575:, who specialize in mutating animals into talking servants considered by many players as cannon fodder but is one of their primary weapons against the supernatural as without them they would have to rely solely on human psychics; Missouri; and Iron Heart which consists of the eastern half of Ontario, Canada. The Coalition States are most often described as technologically advanced fascist human supremacists with a totalitarian government, restrictive internal media, restrictive education (such as enforced illiteracy), and a massive military. The Coalition is ruled by Emperor Karl Prosek, and is genocidally opposed to all aliens, D-bees (Dimensional Beings, to include humans from other times and even unlucky CS troops that have traveled through a Rift and survived to return... only to be "contained" by his former comrades), human mutations, and Magic. His ultimate goal is to control the Earth by humans and for humans, and do so by attacking anything and everyone that is foreign to Earth as it was before the cataclysm. Nevertheless, Prosek allows some of the less threatening non-humans to live alongside lesser-privileged humans in the burbs surrounding Chi-Town. Most of these poor souls think that they may eventually gain citizenship so they can live within the protective walls of the arcology.
922:(the powerful supernatural beings legends named War, Famine, Pestilence, and Death) are traveling across the continent, seeking to reunite and combine their powers into an ultimate destroyer of a monster; but a group of powerful adventurers is hot on their tails, including the legendary rogue scholar Erin Tarn (marked for death by the Coalition States for her writings, which criticize the Coalition States), and the 20th century's most accomplished time-displaced expert on the paranormal, Victor Lazlo (whose writings were so popular among P.A. magic-users that they named a kingdom after him), and even the disguised (and unfortunately amnesiac) Egyptian Goddess
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that arrive on earth are referred to as
Dimensional Beings (called D-Bees). Some are familiar fantasy races, such as elves and dwarfs, while others have never been seen before (created specifically for the game setting). Non-humanoid creatures have also arrived, including monstrous creatures and mystical demons with hides as strong as tank armor. The most powerful (and a common theme in the Palladium Megaverse) are the Lovecraftian Alien Intelligences, living mountains of flesh with lidless eyes, wriggling tentacles, and great supernatural powers. In some rare cases, even the ancient gods of mythology have returned to reclaim their former lands.
25:
612:, have returned to the plains in the millions. American Natives have divided into two groups. The Traditionalists, who were also taken by the spirit people and returned to Earth along with the Bison, refuse to use most items of technology, preferring the old ways. Then there is the modern camp, who have designed many technological marvels of their own. The pockets of civilization include the "Colorado Baronies", Hope, Testament, Wilmington, and Charity, a collective of small and a few large towns, founded by the survivors of the
527:" do it mechanically, and "Crazies" make use of performance-enhancing brain implants. All such augmentations boost strength, speed, endurance, and dexterity to superhuman levels. However, all come at great cost. Chemicals cause the body to wear out faster, decreasing life span to a few years. Mechanical Borg augmentation causes a loss of humanity when those with multiple limb and organ replacements become more machine than human. Brain implants cause mental instability ranging from mild phobias to crippling
1262:, indestructible, extremely powerful weapons with the life-force of an intelligent being driving them. Rune weapons are capable of communicating with their wielders, animating and fighting by themselves, casting magic, and may harm potential users if they don't like their motives and personality (based on the RPG tradition of assigning an "alignment" to a character of good, selfish or evil), and can bind themselves psychically to those they do. Some of the strongest Rune Weapons, reminiscent of
969:), an offshoot of Bio-Wizardry. They are an evil power that spans many dimensions and are the sworn enemies of the True Atlanteans who have been banished from Atlantis. The Splugorth minions are a particular threat on the coast lines of adjacent North and South America, conducting slave raids against human and D-Bee settlements to feed the insatiable hunger of the Atlantean slave markets, and in some cases, the hunger (often literal) of Atlantis' extradimensional visitors.
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he didn't like the lack of an introductory adventure, commenting, "For a game that is meant to stand alone, it’s surprising that no introductory scenario was included. Nor were any character sheets, handouts or pull-outs provided to aid the players." Smith had thought that the completely new rules system would clear up some of the long-standing problems with old
Palladium rule systems. However, Smith found that "Instead of clearing up old discrepancies,
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1255:, which is a fusion of magic and technology. The aims of Techno-Wizardry are to use magic not only to power technology, but to make it more effective than it was prior to magic infusion. Techno-Wizardry also encompasses the creation of more traditional magic weapons, so a Techno-Wizard can make both a flaming sword or a plasma cannon, often with many of the same components and spells.
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tend to be rather conventional elves and orcs - although it's perfectly possible to play a baby dragon. One of the key concepts is 'mega-damage', which is important when you're playing with giant robots and such. This is the game for people who want to have everything possible in their campaigns - and then to blow a lot of it up with cool super-weapons."
1338:-era laser pistol will cause between 100 and 400 points of damage (more than enough to totally destroy a small car in one shot). This means someone shot by such a laser pistol would be literally cut in half without protective armor and trees, bystanders, or anything else in the line of fire would meet a similar fate. Thus, an average player character in
965:. They are huge, tentacled monstrosities with a giant eye atop their massive, amorphous bodies. The Splugorth rule through the use of subject races enslaved by Bio-Wizardry, a form of mysticism that involves the use of parasites and symbiotes to enhance one's abilities. The Splugorth are also masters of Rune Magic (such as the creation of the fabled
604:) and "Houstown", its unofficial capital. Though the nation is not part of a cohesive power structure or political organization, "Emperor Sabre Laser" is attempting to unite the city-states under his banner. Much of the western United States has more or less willingly reverted to a mix of modern and past technology, and the days of the
582:". At one time it was a Coalition State, but constant disagreement with Chi-Town over issues like Glitter Boy production, education level of the populace, and use of mutant animals, led to secession and eventually a short civil war. A cease-fire was signed (mainly due to the CS's bigger problem with Tolkeen), but distrust has remained.
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752:, the "Silver River Republics" of Cordoba (the "South American Chi-Town"), Santiago (one of the most tolerant Human nations on Rifts Earth), Achilles (a nation founded by Mutants) and New Babylon (a nation where Humans and a race of Aliens live side by side) have thrived and created nations whose strength rivals that of the CS.
1148:. But Palladium Fantasy RPG or Recon happen in entirely different dimensions so could be source books but not Rifts' past. While Splycers on the other hand is intentionally a big mystery it may or may not be an alternate reality or a completely different dimension so as Kevin likes to point out so often, it is all up to the GM.
