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Elite (video game series)

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1020:(2016) is an arena PVP game with fast paced spaceship combat. It's a standalone spin-off of the CQC (Close Quarters Combat) mode in Elite Dangerous. It includes 4 arenas and 3 game modes (Deathmatch, Team Deathmatch and Capture the flag). There are 4 flyable ships: F63 Condor, Eagle MkII, Sidewinder MkI and the Imperial Fighter with customizable loadouts. The game released for PC and Steam on 16 February 2016. However, by 10 February 2017 the Steam version was pulled from sale due to insufficient players. It's still available via the Elite Dangerous launcher. 908:, including filled 3D graphics, missions and a complex economy. This time, the player was not confined to orbit but could land on and explore or mine planets. The number of flyable ships was greatly increased, and a new political backstory was introduced enabling the player to gain ranks in competing interstellar empires. 1031:
awarded the Elite series: Elite (1984) was the first game to feature a procedurally generated world. Frontier: Elite II was the first game to feature procedurally generated star systems. Frontier: First Encounters was the first game to contain procedurally generated terrain and textures. It also
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was the first ever novella to be included for distribution with a video game. Elite is considered a classic and genre maker in gaming history for its then revolutionary game engine with 3D graphics and open-ended game model. Due to its popularity, Elite was subsequently ported to nearly every
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campaign in late 2012, and released in December 2014. ED added multiplayer and extended the use of procedural generation, allowing players to fly to and survey every non-atmospheric planet of a certain size range and temperature range in a galaxy containing billions of stars.
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in 1984. The Elite series has been revolutionary innovative, genre defining, and the longest running space sim series in history. The series was met with commercial success, favorable reviews and near-universal acclaim.
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have stuck to an arcade-style flight model, in which the ships behave as though they are flying in an atmosphere. Braben was the project leader and involved in shapes and story. Braben also programmed the game with
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also offers both a Newtonian flight model as well as an arcade one, with the player being able to choose between them using 'flight assist.' Critics gave ED "generally favorable reviews" (84% positive).
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was extensively patched, then reissued and finally withdrawn from sale. This was followed by a lawsuit brought by Gametek against David Braben. The two games employed a realistic flight model based on
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in 1984. Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal and twitch gameplay. The inclusion of Elite: The Dark Wheel, a novella by
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rather than the original arcade-style engine. While this was more realistic, many players also found it frustratingly difficult, particularly in combat. Most space trading games since
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computer and gaming system at the time. Elite has been called the "godfather of space games" since countless other space games wouldn't have existed if it weren't for Elite.
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to the 3D systems with an algorithm for pixel-by-pixel texture plotting and used self-modifying code to increase the game speed. Braben founded the video game studio
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holds the record for longest running space simulation series in history.
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featured many technical advancements and new features on the original
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was an additional programmer and made the PC conversion. Sawyer added
