Knowledge

Divinity II

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442:, the Dragon Knight wakes in a crystal prison on the plane of Hypnoteromachia, where Lucian, the Divine, the messiah figure to Rivellon, is also imprisoned. A ghost called Behrilin comes and offers to free the Divine if the Dragon Knight will help to free him from his earthly prison. The ghost transports him to the last city in Rivellon after Damian's campaign of destruction, only still standing due to the magic shield created by the powerful wizard Zandalor. He begs the player's help to destroy the invading force and shore up the city's defenses before the shield is broken. 431:. The player character starts as a Dragon Slayer at the end of their training, when they are given draconic powers as a way to help fight the last remaining dragons. These powers also erase their memories of their training, but they are reassured that their memories will return quickly. The regular proceedings are interrupted by news of a dragon sighted nearby, so before the initiation is finished, the player character is rushed off with them to where the dragon was last seen. 405:
role-playing games, such as branching conversation trees, choices that affect other events in the game, and non-combat segments, such as platforming or puzzle elements. When interacting with non-player characters, the player will often have the option to read their minds, which can provide information, extra choices in a quest, or equipment, at a certain cost to their experience points. The 'experience debt' then has to be repaid before they can gain experience again.
489:, Larian was interested in releasing an updated version that would fix many of the bugs and issues with the first game and improve the performance of the engine. At the same time, they developed an expansion that would come after the end of the game, as many people had complained that the original ending of the game had been unsatisfying. The updates to the main game and the expansion were sold together as the 435:
The player learns of a reversed soul forge Damian placed on him and Ygerna. Meaning that resurrecting Ygerna would kill Damian. After fighting his way through Damian's evil minions and acquiring dragon knight powers, the hero discovers he was tricked into reviving Ygerna and that the reversed soul forge was never real. After reviving Ygerna, the player is stuck in a crystal prison inside the hall of echoes.
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sequel in earnest. From the beginning, the game was planned with the feature of transforming into a dragon in mind, and even included a third form, halfway between the dragon and human forms, which would have served as a powerful form for fighting on the ground. However, it was not implemented in the
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Players are given a choice of starting packages for their character during the tutorial, but the progression is freeform, and the player is free to develop their character in a different direction if they want to. Skills are grouped into 'schools' which correspond to traditional roles, but all skills
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Throughout the game, the hero has several encounters with Damian, the Damned One. Damian is amassing his armies of monsters to destroy Rivellon. He was driven to such actions by the death of his love, Ygerna, at the hands of his adoptive father Lucian (The Divine One, the hero from the first game).
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a 7 out of 10, stating "Although the graphical improvements are appreciated, newcomers expecting a visual powerhouse shouldn't get their hopes up. A good number of glitches can still be found, visual inconsistencies being one of the most striking. Your overall perception of Rivellon's scope isn't
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After a certain point in the game, the character gains a base of operations known as the Battle Tower, as well as the ability to become a dragon in large spaces. Dragon combat works similarly to ground-based combat, but in three dimensions; as a dragon, the character still has a regular attack as
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such as a focus on upgrading equipment, randomized magical effects on equipment, unique item sets that offer greater benefits when used together, and some quest mechanics such as markers to show that an NPC will offer a quest to the player. However, it also uses elements from more traditional
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are available to all characters, allowing mixing between these roles. Multiple forms of crafting exist: alchemy, which allows the player to create potions; necromancy, which allows a player to customize a summonable undead pet; and enchanting, which upgrades the character's equipment.
49: 669:. They have announced that one of their next planned games is going to be an action-real time strategy game, with the main character as a Dragon Knight at a time in Rivellon's history when there were many Dragon Knights. The game was released 6 August 2013 and is titled 786: 548:
through the bundle were given early access to the bonus materials and the game itself upon release. Larian released behind-the-scenes videos when the sales numbers reached certain milestones, as well as a tech demo of their first, unfinished game,
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Windows Collector's Edition included an 18-cm resin figurine holding a metal letter opener, a cloth-map of Rivellon, a soundtrack EP with seven tracks composed by Kirill Pokrovsky and a temporary tattoo showcasing the
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The main focus of the game is on traditional action-role playing gameplay, which includes completing quests, exploring the game world and interacting with a variety of non-player characters.
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GameZone's Dan Liebman gave both the PC and Xbox 360 versions an 8.4, saying "Strong narrative and open-ended design are the highlights of this fantasy experience.