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found the information about rifts and the new Earth gave both players and referees a good base of knowledge. He especially liked the section on magic, saying, "The magic system, when taken as a whole, is clear, concise and logical, explaining magic in general in a new and 'realistic' light." However,
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However, Combat is determined through the use of 20 sided dice. In its most basic form the combat system is an opposed roll of two dice, with additions and subtractions for character skills and environmental factors. One character will generally be offensive, the other defensive, and the highest dice
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success. Each character, based on training, intelligence, and experience level, has a base percentage chance of success. If a number equal to or below a player's percentage is rolled on percentile dice, then the use of the skill is considered to be a success. While modifiers are suggested in cases of
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are designed to help facilitate the transition of magic and psychic characters and creatures from other
Palladium game lines into this new landscape, for which many automatically gain increased benefits due to the magic-rich environment. But a pistol or rifle that fires projectiles in our time fires
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Dangerous augmentations are often necessary dangers for humans in order to keep pace with the world around them, and those that choose augmentation accept these risks for the power they bring. Still others are required to receive augmentations either for self-defense, work, or even against their will
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or PPE. Found in various places, objects, and animals, one of the greatest sources of PPE is in young and prepubescent children. An adult's level of PPE can vary based on other factors. PPE also allows
Psionics which uses energy known as Inner Strength Points or ISP. Psychic phenomenon (more commonly
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What is already a huge release of mystical energy is multiplied as a result of several special conditions: a rare multi-planetary alignment, occurrence during the Winter
Solstice, and all at midnight. The deaths of millions at this time amplifies these already high psychic energies, triggering many
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Although the NGR recognizes the Posy
Apocalypse calendar, it still uses the Pre-Rifts A.D. calendar. According to the NGR, the Great Cataclysm began on December 22, in the year A.D. 2098. Exactly 291 years have passed since the ley lines exploded and shook the planet. This means it is the year A.D.
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has no systematic method of designing weaponry, the game is criticized frequently for severe power escalation; often magic, equipment, and character classes from new books are more potent than those from an earlier one (sometimes even with the same character class), with the result of many thinking
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Despite the near-total collapse of human civilization, most of the powerful technology managed to survive the centuries. There are many reasons given for the survival or rapid development of the high technology. In The New German
Republic/Triax Industries the infrastructure survived. In the case of
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For hundreds of years after the holocaust, many creatures, both mythical beasts and alien beings, come through the Rifts – some of them now permanently opened – to wreak additional havoc. The old world gone, a new Dark Age dawns and humanity's shrinking population is reduced,
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begins with two future-historical premises: first, a golden age of humanity occurs, with tremendous advances in science, technology, military, and society. Humanity as a whole is at peace as a majority of Earth's nations decide to cease world war and begin to share ideas and technology freely. Much
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was ranked 22nd. The magazine editor Paul
Pettengale commented: "It's the ultimate in old-style high-energy RPGs. It uses a class-and-level system, and its supplements are full of new character classes, as well as weapons, robots and power armour. Fantasy-style creatures are a bit less common, and
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Racial
Character Classes. These are not trades or skills you learn, but a group of classes that were born with their powers. They include hatchling dragons, the Dog-Boy from the Coalition which is a mutated dog that walks upright, talks, and can psychically detect the supernatural, the Psi-Stalker
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Men of Arms are the combat specialists of the game. They include cyborgs, freelance warriors called
Headhunters, the Coalition Army, the Glitterboy powered armor pilot (the Glitterboy named for its laser proof chrome alloy armor), the Cyber-Knight psychic warrior, the drug enhanced Juicer who will
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While many different events that make up the world begin before and after this time, such as with the invasion of Chi-Town by the Federation of Magic (before) or as the Four Horsemen appear in Africa (after), this time frame is the setting for most "World Books" that describe a kind of snapshot in
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The energy release from the deaths of millions more in turn releases even more mystic energy, causing more disasters in a vicious cycle. Ultimately, the total destruction brings an unprecedented energy release of billions. Ley Line networks that crisscross the globe are energized as never before,
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reviewed the game and noted the company was hosting organized play events and gave retail support, when publisher support for the game immediately ceased as the company went out of business. They also remarked you couldn't play the full game with the starter packs alone but rather a "dumbed down"
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or MDC is an important game concept. Each point of mega-damage is equal to 100 points of "Structural Damage" or SDC. Armor and vehicles of this power level have protection of equivalent levels. For example, most personal body armor in the Rifts setting has on average 40 to 80 MDC, comparable to a
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freed Human and D-Bees slave soldiers, of the race called "Dakir", have formed the "Megaversal Legion": a mercenary company with one of the highest levels of technology on Rifts Earth (possibly even the Megaverse). Their Inertia Beam weapons are truly one of a kind, allowing them to keep the edge
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By this time, most of the disasters have quieted down, though Earth is still bathed in the released PPE. The planet's mystical energy has added untold numbers of alien beings from other dimensions, who continue to arrive through the Rifts both accidentally and deliberately. The humanoid creatures
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named ARCHIE 3. In Japan the main technology base is a part of the country that was "rifted" from Earth's past. The technology, regardless of the unlikelihood of the varied factions obtaining it, is in fact instrumental to the continued survival of mankind in a world where many creatures now can
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is Rifts' past it is also commonly accepted that Beyond the Supernatural is the distant past (due to the presence of the same mystic energy AND use of Lazlo's name) which may or may not include Ninjas and Superspies, Heroes Unlimited, After the Bomb (or if you have the books Teenage Mutant Ninja
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Earth, many people turn to the magical arts. Others form pacts with alien intelligences or deities in exchange for great magical knowledge, risking becoming a pawn of the beings they dared turn to for power. Still others discover that they have great natural psionic potential, and dedicate their
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Earth, they become visible based on PPE intensity. Some are visible during the day as evident by a slight blue shift of the surrounding environment. Otherwise at night or from space the massive bands of blue-white energy can be as large as half a mile wide in some places, and stretching for many
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was released in August 2005 and designed to update the game with Palladium's incremental changes to its system, changes in the game world, and additional information and character types. The web site is quick to point out that this is not a second edition but an improvement and expansion of the
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Now controlled by the Splugorth, a race of Supernatural Intelligences, Atlantis is a land ruled by magic and monsters. An inter-dimensional marketplace where any number of creatures, including humans, are bought and sold as slaves, and often serve as fodder in gladiatorial arenas. Enhanced by
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Men of Magic. These are the Ley Line Walker with special abilities when on Ley Lines and normal magic spell casting, the Shifter who is taught their magic by an external supernatural creature and specialize in travel magic, the Mystic who is instinctive and self-taught and half psychic, the
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books; the city welcomed users of magic. A military campaign made by the Coalition States (which is the primary event of 109 PA) resulted in the magic-user kingdom being wiped off the map (this is covered in the highly debated six-volume series of source/storybooks "Coalition Wars: Siege on
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of the solar system is conquered, humanity's wars will end, and harmony will reign. Second, that this golden age is followed by an unknown cause near the winter solstice and a rare planetary alignment, causing a disaster that cascades into tremendous destruction via a ripple effect.
