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MicroProse

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the end of that year. The acquisition was canceled on December 5, as according to both CEOs "the time is simply not right" for the deal. MicroProse's stock plummeted to just $ 2.31 after the announcement of the deal's cancellation, and the company had estimated losses of $ 7–10 million during the third quarter of 1997 which are largely attributed to dislocations caused by the aborted merger. According to
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announced that it had signed a definitive agreement to acquire MicroProse for $ 250 million in stock. The deal was unanimously approved by the Board of Directors of both companies. After the announcement MicroProse's stock price reached $ 7 a share. GT Interactive expected the deal to be completed by
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at their Australian studios before starting his own company to create video game simulators to be used by military groups. Lagettie had been a fan of the original MicroProse games growing up, and as he saw the games ownership transition made the company eventually disappear, he started investigating
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In January 2008, the Interactive Game Group sub-licensed the MicroProse brand and trademark to I-Drs At in January 2008. The company also licensed the MicroProse brand to the Legacy Engineering Group (LEG), which used the license to form subsidiaries called Microprose Systems and Microprose Consumer
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specifically to attract ex-MicroProse employees. In 1994, Stealey departed MicroProse and Spectrum HoloByte agreed to buy out his shares. He later commented, "Spectrum Holobyte had a lot of cash and very few products. Microprose had a lot of products and no cash. It was a great marriage, but the new
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products, merged with the Interactive Game Group, acquiring the MicroProse brand within the merger. In 2011, the Interactive Game Group was rebranded under the MicroProse name and began licensing and executive producing various casual and budget video game titles that the Interactive Game Group had
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MicroProse Software continued as separate subsidiary company under Spectrum HoloByte until 1996. That year, Spectrum HoloByte started cutting a majority of the MicroProse staff to reduce costs. Soon after, it consolidated all of its titles under the MicroProse brand (essentially renaming itself
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Electronics Division, selling consumer electronics from February 2008 to the second half of 2008. In October, the licensing agreement between LEG and Frederic Chesnais, owner of Interactive Game Group, was discontinued, forcing LEG to rebrand its subsidiaries to Legacy Consumer Electronics.
627:, designed by Meier and developed by its internal division, MPS Labs, on multiple platforms. Critically acclaimed, both of them quickly became two of the bestselling strategy games of all time and spawned multiple sequels. Some of MicroProse's simulation games from the 1980s received 1335:
the fate of MicroProse around 2005. When possible, he began buying whatever IP from MicroProse he could, including the name and original logo trademarks. In February 2019, MicroProse was officially revived as a full publisher of video game and simulation titles, working with the
2832: 363:, he explained that he had analyzed the game's programming to predict future actions and claimed that he could design a better home computer game in one week. Stealey promised to sell the game if Meier could develop it. Although Meier needed two months to produce 367:, Stealey sold 50 copies in his first sales appointment and the game became the first product of their new company. They planned to name it Smugger's Software, but chose MicroProse. (In 1987 the company agreed to change its name to avoid confusion with 1379:, with about twenty additional titles planned out for publishing in the future. Lagettie said that while the new MicroProse will branch out to other genres such as adventure and racing games, their core portfolio will be centered on combat-based ones. 2802: 1189:(in development by Spectrum HoloByte since 1992), to disappointing sales. In December 1999, Hasbro Interactive closed down former MicroProse studios in Alameda and Chapel Hill. Among titles in development that got canceled during that period was 842:, convinced Louie to help MicroProse as Stealey was afraid that some bank would not understand the company culture. MicroProse UK was forced to close its two satellite studios of MicroProse in northern England and dispose of over 40 staff at its 1222:
Infogrames began to slowly phase out the brand name, with many MicroProse branded titles that were previously released by Hasbro being reissued with Infogrames' logo on the packaging. The final two games branded under the MicroProse name were
1235:. The two remaining MicroProse studios were also renamed under Infogrames branding as well, becoming Infogrames Hunt Valley and Infogrames Chippenham respectively. Infogrames would later shut down the Chippenham studio in September 2002. 2828: 327:, formerly Infogrames. The MicroProse brand was licensed to the Legacy Engineering Group for consumer electronics. Cybergun owned the MicroProse brand from 2010 to 2018, which was then acquired by David Lagettie working with Stealey. 1098:, the merger was annulled due to a "fundamental" disagreement over how the joint company would be writing off its research and development costs, as MicroProse insisted to keep their method of paying off the developer immediately. 479:
MicroProse also started a branch in the United Kingdom to cross-publish titles in Europe, and to import some European titles to be published in the United States. Notable products from this period include simulation games
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by Drakeling Labs. Lagettie's acquisitions drew the attention of Stealey, who subsequently inquired Lagettie about his plans, leading to Stealey joining Lagettie in an unofficial manner in the new MicroProse.
