4, 2014. Archived from 4576:. October 8, 1999. Archived from 4108:. Game Revolution. Archived from 4065: 4028:Jones, George (September 2000). " 3610:from the original on June 4, 2009 3592: 3484:"IGN: Sid Meier's Alpha Centauri" 3471: 3210: 3059: 3006:"Civilization II (pc) reviews at" 2114:"Brian Reynolds' Brave New World" 2076: 1551:The game showed well at the 1998 1476: 1414: 1075: 305: 231: 6516:Hard science fiction video games 6446: 6445: 6025: 5529:. San Francisco, CA, USA 94105: 5148:. San Francisco, CA, USA 94105: 5103:. San Francisco, CA, USA 94107: 4973: 4893: 4863: 4844: 4823: 4817: 4811: 4805: 4744: 4711: 4680: 4647: 4621: 4560: 4517: 4365: 4308: 4290: 4272:"Specials – Best of E3 Expo '98" 4264: 4246:"Specials – Best of E3 Expo '98" 4238: 4207: 4191:Morbeck, Walter (June 3, 1998). 4038:. No. 194. pp. 54, 55. 2667:Peckham, Matt (April 12, 2014). 2021: 2007: 1993: 1979: 1529: 1524: 1519: 1514: 1509: 1495: 1490: 1485: 1480: 1475: 1433: 1428: 1423: 1418: 1413: 1198:wrote the 35 weekly episodes of 1133:β€”then Chief Creative Officer of 866:) to leave MicroProse and found 18:Sid Meier's Alien Crossfire 6616:Video games with voxel graphics 6591:Video games adapted into comics 6581:Turn-based strategy video games 6395:Rhye's and Fall of Civilization 5632:mirrored by alphacentauri2.info 5182: 4654:Futter, Mike (April 12, 2014). 4605:Awards; The Best Games of 1999" 4403:Scheisel, Seth (June 7, 2005). 4316:"Best of E3 Show Awards – 1998" 4274:. OGR.com. 1998. Archived from 4248:. OGR.com. 1998. Archived from 4214:Coleman, Terry (June 3, 1998). 4184: 4178: 3678: 3652: 3622: 3476: 3395: 3380: 3368: 3356: 3252: 3246: 3162: 3150: 3138: 3100: 3075:. Mobygames.com. Archived from 3065: 2998: 2950:, Civilization Gaming Networks. 2941:"Alpha(x).txt editing (v. 1.3)" 2934: 2928: 2922: 2919:, Civilization Gaming Networks. 2903: 2854: 2848: 2795: 2702:Noer, Michael (July 25, 1997). 2695: 2610: 2390: 2378: 2345: 2281: 2254: 1109:Doug Kaufman, a co-designer of 830: 770:United Nations Security Council 433:, in 1999. The following year, 5648:Sid Meier's Alpha Centauri 5637:Sid Meier's Alpha Centauri 5518: 5264:Tito, Greg (October 4, 2005). 5247:Shah, Rawn (August 21, 2000). 5221: 4974:Edwards, Tim (June 15, 2010). 4828:. Mastertronic. Archived from 3685:Shah, Rawn (August 24, 2000). 2298: 2196: 2166: 2105: 2059: 825: 38:Sid Meier's Alpha Centauri 13: 1: 6626:Fiction about xenoarchaeology 5263: 5246: 4931:"Time Extend: Alpha Centauri" 4928: 4922: 4631:. Allgame.com. Archived from 4341:Herz, J.C. (March 18, 1999). 4144:. March 1999. pp. 74–75. 4103: 3948:. FiringSquad. Archived from 2867:Jr. Durham, Joel (May 1999). 2803:"Sid Meier's Alien Crossfire" 2789: 2759:Herz, J.C. (March 18, 1999). 2544: 2500: 2445: 2409: 2366: 2316: 2266: 2242: 1553:Electronic Entertainment Expo 1281:Alpha Centauri Planetary Pack 1259:wrote the 9 episodes of 1139:Electronic Entertainment Expo 1090:. Because the development of 5019:"Sid Meier's Alpha Centauri" 4656:"Civilization: Beyond Earth" 4610:Computer Games Strategy Plus 4193:"Sid Meier's Alpha Centauri" 4179:Reynolds (November 23, 1998) 3971:IGN Staff (August 3, 1999). 3858:"Alpha Centauri – PC Review" 3660:"Sid Meier's Alpha Centauri" 3396:Reynolds (November 23, 1998) 3381:Reynolds (November 23, 1998) 3369:Reynolds (November 23, 1998) 3357:Reynolds (November 23, 1998) 3247:Reynolds (November 23, 1998) 3223:"Sid Meier's Alpha Centauri" 3139:Reynolds (November 23, 1998) 3101:Reynolds (November 23, 1998) 2734:"Sid Meier's Alpha Centauri" 2042:Group mind (science fiction) 1792:Computer Games Strategy Plus 1721:PC Strategy Game of the Year 1314: 644:The Cybernetic Consciousness 583:; Chairman Sheng-Ji Yang, a 521:Space-race victories in the 7: 6571:Science fiction video games 6566:Religion in science fiction 5323:Sid Meier's Alien Crossfire 4318:. UGO. 1998. Archived from 3308:Reynolds (December 9, 1998) 2960:Reynolds (December 9, 1998) 2946:September 23, 2015, at the 2087:"Gone Gold : EuroGold" 1972: 1873:was compared negatively to 1221:Sid Meier's Alien Crossfire 735:setting, is played from an 703: 511: 431:Sid Meier's Alien Crossfire 10: 6642: 6328:Sid Meier's Alpha Centauri 5884:Sid Meier's Alpha Centauri 5798:Civilization: Beyond Earth 5197:Sid Meier's Alpha Centauri 5095:"Brian Reynolds Interview" 5058:Sid Meier's Alpha Centauri 5055: 4929:Edge Staff (August 2006). 3174: 2827: 2620:Carter, Tim (April 1999). 2604: 2592: 2580: 2568: 2556: 2527: 2515: 2328: 2015:Speculative fiction portal 1869:titles; upon its release, 1856:Sid Meier's Alpha Centauri 1831:Civilization: Beyond Earth 860:(designer of the original 516: 354:Sid Meier's Alpha Centauri 6561:Play-by-email video games 6551:Multiplayer hotseat games 6441: 6404: 6365: 6312: 6273: 6232: 6071:Conflicts in Civilization 6048: 6035: 5952: 5873: 5848: 5811: 5791:Civilization Revolution 2 5701: 4986:Future Publishing Limited 4941:Future Publishing Limited 4527:. Firaxis. Archived from 4168:. April 1999. p. 87. 