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To cope with these natural, supernatural, and alien menaces, the human race has adapted in a variety of ways, many of them borrowed from the technological developments of the lost Golden Age. Powered armor suits and giant robot vehicles are frequently used to combat the dangers of
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has been overrun by demons. The remnants of the People's Republic of China live in the pre-Rifts subterranean city Geofront, possessing pre-rifts technology equal or exceeding any other human nation on Rifts Earth, fighting to free their nation from the grip of the Yama Kings.
1192:-plated melee weapons and silver-plated bullets have also risen in popularity. For more conventional opponents, vibro-blades (knives, swords, and other edged weapons whose edges vibrate very rapidly to increase cutting power) are the weapon of choice for hand-to-hand combat.
1199:, and are used in a way similar to machine guns in modern times. However, the weapon, ammunition belts/drums/clips, and energy packs to power the weapon make most rail guns very heavy, and are usually restricted to Powered Armor, 'Borgs, and vehicles. One of the most famous
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the formation of the Coalition States in One P.A. ~ the formation of the Coalition States, an event marked by the creation of the Post Apocalyptic Calendar (the CS instituted the P.A. calendar and declared that with the creation of the unified States, it was a New Age for
1120:- Earth as it was during and immediately after the devastation of the Apocalypse. (Was supposed to be an alternate Earth where the governments and civilizations of the Golden Age were able to stay intact all because the first nuke strike was one minute after midnight.)
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called psioics) can also vary from individuals, ranging from none at all to Master level abilities. Psychic abilities can manifest in virtually any way imaginable. Some psychics develop differently, such as psi-stalkers; human mutants that feed on psychic energy.
721:, and fight a battle against alien invaders known as the "Arkons". Coming together as one, the "Empire of the Sun" has created a wide range of technology and magic, including "Nazca Line Magic", exclusive to the Empire. The Empire incorporates the cities of
1100:- Superheroes lead a resistance movement against alien conquerors amongst the massive cities of their home planet. Like Mutants in Orbit, Skraypers is designed for both Rifts (where it is set in the Three Galaxies), and another Palladium game, in this case
1478:. Precedence spent more time developing this game than any other. The core set had 286 cards with an additional 38 fixed cards released in a starter box format designed to sit on a bookshelf next to the RPG. The fixed cards had different stats than the
443:, or a hole in space-time leading to another place, time, or a new/parallel dimension. Ley Lines in most lower capacity "realities" have less Potential Psychic Energy or PPE to allow them to be visible, but in the magic or PPE saturated worlds like
1154:- if you like the system but you have an old favorite character... convert it. Conversions are encouraged but due to copyright issues Kevin doesn't want any conversions that have a basis copyrighted by someone else posted on the Palladium Forums.
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Scholars and Adventurers. These are the wilderness scout, the rogue scientist, the rogue scholar, the Cyber-doctor, the Operator (a mechanic second to none), City-Rat street punk and computer hacker, and even a vagabond who has minimal gear and
1128:- an alternative dimension to Rifts:Earth, published as a sourcebook under license from Palladium Books by Myrmidon Press. In this dimension, humankind fights an intense battle against artificially intelligent robots bent on human extermination.
1139:- though the above sourcebooks are more specifically related to Rifts all of Palladium's games are considered to be within the same "megaverse" and so all of their other games can be used as source books. Though the canon incarnation of
1630:, saying that "There are just five pages of short adventure ideas which are usable and versatile - providing a good mixture of combat and moral dilemmas - but they aren't enough." She gave the book a below-average rating of 6 out of 10.
1033:, now called the "New Navy". Other forces above and below the waves include a floating city known as Tritonia, pirates including the ruthless aliens known as the "Horune", monsters, dolphins/orca/whales, and extradimensional invaders.
620:, the "Clarkdale Confederacy" (Clarkdale, Jerome, and Cottonwood), has managed to survive even as Flagstaff, Prescott and Phoenix have collapsed around them; there is also the town founded and run by mercenaries known as "Arzno".
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serves as a cross-over environment for a variety of other Palladium games with different universes connected through "rifts" on Earth that lead to different spaces, times, and realities that Palladium calls the "Rifts Megaverse".
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The Ley Lines, formerly invisible, now dominate the landscape, appearing as massive lines of bluish energy half a mile wide, some twice that tall, stretching thousands of miles, crisscrossing the globe. The largest can even be
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known as the "Boom Gun" used famously by the USA-G10 Glitter Boy power armor. It is a weapon so powerful that it creates an immensely deafening sonic boom whenever it is fired that shatters glass for hundreds of yards around.
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causing rifts to open both on Earth and throughout the Megaverse. Untold numbers of alien beings are pulled from their own home worlds, while Great Powers of the Megaverse are alerted of a new and valuable planet to conquer.
677:, the city-state of "Lazlo", named after the great 20th century supernatural researcher and writer Victor Lazlo (from another Palladium RPG, "Beyond The Supernatural"), was built upon the ruins of the Canadian city of
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troops. The only major civilized nation is the "Sovietski", all that truly remain of the pre-Rifts Russian Empire and a trade partner of the NGR, who, like them, are in constant battle with the Gargoyle and Brodkil
1490:. The game is set 300 years in the future where dimensional anomalies called "rifts" have beset the world and through which aliens, demons, gods, and magical forces invade Earth. Each player adopts the role of a
880:
divided into two islands from the risen sea levels) is dominated by smaller breakaway governments; a significant portion of the northern half of Japan is dominated by Oni and other denizens from Rifts called the
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as #9 in the top ten role-playing games of all time, saying "Think about how many gaming groups have fallen apart, how many campaigns have turned to dust, all because people got tired of the same old story.
