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documents. For each in-game day, the player is given specific rules on what documentation is required and conditions to allow entry, which become progressively more difficult over time. One by one, immigrants arrive at the checkpoint and provide their paperwork, which must be reviewed against the scheduled rules. If discrepancies are discovered, the player may interrogate the applicant, demand missing documents, compare the applicant's fingerprints against identity records, and order full body scans. If incriminating evidence is discovered, the player may order the entrant arrested. The player ultimately must stamp the entrant's passport to accept or deny entry, or order an arrest. If the player has violated protocol, a citation will be issued via in-game fax to the player's booth shortly after the entrant leaves. The player has a limited amount of real time, representing a full day shift at the checkpoint, to process as many arrivals as possible.
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supply names, but ended up with over 30,000 entries, with more than half he considered unusable as they did not figure out the types of
Eastern European names he wanted or were otherwise "joke names". After the Greenlight process, Pope started to add other features that required the player, as a lowly checkpoint worker, to make significant moral decisions within the game. One such design was the inclusion of the body scanner, where Pope envisioned that the player would recognize this being an invasion of privacy but necessary to detect a suicide bomber. These also helped to drive the game's narrative to provide a rationale for why the player as the passport checker would need to have access to these new tools in response to the larger events in the game's fiction. After being successfully voted on Greenlight,
348:. Accepting bribes risks being discovered and imprisoned by the government. As relations between Arstotzka and nearby countries deteriorate, sometimes due to terrorist attacks, new rules are added such as denying entry to citizens of specific countries or demanding new types of documentation. The player may be challenged with moral dilemmas as the game progresses, such as allowing the supposed spouse of an immigrant through despite lacking complete papers at the risk of accepting a terrorist into the country. The game uses a mix of scripted encounters interspersed between randomly generated entrants.
489:. Pope found that there was a very careful balance of what rules and randomness could be introduced without overwhelming the player or causing the balance of the game to falter, and cut back on some of the randomness he initially wanted. Pope attempted to keep the narrative non-judgemental about the choices the player made, allowing them to imagine their own take on the events, and further kept elements like the player character's family status screen shown at the end of each day simple so that it would not affect the player's take on these results.
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523:(2011), helping Pope to justify his narrative choices. Pope also recognized that not all players would necessarily appreciate the narrative aspects, and started to develop the "endless" mode where players would simply need to process a queue of immigrants limited only by the player making a certain number of mistakes.
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game they developed after moving to Japan, as this provided the means to set how much information about a character could or could not be shown to the player. This also enabled him to include random and semi-random encounters, in which similar events would occur in separate games, but the immigrant's
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At the end of each in-game day, the player earns money based on how many people have been processed (and bribes collected), lowered by citation penalties for protocol violations, and then must decide on a simple budget to spend that money on rent, food, heat and other necessities in low-class housing
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the full body scanner feature from the game, considering the aspect to be pornographic content. However Apple later commented that the rejection was due to a "misunderstanding" and allowed Pope to resubmit the uncensored game by including a "nudity option". The iPad version was subsequently released
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series, which feature characters attempting to infiltrate into or out of other countries with subterfuge. Pope saw the opportunity to reverse those scenarios, putting the player in the role of the immigration officer to stop these types of agents, matching up with his existing gameplay mechanics. He
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series toward developing more exploratory ideas for his own games. The two worked on a few independent game titles while there, and they briefly relocated to
Singapore to help another friend with their game. From his travels in Asia and some return trips to the United States, he became interested in
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lauded the game for being a truly unique entry for 2013 and even made it one of his top five games for that year; he cited the game's morality as his reasoning by explaining that " presents us constant moral choices, but makes it really hard to be a good person... while you could waive the rules to
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With new attention to the project, Pope estimated that the game would now take six months to complete, though it ultimately took nine months. One area he expanded on was to create several unique character names for the various citizens that would pass through the game. He opened up to the public to
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communist bureaucracy". He made sure to avoid including any specific references to these inspirations, such as avoiding the word "comrade" in both the
English and translated versions, as it would directly allude to a Soviet Russia implication. Using a fictional country gave Pope more freedom in the
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communist country of
Arstotzka, which has been and continues to be at political hostilities with its neighboring countries. The player must review travelers' passports and other supporting paperwork against an ever-growing list of rules using a number of tools and guides. Tasks include allowing in
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against the
Arstotzkan government. Decisions made to grant or deny entry to EZIC agents has consequences on the ending of the game. The player can also choose to escape to a neighbouring country, Obristan, to start a new life, with or without their family. The game has a scripted story mode with
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As a checkpoint inspector, the player is tasked with reviewing the documents of arrivals — allowing legitimate travelers through the border, denying entry to individuals with insufficient or expired documents, and arresting suspected criminals, terrorists, and entrants with forged or stolen
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found the game "tedious", commenting "while I found the issues that arose from the decisions you are forced to make quite interesting, I was just so bored that I just struggled to go from one day to the next. I was torn between wanting to find out more, and just wanting it all to stop."
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As of March 2014, at the time of the BAFTA awards, Pope stated that the game had sold 500,000 copies. By August 2016, three years from release, Pope stated that more than 1.8 million copies had been sold across all platforms. By its tenth anniversary, the game had sold 5 million units.
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storefront through the user-voted
Greenlight process in April 2013; he was hesitant that the niche nature of the game would put off potential voters and had expected that he would gain more interest from upcoming gaming expositions. However, due to attention drawn by several
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name or details would be different. Much of the game's design was about the purposely-"clunky" user interface elements of checking paperwork, something that Pope was inspired by from his earlier programming experiences from using visual programming languages like
338:
The player's immigration checkpoint workstation shows the current arrival (left center), the various paperwork the player is currently processing (bottom right), and the current state of the checkpoint (top third). A body scan of the arrival reveals a concealed
443:, where the player acts as editor-in-chief of a newspaper in a totalitarian state and must decide on which stories to include or falsify to uphold the interests of the state. Pope also based aspects of the border crossing for Arstotzka and its neighbors on the
407:, along with his wife Keiko, a game designer herself. Part of this move was to be closer to her family, but Pope also had been developing smaller games along with Keiko during his time at Naughty Dog and wanted to move away from "the definite formula" of the
326:
for the fictional country of
Arstotzka in the year 1982. At the time frame of the game, Arstotzka has recently ended a six-year-long war with the neighboring country of Kolechia, yet political tensions between them and other nearby countries remain high.