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will likely be overlooked by many due to the timing of its release, but it offers a genuinely engrossing world for RPG buffs to wallow in." GameZone also gave the
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is the ability to switch between aerial combat as a dragon and more traditional third-person action-role playing gameplay as a human. It is the third game in the
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For the tenth anniversary of the Divinity series and the release of the Divinity Anthology, Larian made another update to the game, calling the final version
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final game, though the model was reused for enemies in the game. The original concepts included more areas, based on the original map of Rivellon in
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has average scores about ten points higher, with the PC version getting an average of 82/100 and the Xbox 360 version getting an average of 72/100.
1052: 812: 1013: 516:, which included design documents, concept art, and the ability to access the developer's console in-game through a second executable file. 505:
were released in Germany in August 2010 and in all other language versions in November 2010. There was no retail United States release of
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scored it a 4.8 out of 10, stating "I can't recommend the Xbox 360 version of this product to anyone." However, in the review of
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until it was released on the Xbox 360 on 12 April 2011, along with a soundtrack CD and an art book.
463:, as well as features like a multiplayer, co-op, and greater importance given to the Battle Tower. 321: 1460: 1435: 1249: 1455: 1330: 361: 136: 454:
began around 2006, after Larian Studios had acquired enough money to begin development on a
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at all and you enjoy action-RPGs, you won't be disappointed with the Xbox 360 version."
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RPGβ€”it's a limited field of view, despite the actual grandeur of the world."
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well as skills they can use, and equipment to improve their abilities.
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games, while also developing the dragon gameplay that was featured in
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have an average score of 72/100 and 62/100 respectively.
1195:"Divinity II: The Dragon Knight Saga Review – Xbox 360" 645:, another IGN reviewer stated "If you haven't touched 1039:"Divinity II: The Dragon Knight Saga for PC Reviews" 421:The game takes place in the world of Rivellon from 928:"Pay What You Want For Divinity Anthology on GOG" 719:"Divinity II Confirmed for November 20th Release" 427:, although much time has passed since the end of 1397: 1000:"Divinity II: Ego Draconis for Xbox 360 Reviews" 813:"GameObserver interview with Bethesda Softworks" 661:, Larian expressed an interest in creating more 1451:Video games with gender-selectable protagonists 1072: 1070: 721:. zConnection. 8 September 2009. Archived from 381:game to be released on consoles as well as for 1257: 1033: 1031: 1067: 925: 789:. Emergent. 7 December 2009. Archived from 1264: 1250: 1116:. GameZone. 