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in
November 1984. In a press release, they announced the game as the beginning of a new class of adventure games and "the very pinnacle of software development on the 48K Spectrum". As standard for the cryptic company, Ultimate did not circulate screenshots of the game in its press materials or cover
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at nightfall. He has 40 days to collect items throughout
Melkhior the Wizard's castle and brew a cure for his curse. An onscreen timer shows the progression of day into night, when Sabreman metamorphoses into a werewolf, returning to human form at sunrise. Some of the castle's monsters only attack
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The castle consists of a series of 128 rooms, each displayed on a single, non-scrolling screen. Sabreman must navigate the 3D maze of stone blocks in each room, usually to retrieve a collectible object, whilst avoiding spikes and enemies, which kill him on contact. The player starts with five
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appreciated the imaginative mystery of the game as they attempted to answer why
Sabreman turns into a werewolf, who they preferred to play as, and what the collectible objects throughout the castle do. Sabreman's werewolf transformation sequence, in particular, annoyed
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also identified the sometimes cruel difficulty of its gameplay. Later rooms of the castle require pixel-perfect precision, compounded by the anxiety of the running timer, and the game's animations would slow down proportional to the degree of onscreen action.
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influence persisted in computer role-playing games. Retrospective reviewers remember the game as the first to offer an exploratory "world" rather than a flat surface, but consider its controls outdated and frustrating in the thirty years since its release.
1187:(1986) returned to flip-screen rooms and its action-based gameplay included shooting enemies. It sold poorly and was the last Sabreman game. Meanwhile, the Stamper brothers sought to enter the burgeoning console industry. They sold Ultimate to
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the mask and the on-screen composite image, the mask's "background" data was ignored and a hole in the shape of the desired image sprite was added to the background. This was filled in with the sprite's details. Thus, rooms in
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was released as the third game in the
Sabreman series, the Stamper brothers later claimed to have finished it first, saying they withheld the game for about a year for market reasons: they thought that
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third in the
Sabreman series but later claimed to have completed it first and withheld its release for a year to position the company advantageously in anticipation of the game's effect on the market.
451:. Tim Stamper recalled that "we just had to sit on it because everyone else was so far behind". More recent research has suggested this may have been an exaggeration as the coding routines found in
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by years. Gillen said the game's punishing style (unforgiving gameplay, high difficulty, awkward controls) had become obsolete in the 30 years since its release and criticised
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of video games, as players empathised with the suffering
Sabreman. The game design gave the impression that the castle was far grander in scale than it was in reality, and
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if the player completes the potion or does not finish the task in forty days. The game's only directions are given through a poem included with the game's cassette tape.
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is regarded as a seminal work in
British video game history and has been included in multiple lists of top Spectrum games. Critics considered its technical solutions and
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were drawn one sprite at a time through this masking method. In more recent times, contemporary images render with layer priority set at the individual pixel level.
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1046:(1985), is regarded as another classic of the platform. The Edge's version of Filmation received its own branding as "Worldmaker". Shahid Ahmad said Firebird's
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described as a "crepuscular world of claustrophobic menace", inspired many curious questions on the part of the adventurer in contemporaneous 1985 reviews.
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1264:(1992). As players grew tired of the genre's similar reiterations, Ritman's games, in particular, brought new ideas. Sandy White, who developed the pre-
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was still number 1, and went on to replace its predecessor at the top of the charts the following week. By the start of 1985 it had been succeeded by
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was the first game to offer a "world" with physical depth for exploration as opposed to the simple mechanics of arcade games. Jeremy Signor of
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felt more like a world than a painting and added that the game's innovative use of successive, single-screen rooms ("flip-screen") pre-dated
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1021:(1983)—but its graphic style and large in-game world further popularised the technique and put Ultimate and Filmation in its epicentre.
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Matt Cundy reported in 2009 that isometric perspective was no longer as prominent a topic in game design, in 2014, Chris
Scullion of
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was among the
Amstrad's best adventures. Their one complaint was the graphical slowdown when too many elements were moving onscreen.
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491:" whereas earlier games used "planar sprites", which overlapped without regard for depth order. Chris Stamper's solution was to use
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among the
Amstrad's best three games—an improvement on the Spectrum release and on par with the quality of Commodore 64 titles.
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striking, isometric 3D visuals were both a bold advance in game graphics and a foretelling of their future. British magazine
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console games. While Ultimate's last two isometric games were of lesser quality, consumer interest in the genre endured.
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Sabreman atop a stack of blocks in a ZX Spectrum screenshot. Daytime is beginning in the indicator at the bottom right.
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1432:), too, found the game frustrating, though well-made. Dan Whitehead of the same publication appreciated that the 2015
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738:) wrote that they had never seen graphics of its calibre and that it lived up to Ultimate's hype. Peter Sweasey of
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style a harbinger of future game design. They praised the game's controls and atmosphere of mystery, but noted its
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the original's choppy animations as the ZX Spectrum's processor once struggled to render the onscreen objects.
712:
495:. A mask is a version of an image that defines a background from the subject matter in different colours. When
1181:(1986), reported as the Stampers' last game, also used Filmation II and was more robust than its predecessor.
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appreciated how Sabreman disappeared from view when passing behind blocks. In criticism, reviewers considered
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later in 1985. The Amstrad version upgraded the monochromatic colouring to a two-colour foreground setup.
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for the processing limitations of its hardware. By 1986, many British video game publishers had produced
991:
described the game's graphics engine as "the single greatest advance in the history of video games", and
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as "enormously innovative, incredibly atmospheric, and totally unplayable", suggesting that the similar
556:. The latter 1986 release barely resembled its namesake. Ultimate asked Shahid Ahmad, who developed the
516:, a computing limitation wherein an object's colour interfered with those of others in close proximity.
228:. This created the illusion of depth priority, which the computer did not natively support. By delaying
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was included in multiple lists of top Spectrum games and top games for any platform. It inspired two
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to be more "a rival title than an inspiration", but it still spurred him to spend nine months making
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graphical novelty lay in how images could render without overlapping. Filmation introduced "masked
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is widely regarded as a seminal work in British gaming history. According to Kieron Gillen of
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3082:"How the Games of 'Rare Replay' Laid the Groundwork For Some of Today's Biggest Titles"
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was released to commercial and critical success in 1984. The next two Sabreman titles—
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The player, as Sabreman, has been bitten by the Sabre Wulf and now transforms into a
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The isometric, flip-screen trend continued in Britain for several years. Apart from
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reportedly changed his life and convinced him to continue making games. He released
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Hunt, Stuart (February 2010). "The Ultimate Hero: A Complete History of Sabreman".