463:
Work on the game began in
November 2012; Pope used his personal financial reserves from his time at Naughty Dog for what he thought would be a few weeks worth of effort to complete and then move onto a more commercially viable title. Pope used the
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the work of immigration and passport inspectors: "They have a specific thing they're doing and they're just doing it over and over again." He recognized the passport checking experience, which he considered "tense", could be made into a fun game.
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as the passport inspector. The film was authorized by Lucas Pope after
Ordynskiy sent him the screenplay via email. The film premiered at the Trekhgorka House of Culture in Moscow, Russia, on January 27, 2018. The film debuted worldwide via
572:
port were released on August 5, 2022. The iOS version was free for those that already own the iPad version. Both versions were redesigned by developers to make the game playable on smaller screens without having to zoom, for example.
860:, or as described by Pope himself, "other people simulators". Pope noted that he had not set out to make an empathy game, but the emotional ties created by his scenarios came about naturally from developing the core mechanics.
496:, and got helpful feedback on some of the game's direction. He also created a publicly available demonstration of the game, which gave him additional positive feedback. Pope opted to try to have the game submitted to the
436:
state, with the player guided to uphold the glory of this country by rigorously checking passports and defeating those that might infiltrate it. Arstotzka was partially derived from the setting of Pope's earlier game
553:, in that he wanted to continue to focus on smaller games that would only take a few months of time to create and release, and had already spent far too much in his mind on this one. He expected to keep supporting
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storefront on
February 24, 2018. The film received "Overwhelmingly Positive" reviews on Steam upon its release. The short film's success led Tkach and Ordynskiy to pursue a similar short film for
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the top video game of 2013. He wrote: "Grim yet affecting, it’s a game that may change your attitude the next time you’re in line at the airport." Some critics received the story very well:
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though noted that with the handheld, there are several challenges related to the game's user interface that may have to be revamped. The Vita version was formally announced at the 2014
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is frequently categorized as an "empathy game", a type of role-playing game that "asks players to inhabit their character's emotional worlds", as described by Patrick Begley of the
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those with the proper paperwork while rejecting those without all proper documents, detaining those with falsified information, and balancing personal finances.
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2015:
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reunite a couple you do it at the expense of your own family... You have to decide if you want to create a better world or just look after you and yours."
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While he had been able to come up with the mechanics of the passport checking, Pope lacked a story to drive the game. He was then inspired by films like
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as their top game for 2013, recognizing that the game's title alongside the drab presentation captured the ideas of living as a lowly worker in a
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a "nerve-racking sleuthing game with relentless pacing and dozens of compelling characters – all from a desk job". Simon Parkin writing for
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1126:. The game won "Best Simulation Game" and was nominated in the categories of "Best Game", "Game Design", and "Game Innovation" at the 2014
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Two Russian filmmakers, Liliya Tkach and Nikita Ordynskiy of Kinodom Productions, developed an 11-minute live-action film based on
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Awards and was nominated for the Nuovo Award. The title also won the "Innovation Award" and "Best Downloadable Game" at the 2014
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3314:[The premiere screening of the film adaptation of the game Papers, Please will take place in Moscow on January 27].
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3163:"Iconic Adventure Game 'Journey' Among Recipients of Peabody Digital and Interactive Storytelling Awards (Exclusive)"
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Pope released the game on August 8, 2013, for Windows and OS X systems, and for Linux machines on February 12, 2014.
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narrative, not having to base events in the game on any real-world politics and avoiding preconceived assumptions.
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224:, developed and published through his production company, 3909 LLC. The game was released on August 8, 2013, for
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3199:"Papers Please is 3 years old today. 1.8 million units sold across all platforms/bundles/sales. Thank you all!"
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was announced in August 2014 and was then released on December 12, 2017. A new port for iOS as well as for
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Over the course of the game, the player encounters members of an organization called EZIC which plots a
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1973:"The Brilliant 'Papers, Please' Is Out Now on iPhone and Android, Free Update for Existing iPad Owners"
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3280:"In just 10 minutes, two Russian filmmakers pull off a great video game movie with Papers, Please"
1178:, another game set in a totalitarian state. Ordynskiy would later voice Seaman Aleksei Toporov in
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received positive reviews on release, receiving "generally favorable reviews" from 40 reviews on
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As Pope developed the game, he regularly posted updates to the independent development forum
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was positively received on its release, and it has come to be seen as an example of an
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2070:"Lucas Pope marks 10 years of Papers, Please with a free demake for your browser"
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638:
561:, but does not rule out revisiting the Arstotzka setting again in a future game.
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469:
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3312:"Премьерный показ экранизации игры Papers, Please состоится в Москве 27 января"
3002:
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1870:"Apple's censorship of immigration game was a 'misunderstanding,' says creator"
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776:
404:
302:
2570:
2533:
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3600:
1903:"After Apple censorship, award-winning Papers, Please finally headed to iPad"
40:
3130:"Games for Change Awards go to Papers, Please, Gone Home and The Mission US"
2805:"From Project Syria to That Dragon, Cancer: the rise of empathy video games"
1837:"Papers, Please on iPad was rejected by Apple due to 'pornographic content'"
546:
on December 12, 2014. The Vita's version was released on December 12, 2017.
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2677:
2608:
2427:
1977:
1118:, "Excellence in Narrative", and "Excellence in Design" awards at the 2014
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271:
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also won an Interactive Narrative and Game + Play Peabody Award in 2021.