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MicroProse attempted to diversify beyond its niche roots as a sim and strategy game company, looking for opportunities into the arcade game industry. MicroProse designed further action-strategy titles such as
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was negotiating the acquisition of both Avalon Hill and MicroProse, the lawsuits were settled in July 1998. Under the terms of the settlement MicroProse became the sole owner of the rights of the name
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to the Interactive Game Group, a producer of video game titles. The company filed for transfer of trademark protection on December 27, 2007. Originally, it was unclear if MicroProse's titles and
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Game Engine, which they said will complete, release, and also use as the engine for some of their future games. On May 4, 2023, the company announced it had re-acquired the copyright to the
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for selected titles before officially changing the U.S. subsidiary's name to Atari, Inc. in 2003., with the Hunt Valley briefly being renamed as "Atari Hunt Valley". In November 2003,
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to purchase all MicroProse's shares for $ 6 each. This deal was completed on September 14, when Hasbro bought 91% of MicroProse's shares and announced that MicroProse had become a
2229: 553:. During the same period, MicroProse created two labels: MicroStyle (UK), and MicroPlay Software (US), using them for publishing a variety of externally developed games, such as 1307:. In October 2014, Tommo announced the launch of the "Retroism" brand and re-released a majority of MicroProse's catalogue through digital media platforms such as Steam. 2952: 3603: 2648: 1152:
In preparation for its sale, MicroProse closed down its studio in Austin in June 1998; as a result of the closure, 35 employees lost their jobs. On August 14, 1998,
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MicroProse advertised its first batch of games in 1982, under the headline "Experience the MicroProse Challenge!!!" All three were written by Sid Meier for the
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were also acquired by the Interactive Game Group from Atari/Infogrames, but was soon confirmed that the latter had remained the owners of the properties.
1912: 1066:. Insufficient financial resources largely prevented MicroProse from developing games for other game platforms, therefore MicroProse concentrated on the 922: 838:, another game company that specialized in simulation games, to form MicroProse Inc. Bill Stealey, who was good friends with Spectrum HoloByte president 2153: 2123: 1863: 1827: 1796: 661:(MicroProse also ported several of their titles to the 16- and 32-bit consoles during the mid-1990s). Brand new simulation and strategy titles included 1296:
and fitness games featuring Jullian Michaels. In August 2012, MicroProse announced that they would re-partner with their former owner Atari to release
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closed the last former MicroProse development studio in Hunt Valley, which was MicroProse's original location and had just completed work on
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open world military simulation software, purchased the MicroProse brand from the Cybergun Group. Lagettie was a former developer for
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On July 22, 2013, during the Atari bankruptcy sale, most of MicroProse's former IPs that remained with the publisher were sold to
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Sid Meier, who now works at Firaxis Games, eventually got the rights of most of his games back under his control from Atari Inc.
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for 2013. The MicroProse brand continued in use until the end of 2013, when it's domain lapsed and the brand fell into dormancy.
