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JoJo's Pitter Patter Pop!

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the other two being the player's chosen party). The player's main objective was to match four or more tiles together which would then deal damage to the opponent. The more tiles the player matched together, the more damage would be dealt. Matching six or more tiles together would form a 'box' which could be tapped to create a cross shape of five of the same tile. As tiles were matched both units' 'skill gauges' would be filled up. By tapping on a unit with a full skill gauge a short cutscene would play and the unit's skill would be activated. Skills ranged from swapping out or erasing tiles to more complex abilities such as stopping the timer or combinations of two different skills. As the player matched tiles the
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players could purchase furniture to decorate each room. Players could assign a unit to each room (two if the first unit was Skill Level 5). While in the room units could be interacted with in a number of different ways. Players could give their units gifts which would increase a friendship meter. Gifts came in three different levels each giving more 'friendship points' than the last. Each unit also had a preferred gift which would greatly increase their friendship meter. On occasion, units could 'visit' another room, this would earn the player a small number of experience points.
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from 'Skill Tickets' which could be earned through rewards from gameplay or by pulling a unit who was already Skill Level 5. There were three main types of skill; "Replace", "Enhance" and "Erase" as well as a fourth special type called "?". "Replace" skills replace tiles in a given shape or in a set pattern with the skill users tile or box, enhance skills would enhance tiles into 'Enhanced' or 'Intensified' tiles or boxes and erase skills would erase tiles in a set pattern. "?" skills were generally reserved for more unique skills such as stopping time.
34: 575:. All 'voiced' units were either GR or WGR rarity. Every BR and SR rarity unit was available in any Gacha but GRs and WGRs could be 'limited' meaning they could only appear in certain Gachas (generally being the featured unit). Characters could have more than one unit, generally a voiced and non-voiced version or to show appearances throughout different parts. For example 1357:[【The 1 million downloads anniversary campaign is underway!】 Thanks to all of you, we've reached 1 million downloads! To show our gratitude, we're holding special events and gashas! In the special event, you can get a gasha ticket for the "1 Million DL Commemorative Ora Ora Ora Gasha", so challenge the event and get it! #JoJoPitter] ( 330: 631:
Adventures were added to the game in the 2.5.3 patch. Players could choose a group of five units to go on "adventures" which could last from two to ten hours depending on the rewards. The most common rewards from Adventures were gifts, coins, and Level Tickets, with diamonds being a rare reward also.
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were another special type of battle where the opponent had a score counter. In battle the player would have to perform special tasks (Using a certain colour of unit, using a unit from a specific part, creating squares of a specific size in Stand Up, etc.) to stamp their bingo card. If a line was made
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The player would set up teams of two units who would then do battle with another character from the series either until the player defeated the enemy or the timer for the match ran out. In battle a 6x6 grid would appear with six different types of tiles appearing (four of which were random tiles with
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was a special type of battle in which the opponent had no health bar, instead being replaced by a score counter. As the player dealt damage to the opponent their score would fill up. Units in this mode had a limited amount of times they could use their skill. This would continue until the timer ran
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which allowed for the player to gain more coins by matching tiles. The player would then progress through to the next stage and this would repeat until the final 'Boss Stage' where the player would face off against a more powerful and usually thematic character who would provide much more coins and
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When a new unit was unlocked it would begin at level 1 and could be leveled up either through experience points or from "Level Tickets". For every five levels the player would have to spend an increasing number of coins to 'uncap' the units level. The maximum level for units was 50 until the 3.0.0
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Stickers were a form of power-up added in the 2.7.2 patch. Stickers came in two forms, decoration stickers and battle stickers. These could be earned either by purchasing them with sticker ink or from event battles. In the 3.0.0 patch another form of stickers called "EX Stickers" were added which
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Each unit had a unique skill which would generally be inspired by the character's abilities from the manga. Skills had five different levels of upgrading, each level increasing either the power, usefulness or duration of the skill. Skills could be upgraded either by pulling the same unit twice or
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The game was well received upon release with many players commenting on the cute visuals and easy to learn gameplay. Despite only being officially released in Japanese the game gained a niche but devoted following in the West with many guides and translation communities forming, most notably an
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The second main aspect of gameplay was the 'JoJo Mansion', a building with eight rooms capable of holding up to two units each. As the player leveled up more storeys would become available up to a maximum of three storeys for a total of 24 rooms. By using furniture tickets unlocked from battles
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Chests were another type of gacha which could contain any number of rewards such as currency or tickets. Chests came in five different types, Iron, Bronze, Silver, Gold and Platinum, each one of increasing rarity and better prizes. Chests could be earned in a number of different ways such as
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In the 3.1.0 patch a new feature was added to the Mansion. On the roof of the JoJo Mansion players could throw a 'party' where the player could choose certain units to have an increased exp gain as well as a higher chance to appear as the random four units at the beginning of each battle.