711:
444:
387:
80:
2390:"'Papers, Please' for iPad Review – A Must-Play Storytelling Experience"
3551:
3194:
2673:"The first great works of digital literature are already being written"
2325:
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755:
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221:
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3065:"2014 Independent Games Festival announces Main Competition finalists"
1438:"Glory To Arstotzka: Papers, Please And An Interview With Its Creator"
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for their family. If the player goes into debt, the game ends with a
1639:"Immigration as a game: 'Papers, Please' makes you the border guard"
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provided by the game mechanics, and the intense emotional reaction.
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On the game's tenth anniversary, Pope released a free browser-based
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3473:"Return of the Obra Dinn takes Grand Prize at the 21st IGF Awards!"
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2320:
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2010:
767:
685:
662:
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476:. He was able to build up structures he and his wife developed for
260:
3343:"The Papers, Please short film will debut on YouTube this weekend"
2006:"Document thriller 'Papers, Please' heads to phones on August 5th"
549:
By March 2014, Pope stated that he was "kind of sick to death" of
3214:
3097:"The Last Of Us wins top honors at Game Developers Choice Awards"
1165:
502:
3409:"'Papers, Please' Filmmakers Working on a 'Beholder' Adaptation"
3033:"Papers, Please takes the grand prize at 16th annual IGF Awards"
2531:
1222:
577:
2870:"The Nominees! New York Videogame Critics Circle Awards, 2013"
1707:"Papers, Please and two other games added to Steam Greenlight"
826:
newspaper's The 50 Best Video Games of the 21st Century list.
557:
and its ports, but had no plans to expand the game or release
3520:
1775:
1565:
1254:"Papers, Please - Version 1.4.9 - Engine Update - Steam News"
233:
105:
584:, appearing to emulate the game on an LCD handheld console.
3229:"Indie favorite 'Papers, Please' has sold 5 million copies"
1561:"Lucas Pope: 'I'm kind of sick to death of Papers, Please'"
1474:"Papers, Please: The 'boring' game that became a smash hit"
530:
465:
306:
as one of the top games of 2013. By its tenth anniversary,
229:
101:
2739:"'Empathy gaming' focuses on emotions and moral decisions"
428:
crafted the fictional nation of Arstotzka, fashioned as a
322:
focuses on the work life of an immigration inspector at a
3508:
3006:
2460:"Papers, Please is a nerve-racking game about a desk job"
2283:
1478:
1230:
674:
565:
481:
237:
109:
2900:"D.I.C.E. Awards By Video Game Details (Papers, Please)"
376:
Lucas Pope accepting an award for the game at the 2014
846:
is considered by several journalists as an example of
3908:
2602:
Stuart, Keith; MacDonald, Keza (September 19, 2019).
1405:
829:
Some critics reacted against the paperwork gameplay.
397:. Pope opted to leave Naughty Dog around 2010, after
2772:"Gaming's New Frontier: Cancer, Depression, Suicide"
1771:"Papers, Please creator wants to do PS Vita version"
1233:
versions of the game which released utilizing Unity.
386:
was developed by Lucas Pope, a former developer for
255:, the player takes on the role of a border-crossing
1596:
1594:
1592:
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1225:(with Haxe) but was later brought in line with the
360:depending on the player's actions, as well as some
282:along with various awards and nominations from the
517:was being touted as an "empathy game", similar to
3003:"Bafta games: The Last of Us clears up at awards"
1374:"New 'Papers Please' Video Game May Surprise You"
541:convention in August 2014. With the iOS release,
3932:
1632:
1630:
1585:
1554:
1552:
1550:
1548:
1546:
2706:"How Evil Should a Video Game Allow You To Be?"
2601:
2233:
2067:
3630:
2535:Brothers A Tale of Two Sons and Papers, Please
2420:
1603:"Designing the bleak genius of Papers, Please"
3616:
3536:
2604:"The 50 best video games of the 21st century"
2423:"Papers, Please Review: Paper trail of tears"
1627:
1543:
1431:
1429:
1427:
2494:
2307:
2200:
1940:"Papers, Please Vita release rubber stamped"
718:
4021:Video games about security and surveillance
2525:
2414:
2344:
2164:
1467:
1465:
1463:
3623:
3609:
3543:
3529:
3513:
3376:"The Papers, Please short film is out now"
2905:Academy of Interactive Arts & Sciences
2270:
1668:
1666:
1424:
1371:
1221:The PC version of the game initially used
833:from the Australian game review talk show
509:was voted through Greenlight within days.
39:
3373:
3241:
3160:
2838:"Spike VGX 2013 award nominees announced"
2835:
2532:Ben "Yahtzee" Croshaw (August 28, 2013).
2488:
2279:"Papers, Please Review: Stamp of Quality"
2206:
2068:Evans-Thirlwell, Edwin (August 9, 2023).
2003:
1937:
1600:
1367:
1365:
958:Outstanding Achievement in Game Direction
455:, stating he was "naturally attracted to
280:one of the greatest video games ever made
2836:McWhertor, Michael (November 18, 2013).
2769:
2670:
2353:"Papers, Please Review: Mundane tyranny"
2136:"Papers, Please for iPhone/iPad Reviews"
2094:
2092:
1834:
1521:
1460:
1435:
1146:
972:Matthew Crump Cultural Innovation Award
505:streamers that played through the demo,
371:
333:
310:had sold more than five million copies.
3407:Fogel, Stephanie (September 17, 2018).
3374:Yin-Poole, Wesley (February 24, 2018).
3256:from the original on September 18, 2020
2964:"BAFTA Video Game Awards - Nominations"
2616:from the original on September 22, 2019
2350:
2332:from the original on September 16, 2014
2276:
2039:"Cramming 'Papers, Please' Onto Phones"
1970:
1938:Yin-Poole, Wesley (December 11, 2017).
1867:
1801:
1738:Fretes, Luis Augusto (March 20, 2014).
