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Jump scare

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262:(Kaffee), a German caffeinated energy drink company, released nine television advertisements that feature peaceful footage, such as a car driving through a green valley, or two people at a beach. A zombie or gargoyle then pops up on the screen, along with a loud, high-pitched scream, potentially scaring the viewer. At the end of each advertisement, the slogan, "So wach warst du noch nie", which translates into English as, "You've never been so awake", appears on the screen, simulating the effect the energy drink will have on its consumers. Four radio ads were also released such as a Christmas story and a meditation audio, both in German and English, with the last intended to expand the brand to the United Kingdom. Three "less caffeine" commercials were released, featuring a man in a monster suit or a man dressed as a teddy bear, minus the screams. These commercials received many complaints from German viewers, resulting in them ultimately being pulled from television. English commentator Rhys Production 11 interviewed two of the actors who starred in the commercials, Brad Johnson and his brother Adam Johnson, who revealed that the company originally used puppets "to create scary objects". After this plan did not work, the brothers themselves starred in the commercials. 317:) by Jeremy Winterrowd in 2003. Disguised as a computer game, the player is supposed to use their mouse to move a blue square along a given path without touching the walls. As the player progresses, the walls get smaller, making it more difficult for the player to avoid touching the walls, and forces the player to bring their faces closer to the screen. At first, if the player accidentally touches the wall, it will lead back to the start menu and the player has to start all over again. However, once the player reaches level 3, the walls get so thin that it becomes very difficult to avoid touching the wall, which is done on purpose to get the player more focused on the game and possibly to move closer to the screen. When the player reaches a certain point, whether they touch a wall or not, an image of the possessed 92: 31: 1667: 68:, intended to scare the viewer by surprising them with an abrupt change in image or event, usually co-occurring with a loud, jarring sound. The jump scare has been described as "one of the most basic building blocks of horror movies". Jump scares can startle the viewer by appearing at a point in the film where the soundtrack is quiet and the viewer is not expecting anything alarming to happen, or can be the sudden payoff to a long period of 299: 137:
running, and the silence of the night, the contrast between light and deep shadow, shots of the fearful Alice, and the intermittent clacking of high heels set up suspense: abruptly, a bus enters the frame with a loud unpleasant noise, scaring the viewer. The jump scare device is sometimes called the Lewton Bus after producer
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uses a form of jump scare to suddenly reveal the location of the antagonist to both the protagonist and the audience. Film writer William Cheng describes this as causing a "sudden vanishing of the protective walls surrounding the film's protagonist", in turn giving the viewer at home a sense that the
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created the jump scare, in which quiet tension builds and is suddenly and unexpectedly interrupted by a loud noise, cut, or fast movement, startling the viewer. In the film, Alice is walking home along a deserted street late at night, and realizes Irena is following her. Alice begins to panic,
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where people filmed as they pranked others to click on an Internet screamer and recorded their reactions or using a character's screaming moments edited with jumpscare as it appears as though the character is reacting to a jumpscare. A prominent early screamer reaction video (a sketch by
772: 360:. In the video, he asks, "Why can't I touch this?" and shortly after, an image of what seems to be a demonic monster pops up with a piercing scream (though it is not the Regan MacNeil one). The boy screams, hits the computer screen repeatedly and breaks the monitor, 182:
appears to subvert horror conventions with seemingly banal occurrences which coincide with a dramatic cymbal crash preceded by a tense orchestral build up. Such instances include the appearance of a title card announcing "Tuesday" or when
153:, released in 1976, has one of the first modern jump scares. The scene in which Carrie's bloodied arm abruptly emerges from the soil at the end of the film is credited as the inspiration for the use of a final jump scare in the 1980 film 780: 236:
was described as being a "vehicle for jump scares", and though reviewers praised its successful use of jump scares, they commented that as the game wore on jump scares alone were not a sufficient tool for scaring players.
575: 141:, who used it in subsequent films. Prior to the 1980s, jump scares were relatively rare in horror movies; however, they (in particular the Lewton Bus) became increasingly common in the early 1980s as the 227:, wherein while the player is saving stranded humans on a hostile world, sometimes the supposed evacuee approaching the player's ship turns out to be a hostile alien who jumps on the ship's windscreen. 275:
depicts the iOS device volume icon muting before the titular character appears with an incredibly loud scream. The ad was removed shortly afterward for violating the site's "shocking content policy".
