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Shin Megami Tensei IV: Apocalypse

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deities. Demon designs from the previous game were refined, including the characters Medusa, Merkabah and Lucifer. Doi designed the deity figures based on the traditions surrounding them in their native mythologies. The coloration of polytheistic deities was likewise influenced by beliefs surrounding colors from their native lands. The human forms of Merkabah and Lucifer were based around the idea of the monotheistic factions drawing power from human faith. The game's main protagonist was originally designed to be much older, with his adult design carrying over into one of the game's non-playable characters. Instead, the protagonist was made into a teenager so as to better relate the game's themes of immaturity. Tying into the game's themes is the fact that the main protagonist comes from a far lower-class, less elite force than the protagonist of
445:, who offers to restore the protagonist to life in exchange for becoming his "godslayer". When returned to life, he is manipulated by Dagda and Odin into freeing Krishna from a prison made by YHVH, who forms an alliance of various polytheistic deities called the Divine Powers, for the claimed purpose of saving humanity and opposing Merkabah and Lucifer. The storyline takes follows from the beginning of the previous game's neutral route: protagonist Flynn and his companion Isabeau have chosen to ally with the people of Tokyo, while Flynn's former companions Jonathan and Walter have respectively become the hosts for Merkabah, leader of God's angelic forces, and Lucifer, ruler of the demon hordes. There are multiple endings, with both of the primary endings are neutral; the game's law and chaos endings serve as abridged conclusions to the story. 463:
Asahi's father is killed. Nanashi and his companions break the Tokugawa Mandala, defeat Krishna and Shesha at his base in Tsukiji Konganji, and rescue Flynn. The party then sets out to defeat Merkabah and his angels, as well as Lucifer and his demons. Nanashi has the option of siding with Merkabah, Lucifer, or humanity. Supporting Merkabah will destroy Tokyo and transform Mikado into the new Kingdom of God, while supporting Lucifer will destroy Mikado and plunge the world into anarchy. Nanashi can lead humanity to victory if he kills both Lucifer and Merkabah in a massive three-way battle.
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celebrate, Stephen appears and reveals that there is one more enemy standing between humanity and true freedom: YHVH, the creator god. Stephen opens a portal to YHVH's universe, and Nanashi and Flynn invade his realm. They undergo a trial from YHVH's second-in-command Satan, and are deemed worthy to confront YHVH. Satan temporarily resurrects Flynn's old friends Walter and Jonathan to aid them, and the group battles and destroys YHVH once and for all. Afterwards, humanity is finally freed from the gods and a new peace is forged by Tokyo, Mikado, and the demons.
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that the new universe cannot fully come to fruition until YHVH is killed and the old universe destroyed. Dagda resurrects Flynn and a companion of Nanashi's choice to be brainwashed into serving as his Godslayer and Goddess, respectively. After defeating the remaining Hunters, Nanashi invades YHVH's universe and kills him. The old universe dies and is reborn as a new universe where humans are free from all outside influence. Dagda fades away, leaving Nanashi to rule his new creation.
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Shesha murders Asahi and transforms into the Cosmic Egg, a giant object that will hatch into Krishna's new universe when the full moon rises. The party storms the Cosmic Egg to defeat Krishna and his Divine Powers once and for all. Inside the Egg, Dagda reveals his plan to hijack it and create his own universe where all humans are completely independent from one another, and demands Nanashi's aid in his plan. Dagda's mother Danu opposes him, and wants Nanashi to destroy the Egg.
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to take the first demon's place. Once part of the party, demons can engage in dialogue, and grant skills and bonuses to Nanashi. Certain abilities also effect the demon's health, magic and elemental resistances, with certain attack types either inflicting penalties or granting additional status buffs. Two or more demons can be fused into a new form, granting new abilities. During fusion, players can choose which skills are retained and which are discarded.
34: 735: 730: 725: 720: 715: 558:: when a specific hashtag had been forwarded through Twitter 15,000 times, a rocky surface hiding the title would break and reveal its secret. The game was eventually revealed on October 5, 2015, when development was approximately 90% complete. The game was released for the Nintendo 3DS in Japan on February 10, 2016, and in North America on September 20, 2016. It was also released in the PAL region by 538:". The localization took their time to select a name that would give the same implications as the Japanese title while being easier for Western players to understand. Among the titles that needed to be turned down were "End War" due to copyright issues and "Holy War" due to potential backlash. As an "A" symbol was incorporated into the logo, they decided on a word beginning with A. The title " 390:
member from either side ambushes the enemy, strikes a weakness or gets a critical hit, they may enter "Smirk" status: Smirking temporarily increases a character's damage, eliminates their elemental weaknesses, and guarantees their next attack will land as a critical hit. It also grants temporary bonuses to a character's skills.
