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Chancellorsville (game)

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1058: 29: 278:, Steve List thought that the 1974 edition was "a much more workable game. The map has been revised so it looks like a map rather than an abstract pattern of pastel hexagons." He concluded by giving the game a grade of B, saying, "All told, a reasonably good division level game. It is not an ambitious design, but it is not a spectacular failure either." 305:
thought the game was unbalanced, predicting that "the Union player should win at least three out of five games." Freeman also questioned the historicity of the game, saying, "the tremendous problems inherent in the battle are largely ignored by the designers. The differences between the two armies —
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thought the 1974 edition was much improved over the 1961 edition, mentioning new additions such as "Attractive board; detailed rules for river crossing; bloodless CRT, with units dispersed and regrouping, often during the night; optional artillery rule and other possibilities." Although he called the
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the differences that decided the battle — are swept under the rug of overt simplicity." Freeman concluded by giving the game an Overall Evaluation of only "Fair", saying, "It's better than it used to be back in 1961, but that's not saying much."
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Counters represent brigades and artillery battalions (blue for the Union and pink for the Confederates). Strength points are in scale with the relative strength and firepower of the actual brigades represented by the counters. As with the
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was not well received, especially the map, which did not have any terrain lines. Instead each hex was simply filled in with a single color. The game was dropped from Avalon Hill's product line after two years.
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gives each unit an orientation, and an attacker can improve their odds by attacking a defender from the side or from the rear. The defender, meanwhile, can improve their odds by entrenching units atop a hill.
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Day turns represent three hours, and nights are covered by two turns. The turn sequence is move and then fight, although defending artillery can break with this to fire at enemy units up to two hexes away.
264:(Volume 12, #6), included unmounted counters and rules for four new scenarios ("The Rappahannock and Battle of Fredericksburg," and three new scenarios for "Chancellorsville"). 224:, and were published by Avalon Hill in 1961 to coincide with the 100th anniversary of the start of the American Civil War. They were the first wargames to use a hex grid. 292:
game well-balanced, he warned that "the difficulty in seeing who is winning is that the Union always does splendidly, but needs a massive triumph to win the game."
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Ten years later, Randall Reed revised the game rules, and the map was redrawn with traditional terrain marks. The result was published in 1974.
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to play), which included three additional scenarios for battles that occurred in and around the Northern Virginia area, including
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In late April 1863, the Army of the Potomac confronted the Army of Virginia near Chancellorsville, Virginia. Confederate general
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withdrew his army in response, resulting in a major Confederate victory.
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confidently attacked the much large Union army, and Union general
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is a two-player wargame that covers three days of the battle.
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The 1974 reprint spawned another variant (which required
961: 425:. New York: Simon & Schuster. pp. 139–140. 1887: 341:List, Steve (January 1981). "Civil War Survey". 309: 1010:Axis & Allies Naval Miniatures: War at Sea 385:Scoleri, Joe (July 2001). "Chancellorsville". 1625:1830: The Game of Railroads and Robber Barons 462: 120:, and republished in 1974 that simulates the 1074: 163:The game box of the 1977 edition includes: 469: 455: 405:The Comprehensive Guide to Board Wargaming 284:The Comprehensive Guide to Board Wargaming 1779: 336: 334: 417: 384: 1888: 1002:Axis & Allies: Battle of the Bulge 399: 331: 208: 450: 393: 356: 354: 16:War-game set during the US Civil War. 437:"Index to Game Reviews in Magazines" 407:. 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No. 12. p. 30. 122:Battle of Chancellorsville 32:Chancellorsville box cover 1875:List of Avalon Hill games 1857: 1836: 1818: 1448: 1431:Wooden Ships and Iron Men 1351:Wooden Ships and Iron Men 1303:Quest of the Space Beagle 1133: 1065: 1054: 970:Axis & Allies: Europe 879:Turning Point: Stalingrad 695:Wooden Ships and Iron Men 484: 362:"Chancellorsville (1961)" 347:. No. 54. p. 9. 227:Although its sister game 87: 79: 71: 63: 55: 47: 26: 1916:Charles S. Roberts games 1407:World at War: Stalingrad 986:Axis & Allies: D-Day 927:Empire of the Rising Sun 815:B-17, Queen of the Skies 1745:Monsters Menace America 1207:Empire of the Over-Mind 831:White Bear and Red Moon 623:Origins of World War II 1399:D-Day: America Invades 759:Victory in the Pacific 33: 1665:Advanced Civilization 847:Advanced Squad Leader 839:Panzergruppe Guderian 31: 1896:American board games 1870:Wizards of the Coast 1673:History of the World 1319:Under Southern Skies 1295:Jupiter Mission 1999 903:Advanced Third Reich 719:Air Assault on Crete 679:The Russian Campaign 216:and its sister game 174:169 die-cut counters 1107:Powers & Perils 887:Battle of the Bulge 807:Panzer Armee Afrika 655:Alexander the Great 317:Fire & Movement 209:Publication history 23: 1844:Charles S. Roberts 1788:Down with the King 1681:Age of Renaissance 1545:Source of the Nile 1375:Operation Crusader 1367:Flight Commander 2 1239:Andromeda Conquest 1143:B-1 Nuclear Bomber 1067:Role-playing games 231:was very popular, 222:Charles S. 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Index

Chancellorsville box cover
Avalon Hill
Tactics
Strategy
board wargame
Avalon Hill
1961
Battle of Chancellorsville
American Civil War
Robert E. Lee
Joseph Hooker
hex grid
Gettysburg
Charles S. Roberts
Fredericksburg
The Wilderness
Spotsylvania
The General
Moves
The Comprehensive Guide to Board Wargaming
Nick Palmer
The Complete Book of Wargames
Jon Freeman
Fire & Movement


Moves


"Chancellorsville (1961)"

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