314:(United States), who each have varying difficulties, and one of four manufacturers; Age Solo (France), Lizard (United States), Assoluto (Italy), and Terrazi (Japan), which determines the style of car and powerslide type the player will use. In each race, the player must attempt to reach a qualifying position, with later stages requiring players to place in higher positions to qualify. Depending on the qualifying position in each race, players will be awarded a new vehicle, or an upgrade to their current one, based on their team and manufacturer, with better cars earned for reaching consistently higher positions (i.e. the best cars are earned by placing 1st in each match while the least impressive cars are earned by just clearing the minimum qualifying positions). There are a total of 320 vehicles earned by racing with every combination of team, manufacturer and qualifying position. If the players unlock all 320 cars, they will unlock an additional one modelled after
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rejected by Okubo for not fitting into the club sound or being "game like". Takahashi described him as "the gatekeeper to club sound hell", while Okubo took piano parts from one of Sakai's tracks and reworked it into "Quiet Curves", much to her annoyance. Nakagawa, who was working on the soundtrack for
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is an arcade-style racing game with a strong emphasis on powersliding around corners. Vehicles use one of two styles of powersliding depending on the make of car they select: Drift and Grip. Drift cars require players to tap the brake once while turning to break into a smooth powerslide while Grip
923:
It was a commercial success in Japan, and various
European territories. It was the 18th best-selling video game in Japan in 1998, having been on the market for under a month before the year end. The game sold a total of 759,527 units in Japan and 297,564 units in the United States, for a total of
459:
The music was design to correspond with the game's human drama, so the composers aimed to evoke emotions of sadness and tension in their tracks. Both
Takahashi and Sakai previously did not have much knowledge or interest in club music; initial tracks they composed for the game were frequently
29:
247:
It received a highly positive reception with praise going to its presentation, art, driving, and soundtrack, though some criticism went to its cars' overly light drifting compared to earlier titles in the series. Considered by some as one of the greatest PlayStation titles,
321:
The game also features Time Attack mode, in which players can attempt to get the fastest time on each course, and VS. Battle, a split-screen mode for two players (the first to appear in the home console series) and an undocumented
901:
games. Jeremy
Peeples of Hardcore Gamer said in 2018 that "R4 remains a high mark for the series and no entry has quite topped it yet." In 2023, Time Extension ranked the game first on their "Best Ridge Racer Games" list.
914:
included the game on their list of "20 PlayStation One Games That Were Way Ahead of Their Time" for getting the balance of "arcadey" and "realistic" right, also noting it as one of the best-looking PS1 titles.
286:
A typical race in progress, taking place at the Helter
Skelter circuit, featuring the player driving the Terrazi Ambitious as part of the Pac Racing Club attempting to overtake the Lizard Bonfire of Dig Racing
370:
made use of SCE's
Performance Analyser devkit. The team initially didn't expect to achieve all graphical advances but eventually succeeded in doing them, and even added additional features during development.
859:
in its preview gave a strongly positive reception to the game design such as light and shadow effects. He also added in comparison to other racers: "Not everyone enjoyed the obsessive intricacy and detail of
326:
mode, allowing four players to play simultaneously. Players can also create their own car decors and participate in Extra Trials against powerful prototype cars. The game is also compatible with the
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was used by the art director for inspiration regarding the sky effects in the game. The opening movie, featuring series mascot Reiko Nagase, took over six months to make including planning.
360:
on polygons. Developmental staff members commented that much "waste" was removed in order to make
Gouraud shading and high polygon counts possible. Similarly to the critically acclaimed
444:
with
Nakanishi, both of which roughly retain the original's rave sound. A handful of tracks in the game, including the theme song "Ridge Racer (One More Win)", feature vocals by
489:, was released alongside the game, packaged in special editions. The device features a steering wheel type device in the middle of the controller to provide accurate control.
389:
and Asuka Sakai also contributing several tracks, and
Tetsukazu Nakanishi and Koji Nakagawa contributing two tracks each. Whereas previous games had music inspired by
466:
at the time, was asked by Okubo to contribute due to his experience with composing techno music, while
Nakanishi was involved towards the end of the project.
477:, consisting of two CDs: the first includes new remixes by a variety of artists, and the second including a remastered version of the original soundtrack.
