47:
2065:
345:, commanded by Sterling and his crew. The player's choices in the game would determine the crew they could hire, which in turn affected the ship's attributes. The vessel could be used to explore the Caribbean Sea and battle other crafts. During combat, the player could maneuver the ship, fire the cannons, or board the enemy vessel for hand-to-hand combat. If the enemy craft was boarded and the enemy crew was eliminated, the player received more
260:
369:
Sterling was revived by supernatural forces which gave him a second chance. After these events, the player had the option to follow two paths: become either a
Legendary or a Dreaded pirate. On the Legendary path, the player would be a well-respected pirate who acted in good faith. On the Dreaded path, the player would be mysterious and feared.
572:
Journalists expressed disappointment when Disney reduced the staff at
Propaganda Games and cancelled development of the game several months before its planned release date. IGN's Ryan Clements stated that "it's a shame that potential won't be realized at this point in time." Justin Towell, writing
436:
characters were developed unattached from those that appear in the film series. "We were very clear that we didn't want to be associated with being a movie game", he commented. This desire led to the creation of James
Sterling, a character that would fit the studio's needs and feel familiar to the
314:
Although most of the character's specifications could be customized, some elements were to be determined by the game's two character types, Legendary and
Dreaded. Choosing a type at the beginning of the game affected several gameplay and story elements. Each character type had unique features that
368:
and story arcs. The game and the films shared the same universe, but the former was to take place before the events of the latter. Sterling, raised in a poor family, was a young adventurer with dreams of fame and fortune who decided to become a pirate. Although he was killed on his first voyage,
211:
to make a reputation for himself. Although little was unveiled about the story, it was intended to be independent from the films' main arc and include new characters. Gameplay was to have emphasized role-playing elements, including real-time combat and weapon customization.
421:
franchise. Propaganda's vice president and general manager Dan Tudge said that this was because "it is a universe fans will be dying to explore". The studio revealed that they worked on several scripts to improve the gameplay focus.
956:
490:, whose team was also affected by the lay offs. However, after the game failed to attain critical or commercial success, Disney cancelled its planned downloadable content and closed Propaganda Games.
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film was "followed by a progressive descent into mediocrity and
Krakens with twirly tentacles in the sequels, any game that's set before the first movie is likely to be amazing." Matt Miller from
1396:
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Who doesn't want to be a pirate? I think with the pirates adventure you're able to live that fantasy of being just a little bit lawless and I think that really is appealing to everybody.
1433:
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534:. He stated that "the game has spectacularly preserved the spirit of the films, and they’ve done it without parasitically clinging to moments you’ve already seen on the big screen."
559:-like speech and combat systems. He commented that "we didn't go into our meeting for Pirates with great expectations, but came out pleasantly amazed at the potential of the game."
580:
Jeff
Marchiafava also expressed sadness about the cancellation, saying "What kind of noise does a depressed pirate make? Because we would totally be making that noise right now."
711:
799:
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license ... is its own game, an adventure that lets players create their own pirate and wander the seas of the
Caribbean seeking fame and fortune." Chris Antista from
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for GamesRadar, was frustrated by Disney's decision: "It makes no sense to completely abandon work on a game that's clearly not that far off completion."
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that increased the damage he inflicted. Correct timing lead to a bonus attack at the end of the combo that improved its strength. Sterling could also
1722:
441:, while the musical themes from the films were "treated tastefully and only used on occasion." After the game's cancellation, the score was used in
1611:
1523:
614:
2024:
1447:
1136:
569:, noting that "what is there looks good – the combat was solid, if a little shallow, and the graphics and polish are well on their way."
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was centered on a choice system that would affect the character's appearance, personality, weapons, attacks, quests, and story developments.
1080:
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1628:
1213:
82:
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2010:
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17:
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universe. The player was to take the role of James
Sterling, a pirate captain whose main mission was to travel across the
338:. All attacks, special moves, and combinations varied depending on the pirate type chosen and could be upgraded at will.
237:
franchise. Journalists were disappointed when Disney cancelled the game several months before its planned release date.
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599:
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development team would be laid off as part of a restructuring program. However, Propaganda would finish development of
247:
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1810:
1472:
1299:
290:
596:
Xbox 360 Preview: Pirates of the
Caribbean: Armada of the Damned Gameplay Preview - Xbox 360 - The Official Magazine
307:
and make a reputation for himself. Some of
Sterling's features could be directly customized by the player, although
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1953:
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was split between land and sea. Sterling had a light and a heavy attack, which could be combined to create
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film franchise. The project was cancelled in October 2010, soon before the closure of Propaganda Games.