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popularised the format. When the isometric, flip-screen style fell out of fashion,
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Though isometric games had existed previously, in a retrospective review, Gillen (
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946:(1984) as an icon of the 1980s British computer game industry. British magazine
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1133:(1985) was rushed for release before developers had an opportunity to react to
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447:) to preempt the sales that would be lost when other publishers would try to
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has forty days to collect objects throughout a castle and brew a cure to his
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wrote that the game's novel eight-way direction scheme suited the 3D space.
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and consists of blocks to climb, obstacles to avoid, and puzzles to solve.
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noted the colour additions over the monochromatic original and wrote that
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In image masking, the developer adds a hole and then fills in its details.
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event, and Ultimate was named both developer and programmer of the year.
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entered the UK video game charts in the week up to 8 November 1984 while
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845:) and one critic even considered the former to be Ultimate's best game.
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was created from a revision of this article dated 7 June 2019
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was not the first to use isometric graphics—earlier examples include
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724:, writing that its graphics were the first of its kind and marked a
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2822:"Rare Replay for Xbox One includes 30 Rare games for $ 30 (update)"
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1323:(1996). The style also spread to computer role-playing games like
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said it was unlikely to be surpassed as the Spectrum's best game.
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2378:
Carroll, Martyn (March 2014). "Knight Lore: A 30-Year Legacy".
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struggled to replicate the isometric style, visiting developer
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later appeared in the Spectrum version of the 1986 compilation
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based on the remaining time and amount of the quest completed.
224:, let images appear to pass atop and behind each other without
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readers. Though it was not the first isometric 3D video game,
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as a "Crash Smash" recommendation in its January 1985 issue.
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are far more optimised than those used in the earlier games.
441:, and used the extra time to prepare another Filmation game (
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1514:
1512:
1122:. Many of these titles suffered the same slowdown issues as
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and criticised its sound and occasional graphical slowdown.
2789:
Kumar, Mathew (2010). "Knight Lore". In Mott, Tony (ed.).
2363:
Carroll, Martyn (July 2012). "On the trail of Mire Mare".
2046:
2015:
1979:
1967:
1955:
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influence persisted 30 years later through titles such as
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as "unforgettable", on par with the experience of playing
469:—followed in close succession before the end of the year.
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1946:
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release, Ultimate protected sales of their then-upcoming
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3033:"Retronauts: The Continued Relevance of Isometric Games"
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1167:(1985) added colour and scrolling graphics (in place of
2483:"Terry Cavanagh's Latest Will Make Your Brain Explode"
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The game was later included in compilations including
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Ultimate itself released four more Filmation games.
2003:
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4183:Golden Joystick Award for Game of the Year winners
2456:"Gaming words and phrases you never hear any more"
2256:
2107:
2027:
1901:
1889:
1850:
1551:
1157:are similar in gameplay, but the former is set in
1066:, Commodore 64, and ZX Spectrum, customising each
179:, which it further popularized in video games. In
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1913:
1644:
1526:
1490:
4104:
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1054:. Ahmad's "shock" and "admiration" from playing
2846:
2743:[Knight Lore – Magic of the Wolf Man].
2536:Well Played 2.0: Video Games, Value and Meaning
2217:
3012:[The Zzap Corner: News from England].
2768:"The Best of British – Ultimate Play the Game"
2529:
2290:
1961:
1635:
3639:
3307:
3218:can be played for free in the browser at the
3129:
2791:1001 Video Games You Must Play Before You Die
2671:
2649:
2191:
2176:
1880:
1214:, other isometric flip-screen games included
1175:regarded its gameplay as comparatively dull.
903:shared this complaint but nevertheless named
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2426:
2052:
2021:
1985:
1973:
1520:
1428:(1987) had aged much better. Peter Parrish (
253:trilogy in quick succession in 1984 for the
4193:Video games developed in the United Kingdom
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2247:
1393:, which was in development for four years.
586:compilation of 30 Ultimate and Rare titles
402:, represented by its co-founding brothers,
3646:
3632:
3321:
3314:
3300:
1886:. Component scores were 5/5, 5/5, and 4/5.
1141:said that its rush was not noticeable, as
875:sound to be its weakest component, though
512:that changes between rooms so as to avoid
249:the style. Ultimate released the original
32:
3178:
3151:
2819:
2274:
2206:
1844:
1074:-style isometric games; examples include
923:among the best games for the ZX Spectrum.
435:—would hurt sales of their then-upcoming
3277:, and does not reflect subsequent edits.
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3106:
3079:
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1161:. With the updated Filmation II engine,
995:compared the engine's impact to that of
952:described players' first impressions of
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471:
349:
3974:The Legend of Zelda: Breath of the Wild
3057:
3004:
2861:
2737:
2480:
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2362:
2315:"Spectrum Software Scene – Knight Lore"
2232:
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2009:
1997:
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742:was left speechless and predicted that
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1040:devised his own solution. The result,
858:masking technique addressed issues of
811:and traumatised players, according to
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2788:
2715:
2532:"Knight Lore and the Third Dimension"
2507:
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2152:
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1919:
1613:
1481:
1278:, another isometric game, considered
574:, but this did not come to fruition.
3804:Street Fighter II: The World Warrior
2765:
2651:"Let the people decide the results!"
2622:
2556:from the original on 6 November 2017
2113:
1701:
1677:
1662:
1650:
1503:
1126:due to too much on-screen activity.
375:Sabreman when he is a werewolf. The
4158:Video games with isometric graphics
3094:from the original on 15 August 2015
3031:Signor, Jeremy (19 December 2014).
2820:McWhertor, Michael (15 June 2015).
2481:Davison, Pete (20 September 2013).
2406:"C&VG's Golden Joystick Awards"
887:In reviews of the Amstrad release,
768:their 1984 arcade game and overall
599:
175:. The game is known for its use of
13:
4128:BBC Micro and Acorn Electron games
3247:
3166:from the original on 9 August 2015
3080:Scullion, Chris (11 August 2015).
3045:from the original on 9 August 2015
2876:from the original on 9 August 2015
2753:from the original on 14 March 2016
2583:from the original on 9 August 2015
2495:from the original on 10 March 2016
2468:from the original on 9 August 2015
2350:from the original on 9 August 2015
532:was subsequently released for the
194:. Each castle room is depicted in
171:, and written by company founders
14:
4204:
4047:† denotes 8-bit; ‡ denotes 16-bit
3207:
3010:"Die Zzap-Ecke: Neus aus England"
2862:Parrish, Peter (20 August 2007).