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If Nanashi sides with Dagda, his friends turn against him, and he is forced to kill them all. Nanashi defeats and executes Krishna, and Flynn is killed in the battle. The Cosmic Egg hatches into Dagda's new universe, and he appoints Nanashi as its new Creator. Afterwards, Stephen appears and explains
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In addition to fighting demons, they can also be persuaded to join the player's side, as the only way to gather a party. If a demon does not immediately attack, it is open to negotiation and can be persuaded to join. If a demon agrees to join but Nanashi's level is too low, another demon is called in
382:. When the protagonist gains a level, he is given skill points allotted to five different statistics which alter how he performs in battle. When in battle, Nanashi has a party of three demons and a "Partner", an automated companion with a unique demon roster, giving them a different set of abilities. 508:
The story's main themes are making or breaking bonds with others, and the advent of "inevitable reality", with a key word in the story being "deicide". An element of the story was the idea of deities from polytheistic deity factions fighting back against being subsumed by the monotheistic Abrahamic
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During the celebration afterwards, Flynn murders the surviving Demon Hunters. He reveals himself to be Shesha, reincarnated in Flynn's form, and explains that Krishna faked his own defeat to manipulate the Hunters into eliminating the angels and demons; the real Flynn remains in Krishna's clutches.
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in 2013. As part of their development, the team looked at player feedback with their goal being to make "the number one RPG on the 3DS". Multiple staff from the original game returned, including producer Kazuyuki Yamai, character designer Masayuki Doi, and soundtrack composer Ryota Kozuka. Satoshi
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series. The system revolves around exploiting physical or elemental weaknesses, and landing critical attacks: if a character strikes another character's weak point or deals a critical hit, the party gains an extra turn, while if the attack is absorbed or blocked, they lose their turn. If a party
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The Divine Powers activate the Tokugawa Mandala, an ancient seal placed in Tokyo, which disables the Hunters' Demon Summoning Program and leaves them helpless; however, thanks to Dagda's power, Nanashi remains able to summon demons. The Divine Powers attack the humans' underground shelters and
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In post-apocalyptic Tokyo, Nanashi is killed by demons. In the afterlife, a demon named Dagda offers to resurrect him in exchange for his service as a Godslayer. Shortly afterward, Nanashi and his friend Asahi are manipulated into unsealing Krishna, a ruthless deity who intends to destroy the
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If Nanashi rebels against Dagda, Danu revives Dagda in line with their ideals, and Nanashi kills Dagda's dark side. The true Dagda then resurrects all of Shesha's victims, including Asahi. The group then kills Krishna, rescues Flynn, and destroys the heart of the egg. As the group begins to
374:. The player navigates local environments with a third-person perspective, with the aid of an overhead worldmap. Battles take place from a first-person perspective, and are triggered either through story sequences or encountering enemy sprites in the environment. The party gains 368:, the player controls the demon hunter Nanashi as they explore locations including a post-apocalyptic Tokyo and the medieval kingdom Mikado. The setting, most demons, and a large number of mechanics are carried over from the game's predecessor 458:
to surrender to him, intending to force Flynn to become his own Godslayer. He also unleashes the monstrous serpent Shesha to begin harvesting human souls for his plans. Nanashi and Asahi set out to defeat Krishna and Shesha.
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The game received a lot of comments on its quality of life upgrades from those found in the previous title. Parish praised the modifications to gameplay, while Forte noted the improvements to the game's map system. Kemp for
909: 418:. To protect Tokyo from damage, a great rock dome was created. While it protected Tokyo, resources became progressively scarcer over the following years, while angels and demons ruled over humans. 1561: 1123: 1393: 1420: 1366: 1597: 562:, on December 2, 2016 in Europe and on December 9 in Australia. North American pre-orders and launch day copies included a set of three metal emblem pins in the forms of a 1308: 756:. It was the highest selling game in Japan during its debut week, with an estimated 96,300 copies sold. These sales figures were approximately half of the debut sales for 1636: 969: 1335: 311:
releases, such as the Press Turn battle system, where players and enemies fight and exploit weaknesses, allowing either side to gain additional turns or lose them.