3455:Reynolds (March 15, 1999) 3434:Reynolds (March 15, 1999) 3323:Reynolds (April 14, 1998) 3296:Reynolds (April 14, 1998) 2037:Alpha Centauri in fiction 1807: 1387: 1384: 1362: 1359: 1064:technological singularity 458:features improvements on 361:video game, considered a 336: 320: 156: 136: 124: 110: 86: 63: 51: 42: 37: 6531:Loki Entertainment games 6321:Sid Meier's Colonization 6264:Civilization: A New Dawn 5599:: CS1 maint: location ( 5555:: CS1 maint: location ( 5505:: CS1 maint: location ( 5456:: CS1 maint: location ( 5409:: CS1 maint: location ( 5339:: CS1 maint: location ( 5319:Members of Firaxis Games 5296:: CS1 maint: location ( 5213:: CS1 maint: location ( 5193:Members of Firaxis Games 5129:: CS1 maint: location ( 5084:: CS1 maint: location ( 5047:: CS1 maint: location ( 5005:: CS1 maint: location ( 4965:: CS1 maint: location ( 4875:www.escapistmagazine.com 3973:"And the Winners Are..." 3472:Official Site: The Story 3163:Reynolds (February 1999) 3151:Reynolds (February 1999) 2915:October 5, 2015, at the 2052: 1667:Bob Colayco, FiringSquad 1123:Sid Meier's Colonization 617:technological utopianism 533:narrative starts in the 27:1999 strategy video game 5857:Sid Meier's Gettysburg! 5777:Civilization Revolution 5174:) CS1 maint: location ( 5137: 4903:. Steve Jackson Games. 4599:Staff (March 6, 2000). 4032:; The Numbers Racket". 3946:"Alpha Centauri Review" 3630:"The Laptop Collection" 3587:Train (August 25, 1999) 3572:Train (August 25, 1999) 3553:Train (August 25, 1999) 3541:Train (August 25, 1999) 3516:Train (August 25, 1999) 3454: 3433: 3416: 3342:Train (August 11, 1998) 3341: 3322: 3307: 3295: 3205:Reynolds (June 4, 1998) 3204: 3190:Reynolds (June 4, 1998) 3189: 3116:Reynolds (June 4, 1998) 3115: 2959: 2843:Train (August 11, 1998) 2842: 2427:Train (August 11, 1998) 2426: 1958:, a sourcebook for the 1287:in 2003. In 2000, both 1104:artificial intelligence 673: 664:The Manifold Caretakers 563:Characters and factions 5943:Marvel's Midnight Suns 5920:Sid Meier's Ace Patrol 5906:Sid Meier's Railroads! 4856:July 16, 2015, at the 2704:"Sid starts up. Again" 2047:Survivalism in fiction 1670: 1255:, multimedia producer 1194:, multimedia producer 1179: 1009:Voyage from Yesteryear 954:by Herbert and Bear's 721: 6556:Origins Award winners 6506:Civilization (series) 6356:Sid Meier's Starships 6289:Advanced Civilization 5936:Sid Meier's Starships 5864:Sid Meier's Antietam! 5375:(November 28, 2000). 4304:on February 21, 1999. 4035:Computer Gaming World 4003:Staff (April 2000). " 3952:on September 30, 2010 3417:Reynolds (1999-03-15) 3012:on September 10, 2012 2910:"The Scenario Editor" 2736:. Kickstartnews.com. 2627:Computer Gaming World 1660: 1561:Computer Gaming World 1285:The Laptop Collection 1158: 909:The Mote in God's Eye 711: 668:The Manifold Usurpers 6536:Classic Mac OS games 6432:GURPS Alpha Centauri 5898:Sid Meier's Pirates! 5616:Wizards of the Coast 5475:Twilight of the Mind 5473:(January 29, 2002). 5363:Wizard Entertainment 5150:CBS Interactive Inc. 5111:on February 21, 2005 4984:. Bath, UK BA1 2BW: 4881:on February 12, 2019 4832:on November 29, 2010 4758:. October 23, 2014. 4635:on November 14, 2014 4580:on November 13, 1999 4531:on January 24, 2008. 4203:on January 28, 1999. 3494:on February 18, 2002 3270:on February 18, 2002 3233:on January 26, 2013. 2093:on February 10, 2001 1955:GURPS Alpha Centauri 1789:was a runner-up for 1505:The Adrenaline Vault 1048:'s celebrated comic 940:Stephen R. Donaldson 922:Kim Stanley Robinson 899:A Fire Upon the Deep 839:released the lauded 733:hard science fiction 648:The Nautilus Pirates 593:University of Planet 581:Gaia's Stepdaughters 415:video game developer 6511:Firaxis Games games 6501:City-building games 6366:Free games and mods 5891:Sid Meier's SimGolf 5839:XCOM: Chimera Squad 5825:XCOM: Enemy Unknown 5533:Inc. Archived from 5422:(August 28, 2001). 4505:on November 3, 1999 4475:on November 4, 1999 4445:on November 4, 1999 4322:on December 1, 1998 4278:on February 3, 1999 4252:on February 3, 1999 4226:on January 29, 1999 3788:. CBS Interactive. 3693:on January 27, 2007 2649:Hardcore Gaming 101 2184:on February 3, 2001 2174:"The Games Of 1999" 1950:Steve Jackson Games 1381: 1356: 1200:Journey to Centauri 1050:interactive fiction 729:turn-based strategy 609:Peacekeeping Forces 429:and its expansion, 331:Turn-based strategy 5784:Civilization World 5537:on January 6, 2010 4787:The New York Times 4617:on March 24, 2005. 4409:The New York Times 4347:The New York Times 4134:"Alpha Centauri". 