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is often cited as an early video game to use jump scares. The player, during the course of the game, walks through a hallway where the music begins to lower. About halfway through the hall,
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Some critics have described jump scares as a lazy way to frighten viewers, and believe that the horror genre has undergone a decline in recent years following an over-reliance on the
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will suddenly leap through the windows and the music will peak in volume and intensity. However, the earliest known instance of a jump scare is the 1985
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in his pants, runs to the person filming him and starts crying. Since the upload, the video has been viewed over 25 million times.
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that has a sudden change designed to startle the user. They often include a scary face with a loud scream.
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Middleton, Jason. Documentary’s Awkward Turn: Cringe Comedy and Media Spectatorship. Routledge, 2013.
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saying he wanted to create a horror film with "big shocks that'll hopefully make audiences jump."
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suddenly appears on the screen along with an edited sound effect of her screaming playing twice.
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After the rise of YouTube, Internet screamers gradually transitioned from chain emails to
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Reel Terror: The Scary, Bloody, Gory, Hundred-Year History of Classic Horror
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Genre Filmmaking: A Visual Guide to Shots and Style for Genre Films
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The Healthy Edit: Creative Techniques for Perfecting Your Movie
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to interrupt the placid opening section of its second movement
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is known for its "misplaced" jump scares, whereby director
576:"Why Modern Horror Movies Don't Get it Right More Often" 159:, to show that an apparently dead villain had survived. 395:'Surprise' Symphony" due to its use of a fortississimo 115:
near the ending of the film which features a shrieking
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Basic principle of a jump-scare in its early form as a
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Sound Play: Video Games and the Musical Imagination
872:"Why Five Nights at Freddy's 2 is a viral success" 455:"'Why won't you die?!' The art of the jump scare" 1685: 936: 930: 545:"10 horror games that don't rely on jump scares" 196:contains jump scares throughout, with director 989: 508: 1084: 959: 773:"Director's Chair: Sam Raimi Drag me to Hell" 722: 1059: 1057: 478: 452: 309:An early example of an Internet screamer is 1019:"The Forgotten Era of Internet Jump Scares" 688: 1091: 1077: 985: 983: 542: 1054: 937:D'Alessandro, Anthony (August 14, 2018). 916: 504: 502: 415: 291:is an image, video or application on the 250:" in part due to its use of jump scares. 169:intruder is also somehow closer to them. 105:Though not intended as a scare, the film 1400: 869: 729:. Oxford University Press. p. 100. 604: 297: 90: 29: 1016: 980: 899:. Listverse. Retrieved 30 January 2015. 870:Riendeau, Danielle (13 November 2014). 815: 610:Orson Welles's Citizen Kane: A Casebook 448: 446: 368:reaction videos were featured twice on 14: 1686: 499: 27:Technique in media to surprise viewers 1072: 889: 818:"Daylight review: jump scare tactics" 770: 278: 573: 485:. Taylor & Francis. p. 52. 443: 269:. In August 2018, a video marketing 816:McElroy, Griffin (April 29, 2014). 24: 1050:. 20 May 2006 – via YouTube. 1017:Bojalad, Alec (October 20, 2021). 990:Menning, Chris (13 October 2010). 960:Osborne, Doug (17 November 2010). 334: 145:subgenre increased in popularity. 25: 1720: 1709:Internet memes introduced in 2003 676:"10 Great Jump Scares in Horror!" 453:Bryan Bishop (October 31, 2012). 265:YouTube prohibits jump scares in 253: 203: 1666: 1665: 574:Diaz, Pedro (February 8, 2015). 1098: 1047:Scary Maze prank - The Original 1038: 1010: 953: 902: 863: 837: 809: 795: 764: 750: 716: 682: 668: 654: 994:. urlesque.com. Archived from 895:Louis, Rosie (17 April 2014). 640: 626: 598: 567: 536: 472: 409: 371:America's Funniest Home Videos 246:was described as "perfect for 240:The 2014 video game franchise 13: 1: 403: 1521:Set in academic institutions 771:Blair, Iain (July 1, 2009). 7: 612:. Oxford University Press. 422:. Hal Leonard Corporation. 377: 10: 1725: 1593:Indian burial ground trope 964:. geek.com. Archived from 695:. Macmillan. p. 354. 338: 111:(1941) includes an abrupt 86: 1661: 1620: 1533: 1481: 1360: 1238: 1106: 648:"Catching The Lewton Bus" 391:, popularly known as the 515:. Taylor & Francis. 83:of modern horror films. 64:and video games such as 509:John Rosenberg (2013). 389:Symphony No. 94 (Haydn) 243:Five Nights at Freddy's 79:, establishing it as a 723:William Cheng (2014). 306: 302:The opening screen of 102: 45: 38:. Illustration of the 1375:First film by country 479:Danny Draven (2013). 301: 165:When a Stranger Calls 94: 33: 1694:Cinematic techniques 968:on 24 September 2015 941:. 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Index

Scary Maze Game

jack-in-the-box
Harper's Weekly
horror films
horror games
suspense
trope
cliché

Cat People
Citizen Kane
wipe transition
cockatoo
Orson Welles
Cat People
Mark Robson
Val Lewton
slasher
Carrie
Friday the 13th
When a Stranger Calls
The Shining
Stanley Kubrick
Jack Torrance
Drag Me to Hell
Sam Raimi
Resident Evil
zombie dogs
Lucasfilm

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