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Bohemia Interactive

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218: 199: 3229: 3516: 40: 958: 3241: 235: 180: 159: 3217: 495:, and it became an international success, selling more than 500,000 copies in its first three months of release, as well as reaching a top position in retail sales chart across the world including US, UK, Germany and Australia. The team was satisfied with the game's release, with Španěl describing it as a dream coming true. Bohemia Interactive won Best Debut at the 582:
Codemasters was dissatisfied with the team's work and began looking for outside help. Bohemia disagreed with the search for outside assistance, and the two studios decided to part way with each other. With Codemasters no longer supporting the studio financially, Bohemia entered a series of financial troubles. In addition, Codemasters retained the rights to
880:. While the main goal is to transit the mod into an entirely new game, the team also intended to add more content such as base-building and improved crafting. Hall eventually left Bohemia in 2014, and the game remained in early access more than five years after its release in December 2013 with a final alpha release in December 2018. 550:
In 2020 THQ Nordic acquired the entire team of Bohemia Interactive Bratislava which ceased to exist and all people joined newly created Nine Rocks Games. Additionally, in late 2020 30 people from Bohemia Interactive Brno were acquired by THQ Nordic and they joined newly created Ashborne Games studio.
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and Altar Games. The organization aimed at supporting other independent game development studios with services including marketing support and negotiation with publishers. Bohemia went on to acquire Black Element Software, Altar Games, and Centauri Production (a fourth IDEA Games member) in September
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was released by the studio, but according to Španěl, "nobody at the studio really cared" because their friends were stranded in a foreign jail. Regardless, Pezlar and Buchta were held in prison for 129 days until the Greek government allowed them to be released on bail. After this incident, the team
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In November 2016, the company announced Bohemia Incubator, a platform for the development of experimental games. According to Bohemia Interactive, the incubator aimed at testing designs and concepts and getting the community involved in game development, as well as being the guidance of Bohemia's
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with a heavy focus on realism. At that time, the team expanded significantly, from having only one full-time programmer, to having 12 full-time employees by the end of the game's development. According to Španěl, the entire development team was very enthusiastic about the game and was focused on
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employed the studio to create simulation games to train soldiers. A new division called Bohemia Interactive Simulations was created, and later spun off and became a standalone business entity. Following Codemasters' decision of not supporting the studio, Bohemia Interactive decided to develop a
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of real-life weapons to modelling the player character's eyeball. However, in doing so some basics were neglected by the team, and many goals remained unattained due to the team's skill and technology status. As a result, the team constantly missed the deadlines set by publisher Codemasters.
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after being charged with espionage. This was later confirmed to be Martin Pezlar and Ivan Buchta, both of them employees at Bohemia Interactive. The main reason for their charge is that they took photos of military installations, which under Greek law threatened their
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in 1995, which sold 400 copies only. He, along with his brother, Ondřej Španěl, and business partner Slavomír Pavlíček, decided to develop a game in 1997, using the money given by his former employers. They formally founded Bohemia Interactive in May 1999.
827:, were released in 2013 and 2016 respectively. In January 2013 the investment company Riverside Co. bought Bohemia Interactive Simulations. While both companies share the engine technology due to the shared past they are now completely separate entities. 530:) was released in 2005, four years after the game's initial release. The reason for the long development cycle stemmed from the team's unfamiliarity with the console's structure. With the release of a new generation of hardware including 1019:, in which they partnered together for a special award named Health Care in Danger Special Award at the Make Arma Not War competition, and Bohemia also promised to follow some of Red Cross' suggestions on how video games should handle 787:. Charges were refuted, and both of them insisted that they were traveling the island for entertainment only. If convicted, the duo faced a 20-year sentence. This soon became a diplomatic concern, with Czech President 541:
s release did not gain its audience's attention. Sales were lackluster and the development suffered a huge financial loss. In 2005, the company also founded the Independent Developers Association (IDEA Games) with
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was sold in 1999 and another publisher which signed the project later wanted to abandon it. The frequent changes of publishers caused uncertainties regarding the game's funding. Despite these development issues,
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2010. Bohemia acquired the 25 staff members, technology, and facilities of the Slovak studio Cauldron in March 2014, integrating them with Bohemia Interactive Slovakia, which had been established in 2013.