3608: 3033: 2721: 2563: 1631: 804:. The company hoped to raise $ 18 million to help repay debts from its unsuccessful arcade games. In 1992 MicroProse acquired 633: 3071: 304:, were closed the following year. In 2001, MicroProse ceased to exist as an entity and Hasbro Interactive sold the MicroProse 1488: 968: 2239: 2924: 1197: 1365:
The new company announced in May 2020 the first of three new games to be released for personal computers: Triassic Games'
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head office (Microprose Chipping Sodbury). A core group of artists, designers, and programmers left MicroProse UK to join
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proved to be an unanticipated hit in 1994, spawning multiple sequels. In 1996, Spectrum HoloByte/MicroProse bought out
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In summer 1982, mutual friends who knew of their shared interest in aviation arranged for retired military pilot
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word processor). MicroProse became profitable in its second month and had $ 10 million in sales by 1986.
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company only needed one chairman, so I resigned." Stealey went on to found an independent game company
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In 2018, David Lagettie, an Australian simulation software entrepreneur and one of the makers of
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The original company closed in 2003. The current MicroProse is founded by David Lagettie.
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The arcade division did not perform well, and was canceled after making only two games:
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https://www.realovirtual.com/noticias/12040/proyecto-outerra-resucita-mano-microprose/
2021: 1267: 1168:. At the time of Hasbro's acquisition, MicroProse had 343 employees, including 135 at 468:
considered MicroProse one of the top five computer game companies, alongside likes of
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began a series of increasingly sophisticated 8-bit flight simulation games, including
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In 1993, the company lost most of its UK-based personnel and became a subsidiary of
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series of combat flight simulators. Within the rest of 2019, MicroProse announced
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on Steam in November 2021. In 2022, Microprose announced the purchase of the
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The brand was revived in 2007 when Interactive Game Group acquired it from
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in 1982. It developed and published numerous games, including starting the
226: 125: 822:), turning it into a satellite development studio named MicroProse Leeds. 3512: 3439: 2496: 1288: 1102: 1075: 872: 860: 761: 754: 705: 545: 529: 452: 364: 357:. After Meier surprised Stealey by repeatedly defeating him when playing 269: 234: 130: 2517:"Hasbro, Inc. Announces Definitive Agreement to Acquire MicroProse, Inc" 2477: 1082:, departed the company after the staff cut, forming a new company named 2434:"MICROPROSE INC, Form 10-Q, Quarterly Report, Filing Date Aug 12, 1998" 1239: 1185: 1161: 727: 573: 561: 469: 2541: 1722:"The Most Influential People in Computer Gaming of 1996 – Andy Hollis" 1546:
I think all our people are still very proud of their MicroProse days.
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MicroProse reunion, July 2023, hosted by the Baltimore chapter of the
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MicroProse). MicroProse's remaining co-founder Sid Meier, along with
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was closed in 2002, followed by the company's former headquarters in
265: 230: 120: 2387: 859:(also specializing in vehicle simulators and strategy games), while 3401: 3066: 2700: 2088: 2084:"An excerpt from Sid Meier's Memoir! on the making of Civilization" 1726: 1646: 1592: 1544:
It was a great run. We should've done better. We had great people.