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During battle, both player and enemy actions are governed by the turn-based Press Turn System, a battle system carried over from previous entries in the
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praised the game for its "host of improvements to its core gameplay that immensely improves the experience of demon hunting and exploration".
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described it as a "sequel-of-sorts" whilst Forte wrote that the game was "not a sequel or even a DLC, but a masterpiece".
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Jeremy Parish praised the game and called it one of the most "uniquely realistic games on 3DS". Luca Forte writing for
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is the demon hunter cadet Nanashi. He is killed while on a demon hunt and he is contacted in the afterlife by the demon
1983: 1893: 1869: 1738: 1685: 1249: 1047: 1013: 1090: 492:. They decided to make a new title as opposed to an upgraded re-release. Production began after development ended for 2145: 2125: 2100: 2090: 1719: 455: 334:. It received generally positive reviews from critics, who praised the game's feel and quality of life changes from 2140: 2110: 1932: 1786: 2115: 1906: 1772: 2085: 2075: 1953: 1997: 1678: 1532: 523: 360:
A battle: enemies are displayed on the top screen, and the player's party and partner on the bottom screen.
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universe and create a new one free of YHVH's influence. Krishna takes Asahi hostage in order to force
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as main programmer, was assigned as director. The game's world and basic scenario were created by
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during its first week, which was still considered successful for a non-numbered series entry.
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in exchange for becoming his "godslayer". Development began shortly after the release of
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was created as the developers wanted to see what they could do with the characters from
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The story incorporates folklore from ancient religions, including deities such as
2014: 1251:『真・女神転生IV FINAL』ネタバレ"あり"の開発者インタビューを読む前に! ネタバレ"なし"のイイ話を全文掲載【週刊ファミ通2016年2月10日発売号より】 830:, Daniel Tack commented that "other than the story, not a whole lot is new" with 809:
stated the graphics were "drab", attributing this to the limitations of the 3DS.
1120:"Shin Megami Tensei IV: Final Will Follow A Neutral Route With Multiple Endings" 1969: 824:
was criticized for being too similar to that of the previous game. Writing for
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called the visuals detailed and pleasant and a definite improvement from
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Reviewers were impressed with the games visuals, with Heidi Kemp of
775: 670: 426: 1092:『真・女神転生IV FINAL』プロデューサー・山井一千氏へのインタビューを全文掲載!【週刊ファミ通2015年10月8日発売号より】 785: 706: 646: 422: 415: 1670: 1562:"Shin Megami Tensei IV: Apocalypse Review – Weird And Wonderful" 223: 1663: 307:
franchise. The game features gameplay mechanics from previous
327: 319: 278: 205: 65: 49: 1598:"Shin Megami Tensei IV: Apocalypse 3DS Review — End of Days" 430: 338:. The game sold approximately half of the debut sales for 748:
was generally well received by critics, according to the