610:
393:
185:
71:
207:, the game was to follow James Sterling, a pirate captain whose main mission was to travel across the
1150:
565:
1974:
482:
The restructuring reduced the studio's staff by more than 100 people and led to the cancellation of
1538:
1496:
468:, which was released in December 2010. In October 2010, Disney Interactive Studios announced that
145:
334:
his opponents. The curse was a spell that weakened all surrounding enemies when it was used as a
316:
286:
162:
135:
1227:
882:"5 ways Pirates of the Caribbean: Armada of the Damned is avoiding the movie-licensed shitstorm"
46:
1290:
539:
1397:"It's a crying shame that the new Pirates of the Caribbean game has been cancelled. Seriously"
426:
included an interactive choice system to shape the game, making choices an important feature.
404:
and focused on the development of action-adventure games for Disney. Propaganda's first game,
1967:
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966:
507:
283:
220:
159:
131:
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530:
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66:
54:
8:
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957:"Pirates of the Caribbean: Armada of the Damned Interview: Propaganda Games' Alex Peters"
233:
1981:
1937:
405:
90:
1988:
1930:
1528:
1250:"Disney Interactive Studios Announces Pirates of the Caribbean: Armada of the Damned"
932:
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than if it was destroyed. Loot salvaged in these battles could be sold in markets.
346:
169:
126:
59:
1946:
1698:
1683:
1146:
1003:
660:
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410:(2008), became a commercial success, selling more than one million copies. After
1030:"Turok's Dinosaurs Run Rampant with More Than 1 Million Units Shipped Worldwide"
1923:
1688:
335:
331:
2085:
1438:
844:
549:
304:
208:
173:
103:
595:
1678:
1464:
1186:
918:"IGN: Pre-E3 2009: Pirates of the Caribbean: Armada of the Damned Unveiled"
627:"IGN: Pre-E3 2009: Pirates of the Caribbean: Armada of the Damned Unveiled"
315:
shaped the way the game was experienced, including how the environment and
1177:"Pirates of the Caribbean Game Canned as Layoffs Hit Propaganda Confirmed"
690:
Pre-E3 2009: Pirates of the Caribbean: Armada of the Damned Unveiled - IGN
437:
characters featured in the films. An original music score was written for
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165:
1067:"Pre-E3 2009: Pirates of the Caribbean: Armada of the Damned Unveiled"
712:"E3 2010: Pirates of the Caribbean – Armada of the Damned Update"
1703:
401:
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named it "a promising action RPG," elaborating that "even though
499:
383:—Dan Tudge, Propaganda Games' vice president and general manager.
259:
238:
216:
341:
In the game, the player was given a customizable ship named the
1181:
800:"First Look at Pirates of the Caribbean: Armada of the Damned"
661:
Pirates of the Caribbean: Armada of the Damned Cancelled - IGN
1108:
1360:"Pirates of the Caribbean: Armada of the Damned Cancelled"
677:"Pirates of the Caribbean: Armada of the Damned Cancelled"
1364:
1332:
1323:"Preview: Pirates of the Caribbean: Armada of the Damned"
1254:
1223:
1071:
1034:
804:
716:
512:
224:
1104:"LEGO Pirates uses music from axed Armada of the Damned"
920:. 26 May 2009. Archived from the original on 2009-06-15
629:. 26 May 2009. Archived from the original on 2009-06-15
417:
release, the studio began working on a project for the
364:
plot. Sterling had no connection with the film series'
400:. The studio was established by former employees of
1434:"Disney Confirms Armada Of The Damned Cancellation"
1388:
611:Armada of the Damned Is All About Choices - Kotaku
486:. The remaining development team worked to finish
201:Set roughly ten or fifteen years before events of
219:, the game received positive responses from most
2083:
1286:"Pirates of the Caribbean: Armada of the Damned"
937:: CS1 maint: bot: original URL status unknown (
752:"Pirates of the Caribbean: Armada of the Damned"
646:: CS1 maint: bot: original URL status unknown (
994:"Disney scoops up Avalanche, founds new studio"
1314:
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789:
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155:Pirates of the Caribbean: Armada of the Damned
1899:Lego Pirates of the Caribbean: The Video Game
1480:
462:development, Propaganda Games also worked on
444:Lego Pirates of the Caribbean: The Video Game
251:with similar role-playing gameplay elements.
184:platforms. Originally set to be published by
1494:
1351:
1242:
1128:
833:
831:
1431:
780:
705:
703:
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227:thought it "a promising action RPG", while
1548:
1487:
1473:
1205:
553:was impressed with the game, praising its
506:was met with positive reactions from most
479:and its post-launch downloadable content.
231:praised the gameplay, comparing it to the
45:
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1425:
1170:
1168:
1064:
828:
1357:
1174:
991:
985:
875:
873:
871:
797:
745:
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709:
698:
528:praised its gameplay, comparing it with
429:According to game director Alex Peters,
392:, a studio founded in 2005 and owned by
258:
188:, it was the first attempt to create an
1320:
1101:
950:
948:
879:
14:
2084:
1908:
1621:
1432:Marchiafava, Jeff (October 14, 2010).
