49:
243:, like all other PLATO programs, was originally monochrome. In an effort to "modernize" the lessons, color was added by an intern in 1994 at University Online after the CYBIS system and its content was sold to them. CYBIS (short for CYber-Based Instruction System) was the new name for PLATO after
181:
was developed by Kevet
Duncombe and Jim Battin beginning in either 1975 or 1976. The game was later given a copyright date of 1978. It was initially begun as a top-down two-dimensional dungeon crawl game, inspired by contemporary PLATO game
136:
beginning around 1975 by Kevet
Duncombe and Jim Battin. In the game, up to ten players can simultaneously journey through a dynamically generated dungeon, presented to the players in first-person
156:
282:
states it was 1976, based on a 1997 interview by the author with
Duncombe. Duncombe has also claimed in a 2016 interview that the first version was written "around 1975 or 1976".
210:, Duncombe had never read or played either. During development, Battin suggested converting the game into a 3D game, inspired by other early 3D PLATO games such as
166:
allows parties of up to ten players to travel as a group and message each other, dynamically generating dungeons (instead of pre-computing them), and featuring a
536:
202:-inspired games on the PLATO network developed in the late 1970s. Although both developers had played other games based on works by
531:
449:
417:
350:
500:
469:
516:
541:
526:
256:
304:
17:
278:
Many sources such as books of video game history have noted the game's development as starting in 1975, but
441:
521:
212:
244:
308:
129:
101:
80:
147:
players preferred to "role-play" as their fantasy personas instead of merely playing the game.
111:
30:
198:
184:
59:
8:
76:
71:
445:
413:
346:
373:
203:
167:
137:
96:
239:
An update was made to the game in 1984, with the copyright date changed to match.
29:
This article is about the PLATO computer system video game. For other uses, see
473:
510:
125:
48:
409:
133:
155:
406:
The
Friendly Orange Glow: The Untold Story of the Rise of Cyberculture
342:
339:
Dungeons & Desktops: The
History of Computer Role-Playing Games
224:
303:
Hosch, William L.; Tikkanen, Amy; Lowood, Henry E. (2023-05-09).
218:
188:, which was developed beginning in 1975, and others such as
492:
247:
302:
159:
Screenshot of gameplay, running in the CYBIS system
508:
368:
366:
364:
362:
399:
397:
395:
359:
336:
305:"Virtual reality - Living in virtual worlds"
497:at cyber1.org, where the game can be played
392:
332:
330:
328:
326:
324:
537:Video games developed in the United States
438:Before the Crash: Early Video Game History
47:
431:
429:
321:
154:
463:
461:
14:
509:
426:
467:
458:
435:
403:
337:Barton, Matt; Stacks, Shane (2019).
24:
170:first-person perspective display.
25:
553:
410:Knopf Doubleday Publishing Group
296:
272:
173:
13:
1:
532:PLATO (computer system) games
442:Wayne State University Press
7:
250:
150:
53:PLATO Moria's splash screen
10:
558:
289:
28:
436:Wolf, Mark J. P. (2012).
374:"Kevet Duncombe on Moria"
107:
95:
87:
70:
58:
46:
41:
517:Role-playing video games
280:The Friendly Orange Glow
265:
236:developer Dirk Pellett.
542:Multiplayer video games
527:Cooperative video games
309:Encyclopedia Britannica
130:role-playing video game
102:Role-playing video game
208:Dungeons & Dragons
199:Dungeons & Dragons
160:
31:Moria (disambiguation)
158:
412:. pp. 288–291.
404:Dear, Brian (2018).
380:. December 30, 2016
196:was one of several
503:at Armchair Arcade
345:. pp. 44–45.
260:(PLATO video game)
161:
132:developed for the
77:Mainframe computer
451:978-0-8143-3722-6
419:978-1-101-97363-9
352:978-1-138-57464-9
232:was suggested by
117:
116:
16:(Redirected from
549:
522:1975 video games
485:
484:
482:
481:
472:. Archived from
465:
456:
455:
433:
424:
423:
401:
390:
389:
387:
385:
378:Spillhistorie.no
370:
357:
356:
341:(2nd ed.).
334:
319:
318:
316:
315:
300:
283:
276:
204:J. R. R. Tolkien
51:
39:
38:
21:
557:
556:
552:
551:
550:
548:
547:
546:
507:
506:
489:
488:
479:
477:
468:Schuller, Dan.
466:
459:
452:
444:. p. 212.
434:
427:
420:
402:
393:
383:
381:
372:
371:
360:
353:
335:
322:
313:
311:
301:
297:
292:
287:
286:
277:
273:
268:
253:
176:
153:
65:
54:
37:
36:1975 video game
34:
23:
22:
15:
12:
11:
5:
555:
545:
544:
539:
534:
529:
524:
519:
505:
504:
501:Fun with PLATO
498:
487:
486:
457:
450:
425:
418:
391:
358:
351:
320:
294:
293:
291:
288:
285:
284:
270:
269:
267:
264:
263:
262:
252:
249:
175:
172:
152:
149:
115:
114:
109:
105:
104:
99:
93:
92:
89:
85:
84:
74:
68:
67:
64:Kevet Duncombe
62:
56:
55:
52:
44:
43:
35:
9:
6:
4:
3:
2:
554:
543:
540:
538:
535:
533:
530:
528:
525:
523:
520:
518:
515:
514:
512:
502:
499:
496:
495:
491:
490:
476:on 2022-06-13
475:
471:
464:
462:
453:
447:
443:
439:
432:
430:
421:
415:
411:
407:
400:
398:
396:
379:
375:
369:
367:
365:
363:
354:
348:
344:
340:
333:
331:
329:
327:
325:
310:
306:
299:
295:
281:
275:
271:
261:
259:
255:
254:
248:
246:
242:
237:
235:
231:
227:
226:
221:
220:
215:
214:
209:
205:
201:
200:
195:
191:
187:
186:
180:
171:
169:
165:
157:
148:
146:
141:
139:
135:
131:
127:
126:dungeon crawl
123:
122:
113:
110:
106:
103:
100:
98:
94:
90:
86:
82:
78:
75:
73:
69:
63:
61:
57:
50:
45:
40:
32:
27:
19:
18:Moria (PLATO)
493:
478:. Retrieved
474:the original
437:
405:
382:. Retrieved
377:
338:
312:. Retrieved
298:
279:
274:
257:
240:
238:
233:
229:
223:
217:
211:
207:
197:
193:
189:
183:
178:
177:
163:
162:
144:
142:
134:PLATO system
120:
119:
118:
91:1975 or 1976
60:Developer(s)
26:
384:December 4,
228:. The name
174:Development
112:Multiplayer
72:Platform(s)
511:Categories
480:2022-02-16
314:2023-05-19
66:Jim Battin
343:CRC Press
168:wireframe
138:wireframe
251:See also
225:Airfight
192:(1978).
151:Gameplay
97:Genre(s)
470:"Moria"
290:Sources
213:Panther
190:Orthanc
108:Mode(s)
88:Release
448:
416:
349:
258:Avatar
222:, and
219:Spasim
128:style
494:Moria
266:Notes
241:Moria
230:Moria
194:Moria
179:Moria
164:Moria
145:Moria
143:Some
124:is a
121:Moria
81:PLATO
42:Moria
446:ISBN
414:ISBN
386:2022
347:ISBN
140:3D.
245:CDC
234:Dnd
206:or
185:Dnd
513::
460:^
440:.
428:^
408:.
394:^
376:.
361:^
323:^
307:.
216:,
483:.
454:.
422:.
388:.
355:.
317:.
83:)
79:(
33:.
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.