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takes place in 2038 in Japan, within the same setting as
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For its Western release, the subtitle was changed from "
1278:"What's In a Name – SMTIV: Final and Localizing a Name" 554:
The game was first teased through the main website for
1359:"Persona 5 coming to Europe - courtesy of Deep Silver" 1156:いまだから言える『真・女神転生IV FINAL』の深層に迫る、ネタバレ"あり"の開発者インタビュー完全版! 1446:"Shin Megami Tensei IV: Apocalypse for 3DS Reviews" 902:"Shin Megami Tensei 4: Apocalypse beginner's guide" 1184: 1182: 1180: 1178: 1533:"Review: Shin Megami Tensei IV: Apocalypse (3DS)" 505:, while the script was written by Yusuke Miyata. 2062: 1503:"Shin Megami Tensei IV: Apocalypse - recensione" 1191:"Shin Megami Tensei IV: Final announced for 3DS" 378:and levels up by winning battles and completing 1555: 1553: 1526: 1524: 1175: 1045: 933: 931: 929: 927: 1041: 1039: 1686: 964: 962: 960: 899: 895: 893: 891: 889: 887: 314:The story is set in an alternate timeline of 1550: 1521: 1209: 1011: 924: 712: 1466: 1414: 1329: 1302: 1218:『真・女神転生IV FINAL』を遊びつくすための攻略本が発売!!【ファミ通の攻略本】 1188: 1095:(in Japanese). Famitsu. November 12, 2015. 1036: 970:"Review: Shin Megami Tensei IV: Apocalypse" 295:alternative world. The game is part of the 1693: 1679: 957: 940:"Shin Megami Tensei IV: Apocalypse Review" 884: 32: 1460: 1356: 869:, "True Goddess Reincarnation IV: Final") 783:had an "amazing sense of visual design". 402: 326:who dies and is resurrected by the demon 1559: 1496: 1494: 1492: 1490: 1254:(in Japanese). Famitsu. March 10, 2016. 1221:(in Japanese). Famitsu. March 10, 2016. 1159:(in Japanese). Famitsu. April 13, 2016. 549: 521:alongside his work arranging tracks for 355: 1530: 1244: 1242: 1240: 1024:from the original on September 18, 2016 1007: 1005: 1003: 1001: 999: 997: 995: 770:game outside of new, numbered entries. 2063: 1639:from the original on February 17, 2016 1595: 1591: 1589: 1587: 1531:Sleeper, Morgan (September 21, 2016). 1396:from the original on November 30, 2016 1149: 1147: 1145: 1143: 1141: 1111: 1085: 1083: 1081: 1079: 1077: 1075: 1073: 2156:Dark fantasy role-playing video games 1674: 1596:Parish, Jeremy (September 20, 2016). 1500: 1487: 1440: 1438: 1387: 1126:from the original on October 11, 2015 937: 912:from the original on October 26, 2016 1626: 1311:from the original on October 5, 2015 1237: 1197:from the original on October 7, 2015 1117: 1058:from the original on October 7, 2015 992: 976:. September 15, 2016. Archived from 900:Carter, Chris (September 20, 2016). 803:. However, Chris Carter writing for 1584: 1475:from the original on April 16, 2016 1469:"Famitsu Review Scores: Issue 1418" 1423:from the original on April 28, 2016 1284:from the original on April 16, 2016 1258:from the original on March 11, 2016 1163:from the original on April 16, 2016 1138: 1070: 1046:Nakamura, Toshi (October 6, 2015). 1014:"Shin Megami Tensei IV: Apocalypse" 1012:Kemps, Heidi (September 15, 2016). 577: 13: 1739:Digital Devil Story: Megami Tensei 1435: 1357:Yin-Poole, Wesley (July 6, 2016). 1225:from the original on March 9, 2016 1099:from the original on April 8, 2016 301:series, the central series of the 14: 2172: 1700: 1655: 1467:Romano, Sal (February 16, 2016). 1369:from the original on July 6, 2016 1338:from the original on July 6, 2016 746:Shin Megami Tensei IV: Apocalypse 714: 486:Shin Megami Tensei IV: Apocalypse 408:Shin Megami Tensei IV: Apocalypse 366:Shin Megami Tensei IV: Apocalypse 352:Gameplay of Shin Megami Tensei IV 270:Shin Megami Tensei IV: Apocalypse 27:Shin Megami Tensei IV: Apocalypse 2043: 2042: 733: 728: 723: 718: 713: 1620: 1408: 1381: 1350: 1323: 1303:Romano, Sal (October 5, 2015). 