239:
474:
469:
464:
409:
404:
380:
375:
459:
454:
399:
394:
389:
370:
365:
360:
532:, the special weapons, the targeting system, the quantity and variety of missions, the sleek rendering of the spaceships, the explosion and lighting effects, and the moody soundtrack. He considered the absence of licensing to be the only flaw, saying the unfamiliarity of the spacecraft makes them harder to get used to and less immediately appealing.
571:
s
Crispin Boyer and Sushi-X found the oversensitive controls with no support for analog controllers to be an annoyance which greatly aggravates the already frustrating difficulty; Boyer elaborated that "you're forced to tap, tap, tap until you're on target."
523:
packs a lot of action between its campaign, arcade, and six-player network modes, so it'll keep you occupied for a long, long time. And you can bet you'll be gawking at its visuals all the while." He lauded the peripheral vision afforded by the game's
294:
After the player character completes the four campaigns and destroys the Ovon home-world for the
Reptons, the Reptons send their best pilots to kill the player character. The player character escapes and jumps to
268:. Often during hyperspace transit, varying streams of energy are encountered; gold energy replenishes the energy which fuels the ship, while blue energy drains it, reducing the ship's effectiveness.
29:
618:
all argued that despite the varying objectives, the missions all boil down to the same requisite skills, making for an extremely repetitive gaming experience. In contrast,
903:
299:, where centuries have passed since the player character left. The ship is greeted by the Earth Defense Fleet, which destroys all Repton ships in hot pursuit.
246:
The player pilots one of three different starfighters, each with different strengths and weaknesses, and occasionally a captured enemy ship, or controlling a
1103:
1073:
1098:
971:
262:. The player's ship moves between mission areas via "hyperspace portals", passing through a hyper-space environment, resembling that seen in
953:
935:
682:
650:
1078:
535:
The console versions received a mix of critical reactions, with the one commonality being praise for the lighting effects.
1093:
550:
said the graphics in general are superior to those of the game's closest competitor, the PlayStation version of
1068:
220:
578:, however, contended that "The control is a bit twitchy at first, but is very solid once you get used to it."
834:
798:
264:
213:
990:
1088:
975:
913:
878:
743:
717:
546:
445:
1083:
1058:
772:
537:
419:
604:
are, at least they give the player a face to identify with, and maybe even an emotional connection.
1020:
632:
adding that "the action continues all the way through with some complex and well designed duties".
275:
525:
186:
158:
212:
game consoles. Players take on the part of a contemporary human fighter pilot abducted by the
209:
69:
908:
738:
624:
496:
48:
36:
8:
957:
939:
611:
s generic polygonal spaceships offer nothing to involve even the most hyperimaginative."
690:
1063:
60:
560:
reviewer added that they still come as a disappointment compared to the PC version of
250:
on the
Mothership (The "War Drum"). The missions include simple combat, defending the
585:
praised this element as enabling better enjoyment of the gameplay, and characterized
552:
1037:
658:
283:
153:
197:
53:
614:
Critics differed most sharply over the quality of the missions. Boyer, Hsu, and
238:
830:
683:"Sony PlayStation Available Software sorted by Release Date @ www.vidgames.com"
582:
223:
1052:
883:
722:
193:
168:
115:
90:
41:
794:
516:
484:
325:
259:
28:
205:
172:
73:
1013:
The Rookie (October 1997). "PlayStation ProReview: Darklight
Conflict".
581:
Critics also disagreed about the game's lack of story. Both Sushi-X and
777:
600:
reasoned, "As excessive and ungameplay-focused as the FMV sequences in
529:
279:
251:
247:
219:
species during an aerial battle, and biologically modified to become a
189:
1043:
839:
803:
511:
431:
255:
1015:
574:
351:
201:
124:
99:
65:
672:" Electronic Arts has begun shipping...Darklight Conflict..."
296:
227:
628:praised the variety afforded by the missions, with
254:, destroying an enemy Ovon mothership, clearing an
592:s extensive cutscenes as fluff, while Dan Hsu and
1050:
278:, team battles, and space combat variations of
451:
386:
357:
1104:Video games developed in the United Kingdom
1012:
27:
1074:Multiplayer and single-player video games
1008:
1006:
1004:
936:"Darklight Conflict (Playstation) Review"
829:
274:has several multiplayer modes, including
871:
869:
867:
865:
863:
861:
859:
857:
710:
708:
237:
1099:Video games about extraterrestrial life
901:
897:
895:
893:
793:
765:
763:
761:
759:
757:
755:
753:
258:field, and retrieving an object with a
1051:
1001:
988:
825:
823:
821:
789:
787:
854:
705:
648:
982:
972:"Darklight Conflict for Playstation"
890:
750:
818:
784:
770:"Review Crew: Darklight Conflict".
306:
13:
14:
1115:
1031:
715:"NG Alphas: Darklight Conflict".
453:
388:
359:
140:
954:"Darklight Conflict (PC) Review"
509:Reviewing the MS-DOS version in
472:
467:
462:
457:
452:
407:
402:
397:
392:
387:
378:
373:
368:
363:
358:
964:
946:
928:
736:"Preview: Darklight Conflict".