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patch when a new feature called "Awakening" was released. Through Awakening a player could use unit specific "Jewels" (unlocked by pulling the same unit more than once) to uncap a unit's level three times to a maximum level of 80. Doing so would also unlock a unit specific "EX Sticker".
523: 579:, the main protagonist of Stardust Crusaders, had seven different units based on him. Each unit was assigned a specific colour tile, generally corresponding to the colour mainly featured in their colour pallet. Two of the same character could not be on the same team. 370:
Partaking in a battle cost one 'heart' out of a maximum of five hearts. If the player ran out of hearts they could either wait for their hearts to recharge, use diamonds to recharge their meter or use hearts they had earned as rewards from battles or daily rewards.
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was released on August 27, 2018, which allowed players to take pictures with the various chibified characters in the full game. This feature was later added to the full game in an update. The full game's release was set to coincide with the release of the
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account were set up to advertise upcoming events in the game. Collectable keychains, badges and coasters featuring artwork of different units in the game were available for purchase upon release. To promote the game, Japanese
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the player was able to combine tiles without them disappearing. This allowed for the creation of larger square tiles which dealt damage exponentially greater the larger the square. Skills could be activated during
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There were multiple kinds of Gacha that change depending on its contents. The types are mostly dictated by the kind of units present on the banner, if it distributes rewards on tenfolds and how it functions.
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the player would have to defeat the same enemy without using the same unit twice 51 times. As they progressed through the 51 battles the player would be rewarded with coins, diamonds and even gacha tickets.
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out after which the players final score would be added to a global leaderboard. Each month a new Score Attack would appear with the top placers on the previous leaderboard being greatly rewarded with
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to partake in. These Tower Keys could be unlocked by playing regular battles. As the player went through each tower they would earn challenge points, which could be used to unlock special stickers.
1533: 209:, and was released on October 10, 2018, in Japan. The game was supported throughout its lifetime with regular content updates until the game's server was shut down on September 2, 2021. 909: 693:. In this collaboration players could receive exclusive furniture, diamonds and gacha tickets for playing. From July 19 to August 18, 2019, the game had a collaboration with 1624: 228:
aesthetic. The main game consisted of the player creating teams of two 'units' to fight against an assortment of characters with the goal of draining the opponent's
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and diamonds for their first clear of a stage. If the player managed to complete the stage with at least three quarters left on the timer then they would enter
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by matching tiles quickly. These combos would greatly increase the players damage output as they grew. Players could not lose their combo during Stand Up Time.
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were unlocked when the player had fully awakened a unit. When a player had created a team of units they could create a "Pitter Set" which acted like a
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diamonds than usual upon their defeat as well as another reward such as other forms of currency such as furniture tickets or thematic furniture.
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were added which allowed the player to add up to six units to a single "Premium Room" which could be decorated with "Premium Furniture".
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Through gameplay or from daily rewards the player could earn 'Gacha Tickets' which could be used to freely pull on any Gacha.
