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Stereoscopy

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182: 1641:; since about 2000, 3D aerial views are mainly based on digital stereo imaging technologies. One issue related to stereo images is the amount of disk space needed to save such files. Indeed, a stereo image usually requires twice as much space as a normal image. Recently, computer vision scientists tried to find techniques to attack the visual redundancy of stereopairs with the aim to define compressed version of stereopair files. Cartographers generate today stereopairs using computer programs in order to visualise topography in three dimensions. Computerised stereo visualisation applies stereo matching programs. In biology and chemistry, complex molecular structures are often rendered in stereopairs. The same technique can also be applied to any mathematical (or scientific, or engineering) parameter that is a function of two variables, although in these cases it is more common for a three-dimensional effect to be created using a 'distorted' mesh or shading (as if from a distant light source). 168: 672:
completely relaxed eyes, making no attempt to focus clearly but simply achieving comfortable stereoscopic fusion of the two blurry images by the "look-through" approach, and only then exerting the effort to focus them more clearly, increasing the viewing distance as necessary. Regardless of the approach used or the image medium, for comfortable viewing and stereoscopic accuracy the size and spacing of the images should be such that the corresponding points of very distant objects in the scene are separated by the same distance as the viewer's eyes, but not more; the average interocular distance is about 63 mm. Viewing much more widely separated images is possible, but because the eyes never diverge in normal use it usually requires some previous training and tends to cause eye strain.
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a single 3D image. It generally uses liquid crystal shutter glasses. Each eye's glass contains a liquid crystal layer which has the property of becoming dark when voltage is applied, being otherwise transparent. The glasses are controlled by a timing signal that allows the glasses to alternately darken over one eye, and then the other, in synchronization with the refresh rate of the screen. The main drawback of active shutters is that most 3D videos and movies were shot with simultaneous left and right views, so that it introduces a "time parallax" for anything side-moving: for instance, someone walking at 3.4 mph will be seen 20% too close or 25% too remote in the most current case of a 2x60 Hz projection.
854:. This is done by reflecting the video images through partially reflective mirrors. The real world view is seen through the mirrors' reflective surface. Experimental systems have been used for gaming, where virtual opponents may peek from real windows as a player moves about. This type of system is expected to have wide application in the maintenance of complex systems, as it can give a technician what is effectively "x-ray vision" by combining computer graphics rendering of hidden elements with the technician's natural vision. Additionally, technical data and schematic diagrams may be delivered to this same equipment, eliminating the need to obtain and carry bulky paper documents. 1089:
depends on its color. If one uses a prism foil now with one eye but not on the other eye, then the two seen pictures – depending upon color – are more or less widely separated. The brain produces the spatial impression from this difference. The advantage of this technology consists above all of the fact that one can regard ChromaDepth pictures also without eyeglasses (thus two-dimensional) problem-free (unlike with two-color anaglyph). However the colors are only limitedly selectable, since they contain the depth information of the picture. If one changes the color of an object, then its observed distance will also be changed.
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effect of relief is owing to the simultaneous perception of the two monocular projections, one on each retina. But if it be required to obtain the most faithful resemblances of real objects, shadowing and colouring may properly be employed to heighten the effects. Careful attention would enable an artist to draw and paint the two component pictures, so as to present to the mind of the observer, in the resultant perception, perfect identity with the object represented. Flowers, crystals, busts, vases, instruments of various kinds, &c., might thus be represented so as not to be distinguished by sight from the real objects themselves.
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appear miniaturized. This method is usually easier for freeviewing novices. As an aid to fusion, a fingertip can be placed just below the division between the two images, then slowly brought straight toward the viewer's eyes, keeping the eyes directed at the fingertip; at a certain distance, a fused three-dimensional image should seem to be hovering just above the finger. Alternatively, a piece of paper with a small opening cut into it can be used in a similar manner; when correctly positioned between the image pair and the viewer's eyes, it will seem to frame a small three-dimensional image.
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crossview (“popouts” where an object appears before the focal plane or screen; right image to left eye and vice versa), where parts of the object appear to be physically cropped; imagine a large object extruded through a small window such that its edges are literally cut off. This is a critical, traditional window violation before the window (between a viewer and the screen), and is most disorienting because parts of the popout object seem to be missing, rather than merely hidden as they would be with parallel-viewed objects beyond the window (depth).
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completely motionless—to within a minor fraction of the wavelength of light—during the photographic exposure, and laser light must be used to properly view the results. Most people have never seen a laser-lit transmission hologram. The types of holograms commonly encountered have seriously compromised image quality so that ordinary white light can be used for viewing, and non-holographic intermediate imaging processes are almost always resorted to, as an alternative to using powerful and hazardous pulsed lasers, when living subjects are photographed.
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unnatural and is undesirable, this is called a "window violation." This can best be understood by returning to the analogy of an actual physical window. Therefore, there is a contradiction between two different depth cues: some elements of the image are hidden by the window, so that the window appears closer than these elements, and the same elements of the image appear closer than the window. As such, the stereo window must always be adjusted to avoid window violations to prevent viewer discomfort from conflicting depth cues.
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large lenses or mirrors, the light source must be very close to the eye. A contact lens incorporating one or more semiconductor light sources is the form most commonly proposed. As of 2013, the inclusion of suitable light-beam-scanning means in a contact lens is still very problematic, as is the alternative of embedding a reasonably transparent array of hundreds of thousands (or millions, for HD resolution) of accurately aligned sources of collimated light.
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background of the image at the infinite. Of course the viewers seated beyond will see the window more remote, but if the image is made in normal conditions, so that the first row viewers see this background at the infinite, the other viewers, seated behind, will also see this background at the infinite, since the parallax of this background is equal to the average human interocular distance.
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stereoscopic technique. For example, it cannot be used to show a stationary object apparently extending into or out of the screen; similarly, objects moving vertically will not be seen as moving in depth. Incidental movement of objects will create spurious artifacts, and these incidental effects will be seen as artificial depth not related to actual depth in the scene.
908: 796:. Some of the earliest stereoscope views, issued in the 1850s, were on glass. In the early 20th century, 45x107 mm and 6x13 cm glass slides were common formats for amateur stereo photography, especially in Europe. In later years, several film-based formats were in use. The best-known formats for commercially issued stereo views on film are 847:
of computer image processing. If six axis position sensing (direction and position) is used then wearer may move about within the limitations of the equipment used. Owing to rapid advancements in computer graphics and the continuing miniaturization of video and other equipment these devices are beginning to become available at more reasonable cost.
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for human vision: (1) the mismatch between convergence and accommodation, caused by the difference between an object's perceived position in front of or behind the display or screen and the real origin of that light; and (2) possible crosstalk between the eyes, caused by imperfect image separation in some methods of stereoscopy.