2834:from the original on 17 June 2015
2427:"The Classic Game: Knight Lore".
1191:in the mid-1980s and established
997:the introduction of sound in film
4088:
4076:
4064:
3259:
3181:"The 50 Best Speccy Games Ever!"
3152:Whitehead, Dan (4 August 2015).
431:advancements—copyrighted as the
358:'s gameplay area is depicted in
2313:Bourne, Chris (February 1985).
783:game of the year at their 1985
720:Computer game magazines lauded
3884:Call of Duty 4: Modern Warfare
3864:The Elder Scrolls IV: Oblivion
3107:Stafford, Graham (June 1986).
2569:Gillen, Kieron (14 May 2010).
2530:Garcia-Panella, Oscar (2010).
1389:: a 1999 sequel and a 2010 3D
394:
245:before other developers could
1:
3854:Grand Theft Auto: San Andreas
3692:The Way of the Exploding Fist
3131:"The YS Top 100 Speccy Games"
2944:. No. 89. VNU. p. 5
2923:. No. 88. VNU. p. 5
2857:. September 1996. p. 39.
2847:"Top 100 Games of All Time".
2542:: ETC Press. pp. 62–73.
2338:"Knight Lore Remake Released"
2283:
1145:had a larger game world than
2673:"Joystick Jury – Knightlore"
2454:Cundy, Matt (26 June 2009).
2336:Caoili, Eric (12 May 2010).
2292:"Amsyclopedia – Knight Lore"
2197:. #22 and #33, respectively.
595:
7:
3924:The Elder Scrolls V: Skyrim
3834:Grand Theft Auto: Vice City
3109:"Design Design Game Design"
2984:(20): 26–33. January 2006.
2725:(12): 16–17. January 1985.
2571:"Wolf Like Me: Knight Lore"
2534:. In Davidson, Drew (ed.).
2509:"Games Index – Knight Lore"
2433:(20): 74–77. January 2006.
974:(1996) for the first time.
345:
336:retrospective compilation,
279:Family Computer Disk System
167:developed and published by
109:Family Computer Disk System
10:
4209:
4178:Crash Smash! award winners
4163:Video games set in castles
3229:at SpectrumComputing.co.uk
2915:RAM/C (24 November 1984).
2902:(4): 14. 24 January 1985.
2766:Kean, Roger (April 1988).
2659:(93): 11. September 1993.
2300:(1): 56–57. October 1985.
1252:(1990), and console games
1149:, with even more puzzles.
1050:(1985) was even closer to
831:stylistically to the 1984
731:Computer & Video Games
4153:Single-player video games
4133:Famicom Disk System games
4045:
3665:
3659:Ultimate Game of the Year
3578:
3538:
3513:
3481:
3421:
3382:
3329:
3139:(72): 29. December 1991.
2957:RAM/C (12 January 1985).
2936:RAM/C (1 December 1984).
2517:(1): 102. November 1985.
910:
862:and attribute clash, and
746:would change the market.
728:from its contemporaries.
612:
609:
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31:
26:
3954:The Witcher 3: Wild Hunt
3067:(81): 60. October 1999.
2895:Popular Computing Weekly
2739:
2703:(39): 28. January 1985.
2700:Computer and Video Games
2411:Computer and Video Games
1948:Computer and Video Games
1933:Popular Computing Weekly
1591:Computer and Video Games
1446:
1171:room changes); however,
761:Popular Computing Weekly
656:Computer and Video Games
552:for MSX and, later, the
310:Popular Computing Weekly
261:came last, in November.
226:their contents colliding
3018:(in German) (32): 165.
2780:: 35–38. Archived from
1436:compilation version of
1367:isometric influence to
4118:Action-adventure games
4004:The Last of Us Part II
3984:Fortnite Battle Royale
3323:Ultimate Play the Game
3255:
3235:Listen to this article
3059:"Spectrum: The Remake"
2963:Personal Computer News
2942:Personal Computer News
2921:Personal Computer News
2890:"Popular Poll Results"
2778:Newsfield Publications
2681:(12): 33. March 1985.
2602:(78): 100. June 2010.
2414:(44): 122. June 1985.
1285:Where Time Stood Still
1032:. When programmers at
924:
785:Golden Joystick Awards
580:They Sold a Million II
477:
400:Ultimate Play the Game
367:
305:Golden Joystick Awards
243:another Filmation game
169:Ultimate Play the Game
58:Ultimate Play the Game
47:Ultimate Play the Game
4014:Resident Evil Village
3655:Golden Joystick Award
3254:
918:
815:, a book of academic
740:Home Computing Weekly
566:(1985), to develop a
548:released versions of
475:
404:Tim and Chris Stamper
353:
173:Chris and Tim Stamper
165:action-adventure game
4148:Rare (company) games
3824:Grand Theft Auto III
3784:John Madden Football
3412:The Staff of Karnath
3286:More spoken articles
3193:on 12 September 2015
3154:"Rare Replay Review"
2576:Rock, Paper, Shotgun
1398:Rock, Paper, Shotgun
1243:La Abadía del Crimen
1062:on the Amstrad CPC,
933:Rock, Paper, Shotgun
841:to its predecessor (
1962:Garcia-Panella 2010
1417:The Legend of Zelda
1332:Planescape: Torment
606:
554:Famicom Disk System
299:was named the 1984
3934:Grand Theft Auto V
3794:Sonic the Hedgehog
3256:
2784:on 1 January 1999.
2371:Imagine Publishing
1314:UFO: Enemy Unknown
940:is second only to
925:
796:atmosphere, which
604:
519:Ultimate released
478:
449:copy the technique
368:
293:difficult gameplay
205:Ultimate released
177:isometric graphics
4173:ZX Spectrum games
4123:Amstrad CPC games
4052:
4051:
3621:
3620:
3252:
2804:978-0-7893-2090-2
2143:, pp. 25–26.
2087:, pp. 22–23.
2053:Retro Gamer 2006b
2022:Retro Gamer 2006a
2000:, pp. 21–22.
1986:Retro Gamer 2006b
1974:Retro Gamer 2006b
1704:, pp. 28–30.
1680:, pp. 28–29.