4074:on August 26, 2010 2765:The New York Times 2001:Video games portal 1887:closely resembles 1592:The New York Times 1379: 1354: 1263:, introducing the 1038:Robert A. Heinlein 889:The Jesus Incident 722: 681:think collectively 660:The Cult of Planet 601:Spartan Federation 413:in creating a new 6461: 6460: 6274:Predecessor games 5993: 5992: 5807: 5806: 5618:. pp. 84–85. 5586:978-1-56163-242-8 5513:singularity bombs 5492:978-0-671-04079-6 5443:978-0-671-04078-9 5396:978-0-671-04077-2 5251:. IT World Canada 5195:(February 1999). 5183:Reynolds, Brian; 5105:IGN Entertainment 5071:978-0-7615-1584-5 4668:on April 15, 2014 4142:Future Publishing 3079:on March 29, 2014 2809:on March 16, 2012 2446:Edge Staff (2006) 2367:Edge Staff (2006) 2029:Philosophy portal 1963:role-playing game 1918:Escapist Magazine 1747:. The editors of 1675:full motion video 1548: 1547: 1377: 1376: 1346:Critical reaction 1261:Centauri: Arrival 920:for alien races; 849:Spectrum Holobyte 597:Morgan Industries 350: 349: 268:November 25, 1999 194:February 19, 1999 173:Microsoft Windows 16:(Redirected from 6633: 6476:1999 video games 6449: 6448: 6342:Call to Power II 6154:Gods & Kings 6124:Beyond the Sword 6020: 6013: 6006: 5997: 5996: 5759: 5758: 5752:Civilization VII 5715:Civilization III 5688: 5681: 5674: 5665: 5664: 5660: 5630:Official website 5619: 5604: 5598: 5590: 5560: 5554: 5546: 5544: 5542: 5510: 5504: 5496: 5461: 5455: 5447: 5414: 5408: 5400: 5366: 5344: 5338: 5330: 5321:(October 1999). 5301: 5295: 5287: 5285: 5283: 5278:on July 23, 2010 5266:"Alpha Centauri" 5260: 5258: 5256: 5243: 5241: 5239: 5234:on April 5, 2005 5230:. Archived from 5218: 5212: 5204: 5179: 5169: 5161: 5159: 5157: 5134: 5128: 5120: 5118: 5116: 5107:. Archived from 5089: 5083: 5075: 5052: 5046: 5038: 5036: 5034: 5010: 5004: 4996: 4994: 4992: 4970: 4964: 4956: 4954: 4952: 4943:. Archived from 4917: 4916: 4914: 4912: 4901:"Alpha Centauri" 4897: 4891: 4890: 4888: 4886: 4867: 4861: 4848: 4842: 4841: 4839: 4837: 4821: 4815: 4809: 4803: 4802: 4800: 4798: 4778: 4772: 4771: 4769: 4767: 4748: 4742: 4741: 4739: 4737: 4715: 4709: 4708: 4706: 4704: 4684: 4678: 4677: 4675: 4673: 4664:. Archived from 4651: 4645: 4644: 4642: 4640: 4625: 4619: 4618: 4613:. Archived from 4596: 4590: 4589: 4587: 4585: 4564: 4558: 4557: 4539: 4533: 4532: 4521: 4515: 4514: 4512: 4510: 4501:. Archived from 4491: 4485: 4484: 4482: 4480: 4461: 4455: 4454: 4452: 4450: 4441:. Archived from 4431: 4425: 4424: 4422: 4420: 4400: 4394: 4393: 4391: 4389: 4369: 4363: 4362: 4360: 4358: 4338: 4332: 4331: 4329: 4327: 4312: 4306: 4305: 4294: 4288: 4287: 4285: 4283: 4268: 4262: 4261: 4259: 4257: 4242: 4236: 4235: 4233: 4231: 4222:. Archived from 4211: 4205: 4204: 4199:. Archived from 4188: 4182: 4176: 4170: 4169: 4155: 4146: 4145: 4131: 4122: 4121: 4119: 4117: 4112:on June 16, 2012 4101: 4084: 4083: 4081: 4079: 4063: 4040: 4039: 4025: 4019: 4018: 4000: 3994: 3993: 3991: 3989: 3984:on March 5, 2000 3980:. Archived from 3968: 3962: 3961: 3959: 3957: 3941: 3918: 3917: 3915: 3913: 3904:. Archived from 3893: 3878: 3877: 3875: 3873: 3868:on April 4, 2002 3864:. Archived from 3853: 3832: 3831: 3829: 3827: 3808: 3802: 3801: 3799: 3797: 3778: 3772: 3771: 3769: 3767: 3752: 3746: 3745: 3743: 3741: 3727: 3718: 3717: 3716:. 2/2007: 80–83. 3714:PC Magazin LINUX 3709: 3703: 3702: 3700: 3698: 3682: 3676: 3675: 3673: 3671: 3656: 3650: 3649: 3647: 3645: 3626: 3620: 3619: 3617: 3615: 3596: 3590: 3584: 3575: 3569: 3556: 3550: 3544: 3538: 3519: 3513: 3504: 3503: 3501: 3499: 3490:. Archived from 3480: 3474: 3469: 3458: 3452: 3437: 3431: 3420: 3414: 3399: 3393: 3384: 3378: 3372: 3366: 3360: 3354: 3345: 3339: 3326: 3320: 3311: 3305: 3299: 3293: 3280: 3279: 3277: 3275: 3256: 3250: 3244: 3235: 3234: 3229:. Archived from 3219: 3208: 3202: 3193: 3187: 3178: 3172: 3166: 3160: 3154: 3148: 3142: 3136: 3119: 3113: 3104: 3098: 3089: 3088: 3086: 3084: 3069: 3063: 3057: 3022: 3021: 3019: 3017: 3002: 2996: 2995: 2993: 2991: 2972: 2963: 2957: 2951: 2938: 2932: 2926: 2920: 2907: 2901: 2900: 2898: 2896: 2864: 2858: 2852: 2846: 2840: 2831: 2825: 2819: 2818: 2816: 2814: 2799: 2793: 2787: 2781: 2780: 2778: 2776: 2756: 2750: 2749: 2747: 2745: 2730: 2724: 2723: 2721: 2719: 2699: 2693: 2689: 2684: 2682: 2663: 2658: 2656: 2644:"Alpha Centauri" 2638: 2630:. No. 177. 