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classes of displays: those that use head-tracking to ensure that each of the viewer's two eyes sees a different image on the screen, and those that display multiple views so that the display does not need to know where the viewers' eyes are directed. Examples of autostereoscopic displays technology include
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If a scene is viewed through a window the entire scene would normally be behind the window (assuming parallel view, with left images being seen by the left eye and vice versa). If the scene is distant, it would be some distance behind the window; if it is nearby, it would appear to be just beyond the
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The concept of the stereo window is always important, since the window is the stereoscopic image of the external boundaries of left and right views constituting the stereoscopic image. If any object, which is cut off by lateral sides of the window, is placed in front of it, an effect results that is
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with polarized filters. For projection, a silver screen is used so that polarization is preserved. On most passive displays every other row of pixels is polarized for one eye or the other. This method is also known as being interlaced. The viewer wears low-cost eyeglasses which also contain a pair of
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To avoid eyestrain and distortion, each of the two 2D images should be presented to the viewer so that any object at infinite distance is perceived by the eye as being straight ahead, the viewer's eyes being neither crossed nor diverging. When the picture contains no object at infinite distance, such
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do not have this limitation. Just as it is not possible to recreate a full 3-dimensional sound field with just two stereophonic speakers, it is an overstatement to call dual 2D images "3D". The accurate term "stereoscopic" is more cumbersome than the common misnomer "3D", which has been entrenched by
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Stereoscopy creates the illusion of three-dimensional depth from a pair of two-dimensional images. Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing ensues within the brain, as
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The images can be cropped creatively to create a stereo window that is not necessarily rectangular or lying on a flat plane perpendicular to the viewer's line of sight. The edges of the stereo frame can be straight or curved and, when viewed in 3D, can flow toward or away from the viewer and through
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For general-purpose stereo photography, where the goal is to duplicate natural human vision and give a visual impression as close as possible to actually being there, the correct baseline (distance between where the right and left images are taken) would be the same as the distance between the eyes.
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Although the original photographic processes have proven impractical for general use, the combination of computer-generated holograms (CGH) and optoelectronic holographic displays, both under development for many years, has the potential to transform the half-century-old pipe dream of holographic 3D
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A shutter system works by openly presenting the image intended for the left eye while blocking the right eye's view, then presenting the right-eye image while blocking the left eye, and repeating this so rapidly that the interruptions do not interfere with the perceived fusion of the two images into
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display. Head-mounted displays may also be coupled with head-tracking devices, allowing the user to "look around" the virtual world by moving their head, eliminating the need for a separate controller. Performing this update quickly enough to avoid inducing nausea in the user requires a great amount
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The parallel viewing method uses an image pair with the left-eye image on the left and the right-eye image on the right. The fused three-dimensional image appears larger and more distant than the two actual images, making it possible to convincingly simulate a life-size scene. The viewer attempts to
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determines the minimum image disparity they can perceive as depth. It is believed that approximately 12% of people are unable to properly see 3D images, due to a variety of medical conditions. According to another experiment up to 30% of people have very weak stereoscopic vision preventing them from
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On the contrary, in the case of projection on a much larger screen, it is much better to set the window in front of the screen (it is called "floating window"), for instance so that it is viewed about two meters away by the viewers sit in the first row. Therefore, these people will normally see the
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displays provide multiple views of the same scene, rather than just two. Each view is visible from a different range of positions in front of the display. This allows the viewer to move left-right in front of the display and see the correct view from any position. The technology includes two broad
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of the eye. The user sees what appears to be a conventional display floating in space in front of them. For true stereoscopy, each eye must be provided with its own discrete display. To produce a virtual display that occupies a usefully large visual angle but does not involve the use of relatively
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The advantages of side-by-side viewers is the lack of diminution of brightness, allowing the presentation of images at very high resolution and in full spectrum color, simplicity in creation, and little or no additional image processing is required. Under some circumstances, such as when a pair of
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of depth. Because all points in the image produced by stereoscopy focus at the same plane regardless of their depth in the original scene, the second cue, focus, is not duplicated and therefore the illusion of depth is incomplete. There are also mainly two effects of stereoscopy that are unnatural
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The ability to create realistic 3D images from a pair of cameras at roughly human-height gives researchers increased insight as to the nature of the landscapes being viewed. In environments without hazy atmospheres or familiar landmarks, humans rely on stereoscopic clues to judge distance. Single
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In the 19th century, it was realized that stereoscopic images provided an opportunity for people to experience places and things far away, and many tour sets were produced, and books were published allowing people to learn about geography, science, history, and other subjects. Such uses continued
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The entire scene, including the window, can be moved backwards or forwards in depth, by horizontally sliding the left and right eye views relative to each other. Moving either or both images away from the center will bring the whole scene away from the viewer, whereas moving either or both images
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The cross-eyed viewing method swaps the left and right eye images so that they will be correctly seen cross-eyed, the left eye viewing the image on the right and vice versa. The fused three-dimensional image appears to be smaller and closer than the actual images, so that large objects and scenes
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about all axes and a very wide viewing angle. The eye differentially focuses objects at different distances and subject detail is preserved down to the microscopic level. The effect is exactly like looking through a window. Unfortunately, this "pure" form requires the subject to be laser-lit and
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Autostereoscopic display technologies use optical components in the display, rather than worn by the user, to enable each eye to see a different image. Because headgear is not required, it is also called "glasses-free 3D". The optics split the images directionally into the viewer's eyes, so the
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However, there are situations in which it might be desirable to use a longer or shorter baseline. The factors to consider include the viewing method to be used and the goal in taking the picture. The concept of baseline also applies to other branches of stereography, such as stereo drawings and
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For the purposes of illustration I have employed only outline figures, for had either shading or colouring been introduced it might be supposed that the effect was wholly or in part due to these circumstances, whereas by leaving them out of consideration no room is left to doubt that the entire
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The Pulfrich effect is based on the phenomenon of the human eye processing images more slowly when there is less light, as when looking through a dark lens. Because the Pulfrich effect depends on motion in a particular direction to instigate the illusion of depth, it is not useful as a general
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The ChromaDepth procedure of American Paper Optics is based on the fact that with a prism, colors are separated by varying degrees. The ChromaDepth eyeglasses contain special view foils, which consist of microscopically small prisms. This causes the image to be translated a certain amount that
693:. Simple freeviewing therefore cannot accurately reproduce the physiological depth cues of the real-world viewing experience. Different individuals may experience differing degrees of ease and comfort in achieving fusion and good focus, as well as differing tendencies to eye fatigue or strain. 642:
The principal disadvantage of side-by-side viewers is that large image displays are not practical and resolution is limited by the lesser of the display medium or human eye. This is because as the dimensions of an image are increased, either the viewing apparatus or viewer themselves must move
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Prismatic, self-masking glasses are now being used by some cross-eyed-view advocates. These reduce the degree of convergence required and allow large images to be displayed. However, any viewing aid that uses prisms, mirrors or lenses to assist fusion or focus is simply a type of stereoscope,
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In freeview parallel method or glasses/stereoscope-assisted 3D viewing, “window violations” may refer to subjects that are cropped beyond the focal plane or screen (as if looking at part of a large object that fills a narrow window). However, most window violations refer to objects viewed in
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The stereoscope is essentially an instrument in which two photographs of the same object, taken from slightly different angles, are simultaneously presented, one to each eye. A simple stereoscope is limited in the size of the image that may be used. A more complex stereoscope uses a pair of
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the images with the eyes substantially parallel, as if looking at the actual scene. This can be difficult with normal vision because eye focus and binocular convergence are habitually coordinated. One approach to decoupling the two functions is to view the image pair extremely close up with
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When images taken with such a baseline are viewed using a viewing method that duplicates the conditions under which the picture is taken, then the result would be an image much the same as that which would be seen at the site the photo was taken. This could be described as "ortho stereo."