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was considered flawed in a number of respects with many
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received near universal acclaim by video game critics.
1051: 1552:"First use of procedural generation in a videogame" 1495:"Elite: Dangerous release date set for next month" 1546: 1544: 1542: 942:was developed by Frontier and published only for 1746: 984:was conceived in 1998 and provisionally titled 810:, made by Braben and Bell. It was published by 1539: 1487: 1225: 1585: 1356: 1354: 931: 1388:"Frontier: First Encounters – Official site" 1380: 1276: 1087: 1403: 1401: 1047: 1045: 1592: 1578: 1521:"Elite: Dangerous – procedural generation" 1351: 1307: 1305: 1138: 1136: 1083: 1081: 1079: 1427: 1425: 1010: 1770:Video game franchises introduced in 1984 1398: 1331: 1329: 1208: 1180: 1042: 1302: 1246: 1133: 1076: 1052:Guinness World Records (Jun 18, 2015). 1747: 1455: 1422: 1109: 1107: 1573: 1562:from the original on October 6, 2023. 1326: 1188:"Games that changed the world: Elite" 1158: 863: 1252: 1144:"Amiga Reviews: Frontier: Elite II" 1104: 142:space trading and combat simulation 13: 1439:. December 4, 2023. Archived from 1284:"Frontier: Elite II official page" 1202: 974: 33:Space trading and combat simulator 14: 1781: 1523:. youtube.com. 15 November 2012. 1194:. August 14, 2002. Archived from 1064:from the original on Feb 28, 2024 1599: 1313:"Elite FAQ Ian Bell Autumn 1999" 1115:"Elite Dangerous for PC Reviews" 804:The first game in the series is 1765:Video games adapted into novels 1527:from the original on 2021-12-12 1513: 1364:. mobygames.com. Archived from 1343:. 9 August 2018. Archived from 844:was developed and published by 1471:. 8 March 2001. Archived from 1172:. Dec 27, 2007. Archived from 1150:. Sep 27, 2019. Archived from 794: 1: 1242:. Microprose. April 17, 1991. 1088:Adam LaMosca (Jul 18, 2006). 1035: 834: 1433:"Frontier: First Encounters" 1408:"The history of ... Elite", 1117:. Metacritic. Archived from 1005: 7: 826:. Elite: The Dark Wheel by 159: 10: 1786: 1640:Frontier: First Encounters 939:Frontier: First Encounters 932:Frontier: First Encounters 537:Frontier: First Encounters 233:Frontier: First Encounters 1760:Elite (video game series) 1721: 1700: 1674: 1656: 1610: 1209:Matt Kim (Sep 10, 2023). 1023: 971:and 6 other programmers. 848:in 1991. It was coded in 744: 651:Elite Dangerous: Horizons 640: 340: 312: 309: 306: 290: 285: 271: 265:Elite Dangerous: Horizons 259: 245: 240: 226: 221: 207: 202: 188: 183: 169: 119: 105: 73: 45: 26: 21: 1166:"Elite 25th Anniversary" 874:(1993) was developed by 799: 704:Elite Dangerous: Odyssey 296:Elite Dangerous: Odyssey 1556:Guinness World Records 1418:: 23–31, February 2008 1286:. 2007. 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Dangerous 977: 975:Elite Dangerous 934: 892:texture mapping 866: 837: 802: 797: 788: 779: 768: 740: 731: 715: 694: 685: 669: 636: 627: 611: 593:Elite Dangerous 583: 574: 548: 527: 518: 492: 471: 462: 451: 430: 421: 407:Tatung Einstein 365: 252:Elite Dangerous 162: 128: 125:Elite Dangerous 114: 17: 12: 11: 5: 1783: 1773: 1772: 1767: 1762: 1757: 1740: 1739: 1737: 1736: 1731: 1725: 1723: 1719: 1718: 1716: 1715: 1710: 1704: 1702: 1698: 1697: 1695: 1694: 1689: 1684: 1678: 1676: 1672: 1671: 1669: 1668: 1660: 1658: 1654: 1653: 1651: 1650: 1643: 1636: 1629: 1622: 1614: 1612: 1608: 1607: 1597: 1596: 1589: 1582: 1574: 1566: 1565: 1538: 1512: 1486: 1454: 1421: 1397: 1379: 1368:on Dec 9, 2022 1362:"Elite series" 1350: 1325: 1301: 1275: 1245: 1224: 1201: 1179: 1157: 1132: 1103: 1075: 1040: 1039: 1037: 1034: 1025: 1022: 1012: 1009: 1007: 1004: 976: 973: 933: 930: 865: 862: 836: 833: 801: 798: 796: 793: 790: 789: 787: 786: 782: 780: 778: 777: 771: 769: 767: 766: 760: 758: 751: 747: 746: 742: 741: 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Index

Genre(s)
Space trading and combat simulator
online
space flight simulator
Developer(s)
David Braben
Ian Bell
Chris Sawyer
Frontier Developments
Microplay Software
Publisher(s)
Acornsoft
Firebird
Imagineer
GameTek
Konami
Frontier Developments
Elite
Elite Dangerous
space trading and combat simulation
video game
David Braben
Ian Bell
Elite
Elite Plus
Frontier: Elite II
Frontier: First Encounters
Elite Dangerous
Elite Dangerous: Horizons
Elite Dangerous: Arena

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