4 January 2010. Archived from 1028: 994: 992: 961:"Divinity II: Ego Draconis for PC Reviews" 328:. Its first release in 2009 was subtitled 47: 493:add on, or bundled with the core game as 955: 953: 839:Divinity Anthology – Developer's Journal 773:Divinity Anthology – Developer's Journal 1192: 989: 695:. IGN. 24 November 2009. Archived from 354:, as well as the final 2012 release as 14: 1398: 1165: 853:"Divinity II: Flames of Vengeance FAQ" 693:"Divinity II – Ego Draconis Goes Gold" 1245: 950: 938:from the original on 14 November 2012 907:from the original on 3 September 2010 819:from the original on 20 February 2010 397:utilizes some elements of games like 1201:from the original on 10 October 2011 1138: 1166:Onyett, Charles (16 January 2010). 1143:. Xbox.gamezone.com. Archived from 1094:from the original on 9 October 2011 1016:from the original on 6 January 2019 659:Divinity II: The Dragon Knight Saga 560: 24: 1271: 1055:from the original on 27 April 2019 977:from the original on 30 April 2019 879:"Divinity II: Flames of Vengeance" 25: 1502: 1217: 1174:from the original on 8 April 2010 859:from the original on 25 July 2010 551:The Lady, the Mage and the Knight 153: 131: 1471:CDV Software Entertainment games 1446:Video games developed in Belgium 1235:Divinity II: Flames of Vengeance 1421:Action role-playing video games 1186: 1159: 1132: 1106: 926:Leana Hafer (10 October 2012). 919: 893: 855:. Larian Studios. 9 July 2010. 1193:Michael, Jon (19 April 2011). 871: 845: 831: 805: 779: 765: 737: 711: 685: 445: 342:. The updated 2010 re-release 13: 1: 815:. GameObserver. 9 July 2009. 678: 609:, the PC and 360 versions of 485:After the initial release of 470:engine, known for its use in 348:which included the expansion 556: 538:Divinity II: Developer's Cut 519: 514:Divinity II: Developer's Cut 357:Divinity II: Developer's Cut 338:and in the United States by 7: 388: 10: 1507: 1323:Divinity: Dragon Commander 672:Divinity: Dragon Commander 340:cdv Software Entertainment 117:cdv Software Entertainment 28: 1466:Single-player video games 1426:Video games about dragons 1411:Focus Entertainment games 1372: 1349: 1339:Divinity: Original Sin II 1286: 1279: 657:Following the success of 652: 622:Divinity II: Ego Draconis 573: 570: 531:Divinity II: Ego Draconis 303: 291: 262: 239: 227: 215: 203: 193: 183: 171: 73: 61: 46: 41: 31:Divinity: Original Sin II 18:Divinity II: Ego Draconis 1416:Role-playing video games 881:. GameStar. 2 March 2009 377:franchise and the first 367:The defining feature of 322:action role-playing game 29:Not to be confused with 1486:DTP Entertainment games 841:. 2012. pp. 94–97. 775:. 2012. pp. 70–93. 416: 1331:Divinity: Original Sin 643:The Dragon Knight Saga 615:The Dragon Knight Saga 596:The Dragon Knight Saga 590:The Dragon Knight Saga 507:The Dragon Knight Saga 503:The Dragon Knight Saga 495:The Dragon Knight Saga 362:Focus Home Interactive 345:The Dragon Knight Saga 137:Focus Home Interactive 334:and was published by 1491:Larian Studios games 629:quite the same as a 360:, were published by 1431:Fantasy video games 1147:on 3 September 2011 753:. 17 September 2009 725:on 22 November 2009 567: 536:For the release of 499:Flames of Vengeance 491:Flames of Vengeance 440:Flames of Vengeance 351:Flames of Vengeance 298:Action role-playing 1441:Video game sequels 1120:on 26 January 2010 699:on 6 December 2009 626:Dragon Knight Saga 565: 466:The game uses the 438:In the expansion, 1393: 1392: 1368: 1367: 602: 601: 383:Microsoft Windows 336:dtp entertainment 313: 312: 249:Microsoft Windows 199:Jan Van Dosselaer 161: 95:dtp entertainment 16:(Redirected from 1498: 1476:1C Company games 1406:2009 video games 1385:Kirill Pokrovsky 1284: 1283: 1266: 1259: 1252: 1243: 1242: 1229: 1228: 1226:Official website 1211: 1210: 1208: 1206: 1190: 1184: 1183: 1181: 1179: 1163: 1157: 1156: 1154: 1152: 1136: 1130: 1129: 1127: 1125: 1110: 1104: 1103: 1101: 1099: 1074: 1065: 1064: 1062: 1060: 1035: 1026: 1025: 1023: 1021: 996: 987: 986: 984: 982: 957: 948: 947: 945: 943: 923: 917: 916: 914: 912: 897: 891: 890: 888: 886: 