1663:
1636:
1519:
1517:
1515:
1513:
1511:
1509:
1507:
1505:
1503:
1501:
1310:"Cramming 'Papers, Please' Onto Phones"
922:Off-Broadway Award for Best Indie Game
820:. In 2019, the game was ranked 45th on
4041:Video games set in fictional countries
3933:
3485:from the original on November 13, 2020
3453:from the original on February 28, 2019
3388:from the original on February 24, 2018
3355:from the original on February 21, 2018
3193:
2982:from the original on February 22, 2014
2932:"Gaming Awards Past Highlights (2014)"
2850:from the original on November 18, 2013
2817:from the original on November 16, 2016
2736:
2718:from the original on November 11, 2016
2703:
2685:from the original on November 20, 2016
2568:
2550:from the original on February 16, 2016
2513:from the original on December 19, 2013
2387:
2128:
2116:from the original on February 10, 2019
1952:from the original on December 11, 2017
1919:from the original on February 13, 2015
1882:from the original on December 13, 2014
1849:from the original on December 13, 2014
1804:"Papers, Please is emigrating to Vita"
1737:
1704:
1601:Alexander, Leigh (September 3, 2013).
1558:
1398:
1362:
1350:from the original on December 15, 2017
1340:"Papers, Please Out Today For PS Vita"
1280:"Papers, Please Out Today For PS Vita"
3604:
3524:
3421:from the original on January 15, 2019
3406:
3340:
3322:from the original on January 18, 2018
3273:
3271:
3244:"There's a Papers, Please short film"
3242:Yin-Poole, Wesley (August 11, 2017).
3175:from the original on January 21, 2023
3142:from the original on January 24, 2019
2912:from the original on January 24, 2019
2880:from the original on January 27, 2014
2874:The New York Videogame Critics Circle
2802:
2784:from the original on October 21, 2016
2751:from the original on November 8, 2016
2583:from the original on November 4, 2016
2313:
2239:
2152:from the original on January 27, 2022
2089:
1868:Webster, Andrew (December 13, 2014).
1835:Scallion, Chris (December 11, 2014).
1719:from the original on January 11, 2014
1674:"Papers, Please [Greenlight]"
1651:from the original on January 31, 2020
1615:from the original on November 4, 2016
1486:from the original on February 4, 2022
1386:from the original on October 16, 2019
240:on December 12, 2014. A port for the
4056:Game Developers Choice Award winners
3277:
3161:Beresford, Trilby (March 24, 2022).
3127:
3077:from the original on January 8, 2014
2803:Wells, Jonathan (January 20, 2016).
2737:Begley, Patrick (November 1, 2014).
2704:Parkin, Simon (September 17, 2013).
2671:Alderman, Naomi (October 13, 2015).
2652:from the original on January 2, 2014
2476:from the original on August 18, 2013
2439:from the original on August 11, 2013
2277:Corbett, Richard (August 12, 2013).
2188:from the original on August 26, 2013
2036:
1900:
1816:from the original on August 16, 2014
1802:Matulef, Jeffrey (August 12, 2014).
1768:
1744:Open Content & Software Magazine
1498:
1372:Costantini, Cristina (May 8, 2013).
533:, and was considering a port to the
3109:from the original on March 20, 2014
3045:from the original on March 20, 2014
3013:from the original on March 13, 2014
3000:
2569:Kohler, Chris (December 20, 2013).
2457:
2369:from the original on April 20, 2019
2221:from the original on April 22, 2019
2049:from the original on August 7, 2022
1985:from the original on August 5, 2022
1971:Madnani, Mikhail (August 5, 2022).
1901:Hall, Charlie (December 11, 2014).
1471:
1320:from the original on August 7, 2022
591:
13:
4061:Video games designed by Lucas Pope
4001:Seumas McNally Grand Prize winners
3956:Independent Games Festival winners
3292:from the original on April 3, 2018
3268:
2495:Simon Parkin (December 13, 2013).
2402:from the original on June 30, 2022
2351:McElroy, Justin (August 9, 2013).
2240:Peele, Britton (August 13, 2013).
2018:from the original on July 24, 2022
1783:from the original on March 2, 2014
1686:from the original on April 8, 2019
1573:from the original on July 28, 2021
1535:. January 20, 2014. Archived from
762:has been praised for the sense of
14:
4077:
3500:
3441:"Return of the Obra Dinn Credits"
3341:Chalk, Andy (February 21, 2018).
2458:Ore, Jonathan (August 15, 2013).
2421:Sam Machkovech (August 8, 2013).
2388:Hodapp, Eli (December 15, 2014).
2207:Whitehead, Dan (August 9, 2013).
2004:Bonifacic, Igor (July 24, 2022).
1436:Gwaltney, Javy (April 14, 2013).
1412:from the original on May 11, 2021
1290:from the original on May 31, 2020
983:10th British Academy Games Awards
949:Outstanding Innovation in Gaming
720:
3946:Android (operating system) games
3918:
3278:Good, Owen S. (March 11, 2018).
2571:"The 10 Best Videogames of 2013"
2295:from the original on May 9, 2019
2258:from the original on May 7, 2019
1769:Cook, Dave (February 24, 2014).
1637:Webster, Andrew (May 14, 2013).
1559:Cullen, Johnny (March 5, 2014).
739:
734:
729:
724:
719:
529:Pope had ported the game to the
19:For the police state trope, see
3465:
3433:
3400:
3367:
3334:
3304:
3235:
3221:
3187:
3154:
3128:Lien, Tracey (April 23, 2014).
3121:
3089:
3057:
3025:
2994:
2956:
2924:
2892:
2862:
2829:
2796:
2770:Campbell, Colin (May 9, 2013).
2763:
2730:
2697:
2664:
2628:
2595:
2562:
2451:
2381:
2100:"Papers, Please for PC Reviews"
2061:
2030:
1997:
1964:
1931:
1894:
1861:
1828:
1795:
1762:
1731:
1698:
1527:"The Making Of: Papers, Please"
364:randomized endless-play modes.