1394:
1165:
1058:
837:
749:
357:Little information was revealed about
1468:
868:
740:
563:'s Mike Schramm compared the game to
27:Cancelled action-adventure video game
2122:Pirates of the Caribbean video games
1112:. Videogaming247 Ltd. Archived from
945:
500:2009's Electronic Entertainment Expo
217:2009's Electronic Entertainment Expo
1395:Towell, Justin (October 15, 2010).
1358:Clements, Ryan (October 14, 2010).
1278:
1211:
1175:Crecente, Brian (14 October 2010).
1134:
954:
840:"Pirates Offers More Than Expected"
24:
1534:Mickey's Pirate and Princess Party
1529:Pirate's Lair on Tom Sawyer Island
1524:The Legend of Captain Jack Sparrow
1065:Goldstein, Hilary (May 26, 2009).
25:
2153:
1102:Citizen, Jessica (May 13, 2011).
992:Kawamoto, Dawn (April 19, 2005).
750:Talbot, Ben (February 11, 2010).
710:Hatfield, Daemon (May 18, 2010).
2142:Video games set in the Caribbean
2064:
2063:
1042:. March 26, 2008. Archived from
543:speculated that since the first
263:An early gameplay screenshot of
2132:Video games developed in Canada
2092:Action role-playing video games
1975:Sea of Thieves: A Pirate's Life
1917:Adventures in the Magic Kingdom
1884:Pirates of the Caribbean Online
1765:Soundtrack Treasures Collection
1321:Schramm, Mike (June 20, 2010).
1137:"Tron: Evolution begins Dec. 7"
1095:
1022:
910:
880:Antista, Chris (May 13, 2010).
798:Clements, Ryan (May 10, 2010).
450:
248:Assassin's Creed IV: Black Flag
2137:Video games set in the Bahamas
1811:Yo Ho (A Pirate's Life for Me)
1519:Battle for the Sunken Treasure
1262:. May 27, 2009. Archived from
838:Miller, Matt (June 22, 2010).
683:
669:
654:
619:
604:
589:
447:, which was released in 2011.
372:
13:
1:
2097:Cancelled PlayStation 3 games
2043:Lego Pirates of the Caribbean
2018:Legends of the Brethren Court
1954:Kinect: Disneyland Adventures
583:
1842:The Curse of the Black Pearl
1744:The Curse of the Black Pearl
1584:The Curse of the Black Pearl
1214:"Propaganda Games shuttered"
493:
319:interacted with the player.
204:The Curse of the Black Pearl
168:that was being developed by
7:
254:
10:
2158:
1870:The Legend of Jack Sparrow
498:After its announcement at
394:Disney Interactive Studios
293:perspective and set in an
215:After its announcement at
186:Disney Interactive Studios
72:Disney Interactive Studios
2127:Single-player video games
2059:
2034:
2002:
1831:
1802:
1730:
1721:
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1573:
1504:
297:environment based on the
289:video game played from a
271:environment based on the
141:
125:
117:
89:
77:
65:
53:
44:
38:Pirates of the Caribbean:
37:
2107:Cancelled Xbox 360 games
1849:Pirates of the Caribbean
1539:Western River Expedition
1514:Pirates of the Caribbean
1497:Pirates of the Caribbean
545:Pirates of the Caribbean
522:Pirates of the Caribbean
419:Pirates of the Caribbean
300:Pirates of the Caribbean
273:Pirates of the Caribbean
195:Pirates of the Caribbean
83:Pirates of the Caribbean
2102:Cancelled Windows games
1758:Swashbuckling Sea Songs
1612:Dead Men Tell No Tales‎
510:. Daemon Hatfield from
352:
317:non-playable characters
223:. Daemon Hatfield from
2117:Open-world video games
1793:Dead Men Tell No Tales
1779:At World's End Remixes
1291:Official Xbox Magazine
540:Official Xbox Magazine
508:video game journalists
386:
276:
221:video game journalists
1968:Disney Magic Kingdoms
969:, LLC. Archived from
377:
262:
2025:The Price of Freedom
1891:Armada of the Damned
1376:on December 26, 2012
1230:on November 18, 2012
518:Armada of the Damned
504:Armada of the Damned
484:Armada of the Damned
470:Armada of the Damned
457:Armada of the Damned
439:Armada of the Damned
431:Armada of the Damned
424:Armada of the Damned
398:Armada of the Damned
359:Armada of the Damned
324:Armada of the Damned
309:Armada of the Damned
282:was conceived as an
280:Armada of the Damned
265:Armada of the Damned
40:Armada of the Damned
18:Armada of the Damned
1450:on January 23, 2011
1335:Inc. Archived from
1226:Inc. Archived from
1153:on November 7, 2012
1083:on October 25, 2012
1046:on October 16, 2012
973:on January 12, 2013
537:An editor from the
241:, the publisher of
2112:Disney video games
1982:Disney Mirrorverse
1856:Multiplayer Mobile
816:on August 31, 2012
679:. 14 October 2010.