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created some impressive stereograms in his exploration in a variety of optical illusions. Other stereo artists include Zoe Beloff, Christopher Schneberger, Rebecca Hackemann, William Kentridge, and Jim Naughten. Red-and-cyan anaglyph stereoscopic images have also been painted by hand.
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Therefore, the location of the window versus the whole of the image must be adjusted so that most of the image is seen beyond the window. In the case of viewing on a 3D TV set, it is easier to place the window in front of the image, and to let the window in the plane of the screen.
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window. An object smaller than the window itself could even go through the window and appear partially or completely in front of it. The same applies to a part of a larger object that is smaller than the window. The goal of setting the stereo window is to duplicate this effect.
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This technique uses specific wavelengths of red, green, and blue for the right eye, and different wavelengths of red, green, and blue for the left eye. Eyeglasses which filter out the very specific wavelengths allow the wearer to see a full color 3D image. It is also known as
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are situated 1.5m above the ground surface, and are separated by 30 cm, with 1 degree of toe-in. This allows the image pairs to be made into scientifically useful stereoscopic images, which can be viewed as stereograms, anaglyphs, or processed into 3D computer images.
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Stereoscopic viewing is achieved by placing an image pair one above one another. Special viewers are made for over/under format that tilt the right eyesight slightly up and the left eyesight slightly down. The most common one with mirrors is the View Magic. Another with
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system has also used an improved version of this technology In June 2012 the Omega 3D/Panavision 3D system was discontinued by DPVO Theatrical, who marketed it on behalf of Panavision, citing "challenging global economic and 3D market conditions".
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television into a reality; so far, however, the large amount of calculation required to generate just one detailed hologram, and the huge bandwidth required to transmit a stream of them, have confined this technology to the research laboratory.
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it strives to make sense of the raw information. One of the functions that occur within the brain as it interprets what the eyes see is assessing the relative distances of objects from the viewer, and the depth dimension of those objects. The
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In stereo photography window adjustments is accomplished by shifting/cropping the images, in other forms of stereoscopy such as drawings and computer generated images the window is built into the design of the images as they are generated.
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Some objects can be seen in front of the window, as far as they do not reach the lateral sides of the window. But these objects cannot be seen as too close, since there is always a limit of the parallax range for comfortable viewing.
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Contributions to the Physiology of Vision.—Part the First. On some remarkable, and hitherto unobserved, Phenomena of Binocular Vision. By CHARLES WHEATSTONE, F.R.S., Professor of Experimental Philosophy in King's College, London.
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Stereoscopically fusing two separate images without the aid of mirrors or prisms while simultaneously keeping them in sharp focus without the aid of suitable viewing lenses inevitably requires an unnatural combination of eye
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images to the viewer. The left image is presented to the left eye and the right image is presented to the right eye. When viewed, the human brain perceives the images as a single 3D view, giving the viewer the perception of
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There are two categories of 3D viewer technology, active and passive. Active viewers have electronics which interact with a display. Passive viewers filter constant streams of binocular input to the appropriate eye.
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Wheatstone originally used his stereoscope (a rather bulky device) with drawings because photography was not yet available, yet his original paper seems to foresee the development of a realistic imaging method:
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Other technologies have been developed to project light dots in the air above a device. An infrared laser is focused on the destination in space, generating a small bubble of plasma which emits visible light.
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Beausoleil, Raymond G.; Brug, Jim; Fiorentino, Marco; Vo, Sonny; Tran, Tho; Peng, Zhen; Fattal, David (March 2013). "A multi-directional backlight for a wide-angle, glasses-free three-dimensional display".
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proportionately further away from it in order to view it comfortably. Moving closer to an image in order to see more detail would only be possible with viewing equipment that adjusted to the difference.
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many decades of unquestioned misuse. Although most stereoscopic displays do not qualify as real 3D display, all real 3D displays are also stereoscopic displays because they meet the lower criteria also.
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opposite polarizing filters. As each filter only passes light which is similarly polarized and blocks the opposite polarized light, each eye only sees one of the images, and the effect is achieved.
762:-like devices, allowing the use of larger images that can present more detailed information in a wider field of view. One can buy historical stereoscopes such as Holmes stereoscopes as antiques. 386:. The most notable difference is that, in the case of "3D" displays, the observer's head and eye movement do not change the information received about the 3-dimensional objects being viewed. 1054:
Anaglyph 3D is the name given to the stereoscopic 3D effect achieved by means of encoding each eye's image using filters of different (usually chromatically opposite) colors, typically
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camera viewpoints are therefore more difficult to interpret. Multiple camera stereoscopic systems like the Pancam address this problem with uncrewed space exploration.
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displays with magnifying lenses, one for each eye. The technology can be used to show stereo films, images or games, but it can also be used to create a
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the scene. These designed stereo frames can help emphasize certain elements in the stereo image or can be an artistic component of the stereo image.
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Fay Huang, Reinhard Klette, and Karsten Scheibe: Panoramic Imaging (Sensor-Line Cameras and Laser Range-Finders). Wiley & Sons, Chichester, 2008
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Traditional stereoscopic photography consists of creating a 3D illusion starting from a pair of 2D images, a stereogram. The easiest way to enhance
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toward the center will move the whole scene toward the viewer. This is possible, for instance, if two projectors are used for this projection.
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Haze or contrast, saturation, and color, greater distance generally being associated with greater haze, desaturation, and a shift toward blue
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Wiggle stereoscopy is an image display technique achieved by quickly alternating display of left and right sides of a stereogram. Found in
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American University in Cairo Rare Books and Special Collections Digital Library Underwood & Underwood Egypt Stereoviews Collection
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Integral imaging may not technically be a type of autostereoscopy, as autostereoscopy still refers to the generation of two images.
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and also for entertainment through the production of stereograms. Stereoscopy is useful in viewing images rendered from large multi-
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Although the term "3D" is ubiquitously used, the presentation of dual 2D images is distinctly different from displaying an image in
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Augmented stereoscopic vision is also expected to have applications in surgery, as it allows the combination of radiographic data (
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Head-mounted or wearable glasses may be used to view a see-through image imposed upon the real world view, creating what is called
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A virtual retinal display (VRD), also known as a retinal scan display (RSD) or retinal projector (RP), not to be confused with a "
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well suited for mobile devices (watches, smartphones or tablets) using a multi-directional backlight and allowing a wide full-
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Two Passiflora caerulea flowers arranged as a stereo image pair for viewing by the cross-eyed viewing method (see Freeviewing)
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Banks, Martin S.; Read, Jenny R.; Allison, Robert S.; Watt, Simon J. (June 2011). "Stereoscopy and the Human Visual System".