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Brand sale to Interactive Game Group and Cybergun Group (2007–2019)
737: 534: 438: 372: 3094:"MicroProse Re-releases the Classic B-17 Flying Fortress to Steam" 3062:"Civilization dev MicroProse returns – with three new Steam games" 3034:"The resurrection of MicroProse and return of "Wild Bill" Stealey" 3001:"The resurrection of MicroProse and return of "Wild Bill" Stealey" 2910: 2857:. New York, NY: Media Syndicate. October 20, 2008. Archived from 2189: 2052:"Medialist International Division of MicroProse Announces Titles" 1387: 1067: 880: 415: 1945: 459:(1986) was the final MicroProse title for the Atari 8-bit line. 3324: 1153: 1127: 951: 851: 281: 3192: 3178: 2323:"Company News; Microprose And Gt Interactive End Merger Talks" 2640:"Company News; Hasbro Completes Sale of Interactive Business" 1304: 809: 245: 39: 2590:"Hasbro to Cut 20% of Its Jobs and Take $ 97 Million Charge" 2426: 201: 3224: 2855:"Legacy Engineering Group Parts Ways With Microprose Brand" 2831:. United States Patent and Trademark Office. July 8, 2013. 2805:. United States Patent and Trademark Office. July 8, 2013. 1887:"Sid Meier's First(?) Game and an Early Look at MicroProse" 753:). The company invested a large sum of money to create its 615:
In the early 1990s, MicroProse released the strategy games
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Spectrum Holobyte managed to line up licenses, including
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In December 1998, MicroProse finally managed to publish
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series. Most of their internally developed titles were
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Hasbro MicroProse acquisition information (SC 14D1/A)
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Infogrames Interactive Hunt Valley Studio (2001–2003)
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Task Force Admiral - Vol.1: American Carrier Battles
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Hasbro MicroProse acquisition information (SC 14D1)
2222: 1238:Infogrames intermittently used the Atari name as a 1195:. The last MicroProse developed game under Hasbro, 445:. MicroProse released the air traffic control game 1854:"Titans of the Computer Gaming World / MicroProse" 371:, but MicroPro decided to rename itself after its 335: 3604:Defunct video game companies of the United States 2994: 2992: 2990: 2698:, "Infogrames closes UK MicroProse studio", from 1817: 53:The former MicroProse headquarters in Hunt Valley 3570: 2400: 1321:International Game Developers Association (IGDA) 1105:(who had the U.S. publishing rights to the name 834:in the UK, MicroProse Software Inc. merged with 264:. Subsequent cuts and corporate policies led to 1310: 1272:In 2007, the MicroProse brand name was sold by 1204: 1134:and Activision acquired a license to publish a 2987: 2925:"Majesco Announces New Jaws Game for Wii, 3DS" 2116:"MicroProse Files for Initial Public Offering" 1847: 1845: 1716: 1714: 1101:In November 1997, MicroProse was sued by both 3208: 2753:. United States Patent and Trademark Office. 1759:"Sid Meier and the Meaning of "Civilization"" 1287:In 2010, the Cybergun Group, manufacturer of 1209:In January 2001, after French game publisher 966:. Simtex was re-branded as MicroProse Texas ( 1946:"The Giant List of Classic Game Programmers" 3599:Video game companies disestablished in 2003 2714:"BBC NEWS – Technology – Atari lives again" 2664:"( Atari Interactive, Inc. > Overview )" 2587: 2535: 2081: 1842: 1811: 1711: 68:Atari Interactive Hunt Valley Studio (2003) 3215: 3201: 2187:"Spectrum + MicroProse = MicroProse Inc". 