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Out Zone

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406:. Known as "Space Entrepreneurs" and renowned for their fighting skills by other alien alliances, Out Zone takes sides with no one and are willing to fight any wars for the proper price. Under desperation and as a last-ditch effort to counterattack Owagira's military force, the UN requests Out Zone's service, guaranteeing the UN member nations' entire annual budget as payment. With negotiations complete, two very powerful cyborg mercenaries belonging to Out Zone volunteer for the mission. Having ties to Earth and realizing that their homeworld is in great peril, the two warriors rise up to save it from doom and destroy the Owagira Forces. 319:
but shoots three bullets in a slight spread each time the fire button is pressed, while the all-direction laser fires in the direction of movement, creating a sweep of bullets as the player character changes direction. The laser also shoots rapidly when tapping the fire button and each weapon is useful in certain situations, as players will often have to switch based on the enemy configuration. Other weapons appear on certain occasions as different colored "SP" icons to acquire, like a
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written during creation of the demonstration sequence, as the game's world was already established. The team integrated puzzle elements not found in ship-based shooters, which took time to plan out and Uemura said that the schedule for sound production was constantly being reduced, barely implementing the music during development. For the first stage's music, Uemura revealed in response to a user on
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A unique gameplay feature is the weapon system; players are equipped with two main weapons at the beginning that can be upgraded by picking up to two "P" icons in a row and switch between them by picking up a "C" icon. The semi-automatic forward gun shoots forward no matter which way players move,
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with flying ships, as players controlled the game on-foot and could not design its progress. The project was fundamentally different due to the lack of forced scrolling, which did not require skills from vertical shoot 'em ups and players could move or stop freely. Uemura said that the intro was
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forged granted victories in the past. However in the year 2095, Earth had been subjected a to new invasion launched by the alien military force of planet Owagira, with overwhelmingly powerful and sophisticated weaponry than anything Earth's alliance could counter. With the threat of annihilation
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system in which a downed single player will start off at the beginning of the checkpoint they managed to reach before dying. Getting hit by enemy fire, colliding against solid stage obstacles, falling off the stage or running out of energy will result in losing a life, as well as a penalty of
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at the end that must be fought before progressing any further, in a last-ditch effort to overthrow an alien race from the planet Owagira from invading Earth as the main objective. Players fight enemies on foot, moving upward through the level, and are equipped with a number of
268: 491:. In December 2020, the game was made available on the iiRcade arcade console, marking its first appearance outside the arcades. The game was included in 2022 as part of the Sega Astro City Mini V, a vertically-oriented variant of the Sega Astro City mini console. 255:, was released for arcades in July 1992. As of 2019, the rights to the title is owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and now-affiliate of Japanese arcade manufacturer exA-Arcadia alongside many other Toaplan 244:
received positive reception from critics since its release and has been praised for its visuals, sound design, gameplay, multiplayer, challenge and overall intensity but some lamented the lack of a console release. A
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playing. Although there is an ending, the game loops back to the first stage after completing the last stage as with previous titles from Toaplan, with each one increasing the difficulty and enemies fire denser
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In an advanced space era, humanity encountered, traded and formed alliances with many alien races to ensure security. Humanity had been subject to past invasions from hostile outside forces but the alliances
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The game hosts a number of hidden bonus secrets to be found, which is also crucial for reaching high-scores to obtain extra lives, as well as cameos of characters from other Toaplan games such as
1359: 1965: 690:, was released in July 1992 for arcades. In more recent years, the rights to the game, its spiritual follow-up and many other IPs from Toaplan are now owned by Tatsujin, a company named after 1431: 1395: 451:. When composing music for the last stage, Uemura wanted to convey the sense of a "decisive battle". Uemura has since regarded the project as "the most difficult product he worked on". 634:
is one hell of a challenge, particularly past the initial stages, but is sure to set the pulse racing if you've got the reactions to match it!". Likewise, David Wilson of
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magazine reported the game to be the fifth most-popular Japanese coin-op game in their September 1990 issue. In the November 1990 issue of Japanese publication
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was released in arcades worldwide in August 1990 by Tecmo, Romstar and Toaplan. On October 21 of the same year, an album containing music from the title and
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receive a message from an alien elder within their alliances about the existence of an ultra-elite mercenary unit named "Out Zone" at a remote region of the
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s Japanese title that was founded in 2017 by former Toaplan employee Masahiro Yuge, who are now affiliated with arcade manufacturer exA-Arcadia.