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Bohemia Interactive prides themselves on open communication with players. The company laid out road maps in an effort to offer details on some of their post-release content, such as in the case of
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or the ‘return' of Bohemia Interactive's ‘genre-defining military conflict simulator.' The awards were given for the game created by Bohemia Interactive – not to a name."
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with their games in 2009 during the BIS Community Awards and announced a modding competition called "Make Arma Not War", in which modders must create mods that shift
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tank in order to express gratitude, stating: "A massive tanks goes out to everyone who has supported the studio and its games throughout the past 16 years".
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titles for armies around the world to use. Meanwhile, the main studio, realizing that they should release a game as soon as possible, decided to rework on
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from releasing a game using the words 'Operation Flashpoint'. But it is not right to promote this game as the ‘official sequel to the multi-award-winning
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other technologies including its Enfusion engine and supporting services. Two titles were announced as part of the incubator. This includes
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series despite being created without the involvement of Bohemia. The team became anxious, but found relief after viewing gameplay footage
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suffered from an extended development cycle of over three years, causing some of its technologies to become outdated. Original publisher
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and hoped that it would become a perfect game, thus the team began spending an excessive amount of time on small details, from doing
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Bohemia Interactive founder Marek Španěl aspired to become a game developer in the 1980s, after his brother was convinced to buy a
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was released in mid-2009 to high critical praise and high sales. The development team soon began work on an expansion titled
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with their DEGRADE technology, which would automatically create technical issues to pirated copies. For instance, in
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urging the Greek President to solve this issue with "special attention". Bohemia also made efforts by motivating its
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s setting to a fictional one. The company is working on several new projects, including making a survival game named
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communities to petition to pressure Greece for the pair's release. During this period of time, team morale dropped.
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by Greece and jailed for 129 days. This event had significantly lowered team morale and forced the team to rename
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which was part of Bohemia Incubator, a platform for Bohemia Interactive to release small, experimental projects.
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s sales, with registered players count being raised from 500,000 to one million. Impressed with the success of
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computer. Španěl first worked as a salesman for a game distribution company and made a 3D hovercraft simulator
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creating a game that they "wanted to play", thus opting not to study the works of another development team.
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Founded by Marek Španěl in May 1999, the studio released its first game in 2001, a military shooter titled
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version was planned but was later scrapped after the team thought that its power was inferior to that of
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The company had announced a live stream for May 17 19:00 CEST, during the livestream they released
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form. The game received high critical praise and great sales, sufficient to save the company.
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was eventually released in September 2013 to positive critical reviews. Two mobile
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focus from war into anything else. Bohemia Interactive also took a stance against
383:. The same year saw the arrest of two employees of Bohemia, who were charged with 3689: 3044: 2355:"N.Y. private-equity firm buys Orlando-based Bohemia Interactive Simulations Inc" 1827: 1494: 1490: 1372: 282: 788: 3906: 3817: 3636: 1210: 521: 407: 330: 2818:""Make Arma Not War" modding competition launched with $ 680,000 up for grabs" 3974: 3873: 3851: 3839: 3768: 3667: 3631: 3626: 3616: 3354: 3298: 2607:"Tencent Buys A Stake In Yet Another Game Developer, And It's DayZ's Bohemia" 1566: 1552: 1498: 1465: 913: 909: 293: 2546:"Arma Dev's Free New Game Launches Next Month, Won't Have Microtransactions" 3959: 3878: 3844: 3812: 3800: 3758: 3621: 3412: 3340: 2979: 2418: 2326: 1415: 1365: 1105: 1064: 982: 897: 819: 641: 492: 434: 163: 3944: 3137:"Take on Mars lands on the Steam Store after three years in Early Access" 2921: 2484: 2480:"(Update) After nearly four years of Early Access, DayZ is entering beta" 650: 578: 488: 334: 1691: 3954: 3949: 3939: 3807: 3785: 3591: 3455: 2851:"Interview: Bohemia Interactive's CEO on fighting piracy, creative DRM" 1822: 849: 563: 456: 451: 371: 297:
series. It is also known for having worked on a game conversion of the
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commenced afterward. The team decided to reuse some of its assets of
566: 384: 764:, in which players fight aliens, and its direction once shifting to 3834: 3780: 3775: 3728: 3684: 2855: 2822: 2756: 2660:"Arma 4 announced, but its 'preview' game Arma Reforger is out now" 2611: 2579:"Vigor is a new survival game from the studio behind Arma and DayZ" 2550: 2517: 2260: 2130: 2028: 1802: 1486: 1469: 1354: 1113:. However, both titles are smaller in scope when compared with the 1035:
with a focus on realism. They created the military simulation game
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as the game's main enemies. Its popularity led to a resurgence in
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was successfully released in June 2001 under the official title
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is in development, but did not give a definitive release date.