2122:. No. 88. November 1991. p. 12. 2082:Scott-Jones, Richard (September 1, 2020). 1980:. No. 63. September 1989. p. 10. 1347:Sea Power: Naval Combat in the Missile Age 1264:, who all owe their origin to MicroProse. 47: 38: 3128:"MicroProse is back on the Falcon series" 3031: 2998: 2769: 2296:"$ 250 Million Stock Deal for Microprose" 2152:. No. 99. October 1992. p. 16. 2138: 2108: 1972:"Microprose Acquires British Telecomsoft" 1937: 1667:and released under the Infogrames label. 1626:Sid Meier's Civilization IV: Colonization 3594:Video game companies established in 1982 1781: 1314: 800:In August 1991, MicroProse filed for an 778:Rex Nebular and the Cosmic Gender Bender 414: 392:, and first-person airplane combat game 312:. MicroProse UK's former main office in 3456:The Dreamland Chronicles: Freedom Ridge 3150:"Sid Meier: The Father of Civilization" 2374:. No. 164. March 1998. p. 40. 2096:from the original on September 19, 2020 1884: 1756: 14: 3571: 3156:from the original on September 7, 2013 3059: 3032:Batchelor, James (February 21, 2019). 2783:from the original on November 14, 2013 2757:from the original on December 29, 2014 2588:Freudenheim, Milt (December 8, 1999). 2459:Microprose Inc/DE Β· 10-Q Β· For 6/30/98 2408:"MicroProse Buys out Hartland Trefoil" 2383: 2381: 2264:from the original on October 25, 2012. 2146:"MicroProse Acquires Paragon Software" 1915:from the original on February 8, 2016. 1893:from the original on January 30, 2016. 1851: 634:Night Hawk: F-117A Stealth Fighter 2.0 3196: 2735:Atari closes former MicroProse studio 2523:from the original on October 21, 2012 2414:from the original on February 9, 2012 2320: 2293: 2126:from the original on December 2, 2013 2032:from the original on October 18, 2012 1830:from the original on December 2, 2013 1799:from the original on November 4, 2013 1795:. No. 48. June 1988. p. 9. 1757:Jahromi, Neima (September 22, 2021). 1581:. Eventually, Poptop was acquired by 969:Master of Orion II: Battle at Antares 280:in 1996, as MicroProse closed its ex- 2670:from the original on August 26, 2014 2572:Tuck School of Business at Dartmouth 2230:"Hasbro Buying Alameda's MicroProse" 1919: 1349:by the developer Triassic Games AB, 1198:B-17 Flying Fortress: The Mighty 8th 1148:Under Hasbro Interactive (1998–2001) 516:, and action-strategy games such as 3584:Defunct companies based in Maryland 2983:from the original on March 3, 2016. 2724:from the original on July 15, 2004. 2378: 2218:. September 1996. pp. 109–110. 2002:from the original on August 2, 2012 1952:from the original on April 29, 1999 1862:. No. 41. pp. 16–18, 54. 1818:Wilson, Johnny L. (November 1991). 1635:. Firaxis Games also developed the 1632:Sid Meier's Civilization Revolution 826:Under Spectrum HoloByte (1993–1998) 812:-based flight simulation developer 24: 3614:2003 disestablishments in Maryland 2646:. January 30, 2001. Archived from 1769:from the original on July 19, 2022 1138:video game which was later titled 769:F-15 Strike Eagle: The Arcade Game 412:(1983), that defined the company. 186:Interactive Game Group (2007–2010) 161:David Lagettie, CEO (2019–present) 25: 3625: 3172: 2440:from the original on May 15, 2018 2174:"MicroProse buys Vektor Grafix", 2156:from the original on July 2, 2014 1943: 1866:from the original on July 2, 2016 1852:Brooks, M. Evan (November 1987). 