876:"Finals: Darklight Conflict".
729:
675:
642:
1:
902:Cutlack, Gary (August 1997).
780:. September 1997. p. 54.
635:
904:"Review: Darklight Conflict"
886:. October 1997. p. 169.
596:both felt it hurt the game.
302:
230:against the Evil Ovon race.
7:
1079:PlayStation (console) games
989:Sharpe, Peter (July 1997).
835:"Darklight Conflict Review"
799:"Darklight Conflict Review"
233:
10:
1120:
914:Emap International Limited
744:Emap International Limited
725:. April 1997. p. 108.
651:"Even More Games Shipping"
242:Cockpit view (DOS version)
773:Electronic Gaming Monthly
538:Electronic Gaming Monthly
420:Electronic Gaming Monthly
344:
341:
319:
316:
164:
152:
79:
59:
47:
35:
26:
21:
746:. July 1997. p. 28.
649:Staff (March 26, 1997).
1094:Space combat simulators
289:
243:
187:space combat simulator
159:Space combat simulator
1069:Electronic Arts games
265:2001: A Space Odyssey
241:
991:"Darklight Conflict"
960:on 14 November 2014.
942:on 14 November 2014.
909:Sega Saturn Magazine
739:Sega Saturn Magazine
687:PlayStation Galleria
661:on February 18, 1998
625:Sega Saturn Magazine
497:Sega Saturn Magazine
338:
313:
1039:Darklight Conflict
833:(August 1, 1997).
606:Darklight Conflict
562:Darklight Conflict
528:display, the high
521:Darklight Conflict
336:
311:
272:Darklight Conflict
244:
226:for them in their
182:Darklight Conflict
22:Darklight Conflict
1089:Sega Saturn games
978:on 24 March 2016.
602:Wing Commander IV
587:Wing Commander IV
553:Wing Commander IV
506:
505:
334:
333:
196:and published by
178:
177:
1111:
1084:Rage Games games
1059:1997 video games
1025:
1024:
1019:. No. 109.
1010:
999:
998:
986:
980:
979:
974:. Archived from
968:
962:
961:
956:. Archived from
950:
944:
943:
938:. Archived from
932:
926:
925:
923:
921:
916:. pp. 76–77
899:
888:
887:
873:
852:
851:
849:
847:
827:
816:
815:
813:
811:
791:
782:
781:
767:
748:
747:
733:
727:
726:
712:
703:
702:
700:
698:
693:on June 11, 1998
689:. Archived from
679:
673:
670:
668:
666:
657:. Archived from
646:
610:
591:
570:
543:
477:
476:
475:
471:
470:
466:
465:
461:
460:
456:
455:
412:
411:
410:
406:
405:
401:
400:
396:
395:
391:
390:
383:
382:
381:
377:
376:
372:
371:
367:
366:
362:
361:
339:
335:
314:
310:
284:capture the flag
210:Sony PlayStation
200:in 1997 for the
144:
142:
128:
119:
103:
94:
31:
19:
18:
1119:
1118:
1114:
1113:
1112:
1110:
1109:
1108:
1049:
1048:
1034:
1029:
1028:
1011:
1002:
987:
983:
970:
969:
965:
952:
951:
947:
934:
933:
929:
919:
917:
912:. No. 22.
900:
891:
882:. No. 34.
879:Next Generation
875:
874:
855:
845:
843:
831:Gerstmann, Jeff
828:
819:
809:
807:
797:(May 2, 1997).
792:
785:
776:. No. 98.
769:
768:
751:
742:. No. 21.
735:
734:
730:
721:. No. 28.
718:Next Generation
714:
713:
706:
696:
694:
681:
680:
676:
671:
664:
662:
647:
643:
638:
616:Next Generation
608:
598:Next Generation
594:Next Generation
589:
568:
558:Next Generation
547:Next Generation
541:
507:
473:
468:
463:
458:
446:Next Generation
438:
408:
403:
398:
393:
385:
379:
374:
369:
364:
312:Aggregate score
309:
305:
292:
236:
198:Electronic Arts
148:
139:
132:
123:
114:
107:
98:
89:
54:Electronic Arts
17:
16:1997 video game
12:
11:
5:
1117:
1107:
1106:
1101:
1096:
1091:
1086:
1081:
1076:
1071:
1066:
1061:
1047:
1046:
1033:
1032:External links
1030:
1027:
1026:
1023:. p. 145.