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to critical acclaim. It was shipped without any game-breaking
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s setting from Lemnos to a fictional island called "Altis".
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in Western" by Španěl. The team had lots of ambition for
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Bohemia Interactive also had a close relationship with
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acquired a minority stake in Bohemia in February 2021.
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game, this time set in the future. The game was titled
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preventing Bohemia from using the title in the future.
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Microsoft Windows, PlayStation 5, and Xbox Series X/S
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released in June 2017. The company is also working on
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Microsoft Windows, macOS, Linux, and Xbox Series X/S
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Bohemia Interactive announced their acquisition of a
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The team initially wanted to develop a shooter named
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titles, as it was marketed as the true successor to
337:. The studio fell into financial troubles until the 1583:Microsoft Windows, PlayStation 4 and PlayStation 5 1067:. Meanwhile, Bohemia followed up their first game, 2884:"Take On Helicopters hides smart anti-piracy tech" 2752:"The good and bad of early access from Arma 3 dev" 2060:"Bohemia: There's Only One Real Flashpoint Sequel" 1961:Dev Bohemia Interactive Acquires Multiple Studios" 1041:in 2001, and followed it with an expansion called 3169:"Memento Mori 2: Guardians of Immortality (2012)" 3972: 1705: 1703: 1701: 945:. On the same livestream Bohemia announced that 1924:"IDEA Independent Developer Association Formed" 3435:Fairy Tale about Father Frost, Ivan and Nastya 1139:Fairy Tale about Father Frost, Ivan and Nastya 3547: 3267: 1698: 933:calling it a "milestone on the long road to 696:. During this period, Codemasters announced 2047:Ashborne Games foundation". 8 October 2020. 756:, the company started development of a new 281:. The company focuses on creating military 4001:Video game companies of the Czech Republic 3554: 3540: 3274: 3260: 2477: 1758: 1756: 1754: 1031:Bohemia Interactive specializes in making 216: 197: 38: 2782: 2657: 1752: 1750: 1748: 1746: 1744: 1742: 1740: 1738: 1736: 1734: 1335:Memento Mori 2: Guardians of Immortality 989:. The company awarded players who create 626:engine and make a spiritual successor to 3996:Video game companies established in 1999 2543: 2444: 2378: 2319: 2286: 2253: 2187: 2090: 1979: 1762: 1660: 1658: 1656: 1081:, which was followed up by two sequels, 1017:International Committee of the Red Cross 956: 554:The team started developing a sequel to 379:, that prompted the studio to develop a 3281: 3073:"Codemasters to close Guildford studio" 2848: 2749: 2683: 2352: 2156: 1921: 1795: 843:, released a massively popular mod for 499:, defeating strong opponents including 214:1,032,294,000 Czech koruna (2020)  14: 3973: 3005: 2972: 2914: 2881: 2604: 2411: 2057: 1855: 1731: 1709: 743:, and released smaller titles such as 714:was being marketed as a return to the 445:, which was described by Španěl as "a 3535: 3377:Operation Flashpoint: Cold War Crisis 3255: 3070: 3020:from the original on 17 November 2017 2987:from the original on 17 November 2017 2815: 2716: 2510: 2445:Purchese, Robert (24 February 2014). 