1256:now exist in the area, including 1180:; and Chipping Sodbury, England. 725:(also designed by Sid Meier) and 3589:Video game development companies 3074:from the original on May 8, 2020 3013:from the original on May 7, 2020 2999:Batchelor, James (May 6, 2020). 2835:from the original on May 5, 2015 2809:from the original on May 5, 2015 2666:. Allgame.com. October 3, 2010. 2570:, Hasbro Interactive study from 3222: 3142: 3120: 3108: 3086: 3053: 3025: 2959: 2945: 2931: 2917: 2899: 2873: 2847: 2821: 2795: 2779:. Gamasutra.com. June 9, 2005. 2743: 2728: 2706: 2682: 2656: 2632: 2606: 2581: 2554: 2519:. Hasbro Inc. August 12, 1998. 2509: 2490: 2471: 2452: 2360: 2339: 2321:Jones, Dow (December 6, 1997). 2314: 2287: 2268: 2246: 2201: 2180: 2176:Computer Business Review Online 2168: 2044: 2014: 1984: 1964: 1885:Kaltman, Eric (July 30, 2008). 1226:Tactical Ops: Assault on Terror 336:Independent company (1982–1993) 296:and its development studios in 3060:Talbot, Carrie (May 5, 2020). 2294:Jones, Dow (October 6, 1997). 1897: 1878: 1750: 1691: 1249:Dungeons & Dragons: Heroes 905:Star Trek: The Next Generation 757:division as well as their own 13: 1: 3609:1982 establishments in Nevada 3318:The Bureau: XCOM Declassified 3152:. Kotaku.com. June 26, 2013. 2622:, "Hasbro Restructures" from 1820:"A History of Computer Games" 1704: 1652:The Bureau: XCOM Declassified 3179:MicroProse, official website 2356:. February 1998. p. 26. 1927:"Floyd of the Jungle Manual" 1608:Sid Meier's Civilization III 1408:Games by MicroProse include 1311:Brand revival (2018–present) 1211:Infogrames Entertainment, SA 1205:Under Infogrames (2001–2003) 991:AEGIS: Guardian of the Fleet 850:, which opened an office in 830:In December 1993, following 793:, before it was sold off to 731:, and experimented with the 631:in the early 1990s, such as 556:Challenge of the Five Realms 310:Infogrames Entertainment, SA 7: 2881:"Cybergun 2010 Key Figures" 2487:from SEC Info (secinfo.com) 2397:from Academic Gaming Review 1826:. No. 88. p. 10. 1614:Sid Meier's Civilization IV 1292:already licensed including 1178:Chapel Hill, North Carolina 1176:(Microprose, Hunt Valley); 1156:issued a $ 70 million cash 1141:Civilization: Call to Power 1063:X-COM: Terror from the Deep 750:The Legacy: Realm of Terror 747:(in addition to publishing 618:Sid Meier's Railroad Tycoon 429:In 1983, MicroProse ported 302:Chapel Hill, North Carolina 101:; 42 years ago 27:American video game company 10: 3630: 3184:MicroProse company profile 2618:December 21, 2008, at the 2368:"Near Total Annihilation?" 2197:. March 1994. p. 186. 1620:Sid Meier's Civilization V 1565:series rights was sold to 1401: 773:Battle of the Solar System 330: 3538: 3415: 3379: 3350: 3293: 3240: 3233: 2694:January 23, 2005, at the 2393:February 3, 2013, at the 2284:from BNET Research Center 1591:, released by Take-Two's 1537: 1355:Operation: Harsh Doorstop 1353:by Drydock Dreams Games, 1201:, was published in 2000. 664:1942: The Pacific Air War 425:Design Team flight jacket 196: 165: 155: 139: 113: 95: 85: 75: 58: 46: 37: 2907:"All Games - Microprose" 1684: 1678:Falcon 4.0: Allied Force 1645:, which was followed by 1404:List of MicroProse games 1397: 1033:Sid Meier's Colonization 624:Sid Meier's Civilization 610: 532:in May 1989), including 349:and computer programmer 340: 2388:The Fall of Avalon Hill 2235:San Francisco Chronicle 1507:Project Stealth Fighter 1382:MicroProse re-released 1357:by Drakeling Labs, and 1294:Jaws: Ultimate Predator 1278:intellectual properties 1162:wholly owned subsidiary 917:Birth of the Federation 802:initial public offering 501:Project Stealth Fighter 306:intellectual properties 3499:UFO: Extraterrestrials 2561:MBA.tuck.dartmouth.edu 2547:June 18, 2008, at the 2254:"Sid starts up. Again" 1673:Graphsim Entertainment 1588:Sid Meier's Railroads! 