2614: 2608: 2602: 2596: 2590: 2584: 2578: 2572: 2566: 2560: 2554: 2548: 2542: 2531: 2525: 2519: 2513: 2504: 2498: 2473: 2467: 2461: 2455: 2449: 2443: 2430: 2424: 2413: 2407: 2394: 2388: 2382: 2376: 2370: 2364: 2349: 2343: 2332: 2326: 2320: 2314: 2301: 2296: 2285: 2279: 2270: 2264: 2258: 2252: 2246: 2240: 2219: 2218: 2216: 2214: 2200: 2194: 2193: 2191: 2189: 2180:. Archived from 2170: 2164: 2163: 2161: 2159: 2154:on June 20, 2003 2150:. Archived from 2138: 2129: 2128: 2126: 2124: 2109: 2103: 2102: 2100: 2098: 2083: 2069: 2063: 2031: 2026: 2025: 2024: 2017: 2012: 2011: 2003: 1998: 1997: 1996: 1989: 1984: 1983: 1936:and illustrator 1893: 1871:Civilization III 1826:spiritual sequel 1797: 1784: 1769: 1729:Game of the Year 1679:Alpha Centauri's 1668: 1634:Alpha Centauri's 1629: 1616: 1576:Alpha Centauri's 1534: 1533: 1532: 1528: 1527: 1523: 1522: 1518: 1517: 1513: 1512: 1500: 1499: 1498: 1494: 1493: 1489: 1488: 1484: 1483: 1479: 1478: 1438: 1437: 1436: 1432: 1431: 1427: 1426: 1422: 1421: 1417: 1416: 1382: 1378: 1357: 1353: 1218: 1177: 1119: 1000:James P. Hogan's 989: 894:Hellstrom's Hive 812: 752: 629:Chinese Legalism 605:Lord's Believers 585:Chinese Legalist 554: 494:Arthur C. Clarke 464: 405:after they left 363:spiritual sequel 309: 307: 293: 284: 267: 259:October 20, 1999 258: 235: 233: 219: 211:February 3, 2000 210: 193: 185:February 9, 1999 184: 163:February 9, 1999 47: 35: 34: 21: 6641: 6640: 6636: 6635: 6634: 6632: 6631: 6630: 6466: 6465: 6462: 6457: 6437: 6400: 6361: 6308: 6269: 6228: 6214:Gathering Storm 6161:Brave New World 6044: 6031: 6024: 5994: 5989: 5948: 5869: 5849:Civil War games 5844: 5803: 5757: 5745:Civilization VI 5722:Civilization IV 5697: 5692: 5626: 5614:. No. 38. 5592: 5591: 5587: 5565:Kayanan, Rafael 5548: 5547: 5540: 5538: 5531:CBS Interactive 5498: 5497: 5493: 5449: 5448: 5444: 5402: 5401: 5397: 5361:. No. 49. 5351: 5349:Further reading 5332: 5331: 5327:Electronic Arts 5289: 5288: 5281: 5279: 5254: 5252: 5237: 5235: 5206: 5205: 5201:Electronic Arts 5163: 5162: 5155: 5153: 5122: 5121: 5114: 5112: 5077: 5076: 5072: 5040: 5039: 5032: 5030: 5029:on May 26, 2008 4998: 4997: 4990: 4988: 4958: 4957: 4950: 4948: 4947:on May 27, 2012 4925: 4920: 4910: 4908: 4899: 4898: 4894: 4884: 4882: 4869: 4868: 4864: 4858:Wayback Machine 4849: 4845: 4835: 4833: 4822: 4818: 4810: 4806: 4796: 4794: 4779: 4775: 4765: 4763: 4750: 4749: 4745: 4735: 4733: 4716: 4712: 4702: 4700: 4685: 4681: 4671: 4669: 4652: 4648: 4638: 4636: 4629:"Firaxis Games" 4627: 4626: 4622: 4597: 4593: 4583: 4581: 4566: 4565: 4561: 4540: 4536: 4523: 4522: 4518: 4508: 4506: 4493: 4492: 4488: 4478: 4476: 4469:Interactive.org 4463: 4462: 4458: 4448: 4446: 4433: 4432: 4428: 4418: 4416: 4401: 4397: 4387: 4385: 4370: 4366: 4356: 4354: 4339: 4335: 4325: 4323: 4314: 4313: 4309: 4296: 4295: 4291: 4281: 4279: 4270: 4269: 4265: 4255: 4253: 4244: 4243: 4239: 4229: 4227: 4212: 4208: 4189: 4185: 4177: 4173: 4164:. No. 52. 4161:Next Generation 4157: 4156: 4149: 4140:. No. 69. 4133: 4132: 4125: 4115: 4113: 4102: 4087: 4077: 4075: 4064: 4043: 4030:Call to Power 2 4026: 4022: 4001: 3997: 3987: 3985: 3969: 3965: 3955: 3953: 3942: 3921: 3911: 3909: 3908:on June 7, 2011 3894: 3881: 3871: 3869: 3854: 3835: 3825: 3823: 3810: 3809: 3805: 3795: 3793: 3780: 3779: 3775: 3765: 3763: 3754: 3753: 3749: 3739: 3737: 3729: 3728: 3721: 3710: 3706: 3696: 3694: 3683: 3679: 3669: 3667: 3658: 3657: 3653: 3643: 3641: 3628: 3627: 3623: 3613: 3611: 3598: 3597: 3593: 3585: 3578: 3570: 3559: 3551: 3547: 3539: 3522: 3514: 3507: 3497: 3495: 3482: 3481: 3477: 3470: 3461: 3453: 3440: 3432: 3423: 3415: 3402: 3394: 3387: 3379: 3375: 3367: 3363: 3355: 3348: 3340: 3329: 3321: 3314: 3306: 3302: 3294: 3283: 3273: 3271: 3258: 3257: 3253: 3245: 3238: 3221: 3220: 3211: 3203: 3196: 3188: 3181: 3173: 3169: 3161: 3157: 3149: 3145: 3137: 3122: 3114: 3107: 3099: 3092: 3082: 3080: 3071: 3070: 3066: 3060:Harrison (2000) 3058: 3025: 3015: 3013: 3004: 3003: 2999: 2989: 2987: 2974: 2973: 2966: 2958: 2954: 2948:Wayback Machine 2939: 2935: 2929:Reynolds (1999) 2927: 2923: 2917:Wayback Machine 2908: 2904: 2894: 2892: 2865: 2861: 2855:Reynolds (1999) 2853: 2849: 2841: 2834: 2828:McCubbin (1999) 2826: 2822: 2812: 2810: 2801: 2800: 2796: 2788: 2784: 2774: 2772: 2757: 2753: 2743: 2741: 2732: 2731: 2727: 2717: 2715: 2700: 2696: 2692: 2680: 2678: 2677:. Time USA, LLC 2654: 2652: 2634:. p. 208. 2615: 2611: 2605:McCubbin (1999) 2603: 2599: 2593:McCubbin (1999) 2591: 2587: 2581:McCubbin (1999) 2579: 2575: 2569:McCubbin (1999) 2567: 2563: 2557:McCubbin (1999) 2555: 2551: 2543: 2534: 2528:McCubbin (1999) 2526: 2522: 2516:McCubbin (1999) 2514: 2507: 2499: 2476: 2468: 2464: 2456: 2452: 2444: 2433: 2425: 2416: 2408: 2397: 2391:Reynolds (1999) 2389: 2385: 2379:Reynolds (1999) 2377: 2373: 2365: 2352: 2346:Reynolds (1999) 2344: 2335: 2329:McCubbin (1999) 2327: 2323: 2315: 2304: 2297: 2288: 2282:Reynolds (1999) 2280: 2273: 2265: 2261: 2255:Reynolds (1999) 2253: 2249: 2241: 2222: 2212: 2210: 2202: 2201: 2197: 2187: 2185: 2172: 2171: 2167: 2157: 2155: 2140: 2139: 2132: 2122: 2120: 2110: 2106: 2096: 2094: 2085: 2084: 2077: 2073: 2072: 2064: 2060: 2055: 2027: 2022: 2020: 2013: 2006: 1999: 1994: 1992: 1985: 1978: 1975: 1891: 1884:Civilization IV 1822:Alien Crossfire 1814:Alien Crossfire 1810: 1795: 1787:Alien Crossfire 1785:s score (97%). 