1521:Retro Gamer 2006b
1028:were inspired by
1026:video game clones
701:
700:
265:followed for the
156:
155:
4200:
4113:1984 video games
4093:
4092:
4081:
4080:
4079:
4069:
4068:
4067:
4060:
4038:
4028:
4018:
4008:
3998:
3988:
3978:
3968:
3958:
3948:
3938:
3928:
3918:
3908:
3898:
3888:
3878:
3868:
3858:
3848:
3838:
3828:
3818:
3808:
3798:
3788:
3763:Rick Dangerous 2
3757:
3746:The Untouchables
3740:
3716:
3706:
3696:
3686:
3676:
3648:
3641:
3634:
3625:
3624:
3596:Stamper brothers
3569:Jetpac Refuelled
3316:
3309:
3302:
3293:
3292:
3276:
3274:
3263:
3262:
3253:
3243:
3241:
3236:
3220:Internet Archive
3202:
3200:
3198:
3189:. Archived from
3179:Whitehead, Dan.
3175:
3173:
3171:
3148:
3126:
3103:
3101:
3099:
3076:
3054:
3052:
3050:
3027:
3001:
2978:"A Rare Breed".
2974:
2972:
2970:
2965:. VNU. p. 6
2953:
2951:
2949:
2932:
2930:
2928:
2911:
2885:
2883:
2881:
2858:
2843:
2841:
2839:
2816:
2785:
2762:
2760:
2758:
2734:
2712:
2690:
2668:
2646:
2619:
2592:
2590:
2588:
2565:
2563:
2561:
2526:
2504:
2502:
2500:
2477:
2475:
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2450:
2423:
2401:
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2309:
2278:
2272:
2266:
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2254:
2245:
2239:
2230:
2224:
2215:
2209:
2204:
2198:
2189:
2183:
2174:
2168:
2162:
2156:
2150:
2144:
2138:
2132:
2126:
2117:
2111:
2105:
2099:
2088:
2082:
2076:
2062:
2056:
2050:
2044:
2038:
2025:
2019:
2013:
2007:
2001:
1995:
1989:
1983:
1977:
1971:
1965:
1959:
1953:
1944:
1938:
1929:
1923:
1917:
1911:
1905:
1899:
1893:
1887:
1878:
1867:
1861:
1848:
1842:
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1824:
1818:
1807:
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1699:
1693:
1687:
1681:
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1666:
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1654:
1648:
1642:
1633:
1620:
1611:
1596:
1587:
1570:
1564:
1549:
1543:
1524:
1518:
1507:
1501:
1488:
1479:
1400:) recalled that
1366:
1353:
1298:
1275:The Great Escape
984:
874:
857:
795:
782:
770:game of the year
607:
603:
486:
433:Filmation engine
430:
419:magazine. While
412:
323:
301:game of the year
234:
215:
185:player character
141:Action-adventure
126:
36:
24:
23:
4208:
4207:
4203:
4202:
4201:
4199:
4198:
4197:
4103:
4102:
4099:
4087:
4077:
4075:
4065:
4063:
4055:
4053:
4048:
4041:
4034:Baldur's Gate 3
4031:
4021:
4011:
4001:
3994:Resident Evil 2
3991:
3981:
3971:
3961:
3951:
3941:
3931:
3921:
3911:
3901:
3891:
3881:
3871:
3861:
3851:
3841:
3831:
3821:
3811:
3801:
3791:
3760:
3743:
3719:
3709:
3699:
3689:
3679:
3669:
3661:
3652:
3622:
3617:
3574:
3534:
3509:
3477:
3417:
3378:
3325:
3320:
3290:
3289:
3278:
3272:
3270:
3267:This audio file
3264:
3257:
3248:
3245:
3239:
3238:
3234:
3210:
3205:
3196:
3194:
3169:
3167:
3097:
3095:
3048:
3046:
3006:Rignall, Julian
2968:
2966:
2947:
2945:
2926:
2924:
2879:
2877:
2853:. No. 21.
2850:Next Generation
2837:
2835:
2805:
2756:
2754:
2749:(in Japanese).
2741:
2740:ナイト・ロアー -魔城の狼男-
2586:
2584:
2559:
2557:
2550:
2498:
2496:
2471:
2469:
2353:
2351:
2286:
2281:
2273:
2269:
2261:
2257:
2246:
2242:
2231:
2227:
2219:Next Generation
2216:
2212:
2205:
2201:
2190:
2186:
2175:
2171:
2163:
2159:
2151:
2147:
2139:
2135:
2127:
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2112:
2108:
2100:
2091:
2083:
2079:
2063:
2059:
2051:
2047:
2039:
2028:
2020:
2016:
2008:
2004:
1996:
1992:
1984:
1980:
1972:
1968:
1960:
1956:
1945:
1941:
1930:
1926:
1918:
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1649:
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1634:
1623:
1612:
1599:
1588:
1573:
1565:
1552:
1544:
1527:
1519:
1510:
1502:
1491:
1480:
1453:
1449:
1426:Head over Heels
1364:
1351:
1320:Civilization II
1296:
1268:isometric game
1231:Head over Heels
982:
913:
872:
855:
793:
780:
776:was also named
702:
697:Spectrum: 14/15
602:
598:
514:attribute clash
508:is depicted in
484:
428:
413:development to
410:
397:
364:attribute clash
348:
321:
232:
213:
130:
121:
22:
21:1984 video game
17:
16:1984 video game
12:
11:
5:
4206:
4196:
4195:
4190:
4185:
4180:
4175:
4170:
4168:Werewolf games
4165:
4160:
4155:
4150:
4145:
4140:
4135:
4130:
4125:
4120:
4115:
4098:
4097:
4085:
4073:
4071:United Kingdom
4050:
4049:
4046:
4043:
4042:
4040:
4039:
4029:
4019:
4009:
3999:
3989:
3979:
3969:
3964:Dark Souls III
3959:
3949:
3939:
3929:
3919:
3909:
3899:
3889:
3879:
3869:
3859:
3849:
3839:
3829:
3819:
3814:Super Mario 64
3809:
3799:
3789:
3758:
3741:
3722:Operation Wolf
3717:
3707:
3697:
3687:
3677:
3666:
3663:
3662:
3651:
3650:
3643:
3636:
3628:
3619:
3618:
3616:
3615:
3608:
3603:
3598:
3593:
3588:
3582:
3580:
3576:
3575:
3573:
3572:
3565:
3557:
3550:
3542:
3540:
3536:
3535:
3533:
3532:
3525:
3517:
3515:
3511:
3510:
3508:
3507:
3500:
3493:
3485:
3483:
3479:
3478:
3476:
3475:
3468:
3461:
3454:
3447:
3440:
3433:
3425:
3423:
3419:
3418:
3416:
3415:
3408:
3401:
3394:
3386:
3384:
3380:
3379:
3377:
3376:
3369:
3362:
3355:
3348:
3341:
3333:
3331:
3327:
3326:
3319:
3318:
3311:
3304:
3296:
3279:
3265:
3258:
3246:
3233:
3232:
3231:
3230:
3222:
3209:
3208:External links
3206:
3204:
3203:
3176:
3149:
3127:
3104:
3077:
3055:
3028:
3015:Happy Computer
3002:
2975:
2954:
2933:
2912:
2886:
2859:
2844:
2817:
2803:
2797:. p. 84.