650:) are in constant opposition to the CS and claim independence. North Dakota is home to the Wilk's firearms corporation, though not much else. Arkansas is home to the independent CS ally "El Dorado". Southern
608:, where outlaws ride hovercycles into battle, cowboys are as likely to raise dinosaurs as they are cattle, cyborgs prospect for gold and other minerals, and wild buffalo, sent to another dimension to prevent
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While the game books rapidly expanded the number of character classes to a large number, the original game book contained four overall character groups with approximately 4 to 5 character classes per group.
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changes all that, because one week your characters could be fighting aliens in giant mecha and the next they could be raiding a dragon's hoard with Vikings. Not bad, Mr. Siembieda, not bad at all..."
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which is more powerful than a Dog-Boy, but must also feed on mystic energy which a Dog-Boy does not, the Burster with psychic powers over fire, and the Mind Melter with large amounts of psychic power.
638:'s Upper Peninsula, both Coalition allies, are among the biggest weapons manufacturing areas on the continent. "New Lazlo" is one of the largest cities in Michigan's southern portion. Chillicothe in
1358:, gods and alien intelligences have mega-damage bodies caused by the high levels of magic energy present in this game setting, and their MDC can soar into the thousands, if not tens of thousands.
1342:
Earth with standard-issue armor and weapons has the effective durability and firepower of a modern tank. Even minimal skirmishes may leave deep craters or even level towns from collateral damage.
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city of Chi-Town and lays claim to northern Illinois (the southern part being controlled by the "Federation of Magic") and all of Iowa. Other member states consist of "Lone Star", formed from the
681:. This major center of civilization is well known as a melting pot of humans, D-Bees and other, stranger beings, and is the home of Techno-Wizardry. "Mad Haven" is the name given to the ruins of
627:
managed to survive the great cataclysm, though Canada itself did not. The Mounties have become an independent law enforcement force called the Tundra Rangers, patrolling the northern wilderness.
1248:. In addition to their role as war machines, Giant Robots are also intimidating, and turned out to be good in combating very large supernatural creatures (such as dragons, demons, and giants).
1505:'s had a desire to reprint in an art book. It featured characters such as Fury Iron Juggernaut, General Ross Underhill, and King Victor Macklin. Eventually, the artwork was republished in the
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appeared after the cataclysm that caused the rifts. According to some it rose from the sea, but more accurately it returned from an alternate dimension to which it had shifted to ages ago.
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because of its setting and potential for great scenarios. There is enough here to keep any GM busy thinking up new scenarios and creating new archvillains for players for quite a while."
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games developed for other consoles. However, he has stated that the niche nature of the role-playing game industry means it is hard to attract prospective developers to the property.
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Island, although tectonic forces during the cataclysm have moved it into the coast creating a peninsula. It is seen by most denizens of Rifts Earth as a refuge of demons and madness.
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die in a few years as a side effect, and the Crazy who has microchips installed into their brains to force higher performance and psychic abilities at the expense of their sanity.
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times and is effectively useless in most combat situations. It does retain certain value as an antique, and from a survival standpoint can be desirable as a hunting weapon.
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has already been overrun by Gargoyle hordes and other monsters and cults. New Camelot, the NGR, and the Gargoyle Empire are all making moves into the territory as well.
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has gone back to nature, making the land a wild, mysterious Dark Continent again, where only those foolhardy enough to ignore the cautionary tales would willingly go.
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unusual difficulty or proficiency, these are rare in the system, usually reserved for special skills. Some criticize this as being more cumbersome than the D&D
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and roaming most of the American Southwest are large nomadic bands/tribes of bandits who collectively form the "Pecos Empire" which incorporates the cities of
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as the minimalistic, needy, and weak are forced or coerced to serve. Some aren't aware of the dangers, and accept the augmentation blind to the side-effects.
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1066:-style mutant animals, still survive in space, fighting against each other, and trying to prevent any force from entering or leaving Earth. (For use with
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Savage Rifts® brings the incredibly popular world of Palladium Books' Rifts® to the award-winning Savage Worlds system by Pinnacle Entertainment Group.
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version of the game. Essentially, the game suffered from lack of expansions and felt "too basic", though they did mention the designer in an archived
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737:. Much of the rest of the continent is a wide collection of states ranging from democracies, corrupt oligarchies, and communist guerrillas known as
54:
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872:) accidentally rifted off the planet at the exact moment of the Great Cataclysm, and sent hundreds of years into their future. The rest of the
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2389. Generally speaking, the Post Apocalyptic Dark Ages lasted about 188 years. The new P.A. calendar starts with the end of the Dark Ages.
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inflicts between 1 and 4 "points" of damage. This point system makes sense when considering a small animal killed has between 1 and 4 "
70:
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is a large supplier of Coalition food processing and growing. However, Missouri's southern half, home to the city-states of "Whykin" (
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creates many of its own." He also found the rules badly organized. Despite these issues, Smith concluded, "I highly recommend
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The Splugorth are evil, trans-dimensional conquerors that are reminiscent of supernatural entities described in the works of
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The cataclysm begins with unprecedented storms of all kinds, earthquakes and tsunamis, and volcanic eruptions including the
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nation such as CyberWorks or the Tolkeen. The game is played so that the first person to run out of cards, loses the game.
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439:. If a Ley Line nexus energy surges or is purposely activated, the very fabric of space and time can be torn, creating a
1025:) slowly grows ever larger in size and may someday try to devour every living thing on the planet. It is opposed by the
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Korea - both North and South - has been completely overrun by demons with nothing remaining of the pre-Rifts nations.
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634:, both upper and central, is home to most of North America's population. The Manistique Imperium and Northern Gun in
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is home to the "Federation of Magic". Also in the Ohio Valley is "Psyscape": a city-state founded by Psychics.
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the most technologically advanced. In the "Northland" exist the races known as the Mokoloi and Shadow People.
523:, but more invasive augmentation is common. This has three basic categories: "Juicers" do it chemically, the "
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system. April 2016 Pinnacle announced a 2-month Kickstarter. By November 2016 they had dubbed this project
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existed in orbit at the time of the Great Cataclysm. The descendants of their inhabitants, including many
784:, partially being manipulated by the ethereal extension of an alien intelligence (disguised as the wizard
431:. Points where Ley Lines intersect, called a nexus, are places of powerful magic, such as the Pyramids of
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describes itself as an "advanced" role-playing game and not an introduction for those new to the concept.