2256:"Arma 3 now set on island of 'Altis'" 2123: 1954: 1936:from the original on 10 November 2011 1891:"Operation Flashpoint: Elite Strikes" 1888: 1834:from the original on 4 September 2014 1653: 1578:Someday You'll Return: Director's Cut 1168:Operation Flashpoint: Cold War Crisis 1038:Operation Flashpoint: Cold War Crisis 656:Operation Flashpoint: Cold War Crisis 607:Operation Flashpoint: Cold War Crisis 514:Operation Flashpoint: Cold War Crisis 484:Operation Flashpoint: Cold War Crisis 318:Operation Flashpoint: Cold War Crisis 288:Operation Flashpoint: Cold War Crisis 195:636,874,000 Czech koruna (2020)  3134: 2917:"Arma, DayZ developer bought a tank" 2849:Grayson, Nathan (17 November 2011). 2576: 2220: 1851: 1849: 1595:Microsoft Windows, macOS, and Linux 1387:Microsoft Windows, macOS, and Linux 839:, an employee at Bohemia working on 3986:Czech companies established in 1999 3116:from the original on 8 October 2013 3071:Weber, Rachel (14 September 2011). 2954:from the original on 24 August 2017 2783:Rossignol, Jim (15 February 2010). 2750:Conduit, Jessica (13 August 2014). 2684:Hillier, Brenna (15 October 2015). 2091:Plunkett, Luke (27 February 2009). 2058:Gillen, Kieron (27 February 2009). 1856:Spanel, Markel (19 December 2001). 1054:Operation Flashpoint: Dragon Rising 941:is a test bed for their new engine 830: 699:Operation Flashpoint: Dragon Rising 667:Operation Flashpoint: Dragon Rising 664:— Marek Španěl on the promotion of 325:was a series of downturns, such as 27:Czech video game development studio 24: 3149:from the original on 9 August 2017 3104:"Armed Assault: Combat Operations" 3101: 3083:from the original on 9 August 2017 3052:from the original on 9 August 2017 2915:Hansen, Steven (16 October 2015). 2896:from the original on 9 August 2017 2830:from the original on 9 August 2017 2797:from the original on 9 August 2017 2764:from the original on 9 August 2017 2731:from the original on 9 August 2017 2717:Smith, Graham (27 November 2014). 2698:from the original on 9 August 2017 2393:from the original on 4 August 2012 2353:Ribbens, Megan (10 January 2013). 2334:from the original on 9 August 2017 2301:from the original on 16 March 2016 2268:from the original on 9 August 2017 2202:from the original on 9 August 2017 2169:from the original on 9 August 2017 2138:from the original on 9 August 2017 2105:from the original on 9 August 2017 2072:from the original on 9 August 2017 1922:Maragos, Nick (19 December 2005). 1903:from the original on 9 August 2017 1870:from the original on 9 August 2017 1763:Purchese, Robert (30 April 2014). 1666:"Veřejný rejstřík a Sbírka listin" 1047:. While Codemasters developed two 981:, and released several titles via 25: 4022: 3190: 3135:Arid, Sharif (13 February 2017). 2658:Carpenter, Nicole (17 May 2022). 2605:Makuch, Eddie (9 February 2021). 2558:from the original on 26 June 2017 2459:from the original on 13 July 2017 2426:from the original on 13 July 2017 2379:Campbell, Colin (1 August 2012). 