Knowledge

Losing lodam

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which he has never seen, but in which he supposes that the aim is to win "as manie tricks as have 31 in them". Although Cram and Forgeng cast doubt on whether the game actually existed, it is recorded in 1719 in a list of card games thus: "Winning Loadum, the Lawyer's Game; Lossing Loadum, the
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i.e. play a card of any other suit. There are no trumps to begin with. The first person to renounce, turns the top card of the talon, announces its suit which is then trumps for the deal, and then replaces it face down. The rules for trick play, however, stay the same: follow suit if possible,
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he says "a coat for a coat"; if it is an Ace or Ten he says "a card for a card." A player wishing to exchange may swap a card of the same type (court or Ace/Ten). If they turn out to be the same suit, the exchange is void and players retain their original cards.
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When a player reaches 31 or more card points, they may challenge another player to prove that they have not amassed 31 in tricks. Points in tricks are counted up and the player in error loses a life.
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otherwise play any card, which may be a trump. The trick is taken by the highest trump or highest card of the led suit if no trumps were played. The trick winner leads to the next trick.
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The game is described for five players although, by adjusting the number of table cards and cards dealt other numbers may play. At the outset, players receive 3
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Deal and play are clockwise. The cards are dealt out with everyone receiving the same number of cards, any left over being put aside, face down, as a
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Once a trump suit is determined, if a player takes a trick with a trump in it without noticing, it is called swallowing and the trick stands.
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As taking 31 points in one trick is unlikely even in a partnership game, it is more likely to have been played for straight points.
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Once a player loses their third counter, he or she is out of the game. The last player left in, wins and sweeps the pool.
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The earliest English record dates to 1591 where the game is referred to as "lodam", but the only description appears in
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Dodd's Church History of England from the Commencement of the Sixteenth Century t othe Revolution in 1688
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each. When a player goes out, he loses a counter and once he has lost all three, he is out of the game.
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is used with aces ranking high. The aim is to avoid taking tricks with certain cards known as
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leads to the first trick. Players must follow suit if able; otherwise may
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lodam, loadam, losing lodam, losing lodum, loosing loadem, losing loadum
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Players ante an agree stake and the last player in the game sweeps the
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whereby the aim is to avoid taking tricks with certain cards known as
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lost 3 sets of lodam at 10 shillings a set and flew into a rage.
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and the only English ace–ten game. It may have Dutch influence.
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by David Cram and Jeffrey L. Forgeng (2003). Oxford: Routledge.
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Willughby also describes a forward version of the game called
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Lodam, loadam, losing lodum, loosing loadem, losing loadum;
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for three or more players. It is a 'negative' game like
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Once a player has amassed 31 or more penalty points in