298:, where players assume the role of two cyborg mercenaries hired by the United Nations through seven increasingly difficult levels, each with a 2570: 1855: 682: 1320:"Toaplan shoot 'em ups Twin Cobra, Truxton II, Flying Shark, and Out Zone coming to consoles - M2 porting the late 80s and early 90s titles" 1668: 869: 1087: 1571: 230:
where an alien race from the fictional planet Owagira are threatening to wipe out humanity after multiple failed attempts to defend
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received positive reception since its release, becoming a well regarded title from Toaplan in recent years. In Japan,
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listed it on their August 15, 1990 issue as being the fifth most-popular arcade game at the time. In Australia,
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was announced as part of their M2 ShotTriggers publishing label. It was first announced to be released on the
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and a rotating energy ball capable of piercing walls. Another gameplay feature is the energy bar; similar to
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Kiyoshi, Tane; hally (VORC); Yūsaku, Yamamoto (3 February 2012). "東亜プラン特集 - 元・東亜プラン 開発者インタビュー: 上村建也".
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lamented the lack of a console port but praised the visuals, sound design, gameplay and multiplayer.
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to be the fourteenth most-popular arcade game at the time in North America. In May 1991, UK magazine
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s Mike Bevan gave positive remarks to the presentation but lamented the lack of a console release.
518: 187: 341:, a speed increaser, shield and an energy extender that increases the length of the energy meter. 1418:"Out Zone, Twin Cobra, and other classic Toaplan shmups coming soon from M2 - Save your quarters" 1304: 476: 325: 1769: 1635: 2560: 2540: 2500: 191: 1660: 861: 421: 2238: 2130: 2085: 288: 256: 205: 177: 2555: 2231: 2210: 1294: 1083: 721: 352: 58: 46: 8: 2319: 2305: 1860: 1382:"Toaplan's Flying Shark, Twin Cobra, Truxton II, and Out Zone Coming to Modern Platforms" 484: 433: 299: 246: 112: 102: 1986: 767: 2483: 2063: 2055: 1280: 1197: 437: 124: 447: 234:
against their attacks, players assume the role of cyborg mercenaries recruited by the
1911:"Nueva compañía "Tatsujin" asegura tener gran parte de las IPs de la extinta Toaplan" 1864: 1779: 1645: 1609: 1427: 1183: 1005: 713: 129: 1794: 1510: 1079: 2252: 2123: 1824: 472: 403: 363: 312: 172: 832: 2196: 2074: 1962:"Tatsujin, los dueños de Toaplan, anuncian que están trabajando para exA-Arcadia" 1025: 984: 939: 488: 330: 279: 2473: 2437: 2413: 1540: 1229: 931: 663: 425: 399: 294: 235: 117: 333:, as players can still be killed with a single enemy shot. Various other "SP" 2514: 2420: 2347: 1757:. Vol. 16, no. 2. RePlay Publishing, Inc. November 1990. p. 4. 1604: 1576: 1460: 1354: 976: 636: 626: 542: 530: 429: 334: 78: 1295:"Interface - Developer Profile / Toaplan: Bullet time - A decade of Toaplan" 608:, the game was ranked on the number fifteenth spot in popularity. Likewise, 2447: 2354: 2203: 2041: 2027: 1080:"良いですね〜元々この曲のメインメロは「太陽にほえろ」のイメージで作ったんだけど、2コーラス目のギターはまさにそんな感じです。ありがとうございます。" 1017: 346: 320: 308: 2361: 2096: 1485: 2442: 1798: 1422: 1275: 1122: 648: 468: 208: 16:
This article is about the 1990 arcade game. For the 1991 video game, see
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gave it an overall mixed retrospective. Similarly, Malcolm Laurie from
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are not rendered invincible for any time period after using a bomb.
