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Maziacs

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walls of the maze, who can highlight the path to the gold for a short period of time. Moving through the maze and fighting maziacs decreases the player's energy, which can be replenished by finding food. The main game screen shows one fiftieth of the maze, but a "view mode" expands the view to show one twelfth. Whilst this mode is useful for scouting purposes, the player cannot move whilst viewing it.
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Maziacs can only be killed effectively with swords, several of which are found in the maze but can only be used once. A sword cannot be carried at the same time as the gold. These last two factors lead to the tactic of avoiding groups of maziacs, but killing as many as possible before collecting the
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takes place in a randomly generated, scrolling, overhead-view maze, in which the player-controlled protagonist must find gold and exit the level. The gold is placed at least 200 moves from the start position, and the maze is patrolled by monsters called maziacs. Prisoners are sometimes found in the
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was one of the most successful ZX81 games so Don Priestley adapted it for the higher-resolution, colour-screen ZX Spectrum and MSX. The Commodore 64 port was written by Andy French.
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official top 100 ZX Spectrum games of all time, because of the game's claustrophobic atmosphere, choreographed animation, and general character.
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criticized the slightly unresponsive keyboard controls and felt it was less addictive, but continued to praise the animation techniques.
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magazine awarded 82%, highlighting the appealing graphics and animation. In a retrospective later in the year,
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Play several versions of Maziacs on the web browser
554: 278: 492: 246:was published, critical reception was good. 598:Video games developed in the United Kingdom 402: 499: 485: 32: 323: 321: 370:at The Your Sinclair Rock 'n' Roll Years 208: 506: 392: 390: 356: 354: 352: 555: 318: 480: 399:review, CRASH issue 1, February 1984 387: 349: 13: 14: 614: 444: 361:"The YS Official Top 100 Part 1" 286:"Terry, Arfur and 'Im Upstairs" 262:was ranked at number 99 in the 428: 373: 335: 304: 1: 271: 410:"Currah Micro Speech Advert" 237: 7: 204: 183:, was based on his earlier 10: 619: 455:at SpectrumComputing.co.uk 171: 593:Single-player video games 541:Benny Hill's Madcap Chase 514: 128: 116: 106: 86: 76: 64: 52: 40: 31: 26: 193:which was published by 366:16 August 2006 at the 213: 212: 315:at World of Spectrum 573:Commodore 64 games 437:from CRASH issue 7 232:Currah MicroSpeech 214: 603:ZX Spectrum games 550: 549: 346:at Generation-MSX 138: 137: 82:Andy French (C64) 610: 578:DK'Tronics games 563:1983 video games 501: 494: 487: 478: 477: 471:Internet Archive 438: 432: 426: 425: 423: 421: 406: 400: 394: 385: 384:at ZX81stuff.org 377: 371: 358: 347: 339: 333: 325: 316: 308: 302: 301: 299: 297: 282: 156:in 1983 for the 147:action adventure 123:Action adventure 36: 24: 23: 618: 617: 613: 612: 611: 609: 608: 607: 553: 552: 551: 546: 510: 505: 447: 442: 441: 433: 429: 419: 417: 408: 407: 403: 395: 388: 378: 374: 368:Wayback Machine 359: 350: 340: 336: 326: 319: 309: 305: 295: 293: 284: 283: 279: 274: 240: 207: 174: 22: 21:1983 video game 17: 16:1983 video game 12: 11: 5: 616: 606: 605: 600: 595: 590: 585: 580: 575: 570: 565: 548: 547: 545: 544: 537: 530: 523: 515: 512: 511: 504: 503: 496: 489: 481: 475: 474: 464: 456: 446: 445:External links 443: 440: 439: 427: 401: 386: 372: 348: 334: 317: 303: 276: 275: 273: 270: 239: 236: 230:supported the 206: 203: 173: 170: 136: 135: 130: 126: 125: 120: 114: 113: 108: 104: 103: 90: 84: 83: 80: 74: 73: 68: 62: 61: 56: 50: 49: 44: 38: 37: 29: 28: 20: 15: 9: 6: 4: 3: 2: 615: 604: 601: 599: 596: 594: 591: 589: 586: 584: 581: 579: 576: 574: 571: 569: 566: 564: 561: 560: 558: 543: 542: 538: 536: 535: 531: 529: 528: 524: 522: 521: 517: 516: 513: 509: 502: 497: 495: 490: 488: 483: 482: 479: 472: 468: 465: 462: 461: 457: 454: 453: 449: 448: 436: 431: 415: 411: 405: 398: 393: 391: 383: 382: 376: 369: 365: 362: 357: 355: 353: 345: 344: 338: 331: 330: 324: 322: 314: 313: 307: 291: 287: 281: 277: 269: 267: 266: 265:Your Sinclair 261: 257: 255: 251: 250: 245: 235: 233: 229: 225: 221: 218: 211: 202: 200: 196: 192: 191: 186: 182: 181:Don Priestley 179:, written by 178: 169: 167: 163: 159: 155: 152:published by 151: 148: 144: 143: 134: 133:Single Player 131: 127: 124: 121: 119: 115: 112: 109: 105: 102: 98: 94: 91: 89: 85: 81: 79: 78:Programmer(s) 75: 72: 71:Don Priestley 69: 67: 63: 60: 57: 55: 51: 48: 45: 43: 39: 35: 30: 25: 19: 568:Action games 539: 532: 526: 525: 518: 459: 451: 430: 418:. Retrieved 414:ZX Computing 413: 404: 396: 380: 375: 342: 337: 328: 311: 306: 294:. Retrieved 289: 280: 263: 259: 258: 253: 247: 243: 241: 234:peripheral. 227: 226: 222: 216: 215: 198: 188: 176: 175: 162:Commodore 64 141: 140: 139: 97:Commodore 64 54:Publisher(s) 42:Developer(s) 18: 463:at Lemon 64 435:"Crashback" 332:at Lemon 64 158:ZX Spectrum 93:ZX Spectrum 88:Platform(s) 66:Designer(s) 583:Maze games 557:Categories 508:DK'Tronics 420:18 October 272:References 154:DK'Tronics 59:DK'Tronics 47:DK'Tronics 588:MSX games 238:Reception 197:in 1982. 150:maze game 364:Archived 205:Gameplay 195:Bug-Byte 118:Genre(s) 534:Zig Zag 527:Maziacs 520:3D Tanx 469:at the 460:Maziacs 452:Maziacs 397:Maziacs 343:Maziacs 329:Maziacs 312:Maziacs 296:23 July 260:Maziacs 244:Maziacs 228:Maziacs 217:Maziacs 177:Maziacs 172:History 142:Maziacs 129:Mode(s) 107:Release 27:Maziacs 381:Mazogs 224:gold. 199:Mazogs 190:Mazogs 164:, and 145:is an 290:Crash 254:CRASH 249:CRASH 242:When 187:game 422:2023 298:2021 185:ZX81 111:1983 166:MSX 101:MSX 559:: 412:. 389:^ 351:^ 320:^ 288:. 168:. 160:, 99:, 95:, 500:e 493:t 486:v 473:. 424:. 300:.

Index


Developer(s)
DK'Tronics
Publisher(s)
DK'Tronics
Designer(s)
Don Priestley
Programmer(s)
Platform(s)
ZX Spectrum
Commodore 64
MSX
1983
Genre(s)
Action adventure
Single Player
action adventure
maze game
DK'Tronics
ZX Spectrum
Commodore 64
MSX
Don Priestley
ZX81
Mazogs
Bug-Byte

Currah MicroSpeech
CRASH
Your Sinclair

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