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1090:. Several explorers, cults, and interstellar and intergalactic states are involved in the search for the
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as they have no guidance system. Due to the proliferation of supernatural monsters such as vampires,
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kingdoms, who treat humans as little more than cattle to feed upon. North of the Rio Grande, west of
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armored vehicles start around 100-200 MDC and go up from there. Exceedingly powerful beings such as
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parasites or other magic, they are then pitted against one another or bizarre, monstrous creatures.
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According to author Jane Frank, players thought the game artwork and game detail were excellent.
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856:. Despite their ardent anti-technology sentiments, one of the New Empire's closest allies is the
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this phase (103-109 P.A). In the latest World Books, the current date is around 110 P.A. (2396).
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initially takes place in 101 P.A. (equivalent to the year 2387) 289 years after this event. The "
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is the RPG born out of dumping all of the toys out into the middle of the room and them fight —
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1691:. The game aims to answer every variation of the comic book store question, 'Who would win?'"
1180:. The most common are lasers, ion beams, plasma cannons, and particle beams. Also popular are
491:
due to catastrophe and domestic failure, immeasurably. This period is covered in Palladium's
2691:
1771:
Just recently (Editor's note: August 101 P. A.), CS troops have been dispatched to Minnesota.
1701:
1647:
1467:
1218:
weapons are also popular, presumably because they do provide sound and recoil unlike lasers.
1072:
986:
2397:
https://www.peginc.com/wp-content/uploads/2016/07/RIFTS_Contamination_Principle_Cover900.jpg
2244:
1684:
982:
907:, the ley lines coursing through the pyramids have brought Rama-Set, an evil oriental-type
2523:
2164:
8:
1957:
1933:
1482:
versions. Two additional promo cards were also available and their names were homages to
977:
A vast inland sea has flooded the centre of the continent leaving notable landmarks like
567:
is the Coalition States (CS). The governing body of the Coalition States is based in the
476:
361:
144:
35:
2458:
Pettengale, Paul (Christmas 1996). "Arcane Presents the Top 50 Roleplaying Games 1996".
2098:
1334:," which make it realistic that it could be killed by a single strike. Yet even a basic
1132:
Additionally any other Palladium RPG can become the setting for a Rifts style campaign.
1420:
1059:
1030:
865:
674:
369:
39:
2861:
2684:
2496:
2196:
2144:
2126:"Rifts® Ultimate Edition – Bigger, Better and at the Printers July 18, 2005 – Update"
1487:
1475:
1017:(sometimes mistakenly believed by survivors of its rampages on Rifts Earth to be the
745:, Aliens, Transdimensional Mercenaries, pre-historic creatures and dozens of others.
706:
605:
493:
245:
214:
74:
2193:
Role-Playing Game and Collectible Card Game Artists : A Biographical Dictionary
2716:
1407:
roll will determine if the defender is struck by the offensive character's attack.
1263:
1102:
1050:
428:
325:
204:
63:
116:
2837:
2580:
2419:
2300:
1607:
1502:
1448:
1322:
are generally far more destructive than in other gaming systems. For example, in
1229:
weapons, which have great stopping power, but also generally have a short range.
1110:
962:
943:
869:
785:
572:
320:
277:
265:
253:
249:
194:
155:
136:
1403:
while Palladium defends their method as allowing for a wider variety of skills.
1114:- Knights and symbiote-bearing warriors fight against demons on a living planet.
1086:
setting of a series of galaxies centered on the planet and dimensional nexus of
2372:
https://www.peginc.com/wp-content/uploads/2016/08/RIFTS_Archetypes_Set2_900.jpg
2361:
https://www.peginc.com/wp-content/uploads/2016/08/RIFTS_Archetypes_Set1_900.jpg
2350:
https://www.peginc.com/wp-content/uploads/2016/07/RIFTS_Character_Folio_900.jpg
1010:
483:
powerful natural disasters across the world, including the return of Atlantis.
452:
273:
2026:
2889:
2074:
1545:
1371:
1366:
they are thus required to buy the most recent supplement to keep up with the
1144:
Turtles), System Failure, Dead Reign and even Nightspawn/bane or Robotech or
1055:
698:
601:
564:
507:" calendar was established by the formation of the Coalition States in 2286.
140:
131:
2408:
https://www.peginc.com/wp-content/uploads/2016/07/RIFTS_TGTG_Cover_9001.jpg
2339:
https://www.peginc.com/wp-content/uploads/2016/07/RIFTS_SFoNA_Cover_900.jpg
1687:, the rubber great white shark inexplicably flying through the air to hunt
1479:
1305:
Techno-Wizard who can install magical properties into technological devices
1267:
738:
694:
643:
421:
2478:"Art of the Genre: The Top 10 Role-Playing Games of All-Time – Black Gate"
542:
Some turn to other means to become "more" than human. As magic abounds on
2386:
https://www.peginc.com/wp-content/uploads/2016/07/RIFTS_Coalition_900.jpg
1688:
1676:
1637:
in 1996 to determine the 50 most popular role-playing games of all time,
1498:
1424:
1367:
1083:
990:
873:
781:
662:
655:
647:
2328:
https://www.peginc.com/wp-content/uploads/2016/07/RIFTS_GM_Cover_900.jpg
2317:
https://www.peginc.com/wp-content/uploads/2016/06/RIFTS_PG_Cover_900.jpg
934:
2866:
2627:
2463:
2444:
2013:
Scrye Collectible Card Game Checklist & Price Guide, Second Edition
1435:
1400:
1331:
436:
424:
1470:
released in September 2001 and was also one of the last games made by
772:
has become a vast wilderness again, broken up by the occasional giant
319:, named after the original name for the Glitter Boy power armor until
2634:
1528:, Event cards, as well as, adding new factions in future expansions.
1022:
994:
861:
749:
682:
532:
281:
261:
877:
2698:
2535:
2050:
1672:
1521:
951:
796:
730:
702:
651:
639:
635:
568:
528:
416:
2549:
1029:, rebellious creations of the monster, and the descendants of the
1516:
1181:
841:
812:
792:
777:
769:
756:
742:
710:
678:
631:
617:
597:
589:
269:
260:
takes place in a post-apocalyptic future, deriving elements from
1509:
book. The book reproduced approximately 75 images from the CCG.
1164:
the Coalition States it is suggested that their benefactor is a
1094:, a powerful artifact that is said to have created the universe.