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praised the fast-paced gameplay and frenetic action, stating that "
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Gameplay screenshot showcasing "Night Mare", the game's third boss.
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unless the players insert more credits into the arcade machine to
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and speed to his original state and once all lives are lost, the
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praised the frenetic gameplay, although he drew comparison with
2021: 381: 267: 227: 89: 1717:. Leisure & Allied Industries. September 1990. p. 38. 1244: 1149:"Super Soft Hot Information - Video Game! (アーケード・ゲーム): アウトゾーン" 2406: 1987:"[JAEPO2019]TATSUJINやナツメアタリの参入が発表されたexA-Arcadia。出展コーナーの模様を紹介" 910: 666:
scored the game with an overall 80% rating. Nick Zverloff of
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Lambie, Ryan (February 2010). "The Unconverted: Out Zone".
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at the start, which obliterates any enemy caught in its
1519:(in Japanese). Kadokawa Game Linkage. December 17, 2021 1233:(in German). No. 10. Joker-Verlag. pp. 90–91. 445:
that the main melody was originally composed based on
1711:"Test Reports: Japanese Game Machines - Table Videos" 2017: 680:was included as one of the titles in the 2010 book 622:ranked it on their number nine spot in popularity. 1165: 238:in a last-ditch effort to overthrow the invaders. 2512: 924:Iona; VHS; K-HEX (June 2009). "東亜プラン FOREVER". 725: 2131: 1856:1001 Video Games You Must Play Before You Die 962:(in Japanese). SuperSweep. 14 November 2011. 683:1001 Video Games You Must Play Before You Die 1995:(in Japanese). Aetas Inc. January 26, 2019. 1846: 1175:テクモ(テーカン)Tecmo; 東亜プラン (Toa Plan); Romstar; O 923: 560: 337:can also be picked up along the way such as 1287: 1053:"Out Zone with guest Tatsuya Uemura – PA76" 2138: 2124: 1652: 1051:Brian Mosley; James Brunner (March 2017). 928:(in Japanese). Vol. 9. pp. 1–70. 409: 37: 2536:Multiplayer and single-player video games 1816: 1658: 1140: 995: 993: 855: 853: 851: 849: 761: 759: 757: 755: 753: 751: 749: 747: 463:was co-published exclusively in Japan by 1887:(in Japanese). TATSUJIN Co., Ltd. 2019. 1636:"Dosh Eaters: Out Zone (Taito/50p a go)" 1535: 1533: 1347: 1245:"PCCB-00044 | Out Zone • Snow Bros" 1077: 765: 266: 1593: 1591: 1566: 1564: 1539: 1222: 1216: 1046: 1044: 1042: 1040: 1038: 1036: 1034: 901: 795: 494: 2513: 1767: 1633: 1597: 1317: 1272: 1266: 990: 950: 948: 917: 846: 827: 825: 823: 821: 819: 817: 798:"Killed Games (Insert Coin): Out Zone" 791: 789: 768:"Toaplan Shooters (Page 4) - Out Zone" 744: 2119: 1999:from the original on October 21, 2019 1968:from the original on October 21, 2019 1959: 1917:from the original on October 21, 2019 1909:Bravo, Roberto (September 12, 2018). 1908: 1792: 1727: 1530: 1415: 1171: 1146: 1105: 774:from the original on 26 February 2011 2571:Video games scored by Tatsuya Uemura 1852: 1786: 1588: 1561: 1379: 1059:from the original on 23 October 2019 1031: 796:Miccoli, Maurizio (September 1991). 226:and Europe in August 1990. Set in a 1960:Bravo, Roberto (January 25, 2019). 