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with many of the games updates adding content which coincided with the content of the most recently released episode. Both a
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allowing the player to strategize to increase their chances of creating larger squares. Players could also rack up a
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would regularly publish articles about new units and features that would be coming to the game in future updates.
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has removed all references to the game from its official website, as well as having it removed from both the
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to celebrate their return as an online retailer. Due to the game having been shut down on September 2, 2021,
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was revealed in the September 2018 issue of Ultra Jump on August 17, 2018, as part of the JoJo
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After winning a standard match, the player would be awarded coins based on their performance,
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completing certain conditions in battles, performing well in Score Attack or daily rewards.
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which had many uses (uncapping unit's levels, purchasing power-ups, pulling in the coin
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Upon release there were three different rarities of unit: Bronze Rarity (
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From March 8 to 15, 2019, the game held a collaboration with the games
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server. The game reached 1 million active players on August 28, 2020.
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manga series, encompassing the first five parts of the series' story:
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Certain event Adventures could also reward the player with chests.
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would also fill up, which when full would stop the timer and enter
1130:"Super-Deformed JoJo Project Debuts Ahead of Golden Wind Premiere" 1362: 726: 662: 522: 677: 153: 1206: 470:- A Premium Gacha with very high rates for the featured unit. 444:
were a series of especially difficult battles which required
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model with diamonds being purchasable from the in-game shop.
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then the player would be rewarded with coins, diamonds etc.
1281:"「ジョジョのピタパタポップ」,展示会「黄金の風 meets Tower Records」開催記念キャンペーンを実施" 1207:"CANバッジ ジョジョのピタパタポップ | GOODS | TVアニメ『ジョジョの奇妙な冒険 黄金の風』公式サイト" 1034:"【ジョジョピタ】『ザ・ラン』コラボイベント開催!限定ver露伴が出現するオラオラガシャも!30連ガシャ結果は!?" 232:
before a timer ran out. The game had two main currencies:
202: 90: 935:"Jojo's Pitter Patter Pop to end services in September" 647:Project. To promote the game a teaser app entitled 408:. Score Attack did not require hearts to partake. 1888: 1352: 856: 835: 814: 793: 772: 751: 1407: 224:or 'chibified' and the game itself having a 691:JoJo's Bizarre Adventure: Stardust Shooters 1414: 1400: 32: 686:JoJo's Bizarre Adventure: Diamond Records 1328:"ジョジョのピタパタポップをじっくり遊んで徹底レビュー! - スマホゲームCH" 521: 328: 1889: 1689: 1325: 341:, left) and an enemy (Ghiaccio, right) 1395: 962:"「ジョジョのピタパタポップ」,2021年9月2日をもってサービスを終了" 333:A standard fight between the player ( 1705:Famicom Jump II: Saikyō no Shichinin 1534:Shining Diamond's Demonic Heartbreak 1353:@jojopp_official (August 28, 2020). 1083:"Jojo's Pitter-Patter Pop (Android)" 650:JoJo's Pitter Patter Pop! Chiramise 13: 386: 220:with many of its characters being 14: 1948: 1373: 852:JoJo no Pita Pata Poppu Chiramise 38:App icon featuring the character 1907:Android (operating system) games 1625:Diamond Is Unbreakable Chapter I 1234:"スマホアプリの「ジョジョ」3タイトルでコラボキャンペーン開催" 1040:(in Japanese). February 29, 2020 181:(commonly referred to as simply 1346: 1319: 1278: 1272: 1231: 1225: 1199: 1173: 1147: 1122: 1100: 959: 844: 823: 802: 781: 760: 517: 436: 391: 1932:Video games developed in Japan 1927:JoJo's Bizarre Adventure games 1080: 1074: 1052: 1026: 1000: 953: 927: 902: 876: 739: 423: 411: 1: 869: 626: 550: 1361:) (in Japanese) – via 715: 635: 7: 1922:Japan-exclusive video games 1698:Famicom Jump: Hero Retsuden 1081:SL, Uptodown Technologies. 600: 468:Super Rate Up Premium Gacha 257: 197:developed and published by 10: 1953: 1652:GioGio's Bizarre Adventure 324: 199:Bandai Namco Entertainment 64:Bandai Namco Entertainment 53:Bandai Namco Entertainment 1841: 1769:JoJo (Sono Chi no Sadame) 1760: 1634: 1616: 1547: 1518: 1444: 1435: 857: 836: 815: 794: 773: 752: 617: 591: 582: 178:JoJo's Pitter Patter Pop! 164: 147: 96: 80: 68: 58: 46: 31: 27:JoJo's Pitter Patter Pop! 26: 1912:Free-to-play video games 1645:JoJo's Bizarre Adventure 1527:Thus Spoke Rohan Kishibe 1424:JoJo's Bizarre Adventure 732: 641:JoJo's Pitter Patter Pop 545: 451: 319:Thus Spoke Kishibe Rohan 280:JoJo's Bizarre Adventure 271:tile-matching video game 216:JoJo's Bizarre Adventure 195:tile-matching video game 74:JoJo's Bizarre Adventure 747:JoJo no Pita Pata Poppu 526:A 3-storey JoJo Mansion 1589:Diamond Is Unbreakable 1474:Diamond Is Unbreakable 527: 342: 317:of the spin-off manga 304:Diamond Is Unbreakable 212:The game was based on 16:2018 puzzle video game 1797:Walk Like an Egyptian 525: 504:Special Step Up Gacha 332: 1747:Puzzle & Dragons 275:the anime adaptation 1719:Jump Ultimate Stars 563:) and Gold Rarity ( 534:In the 2.7.0 patch 486:Super Ora Ora Gacha 1902:Puzzle video games 1726:J-Stars Victory VS 1680:Pitter Patter Pop! 1582:Stardust Crusaders 1467:Stardust Crusaders 1311:has generic name ( 1264:has generic name ( 1211:jojo-animation.com 1134:Anime News Network 1110:. October 10, 2018 1062:. October 10, 2018 992:has generic name ( 914:Anime News Network 831:JoJo SD Purojekuto 559:), Silver Rarity ( 528: 498:Mini Step Up Gacha 343: 298:Stardust Crusaders 187:or abbreviated as 1884: 1883: 1756: 1755: 1543: 1542: 858:ジョジョのピタパタポップ ちらみせ 703:Google Play Store 376:experience points 263:Pitter Patter Pop 174: 173: 1944: 1897:2018 video games 1851:Jonathan Joestar 1825:Modern Crusaders 1712:Jump Super Stars 1687: 1686: 1442: 1441: 1416: 1409: 1402: 1393: 1392: 1388: 1385: 1384: 1382:Official website 1367: 1366: 1350: 1344: 1343: 1341: 1339: 1323: 1317: 1316: 1310: 1306: 1304: 1296: 1294: 1292: 1276: 1270: 1269: 1263: 1259: 1257: 1249: 1247: 1245: 1229: 1223: 1222: 1220: 1218: 1203: 1197: 1196: 1194: 1192: 1177: 1171: 1170: 1168: 1166: 1151: 1145: 1144: 1142: 1140: 