4031:Video games developed in Japan
4026:Video games adapted into films
3698:Savage: The Battle for Newerth
3550:
2497:"The Best Video Games of 2013"
2314:Lahti, Evan (August 9, 2013).
2043:Development Logs by Lucas Pope
2037:Pope, Lucas (August 6, 2022).
1740:"Linux gaming: Papers, please"
1332:
1314:Development Logs by Lucas Pope
1302:
1272:
1246:
1215:
1157:Papers, Please: The Short Film
367:
236:on February 12, 2014, and for
1:
1705:Sarkar, Samat (May 1, 2013).
1406:"Games created by Lucas Pope"
1240:
1124:Game Developers Choice Awards
1064:Game Developers Choice Awards
938:Downloadable Game of the Year
543:Apple required Pope to censor
468:programming language and the
288:Game Developers Choice Awards
278:. The game was recognized as
248:was released in August 2022.
3001:Lee, Dave (March 12, 2014).
1472:Lee, Dave (March 12, 2014).
587:
7:
4051:BAFTA winners (video games)
1187:
933:17th Annual D.I.C.E. Awards
313:
10:
4082:
4016:Totalitarianism in fiction
3722:Wik and the Fable of Souls
3632:Seumas McNally Grand Prize
1120:Independent Games Festival
1116:Seumas McNally Grand Prize
1028:Seumas McNally Grand Prize
1022:Independent Games Festival
1013:Strategy & Simulation
913:
848:video games as an art form
400:Uncharted 2: Among Thieves
378:Game Developers Conference
284:Independent Games Festival
276:video games as an art form
18:
3961:Fiction about immigration
3855:
3764:
3657:
3638:
3558:
2744:The Sydney Morning Herald
2636:"Papers, Please (review)"
1097:
1085:
1073:
1062:
1034:
1020:
992:
981:
944:
931:
901:
890:
887:
863:
631:
628:
604:
601:
403:was released, to move to
190:
174:
123:
91:
79:
67:
57:
47:
38:
33:
1842:Computer and Video Games
1208:
1202:The Westport Independent
1137:
1128:BAFTA Video Games Awards
1039:Excellence in Narrative
292:BAFTA Video Games Awards
4036:Video games set in 1982
3845:Return of the Obra Dinn
3580:Return of the Obra Dinn
2316:"Papers, Please review"
2242:"Papers, Please Review"
2209:"Papers, Please review"
2172:"Papers, Please review"
1181:Return of the Obra Dinn
1078:Best Downloadable Game
274:and a demonstration of
4011:Steam Greenlight games
4006:Simulation video games
3986:PlayStation Vita games
3168:The Hollywood Reporter
2648:. September 17, 2013.
1258:store.steampowered.com
896:Best Independent Game
770:' Jonathan Ore called
380:
340:
3991:Political video games
3951:Dystopian video games
3746:Crayon Physics Deluxe
2975:. February 12, 2014.
1682:. November 14, 2012.
1346:. December 12, 2017.
1286:. December 12, 2017.
1147:Short film adaptation
1047:Excellence in Design
857:Sydney Morning Herald
786:Ben "Yahtzee" Croshaw
375:
337:
4066:Terrorism in fiction
3888:Betrayal at Club Low
3829:Quadrilateral Cowboy
1539:on January 22, 2014.
918:New York Game Awards
559:downloadable content
219:indie game developer
3872:Umurangi Generation
3588:Mars After Midnight
3073:. January 7, 2014.
2944:on January 24, 2019
2876:. January 3, 2014.
2810:The Daily Telegraph
2184:. August 21, 2013.
1750:on November 5, 2016
1448:on January 11, 2014
831:Stephanie Bendixsen
625:
598:
447:and issues between
294:, and was named by
257:immigration officer
21:Your papers, please
3996:Puzzle video games
3837:Night in the Woods
3564:The Republia Times
3481:. March 20, 2019.
3197:(August 8, 2016).
3105:. March 19, 2014.
3041:. March 19, 2014.
2507:Condé Nast Digital
2433:Condé Nast Digital
2075:Rock Paper Shotgun
1316:. August 6, 2022.
1195:The Republia Times
968:SXSW Gaming Awards
623:
596:
568:release and a new
440:The Republia Times
381:
341:
3906:
3905:
3647:Fire and Darkness
3598:
3597:
3231:. August 9, 2023.
2579:. 10th position.
2217:. Gamer Network.