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of the same object, with a minor deviation equal or nearly equal to the perspectives that both eyes naturally receive in
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depth perception based on stereo disparity. This nullifies or greatly decreases immersion effects of stereo to them.
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Reinhard Klette (2014). "Concise Computer Vision" (see Chapter 8 for stereo matching). Springer, London; 429 pp.
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A pair of LC shutter glasses used to view XpanD 3D films. The thick frames conceal the electronics and batteries.
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Volumetric displays use some physical mechanism to display points of light within a volume. Such displays use
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data sets such as are produced by experimental data. Modern industrial three-dimensional photography may use
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consists of a multi-station viewing apparatus and sets of stereo slides. Patented by A. Fuhrmann around 1890.
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open-source plotting library. The stereoscopic effect allows for seeing the otherwise hidden 3D structure.
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Willke, Mark A.; Zakowski, Ron (March–April 1996). "A Close Look into the Realist Macro Stereo System".
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To present stereoscopic pictures, two images are projected superimposed onto the same screen through
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from two images using a computer by correlating the pixels in the left and right images. Solving the
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display viewing geometry requires limited head positions that will achieve the stereoscopic effect.
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Extracting 3D Polyhedral Building Models from Aerial Images using a Featureless and Direct Approach
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to detect and record three-dimensional information. The three-dimensional depth information can be
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Vertical position (objects closer to the horizon in the scene tend to be perceived as farther away)
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3D shapes in these autostereograms, one must overcome the normally automatic coordination between
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Stereoscopic viewing may be artificially created by the viewer's brain, as demonstrated with the
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Difference in projections of a vertical line in stereoscopy according to distance between left
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Pocket stereoscope with original test image. Used by military to examine stereoscopic pairs of
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Some stereoscopes are designed for viewing transparent photographs on film or glass, known as
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in the brain is to provide the eyes of the viewer with two different images, representing two
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with a separate video source displayed in front of each eye to achieve a stereoscopic effect
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images is presented for freeviewing, no device or additional optical equipment is needed.
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SMPTE 2nd Annual International Conference on Stereoscopic 3D for Media and Entertainment
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Cross-eyed stereography of an artistic depiction of the solar system and nearby galaxies
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as a horizon or a cloud, the pictures should be spaced correspondingly closer together.
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that the brain uses to gauge relative distances and depth in a perceived scene include:
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Ortis, Alessandro; Rundo, Francesco; Di Giore, Giuseppe; Battiato, Sebastiano (2013).
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Simmons, Gordon (March–April 1996). "Clarence G. Henning: The Man Behind the Macro".
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Horibuchi, S. (1994). Salvador Dalí: the stereo pair artist. In Horibuchi, S. (Ed.),
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of the brain fuses this into perception of a three dimensional scene or composition.
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Freeviewing is viewing a side-by-side image pair without using a viewing device.
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Stereoscopic image of 772 College Street (formerly Johnson Street) in Macon, Ga,
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depth. However, the 3D effect lacks proper focal depth, which gives rise to the
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Durham Visualization Laboratory stereoscopic imaging methods and software tools
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Stereopair photographs provided a way for 3-dimensional (3D) visualisations of
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Special Collections and Archives, The UC Irvine Libraries, Irvine, California.
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Museum exhibition on the history of stereographs and stereoscopes (1850–1930)
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An autostereogram is a single-image stereogram (SIS), designed to create the
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Saul Davis (act. 1860s–1870s), New Suspension Bridge, Niagara Falls, Canada,
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University of Washington Libraries Digital Collections Stereocard Collection
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While stereoscopic images have typically been used for amusement, including
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typically forms its own image of the scene without assistance from a larger
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International Stereoscopic Union, 2006, "Stereoscopy", Numbers 65–72, p.18
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Integral imaging is a technique for producing 3D displays which are both
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Scott B. Steinman, Barbara A. Steinman and Ralph Philip Garzia. (2000).
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use this stereoscopic method to convey images. It was first invented by
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when the viewer moves left, right, up, down, closer, or farther away.
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Technique for creating or enhancing the illusion of depth in an image
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from the University of Louisville Archives & Special Collections
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Stereoscopic image of 787 Orange Street, Addison R. Tinsley house,
2006:"Seeing is believing""; Cinema Technology, Vol 24, No.1 March 2011 1510:
This image, captured on 8 June 2004, is an example of a composite
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These functions develop in early childhood. Some people who have
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Contouring. A Guide to the Analysis and Display of Spatial Data
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identical to that which emanated from the original scene, with
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A company of ladies looking at stereoscopic views, painting by
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aims to create meaningful depth information from two images.
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holography, in its original "pure" form of the photographic
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uses parallax barrier autostereoscopy to display a 3D image.
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The user typically wears a helmet or glasses with two small
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Stereoscopy is the production of the illusion of depth in a
265: 'to look, to see'. Any stereoscopic image is called a 165:; an early stereoscopic card for viewing a scene from nature 3329: 1562: 1558: 1132:. A recent usage of this technique is the openKMQ project. 1059: 646: 607: 363: 2430: 2140: 1055: 862: 835: 2615:
Stereographic Views of Louisville and Beyond, 1850s-1930
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Foundations of Binocular Vision: A Clinical perspective
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format, introduced in 1947, is by far the most common.
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format on the web, online examples are visible in the
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Morgan, Willard D.; Lester, Henry M. (October 1954).
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glasses are recommended to view this image correctly.
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excluded by the customary definition of freeviewing.
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glasses are recommended to view this image correctly.
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Guide to the Edward R. Frank Stereograph Collection.