2786:
2763:
2735:
2713:
2691:
2669:
2647:
2620:
2593:
2566:
2548:
2527:
2505:
2478:
2451:
2424:
2402:
2384:(126): 20–27.
2375:
2360:
2333:
2310:
2297:Amstrad Action
2287:
2285:
2282:
2280:
2279:
2275:Whitehead 2015
2267:
2255:
2240:
2225:
2210:
2207:Whitehead n.d.
2199:
2184:
2169:
2157:
2145:
2133:
2118:
2106:
2089:
2077:
2067:, p. 22;
2057:
2045:
2026:
2014:
2002:
1990:
1978:
1966:
1954:
1939:
1924:
1912:
1900:
1888:
1868:
1849:
1845:McWhertor 2015
1837:
1825:
1808:
1794:
1779:
1758:
1739:
1727:
1706:
1694:
1682:
1667:
1655:
1643:
1637:Amstrad Action
1621:
1597:
1571:
1550:
1525:
1508:
1489:
1450:
1448:
1445:
1237:The Last Ninja
1208:Sweevo's World
1077:Sweevo's World
978:recalled that
971:Super Mario 64
965:Wolfenstein 3D
919:Critics named
912:
909:
900:Amstrad Action
817:close readings
764:readers named
699:
698:
695:
687:
686:
685:Spectrum: 9/10
683:
675:
674:
671:
663:
662:
661:Spectrum: 9/10
659:
651:
650:
647:
639:
638:
635:
627:
626:
623:
620:Amstrad Action
615:
614:
611:
600:
597:
594:
480:Filmation and
396:
393:
347:
344:
200:its own screen
192:werewolf curse
154:
153:
148:
144:
143:
138:
132:
131:
129:
128:
118:
116:
112:
111:
90:
84:
83:
78:
72:
71:
64:
60:
59:
56:
50:
49:
44:
38:
37:
29:
28:
20:
15:
9:
6:
4:
3:
2:
4205:
4194:
4191:
4189:
4186:
4184:
4181:
4179:
4176:
4174:
4171:
4169:
4166:
4164:
4161:
4159:
4156:
4154:
4151:
4149:
4146:
4144:
4141:
4139:
4136:
4134:
4131:
4129:
4126:
4124:
4121:
4119:
4116:
4114:
4111:
4110:
4108:
4101:
4096:
4091:
4086:
4084:
4074:
4072:
4062:
4061:
4058:
4044:
4036:
4035:
4030:
4026:
4025:
4020:
4016:
4015:
4010:
4006:
4005:
4000:
3996:
3995:
3990:
3986:
3985:
3980:
3976:
3975:
3970:
3966:
3965:
3960:
3956:
3955:
3950:
3946:
3945:
3944:Dark Souls II
3940:
3936:
3935:
3930:
3926:
3925:
3920:
3916:
3915:
3910:
3906:
3905:
3904:Mass Effect 2
3900:
3896:
3895:
3890:
3886:
3885:
3880:
3876:
3875:
3870:
3866:
3865:
3860:
3856:
3855:
3850:
3846:
3845:
3840:
3836:
3835:
3830:
3826:
3825:
3820:
3816:
3815:
3810:
3806:
3805:
3800:
3796:
3795:
3790:
3786:
3785:
3779:
3778:
3772:
3771:
3765:
3764:
3759:
3755:
3754:
3748:
3747:
3742:
3738:
3737:
3736:Thunder Blade
3731:
3730:
3724:
3723:
3718:
3714:
3713:
3708:
3704:
3703:
3698:
3694:
3693:
3688:
3684:
3683:
3678:
3674:
3673:
3668:
3667:
3664:
3660:
3656:
3649:
3644:
3642:
3637:
3635:
3630:
3629:
3626:
3614:
3613:
3609:
3607:
3604:
3602:
3599:
3597:
3594:
3592:
3589:
3587:
3584:
3583:
3581:
3577:
3571:
3570:
3566:
3563:
3562:
3558:
3556:
3555:
3551:
3549:
3548:
3544:
3543:
3541:
3537:
3531:
3530:
3526:
3524:
3523:
3519:
3518:
3516:
3512:
3506:
3505:
3501:
3499:
3498:
3494:
3492:
3491:
3490:Dragon Skulle
3487:
3486:
3484:
3480:
3474:
3473:
3469:
3467:
3466:
3462:
3460:
3459:
3455:
3453:
3452:
3448:
3446:
3445:
3441:
3439:
3438:
3434:
3432:
3431:
3427:
3426:
3424:
3420:
3414:
3413:
3409:
3407:
3406:
3402:
3400:
3399:
3395:
3393:
3392:
3388:
3387:
3385:
3381:
3375:
3374:
3370:
3368:
3367:
3363:
3361:
3360:
3356:
3354:
3353:
3349:
3347:
3346:
3342:
3340:
3339:
3335:
3334:
3332:
3328:
3324:
3317:
3312:
3310:
3305:
3303:
3298:
3297:
3294:
3287:
3283:
3268:
3228:
3227:
3223:
3221:
3217:
3216:
3212:
3211:
3192:
3188:
3187:
3186:Your Sinclair
3182:
3177:
3165:
3161:
3160:
3155:
3150:
3146:
3142:
3138:
3137:
3136:Your Sinclair
3132:
3128:
3124:
3120:
3117:(29): 50–51.
3116:
3115:
3110:
3105:
3093:
3089:
3088:
3083:
3078:
3074:
3070:
3066:
3065:
3060:
3056:
3044:
3040:
3039:
3034:
3029:
3025:
3021:
3017:
3016:
3011:
3008:(June 1986).
3007:
3003:
2999:
2995:
2991:
2987:
2983:
2982:
2976:
2964:
2960:
2955:
2943:
2939:
2934:
2922:
2918:
2913:
2909:
2905:
2901:
2897:
2896:
2891:
2887:
2875:
2871:
2870:
2865:
2864:"Knight Lore"
2860:
2856:
2855:Imagine Media
2852:
2851:
2845:
2833:
2829:
2828:
2823:
2818:
2814:
2810:
2806:
2800:
2796:
2792:
2787:
2783:
2779:
2775:
2774:
2769:
2764:
2752:
2748:
2747:
2742:
2736:
2732:
2728:
2724:
2723:
2718:
2717:"Knight Lore"
2714:
2710:
2706:
2702:
2701:
2696:
2695:"Knight Lore"
2692:
2688:
2684:
2680:
2679:
2678:Your Spectrum
2674:
2670:
2666:
2662:
2658:
2657:
2656:Your Sinclair
2652:
2648:
2644:
2640:
2636:
2632:
2629:(73): 24–31.