1000:
981:
963:
945:
927:
889:
853:
817:
783:
749:
728:
704:
674:
640:
639:
637:
634:
583:Jeff Gerstmann
544:s Dan Hsu and
504:
503:
500:
492:
491:
488:
480:
479:
449:
441:
440:
435:
427:
426:
423:
415:
414:
355:
347:
346:
343:
332:
331:
328:
322:
321:
318:
307:
304:
301:
291:
288:
235:
232:
176:
175:
166:
162:
161:
156:
150:
149:
147:
146:
136:
131:
130:
121:
111:
106:
105:
96:
95:March 28, 1997
86:
81:
77:
76:
63:
57:
56:
51:
45:
44:
39:
33:
32:
24:
23:
15:
9:
6:
4:
3:
2:
1116:
1105:
1102:
1100:
1097:
1095:
1092:
1090:
1087:
1085:
1082:
1080:
1077:
1075:
1072:
1070:
1067:
1065:
1062:
1060:
1057:
1056:
1054:
1045:
1041:
1040:
1036:
1035:
1022:
1018:
1017:
1009:
1007:
1005:
996:
992:
985:
977:
973:
967:
959:
955:
949:
941:
937:
931:
915:
911:
910:
905:
898:
896:
894:
885:
884:Imagine Media
881:
880:
872:
870:
868:
866:
864:
862:
860:
858:
842:
841:
836:
832:
826:
824:
822:
806:
805:
800:
796:
795:Kasavin, Greg
790:
788:
779:
775:
774:
766:
764:
762:
760:
758:
756:
754:
745:
741:
740:
732:
724:
723:Imagine Media
720:
719:
711:
709:
692:
688:
684:
678:
660:
656:
652:
645:
641:
633:
631:
627:
626:
621:
617:
612:
607:
603:
599:
595:
588:
584:
579:
577:
576:
567:
563:
559:
556:, though the
555:
554:
549:
548:
540:
539:
533:
531:
527:
522:
518:
514:
513:
501:
499:
498:
494:
493:
489:
487:
486:
482:
481:
450:
448:
447:
443:
442:
436:
434:
433:
429:
428:
425:6.125/10 (PS)
424:
422:
421:
417:
416:
356:
354:
353:
349:
348:
340:
337:Review scores
329:
327:
324:
323:
315:
300:
298:
287:
285:
281:
277:
273:
269:
267:
266:
261:
257:
253:
249:
240:
231:
229:
225:
222:
218:
215:
211:
207:
203:
199:
195:
194:Rage Software
192:developed by
191:
188:
184:
183:
174:
170:
169:Single player
167:
163:
160:
157:
155:
151:
138:
137:
135:
126:
122:
120:June 25, 1997
117:
113:
112:
110:
101:
97:
92:
88:
87:
85:
82:
78:
75:
71:
67:
64:
62:
58:
55:
52:
50:
46:
43:
42:Rage Software
40:
38:
34:
30:
25:
20:
1038:
1014:
997:(14): 54–55.
995:PC PowerPlay
994:
984:
976:the original
966:
958:the original
948:
940:the original
930:
920:November 25,
918:. Retrieved
907:
877:
844:. Retrieved
838:
808:. Retrieved
802:
771:
737:
731:
716:
695:. Retrieved
691:the original
686:
677:
663:. Retrieved
659:the original
654:
644:
629:
623:
619:
615:
613:
605:
601:
597:
593:
586:
580:
573:
565:
561:
557:
551:
545:
536:
534:
520:
519:commented, "
517:Greg Kasavin
510:
508:
495:
485:PC PowerPlay
483:
444:
430:
418:
350:
326:GameRankings
293:
271:
270:
263:
260:tractor beam
245:
216:
181:
180:
179:
133:
108:
83:
49:Publisher(s)
37:Developer(s)
846:27 November
810:27 November
665:December 5,
526:letterboxed
439:6.6/10 (PS)
437:7.9/10 (PC)
342:Publication
221:starfighter
206:Sega Saturn
173:multiplayer
109:PlayStation
70:PlayStation
61:Platform(s)
1053:Categories
778:Ziff Davis
697:January 8,
636:References
530:frame rate
317:Aggregator
276:deathmatch
252:mothership
248:gun turret
204:, and the
190:video game
1064:DOS games
1044:MobyGames
564:. He and
502:86% (SAT)
308:Reception
303:Reception
145:July 1997
129:June 1997
840:GameSpot
804:GameSpot
655:PC Gamer
512:GameSpot
490:89% (PC)
432:GameSpot
330:67% (PS)
256:asteroid
234:Gameplay
154:Genre(s)
1016:GamePro
620:GamePro
575:GamePro
352:AllGame
165:Mode(s)
80:Release
217:Repton
202:MS-DOS
134:Saturn
84:MS-DOS
74:Saturn
66:MS-DOS
609:'
590:'
569:'
542:'
345:Score
320:Score
297:Earth
224:pilot
214:alien
185:is a
922:2018
848:2018
812:2018
699:2024
667:2019
622:and
478:(PS)
413:(PC)
384:(PS)
290:Plot
282:and
208:and
104:1997
1042:at
1021:IDG
630:SSM
566:EGM
280:tag
228:war
1055::
1003:^
993:.
906:.
892:^
856:^
837:.
820:^
801:.
786:^
752:^
707:^
685:.
653:.
515:,
286:.
171:,
141:WW
125:EU
116:NA
100:EU
91:NA
72:,
68:,
924:.
850:.
814:.
701:.
669:.
143::
127::
118::
102::
93::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.