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Occlusion - The overlapping of one object by another
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Thick-film dielectric electroluminescent technology
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Journal of Neurology, Neurosurgery & Psychiatry
1845: 602:A stereoscopic pair of images (top) and a combined 2032:"OSU ChromaDepth Scientific Visualization Gallery" 1915: 342:Linear perspective (convergence of parallel edges) 136: 116: 89: 30:Several terms redirect here. For other uses, see 3771:Comparison of CRT, LCD, plasma, and OLED displays 1790:Welling, William. Photography in America, page 23 945:Functional principle of active shutter 3D systems 526:, National Gallery of Art Library, Washington, DC 339:Subtended visual angle of an object of known size 292:Stereoscopy is distinguished from other types of 3792: 1478:, there are also other uses of this technology. 1369: 2678:Views of California and the West, ca. 1867–1903 1629:, generated by the mpl_stereo extension to the 541:Cardboard stereoscopic disc with photos of the 495:disrupt the development of stereopsis, however 410:who made the first portable 3D viewing device. 231:) is a technique for creating or enhancing the 2731: 2418:"Algorithm for stereoscopic image compression" 2370: 2052:O'Doherty, M; Flitcroft, D I (1 August 2007). 1366:. The technique is also known as "Piku-Piku". 999: 606:that colors one perspective red and the other 3207: 2717: 2433:"Adaptive Compression of Stereoscopic Images" 2315:"Tom Lincoln - Exercises in Three Dimensions" 2297:(pp.9, pp.42). San Francisco: Cadence Books. 1816: 1617:Mathematical, scientific and engineering uses 1357:New-York Public Library stereogram collection 1773: 1771: 973:Functional principle of polarized 3D systems 276:Most stereoscopic methods present a pair of 3425:Surface-conduction electron-emitter display 2611:Brock University Library Digital Repository 2371:Bartiss, OD MD, Michael (25 January 2005). 868: 3336:Active-Matrix Organic light-emitting diode 3214: 3200: 2724: 2710: 2440:Image Analysis and Processing – ICIAP 2013 1802: 1687:The Logical Approach to Seeing 3D Pictures 1568:The two cameras that make up each rover's 2393: 2270: 2085: 2017:"Exercises in Three Dimensions: About 3D" 1768: 1318:to capture and display the scene as a 4D 1043: 351:Change in size of textured pattern detail 2638:) is being considered for deletion. See 2287: 1620: 1505: 1445: 1373: 1150: 1091: 1084:ChromaDepth glasses with prism-like film 1079: 1034: 968: 940: 906: 898: 883:", is a display technology that draws a 821: 811: 775: 645: 625: 597: 564: 536: 510: 420: 412: 207: 196: 180: 166: 147: 65: 53: 2596: 2116: 2102: 1735:Exercises in Three Dimensions: About 3D 964: 772:Slide viewer § Stereo slide viewer 765: 662:Two methods are available to freeview: 14: 3793: 3221: 3181:Stereoscopic Displays and Applications 2492: 2472: 1721:, Henry George Liddell, Robert Scott, 1705:, Henry George Liddell, Robert Scott, 1249: 466: 370:, which adds the first of these cues ( 3195: 2705: 1981:Tseng, Belle; Anastassiou, Dimitris. 1876: 1874: 1663: 1336: 1246:content without the need of glasses. 1136:Other display methods without viewers 1069: 3472:Ferroelectric liquid crystal display 2394:Shambaugh, Scott (17 January 2024), 1950:. 3droundabout.com. 19 December 2011 1928:from the original on 12 January 2022 1682: 1680: 1548: 1499:till the mid-20th century, with the 1118: 865:imaging) with the surgeon's vision. 471:Anatomically, there are 3 levels of 3546:Light-emitting electrochemical cell 2219: 1474:and pictures, posters and books of 1279: 1230:In 2013, a Silicon Valley company, 747:Stereoscope and stereographic cards 24: 3745:Large-screen television technology 2692:Two stereoscopic selfies from 1890 2570: 2544: 2200: 2029: 1883:. Greg Erker. Retrieved 2009-08-21 1881:How To Freeview Stereo (3D) Images 1871: 1846:Dornaika, F.; Hammoudi, K (2009). 1822: 1808: 1605:in the diagnosis and treatment of 1561:in 2003 to explore the surface of 1140: 1103: 1027:uses this principle. The Omega 3D/ 1017:wavelength multiplex visualization 936: 780:A View-Master Model E of the 1950s 482:Fusion (binocular 'single' vision) 25: 3822: 3419:Organic light-emitting transistor 2642:to help reach a consensus. › 2609:Niagara Falls Stereo Cards RG 541 2591: 2531: 2518: 1749:, J. M. Rolfe and K. J. Staples, 1677: 696: 499:treatment can be used to improve 3782:Comparison of display technology 1580: 1534: 1503:producing cards into the 1960s. 1400: 1395:computer generated stereo images 1099:with openKMQ plastics extensions 911:RealD circular polarized glasses 612: 475:required to view stereo images: 258: 'firm, solid' and 3413:Electroluminescent Quantum Dots 2821:Vergence-accommodation conflict 2512: 2424: 2410: 2387: 2364: 2336: 2321: 2307: 2236: 2213: 2194: 2134: 2045: 2023: 2009: 2000: 1974: 1969:How to View Photos on This Site 1962: 1940: 1908: 1886: 1839: 1830: 1793: 1671:"The Kaiser (Emperor) Panorama" 572:The early bird catches the worm 560: 524:Department of Image Collections 425:Brewster-type stereoscope, 1870 287:Vergence-Accommodation Conflict 3484:Laser-powered phosphor display 1784: 1756: 1740: 1728: 1712: 1696: 654: 13: 1: 3750:Optimum HDTV viewing distance 3740:History of display technology 3628:Computer-generated holography 2987:Stereo photography techniques 2627: 2126:. 