1548: 1441:Formula One Grand Prix 1337:iEntertainment Network 1323: 1298:Special Forces: Team X 1113:copyright infringement 682:Formula One Grand Prix 652:F-117A Stealth Fighter 426: 369:MicroPro International 284:development studio in 2566:May 29, 2005, at the 2502:May 24, 2012, at the 2483:May 24, 2012, at the 2464:May 24, 2012, at the 2372:Computer Gaming World 2335:on February 11, 2009. 2310:on February 10, 2009. 2208:"Interactive Magic". 2150:Computer Gaming World 2120:Computer Gaming World 2063:. May 1989. p. 4 1977:Computer Gaming World 1859:Computer Gaming World 1824:Computer Gaming World 1793:Computer Gaming World 1542: 1318: 1219:was finally aborted. 1174:Hunt Valley, Maryland 1126:video games. Because 1111:) and Activision for 1096:Computer Gaming World 1009:F-15 Strike Eagle III 887:Top Gun: Fire At Will 784:Return of the Phantom 465:Computer Gaming World 418: 380:Atari 8-bit computers 318:Hunt Valley, Maryland 145:Hunt Valley, Maryland 3529:XCOM: The Board Game 3277:First Alien Invasion 3256:Terror from the Deep 2887:on December 29, 2014 2346:"Unhappy Holidays". 2060:Computer Entertainer 2022:"Microplay Software" 1671:rights were sold to 1665:Quicksilver Software 1598:Sid Meier's Pirates! 1583:Take-Two Interactive 1435:F-19 Stealth Fighter 1384:B-17 Flying Fortress 1089:On October 5, 1997, 899:Magic: The Gathering 893:Magic: The Gathering 819:B-17 Flying Fortress 735:genre by developing 525:Sword of the Samurai 519:Sid Meier's Pirates! 489:F-19 Stealth Fighter 276:leaving and forming 219:video game publisher 189:Cybergun (2010-2018) 3492:UFO: Alien Invasion 3096:. November 21, 2021 2436:. secdatabase.com. 1660:Master of Orion III 1642:XCOM: Enemy Unknown 1332:Bohemia Interactive 1252:. However, several 1170:Alameda, California 923:Klingon Honor Guard 808:. It also acquired 457:Conflict in Vietnam 431:Floyd of the Jungle 385:Floyd of the Jungle 298:Alameda, California 34: 2955:. August 22, 2012. 2913:on April 17, 2012. 2861:on October 2, 2011 2644:The New York Times 2629:(December 7, 1999) 2594:The New York Times 2327:The New York Times 2301:The New York Times 2242:on April 28, 2008. 1572:Railroad Tycoon II 1531:X-COM: UFO Defense 1489:Master of Orion II 1373:Task Force Admiral 1371:, Drydock Dreams' 1324: 1166:Hasbro Interactive 1057:X-COM: Interceptor 947:X-COM: UFO Defense 694:Knights of the Sky 658:Super Strike Eagle 443:IBM PC compatibles 427: 294:Hasbro Interactive 251:vehicle simulation 32: 18:Microplay Software 3566: 3565: 3375: 3374: 3332:War of the Chosen 3114:{{cite web | url= 3039:GamesIndustry.biz 3006:GamesIndustry.biz 2976:. July 22, 2013. 2739:GamesIndustry.biz 2652:on June 21, 2008. 2602:on June 21, 2008. 2280:July 9, 2012, at 2260:. July 25, 1997. 