1109:
1108:
1068:Innovation Award
748:
747:
621:
620:
324:border checkpoint
259:in the fictional
226:Microsoft Windows
200:
199:
159:December 12, 2017
151:December 12, 2014
143:February 12, 2014
98:Microsoft Windows
4073:
3941:2013 video games
3923:
3922:
3921:
3914:
3754:Blueberry Garden
3674:Shattered Galaxy
3625:
3618:
3611:
3602:
3601:
3545:
3538:
3531:
3522:
3521:
3517:
3512:
3511:
3509:Official website
3495:
3494:
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3490:
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3458:
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3428:
3426:
3404:
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3360:
3338:
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3331:
3329:
3327:
3308:
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3299:
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3275:
3266:
3265:
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3218:
3212:
3210:
3191:
3185:
3184:
3182:
3180:
3158:
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3151:
3149:
3147:
3125:
3119:
3118:
3116:
3114:
3093:
3087:
3086:
3084:
3082:
3061:
3055:
3054:
3052:
3050:
3029:
3023:
3022:
3020:
3018:
2998:
2992:
2991:
2989:
2987:
2981:
2968:
2960:
2954:
2953:
2951:
2949:
2940:. Archived from
2928:
2922:
2921:
2919:
2917:
2896:
2890:
2889:
2887:
2885:
2866:
2860:
2859:
2857:
2855:
2833:
2827:
2826:
2824:
2822:
2800:
2794:
2793:
2791:
2789:
2767:
2761:
2760:
2758:
2756:
2734:
2728:
2727:
2725:
2723:
2701:
2695:
2694:
2692:
2690:
2668:
2662:
2661:
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2657:
2632:
2626:
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2599:
2593:
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2590:
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2566:
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2555:
2529:
2523:
2522:
2520:
2518:
2492:
2486:
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2483:
2481:
2455:
2449:
2448:
2446:
2444:
2418:
2412:
2411:
2409:
2407:
2385:
2379:
2378:
2376:
2374:
2348:
2342:
2341:
2339:
2337:
2311:
2305:
2304:
2302:
2300:
2274:
2268:
2267:
2265:
2263:
2237:
2231:
2230:
2228:
2226:
2204:
2198:
2197:
2195:
2193:
2168:
2162:
2161:
2159:
2157:
2132:
2126:
2125:
2123:
2121:
2096:
2087:
2086:
2084:
2082:
2065:
2059:
2058:
2056:
2054:
2034:
2028:
2027:
2025:
2023:
2001:
1995:
1994:
1992:
1990:
1968:
1962:
1961:
1959:
1957:
1935:
1929:
1928:
1926:
1924:
1898:
1892:
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1854:
1832:
1826:
1825:
1823:
1821:
1799:
1793:
1792:
1790:
1788:
1766:
1760:
1759:
1757:
1755:
1746:. Archived from
1735:
1729:
1728:
1726:
1724:
1702:
1696:
1695:
1693:
1691:
1670:
1661:
1660:
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1634:
1625:
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1620:
1598:
1583:
1582:
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1556:
1541:
1540:
1523:
1496:
1495:
1493:
1491:
1469:
1458:
1457:
1455:
1453:
1444:. Archived from
1433:
1422:
1421:
1419:
1417:
1402:
1396:
1395:
1393:
1391:
1369:
1360:
1359:
1357:
1355:
1344:PlayStation.Blog
1336:
1330:
1329:
1327:
1325:
1306:
1300:
1299:
1297:
1295:
1284:PlayStation.Blog
1276:
1270:
1269:
1267:
1265:
1250:
1234:
1219:
1092:Most Innovative
1087:Games for Change
1005:Game Innovation
868:
867:
800:Zero Punctuation
796:
744:
743:
742:
738:
737:
733:
732:
728:
727:
723:
722:
626:
622:
599:
595:
535:PlayStation Vita
358:possible endings
318:The gameplay of
242:PlayStation Vita
155:PlayStation Vita
114:PlayStation Vita
43:
31:
30:
4081:
4080:
4076:
4075:
4074:
4072:
4071:
4070:
3931:
3930:
3929:
3919:
3917:
3909:
3907:
3902:
3851:
3760:
3653:
3634:
3629:
3599:
3594:
3554:
3549:
3507:
3506:
3503:
3498:
3488:
3486:
3471:
3470:
3466:
3456:
3454:
3439:
3438:
3434:
3424:
3422:
3405:
3401:
3391:
3389:
3372:
3368:
3358:
3356:
3339:
3335:
3325:
3323:
3316:Daily.afisha.ru
3310:
3309:
3305:
3295:
3293:
3276:
3269:
3259:
3257:
3240:
3236:
3227:
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3222:
3208:
3206:
3192:
3188:
3178:
3176:
3159:
3155:
3145:
3143:
3126:
3122:
3112:
3110:
3095:
3094:
3090:
3080:
3078:
3063:
3062:
3058:
3048:
3046:
3031:
3030:
3026:
3016:
3014:
2999:
2995:
2985:
2983:
2979:
2966:
2962:
2961:
2957:
2947:
2945:
2930:
2929:
2925:
2915:
2913:
2898:
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2883:
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2868:
2867:
2863:
2853:
2851:
2834:
2830:
2820:
2818:
2801:
2797:
2787:
2785:
2768:
2764:
2754:
2752:
2735:
2731:
2721:
2719:
2702:
2698:
2688:
2686:
2669:
2665:
2655:
2653:
2634:
2633:
2629:
2619:
2617:
2600:
2596:
2586:
2584:
2567:
2563:
2553:
2551:
2530:
2526:
2516:
2514:
2493:
2489:
2479:
2477:
2456:
2452:
2442:
2440:
2419:
2415:
2405:
2403:
2386:
2382:
2372:
2370:
2349:
2345:
2335:
2333:
2312:
2308:
2298:
2296:
2275:
2271:
2261:
2259:
2252:CBS Interactive
2238:
2234:
2224:
2222:
2205:
2201:
2191:
2189:
2170:
2169:
2165:
2155:
2153:
2146:CBS Interactive
2134:
2133:
2129:
2119:
2117:
2110:CBS Interactive
2098:
2097:
2090:
2080:
2078:
2066:
2062:
2052:
2050:
2035:
2031:
2021:
2019:
2002:
1998:
1988:
1986:
1969:
1965:
1955:
1953:
1936:
1932:
1922:
1920:
1899:
1895:
1885:
1883:
1866:
1862:
1852:
1850:
1833:
1829:
1819:
1817:
1800:
1796:
1786:
1784:
1767:
1763:
1753:
1751:
1736:
1732:
1722:
1720:
1703:
1699:
1689:
1687:
1672:
1671:
1664:
1654:
1652:
1635:
1628:
1618:
1616:
1599:
1586:
1576:
1574:
1557:
1544:
1525:
1524:
1499:
1489:
1487:
1470:
1461:
1451:
1449:
1434:
1425:
1415:
1413:
1404:
1403:
1399:
1389:
1387:
1370:
1363:
1353:
1351:
1338:
1337:
1333:
1323:
1321:
1308:
1307:
1303:
1293:
1291:
1278:
1277:
1273:
1263:
1261:
1260:. March 7, 2023
1252:
1251:
1247:
1243:
1238:
1237:
1220:
1216:
1211:
1190:
1149:
1140:
866:
794:
749:
740:
735:
730:
725:
616:
597:Aggregate score
594:
590:
370:
316:
170:
163:Android, iPhone
29:
28:2013 video game
24:
17:
16:2013 video game
12:
11:
5:
4079:
4069:
4068:
4063:
4058:
4053:
4048:
4043:
4038:
4033:
4028:
4023:
4018:
4013:
4008:
4003:
3998:
3993:
3988:
3983:
3978:
3973:
3968:
3963:
3958:
3953:
3948:
3943:
3928:
3927:
3904:
3903:
3901:
3900:
3892:
3884:
3876:
3868:
3859:
3857:
3853:
3852:
3850:
3849:
3841:
3833:
3825:
3817:
3809:
3805:Papers, Please
3801:
3793:
3785:
3777:
3768:
3766:
3762:
3761:
3759:
3758:
3750:
3742:
3734:
3726:
3718:
3710:
3702:
3694:
3686:
3678:
3670:
3661:
3659:
3655:
3654:
3652:
3651:
3642:
3640:
3636:
3635:
3628:
3627:
3620:
3613:
3605:
3596:
3595:
3593:
3592:
3584:
3576:
3572:Papers, Please
3568:
3559:
3556:
3555:
3548:
3547:
3540:
3533:
3525:
3519:
3518:
3502:
3501:External links
3499:
3497:
3496:
3464:
3432:
3399:
3366:
3333:
3303:
3267:
3234:
3220:
3186:
3153:
3120:
3088:
3056:
3024:
2993:
2955:
2923:
2891:
2861:
2828:
2795:
2762:
2729:
2711:The New Yorker
2696:
2663:
2627:
2612:. 45th place.