1805:from the original on August 3, 2015 1627: 1348:McFerran, Damien (April 18, 2020). 945: 814: 786: 498: 13: 1822: 766:Zverloff, Nick (5 February 2011). 14: 2592: 2013: 1600:"Slots Of Fun - Out Zone (Taito)" 1380:Wong, Alistair (April 19, 2020). 1223:Labiner, Michael (October 1991). 1172:Akagi, Masumi (13 October 2006). 859: 562: 159: 2495: 2494: 2389: 2048: 2034: 2020: 1740:The Dempa Shimbunsha Corporation 1584:. November 1990. pp. 54–55. 1159:The Dempa Shimbunsha Corporation 581: 576: 571: 566: 561: 286:run and gun game reminiscent of 1979: 1953: 1942:from the original on 2019-10-21 1928: 1902: 1891:from the original on 2018-12-25 1877: 1835:from the original on 2018-07-09 1793:Bevan, Mike (October 1, 2008). 1761: 1746: 1721: 1703: 1682: 1671:from the original on 2018-01-19 1634:Wilson, David (December 1990). 1616:from the original on 2016-06-10 1598:Wilson, David (December 1990). 1572:"Coin Ops - Out Zone - Toaplan" 1503: 1492:from the original on 2021-04-23 1478: 1467:from the original on 2020-08-13 1445: 1434:from the original on 2020-10-31 1416:Moyse, Chris (April 20, 2020). 1409: 1398:from the original on 2020-04-19 1373: 1362:from the original on 2020-04-24 1341: 1330:from the original on 2020-04-24 1311: 1255:from the original on 2017-01-11 1237: 1129:from the original on 2020-06-06 1090:from the original on 2021-09-08 1071: 966:from the original on 2019-10-21 872:from the original on 2019-01-19 2566:Video games developed in Japan 1318:Romano, Sal (April 18, 2020). 1307:. May 9, 2019. pp. 52–53. 1178:(in Japanese) (1st ed.). 895: 883: 707: 432:while Naoki Ogiwara served as 1: 2581:Video games set in the future 1770:"Dosh Eaters: Slotties Chart" 1738:(in Japanese). No. 101. 1695:(in Japanese). No. 386. 1459:(in Japanese). No. 315. 1182:. pp. 49, 50, 130, 160. 1113:"極楽VGブラザーズ: 東亜プラン - Out Zone" 738: 2576:Video games set in the 2090s 2376:Snow Bros. 2: With New Elves 1157:(in Japanese). No. 99. 1055:(Podcast). Pixelated Audio. 835:(in Japanese). Shooting Star 479:. By 2020, a new version of 7: 2551:Science fiction video games 2145: 1699:15 August 1990. p. 25. 1121:(in Japanese). No. 7. 913:. Level/area: Introduction. 726: 438:vertical-scrolling shooters 387: 367:decreasing the characters' 262: 10: 2597: 1768:Wilson, David (May 1991). 1545:"Arcade Action - Out Zone" 1125:. April 1990. p. 99. 806:(in Italian). No. 8. 218:and published in Japan by 15: 2492: 2456: 2430: 2398: 2387: 2276: 2160: 2153: 2092:Killer List of Videogames 1964:(in Spanish). Gamercafe. 1913:(in Spanish). Gamercafe. 808:Gruppo Editoriale Jackson 717: 511: 508: 183: 171: 151: 123: 111: 101: 57: 45: 36: 31: 1550:Computer and Video Games 1453:"Switchにくる! 東亜プランの4タイトル" 1147:Yanma (September 1990). 1078:@u_brand_ (2021-09-07). 892:arcade flyer (Tecmo, JP) 700: 656:Computer and Video Games 519:Computer and Video Games 2531:Cooperative video games 1728:Yanma (November 1990). 1305:Raspberry Pi Foundation 770:. Hardcore Gaming 101. 428:, who also created the 410:Development and release 686:. A spiritual sequel, 398:looming over, Earth's 272: 2112:at The Toaplan Museum 1938:. exA-Arcadia. 2019. 