1663:was developed by 1605:games, including 1595:along with a new 1578:Railroad Tycoon 3 1429:F-15 Strike Eagle 1274:Atari Interactive 1051:X-COM: Apocalypse 985:Addiction Pinball 944:). Strategy game 857:Interactive Magic 836:Spectrum HoloByte 759:graphic adventure 640:Silent Service II 580:Flames of Freedom 483:F-15 Strike Eagle 325:Atari Interactive 262:Spectrum HoloByte 212: 211: 181:Atari Interactive 175:Spectrum HoloByte 16:(Redirected from 3621: 3539:Related articles 3431:Tactical Command 3238: 3237: 3217: 3210: 3203: 3194: 3193: 3166: 3165: 3163: 3161: 3146: 3140: 3139: 3137: 3135: 3124: 3118: 3112: 3106: 3105: 3103: 3101: 3090: 3084: 3083: 3081: 3079: 3057: 3051: 3050: 3048: 3046: 3029: 3023: 3022: 3020: 3018: 2996: 2985: 2984: 2982: 2971: 2963: 2957: 2956: 2949: 2943: 2942: 2941:. July 20, 2011. 2935: 2929: 2928: 2921: 2915: 2914: 2909:. Archived from 2903: 2897: 2896: 2894: 2892: 2883:. Archived from 2877: 2871: 2870: 2868: 2866: 2851: 2845: 2844: 2842: 2840: 2825: 2819: 2818: 2816: 2814: 2799: 2793: 2792: 2790: 2788: 2773: 2767: 2766: 2764: 2762: 2747: 2741: 2732: 2726: 2725: 2710: 2704: 2686: 2680: 2679: 2677: 2675: 2660: 2654: 2653: 2651: 2636: 2630: 2610: 2604: 2603: 2601: 2596:. Archived from 2585: 2579: 2558: 2552: 2539: 2533: 2532: 2530: 2528: 2513: 2507: 2494: 2488: 2475: 2469: 2456: 2450: 2449: 2447: 2445: 2430: 2424: 2423: 2421: 2419: 2404: 2398: 2385: 2376: 2375: 2364: 2358: 2357: 2343: 2337: 2336: 2334: 2329:. Archived from 2318: 2312: 2311: 2309: 2304:. Archived from 2291: 2285: 2272: 2266: 2265: 2250: 2244: 2243: 2238:. 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Archived from 1718: 1698: 1695: 1675:, who developed 1569:, who developed 1555: 1519:Red Storm Rising 1453:Grand Prix World 1375:, and Hexdraw's 1045:Transport Tycoon 844:Chipping Sodbury 806:Paragon Software 688:Harrier Jump Jet 507:Red Storm Rising 448:Kennedy Approach 419:Gregg Tavares's 382:: platform game 314:Chipping Sodbury 208: 205: 203: 109: 107: 102: 51: 42: 35: 31: 21: 3629: 3628: 3624: 3623: 3622: 3620: 3619: 3618: 3569: 3568: 3567: 3562: 3534: 3483:UFO: Afterlight 3476:UFO: Aftershock 3411: 3371: 3346: 3289: 3241:Original series 3229: 3221: 3175: 3170: 3169: 3159: 3157: 3148: 3147: 3143: 3133: 3131: 3126: 3125: 3121: 3113: 3109: 3099: 3097: 3092: 3091: 3087: 3077: 3075: 3058: 3054: 3044: 3042: 3030: 3026: 3016: 3014: 2997: 2988: 2980: 2969: 2965: 2964: 2960: 2951: 2950: 2946: 2937: 2936: 2932: 2923: 2922: 2918: 2905: 2904: 2900: 2890: 2888: 2879: 2878: 2874: 2864: 2862: 2853: 2852: 2848: 2838: 2836: 2829:"Assignments 3" 2827: 2826: 2822: 2812: 2810: 2803:"Assignments 2" 2801: 2800: 2796: 2786: 2784: 2777:"Gamasutra.com" 2775: 2774: 2770: 2760: 2758: 2751:"Assignments 1" 2749: 2748: 2744: 2733: 2729: 2712: 2711: 2707: 2696:Wayback Machine 2687: 2683: 2673: 2671: 2662: 2661: 2657: 2638: 2637: 2633: 2620:Wayback Machine 2611: 2607: 2586: 2582: 2568:Wayback Machine 2559: 2555: 2549:Wayback Machine 2540: 2536: 2526: 2524: 2515: 2514: 2510: 2504:Wayback Machine 2495: 2491: 2485:Wayback Machine 2476: 2472: 2466:Wayback Machine 2457: 2453: 2443: 2441: 2432: 2431: 2427: 2417: 2415: 2406: 2405: 2401: 2395:Wayback Machine 2386: 2379: 2366: 2365: 2361: 2352:. No. 38. 2349:Next Generation 2345: 2344: 2340: 2319: 2315: 2292: 2288: 2273: 2269: 2252: 2251: 2247: 2228: 2227: 2223: 2214:. No. 21. 2211:Next Generation 2207: 2206: 2202: 2193:. 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Index

Microplay Software


Private
Video games
Sid Meier
Bill Stealey
Andy Hollis
Hunt Valley, Maryland
Parent
Spectrum HoloByte
Atari Interactive
www.microprose.com
video game publisher
developer
Bill Stealey
Sid Meier
Andy Hollis
Civilization
X-COM
vehicle simulation
strategy
Spectrum HoloByte
Sid Meier
Jeff Briggs
Brian Reynolds
Firaxis Games
Simtex
Austin, Texas
GT Interactive

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