309:, the unique portal element and the character's lack of a jump ability makes navigation and puzzle-solving very unconventional. The player can open a single pair of interconnected portals at a time, each styled as a huge face with flaming eyes (orange or blue to tell them apart as the player repositions one or the other) and an open mouth big enough to see and walk through. Positioned with a point-and-click interface controlled by the mouse, portals are allowed only on natural surfaces and are prohibited from any metal, lava or other artificial surfaces in the game. Aside from the portals, important game elements include switches, boxes, huge rolling boulders which can crush the character, and "lava turtles" that help the player traverse stretches of magma. The player cannot save game progress. Because of the lack of a save feature, the game is actually quite short, comprising only six levels (including an unfinished boss level) and a bonus "showroom" exhibiting the game's art assets alongside unused material.
25:
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The plot involves the plight of a
Princess "No-Knees", so named because she is unable to jump. Captured by a demon, the imprisoned princess discovers that the dungeon she is held in is actually a sentient
254:. The gameplay consists of navigating a dungeon using an innovative portal system. The player controls two interconnected portals that can be placed on any non-metallic surface (wall, ceiling, or floor).
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creature named Wally. Using Wally's portal-making ability, the princess sets out to escape and defeat the demon.
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Being mostly a proof of applied concept, the game contains only six puzzles to solve, but members of the
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developed by
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offered the entire team jobs at Valve to develop the game further. The team developed
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Quantum Leap Awards: Most
Important Games "Honorable Mention" (2006)
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in approximately two years and four months after joining Valve.
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Screenshot of gameplay from the first playable build of the game
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Innovation In Games
Festival & Awards Nomination (2006)
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after seeing the game at DigiPen's annual career fair.
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forum community have created a catalog of custom maps.
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455:was released on October 10, 2007, on PC,
69:Learn how and when to remove this message
299:features a 3D world reminiscent of such
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32:This article includes a list of general
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369:Internet Game of The Month (March 2006)
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361:The Top 10 Games You've Never Heard Of
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1151:Independent Games Festival winners
649:. Planet Half-Life. Archived from
475:, was released on April 19, 2011.
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435:, is challenged and taunted by an
38:it lacks sufficient corresponding
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272:using many of the same concepts.
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612:Dudley, Breir (April 17, 2011).
585:"Narbacular Drop Published Maps"
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513:DigiPen Institute of Technology
443:to complete each puzzle in the
252:DigiPen Institute of Technology
117:DigiPen Institute of Technology
700:Nuclear Monkey Software mirror
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537:Hong, Quang (March 14, 2006).
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341:Student Showcase Winner (2006)
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401:series, became interested in
713:Narbacular Drop Gallery Page
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53:more precise citations.
583:Barnett, Jeep (2014).
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301:first-person shooters
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395:, developers of the
220:Puzzle-platform game
1006:Portal Stories: Mel
653:on January 15, 2008
388:Portal (video game)
1146:Windows-only games
1116:Puzzle-platformers
999:Portal: Revolution
488:Video games portal
429:silent protagonist
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183:Joshua Billeaudeau
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1060:The cake is a lie
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1031:Portal: No Escape
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333:Awards and honors
260:managing director
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160:Dave Kircher
128:Jeep Barnett
112:Publisher(s)
102:Developer(s)
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59:January 2010
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1106:Indie games
1023:Short films
963:Fan content
953:Still Alive
799:Potato Sack
766:Main series
759:Video games
657:February 7,
411:Gabe Newell
256:Gabe Newell
209:May 1, 2005
195:Platform(s)
176:Composer(s)
146:Designer(s)
134:Producer(s)
124:Director(s)
51:introducing
1090:Categories
865:Characters
715:at DigiPen
696:at DigiPen
515:. May 2005
495:References
351:GameShadow
277:Narbacular
242:is a 2005
34:references
944:Music of
915:Half-Life
909:Locations
630:April 17,
548:Gamasutra
519:April 19,
398:Half-Life
373:Gamasutra
345:Slamdance
327:elemental
275:The word
166:Artist(s)
139:Kim Swift
946:Portal 2
883:Wheatley
857:Universe
781:Portal 2
690:Archived
472:Portal 2
457:Xbox 360
283:Gameplay
215:Genre(s)
1045:Related
813:The Lab
682:DigiPen
570:PC Zone
554:12 June
226:Mode(s)
206:Release
47:improve
917:series
878:GLaDOS
774:Portal
751:Portal
594:3 July
453:Portal
441:GLaDOS
439:named
424:, the
422:Portal
415:Portal
381:Portal
295:While
269:Portal
244:puzzle
36:, but
985:Mari0
970:Games
930:Music
897:Other
873:Chell
791:Other
433:Chell
393:Valve
306:Quake
264:Valve
659:2008
632:2011
596:2014
556:2021
521:2022
459:and
366:Edge
320:Plot
680:at
420:In
339:IGF
303:as
262:of
1092::
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604:^
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