1782: 1780:Civilization II 1767: 1686:Next Generation 1669: 1666: 1642:Civilization II 1627: 1614: 1590:. J.C. Herz of 1584:Stanley Kubrick 1563:predicted that 1549: 1530: 1525: 1520: 1515: 1496: 1491: 1486: 1481: 1469:Next Generation 1434: 1429: 1424: 1419: 1355:Aggregate score 1352: 1348: 1332:Civilization II 1317: 1295:were ported to 1293:Alien Crossfire 1277:Alien Crossfire 1269:Electronic Arts 1265:Alien Crossfire 1253:Alien Crossfire 1249:Alien Crossfire 1242:Alien Crossfire 1225:Alien Crossfire 1216: 1210: 1207:Alien Crossfire 1178: 1172: 1135:Electronic Arts 1117: 1111:Civilization II 1080: 987: 918:Jerry Pournelle 872:Civilization II 841:Civilization II 833: 828: 815:Alien Crossfire 810: 762:Civilization II 750: 748:Civilization IV 742:Civilization II 717:Alien Crossfire 706: 676: 656:The Data Angels 652:The Free Drones 640:Alien Crossfire 633:Gaia philosophy 573:Alien Crossfire 565: 557:Alien Crossfire 552: 542:Alien Crossfire 519: 514: 502:technology tree 486:Stanley Kubrick 482:Civilization II 475:Alien Crossfire 462: 460:Civilization II 448:ported them to 440:both titles to 423:Electronic Arts 398:Civilization II 316: 313: 304: 297: 288: 279: 275: 271: 262: 253: 249: 245: 242:Alien Crossfire 239: 230: 223: 214: 205: 201: 197: 188: 179: 175: 171: 165: 164: 119: 105: 104:Douglas Kaufman 103: 99: 95: 78: 73: 70:Electronic Arts 33: 32:1999 video game 28: 23: 22: 15: 12: 11: 5: 6639: 6629: 6628: 6623: 6618: 6613: 6608: 6603: 6598: 6593: 6588: 6583: 6578: 6573: 6568: 6563: 6558: 6553: 6548: 6543: 6538: 6533: 6528: 6523: 6518: 6513: 6508: 6503: 6498: 6493: 6488: 6486:4X video games 6483: 6478: 6459: 6458: 6456: 6455: 6442: 6439: 6438: 6436: 6435: 6428: 6426:Nuclear Gandhi 6423: 6422: 6421: 6408: 6406: 6402: 6401: 6399: 6398: 6391: 6384: 6377: 6369: 6367: 6363: 6362: 6360: 6359: 6352: 6345: 6338: 6331: 6324: 6316: 6314: 6310: 6309: 6307: 6306: 6299: 6292: 6285: 6277: 6275: 6271: 6270: 6268: 6267: 6260: 6252: 6245: 6236: 6234: 6233:Tabletop games 6230: 6229: 6227: 6226: 6219: 6218: 6217: 6210: 6196: 6195: 6194: 6180: 6173: 6166: 6165: 6164: 6157: 6143: 6136: 6135: 6134: 6127: 6120: 6106: 6105: 6104: 6097: 6094:Play the World 6083: 6082: 6081: 6074: 6060: 6052: 6050: 6046: 6045: 6043: 6042: 6036: 6033: 6032: 6023: 6022: 6015: 6008: 6000: 5991: 5990: 5988: 5987: 5982: 5977: 5972: 5967: 5962: 5960:Brian Reynolds 5956: 5954: 5950: 5949: 5947: 5946: 5939: 5932: 5931: 5930: 5916: 5913:Haunted Hollow 5909: 5902: 5894: 5887: 5879: 5877: 5871: 5870: 5868: 5867: 5860: 5852: 5850: 5846: 5845: 5843: 5842: 5835: 5828: 5820: 5818: 5809: 5808: 5805: 5804: 5802: 5801: 5794: 5787: 5780: 5773: 5765: 5763: 5756: 5755: 5748: 5741: 5738:Civilization V 5734: 5733: 5732: 5718: 5710: 5708: 5699: 5698: 5691: 5690: 5683: 5676: 5668: 5662: 5661: 5644: 5633: 5625: 5624:External links 5622: 5621: 5620: 5605: 5585: 5577:NBM Publishing 5561: 5516: 5491: 5467: 5442: 5416: 5395: 5369: 5350: 5347: 5346: 5345: 5302: 5261: 5244: 5219: 5180: 5135: 5090: 5070: 5053: 5011: 4971: 4924: 4921: 4919: 4918: 4892: 4862: 4843: 4816: 4812:Edwards (2010) 4804: 4773: 4743: 4710: 4679: 4646: 4620: 4603:Computer Games 4591: 4559: 4534: 4516: 4486: 4456: 4426: 4395: 4364: 4333: 4307: 4289: 4263: 4237: 4206: 4183: 4171: 4147: 4123: 4085: 4041: 4020: 3995: 3963: 3944:Colayco, Bob. 3919: 3879: 3833: 3803: 3773: 3747: 3719: 3704: 3677: 3651: 3621: 3591: 3576: 3557: 3545: 3520: 3505: 3475: 3459: 3438: 3421: 3400: 3385: 3373: 3361: 3346: 3327: 3312: 3300: 3281: 3251: 3236: 3209: 3194: 3179: 3167: 3155: 3143: 3120: 3105: 3090: 3064: 3023: 2997: 2964: 2952: 2933: 2921: 2902: 2859: 2847: 2832: 2820: 2794: 2782: 2751: 2725: 2694: 2691: 2690: 2664: 2639: 2616: 2609: 2597: 2585: 2573: 2561: 2549: 2532: 2520: 2505: 2474: 2462: 2450: 2431: 2414: 2395: 2383: 2371: 2350: 2333: 2321: 2302: 2286: 2271: 2259: 2247: 2220: 2195: 2165: 2130: 2104: 2074: 2071: 2070: 2057: 2056: 2054: 2051: 2050: 2049: 2044: 2039: 2033: 2032: 2018: 2004: 1990: 1974: 1971: 1967:Alpha Centauri 1938:Rafael Kayanan 1923:Alpha Centauri 1909:Alpha Centauri 1897:Civilization V 1889:Alpha Centauri 1875:Alpha Centauri 1863:Alpha Centauri 1836:Alpha Centauri 1818:Big Huge Games 1809: 1806: 1759:Alpha Centauri 1755:Alpha Centauri 1737:Alpha Centauri 1717:Alpha Centauri 1693:Alpha Centauri 1664: 1646:Alpha Centauri 1625:Alpha Centauri 1569:Alpha Centauri 1565:Alpha Centauri 1557:Alpha Centauri 1546: 1545: 1542: 1536: 1535: 1506: 1502: 1501: 1472: 1464: 1463: 1460: 1452: 1451: 1448: 1445:GameRevolution 1440: 1439: 1410: 1402: 1401: 1398: 1390: 1389: 1386: 1375: 1374: 1371: 1365: 1364: 1361: 1350: 1347: 1344: 1340:Alpha Centauri 1320:Alpha Centauri 1316: 1313: 1297:Classic Mac OS 1289:Alpha Centauri 1273:Alpha Centauri 1214:Alpha Centauri 1212:A month after 1209: 1204: 1192:Alpha Centauri 1184:Alpha Centauri 1175:Alpha Centauri 1170: 1166:Alpha Centauri 1162:Alpha Centauri 1115:Alpha Centauri 1084:Alpha Centauri 1079: 1077:Alpha Centauri 1074: 1062:'s concept of 1042:Future History 985:Alpha Centauri 