875: 869: 868: 866: 864: 849: 843: 842: 835: 829: 828: 826: 824: 809: 803: 802: 800: 798: 783: 777: 776: 769: 763: 762: 760: 758: 741: 735: 734: 732: 730: 715: 709: 708: 706: 704: 689: 568: 564: 283: 275:20 November 2009 274: 210:Kirill Pokrovsky 159: 157: 155: 146: 135: 133: 115: 104: 93: 51: 39: 38: 21: 1506: 1505: 1501: 1500: 1499: 1497: 1496: 1495: 1396: 1395: 1394: 1389: 1364: 1358:Baldur's Gate 3 1345: 1307:Beyond Divinity 1299:Divine Divinity 1275: 1270: 1224: 1223: 1220: 1215: 1214: 1204: 1202: 1191: 1187: 1177: 1175: 1164: 1160: 1150: 1148: 1137: 1133: 1123: 1121: 1112: 1111: 1107: 1097: 1095: 1088:CBS Interactive 1076: 1075: 1068: 1058: 1056: 1049:CBS Interactive 1037: 1036: 1029: 1019: 1017: 1010:CBS Interactive 998: 997: 990: 980: 978: 971:CBS Interactive 959: 958: 951: 941: 939: 924: 920: 910: 908: 899: 898: 894: 884: 882: 877: 876: 872: 862: 860: 851: 850: 846: 837: 836: 832: 822: 820: 811: 810: 806: 796: 794: 793:on 12 June 2010 785: 784: 780: 771: 770: 766: 756: 754: 743: 742: 738: 728: 726: 717: 716: 712: 702: 700: 691: 690: 686: 681: 655: 603: 593: 587: 585: 566:Aggregate score 563: 559: 546:Developer's Cut 522: 461:Divine Divinity 450:Development on 448: 429:Divine Divinity 424:Divine Divinity 419: 391: 287: 278: 269: 258: 167: 164: 158:Larian Studios 152: 141: 130: 121: 110: 99: 88: 57: 37: 36:2009 video game 34: 23: 22: 15: 12: 11: 5: 1504: 1494: 1493: 1488: 1483: 1478: 1473: 1468: 1463: 1461:Xbox 360 games 1458: 1453: 1448: 1443: 1438: 1436:Gamebryo games 1433: 1428: 1423: 1418: 1413: 1408: 1391: 1390: 1388: 1387: 1382: 1376: 1374: 1370: 1369: 1366: 1365: 1363: 1362: 1353: 1351: 1347: 1346: 1344: 1343: 1335: 1327: 1319: 1311: 1303: 1294: 1292: 1281: 1277: 1276: 1273:Larian Studios 1269: 1268: 1261: 1254: 1246: 1240: 1239: 1230: 1219: 1218:External links 1216: 1213: 1212: 1185: 1158: 1131: 1105: 1066: 1027: 988: 949: 918: 892: 870: 844: 830: 804: 778: 764: 736: 710: 683: 682: 680: 677: 654: 651: 600: 599: 582: 576: 575: 572: 561: 558: 555: 521: 518: 447: 444: 418: 415: 390: 387: 326:Larian Studios 311: 310: 305: 301: 300: 295: 289: 288: 286: 285: 284:5 January 2010 276: 266: 264: 260: 259: 257: 256: 251: 245: 243: 237: 236: 231: 225: 224: 217: 213: 212: 207: 201: 200: 197: 191: 190: 189:Farhang Namdar 187: 181: 180: 175: 169: 168: 166: 165: 163: 162: 150: 139: 127: 122: 120: 119: 108: 97: 85: 79: 77: 71: 70: 68:Larian Studios 65: 59: 58: 52: 44: 43: 35: 9: 6: 4: 3: 2: 1503: 1492: 1489: 1487: 1484: 1482: 1479: 1477: 1474: 1472: 1469: 1467: 1464: 1462: 1459: 1457: 1456:Windows games 1454: 1452: 1449: 1447: 1444: 1442: 1439: 1437: 1434: 1432: 1429: 1427: 1424: 1422: 1419: 1417: 1414: 1412: 1409: 1407: 1404: 1403: 1401: 1386: 1383: 1381: 1378: 1377: 1375: 1371: 1360: 1359: 1355: 1354: 1352: 1348: 1341: 1340: 1336: 1333: 1332: 1328: 1325: 1324: 1320: 1317: 1316: 1312: 1309: 1308: 1304: 1301: 1300: 1296: 1295: 1293: 1291: 1290: 1285: 1282: 1278: 1274: 1267: 1262: 1260: 1255: 1253: 1248: 1247: 1244: 1238: 1236: 1231: 1227: 1222: 1221: 1200: 1196: 1189: 1173: 1169: 1162: 1146: 1142: 1135: 1119: 1115: 1109: 1093: 1089: 1085: 1084: 1079: 1073: 1071: 1054: 1050: 1046: 1045: 1040: 1034: 1032: 1015: 1011: 1007: 1006: 1001: 995: 993: 976: 972: 968: 967: 962: 956: 954: 937: 933: 929: 922: 906: 903:. 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Index

Divinity II: Ego Draconis
Divinity: Original Sin II

Developer(s)
Larian Studios
Publisher(s)
EU
dtp entertainment
CIS
1C Company
US
cdv Software Entertainment
Focus Home Interactive
NA
Atlus USA
Director(s)
Swen Vincke
Designer(s)
Writer(s)
Composer(s)
Kirill Pokrovsky
Divinity
Engine
Gamebryo
Platform(s)
Microsoft Windows
Xbox 360
EU
NA
Genre(s)

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