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in May 1998; he was impressed by her powerful voice, and felt she fitted the game direction's keywords of "urban" and "cool".
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233:(1996) and was initially released on December 3, 1998 in Japan, with global releases following in 1999.
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Vehicles are earned by playing through the game's Grand Prix mode. Players select one of four teams;
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Sushi-X; Ricciardi, John; Davison, John; Hager, Dean (June 1999). "R4: Ridge Racer Type 4".
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Hiroshi Okubo served as the sound director and lead composer of the game's soundtrack, with
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876:'s combination of immediate gameplay and real depth, players get the best of both worlds."
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was released by Media
Factory on January 27, 1999. On March 21, 2019, SuperSweep released
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began in May 1997. All the 33 staff members had also worked previously on the original
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cars requires players to alternate between brakes and gas while turning to powerslide.
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was also released with a bonus disc containing a High-Spec version of the original
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429:'s music as "more mature, more fashionable" compared to the past.
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The game received "generally favorable reviews" according to the
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in 2000, which moved the series on to next generation hardware.
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1949:
1941:
1429:"R4: Ridge Racer Type 4 Review for PlayStation on GamePro.com"
1098:. No. 42 (published February 1999). 1999. pp. 38–41.
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Published in North America by Namco Hometek and in Europe by
299:
214:
138:
44:
1777:"20 PlayStation One Games That Were Way Ahead of Their Time"
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1743:
Thorpe, Nick; West, Josh; Retro Gamer Team (26 June 2022).
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Maintaining the arcade-style gameplay of its predecessors,
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1016:"Announcing PlayStation Classic's Full Lineup of 20 Games"
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1539:
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device, which allows players to trade cars with friends.
206:
1150:"Kohta Takahashi Interview: Cutting-Edge Namco Scores"
1636:. Vol. 2, no. 8. Ziff Davis. pp. 80–81
1169:"Asuka Sakai Interview: What Constitutes Game Music?"
924:
1,057,091 units sold in Japan and the United States.
1686:"Best Ridge Racer Games - Every Ridge Racer, Ranked"
432:
Okubo had previously composed additional tracks for
438:with Nobuhide Isayama and the whole soundtrack of
1811:. No. 46. Future plc. June 1999. p. 124
2238:
1251:"R4: Ridge Racer Type 4 for PlayStation Reviews"
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452:. Okubo first discovered her at a club event in
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965:
910:have ranked the game among the best PS1 games.
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1065:(in Japanese). 3 December 1998. 4907892080072.
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401:instead explores music styles encompassing
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2252:Multiplayer and single-player video games
1607:. No. 45. Future plc. pp. 80–84
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1135:R4 / RIDGE RACER TYPE 4 / DIRECT AUDIO
1041:(in Japanese). アスペクト. 7 January 1999.
866:, but many found sub-arcade fare like
1953:
1885:"PlayStation US Sales from 1995-2003"
1684:McFerran, Damien (16 February 2023).
1494:
1482:from the original on 9 September 2014
1245:
1243:
1137:(CD) (in Japanese). January 27, 1999.
991:"psx.ign.com: R4: Ridge Racer Type 4"
221:. It is the fourth home title in the
2282:Sony Interactive Entertainment games
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1080:
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1943:R4: Ridge Racer Type 4 Direct Audio
1745:"The 25 best PS1 games of all time"
1711:Parish, Jeremy (30 November 2018).
1504:Jeff Gerstmann (17 December 1998).
1365:
850:gave positive reviews to the game.
583:
530:
471:R4: Ridge Racer Type 4 Direct Audio
240:introduces a new Grand Prix, named
13:
1655:O'Neill, James (4 December 2018).
1633:Official U.S. PlayStation Magazine
1566:"[R4:] Ridge Racer Type 4"
1240:
1112:Greening, Chris (August 1, 2012).
942:Sony Computer Entertainment Europe
786:Official U.S. PlayStation Magazine
774:PlayStation Official Magazine – UK
14:
2323:
1910:
1713:"The 20 best PlayStation 1 games"
1657:"Ridge Racer Type 4 Review (PS1)"
1283:"R4: Ridge Racer Type 4 - Review"
1193:(in Japanese). December 22, 2004.