1296: 1270: 1189:Romano, Sal (October 5, 2015). 834:. Morgan Sleeper, however, for 2136:Video games developed in Japan 1415:Romano, Sal (April 28, 2016). 850: 480: 1: 1501:Forte, Luca (December 2016). 877: 2121:Post-apocalyptic video games 1631:Shin Megami Tensei IV: Final 1330:Romano, Sal (July 6, 2016). 938:Megan (September 21, 2016). 858:Shin Megami Tensei IV: Final 766:as a good performance for a 573: 524:Persona 4: Dancing All Night 16:2016 role-playing video game 7: 2161:Science fantasy video games 1388:Jenni (November 29, 2016). 397: 345: 277:developed and published by 10: 2177: 1627:Sato (February 17, 2016). 349: 2038: 2007: 1998:Tokyo Mirage Sessions ♯FE 1924: 1883: 1826: 1764: 1755: 1730: 1710: 1280:. Atlus. April 14, 2016. 1118:Sato (October 11, 2015). 866: 615: 612: 590: 587: 497:Oyama, who had worked on 256: 244: 197: 185: 173: 163: 139: 129: 119: 109: 99: 55: 43: 31: 26: 2146:Video games set in Tokyo 2126:Role-playing video games 2101:Nintendo 3DS eShop games 2091:Video games about demons 1250: 1217: 1155: 1091: 843: 820:The in-game universe of 38:North American cover art 2141:Video games set in 2038 2111:Nintendo 3DS-only games 448: 275:role-playing video game 2116:Nintendo Network games 1925:Other series and games 403:Setting and characters 361: 285:. It is the sequel to 2086:Fiction about deicide 2076:Cyberpunk video games 1629:"This Week In Sales: 1572:on September 23, 2016 758:Shin Megami Tensei IV 556:Shin Megami Tensei IV 550:Promotion and release 515:Shin Megami Tensei IV 511:Shin Megami Tensei IV 499:Shin Megami Tensei IV 494:Shin Megami Tensei IV 412:Shin Megami Tensei IV 371:Shin Megami Tensei IV 359: 340:Shin Megami Tensei IV 336:Shin Megami Tensei IV 332:Shin Megami Tensei IV 318:, and focuses on the 316:Shin Megami Tensei IV 288:Shin Megami Tensei IV 1608:on November 24, 2020 760:, and were noted by 570:, and Dagda's mark. 980:on October 20, 2020 609: 584: 2131:Video game sequels 2106:Nintendo 3DS games 2096:Shin Megami Tensei 1991:Digital Devil Saga 1773:Shin Megami Tensei 1757:Shin Megami Tensei 856:Known in Japan as 768:Shin Megami Tensei 652:35/40 (9, 9, 8, 9) 607: 582: 439:silent protagonist 387:Shin Megami Tensei 362: 324:silent protagonist 322:hunter Nanashi, a 309:Shin Megami Tensei 298:Shin Megami Tensei 219:September 20, 2016 2081:Deep Silver games 2058: 2057: 1879: 1878: 750:review aggregator 742: 741: 605: 604: 376:experience points 266: 265: 210:February 10, 2016 2168: 2071:2016 video games 2046: 2045: 1954:Blind Thinker II 1762: 1761: 1695: 1688: 1681: 1672: 1671: 1667: 1666: 1664:Official website 1649: 1648: 1646: 1644: 1624: 1618: 1617: 1615: 1613: 1604:. 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He worked on 483: 451: 405: 400: 354: 348: 240: 231: 222: 213: 204: 159: 95: 84: 73: 64: 39: 22: 21:2016 video game 17: 12: 11: 5: 2174: 2164: 2163: 2158: 2153: 2148: 2143: 2138: 2133: 2128: 2123: 2118: 2113: 2108: 2103: 2098: 2093: 2088: 2083: 2078: 2073: 2056: 2055: 2053: 2052: 2039: 2036: 2035: 2033: 2032: 2027: 2022: 2017: 2011: 2009: 2005: 2004: 2002: 2001: 1994: 1987: 1984:Devil Children 1980: 1973: 1970:Devil Summoner 1966: 1959: 1958: 1957: 1950: 1936: 1928: 1926: 1922: 1921: 1919: 1918: 1917: 1916: 1911: 1897: 1894:Devil Survivor 1889: 1887: 1885:Devil Survivor 1881: 1880: 1877: 1876: 1874: 1873: 1870:Liberation Dx2 1866: 1859: 1852: 1845: 1838: 1830: 1828: 1824: 1823: 1821: 1820: 1813: 1812: 1811: 1797: 1790: 1783: 1776: 1768: 1766: 1759: 1753: 1752: 1750: 1749: 1742: 1734: 1732: 1728: 1727: 1725: 1724: 1723: 1722: 1711: 1708: 1707: 1698: 1697: 1690: 1683: 1675: 1669: 1668: 1657: 1656:External links 1654: 1651: 1650: 1635:. Siliconera. 