8 June 2012. Archived from 1763:Exercises in Three Dimensions 1656: 1384:Stereo photography techniques 1370:Stereo photography techniques 1203:Computer-generated holography 1192: 915: 546: 522:, albumen print stereograph, 516: 417:Wheatstone mirror stereoscope 406:in 1838, and improved by Sir 307: 186: 172: 158: 124:- animation for eye distance 3330:Organic light-emitting diode 3324:Light-emitting diode display 2997:Stereoscopic depth rendition 2448:10.1007/978-3-642-41181-6_40 1725:, on Perseus Digital Library 1709:, on Perseus Digital Library 1493: 554:Jewish Museum of Switzerland 7: 2373:"Convergence Insufficiency" 1917:"Daily Telegraph Newspaper" 1857:Machine Vision Applications 1644: 1097:KMQ stereo prismatic viewer 1006:Interference filter systems 1000:Interference filter systems 891:picture) directly onto the 552:, in the collection of the 10: 3827: 3540:Vacuum fluorescent display 3264:Electroluminescent display 2331:The Stereoscope in America 1859:. Vol. Proc. IAPR/MVA 1751:Cambridge University Press 1532:Courtesy NASA/JPL-Caltech. 1514:generated from the stereo 1381: 1340: 1283: 1253: 1196: 1144: 1107: 1073: 1047: 1003: 991:filters or presented on a 976: 959: 948: 919: 872: 815: 800:, introduced in 1931, and 769: 750: 700: 650:Printable cross eye viewer 44: 29: 3779: 3727: 3689: 3648: 3593: 3497: 3396: 3387:Liquid crystal on silicon 3291: 3238: 3229: 3168: 3088: 3020: 3012:Stereoscopic video coding 3007:Stereoscopic spectroscopy 2942: 2829: 2771:Convergence insufficiency 2743: 2397:scottshambaugh/mpl_stereo 2333:, accessed 21 March 2009. 931: 296:that display an image in 3578:Fourteen-segment display 3381:Digital Light Processing 3108:Fujifilm FinePix Real 3D 3045:3D-enabled mobile phones 3002:Stereoscopic rangefinder 2839:Active shutter 3D system 2640:templates for discussion 2621: 2478:David F. Watson (1992). 2344:"Pancam technical brief" 2220:DrT (25 February 2008). 2070:10.1136/jnnp.2006.094771 1468:stereoscopic video games 1234:, started manufacturing 951:Active shutter 3D system 869:Virtual retinal displays 235:in an image by means of 40:stereographic projection 3584:Sixteen-segment display 3270:Rear-projection display 3080:Virtual reality headset 3075:Stereoscopic video game 2924:Virtual retinal display 2580:. McGraw-Hill Medical. 2328:University of Virginia 1723:A Greek-English Lexicon 1707:A Greek-English Lexicon 1555:Mars Exploration Rovers 1524:Mars Exploration Rovers 1441: 1378:Modern stereo TV camera 1013:spectral comb filtering 875:Virtual retinal display 479:Simultaneous perception 439:Stereoscopy is used in 3431:Field-emission display 3346:Liquid-crystal display 2972:Multiview Video Coding 2967:Computer stereo vision 2776:Correspondence problem 1693:. Retrieved 2009-08-21 1689:. www.vision3d.com by 1634: 1545: 1481: 1451: 1379: 1160: 1100: 1085: 1044:Color anaglyph systems 1040: 974: 946: 912: 904: 831: 781: 651: 631: 623: 580: 557: 527: 457:Correspondence problem 437: 426: 418: 404:Sir Charles Wheatstone 217: 205: 194: 192: 178: 145: 138: 118: 91: 63: 3568:Eight-segment display 3562:Seven-segment display 2547:Stereo Realist Manual 1988:. Columbia University 1824:Stereo Realist Manual 1810:Stereo Realist Manual 1624: 1585:Stereogram cards and 1509: 1501:Keystone View Company 1449: 1377: 1212:transmission hologram 1154: 1095: 1083: 1038: 972: 944: 910: 902: 825: 812:Head-mounted displays 779: 707:Random dot stereogram 649: 629: 601: 568: 540: 514: 432: 424: 416: 384:three full dimensions 298:three full dimensions 211: 200: 184: 170: 151: 139: 119: 117:{\displaystyle Z_{R}} 92: 90:{\displaystyle Z_{L}} 69: 57: 3690:Display capabilities 3573:Nine-segment display 3275:Plasma display panel 2864:Head-mounted display 2796:Kinetic depth effect 2682:The Bancroft Library 2597:Archival collections 2224:. Drt3d.blogspot.com 2207:www.shortcourses.com 1691:Optometrists Network 1347:Kinetic depth effect 1236:holographic displays 965:Polarization systems 818:Head-mounted display 792:and commonly called 766:Transparency viewers 579:, digitally restored 388:Holographic displays 128: 101: 74: 3719:See-through display 3623:Holographic display 3301:Quantum dot display 2952:2D to 3D conversion 2904:Specular holography 2899:Polarized 3D system 2816:Stereoscopic acuity 2811:Stereopsis recovery 2555:1954srm..book.....M 2164:10.1038/nature11972 2156:2013Natur.495..348F 1922:The Daily Telegraph 1765:, Tom Lincoln, 2011 1737:, Tom Lincoln, 2011 1456:stereographic cards 1362:25 May 2022 at the 1250:Volumetric displays 1039:Anaglyph 3D glasses 979:Polarized 3D system 922:Microsoft 3D Viewer 731:image. In order to 723:) scene within the 543:synagogue in Geneva 467:Visual requirements 3761:Color Light Output 3755:High Dynamic Range 3557:Dot-matrix display 3552:Lightguide display 3223:Display technology 2934:Wiggle stereoscopy 2929:Volumetric display 2894:Parallax scrolling 2351:Cornell University 2201:Curtin, Dennis P. 1639:aerial photographs 1635: 1625:A stereogram of a 1546: 1470:, printings using 1452: 1380: 1343:Wiggle stereoscopy 1337:Wiggle stereoscopy 1256:Volumetric display 1242:angle view to see 1179:volumetric display 1161: 1101: 1086: 1070:Chromadepth system 1041: 975: 947: 913: 905: 832: 782: 652: 632: 624: 581: 577:Baraboo, Wisconsin 558: 528: 427: 419: 392:volumetric display 218: 206: 195: 193: 179: 146: 134: 114: 87: 64: 60:aerial photographs 45:For the band, see 38:, and 3811:Binocular rivalry 3788: 3787: 3714:Always-on display 3505:Electromechanical 3493: 3492: 3189: 3188: 3150:Sharp Actius RD3D 3070:Stereo microscope 2977:Parallax scanning 2791:Epipolar geometry 2781:Peripheral vision 2756:Binocular rivalry 2697:STEREOSCOPICTURES 2504:978-1-4471-6319-0 2457:978-3-642-41180-9 2150:(7441): 348–351. 