969:Alpha Centauri 964:Alpha Centauri 957:Anvil of Stars 945:The Real Story 879:future history 845:Brian Reynolds 843:, designed by 832: 829: 827: 824: 819:Alpha Centauri 808:Alpha Centauri 796:Alpha Centauri 725:Alpha Centauri 713:Alpha Centauri 705: 702: 698:Alpha Centauri 675: 672: 577:Alpha Centauri 569:Alpha Centauri 564: 561: 550:Alpha Centauri 531:Alpha Centauri 527:Alpha Centauri 518: 515: 513: 510: 506:Alpha Centauri 456:Alpha Centauri 442:Classic Mac OS 427:Alpha Centauri 425:released both 403:Alpha Centauri 395:, designer of 393:Brian Reynolds 385:, designer of 374:Alpha Centauri 348: 347: 338: 334: 333: 324: 318: 317: 315: 314: 312: 311: 301: 296: 295: 286: 285:March 10, 2000 276: 270: 269: 260: 250: 238: 237: 227: 222: 221: 220:March 10, 2000 212: 202: 196: 195: 186: 176: 169:Alpha Centauri 162: 161: 160: 158: 154: 153: 140: 134: 133: 126: 122: 121: 114: 108: 107: 93:Brian Reynolds 90: 84: 83: 67: 61: 60: 55: 49: 48: 40: 39: 31: 26: 9: 6: 4: 3: 2: 6638: 6627: 6624: 6622: 6621:Windows games 6619: 6617: 6614: 6612: 6609: 6607: 6604: 6602: 6599: 6597: 6594: 6592: 6589: 6587: 6584: 6582: 6579: 6577: 6574: 6572: 6569: 6567: 6564: 6562: 6559: 6557: 6554: 6552: 6549: 6547: 6544: 6542: 6539: 6537: 6534: 6532: 6529: 6527: 6524: 6522: 6519: 6517: 6514: 6512: 6509: 6507: 6504: 6502: 6499: 6497: 6494: 6492: 6489: 6487: 6484: 6482: 6479: 6477: 6474: 6473: 6471: 6464: 6454: 6453: 6444: 6443: 6440: 6434: 6433: 6429: 6427: 6424: 6419: 6415: 6414: 6413: 6410: 6409: 6407: 6405:Miscellaneous 6403: 6397: 6396: 6392: 6390: 6389: 6385: 6383: 6382: 6378: 6376: 6375: 6371: 6370: 6368: 6364: 6358: 6357: 6353: 6351: 6350: 6349:CivCity: Rome 6346: 6344: 6343: 6339: 6337: 6336: 6335:Call to Power 6332: 6330: 6329: 6325: 6323: 6322: 6318: 6317: 6315: 6313:Related games 6311: 6305: 6304: 6300: 6298: 6297: 6293: 6291: 6290: 6286: 6284: 6283: 6279: 6278: 6276: 6272: 6266: 6265: 6261: 6258: 6257: 6253: 6251: 6250: 6249:The Card Game 6246: 6243: 6242: 6238: 6237: 6235: 6231: 6225: 6224: 6220: 6216: 6215: 6211: 6209: 6208: 6207:Rise and Fall 6204: 6203: 6202: 6201: 6197: 6193: 6192: 6188: 6187: 6186: 6185: 6181: 6179: 6178: 6174: 6172: 6171: 6167: 6163: 6162: 6158: 6156: 6155: 6151: 6150: 6149: 6148: 6144: 6142: 6141: 6137: 6133: 6132: 6128: 6126: 6125: 6121: 6119: 6118: 6114: 6113: 6112: 6111: 6107: 6103: 6102: 6098: 6096: 6095: 6091: 6090: 6089: 6088: 6084: 6080: 6079: 6075: 6073: 6072: 6068: 6067: 6066: 6065: 6061: 6059: 6058: 6054: 6053: 6051: 6047: 6041: 6040:List of media 6038: 6037: 6034: 6030: 6029: 6021: 6016: 6014: 6009: 6007: 6002: 6001: 5998: 5986: 5983: 5981: 5978: 5976: 5973: 5971: 5970:Soren Johnson 5968: 5966: 5963: 5961: 5958: 5957: 5955: 5951: 5945: 5944: 5940: 5938: 5937: 5933: 5929: 5928: 5927:Pacific Skies 5924: 5923: 5922: 5921: 5917: 5915: 5914: 5910: 5908: 5907: 5903: 5900: 5899: 5895: 5893: 5892: 5888: 5886: 5885: 5881: 5880: 5878: 5876: 5872: 5866: 5865: 5861: 5859: 5858: 5854: 5853: 5851: 5847: 5841: 5840: 5836: 5834: 5833: 5829: 5827: 5826: 5822: 5821: 5819: 5816: 5815: 5810: 5800: 5799: 5795: 5793: 5792: 5788: 5786: 5785: 5781: 5779: 5778: 5774: 5772: 5771: 5770:CivCity: Rome 5767: 5766: 5764: 5760: 5754: 5753: 5749: 5747: 5746: 5742: 5740: 5739: 5735: 5731: 5730: 5726: 5725: 5724: 5723: 5719: 5717: 5716: 5712: 5711: 5709: 5706: 5705: 5700: 5696: 5695:Firaxis Games 5689: 5684: 5682: 5677: 5675: 5670: 5669: 5666: 5659: 5654: 5650: 5649: 5645: 5643: 5639: 5638: 5634: 5631: 5628: 5627: 5617: 5613: 5612: 5606: 5602: 5596: 5588: 5582: 5578: 5575:, USA 10005: 5574: 5570: 5566: 5562: 5558: 5552: 5536: 5532: 5528: 5527: 5522: 5517: 5514: 5508: 5502: 5494: 5488: 5484: 5481:, USA 10020: 5480: 5476: 5472: 5468: 5465: 5464:Centauri Dawn 5459: 5453: 5445: 5439: 5435: 5432:, USA 10020: 5431: 5427: 5426: 5421: 5417: 5412: 5406: 5398: 5392: 5388: 5385:, USA 10020: 5384: 5380: 5379: 5378:Centauri Dawn 5374: 5370: 5368: 5365:. p. 88. 5364: 5360: 5359: 5353: 5352: 5342: 5336: 5328: 5324: 5320: 5316: 5312: 5308: 5303: 5299: 5293: 5277: 5273: 5272: 5267: 5262: 5250: 5245: 5233: 5229: 5225: 5220: 5216: 5210: 5202: 5198: 5194: 5190: 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1864: 1859: 1857: 1853: 1850:. Another in 1849: 1848: 1843: 1842: 1837: 1833: 1832: 1827: 1823: 1819: 1815: 1805: 1803: 1802: 1794: 1793: 1788: 1781: 1778:, surpassing 1777: 1773: 1766: 1765: 1760: 1756: 1752: 1751: 1746: 1742: 1741:Origins Award 1738: 1734: 1730: 1726: 1722: 1718: 1714: 1711:as well. The 1710: 1706: 1705: 1700: 1699: 1694: 1690: 1688: 1687: 1682: 1680: 1676: 1663: 1659: 1656: 1651: 1647: 1643: 1639: 1635: 1631: 1626: 1621: 1613: 1609: 1608: 1603: 1602:Frank Herbert 1599: 1598: 1593: 1589: 1585: 1581: 1577: 1573: 1570: 1566: 1562: 1558: 1554: 1543: 1541: 1538: 1537: 1507: 1504: 1503: 1473: 1471: 1470: 1466: 1465: 1461: 1459: 1458: 1454: 1453: 1449: 