1148:Greening, Chris (June 15, 2011).
1114:"Ridge Racer Type 4 Direct Audio"
1069:
885:gave it a score of 35 out of 40.
793:
743:
669:
2312:Video games set in New York City
1809:Official UK PlayStation Magazine
1775:Byrd, Matthew (13 August 2022).
1604:Official UK PlayStation Magazine
1376:"R4 -リッジレーサー タイプ4- [PS]"
1167:Greening, Chris (June 8, 2010).
1095:Official UK PlayStation Magazine
1090:"First Look: Ridge Racer Type 4"
897:noted it as the best of the PS1
888:
856:Official UK PlayStation Magazine
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1466:"R4: Ridge Racer Type 4 Review"
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1204:Kotowski, Don (June 25, 2019).
1197:
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318:, for a total of 321 vehicles.
2307:Video games set in Los Angeles
2287:Video games developed in Japan
1187:"ナムコ「リッジレーサーズ」 サウンドチーム大集合(前編)"
1008:
983:
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352:. The game was also the first
337:
1:
1831:"1998年 テレビゲームソフト 年間売上 TOP100"
1206:"R4 -THE 20TH ANNIV. SOUNDS-"
976:
918:
264:, and came pre-loaded on the
252:was later re-released on the
1833:. 2022-01-25. Archived from
1318:Edge staff (February 1999).
1063:Namco Official Guide Book R4
993:. 2001-03-03. Archived from
526:
268:in 2018. It was followed by
7:
2302:Video games set in Yokohama
2262:PlayStation (console) games
1626:Mark MacDonald (May 1999).
1578:. July 1999. pp. 90–91
1533:Craig Harris (5 May 1999).
1506:"Ridge Racer Type 4 Review"
966:
872:lacking in substance. With
469:A soundtrack for the game,
277:
213:developed and published by
10:
2328:
2210:Bandai Namco Entertainment
1464:Sean Johnson (June 1999).
480:
475:R4: The 20th Anniv. Sounds
425:. Okubo himself described
356:on the PlayStation to use
2267:PlayStation Network games
2197:
2166:
2093:
1996:
1989:
1597:Keith Stuart (May 1999).
1354:Electronic Gaming Monthly
1320:"R4 - Ridge Racer Type 4"
1224:"More on R4's Bonus Disc"
957:
626:Electronic Gaming Monthly
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1628:"R4: Ridge Racer Type 4"
1535:"R4: Ridge Racer Type 4"
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201:, released without the '
33:North American cover art
2292:Video games set in 1999
2125:Ridge Racer Accelerated
1406:" Ridge Racer Type 4".
1039:リッジレーサータイプ4オフィシャルガイドブーク
209:territories, is a 1998
2153:Ridge Racer Slipstream
2042:R4: Ridge Racer Type 4
2028:Ridge Racer Revolution
1932:R4: Ridge Racer Type 4
491:R4: Ridge Racer Type 4
435:Ridge Racer Revolution
368:R4: Ridge Racer Type 4
344:R4: Ridge Racer Type 4
324:PlayStation Link Cable
292:R4: Ridge Racer Type 4
288:
250:R4: Ridge Racer Type 4
238:R4: Ridge Racer Type 4
198:R4: Ridge Racer Type 4
22:R4: Ridge Racer Type 4
2084:Ridge Racer Unbounded
300:R.C Micro Mouse Mappy
285:
256:in 2011, in 2023 for
242:Real Racing Roots '99
1599:"Ridge Racer Type 4"
1427:Dan Elektro (1999).
308:Racing Team Solvalou
2094:Handheld and mobile
2063:R: Racing Evolution
1299:on 15 November 2014
967:Rijji Rēsā Taipu Fō
562:
537:
330:peripheral and the
266:PlayStation Classic
254:PlayStation Network
76:Masatoshi Kobayashi
2272:Racing video games
1997:Arcade and console
1445:on 9 February 2005
1022:. 29 October 2018.
826:review aggregation
560:
535:
485:A peripheral, the
289:
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2233:
2162:
2161:
2132:Ridge Racer Drift
1860:Game Data Library
1514:. CBS Interactive
1439:IDG Entertainment
1293:All Media Network
893:James O'Neill of
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419:progressive house
211:racing video game
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2247:1998 video games
2146:Ridge Racer Vita
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342:The project for
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66:Shigeru Yokoyama
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1574:. No. 55.