2594:
2561:
2524:
2502:The New Yorker
2487:
2450:
2413:
2380:
2343:
2306:
2269:
2232:
2199:
2163:
2127:
2088:
2060:
2029:
1996:
1963:
1930:
1893:
1860:
1827:
1794:
1761:
1730:
1697:
1662:
1626:
1584:
1542:
1497:
1459:
1423:
1408:. Lucas Pope.
1397:
1361:
1331:
1301:
1271:
1244:
1242:
1239:
1236:
1235:
1213:
1212:
1210:
1207:
1206:
1205:
1198:
1189:
1186:
1161:Igor Savochkin
1153:Papers, Please
1148:
1145:
1139:
1136:
1132:Papers, Please
1112:Papers, Please
1107:
1106:
1103:
1102:Best Gameplay
1099:
1098:
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1079:
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993:
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976:
973:
970:
964:
963:
960:
954:
953:
950:
946:
945:
943:
940:
935:
929:
928:
926:
923:
920:
915:
911:
910:
907:
903:
902:
900:
897:
894:
889:
885:
884:
881:
878:
875:
872:
865:
862:
852:Papers, Please
844:Papers, Please
814:Papers, Please
782:Papers, Please
780:blog declared
777:The New Yorker
772:Papers, Please
760:Papers, Please
752:Papers, Please
746:
745:
715:
707:
706:
703:
695:
694:
691:
682:
681:
678:
670:
669:
666:
658:
657:
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646:
645:
642:
634:
633:
630:
619:
618:
613:
607:
606:
603:
592:
589:
586:
582:Papers, Please
555:Papers, Please
551:Papers, Please
515:Papers, Please
507:Papers, Please
478:Helsing's Fire
405:Saitama, Japan
384:Papers, Please
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906:Best PC Game
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3864:A Short Hike
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3487:. Retrieved
3476:
3467:
3457:February 27,
3455:. Retrieved
3444:
3435:
3423:. Retrieved
3412:
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3392:February 24,
3390:. Retrieved
3379:
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3359:February 21,
3357:. Retrieved
3346:
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3326:December 31,
3324:. Retrieved
3315:
3306:
3294:. Retrieved
3283:
3258:. Retrieved
3247:
3237:
3223:
3213:– via
3207:. Retrieved
3189:
3177:. Retrieved
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3111:. Retrieved
3100:
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3036:
3027:
3015:. Retrieved
2996:
2986:February 12,
2984:. Retrieved
2970:
2958:
2946:. Retrieved
2942:the original
2935:
2926:
2914:. Retrieved
2903:
2894:
2882:. Retrieved
2873:
2864:
2852:. Retrieved
2841:
2831:
2821:November 15,
2819:. Retrieved
2808:
2798:
2788:November 15,
2786:. Retrieved
2775:
2765:
2755:November 15,
2753:. Retrieved
2742:
2732:
2722:November 15,
2720:. Retrieved
2709:
2699:
2689:November 15,
2687:. Retrieved
2678:The Guardian
2676:
2666:
2656:December 31,
2654:. Retrieved
2639:
2630:
2618:. Retrieved
2609:The Guardian
2607:
2597:
2585:. Retrieved
2574:
2564:
2552:. Retrieved
2544:The Escapist
2539:
2534:
2527:
2517:December 19,
2515:. Retrieved
2500:
2490:
2478:. Retrieved
2463:
2453:
2441:. Retrieved
2428:Ars Technica
2426:
2416:
2406:November 15,
2404:. Retrieved
2393:
2383:
2371:. Retrieved
2356:
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2319:
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2235:
2223:. Retrieved
2212:
2202:
2192:December 31,
2190:. Retrieved
2175:
2166:
2156:November 15,
2154:. Retrieved
2139:
2130:
2120:November 15,
2118:. Retrieved
2103:
2079:. Retrieved
2073:
2063:
2051:. Retrieved
2042:
2032:
2020:. Retrieved
2009:
1999:
1987:. Retrieved
1978:Touch Arcade
1976:
1966:
1956:December 11,
1954:. Retrieved
1943:
1933:
1921:. Retrieved
1906:
1896:
1886:December 13,
1884:. Retrieved
1873:
1863:
1853:December 11,
1851:. Retrieved
1840:
1830:
1818:. Retrieved
1807:
1797:
1787:February 24,
1785:. Retrieved
1774:
1764:
1752:. Retrieved
1748:the original
1743:
1733:
1721:. Retrieved
1710:
1700:
1688:. Retrieved
1677:
1653:. Retrieved
1642:
1617:. Retrieved
1606:
1577:November 14,
1575:. Retrieved
1564:
1537:the original
1530:
1488:. Retrieved
1477:
1450:. Retrieved
1446:the original
1441:
1414:. Retrieved
1400:
1388:. Retrieved
1377:
1354:December 14,
1352:. Retrieved
1343:
1334:
1322:. Retrieved
1313:
1304:
1294:December 31,
1292:. Retrieved
1283:
1274:
1262:. Retrieved
1257:
1248:
1217:
1200:
1193:
1179:
1173:
1156:
1152:
1150:
1141:
1131:
1111:
1110:
1055:Nuovo Award
