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his greatest ambition to foster cooperation between species in this way. The game's main storyline ends with a dance in the Sports Dome, for which all previously encountered characters are present, to celebrate the Prismi's arrival. Subsequently, the player can still complete any outstanding social quests as well as earn any remaining credits.
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Once the Prismi has successfully rebooted the school using all of the powers they have developed throughout the game, it is revealed that the school's founder, Yuwin R. Cosmonious, had planned all the disruptions specifically for the Prismi's first day as part of the "New Kid
Protocol". It had been
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manner as the player unlocks more and more parts of the school, being rewarded with credits for completing assignments, extra-curricular tasks, or for cleaning up the school using their array of powers. There are a range of social quests the player can complete for different characters, as well as
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to represent their hands, players interact with the virtual environment similarly to how they would in real life. Most objects within the player's reach can be interacted with either through touch or through one of the Prismi's powers. They traverse the environment by teleporting using the motion
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names, such as "Chemosophy", "Visualetics", and "Astralgebra". The other students all belong to one of three other species already enrolled at the school: Flans, Bipids, and Trisks. They all must work together to get the repeated malfunctions of the
Intercom under control, all while the school's
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itself would be the largest VR space
Owlchemy Labs had ever built, and that it would fundamentally change the player's experience to be able to interact with "live" characters in this setting. The developers expressed their excitement at how technology had progressed since their earlier virtual
179:, Intercom. This turns out to be the first of many malfunctions encountered throughout the game, which the player can combat with a range of powers that manifest as and when they need them. Alongside the other students, the player attends a variety of different classes with humorous
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Upon starting the game, the player takes on the role of a "Prismi", the first of their species to attend
Cosmonious High. Their first day immediately begins with chaos when their space bus collides with the side of the building, due to a malfunction of the school's inbuilt
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100 total credits to be collected. The Prismi's abilities, too, can be unlocked in a different order depending on how the game is played. They include water, ice, crystals (used to fix broken power cables by connecting to ends to one another),
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further emphasizes the range of accessibility features, which includes a mindful color palette, the option for single-handed play, and dynamic subtitles, amongst other things.
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highlighted the game's colorful appearance and charm as its strong points, expressing excitement at
Owlchemy's continued expansion of VR design.
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Development of the game was announced in
September 2021 to some anticipation, due largely to the success of Owlchemy Labs' most notable title,
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in which students attend a colorful and chaotic high school in space with a cast of quirky alien classmates. A port for
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The game also garnered some attention prior to release through the developer's collaboration with the creators of
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209:(used to read other characters minds and extract items from their thoughts), resizing, and fire.
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490:"Owlchemy Labs Reveals Cosmonious High is a February 22nd Launch Day Title for PlayStation®VR2"
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The player is given a large amount of creative freedom in how they complete a task. Using the
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587:"Cosmonious High hands-on: Job Simulator for the alien kid in all of us"
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656:"Among Us Crewmate Enters 3D World Of Cosmonious High In New Collab"
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rated it favorably, praising its positive messages and role models.
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was released alongside the system's launch on
February 22, 2023.
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795:"Cosmonious High Review: a VR playground full of friendly faces"
623:"Cosmonious High interview: From Job Simulator to space cartoon"
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554:"Job Simulator maker Owlchemy unveils Cosmonious High VR game"
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reality titles, as well as the opportunities this offered.
457:"Cosmonious High debuts for the Meta Quest 2 and SteamVR"
860:"D.I.C.E. Awards By Video Game Details Cosmonious High"
759:"Cosmonious High review: Be cool, stay in space school"
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received "generally favorable" reviews according to
518:"Cosmonious High is Owlchemy Labs' next VR title"
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724:"Cosmonious High Review (PS5 / PSVR2)"
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552:Takahashi, Dean (September 2, 2021).
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840:from the original on April 20, 2022
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807:from the original on April 24, 2022
793:Wacholz, Charlie (March 31, 2022).
771:from the original on April 26, 2022
703:from the original on April 26, 2022
635:from the original on April 21, 2022
599:from the original on April 22, 2022
585:Sutrich, Nicholas (March 3, 2022).
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184:principal is hiding in his office.
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455:Takahashi, Dean (March 31, 2022).
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402:Immersive Reality Game of the Year
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826:Chapman, David (March 31, 2022).
722:Tailby, Stephen (March 3, 2023).
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423:"Made with Unity: 2022 in review"
691:"Cosmonious High for PC Reviews"
654:Makuch, Eddie (March 25, 2022).
516:Denzer, TJ (September 2, 2021).
488:Wing, Kaitlyn Red (2022-11-02).
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621:Denzer, TJ (November 3, 2021).
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421:Saver, Michael (2022-12-27).
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828:"Cosmonious High"
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462:VentureBeat
384:During the
378:VentureBeat
306:Push Square
296:Publication
225:Development
203:telekinesis
181:amalgamated
74:Platform(s)
901:Categories
696:Metacritic
499:2023-07-15
434:2023-07-31
408:References
392:nominated
348:Metacritic
280:Metacritic
271:Aggregator
251:Easter egg
198:non-linear
844:April 26,
811:April 26,
775:April 26,
764:Shacknews
707:April 26,
672:April 26,
639:April 26,
628:Shacknews
603:April 26,
570:April 26,
534:April 26,
523:Shacknews
473:April 26,
355:Shacknews
318:Shacknews
262:Reception
257:Reception
219:joysticks
207:telepathy
113:Adventure
838:Archived
805:Archived
769:Archived
701:Archived
666:Archived
661:GameSpot
633:Archived
597:Archived
564:Archived
528:Archived
467:Archived
246:Among Us
205:, wind,
192:Gameplay
158:through
152:HTC Vive
108:Genre(s)
869:21 July
160:Windows
148:SteamVR
119:Mode(s)
93:Windows
89:Release
79:Windows
388:, the
284:86/100
154:, and
62:Engine
333:4.5/5
299:Score
274:Score
135:is a
67:Unity
871:2023
846:2022
813:2022
777:2022
741:2024
709:2022
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641:2022
605:2022
572:2022
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400:and
396:for
323:8/10
311:8/10
170:Plot
146:for
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