981:
completely submerged. With the return of magic to the land, the
1887:
1680:
1394:, like other Palladium games, use percentile dice to calculate
1355:
1189:
1018:
989:
magic. The "civilized" world has devolved into often competing
908:
897:
816:
808:
802:
788:). Also the magic of Druids and Faeries has become commonplace.
613:
585:
579:
524:
701:, giving it the nickname "The Land of a Thousand Islands". In
1983:
1445:
1416:
1327:
1245:
978:
904:
837:
830:
726:
722:
718:
593:
411:
302:
series, with about 80 books published between 1990 and 2011.
225:
1905:
1318:
versus other game systems is scale: weaponry and combat in
923:
734:
714:
432:
1626:(December 1996), Lucya Sachnowski was disappointed in the
57:
and tools are available to assist in formatting, such as
2495:. Cambridge, Massachusetts: MIT Press. pp. xx–xx.
2260:"RIFTS® for Savage Worlds Kickstarter Starts April 26!"
1873:
1169:
survive being struck by the main gun of a battle tank.
915:(with Rama-Set, in human form, leading it as Pharaoh).
547:
lives to discovering the abilities of their own minds.
420:, lines of magic energy, criss-cross the earth forming
840:
has become a mixture of tradition and technology. The
397:
world were originally developed in the Palladium game
323:
changed the name after finding out it was in use for
2776:
Teenage Mutant Ninja Turtles & Other Strangeness
2439:
Sachnowski, Lucya (December 1996). "Games Reviews".
1923:"RIFTS Collectible Card Game - Version 1.0 Rulebook"
1987:, vol. #8.8 Nov/Dec, p. 20, December 2001
2280:the Kickstarter is running from April 26 to May 19
1410:
1184:, and miniaturized rockets inappropriately called
1013:, a massive, evil Alien Intelligence known as the
1209:RG13 Rapid Acceleration Electro-Magnetic Rail Gun
911:who has conquered the locals and established the
2887:
2149:: CS1 maint: bot: original URL status unknown (
1633:In a readers' poll conducted by the UK magazine
860:an alliance centered on three pre-Rifts cities (
1694:
1466:RIFTS Collectible Card Game is an out-of-print
1454:Siembieda has stated that he would like to see
717:have returned to their ancient holdings in the
1461:
1379:the same bullets with the same effects during
815:, who rule through the use of vast armies and
2565:
2381:
2379:
1540:announced a series of supplements converting
1251:An increasingly popular use of technology is
799:that has apparently conquered much of Europe.
372:. Please discuss this issue on the article's
298:Palladium continues to publish books for the
252:in August 1990 and published continuously by
2132:. Archived from the original on May 11, 2006
2120:
2118:
876:(which now has the pre-Rifts main island of
38:, which are uninformative and vulnerable to
2412:
1628:Rifts World Book 11: Coalition War Campaign
1045:game have expanded the setting to include:
697:basin to flood most of the western part of
455:energy making up Ley lines as mentioned is
53:and maintains a consistent citation style.
2572:
2558:
2457:
2438:
2376:
2006:
2004:
2002:
2000:
1998:
1996:
1994:
1981:"Player's Choice - Scrye Reviews: Rifts",
1501:by Mark Evans, among others, that creator
985:have enjoyed resurgence and many practice
147:, Patrick Nowak, Julius Rosenstein, et al.
2493:Monsters, Aliens, and Holes in the Ground
2115:
1665:Monsters, Aliens, and Holes in the Ground
1559:The Tomorrow Legion's Player's Guide (PG)
1444:), was released in November 2005 for the
1423:, several mush/muxs and large amounts of
1374:episode fittingly titled "Glitter Boy").
1158:
661:"Tolkeen" was a major city in the former
414:, but hundreds of years into the future.
123:Rifts Role-Playing Game, Ultimate Edition
95:Learn how and when to remove this message
2451:
2432:
2215:
2213:
2211:
2186:
2184:
1917:
1915:
1847:. Palladium Books Online. Archived from
1730:. Palladium Books Online. Archived from
933:
2490:
2257:
2195:, McFarland, Incorporated, Publishers,
1991:
1555:Titles released in the series include:
1309:
776:or feudal kingdom, complete with a New
2966:Fiction about brain–computer interface
2888:
2010:
852:demons and high-tech raiders from the
693:The return of Atlantis has caused the
2961:Fiction about artificial intelligence
2916:Role-playing games introduced in 1990
2553:
2418:
2208:
2190:
2181:
1974:
1912:
1240:, a common vehicle used in battle in
1166:rogue artificial intelligent computer
2936:Alternate history role-playing games
2931:Video games about parallel universes
2484:
2245:"Rifts is Coming for Savage Worlds!"
1667:, RPG historian Stu Horvath noted, "
1565:Savage Foes of North America (SFoNA)
1326:and other Palladium games, a simple
1282:
946:, depicting a Splugorth slave barge.
926:. (See Rifts: World Book 4: Africa)
336:
18:
2911:Post-apocalyptic role-playing games
2875:List of role-playing games by genre
2603:Palladium Fantasy Role-Playing Game
2579:
578:The second greatest power is "Free
45:Please consider converting them to
13:
2926:Science fiction role-playing games
2921:Science fantasy role-playing games
1176:Earth, in nearly all regions, are
14:
3022:
2986:Fiction about genetic engineering
2513:
2027:"The Rifts Collectible Card Game"
1195:Rail guns are highly advanced in
1036:
1427:have been based on the world of
688:
558:
356:to read and navigate comfortably
341:
315:The RPG had the tentative title
115:
23:
2946:Dark fantasy role-playing games
2786:Robotech: The Shadow Chronicles
2731:Out of print role-playing games
2588:Active role-playing game series
2470:
2401:
2390:
2365:
2354:
2343:
2332:
2321:
2310:
2285:
2258:Kinstle, Joel (12 April 2016).
2251:
2237:
2221:"Epic Gumdrop EP 20: Rifts CCG"
2157:
2091:
2067:
2043:
2019:
1950:
1894:
1531:
1411:Spinoffs and alternate editions
920:Four Horsemen of the Apocalypse
2428:. No. 48. pp. 91–92.
1880:
1862:
1837:
1812:
1794:
1776:
1759:
1745:
1716:
942:core rulebook, illustrated by
760:over all opponents they face.
175:August 2005 (Ultimate edition)
125:, illustrated by Scott Johnson
49:to ensure the article remains
1:
2522:official discussion board at
2422:(1990). "Challenge Reviews".