2320:Renaudin, Clement (9 June 2016). 2287:Phillips, Tom (30 January 2013). 1955:Graft, Kris (30 September 2010). 1846: 1777:from the original on 12 July 2017 1712:"Making Of: Operation Flashpoint" 1710:Gillen, Kieron (5 October 2007). 569:project, which was described as " 4006:Video game development companies 3515: 3514: 3239: 3227: 3215: 2973:Stuart, Keith (3 October 2013). 2882:Dutton, Fred (4 November 2011). 2863:from the original on 5 July 2017 2525:from the original on 3 June 2017 2492:from the original on 13 May 2017 2478:Makedonski, Brett (2 May 2017). 2254:Fletcher, JC (2 February 2013). 2235:from the original on 1 July 2017 2188:Campbell, Colin (13 June 2013). 1195:Microsoft Windows, Linux, macOS 1190:Operation Flashpoint: Resistance 1044:Operation Flashpoint: Resistance 710:. Španěl was not happy with how 418: 234: 233: 179: 178: 158: 157: 3161: 3128: 3095: 3064: 3032: 2999: 2966: 2936: 2908: 2875: 2842: 2816:Lathi, Evan (5 December 2013). 2809: 2776: 2743: 2710: 2677: 2651: 2626: 2598: 2570: 2537: 2511:Lahti, Evan (1 November 2016). 2504: 2471: 2438: 2405: 2372: 2346: 2313: 2280: 2247: 2221:Gera, Emily (8 February 2013). 2214: 2181: 2157:Davison, Pete (30 April 2014). 2150: 2117: 2084: 2051: 2036: 2012: 1994: 1980:Phillips, Tom (29 March 2014). 1973: 1948: 1060:Operation Flashpoint: Red River 674:The development of a sequel to 2785:"BIS Community Awards Winners" 2577:Hall, Charlie (11 June 2018). 2544:Newhouse, Alex (2 June 2017). 2412:Orland, Kyle (8 August 2012). 1915: 1889:Steel, Wade (30 August 2015). 1882: 1810: 1796:Pereira, Chris (16 May 2014). 1789: 1684: 589: 13: 1: 3449:Carrier Command: Gaea Mission 3006:Sarker, Samit (28 May 2014). 2124:Lahti, Evan (31 March 2011). 1646: 1348:Carrier Command: Gaea Mission 952: 798:Carrier Command: Gaea Mission 562:, after they cancelled their 497:Game Developers Choice Awards 183:500.1 million Kč (2016) 3652:Tencent Animation and Comics 2024:Nine Rocks Games foundation" 2006:Nine Rocks Games foundation" 238:471.9 million Kč (2016) 7: 3678:Ku Music Asian Music Awards 3561: 1292:Arma 2: Operation Arrowhead 1205:Operation Flashpoint: Elite 1109:, in which players explore 527:Operation Flashpoint: Elite 72:; 25 years ago 10: 4027: 413: 339:United States Marine Corps 3991:Companies based in Prague 3932: 3899: 3721: 3700: 3660: 3569: 3509: 3426: 3395: 3364: 3296: 3289: 3102:Li, Kuo (19 April 2007). 2686:"What's next for Arma 3?" 1572: 1475: 1410: 1360: 1259: 1133: 890:, an adventure game, and 752:Following the release of 512:Following the release of 252: 242: 225: 206: 187: 170: 153: 120: 104: 84: 66: 56: 46: 37: 2359:Orlando Business Journal 1026: 597:In the early 2000s, the 267:Bohemia Interactive a.s. 33:Bohemia Interactive a.s. 3472:Gravon: Real Virtuality 2381:"How DayZ Came To Life" 430:Gravon: Real Virtuality 3442:Missing on Lost Island 1153:Missing on Lost Island 991:user-generated content 966: 661: 544:Black Element Software 3981:Video game publishers 3924:Lao Gan Ma fraud case 3862:Valhalla Game Studios 3791:Radiant Entertainment 965:tank in October 2015. 960: 647: 459:game. It then became 3367:Operation Flashpoint 2790:Rock, Paper, Shotgun 2724:Rock, Paper, Shotgun 2065:Rock, Paper, Shotgun 1717:Rock, Paper, Shotgun 1237:Arma: Queen's Gambit 1049:Operation Flashpoint 979:Operation Flashpoint 737:Operation Flashpoint 716:Operation Flashpoint 617:Virtual Battle Space 584:Operation Flashpoint 556:Operation Flashpoint 501:Remedy Entertainment 465:first-person shooter 362:were also released. 