2628:
2627:
2621:
2617:
2613:
2609:
2605:
2601:
2600:
2594:
2582:
2578:
2577:
2572:
2567:
2555:
2551:
2549:9780557844517
2545:
2541:
2537:
2533:
2528:
2524:
2520:
2516:
2515:
2510:
2506:
2494:
2490:
2489:
2484:
2479:
2467:
2463:
2462:
2457:
2452:
2448:
2444:
2440:
2436:
2432:
2431:
2425:
2421:
2417:
2413:
2412:
2407:
2403:
2399:
2395:
2391:
2387:
2383:
2382:
2376:
2372:
2368:
2367:
2361:
2349:
2345:
2344:
2339:
2334:
2330:
2326:
2322:
2321:
2320:Sinclair User
2316:
2311:
2307:
2303:
2299:
2298:
2293:
2289:
2288:
2276:
2271:
2264:
2259:
2252:
2250:
2244:
2237:
2235:
2229:
2222:
2220:
2214:
2208:
2203:
2196:
2194:
2193:Your Sinclair
2188:
2181:
2179:
2178:Your Sinclair
2173:
2166:
2165:Scullion 2015
2161:
2154:
2149:
2142:
2137:
2131:, p. 27.
2130:
2125:
2123:
2116:, p. 29.
2115:
2110:
2104:, p. 23.
2103:
2098:
2096:
2094:
2086:
2081:
2074:
2070:
2066:
2061:
2055:, p. 74.
2054:
2049:
2042:
2037:
2035:
2033:
2031:
2024:, p. 29.
2023:
2018:
2011:
2006:
1999:
1994:
1988:, p. 77.
1987:
1982:
1976:, p. 75.
1975:
1970:
1963:
1958:
1951:
1949:
1943:
1936:
1934:
1928:
1921:
1916:
1909:
1904:
1897:
1892:
1885:
1883:
1882:Your Spectrum
1877:
1875:
1873:
1865:
1860:
1858:
1856:
1854:
1846:
1841:
1834:
1829:
1823:, p. 25.
1822:
1817:
1815:
1813:
1806:
1804:
1798:
1792:, p. 26.
1791:
1786:
1784:
1777:, p. 24.
1776:
1771:
1769:
1767:
1765:
1763:
1756:, p. 21.
1755:
1750:
1748:
1746:
1744:
1736:
1735:Stafford 1986
1731:
1725:, p. 22.
1724:
1719:
1717:
1715:
1713:
1711:
1703:
1698:
1691:
1686:
1679:
1674:
1672:
1664:
1659:
1653:, p. 24.
1652:
1647:
1640:
1638:
1632:
1630:
1628:
1626:
1618:
1616:
1610:
1608:
1606:
1604:
1602:
1594:
1592:
1586:
1584:
1582:
1580:
1578:
1576:
1568:
1563:
1561:
1559:
1557:
1555:
1547:
1542:
1540:
1538:
1536:
1534:
1532:
1530:
1523:, p. 76.
1522:
1517:
1515:
1513:
1506:, p. 28.
1505:
1500:
1498:
1496:
1494:
1486:
1484:
1478:
1476:
1474:
1472:
1470:
1468:
1466:
1464:
1462:
1460:
1458:
1456:
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1444:
1442:
1439:
1435:
1431:
1427:
1423:
1419:
1418:
1413:
1409:
1408:
1403:
1399:
1394:
1392:
1388:
1384:
1380:
1378:
1377:
1372:
1371:
1363:
1359:
1358:
1350:
1346:
1345:
1340:
1339:
1334:
1333:
1328:
1327:
1326:Baldur's Gate
1322:
1321:
1316:
1315:
1310:
1309:
1304:
1303:
1295:
1291:
1287:
1286:
1281:
1277:
1276:
1271:
1267:
1263:
1262:
1257:
1256:
1251:
1250:
1245:
1244:
1239:
1238:
1233:
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1227:
1226:
1221:
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1209:
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1200:
1198:
1194:
1190:
1186:
1185:
1180:
1179:
1174:
1170:
1166:
1165:
1160:
1156:
1152:
1148:
1144:
1140:
1136:
1132:
1127:
1125:
1121:
1120:
1119:Bobby Bearing
1115:
1114:
1109:
1108:
1103:
1102:
1097:
1096:
1091:
1090:
1085:
1084:
1079:
1078:
1073:
1069:
1065:
1061:
1057:
1053:
1049:
1045:
1044:
1039:
1035:
1031:
1027:
1022:
1020:
1019:
1014:
1013:
1008:
1007:
1002:
998:
994:
990:
989:
981:
977:
973:
972:
967:
966:
961:
960:
959:Space Harrier
955:
951:
950:
945:
944:
939:
935:
934:
929:
922:
917:
908:
906:
902:
901:
896:
892:
891:
885:
882:
878:
877:Your Spectrum
871:
867:
866:
865:Sinclair User
861:
854:
850:
846:
844:
840:
836:
835:
830:
826:
822:
818:
814:
810:
805:
801:
800:
799:Sinclair User
792:
788:
786:
779:
775:
771:
767:
763:
762:
757:
753:
749:
745:
741:
737:
733:
732:
727:
723:
718:
716:
715:
710:
706:
696:
694:
693:
692:Your Spectrum
689:
688:
684:
682:
681:
680:Sinclair User
677:
676:
672:
670:
669:
665:
664:
660:
658:
657:
653:
652:
649:Spectrum: 94%
648:
646:
645:
641:
640:
636:
634:
633:
629:
628:
624:
622:
621:
617:
616:
608:
605:Review scores
593:
591:
590:
585:
582:and the 2015
581:
577:
573:
570:port for the
569:
565:
564:
559:
555:
551:
547:
543:
539:
535:
531:
526:
522:
517:
515:
511:
507:
503:
498:
494:
493:image masking
490:
483:
474:
470:
468:
464:
463:
458:
454:
450:
446:
445:
440:
439:
434:
427:
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418:
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392:
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365:
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326:
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312:
311:
306:
302:
298:
294:
290:
286:
282:
280:
276:
272:
268:
264:
260:
256:
252:
248:
244:
240:
239:
231:
227:
223:
219:
218:image masking
212:
208:
203:
201:
197:
193:
189:
186:
182:
178:
174:
170:
166:
162:
161:
152:
151:Single-player
149:
145:
142:
139:
137:
133:
127:November 1984
124:
120:
119:
117:
113:
110:
106:
102:
98:
94:
91:
89:
85:
82:
79:
77:
73:
70:
69:
65:
61:
57:
55:
51:
48:
45:
43:
39:
35:
30:
25:
19:
4188:Jaleco games
4100:
4032:
4022:
4012:
4002:
3992:
3982:
3972:
3962:
3952:
3942:
3932:
3922:
3912:
3902:
3892:
3882:
3874:Gears of War
3872:
3862:
3852:
3842:
3832:
3822:
3812:
3802:
3792:
3781:
3774:
3767:
3761:
3750:
3744:
3733:
3726:
3720:
3710:
3700:
3690:
3681:
3680:
3670:
3610:
3567:
3559:
3554:Solar Jetman
3552:
3545:
3527:
3520:
3502:
3495:
3488:
3470:
3463:
3456:
3449:
3442:
3435:
3428:
3410:
3404:
3403:
3396:
3389:
3371:
3366:Lunar Jetman
3364:
3357:
3350:
3343:
3336:
3225:
3214:
3195:. Retrieved
3191:the original
3184:
3168:. Retrieved
3157:
3134:
3112:
3096:. Retrieved
3085:
3062:
3047:. Retrieved
3036:
3013:
2979:
2967:. Retrieved
2962:
2946:. Retrieved
2941:
2925:. Retrieved
2920:
2899:
2893:
2878:. Retrieved
2867:
2848:
2836:. Retrieved
2825:
2793:. New York:
2790:
2782:the original
2771:
2755:. Retrieved
2744:
2720:
2698:
2676:
2654:
2624:
2597:
2596:"Homebrew".