277:
192:game based on the
2079:
2078:
1998:
1997:
1989:Disney Speedstorm
1827:
1826:
1786:On Stranger Tides
1717:
1716:
1642:
1641:
1605:On Stranger Tides
1569:
1568:
955:Pfister, Andrew.
267:, showcasing the
245:, later released
182:Microsoft Windows
151:
150:
99:Microsoft Windows
16:(Redirected from
2149:
2067:
2066:
1906:
1905:
1863:Dead Man's Chest
1751:Dead Man's Chest
1728:
1727:
1667:
1666:
1619:
1618:
1591:Dead Man's Chest
1546:
1545:
1489:
1482:
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1465:
1460:
1459:
1457:
1455:
1446:. Archived from
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1420:
1418:
1409:. Archived from
1392:
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1385:
1383:
1381:
1372:. Archived from
1355:
1349:
1348:
1346:
1344:
1339:on June 25, 2010
1318:
1312:
1311:
1309:
1307:
1298:. Archived from
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1193:on June 15, 2013
1189:. Archived from
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1149:. Archived from
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1079:. Archived from
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1006:. Archived from
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894:. Archived from
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856:on July 29, 2013
852:. Archived from
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812:. Archived from
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724:. Archived from
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531:Assassin’s Creed
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435:
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390:Propaganda Games
363:
284:action-adventure
243:Assassin's Creed
234:Assassin's Creed
170:Propaganda Games
160:action-adventure
132:Action-adventure
60:Propaganda Games
49:
35:
34:
21:
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1994:
1961:Disney Infinity
1947:Disney Universe
1904:
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1798:
1738:1966 soundtrack
1713:
1699:Elizabeth Swann
1684:Hector Barbossa
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1413:on July 9, 2013
1393:
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1147:CBS Interactive
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1119:
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1116:on May 16, 2011
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1004:CBS Interactive
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477:Tron: Evolution
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465:Tron: Evolution
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67:Publisher(s)
55:Developer(s)
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1894:(cancelled)
1833:Video games
1694:Will Turner
1655:Black Pearl
1549:Restaurants
1541:(cancelled)
1507:attractions
556:Mass Effect
373:Development
91:Platform(s)
2086:Categories
1709:Davy Jones
1671:Characters
1556:Blue Bayou
1505:Theme park
1407:Future plc
1402:GamesRadar
1370:Ziff Davis
1296:Future plc
1260:Ziff Davis
1077:Ziff Davis
1040:Ziff Davis
924:2023-07-19
892:Future plc
887:GamesRadar
810:Ziff Davis
762:Future plc
757:GamesRadar
722:Ziff Davis
633:2023-07-19
584:References
526:GamesRadar
366:characters
322:Combat in
295:open world
269:open world
229:GamesRadar
190:open world
166:video game
32:Video game
1704:Tia Dalma
1661:Locations
1634:Accolades
520:uses the
494:Reception
402:EA Canada
275:universe.
121:Cancelled
2070:Category
2052:" (song)
1647:Universe
1454:June 29,
1444:GameStop
1417:June 29,
1380:June 29,
1343:June 29,
1306:June 29,
1270:June 29,
1234:June 27,
1197:June 27,
1157:June 27,
1142:GameSpot
1120:June 29,
1087:June 27,
1050:June 27,
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999:GameSpot
977:June 27,
967:G4 Media
933:cite web
902:June 27,
860:June 29,
850:GameStop
820:June 29,
772:June 27,
694:Archived
665:Archived
642:cite web
615:Archived
600:Archived
255:Gameplay
178:Xbox 360
172:for the
127:Genre(s)
109:Xbox 360
2035:Related
1909:Related
1622:Related
1328:Joystiq
1219:Joystiq
732:June 1,
561:Joystiq
455:During
343:Nemesis
239:Ubisoft
142:Mode(s)
118:Release
1731:Albums
1182:Kotaku
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566:Fable
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407:Turok
332:curse
1629:Cast
1456:2013
1419:2013
1382:2013
1345:2013
1308:2013
1272:2013
1236:2013
1199:2013
1159:2013
1122:2013
1089:2013
1052:2013
1016:2013
979:2013
939:link
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862:2013
822:2013
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734:2017
648:link
353:Plot
347:loot
1938:III
1365:IGN
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