1126: 1120: 1119: 1117: 1115: 1104: 1098: 1097: 1095: 1093: 1078: 1072: 1071: 1069: 1067: 1056: 1050: 1049: 1047: 1045: 1030: 1024: 1023: 1021: 1019: 1004: 998: 997: 991: 987: 985: 977: 975: 973: 957: 951: 950: 948: 946: 931: 925: 924: 922: 920: 906: 900: 899: 897: 895: 880: 863: 862: 860: 859: 848: 842: 841: 839: 838: 827: 821: 820: 818: 817: 806: 800: 799: 797: 796: 785: 779: 778: 776: 775: 764: 758: 757: 755: 754: 743: 659:anime adaptation 402:coins, diamonds 248:premium currency 137:October 10, 2018 136: 116: 36: 24: 23: 1952: 1951: 1947: 1946: 1945: 1943: 1942: 1941: 1887: 1886: 1885: 1880: 1871:Giorno Giovanna 1837: 1832:Distant Dreamer 1804:Last Train Home 1752: 1685: 1673:Diamond Records 1659:All Star Battle 1630: 1612: 1575:Battle Tendency 1539: 1514: 1460:Battle Tendency 1431: 1420: 1386: 1380: 1379: 1376: 1371: 1370: 1351: 1347: 1337: 1335: 1324: 1320: 1308: 1307: 1298: 1297: 1290: 1288: 1277: 1273: 1261: 1260: 1251: 1250: 1243: 1241: 1230: 1226: 1216: 1214: 1205: 1204: 1200: 1190: 1188: 1179: 1178: 1174: 1164: 1162: 1153: 1152: 1148: 1138: 1136: 1128: 1127: 1123: 1113: 1111: 1106: 1105: 1101: 1091: 1089: 1079: 1075: 1065: 1063: 1058: 1057: 1053: 1043: 1041: 1032: 1031: 1027: 1017: 1015: 1006: 1005: 1001: 989: 988: 979: 978: 971: 969: 958: 954: 944: 942: 933: 932: 928: 918: 916: 908: 907: 903: 893: 891: 882: 881: 877: 872: 867: 866: 854: 849: 845: 833: 828: 824: 812: 807: 803: 791: 786: 782: 770: 765: 761: 749: 744: 740: 735: 718: 665:account and an 638: 629: 620: 603: 594: 585: 553: 548: 520: 480:W Ora Ora Gacha 454: 439: 426: 414: 394: 389: 387:Special Battles 335:Giorno Giovanna 327: 313:as well as the 292:Battle Tendency 260: 143: 140: 131: 120: 117:August 27, 2018 111: 42: 22: 21:2018 video game 17: 12: 11: 5: 1950: 1940: 1939: 1934: 1929: 1924: 1919: 1914: 1909: 1904: 1899: 1882: 1881: 1879: 1878: 1873: 1868: 1863: 1861:Joseph Joestar 1858: 1853: 1847: 1845: 1839: 1838: 1836: 1835: 1828: 1821: 1814: 1807: 1800: 1793: 1786: 1779: 1772: 1764: 1762: 1758: 1757: 1754: 1753: 1751: 1750: 1743: 1740:Monster Strike 1736: 1729: 1722: 1715: 1708: 1701: 1693: 1691: 1684: 1683: 1676: 1669: 1666:Eyes of Heaven 1662: 1655: 1648: 1640: 1638: 1632: 1631: 1629: 1628: 1620: 1618: 1614: 1613: 1611: 1610: 1609: 1608: 1607: 1606: 1599: 1592: 1585: 1578: 1557: 1551: 1549: 1545: 1544: 1541: 1540: 1538: 1537: 1530: 1522: 1520: 1516: 1515: 1513: 1512: 1505: 1498: 1495:Steel Ball Run 1491: 1484: 1477: 1470: 1463: 1456: 1448: 1446: 1439: 1433: 1432: 1429:Hirohiko Araki 1419: 1418: 1411: 1404: 1396: 1390: 1389: 1375: 1374:External links 1372: 1369: 1368: 1345: 1318: 1271: 1224: 1198: 1172: 1146: 1121: 1099: 1073: 1051: 1025: 999: 952: 941:. 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Index

The game's icon shows the character Jotaro Kujo against a light purple background pointing at the viewer.
Jotaro Kujo
Developer(s)
Bandai Namco Entertainment
Publisher(s)
JoJo's Bizarre Adventure
Platform(s)
Android
iOS
JP
JP
Genre(s)
Puzzle
tile-matching
Single-player
tile-matching video game
Bandai Namco Entertainment
iOS
Android
the JoJo's Bizarre Adventure anime series
super deformed
pop-up book
HP bar
gasha
premium currency
free-to-play
single-player
tile-matching video game
the anime adaptation
JoJo's Bizarre Adventure

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