2051:"Rifts Collectible Card Game"
2011:Miller, John Jackson (2003),
1709:
1588:The Garnet Town Gambit (TGTG)
1172:The most prolific weapons on
1004:
625:Royal Canadian Mounted Police
310:
2996:Fiction about nanotechnology
1695:Other reviews and commentary
1595:
1538:Pinnacle Entertainment Group
1221:Heavy weapons are generally
972:
811:is ruled by a collection of
307:original role playing game.
7:
2906:American role-playing games
2901:Megaverse (Palladium Books)
1562:Game Master's Handbook (GM)
1462:RIFTS Collectible Card Game
1345:To accommodate this scale,
1041:Further supplements to the
938:Cover of the first edition
929:
709:fight against a kingdom of
364:content into sub-articles,
10:
3027:
2766:Robotech II: The Sentinels
2293:"Rifts® for Savage Worlds"
1820:"Episode 645: Glitter Boy"
1507:RIFTS Ultimate Edition RPG
1484:Diamond Comic Distributors
1258:The ultimate in magic are
403:(first released in 1987).
332:
16:Tabletop role-playing game
2976:Demons in popular culture
2896:Rifts (role-playing game)
2854:
2819:
2798:
2737:
2730:
2708:
2669:
2645:Martial Arts and Military
2644:
2612:
2594:
2587:
2031:Riftsccg.mahasamatman.com
1930:Riftsccg.mahasamatman.com
1888:"Chronicles of Kingsdale"
1386:
1314:One important note about
1277:
891:
844:and warrior monks of the
763:
705:, a nation of humans and
220:
210:
200:
187:
179:
161:
151:
130:
114:
3006:Transhumanism in fiction
1845:"Rifts Conversion Books"
1370:(This is parodied in an
463:
457:Potential Psychic Energy
393:The foundations for the
2653:Ninjas & Superspies
2621:Beyond the Supernatural
2526:Forums of the Megaverse
1580:Contamination Principle
1441:Rifts: Promise of Power
824:
600:, Los Alamos (formerly
588:is ruled by a group of
563:The strongest power in
400:Beyond the Supernatural
284:and many other genres.
2941:Collectible card games
2828:The Mechanoid Invasion
2807:Valley of the Pharaohs
1753:Rifts Ultimate Edition
1726:Rifts Ultimate Edition
1577:Coalition Field Manual
1474:. It was based on the
1376:Rifts Conversion Books
1159:Weapons and technology
950:The lost continent of
947:
304:Rifts Ultimate Edition
2971:Fiction about cyborgs
2491:Horvath, Stu (2023).
2303:on 14 November 2016.
1705:#26 (April/May, 1991)
1524:addressed cards like
1468:collectible card game
1350:modern-day tank, and
937:
3001:Fiction about robots
2191:Frank, Jane (2012),
1347:Mega Damage Capacity
1310:Damage and firepower
2981:Fiction about magic
2079:SF-Encyclopedia.com
2015:, pp. 486–487.
1802:Federation of Magic
1266:'s fictional sword
1137:ALL Palladium Books
646:) and "Kingsdale" (
477:Yellowstone Caldera
111:
2991:Mutants in fiction
1515:The Breaking Dads
1497:The game included
1125:Manhunter Universe
1080:The Three Galaxies
1031:United States Navy
948:
858:Republic of Japan,
713:. The gods of the
427:areas such as the
109:
3011:Vampires in games
2951:Dystopian fiction
2883:
2882:
2871:
2862:Megaversal system
2850:
2849:
2843:
2833:
2812:
2791:
2781:
2771:
2761:
2751:
2726:
2725:
2685:Rifts Chaos Earth
2545:RPGnet Game Index
2536:RPG Geek Database
2464:Future Publishing
2445:Future Publishing
1784:Triax and the NGR
1663:In his 2023 book
1645:Scott Taylor for
1488:Gilbert Gottfried
1476:role-playing game
1283:Character classes
1118:Rifts Chaos Earth
1082:- an alternative
755:In what was once
748:In what was once
497:spin-off series.
494:Rifts Chaos Earth
391:
390:
246:role-playing game
234:
233:
105:
104:
97:
55:Several templates
3018:
2869:
2841:
2831:
2810:
2789:
2779:
2769:
2759:
2749:
2738:Anime and Comics
2735:
2734:
2717:Heroes Unlimited
2670:Post-apocalyptic
2592:
2591:
2574:
2567:
2560:
2551:
2550:
2524:Palladium Books
2507:
2506:
2488:
2482:
2481:
2474:
2468:
2467:
2455:
2449:
2448:
2436:
2430:
2429:
2420:Smith, Lester W.
2416:
2410:
2405:
2399:
2394:
2388:
2383:
2374:
2369:
2363:
2358:
2352:
2347:
2341:
2336:
2330:
2325:
2319:
2314:
2308:
2307:
2299:. Archived from
2289:
2283:
2282:
2277:
2275:
2270:on 18 April 2016
2266:. Archived from
2255:
2249:
2248:
2247:. 21 April 2015.
2241:
2235:
2234:
2232:
2231:
2225:BreakingDads.com
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2065:
2064:
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2061:
2047:
2041:
2040:
2038:
2037:
2023:
2017:
2016:
2008:
1989:
1988:
1978:
1972:
1971:
1969:
1968:
1954:
1948:
1947:
1945:
1944:
1938:
1932:. Archived from
1927:
1919:
1910:
1909:
1904:. Archived from
1898:
1892:
1891:
1884:
1878:
1877:
1872:. Archived from
1866:
1860:
1859:
1857:
1856:
1841:
1835:
1834:
1832:
1831:
1816:
1810:
1809:
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1792:
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1780:
1774:
1773:
1763:
1757:
1756:
1749:
1743:
1742:
1740:
1739:
1720:
1574:Archetypes Set 2
1571:Archetypes Set 1
1264:Michael Moorcock
1103:Heroes Unlimited
1051:Mutants in Orbit
1015:Lord of the Deep
1009:Deep within the
665:region in early
610:their extinction
429:Bermuda Triangle
386:
383:
377:
345:
344:
337:
326:Bubblegum Crisis
230:
227:
192:Post-apocalyptic
172:
170:
165:August 1990
119:
112:
108:
100:
93:
89:
86:
80:
78:
67:
27:
26:
19:
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3025:
3021:
3020:
3019:
3017:
3016:
3015:
2886:
2885:
2884:
2879:
2846:
2838:Systems Failure
2820:Science Fiction
2815:
2794:
2722:
2704:
2665:
2640:
2608:
2583:
2581:Palladium Books
2578:
2516:
2511:
2510:
2503:
2489:
2485:
2480:. 10 June 2013.