1697:Amusement Press, Inc. 1180:Amusement News Agency 866:Destroy All Monsters! 270: 1735:Micom BASIC Magazine 1463:. July–August 2020. 1154:Micom BASIC Magazine 956:"東亜プラン シューティングクロニクル" 803:Computer+Videogiochi 606:Micom BASIC Magazine 495:Reception and legacy 284:vertically scrolling 1861:Universe Publishing 1853:Mott, Tony (2010). 668:Hardcore Gaming 101 505: 362:. The title uses a 247:spiritual successor 222:, North America by 2526:Arcade video games 2484:Takumi Corporation 2056:Video games portal 1281:Imagine Publishing 1024:2019-09-06 at the 983:2018-07-11 at the 938:2020-10-10 at the 503: 273: 2546:Run and gun games 2508: 2507: 2385: 2384: 2320:Pipi & Bibi's 1870:978-0-7893-2090-2 1823:Laurie, Malcolm. 1780:Dennis Publishing 1646:Dennis Publishing 1610:Future Publishing 1543:(February 1991). 1428:Enthusiast Gaming 1123:SoftBank Creative 1020:by Shmuplations. 1002:Shooting Gameside 979:by Shmuplations. 810:. pp. 89–90. 590: 589: 313:player characters 197: 196: 2588: 2521:1990 video games 2498: 2497: 2393: 2392: 2158: 2157: 2140: 2133: 2126: 2117: 2116: 2058: 2053: 2052: 2051: 2044: 2039: 2038: 2037: 2030: 2025: 2024: 2008: 2007: 2005: 2004: 1983: 1977: 1976: 1974: 1973: 1957: 1951: 1950: 1948: 1947: 1932: 1926: 1925: 1923: 1922: 1906: 1900: 1899: 1897: 1896: 1881: 1875: 1874: 1850: 1844: 1843: 1841: 1840: 1820: 1814: 1813: 1811: 1810: 1790: 1784: 1783: 1765: 1759: 1758: 1750: 1744: 1743: 1725: 1719: 1718: 1707: 1701: 1700: 1686: 1680: 1679: 1677: 1676: 1661:"Out Zone (ARC)" 1656: 1650: 1649: 1631: 1625: 1624: 1622: 1621: 1595: 1586: 1585: 1580:. 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SHMUPS!. 1799:Retro Gamer 1488:. iiRcade. 1486:"all-games" 1423:Destructoid 1276:Retro Gamer 1230:Amiga Joker 1206:|work= 1018:Translation 977:Translation 960:SweepRecord 932:Translation 649:Retro Gamer 509:Publication 469:Pony Canyon 206:run and gun 178:Run and gun 164:August 1990 125:Platform(s) 113:Composer(s) 103:Designer(s) 2515:Categories 2327:Truxton II 2285:Snow Bros. 2267:Fire Shark 2225:Rally Bike 2218:Twin Cobra 2190:Slap Fight 2176:Tiger-Heli 2081:Giant Bomb 2003:2019-10-11 1992:4Gamer.net 1972:2019-10-11 1946:2019-10-11 1936:"Tatsujin" 1921:2019-10-11 1895:2019-10-11 1839:2019-10-11 1825:"Out Zone" 1809:2019-10-11 1675:2019-09-06 1620:2019-10-10 1523:2021-12-17 1496:2022-08-18 1471:2020-07-26 1438:2020-04-23 1402:2020-04-23 1387:Siliconera 1366:2020-03-23 1334:2020-04-23 1259:2019-10-11 1133:2020-06-06 1094:2021-09-08 1063:23 October 970:2020-02-27 909:(Arcade). 876:2019-10-11 839:2019-10-11 833:"OUT ZONE" 778:11 October 739:References 548:84° / 100° 460:Snow Bros. 422:soundtrack 384:patterns. 364:checkpoint 326:Wonder Boy 212:video game 2362:Enma Daiō 2299:Teki Paki 2260:Zero Wing 2246:Twin Hawk 2169:Performan 2103:MobyGames 1885:"ライセンス事業" 1795:"Outzone" 1392:Curse LLC 1300:Wireframe 1251:. 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Index

Outzone

Developer(s)
Toaplan
Publisher(s)
JP
Tecmo
NA
Romstar
EU
Designer(s)
Composer(s)
Tatsuya Uemura
Platform(s)
Arcade
Windows
macOS
steamOS
Linux
Genre(s)
Run and gun
Single-player
co-op
run and gun
arcade
video game
Toaplan
Tecmo
Romstar
future

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