1571:Next Generation
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1384:(in Japanese).
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1328:. No. 68.
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536:Aggregate score
533:
529:
483:
450:Kimara Lovelace
387:Kohta Takahashi
383:
358:Gouraud shading
340:
312:Dig Racing Team
304:Pac Racing Club
280:
164:
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143:3 December 1998
137:
101:
99:
97:Kohta Takahashi
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16:1998 video game
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152:16 April 1999
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1543:. Ziff Davis
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110:
52:Publisher(s)
40:Developer(s)
2277:Ridge Racer
2257:Namco games
2005:Ridge Racer
1982:Ridge Racer
1789:28 February
1782:Den of Geek
1760:28 February
1750:GamesRadar+
1728:28 February
1696:17 February
1669:28 February
1662:Push Square
1547:29 December
1518:29 December
1476:CraveOnline
1416:. May 1999.
958:リッジレーサータイプ4
912:Den of Geek
899:Ridge Racer
895:Push Square
631:8/9/9.5/8.5
566:Publication
496:Ridge Racer
454:Nishi-Azabu
354:Ridge Racer
349:Ridge Racer
338:Development
224:Ridge Racer
219:PlayStation
189:multiplayer
125:PlayStation
120:Platform(s)
112:Ridge Racer
102:Asuka Sakai
92:Composer(s)
62:Producer(s)
2241:Categories
2179:Yuu Miyake
2035:Rage Racer
2021:Rave Racer
1898:18 October
1841:2024-09-09
1755:Future plc
1386:Enterbrain
1359:Ziff Davis
1330:Future plc
1256:Metacritic
1233:2024-09-10
1191:GAME Watch
1001:2023-06-13
977:References
919:Commercial
908:GamesRadar
879:In Japan,
830:Metacritic
550:Metacritic
541:Aggregator
441:Rage Racer
302:(France),
230:Rage Racer
161:4 May 1999
1937:MobyGames
1893:NPD Group
1723:Vox Media
1414:FuncoLand
869:Motorhead
532:Reception
527:Reception
415:UK garage
411:acid jazz
407:breakbeat
306:(Japan),
82:Artist(s)
1946:at VGMdb
1925:archived
1869:25 April
1511:GameSpot
1480:Archived
1449:25 March
1303:25 March
1266:24 March
1228:GameSpot
954:Japanese
841:GameSpot
828:website
712:GameSpot
514:Tekken 3
446:American
423:neo soul
395:hardcore
278:Gameplay
217:for the
170:Genre(s)
2198:Related
1864:Famitsu
1718:Polygon
1434:GamePro
1381:Famitsu
1288:AllGame
962:Hepburn
904:Polygon
882:Famitsu
662:GamePro
655:8.25/10
638:Famitsu
576:AllGame
481:Release
448:singer
316:Pac-Man
181:Mode(s)
131:Release
2167:People
2119:(2006)
2111:(2004)
2015:(1994)
2007:(1993)
1815:3 June
1640:3 June
1611:2 June
1582:3 June
1486:3 June
1391:3 June
1336:3 June
1045:
729:9.4/10
717:8.7/10
554:88/100
520:Klonoa
517:, and
487:JogCon
421:, and
328:JogCon
175:Racing
107:Series
2205:Namco
1990:Games
928:Notes
643:35/40
569:Score
544:Score
381:Music
287:Team.
215:Namco
56:Namco
45:Namco
1900:2020
1871:2020
1817:2020
1791:2023
1762:2023
1730:2023
1698:2023
1671:2023
1642:2020
1613:2020
1584:2020
1549:2015
1520:2015
1488:2020
1451:2017
1393:2020
1338:2020
1325:Edge
1305:2017
1268:2017
1210:VGMO
1173:VGMO
1154:VGMO
1118:VGMO
1043:ISBN
906:and
844:and
779:9/10
619:8/10
614:Edge
403:funk
393:and
391:rave
260:and
1935:at
1540:IGN
838:of
724:IGN
207:PAL
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139:JP
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