997:Game Design
855:
851:
843:
842:
834:
828:
823:The Guardian
821:
818:police state
813:
807:
806:
798:
791:The Escapist
789:
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775:
771:
759:
751:
750:
710:
698:
686:
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581:
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514:
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491:
477:
462:
453:West Germany
438:
434:Eastern Bloc
430:totalitarian
422:
416:
414:
408:
398:
392:
383:
382:
350:
342:
329:
319:
317:
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295:
272:empathy game
267:
266:
252:
250:
203:
202:
201:
162:
154:
146:
138:
130:
59:Publisher(s)
49:Developer(s)
25:
3981:MacOS games
3976:Linux games
3966:Indie games
3925:Video games
3880:Inscryption
3813:Outer Wilds
3666:Tread Marks
3425:January 14,
3179:January 21,
3146:January 23,
2948:January 23,
2916:January 23,
2884:January 23,
2587:November 3,
2395:TouchArcade
1754:November 5,
1655:November 5,
1619:November 3,
1442:CultureMass
1264:October 17,
1159:, starring
1155:, entitled
712:TouchArcade
629:Publication
617:iOS: 92/100
564:An updated
474:open-source
445:Berlin Wall
388:Naughty Dog
368:Development
353:coup d'état
217:created by
93:Platform(s)
69:Designer(s)
3935:Categories
3690:Wild Earth
3552:Lucas Pope
3260:August 11,
3081:January 7,
2480:August 16,
2443:August 15,
2326:Future plc
2299:August 15,
2289:Ziff Davis
2262:August 15,
2182:Future plc
2141:Metacritic
2105:Metacritic
2081:August 11,
1820:August 20,
1241:References
1058:Nominated
1008:Nominated
1000:Nominated
990:Nominated
987:Best Game
962:Nominated
952:Nominated
942:Nominated
925:Nominated
909:Nominated
899:Nominated
756:Metacritic
615:PC: 85/100
611:Metacritic
602:Aggregator
362:unlockable
222:Lucas Pope
215:video game
212:simulation
185:simulation
74:Lucas Pope
3971:IOS games
3821:Her Story
3797:Cart Life
3781:Minecraft
3489:March 21,
3478:Gamasutra
3446:MobyGames
3381:Eurogamer
3249:Eurogamer
3209:August 8,
3113:March 19,
3102:Gamasutra
3070:Gamasutra
3049:March 19,
3038:Gamasutra
3017:March 12,
2641:Good Game
2554:August 1,
2373:August 9,
2363:Vox Media
2336:August 9,
2225:August 9,
2214:Eurogamer
2053:August 8,
1989:August 5,
1945:Eurogamer
1913:Vox Media
1875:The Verge
1809:Eurogamer
1679:TIGSource
1644:The Verge
1608:Gamasutra
1490:March 13,
1324:August 7,
836:Good Game
797:s series
764:immersion
651:Eurogamer
593:Reception
588:Reception
520:Cart Life
494:TIGSource
487:HyperCard
457:Orwellian
409:Uncharted
393:Uncharted
346:game over
261:dystopian
3730:Darwinia
3682:Bad Milk
3483:Archived
3451:Archived
3419:Archived
3386:Archived
3353:Archived
3348:PC Gamer
3320:Archived
3296:April 2,
3290:Archived
3254:Archived
3173:Archived
3140:Archived
3107:Archived
3075:Archived
3043:Archived
3011:Archived
2977:Archived
2910:Archived
2878:Archived
2848:Archived
2815:Archived
2782:Archived
2749:Archived
2716:Archived
2683:Archived
2650:Archived
2614:Archived
2581:Archived
2548:Archived
2511:Archived
2474:Archived
2465:CBC News
2437:Archived
2400:Archived
2367:Archived
2330:Archived
2321:PC Gamer
2293:Archived
2256:Archived
2247:GameSpot
2219:Archived
2186:Archived
2150:Archived
2114:Archived
2047:Archived
2022:July 24,
2016:Archived
2011:Engadget
1983:Archived
1950:Archived
1923:July 10,
1917:Archived
1880:Archived
1847:Archived
1814:Archived
1781:Archived
1723:July 23,
1717:Archived
1690:July 23,
1684:Archived
1649:Archived
1613:Archived
1571:Archived
1484:Archived
1452:July 23,
1416:July 23,
1410:Archived
1390:July 23,
1384:Archived
1379:ABC News
1348:Archived
1318:Archived
1288:Archived
1188:See also
1175:Beholder
1168:and the
1114:won the
892:VGX 2013
877:Category
768:CBC News
687:PC Gamer
663:GameSpot
539:Gamescom
421:and the
339:firearm.
314:Gameplay
176:Genre(s)
63:3909 LLC
53:3909 LLC
3738:Aquaria
3414:Variety
3285:Polygon
3215:Twitter
3195:@dukope
3135:Polygon
2843:Polygon
2777:Polygon
2540:YouTube
2358:Polygon
1908:Polygon
1712:Polygon
1227:Android
1166:YouTube
1089:Awards
1024:Awards
812:listed
700:Polygon
570:Android
503:YouTube
472:, both
432:, 1982
390:on the
356:twenty
246:Android
191:Mode(s)
124:Release
118:Android
3911:Portal
3899:(2024)
3891:(2023)
3883:(2022)
3875:(2021)
3867:(2020)
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