2476:
2475:
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2009:
1992:
1980:
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1777:
1769:. p. 139.
1765:
1764:
1760:
1751:
1750:
1746:
1737:
1735:
1722:
1721:
1717:
1712:
1697:
1622:In Issue 13 of
1608:Lester W. Smith
1600:In Issue 48 of
1598:
1591:Tome of Destiny
1568:Character Folio
1534:
1503:Kevin Siembieda
1464:
1413:
1389:
1312:
1285:
1280:
1253:Techno-Wizardry
1161:
1039:
1007:
975:
963:H. P. Lovecraft
944:Keith Parkinson
932:
918:Meanwhile, the
894:
854:Otomo Shogunate
827:
774:Millennium Tree
766:
691:
573:Texas Panhandle
561:
553:seen from space
505:Post-Apocalypse
466:
387:
381:
378:
359:
346:
342:
335:
321:Kevin Siembieda
313:
266:science fiction
254:Palladium Books
250:Kevin Siembieda
224:
195:science fiction
174:
168:
166:
156:Palladium Books
137:Kevin Siembieda
126:
121:Front cover of
101:
90:
84:
81:
69:
58:
44:
28:
24:
17:
12:
11:
5:
3024:
3014:
3013:
3008:
3003:
2998:
2993:
2988:
2983:
2978:
2973:
2968:
2963:
2958:
2956:Fantasy worlds
2953:
2948:
2943:
2938:
2933:
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2913:
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183:1990–present
180:Years active
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71:Citation bot
33:
2870:(1998–2019)
2842:(1999–2004)
2832:(1981–1988)
2811:(1983–1985)
2790:(2008–2018)
2780:(1985–1999)
2770:(1988–1995)
2760:(1986–1998)
2750:(1993–1996)
2165:"Rifts CCG"
1962:TCG Library
1807:humankind).
1689:ThunderCats
1425:fan fiction
1368:power curve
1246:Giant Robot
1141:Chaos Earth
1088:Phase World
1084:space opera
991:city-states
874:archipelago
782:King Arthur
670:Tolkeen").
663:Minneapolis
656:Ohio Valley
648:West Plains
569:arcological
382:August 2023
370:subheadings
248:created by
243:multi-genre
162:Publication
2890:Categories
2867:The Rifter
2799:Historical
2746:Macross II
2628:Dead Reign
2297:peginc.com
2264:peginc.com
2230:2018-01-05
2174:2018-01-04
2136:2018-01-04
2130:Archive.is
2108:2018-01-04
2084:2018-01-04
2060:2018-01-04
2055:InMint.com
2036:2018-01-05
1967:2018-01-04
1943:2018-01-04
1902:"RiftsMUX"
1870:"RiftsMUD"
1855:2006-06-27
1830:2009-04-19
1738:2006-06-27
1710:References
1702:White Wolf
1648:Black Gate
1472:Precedence
1436:video game
1401:D20 System
1332:hit points
1232:Alongside
1146:Macross II
1054:- Several
1005:The Oceans
983:Aborigines
846:New Empire
780:and a new
437:Stonehenge
425:geographic
366:condensing
311:Background
215:Megaversal
152:Publishers
145:Kevin Long
51:verifiable
2709:Superhero
2635:Nightbane
2425:Challenge
1683:fighting
1673:G.I. Joes
1603:Challenge
1596:Reception
1201:rail guns
1182:rail guns
1098:Skraypers
1023:Leviathan
995:Melbourne
987:Dreamtime
973:Australia
862:Hiroshima
797:Gargoyles
750:Argentina
683:Manhattan
675:Northeast
616:area. In
606:Wild West
533:psychosis
417:Ley lines
410:world is
374:talk page
362:splitting
360:Consider
282:mythology
262:cyberpunk
201:Languages
132:Designers
85:June 2022
36:bare URLs
2855:See also
2756:Robotech
2699:Splicers
2466:: 25–35.
2274:17 April
2145:cite web
1685:M.A.S.K.
1536:In 2015
1522:listserv
1415:Several
1152:Anything
1111:Wormwood
1060:Colonies
952:Atlantis
930:Atlantis
896:Much of
829:Much of
820:Empires.
813:Warlords
731:Arequipa
711:Vampires
703:Colombia
654:and the
652:Illinois
640:Missouri
636:Michigan
529:neurosis
354:too long
40:link rot
2595:Fantasy
2099:"Rifts"
2075:"Rifts"
1958:"Rifts"
1544:to the
1517:podcast
1499:artwork
1356:Dragons
1297:skills.
993:, with
866:Iwakuni
848:battle
842:Samurai
793:Germany
778:Camelot
770:England
757:Bolivia
743:Amazons
707:Dwarves
679:Toronto
673:In the
632:Midwest
618:Arizona
598:El Paso
590:vampire
448:miles.
352:may be
333:Setting
317:Boomers
278:western
270:fantasy
221:Website
211:Systems
205:English
169:1990-08
167: (
2613:Horror
2499:
2462:(14).
2460:Arcane
2443:(13).
2441:Arcane
2199:
1681:He-Man
1635:Arcane
1624:Arcane
1449:N-Gage
1417:novels
1387:Skills
1278:System
1270:, are
1223:Plasma
1190:silver
1070:&
1064:Moreau
1019:Kraken
909:Dragon
898:Africa
892:Africa
878:Honshū
868:, and
817:Cyborg
809:Russia
803:France
786:Merlin
764:Europe
614:Denver
602:Austin
586:Mexico
580:Quebec
274:horror
188:Genres
60:reFill
2678:Rifts
2660:RECON
2541:Rifts
2532:Rifts
2520:Rifts
2447:: 71.
1984:Scrye
1937:(PDF)
1926:(PDF)
1767:Rifts
1669:Rifts
1658:Rifts
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1446:Nokia
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1174:Rifts
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999:Perth
979:Uluru
940:Rifts
905:Egypt
838:Japan
831:China
727:Nazca
723:Cuzco
719:Andes
667:Rifts
594:Texas
544:Rifts
525:Borgs
521:Rifts
501:Rifts
469:Rifts
464:Earth
453:Magic
445:Rifts
412:Earth
408:Rifts
395:Rifts
300:Rifts
293:Rifts
288:Rifts
258:Rifts
241:is a
238:Rifts
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