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walls of the maze, who can highlight the path to the gold for a short period of time. Moving through the maze and fighting maziacs decreases the player's energy, which can be replenished by finding food. The main game screen shows one fiftieth of the maze, but a "view mode" expands the view to show one twelfth. Whilst this mode is useful for scouting purposes, the player cannot move whilst viewing it.
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Maziacs can only be killed effectively with swords, several of which are found in the maze but can only be used once. A sword cannot be carried at the same time as the gold. These last two factors lead to the tactic of avoiding groups of maziacs, but killing as many as possible before collecting the
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takes place in a randomly generated, scrolling, overhead-view maze, in which the player-controlled protagonist must find gold and exit the level. The gold is placed at least 200 moves from the start position, and the maze is patrolled by monsters called maziacs. Prisoners are sometimes found in the
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was one of the most successful ZX81 games so Don
Priestley adapted it for the higher-resolution, colour-screen ZX Spectrum and MSX. The Commodore 64 port was written by Andy French.
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official top 100 ZX Spectrum games of all time, because of the game's claustrophobic atmosphere, choreographed animation, and general character.
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criticized the slightly unresponsive keyboard controls and felt it was less addictive, but continued to praise the animation techniques.
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magazine awarded 82%, highlighting the appealing graphics and animation. In a retrospective later in the year,
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416:. No. 12. Argus Specialist Publications. April 1984. p. 155
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292:. No. 34. Newsfield. November 1986. p. 108
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Play several versions of
Maziacs on the web browser
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246:was published, critical reception was good.
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361:"The YS Official Top 100 Part 1"
286:"Terry, Arfur and 'Im Upstairs"
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232:Currah MicroSpeech
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603:ZX Spectrum games
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346:at Generation-MSX
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82:Andy French (C64)
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578:DK'Tronics games
563:1983 video games
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162:Commodore 64
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97:Commodore 64
54:Publisher(s)
42:Developer(s)
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463:at Lemon 64
435:"Crashback"
332:at Lemon 64
158:ZX Spectrum
93:ZX Spectrum
88:Platform(s)
66:Designer(s)
583:Maze games
557:Categories
508:DK'Tronics
420:18 October
272:References
154:DK'Tronics
59:DK'Tronics
47:DK'Tronics
588:MSX games
238:Reception
197:in 1982.
150:maze game
364:Archived
205:Gameplay
195:Bug-Byte
118:Genre(s)
534:Zig Zag
527:Maziacs
520:3D Tanx
469:at the
460:Maziacs
452:Maziacs
397:Maziacs
343:Maziacs
329:Maziacs
312:Maziacs
296:23 July
260:Maziacs
244:Maziacs
228:Maziacs
217:Maziacs
177:Maziacs
172:History
142:Maziacs
129:Mode(s)
107:Release
27:Maziacs
381:Mazogs
224:gold.
199:Mazogs
190:Mazogs
164:, and
145:is an
290:Crash
254:CRASH
249:CRASH
242:When
187:game
422:2023
298:2021
185:ZX81
111:1983
166:MSX
101:MSX
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389:^
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.