2585:. Retrieved
2574:
2558:. Retrieved
2535:
2512:
2497:. Retrieved
2486:
2470:. Retrieved
2459:
2428:
2409:
2379:
2364:
2352:. Retrieved
2343:GameSetWatch
2341:
2318:
2295:
2270:
2258:
2248:
2243:
2233:
2228:
2218:
2213:
2202:
2192:
2187:
2177:
2172:
2160:
2148:
2141:Carroll 2014
2136:
2129:Carroll 2014
2109:
2102:Carroll 2014
2085:Carroll 2014
2080:
2065:Carroll 2014
2060:
2048:
2017:
2010:Davison 2013
2005:
1998:Carroll 2014
1993:
1981:
1969:
1957:
1947:
1942:
1932:
1927:
1915:
1903:
1891:
1881:
1840:
1833:Rignall 1986
1828:
1821:Carroll 2014
1802:
1797:
1790:Carroll 2014
1775:Carroll 2014
1754:Carroll 2014
1730:
1723:Carroll 2014
1697:
1690:Carroll 2012
1685:
1658:
1646:
1636:
1614:
1590:
1567:Parrish 2007
1482:
1437:
1433:
1429:
1425:
1421:
1415:
1411:
1410:agreed that
1405:
1401:
1397:
1395:
1382:
1381:
1374:
1368:
1361:
1355:
1348:
1342:
1336:
1330:
1324:
1318:
1317:(1994), and
1312:
1306:
1300:
1293:
1289:
1283:
1279:
1273:
1269:
1265:
1259:
1253:
1247:
1241:
1235:
1229:
1223:
1219:
1211:
1207:
1203:
1201:
1182:
1176:
1172:
1162:
1154:
1150:
1146:
1142:
1138:
1134:
1130:
1128:
1123:
1117:
1111:
1107:Molecule Man
1105:
1101:Glider Rider
1099:
1093:
1087:
1081:
1075:
1071:
1059:
1055:
1051:
1047:
1041:
1038:Bo Jangeborg
1029:
1023:
1016:
1015:(1982), and
1010:
1004:
1000:
992:
986:
979:
975:
969:
963:
957:
953:
947:
941:
937:
931:
927:
926:
920:
904:
898:
894:
888:
886:
880:
876:
869:
863:
852:
848:
847:
842:
838:
832:
828:
824:
820:
812:
808:
803:
797:
790:
789:
777:
773:
765:
759:
755:
751:
747:
743:
739:
735:
729:
721:
719:
714:Ghostbusters
713:
708:
704:
703:
690:
678:
666:
654:
642:
637:Amstrad: 91%
630:
625:Amstrad: 95%
618:
587:
579:
575:
572:Commodore 64
567:
561:
557:
549:
529:
520:
518:
505:
501:
481:
479:
466:
460:
456:
452:
442:
436:
425:
420:
414:
407:
398:
381:
369:
355:
337:
327:
318:
314:
308:
296:
289:isometric 3D
284:
283:
258:
250:
241:and created
236:
229:
210:
206:
204:
180:
159:
158:
157:
66:
54:Publisher(s)
42:Developer(s)
18:
4143:Platformers
4083:Video games
3787:‡ (1990/91)
3756:‡ (1989/90)
3682:Knight Lore
3612:Rare Replay
3539:Other games
3522:Martianoids
3405:Knight Lore
3398:Underwurlde
3226:Knight Lore
3215:Knight Lore
2981:Retro Gamer
2626:Retro Gamer
2599:Retro Gamer
2430:Retro Gamer
2381:Retro Gamer
2366:Retro Gamer
2263:Caoili 2010
2249:Retro Gamer
2069:Signor 2014
2041:Signor 2014
1908:RAM/C 1984b
1896:RAM/C 1984a
1864:Bourne 1985
1546:Gillen 2010
1438:Knight Lore
1434:Rare Replay
1422:Knight Lore
1412:Knight Lore
1402:Knight Lore
1383:Knight Lore
1373:(2014) and
1362:Knight Lore
1294:Knight Lore
1292:wrote that
1290:Retro Gamer
1280:Knight Lore
1266:Knight Lore
1261:Landstalker
1258:(1990) and
1220:Knight Lore
1195:to develop
1173:Retro Gamer
1169:flip-screen
1159:outer space
1155:Knight Lore
1147:Knight Lore
1139:Retro Gamer
1135:Knight Lore
1124:Knight Lore
1072:Knight Lore
1064:Atari 8-bit
1056:Knight Lore
1052:Knight Lore
1030:Knight Lore
1001:Knight Lore
993:Retro Gamer
980:Knight Lore
976:Retro Gamer
968:(1992), or
954:Knight Lore
949:Retro Gamer
938:Knight Lore
928:Knight Lore
921:Knight Lore
905:Knight Lore
895:Knight Lore
870:Knight Lore
853:Knight Lore
843:Underwurlde
839:Knight Lore
829:Knight Lore
813:Well Played
791:Knight Lore
774:Knight Lore
766:Knight Lore
756:Knight Lore
744:Knight Lore
722:Knight Lore
709:Underwurlde
705:Knight Lore
610:Publication
589:Rare Replay
576:Knight Lore
568:Knight Lore
558:Knight Lore
550:Knight Lore
538:Amstrad CPC
530:Knight Lore
525:ZX Spectrum
521:Knight Lore
506:Knight Lore
502:Knight Lore
482:Knight Lore
467:Knight Lore
462:Underwurlde
453:Knight Lore
426:Knight Lore
421:Knight Lore
408:Knight Lore
395:Development
356:Knight Lore
339:Rare Replay
319:Knight Lore
315:Knight Lore
297:Knight Lore
285:Knight Lore
271:Amstrad CPC
259:Knight Lore
255:ZX Spectrum
230:Knight Lore
220:technique,
211:Knight Lore
207:Knight Lore
181:Knight Lore
160:Knight Lore
101:Amstrad CPC
93:ZX Spectrum
88:Platform(s)
27:Knight Lore
4107:Categories
4024:Elden Ring
3770:Kick Off 2
3561:Sabre Wulf
3458:Blackwyche
3437:Nightshade
3391:Sabre Wulf
3282:Audio help
3273:2019-06-07
2948:23 October
2927:23 October
2560:6 November
2540:Pittsburgh
2461:GamesRadar
2323:(35): 23.