1447: 1446: 1442: 1441: 1411: 1409: 1408: 1404: 1403: 1399: 1397: 1396: 1392: 1391: 1383: 1380:Review scores 1372: 1370: 1367: 1366: 1358: 1343: 1341: 1337: 1333: 1329: 1325: 1321: 1312: 1310: 1309:Loki Software 1306: 1302: 1298: 1294: 1290: 1286: 1282: 1278: 1274: 1270: 1266: 1262: 1258: 1254: 1250: 1245: 1243: 1237: 1233: 1229: 1226: 1222: 1215: 1208: 1203: 1201: 1197: 1193: 1187: 1185: 1176: 1169: 1167: 1163: 1157: 1155: 1151: 1147: 1142: 1140: 1136: 1132: 1127: 1125: 1124: 1116: 1112: 1107: 1105: 1100: 1098: 1093: 1089: 1085: 1078: 1073: 1071: 1070: 1065: 1061: 1057: 1056: 1051: 1047: 1043: 1039: 1035: 1031: 1027: 1023: 1019: 1015: 1011: 1010: 1005: 1001: 997: 993: 986: 980: 977: 973: 970: 965: 961: 959: 958: 953: 952: 947: 946: 941: 937: 933: 929: 928: 923: 919: 915: 911: 910: 905: 901: 900: 895: 891: 890: 885: 884:Frank Herbert 880: 875: 873: 869: 865: 864: 859: 855: 850: 846: 842: 838: 823: 820: 816: 809: 805: 801: 800:customization 797: 793: 791: 787: 783: 779: 773: 771: 765: 763: 759: 754: 749: 744: 743: 738: 734: 730: 726: 718: 714: 710: 701: 699: 695: 690: 684: 682: 671: 669: 665: 661: 657: 653: 649: 645: 641: 636: 634: 630: 626: 623:, militarist 622: 618: 612: 610: 606: 602: 598: 594: 590: 586: 582: 578: 574: 570: 560: 558: 555:s Planet. In 551: 547: 543: 538: 536: 532: 528: 524: 509: 507: 503: 499: 495: 491: 490:Frank Herbert 487: 483: 478: 476: 472: 468: 461: 457: 453: 451: 447: 446:Loki Software 443: 439: 436: 432: 428: 424: 420: 419:Firaxis Games 416: 412: 409:to join with 408: 404: 400: 399: 394: 390: 389: 384: 380: 378: 375: 371: 369: 364: 360: 356: 355: 346: 342: 341:Single-player 339: 335: 332: 328: 325: 323: 319: 303: 302: 300: 291: 287: 282: 278: 277: 274: 265: 261: 256: 252: 251: 248: 244: 243: 229: 228: 226: 217: 213: 208: 204: 203: 200: 191: 187: 182: 178: 177: 174: 170: 167: 166: 159: 155: 152: 148: 144: 141: 139: 135: 132: 131: 127: 123: 118: 115: 113: 109: 106:Timothy Train 102: 98: 94: 91: 89: 85: 81: 80:Loki Software 76: 71: 68: 66: 62: 59: 58:Firaxis Games 56: 54: 50: 46: 41: 36: 30: 19: 6463: 6450: 6430: 6393: 6386: 6379: 6372: 6354: 6347: 6340: 6333: 6327: 6326: 6319: 6301: 6294: 6287: 6282:Civilization 6281: 6262: 6256:Civilization 6254: 6247: 6241:Civilization 6239: 6221: 6212: 6205: 6198: 6189: 6184:Beyond Earth 6182: 6177:Revolution 2 6175: 6168: 6159: 6152: 6145: 6138: 6131:Colonization 6129: 6122: 6115: 6108: 6099: 6092: 6085: 6078:Test of Time 6076: 6069: 6062: 6057:Civilization 6055: 6028:Civilization 6026: 5941: 5934: 5925: 5918: 5911: 5904: 5896: 5889: 5883: 5882: 5862: 5855: 5837: 5830: 5823: 5812: 5796: 5789: 5782: 5775: 5768: 5750: 5743: 5736: 5729:Colonization 5727: 5720: 5713: 5704:Civilization 5702: 5647: 5636: 5609: 5573:New York, NY 5568: 5539:. Retrieved 5535:the original 5524: 5483:Pocket Books 5479:New York, NY 5474: 5471:Ely, Michael 5463: 5434:Pocket Books 5430:New York, NY 5424: 5420:Ely, Michael 5387:Pocket Books 5383:New York, NY 5377: 5373:Ely, Michael 5356: 5322: 5311:Gordon, Bing 5307:Ely, Michael 5280:. Retrieved 5276:the original 5271:The Escapist 5269: 5253:. Retrieved 5236:. Retrieved 5232:the original 5196: 5189:Gordon, Bing 5154:. Retrieved 5143: 5113:. Retrieved 5109:the original 5098: 5057: 5031:. Retrieved 5027:the original 5022: 4989:. Retrieved 4979: 4949:. Retrieved 4945:the original 4934: 4909:. Retrieved 4895: 4885:February 12, 4883:. Retrieved 4879:the original 4874: 4865: 4846: 4834:. Retrieved 4830:the original 4819: 4807: 4795:. Retrieved 4786: 4776: 4766:February 12, 4764:. Retrieved 4755: 4746: 4736:February 12, 4734:. Retrieved 4723: 4713: 4703:February 12, 4701:. Retrieved 4692: 4682: 4670:. Retrieved 4666:the original 4659: 4649: 4637:. 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Retrieved 3786:GameRankings 3785: 3776: 3764:. Retrieved 3750: 3738:. Retrieved 3734: 3713: 3707: 3695:. Retrieved 3691:the original 3680: 3668:. Retrieved 3654: 3642:. Retrieved 3633: 3624: 3612:. Retrieved 3603: 3594: 3548: 3496:. Retrieved 3492:the original 3487: 3478: 3376: 3364: 3303: 3274:September 5, 3272:. Retrieved 3268:the original 3263: 3254: 3231:the original 3226: 3170: 3158: 3146: 3081:. Retrieved 3077:the original 3067: 3014:. Retrieved 3010:the original 3000: 2988:. Retrieved 2979: 2955: 2936: 2924: 2905: 2893:. Retrieved 2876: 2872: 2862: 2850: 2823: 2811:. Retrieved 2807:the original 2797: 2785: 2773:. Retrieved 2764: 2754: 2742:. Retrieved 2728: 2716:. Retrieved 2707: 2697: 2686: 2681:November 11, 2679:. Retrieved 2672: 2660: 2655:November 11, 2653:. Retrieved 2647: 2635: 2625: 2612: 2600: 2588: 2576: 2564: 2552: 2523: 2470:Train (1999) 2465: 2458:Train (1999) 2453: 2386: 2374: 2324: 2299:Rosen (1999) 2262: 2250: 2211:. Retrieved 2207: 2198: 2186:. Retrieved 2182:the original 2177: 2168: 2156:. Retrieved 2152:the original 2145: 2142:"SMAC