323:Operation Flashpoint 271:video game developer 3857:Turtle Rock Studios 3744:Grinding Gear Games 3701:Film and television 3406:Take On Helicopters 3332:Operation Arrowhead 3309:Arma: Armed Assault 3283:Bohemia Interactive 2950:. 16 October 2015. 2948:Bohemia Interactive 2032:. 10 February 2020. 2008:. 10 February 2020. 1464:Microsoft Windows, 1371:Microsoft Windows, 1353:Microsoft Windows, 1322:Take On Helicopters 1222:Arma: Armed Assault 1173:Microsoft Windows, 1100:Take On Helicopters 1078:Arma: Armed Assault 1073:spiritual successor 1006:Take On Helicopters 987:Arma: Armed Assault 754:Operation Arrowhead 746:Take On Helicopters 732:Operation Arrowhead 637:Arma: Armed Assault 359:Take On Helicopters 353:Arma: Armed Assault 344:spiritual successor 244:Number of employees 162:796.1 million 34: 3749:Klei Entertainment 3739:Fulqrum Publishing 3708:New Classics Media 3048:. 12 August 2012. 1672:. 31 December 2016 1640:Microsoft Windows 1449:Microsoft Windows 1421:Microsoft Windows 1338:Microsoft Windows 1327:Microsoft Windows 1312:Microsoft Windows 1297:Microsoft Windows 1282:Microsoft Windows 1270:Microsoft Windows 1255:Microsoft Windows 1242:Microsoft Windows 1227:Microsoft Windows 1158:Microsoft Windows 967: 802:decided to rename 778:, the setting for 694:personal computers 532:a new Xbox console 32: 3968: 3967: 3891:Yager Development 3797:Sixjoy Hong Kong 3529: 3528: 3422: 3421: 1644: 1643: 1559:Microsoft Windows 1513:Microsoft Windows 1497:, PlayStation 4, 1145:Microsoft Windows 1097:, which includes 902:microtransactions 853:, which includes 785:national security 474:Interactive Magic 264: 263: 139:Slavomír Pavlíček 97:Slavomír Pavlíček 16:(Redirected from 4018: 3823:The Chinese Room 3764:Digital Extremes 3713:Tencent Pictures 3556: 3549: 3542: 3533: 3532: 3518: 3517: 3294: 3293: 3276: 3269: 3262: 3253: 3252: 3244: 3243: 3242: 3232: 3231: 3230: 3220: 3219: 3218: 3211: 3202: 3201: 3199:Official website 3184: 3183: 3181: 3179: 3165: 3159: 3158: 3156: 3154: 3132: 3126: 3125: 3123: 3121: 3099: 3093: 3092: 3090: 3088: 3077:Gameindustry.biz 3068: 3062: 3061: 3059: 3057: 3036: 3030: 3029: 3027: 3025: 3003: 2997: 2996: 2994: 2992: 2970: 2964: 2963: 2961: 2959: 2940: 2934: 2933: 2931: 2929: 2912: 2906: 2905: 2903: 2901: 2879: 2873: 2872: 2870: 2868: 2846: 2840: 2839: 2837: 2835: 2813: 2807: 2806: 2804: 2802: 2780: 2774: 2773: 2771: 2769: 2747: 2741: 2740: 2738: 2736: 2714: 2708: 2707: 2705: 2703: 2681: 2675: 2674: 2672: 2670: 2655: 2649: 2648: 2646: 2644: 2630: 2624: 2623: 2621: 2619: 2602: 2596: 2595: 2593: 2591: 2574: 2568: 2567: 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220: 211: 202: 201: 182: 181: 173:Operating income 161: 160: 80: 78: 73: 42: 35: 31: 21: 4026: 4025: 4021: 4020: 4019: 4017: 4016: 4015: 3971: 3970: 3969: 3964: 3928: 3895: 3717: 3696: 3690:QQ Music Awards 3656: 3565: 3560: 3530: 3525: 3505: 3418: 3391: 3360: 3285: 3280: 3250: 3240: 3238: 3228: 3226: 3216: 3214: 3206: 3197: 3196: 3193: 3188: 3187: 3177: 3175: 3167: 3166: 3162: 3152: 3150: 3133: 3129: 3119: 3117: 3100: 3096: 3086: 3084: 3069: 3065: 3055: 3053: 3045:Game Revolution 3038: 3037: 3033: 3023: 3021: 3004: 