1747:Flight Simulation 1703:στερεός Tufts.edu 1651:Cloud stereoscopy 1603:vision therapists 1549:Space exploration 1544: 1119:Over/under format 852:augmented reality 727:from an external 622: 247:derives from 233:illusion of depth 137:{\displaystyle d} 16:(Redirected from 3818: 3766:Flexible display 3728:Related articles 3608:Autostereoscopic 3307:Electronic paper 3253:Cathode-ray tube 3236: 3235: 3216: 3209: 3202: 3193: 3192: 3135:Nvidia 3D Vision 2889:Parallax barrier 2874:Integral imaging 2786:Depth perception 2766:Chromostereopsis 2761:Binocular vision 2726: 2719: 2712: 2703: 2702: 2566: 2541: 2528: 2506: 2496: 2490: 2476: 2470: 2469: 2437: 2428: 2422: 2421: 2414: 2408: 2407: 2406: 2404: 2391: 2385: 2384: 2382: 2380: 2368: 2362: 2361: 2359: 2357: 2348: 2340: 2334: 2325: 2319: 2318: 2311: 2305: 2291: 2285: 2284: 2274: 2240: 2234: 2233: 2231: 2229: 2217: 2211: 2210: 2198: 2192: 2191: 2138: 2132: 2131: 2130:on 5 March 2009. 2120: 2114: 2113: 2106: 2100: 2099: 2089: 2049: 2043: 2042: 2040: 2038: 2027: 2021: 2020: 2013: 2007: 2004: 1998: 1997: 1995: 1993: 1987: 1978: 1972: 1966: 1960: 1959: 1957: 1955: 1944: 1938: 1937: 1935: 1933: 1924:. 13 July 2010. 1919: 1912: 1906: 1905: 1903: 1901: 1890: 1884: 1878: 1869: 1868: 1866: 1864: 1854: 1843: 1837: 1834: 1828: 1820: 1814: 1806: 1800: 1797: 1791: 1788: 1782: 1775: 1766: 1760: 1754: 1753:, 1986, page 134 1744: 1738: 1732: 1726: 1716: 1710: 1700: 1694: 1684: 1675: 1674: 1667: 1607:binocular vision 1595:ophthalmologists 1539: 1538: 1292:autostereoscopic 1286:Integral imaging 1280:Integral imaging 1175:parallax barrier 617: 616: 593:binocular vision 585:depth perception 551: 548: 521: 518: 501:binocular vision 473:binocular vision 459:in the field of 241:binocular vision 191: 188: 177: 174: 163: 160: 143: 141: 140: 135: 123: 121: 120: 115: 113: 112: 96: 94: 93: 88: 86: 85: 21: 3826: 3825: 3821: 3820: 3819: 3817: 3816: 3815: 3791: 3790: 3789: 3784: 3775: 3723: 3685: 3671:Slide projector 3661:Movie projector 3644: 3589: 3489: 3399: 3392: 3293: 3287: 3240: 3225: 3220: 3190: 3185: 3164: 3090: 3084: 3022: 3016: 2992:Stereoautograph 2944: 2938: 2879:Lenticular lens 2854:Autostereoscopy 2831: 2825: 2801:Stereoblindness 2739: 2730: 2643: 2624: 2599: 2594: 2573: 2571:Further reading 2515: 2510: 2509: 2497: 2493: 2477: 2473: 2458: 2435: 2429: 2425: 2416: 2415: 2411: 2402: 2400: 2392: 2388: 2378: 2376: 2369: 2365: 2355: 2353: 2346: 2342: 2341: 2337: 2326: 2322: 2313: 2312: 2308: 2292: 2288: 2263: 2253:10.5594/M001418 2241: 2237: 2227: 2225: 2218: 2214: 2199: 2195: 2139: 2135: 2122: 2121: 2117: 2108: 2107: 2103: 2050: 2046: 2036: 2034: 2028: 2024: 2015: 2014: 2010: 2005: 2001: 1991: 1989: 1985: 1979: 1975: 1967: 1963: 1953: 1951: 1946: 1945: 1941: 1931: 1929: 1914: 1913: 1909: 1899: 1897: 1896:. Eyecare Trust 1894:"Eyecare Trust" 1892: 1891: 1887: 1879: 1872: 1862: 1860: 1852: 1844: 1840: 1835: 1831: 1821: 1817: 1807: 1803: 1798: 1794: 1789: 1785: 1780:Stereoscopy.com 1776: 1769: 1761: 1757: 1745: 1741: 1733: 1729: 1717: 1713: 1701: 1697: 1685: 1678: 1669: 1668: 1664: 1659: 1647: 1619: 1583: 1551: 1496: 1484: 1476:autostereograms 1444: 1403: 1386: 1372: 1364:Wayback Machine 1349: 1341:Main articles: 1339: 1304:lenticular lens 1288: 1282: 1262: 1254:Main articles: 1252: 1205: 1197:Main articles: 1195: 1171:lenticular lens 1166:Automultiscopic 1149: 1147:Autostereoscopy 1143: 1141:Autostereoscopy 1138: 1128:glasses is the 1121: 1112: 1110:Pulfrich effect 1106: 1104:Pulfrich method 1078: 1072: 1052: 1046: 1008: 1002: 985: 977:Main articles: 967: 962: 953: 939: 937:Shutter systems 934: 925: 918: 877: 871: 820: 814: 774: 768: 755: 749: 729:two-dimensional 713:visual illusion 709: 701:Main articles: 699: 657: 611: 563: 549: 532:Van Hare Effect 519: 469: 461:Computer Vision 310: 278:two-dimensional 189: 175: 161: 129: 126: 125: 108: 104: 102: 99: 98: 81: 77: 75: 72: 71: 50: 43: 28: 23: 22: 15: 12: 11: 5: 3824: 3814: 3813: 3808: 3803: 3786: 3785: 3780: 3777: 3776: 3774: 3773: 3768: 3763: 3758: 3752: 3747: 3742: 3737: 3731: 3729: 3725: 3724: 3722: 3721: 3716: 3711: 3706: 3705: 3704: 3693: 3691: 3687: 3686: 3684: 3683: 3678: 3673: 3668: 3663: 3658: 3652: 3650: 3646: 3645: 3643: 3642: 3637: 3632: 3631: 3630: 3625: 3615: 3610: 3605: 3599: 3597: 3591: 3590: 3588: 3587: 3581: 3575: 3570: 3565: 3559: 3554: 3549: 3543: 3537: 3532: 3527: 3522: 3521: 3520: 3517: 3512: 3501: 3499: 3495: 3494: 3491: 3490: 3488: 3487: 3481: 3475: 3469: 3468: 3467: 3462: 3451: 3450: 3449: 3447:Liquid crystal 3444: 3434: 3428: 3422: 3416: 3410: 3404: 3402: 3394: 3393: 3391: 3390: 3384: 3378: 3377: 3376: 3371: 3366: 3365: 3364: 3359: 3343: 3342: 3341: 3340: 3339: 3321: 3320: 3319: 3314: 3304: 3297: 3295: 3289: 3288: 3286: 3285: 3284: 3283: 3272: 3267: 3261: 3256: 3250: 3244: 3242: 3233: 3231:Video displays 3227: 3226: 3219: 3218: 3211: 3204: 3196: 3187: 3186: 3184: 3183: 3178: 3172: 3170: 3166: 3165: 3163: 3162: 3157: 3152: 3147: 3142: 3137: 3132: 3131: 3130: 3120: 3118:MasterImage 3D 3115: 3110: 3105: 3100: 3094: 3092: 3086: 3085: 3083: 3082: 3077: 3072: 3067: 3062: 3057: 3052: 3047: 3042: 3037: 3032: 3026: 3024: 3018: 3017: 3015: 3014: 3009: 3004: 2999: 2994: 2989: 2984: 2979: 2974: 2969: 2964: 2959: 2954: 2948: 2946: 2940: 2939: 2937: 2936: 2931: 2926: 2921: 2916: 2911: 2909:Stereo display 2906: 2901: 2896: 2891: 2886: 2881: 2876: 2871: 2866: 2861: 2856: 2851: 2849:Autostereogram 2846: 2841: 2835: 2833: 2827: 2826: 2824: 2823: 2818: 2813: 2808: 2803: 2798: 2793: 2788: 2783: 2778: 2773: 2768: 2763: 2758: 2753: 2751:3D stereo view 2747: 2745: 2741: 2740: 2729: 2728: 2721: 2714: 2706: 2700: 2699: 2694: 2689: 2684: 2675: 2670: 2661: 2656: 2651: 2623: 2620: 2619: 2618: 2612: 2606: 2598: 2595: 2593: 2592:External links 2590: 2589: 2588: 2572: 2569: 2568: 2567: 2542: 2529: 2514: 2511: 2508: 2507: 2491: 2471: 2456: 2423: 2409: 2386: 2363: 2335: 2320: 2306: 2286: 2261: 2235: 2212: 2193: 2133: 2115: 2112:. 