1633:Gets Summoned" 1619: 1583: 1560:Tack, Daniel. 1549: 1520: 1486: 1459: 1434: 1407: 1392:. Siliconera. 1380: 1349: 1322: 1295: 1269: 1236: 1208: 1174: 1137: 1122:. 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Gematsu. 1130:October 11, 984:October 16, 974:Destructoid 949:October 31, 916:October 31, 806:Destructoid 623:Destructoid 613:Publication 560:Deep Silver 481:Development 291:, set in a 187:Platform(s) 165:Composer(s) 111:Producer(s) 101:Director(s) 91:Deep Silver 2065:Categories 1963:Jack Bros. 1933:Last Bible 1808:Apocalypse 1612:January 3, 1479:August 18, 1315:October 8, 1201:October 8, 1062:October 8, 878:References 832:Apocalypse 822:Apocalypse 781:Apocalypse 763:Siliconera 754:Metacritic 597:Metacritic 588:Aggregator 540:Apocalypse 536:Apocalypse 519:Apocalypse 350:See also: 273:is a 2016 1827:Spin-offs 1427:April 28, 1363:Eurogamer 1288:April 14, 1262:April 16, 1167:April 16, 1103:April 16, 795:Eurogamer 635:Eurogamer 579:Reception 574:Reception 141:Writer(s) 131:Artist(s) 80:Atlus USA 2049:Category 1914:episodes 1637:Archived 1473:Archived 1421:Archived 1394:Archived 1367:Archived 1336:Archived 1309:Archived 1282:Archived 1256:Archived 1229:March 9, 1223:Archived 1195:Archived 1161:Archived 1124:Archived 1097:Archived 1056:Archived 1022:Archived 1018:GameSpot 910:Archived 863:Japanese 815:GameSpot 779:stating 776:GameSpot 752:website 671:GameSpot 544:Nocturne 427:Maitreya 398:Synopsis 346:Gameplay 281:for the 246:Genre(s) 1977:Persona 1863:Imagine 1373:July 6, 1342:July 6, 944:Polygon 906:Polygon 786:USGamer 707:USgamer 695:Polygon 647:Famitsu 423:Krishna 416:Lucifer 257:Mode(s) 198:Release 1052:Kotaku 790:'s 700:7.5/10 628:8.5/10 601:84/100 534:" to " 433:, and 380:quests 174:Series 2008:Staff 1835:If... 844:Notes 797:Italy 616:Score 591:Score 566:, an 532:Final 456:Flynn 443:Dagda 328:Dagda 320:demon 279:Atlus 70:Atlus 50:Atlus 1856:20XX 1849:Nine 1645:2016 1614:2021 1578:2020 1544:2020 1515:2020 1481:2016 1454:2017 1429:2016 1402:2016 1375:2016 1344:2016 1317:2015 1290:2016 1264:2016 1231:2016 1203:2015 1169:2016 1132:2015 1105:2016 1064:2015 1030:2016 986:2020 951:2017 918:2017 688:9/10 676:9/10 640:9/10 449:Plot 435:YHVH 431:Odin 664:85% 364:In 86:PAL 2067:: 1801:IV 1780:II 1746:II 1600:. 1586:^ 1564:. 1552:^ 1535:. 1523:^ 1505:. 1489:^ 1437:^ 1365:. 1361:. 1239:^ 1177:^ 1140:^ 1072:^ 1054:. 1050:. 1038:^ 1020:. 1016:. 994:^ 972:. 959:^ 942:. 926:^ 908:. 904:. 886:^ 865:: 801:IV 546:. 527:. 490:IV 429:, 425:, 233:AU 224:EU 215:NA 206:JP 75:NA 66:JP 1901:2 1842:J 1817:V 1694:e 1687:t 1680:v 1647:. 1616:. 1580:. 1546:. 1517:. 1483:. 1456:. 1431:. 1404:. 1377:. 1346:. 1319:. 1292:. 1266:. 1233:. 1205:. 1171:. 1134:. 1107:. 1066:. 1032:. 988:. 953:. 920:. 861:( 235:: 226:: 217:: 208:: 88:: 77:: 68::

Index

The green-tinted cover shows the hunter Nanashi, along with the samurai Flynn, the demon Dagda, and the Divine Powers
Developer(s)
Atlus
Publisher(s)
JP
NA
Atlus USA
PAL
Deep Silver
Director(s)
Producer(s)
Programmer(s)
Artist(s)
Writer(s)
Kazuma Kaneko
Composer(s)
Megami Tensei
Platform(s)
Nintendo 3DS
JP
NA
EU
AU
Genre(s)
Role-playing
Single-player
role-playing video game
Atlus
Nintendo 3DS
Shin Megami Tensei IV

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