3000: 2990: 2988: 2971: 2967: 2957: 2955: 2942: 2941: 2937: 2927: 2925: 2913: 2909: 2899: 2897: 2880: 2876: 2866: 2864: 2847: 2843: 2833: 2831: 2814: 2810: 2800: 2798: 2781: 2777: 2767: 2765: 2748: 2744: 2734: 2732: 2715: 2711: 2701: 2699: 2682: 2678: 2668: 2666: 2656: 2652: 2642: 2640: 2634:"Arma Reforger" 2632: 2631: 2627: 2617: 2615: 2603: 2599: 2589: 2587: 2575: 2571: 2561: 2559: 2542: 2538: 2528: 2526: 2509: 2505: 2495: 2493: 2476: 2472: 2462: 2460: 2443: 2439: 2429: 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207: 196: 192: 175: 149: 123: 116: 112: 100: 76: 74: 71: 28: 23: 22: 15: 12: 11: 5: 4024: 4014: 4013: 4008: 4003: 3998: 3993: 3988: 3983: 3966: 3965: 3963: 3962: 3957: 3952: 3947: 3942: 3936: 3934: 3930: 3929: 3927: 3926: 3921: 3920: 3919: 3909: 3907:360 v. Tencent 3903: 3901: 3897: 3896: 3894: 3893: 3888: 3883: 3882: 3881: 3876: 3866: 3865: 3864: 3854: 3849: 3848: 3847: 3837: 3832: 3827: 3826: 3825: 3820: 3818:Auroch Digital 3815: 3805: 3804: 3803: 3795: 3794: 3793: 3783: 3778: 3773: 3772: 3771: 3766: 3761: 3751: 3746: 3741: 3736: 3731: 3725: 3723: 3719: 3718: 3716: 3715: 3710: 3704: 3702: 3698: 3697: 3695: 3694: 3693: 3692: 3682: 3681: 3680: 3670: 3664: 3662: 3658: 3657: 3655: 3654: 3649: 3639: 3634: 3629: 3624: 3619: 3614: 3609: 3604: 3599: 3594: 3589: 3584: 3579: 3573: 3571: 3567: 3566: 3559: 3558: 3551: 3544: 3536: 3527: 3526: 3524: 3523: 3510: 3507: 3506: 3504: 3503: 3496: 3489: 3482: 3475: 3468: 3460: 3452: 3445: 3438: 3430: 3428: 3424: 3423: 3420: 3419: 3417: 3416: 3409: 3401: 3399: 3393: 3392: 3390: 3389: 3388: 3387: 3372: 3370: 3362: 3361: 3359: 3358: 3351: 3344: 3337: 3336: 3335: 3321: 3320: 3319: 3316:Queen's Gambit 3304: 3302: 3291: 3287: 3286: 3279: 3278: 3271: 3264: 3256: 3249: 3248: 3236: 3234:Czech Republic 3224: 3204: 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a mod for 370: 364: 357: 351: 347: 329:the game to 322: 316: 314: 307: 306:created for 298: 292: 286: 266: 265: 228:Total equity 209:Total assets 129:Marek Španěl 105:Headquarters 91:Marek Španěl 47:Company type 29: 3945:Allen Zhang 3869:Visual Arts 3722:Video games 3427:Other games 3246:Video games 2922:Destructoid 2485:Destructoid 1620:Brute Horse 1532:Mini DayZ 2 1307:Alternativa 1117:franchise. 912:powered by 870:standalone 762:Arma Futura 651:Codemasters 579:3D scanning 489:Codemasters 335:Codemasters 269:is a Czech 258:bohemia.net 61:Video games 18:Cauldron HQ 3975:Categories 3955:Chen Yidan 3950:Tony Zhang 3940:Ma Huateng 3808:Sumo Group 3786:Riot Games 3384:Resistance 3290:Franchises 3178:10 October 2618:9 February 2590:17 October 1823:Metacritic 1723:17 October 1692:"About Us" 1670:Justice.cz 1647:References 1021:war crimes 953:Philosophy 874:video game 571:Flashpoint 564:open world 457:open world 452:River Raid 443:Rio Grande 190:Net income 122:Key people 3830:Supercell 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Index

Cauldron HQ

Private
Video games
Prague
CEO
CFO

Operating income
Net income
Edit this on Wikidata
Total assets
Edit this on Wikidata
Total equity
bohemia.net
video game developer
publisher
Prague
simulation games
Operation Flashpoint: Cold War Crisis
Arma
DayZ
mod
Arma 2
Operation Flashpoint: Cold War Crisis
porting
Xbox
Codemasters
United States Marine Corps
spiritual successor

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