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Enemy Territory: Quake Wars

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553:. The technology allows maps to be totally unique, without any repeated terrain tiles. Battlefields can be rendered to the horizon without any fogging, with over a square mile of terrain at inch-level detail, while also providing terrain-type detail that defines such factors as bullet hit effects, vehicle traction, sound effects, and so on. Each megatexture is derived from a 32768×32768 pixel image, which takes up around 3 gigabytes in its raw form (with 3 bytes per pixel, one byte for each color channel). 2110: 32: 496:. The public beta ended on September 25. A second build of the beta was released on August 3. It features a new map entitled Valley to replace Sewer and several changes to the game code to improve performance and implement new features. This map was featured in tutorial videos released prior to the beta, and was the map made available to play at 565:
on October 2, 2007, in North America and September 9 in Australia and Europe (in Europe the collector's edition was released as Premium Edition). The collector's edition features the game itself, 10 collectible cards (there are 12 cards, but the first two are only available via preorder) and a bonus
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The game has an experience points (XP) rewards system in place, which rewards every player some points depending on the mission completed. This accumulated XP later leads to unlocks which may vary from availability of new equipment/weapons to abilities like faster movement or more accurate weapons.
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Each player class normally has new objectives show up during game play, many times based around the specific capabilities of that class. The game also has the capability to group players into fireteams for greater coordinated strategy. These fireteams can be user created or game generated depending
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A PC demo for Windows was released on September 10, 2007, and for Linux on October 16, also featuring the map Valley. The full Linux version was released on October 19. A Mac OS X client has also been released. The final retail version was first released on September 28, 2007, for Windows. The
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is a class-based, objective focused, team-oriented game. Teams are based on human (GDF) and alien (Strogg) technology. While the teams are asymmetrical, both sides have the same basic weapons and tools to complete objectives. Unlike other team-based online games (such as the
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was first announced through a press release on May 16, 2005. The public beta opened to FilePlanet paid subscribers on June 20, 2007, and to nonpaying members on three days later. There were also beta keys given out for a limited time exclusively at
466:), the gameplay is much more focused on one or two main objectives at once, rather than spread all over the combat area. This allows for much more focused and intense combat situations, similar to the original 1164: 2175: 1336: 1132: 715:
debuted at a familiar #1 spot yet again in the United States. According to NPD group's top 10 best selling PC game charts, it managed to take the #1 spot.
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according to the Entertainment and Leisure Software Publishers Association. On October 17, 2007, after its top of the charts sale in the United Kingdom,
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received mostly positive reviews upon release, with a more mixed reception for the console versions. Since 2011, the rights to the game have reverted to
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giving the 360 version 6.1 and the PlayStation 3 version 5.3, citing game issues and inferior graphics to the PC version as causes for the lower score.
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These rewards are reset to zero after the completion of every campaign, which consists of three unique maps, all with a common locale/region.
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disc, which contains concept art, HD videos, interviews, artwork, downloadable icons, ringtones and music tracks.
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on September 28, 2007, and later in North America on October 2. It is a spinoff of the
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deployables, asymmetric teams, much bigger maps and the option of computer-controlled
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gave the game a rating of 8.5/10. Other reviews are generally very positive, scoring
562: 468: 426: 367: 168: 113: 2049: 1982: 1957: 1722: 1449: 319: 949: 2015: 1924: 1896: 1670: 1655: 1618: 1588: 1033: 689:, the PC version of the game had an average score of 84% based on 61 reviews. On 542: 513: 501: 1813: 1660: 1635: 1556: 1486: 932:"id Software confirms Enemy Territory: Quake Wars for next generation consoles" 708: 391: 143: 2129: 1740: 1694: 1640: 1498: 985:"This is a write up on XP rewards posted in the official community for ET:QW" 864: 720: 693:, the game had a score of 84 out of 100 based on 55 reviews. Kevin VanOrd of 444: 379: 359: 285: 258: 222: 180: 44: 703:
in the 8–9 (out of 10) range. For the week ending September 29, 2007,
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is the most recent id Software game to have received a Linux release.
2028: 2023: 1972: 1903: 1889: 1685: 1286: 1050: 849:. Enemy Territory: QUAKE Wars Official Community Site. Archived from 778:. Enemy Territory: QUAKE Wars Official Community Site. Archived from 749:. Enemy Territory: QUAKE Wars Official Community Site. Archived from 636: 538: 156: 2094: 2089: 1715: 1581: 1490: 1411: 1356: 1317:. November 1, 2007. Archived from the original on November 23, 2008 1007: 716: 695: 660: 541:
engine with the addition of a technology called MegaTexture, a new
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A collector's edition of the game was released exclusively for
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reviews for the game were generally much less positive, with
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is a commercial release rather than a free download.
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The Valley map is based on a real Earth location: 1254:"Enemy Territory: Quake Wars for Xbox 360 Reviews" 2127: 1335:: CS1 maint: bot: original URL status unknown ( 769: 767: 1133:"Enemy Territory: Quake Wars for PlayStation 3" 801:"id Press Conference & Carmack Highlights" 1541: 764: 1405: 1200:"Enemy Territory: Quake Wars for PC Reviews" 2176:Video games developed in the United Kingdom 1408:"Enemy Territory: Quake Wars for PC Review" 956: 2241:Video games developed in the United States 1548: 1534: 1165:"Enemy Territory: Quake Wars for Xbox 360" 30: 2211:Multiplayer and single-player video games 839: 409:is a prequel set in the same universe as 1194: 1192: 1095: 1093: 1432:"First Wave of ETQW Reviews and Awards" 1246: 1157: 747:"ETQW to Hit Australia on September 28" 476:on the mission selected by the player. 2128: 1377: 1349: 1219: 1125: 773: 744: 1529: 1309:"Review: Enemy Territory: Quake Wars" 1279: 1189: 1090: 1047:"Enemy Territory: Quake Wars Q&A" 707:was the best selling PC title in the 386:. The game was first released in the 1380:"Enemy Territory: Quake Wars review" 1352:"Enemy Territory: Quake Wars Review" 1350:VanOrd, Kevin (September 28, 2007). 1101:"Enemy Territory: Quake Wars for PC" 1378:Onyett, Charles (October 2, 2007). 1002:Eduardo Vasconcellos (2005-05-16). 573: 537:utilized a modified version of the 13: 977: 508:initial Linux release, created by 14: 2252: 2231:Video games about alien invasions 2151:First-person strategy video games 1507: 1280:Fahey, Rob (September 28, 2007). 240: 2181:Video games scored by Bill Brown 2109: 2108: 1787:X-Men: The Ravages of Apocalypse 1555: 883:"ETQW coming to consoles May 27" 803:. quakeunity.com. Archived from 1835:Loki's Minions Capture the Flag 1480: 1456: 1442: 1424: 1399: 1371: 1343: 1301: 1273: 1068: 1039: 1020: 995: 938: 924: 910: 896: 875: 857: 825: 811: 793: 738: 523: 483: 1: 1464:"Quake Wars Slays The Sims 2" 918:"Enemy Territory: Quake Wars" 904:"Enemy Territory: Quake Wars" 865:"Enemy Territory: Quake Wars" 833:"Enemy Territory: Quake Wars" 819:"Enemy Territory: Quake Wars" 732: 1053:. 2006-04-28. Archived from 1004:"id Software Causes a Quake" 569: 556: 431:Wolfenstein: Enemy Territory 400:Wolfenstein: Enemy Territory 397:and the successor to 2003's 279:PlayStation 3 & Xbox 360 7: 2236:Science fiction video games 1612:Enemy Territory: Quake Wars 1517:Enemy Territory: Quake Wars 1497:developed the game for the 1489:developed the game for the 1406:Kevin VanOrd (2007-09-28). 964:"Post on Activision Assist" 489:Enemy Territory: Quake Wars 450: 441:Enemy Territory: Quake Wars 348:Enemy Territory: Quake Wars 25:Enemy Territory: Quake Wars 10: 2257: 1080:ww38.gameswarehouse.com.au 946:"Quake Wars Vehicles ETQW" 527: 2103: 2072: 2037: 1998: 1991: 1938: 1865: 1803: 1748: 1739: 1684: 1628: 1566: 685:On the review aggregator 629: 626: 586: 583: 334: 318: 190: 162: 150: 138: 126: 112: 98: 86: 72: 62: 50: 38: 29: 24: 2045:Fast inverse square root 1842:Thirty Flights of Loving 1473: 2114:Category:Quake (series) 1876:Challenge ProMode Arena 1495:Underground Development 1076:"gameswarehouse.com.au" 545:technique developed by 1086:on September 27, 2009. 966:. Facebook. 2011-10-07 2146:First-person shooters 774:badman (2007-08-04). 745:badman (2007-08-07). 2201:Video game spin-offs 952:on 12 December 2007. 353:first-person shooter 325:First-person shooter 2216:Splash Damage games 2196:Video game prequels 2166:PlayStation 3 games 1856:UFO: Alien Invasion 1730:The Seal of Nehahra 1709:Operation Bayshield 1177:on December 9, 2019 1145:on December 9, 2019 1113:on December 9, 2019 623: 580: 1466:. 17 October 2007. 1032:2009-01-23 at the 621: 578: 429:opponents. 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Index


Developer(s)
Splash Damage
Publisher(s)
Activision
Director(s)
Producer(s)
Kevin Cloud
Designer(s)
Programmer(s)
John Carmack
Artist(s)
Composer(s)
Bill Brown
Quake
Engine
id Tech 4
Platform(s)
Windows
Linux
Mac OS X
PlayStation 3
Xbox 360
PAL
NA
NA
EU
NA
EU
AU

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