2284:References
2153:Cundy 2009
2073:Kumar 2010
1920:RAM/C 1985
1376:Diablo III
1370:The Sims 4
1349:GamesRadar
1270:Ant Attack
1222:-inspired
1216:Jon Ritman
1212:Get Dexter
1164:Nightshade
1095:Get Dexter
1018:Ant Attack
851:noted how
726:sea change
560:-inspired
510:monochrome
457:Sabre Wulf
438:Sabre Wulf
360:monochrome
238:Sabre Wulf
196:monochrome
163:is a 1984
4138:MSX games
3894:Fallout 3
3817:(1996/97)
3807:(1992/93)
3797:(1991/92)
3739:(1988/89)
3729:Speedball
3715:(1987/88)
3606:U.S. Gold
3591:Filmation
3547:Mire Mare
3504:Pentagram
3444:Gunfright
3373:Atic Atac
3159:Eurogamer
3145:0269-6983
3123:0954-8661
3098:22 August
3073:0967-8220
3024:0344-8843
2998:489477015
2990:1742-3155
2908:0265-0509
2869:Eurogamer
2813:754142901
2731:0954-8661
2709:0261-3697
2687:0269-6983
2665:0269-6983
2643:489477015
2635:1742-3155
2616:489477015
2608:1742-3155
2523:0952-3022
2447:489477015
2439:1742-3155
2420:0261-3697
2398:489477015
2390:1742-3155
2329:0262-5458
2306:0954-8068
2114:Hunt 2010
1702:Hunt 2010
1678:Hunt 2010
1663:Kean 1988
1651:Hunt 2010
1504:Hunt 2010
1430:Eurogamer
1347:. Though
1308:Syndicate
1204:Fairlight
1189:U.S. Gold
1184:Pentagram
1178:Gunfright
1137:, though
1113:Spindizzy
1089:Quazatron
1043:Fairlight
827:compared
754:selected
668:Eurogamer
601:Reception
596:Reception
534:BBC Micro
497:combining
377:game ends
362:to avoid
267:BBC Micro
222:Filmation
97:BBC Micro
81:Filmation
3914:Portal 2
3777:Mega Man
3753:Kick Off
3702:Gauntlet
3586:Sabreman
3451:Entombed
3352:Tranz Am
3284: ·
3197:9 August
3170:9 August
3164:Archived
3092:Archived
3049:9 August
3043:Archived
2959:"Charts"
2938:"Charts"
2917:"Charts"
2880:9 August
2874:Archived
2832:Archived
2795:Universe
2757:13 March
2751:Archived
2587:9 August
2581:Archived
2554:Archived
2493:Archived
2472:9 August
2466:Archived
2373:: 34–39.
2354:9 August
2348:Archived
1441:emulated
1387:fangames
1379:(2012).
1311:(1993),
1305:(1989),
1302:Populous
1255:Solstice
1246:(1987),
1240:(1987),
1234:(1987),
1228:(1986),
1197:Nintendo
1034:The Edge
1024:Several
1009:(1982),
962:(1985),
584:Xbox One
523:for the
372:werewolf
346:Gameplay
334:Xbox One
332:'s 2015
251:Sabreman
188:Sabreman
136:Genre(s)
68:Sabreman
4057:Portals
3712:Out Run
3579:Related
3529:Bubbler
3497:Cyberun
3472:Outlaws
3465:Imhotep
3430:Alien 8
3271: (
3242:minutes
3064:PC Zone
3038:USgamer
2969:9 March
2838:16 June
2827:Polygon
2746:Famitsu
2499:8 March
2488:USgamer
2369:(105).
2234:PC Zone
1803:Famitsu
1407:USgamer
1360:traced
1344:Fallout
1249:Cadaver
1151:Alien 8
1143:Alien 8
1131:Alien 8
1060:Chimera
1048:Chimera
860:flicker
563:Chimera
489:sprites
444:Alien 8
303:by the
147:Mode(s)
115:Release
4037:(2023)
4027:(2022)
4017:(2021)
4007:(2020)
3997:(2019)
3987:(2018)
3977:(2017)
3967:(2016)
3957:(2015)
3947:(2014)
3937:(2013)
3927:(2012)
3917:(2011)
3907:(2010)
3897:(2009)
3887:(2008)
3877:(2007)
3867:(2006)
3857:(2005)
3847:(2004)
3844:Doom 3
3837:(2003)
3827:(2002)
3705:(1986)
3695:(1985)
3685:(1984)
3675:(1983)
3672:Jetpac
3564:(2004)
3359:Cookie
3338:Jetpac
3143:
3121:
3071:
3022:
2996:
2988:
2906:
2811:
2801:
2776:(51).
2729:
2707:
2685:
2663:
2641:
2633:
2614:
2606:
2546:
2521:
2445:
2437:
2418:
2396:
2388:
2327:
2304:
2223:. #88.
1391:remake
1365:'s
1352:'s
1341:, and
1338:Diablo
1297:'s
1225:Batman
1116:, and
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