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which have various penalty point values. These are the
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at parlettgames.uk. Description of history and rules.
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It is an early example of a game using a form of the
1309: 459:(1719), p. 7, cited by Apperson (1884), p. 524. 583: 205:in court fashion. Lewknor wrote in 1613 that 549:Losing Loadum - A Late Renaissance Card Game 224:The following rules are based on Willughby: 590: 576: 34: 597: 413:Loosing Lodum: Englisches Ramsch von 1670 472:Apperson, George L. (1884). "Lodam" in 1310: 382:Parlett reckons three to ten may play. 571: 13: 483:. Vol. 4. London: Charles Dolman. 14: 1349: 498: 492:Francis Willughby's Book of Games 1259: 1258: 732: 356: 263: 466: 185:. It may be the game listed by 450: 441: 432: 423: 405: 385: 376: 1: 398: 161:The game is variously called 1285:Patience and solitaire games 476:, No. 261, 27 December 1884. 420:. Retrieved 3 December 2023. 369: 7: 1294:Tarot and Tarock card games 1276:Non trick-taking card games 935:Belle, Flux et Trente-et-Un 819:Gé, Point, Flux et Sequence 759:Belle, Flux et Trente-et-Un 486:Willughby, Francis (1665). 457:Stationer's Company Almanac 256:1. The remaining cards are 10: 1354: 348: 191:coquinbert qui gaigne perd 172: 112:A K Q J 10 9 8 7 6 5 4 3 2 1254: 1185: 1154: 1118: 927: 741: 730: 606: 137:is an historical English 124: 116: 108: 98: 90: 76: 68: 58: 48: 33: 24: 516:Gargantua and Pantagruel 227: 219: 156: 1318:16th-century card games 1267:Trick-taking card games 639:Hannikin canst abide it 560:- brief description at 289: 1328:French deck card games 479:Dodd, Charles (1861). 214:ace–ten scoring system 504:Florio, John (1591). 490:, (ms.) published as 429:Florio (1591), p. 67. 234:standard 52-card pack 438:Dodd (1861), p. 141. 197:is later equated to 528:and illustrated by 508:. London: Woodcock. 325:If a player has an 167:at losing, load him 54:at losing, load him 21: 1323:English card games 649:Laugh and lie down 488:A Volume of Plaies 193:in 1534, although 183:A Volume of Plaies 19: 1305: 1304: 521:Project Gutenberg 474:Notes and Queries 447:Willughby (1665). 179:Francis Willughby 132: 131: 49:Alternative names 40:The four highest 25:The only English 1345: 1298: 1292: 1289: 1283: 1280: 1274: 1271: 1265: 1262: 1261: 854:Homme d'Auvergne 736: 714:Ruff and honours 592: 585: 578: 569: 568: 523: 460: 454: 448: 445: 439: 436: 430: 427: 421: 409: 392: 389: 383: 380: 366:Client's Game." 38: 22: 18: 1353: 1352: 1348: 1347: 1346: 1344: 1343: 1342: 1308: 1307: 1306: 1301: 1296: 1290: 1287: 1281: 1278: 1272: 1269: 1263: 1250: 1181: 1150: 1114: 923: 894:Quarante de Roi 737: 728: 664:My sow's pigged 602: 596: 526:Thomas Urquhart 513: 501: 469: 464: 463: 455: 451: 446: 442: 437: 433: 428: 424: 410: 406: 401: 396: 395: 390: 386: 381: 377: 372: 359: 351: 292: 270:gaming 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884:Quadrette 859:Impériale 829:Guimbarde 704:Quadrille 679:Pope Joan 562:pagat.com 418:pagat.com 370:Footnotes 327:unguarded 139:card game 120:Clockwise 16:Card game 1223:Sticheln 1199:(Polish) 1197:Drużbart 1193:Chapanka 1162:Conquian 1146:Trappola 1095:Sticheln 1090:Spitzeln 1085:Schlauch 1065:Rümpffen 1010:Kaschlan 950:Brusbart 919:Triomphe 904:Reversis 879:Pamphile 874:Papillon 864:Lenterlu 799:Commerce 674:Penneech 619:Bone ace 538:(2020). 299:renounce 199:reversis 187:Rabelais 1235:(Dutch) 1227:Tatteln 1172:Primero 1155:Spanish 1119:Italian 1100:Tatteln 1075:Saunigl 1060:Réunion 1055:Pollack 1035:Mariage 955:Cassino 914:Tontine 909:Sizette 814:Emprunt 789:Brisque 784:Briscan 694:Primero 607:English 349:Winning 307:loaders 238:loaders 207:James I 173:History 147:loaders 94:52-card 85:Tactics 69:Players 42:loaders 27:ace–ten 1219:Skwitz 1177:Rentoy 970:Elfern 928:German 869:Mouche 809:Culbas 804:Coucou 779:Brelan 749:Ambigu 742:French 330:loader 252:2 and 151:Ramsch 143:hearts 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Index

ace–ten

Trick-taking
Card counting
Tactics
French
card game
hearts
Ramsch
Francis Willughby
Rabelais
reversis
Maw
James I
ace–ten scoring system
standard 52-card pack
ace
king
queen
knave
non-counters
gaming counters
pool
talon
Eldest hand
renounce
unguarded
court
Loosing Lodum: Englisches Ramsch von 1670
pagat.com

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