Ships" 2121:. Retrieved 2117: 2107: 2095:. Retrieved 2091:the original 2061: 1987:1990s portal 1966: 1953: 1945: 1940:also made a 1927: 1922: 1916: 1908: 1904: 1902: 1895: 1888: 1882: 1879:Civilization 1878: 1874: 1870: 1867:Civilization 1866: 1862: 1860: 1855: 1845: 1839: 1835: 1829: 1821: 1813: 1811: 1799: 1790: 1786: 1779: 1762: 1758: 1754: 1748: 1744: 1736: 1735:". In 2000, 1716: 1702: 1696: 1692: 1691: 1684: 1683: 1678: 1671: 1661: 1654: 1649: 1645: 1641: 1638:Civilization 1637: 1633: 1632: 1624: 1619: 1611: 1605: 1595: 1591: 1588:Isaac Asimov 1579: 1575: 1574: 1568: 1564: 1560: 1556: 1550: 1539: 1467: 1455: 1443: 1405: 1393: 1339: 1336:Civilization 1335: 1331: 1324:GameRankings 1319: 1318: 1292: 1288: 1284: 1280: 1276: 1272: 1264: 1260: 1252: 1248: 1246: 1241: 1238: 1234: 1230: 1224: 1220: 1213: 1211: 1206: 1199: 1191: 1188: 1183: 1180: 1174: 1165: 1161: 1159: 1143: 1128: 1121: 1114: 1110: 1108: 1101: 1091: 1083: 1081: 1076: 1067: 1063: 1060:Vernor Vinge 1053: 1044:series, and 1041: 1022:Earth's Moon 1007: 984: 981: 976:Terraforming 974: 968: 963: 962: 955: 949: 943: 931: 925: 907: 904:Vernor Vinge 897: 887: 876: 871: 863:Civilization 861: 840: 834: 831:Inspirations 818: 814: 807: 795: 794: 774: 766: 761: 758:terraforming 755: 747: 740: 731:game with a 724: 723: 716: 712: 697: 685: 677: 667: 663: 659: 655: 651: 647: 643: 639: 637: 613: 608: 604: 600: 596: 592: 588: 580: 576: 572: 568: 566: 556: 549: 541: 539: 535:22nd century 530: 523:Civilization 522: 520: 505: 498:Isaac Asimov 481: 479: 474: 459: 455: 454: 430: 426: 402: 401:, developed 396: 388:Civilization 386: 381: 368:Civilization 367: 353: 352: 351: 298: 294:May 16, 2000 272: 246: 241: 240: 224: 198: 172: 168: 130:Civilization 128: 65:Publisher(s) 53:Developer(s) 29: 6541:MacOS games 6526:Linux games 6496:Aspyr games 6191:Rising Tide 6049:Video games 5975:Geoff Knorr 5965:Jeff Briggs 5875:Other games 5611:The Duelist 5062:Prima Games 4911:October 28, 4836:January 25, 4797:November 6, 4639:November 2, 4584:October 28, 4549:PC Gamer US 4104:B, Johnny. 4010:PC Gamer US 3856:IGN Staff. 3826:October 29, 3796:October 29, 3371:, pp.240–1. 3175:Pine (1999) 2895:October 20, 2790:Shah (2000) 2775:November 6, 2545:Shah (2000) 2501:Tito (2005) 2460:, pp.11–13. 2410:Shah (2000) 2381:, pp.11–13. 2317:Tito (2005) 2267:Shah (2000) 2243:Shah (2000) 2213:January 19, 2188:January 19, 2158:January 19, 1965:set in the 1930:Michael Ely 1772:Half-Life 2 1750:PC Gamer US 1704:Toronto Sun 1698:Denver Post 1540:FiringSquad 1385:Publication 1301:Aspyr Media 1257:Michael Ely 1196:Michael Ely 1150:Michael Ely 1131:Bing Gordon 1004:space opera 914:Larry Niven 854:Jeff Briggs 826:Development 804:multiplayer 625:survivalism 467:game engine 435:Aspyr Media 411:Jeff Briggs 377:star system 345:multiplayer 310:August 2000 236:August 2000 138:Platform(s) 120:David Evans 117:Jeff Briggs 112:Composer(s) 97:Bing Gordon 88:Designer(s) 75:Aspyr Media 6470:Categories 6296:Incunabula 6140:Revolution 5985:Jon Shafer 5425:Dragon Sun 5315:Meier, Sid 5185:Meier, Sid 4923:References 4158:"Finals". 3816:Moby Games 3735:Metacritic 3634:Moby Games 3604:Moby Games 3555:, pp.47–8. 2873:Maximum PC 2708:Forbes.com 2632:Ziff Davis 2123:October 2, 2097:October 2, 1969:universe. 1952:published 1907:magazine, 1369:Metacritic 1360:Aggregator 1328:Metacritic 1092:Gettysburg 1055:Planetfall 1052:adventure 837:MicroProse 621:capitalism 589:Human Hive 473:-ability. 407:MicroProse 6418:Baba Yetu 6101:Conquests 5980:Sid Meier 5762:Spin-offs 5642:MobyGames 5595:cite book 5541:August 3, 5501:cite book 5452:cite book 5405:cite book 5335:cite book 5282:August 6, 5228:Space.com 5209:cite book 5080:cite book 5033:August 7, 4951:August 6, 4672:April 12, 4546:Awards". 3766:August 7, 3697:August 7, 3670:August 7, 3498:August 7, 3165:, pp.229. 3141:, pp.238. 3083:August 7, 3016:August 7, 2990:August 7, 2980:Gamasutra 2885:1522-4279 2879:(5): 80. 2813:August 7, 2744:August 7, 2718:August 7, 2178:Gone Gold 1944:entitled 1723:" at the 1351:Reception 1315:Reception 1154:beta test 1088:libraries 936:Greg Bear 858:Sid Meier 835:In 1996, 790:landmarks 786:artifacts 782:Monoliths 737:isometric 383:Sid Meier 101:Sid Meier 6452:Category 6117:Warlords 5551:cite web 5526:GameSpot 5292:cite web 5255:June 23, 5238:June 21, 5166:cite web 5156:July 29, 5145:GameSpot 5125:cite web 5115:July 18, 5043:cite web 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Index

Sid Meier's Alien Crossfire

Developer(s)
Firaxis Games
Publisher(s)
Electronic Arts
Aspyr Media
Loki Software
Designer(s)
Brian Reynolds
Bing Gordon
Sid Meier
Composer(s)
Jeff Briggs
Civilization
Platform(s)
Windows
Mac OS
Linux
NA
UK
NA
EU
NA
UK
EU
NA
Genre(s)
4X
Turn-based strategy

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.

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