8 June 2012. 2101: 2064:(8): 906–907. 2044: 2030:Bailey, Mike. 2022: 2008: 1999: 1973: 1961: 1939: 1907: 1885: 1870: 1838: 1829: 1826:, pp. 377–379. 1815: 1801: 1792: 1783: 1767: 1755: 1739: 1727: 1711: 1695: 1676: 1673:. 9 June 2012. 1661: 1660: 1658: 1655: 1654: 1653: 1646: 1643: 1618: 1615: 1582: 1579: 1557:, launched by 1550: 1547: 1528:also available 1512:anaglyph image 1495: 1492: 1483: 1480: 1443: 1440: 1402: 1399: 1382:Main article: 1371: 1368: 1338: 1335: 1312:objective lens 1284:Main article: 1281: 1278: 1251: 1248: 1194: 1191: 1145:Main article: 1142: 1139: 1137: 1134: 1120: 1117: 1108:Main article: 1105: 1102: 1074:Main article: 1071: 1068: 1048:Main article: 1045: 1042: 1021:super-anaglyph 1004:Main article: 1001: 998: 966: 963: 961: 958: 949:Main article: 938: 935: 933: 930: 917: 914: 887:image (like a 881:Retina Display 873:Main article: 870: 867: 816:Main article: 813: 810: 806:Stereo Realist 786:transparencies 770:Main article: 767: 764: 751:Main article: 748: 745: 703:Autostereogram 698: 697:Autostereogram 695: 678: 677: 673: 656: 653: 562: 559: 489: 488: 483: 480: 468: 465: 441:photogrammetry 408:David Brewster 353: 352: 349: 346: 343: 340: 337: 334: 329: 324: 309: 306: 229:stereo imaging 202:Kaiserpanorama 133: 111: 107: 97:and right eye 84: 80: 32:autostereogram 26: 9: 6: 4: 3: 2: 3823: 3812: 3809: 3807: 3804: 3802: 3799: 3798: 3796: 3783: 3778: 3772: 3769: 3767: 3764: 3762: 3759: 3756: 3753: 3751: 3748: 3746: 3743: 3741: 3738: 3736: 3733: 3732: 3730: 3726: 3720: 3717: 3715: 3712: 3710: 3707: 3703: 3700: 3699: 3698: 3695: 3694: 3692: 3688: 3682: 3679: 3677: 3674: 3672: 3669: 3667: 3664: 3662: 3659: 3657: 3654: 3653: 3651: 3647: 3641: 3638: 3636: 3633: 3629: 3626: 3624: 3621: 3620: 3619: 3616: 3614: 3611: 3609: 3606: 3604: 3601: 3600: 3598: 3596: 3592: 3585: 3582: 3579: 3576: 3574: 3571: 3569: 3566: 3563: 3560: 3558: 3555: 3553: 3550: 3547: 3544: 3541: 3538: 3536: 3533: 3531: 3528: 3526: 3523: 3518: 3516: 3513: 3511: 3508: 3507: 3506: 3503: 3502: 3500: 3496: 3485: 3482: 3479: 3476: 3473: 3470: 3466: 3463: 3461: 3458: 3457: 3455: 3452: 3448: 3445: 3443: 3440: 3439: 3438: 3435: 3432: 3429: 3426: 3423: 3420: 3417: 3415:(ELQD/QD-LED) 3414: 3411: 3409: 3406: 3405: 3403: 3401: 3395: 3388: 3385: 3382: 3379: 3375: 3372: 3370: 3367: 3363: 3360: 3358: 3355: 3354: 3353: 3350: 3349: 3347: 3344: 3337: 3334: 3333: 3331: 3328: 3327: 3325: 3322: 3318: 3315: 3313: 3310: 3309: 3308: 3305: 3302: 3299: 3298: 3296: 3290: 3282: 3279: 3278: 3276: 3273: 3271: 3268: 3265: 3262: 3260: 3257: 3254: 3251: 3249: 3246: 3245: 3243: 3237: 3234: 3232: 3228: 3224: 3217: 3212: 3210: 3205: 3203: 3198: 3197: 3194: 3182: 3179: 3177: 3176:Stereographer 3174: 3173: 3171: 3167: 3161: 3158: 3156: 3153: 3151: 3148: 3146: 3143: 3141: 3140:Panavision 3D 3138: 3136: 3133: 3129: 3126: 3125: 3124: 3121: 3119: 3116: 3114: 3111: 3109: 3106: 3104: 3101: 3099: 3096: 3095: 3093: 3087: 3081: 3078: 3076: 3073: 3071: 3068: 3066: 3065:Stereo camera 3063: 3061: 3058: 3056: 3053: 3051: 3048: 3046: 3043: 3041: 3040:3D television 3038: 3036: 3033: 3031: 3028: 3027: 3025: 3019: 3013: 3010: 3008: 3005: 3003: 3000: 2998: 2995: 2993: 2990: 2988: 2985: 2983: 2980: 2978: 2975: 2973: 2970: 2968: 2965: 2963: 2962:2D-plus-depth 2960: 2958: 2957:2D plus Delta 2955: 2953: 2950: 2949: 2947: 2941: 2935: 2932: 2930: 2927: 2925: 2922: 2920: 2917: 2915: 2912: 2910: 2907: 2905: 2902: 2900: 2897: 2895: 2892: 2890: 2887: 2885: 2882: 2880: 2877: 2875: 2872: 2870: 2867: 2865: 2862: 2860: 2857: 2855: 2852: 2850: 2847: 2845: 2842: 2840: 2837: 2836: 2834: 2828: 2822: 2819: 2817: 2814: 2812: 2809: 2807: 2804: 2802: 2799: 2797: 2794: 2792: 2789: 2787: 2784: 2782: 2779: 2777: 2774: 2772: 2769: 2767: 2764: 2762: 2759: 2757: 2754: 2752: 2749: 2748: 2746: 2742: 2738: 2734: 2727: 2722: 2720: 2715: 2713: 2708: 2707: 2704: 2698: 2695: 2693: 2690: 2688: 2685: 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1811: 1805: 1796: 1787: 1781: 1774: 1772: 1764: 1759: 1752: 1748: 1743: 1736: 1731: 1724: 1720: 1715: 1708: 1704: 1699: 1692: 1688: 1683: 1681: 1672: 1666: 1662: 1652: 1649: 1648: 1642: 1640: 1632: 1628: 1623: 1614: 1612: 1611:accommodative 1608: 1604: 1600: 1596: 1592: 1588: 1581:Clinical uses 1578: 1574: 1571: 1566: 1564: 1560: 1556: 1542: 1537: 1533: 1529: 1525: 1522:, one of the 1521: 1517: 1513: 1508: 1504: 1502: 1491: 1488: 1487:Salvador Dalí 1479: 1477: 1473: 1469: 1465: 1464:3D television 1461: 1457: 1448: 1439: 1435: 1431: 1427: 1423: 1419: 1415: 1411: 1407: 1401:Stereo window 1398: 1396: 1390: 1385: 1376: 1367: 1365: 1361: 1358: 1354: 1348: 1344: 1334: 1331: 1329: 1325: 1321: 1317: 1313: 1309: 1305: 1301: 1297: 1293: 1287: 1277: 1273: 1271: 1267: 1261: 1257: 1247: 1245: 1241: 1237: 1233: 1228: 1224: 1221: 1217: 1213: 1209: 1204: 1200: 1190: 1188: 1184: 1180: 1176: 1172: 1167: 1158: 1153: 1148: 1133: 1131: 1127: 1116: 1111: 1098: 1094: 1090: 1082: 1077: 1067: 1065: 1064:visual 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Index

Stereoscopic
autostereogram
phonogram
stereographic projection
Steriogram

aerial photographs


Boston



Kaiserpanorama

Jacob Spoel
illusion of depth
stereopsis
binocular vision
Greek
stereoscope
two-dimensional
3D
Vergence-Accommodation Conflict
3D displays
three full dimensions
eye movements
Vergence
Accommodation
Stereopsis

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