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Psychic Force

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but Burn is saved by Keith and Sonia. While Burn is in NOA HQ with Keith, he berates him for trying to start a war between humans and Psychiccers, then leaves with Wendy and Emilio. He eventually heads back to confront Keith, but their fight is interrupted by Wong who triggers the self-destruct for the NOA HQ. Keith traps Burn in a cocoon of ice, leaving him as the only survivor.
434:(but not later revisions of the arcade version), the player's character goes through eight stages of combat against a specific set of opponents and face off against a specific final boss in the eighth and final stage, which varies and depends on the player character's story. The home console Story Mode adds additional cut-scenes in order to advance the story. 407:. A character takes damage when they're forced into a wall by their opponent. The characters do not take damage, however, if they move into the wall themselves. If a character takes another hit as they bounce off from the wall, the character will become stunned and fall through the air. The character is eventually invulnerable while they're falling. 385: 665:
similarly commented that the game seemed innovative at first, but was essentially a standard fighter with a heavy reliance on cheap projectile attacks and characters who all use the same move set apart from a few special attacks. They cited the anime video sequences as the game's strong point. Scary
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Psychiccers are shunned by normal people in general because of their unnatural abilities and that most cases turn violent and deadly from within sight. All of that changes one day when a mysterious Psychiccer organization known as NOA appears and offers Psychiccers a place from within their company.
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include a Barrier Guard, which can be used to help protect a character from both physical attacks and special moves but drains the Psycho Gauge real quickly, an Evasion Barrier, in which the character can immediately put up a force field and avoid slamming against the wall even though it uses up 40%
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A character's special move is determined by the Psycho Gauge, which is seen under the Life Gauge of the character. Depending on the type of special move initiated, the Psycho Gauge will immediately drain from within sight and once the character uses up their entire Psycho Gauge, they'll be left with
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The second episode features Keith and Burn several years later, where Keith has been taken under the wing of Wong, head of NOA. Keith declares his vision of peace to the world, and begins to round up lost Psychiccers. Burn's dormant psychic abilities are detected by Gates, who tries to attack Burn,
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As in most fighting games, the first character to win two rounds wins the match. If time runs out, the players are taken to a sudden death round in which the space is much smaller and both characters have 0% Psycho Gauge. The first person to land an attack in this sudden death round wins the round.
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The first episode describes Keith's escape from the laboratory where he was being experimented on. Burn almost hits him with his motorcycle, and takes a frightened Keith home. Three men in dark suits come looking for Keith, who uses his psychic abilities to injure two of them, and chase the third
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Challenging NOA's ambition is a small independent group known as Anti-NOA and that one of its members, a young American Psychiccer man named Burn Griffiths, seeks to confront and stop his old friend Keith from going through with his extreme plans of creating a Psychiccer-only world.
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The characters are controlled with an eight directional joystick and three buttons which dictate a guard, a light attack, and a heavy attack. By combining these different commands, the player can make combo attacks, throws, and special moves which can break the enemy's defenses.
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of the Psycho Gauge, a Normal Dash which enables a character to move real quickly in any direction from within sight, and a Quick Dash which enables a character to move real fast towards their opponent while being able to deflect any weak projectile that gets in their way.
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magic in battle. Genma is a unique character in that his psychic power comes from faith in the gods and takes the form of traditional magic. Genma is convinced that psychic power is a double-edged sword not meant for use by mortals and thus seeks to eliminate all
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A Hong Kong Chinese Psychiccer man who has the ability to use the psychic power of time in battle. Even though Wong serves as Keith's consultant and strategist in NOA, he secretly seeks to eliminate Keith so that he can advance his own ambition of conquering the
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A young British Psychiccer man who serves as the leader of NOA and that he has the ability to use the psychic power of ice in battle. Keith's ultimate goal is to create a utopia for Psychiccers and that he will eliminate anyone who tries to stand in his
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An American cybernetic soldier who relies on his own enhancements in battle. Upon surviving a devastating Psychiccer attack that had taken the lives of his wife Cheryl and their daughter Tina, Gates, who was reborn as a cyborg, seeks revenge against all
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The main protagonist of the series. A young American Psychiccer man who has the ability to use the psychic power of fire in battle. Burn seeks to find his old friend Keith so that he can convince him to give up his ambition of creating a Psychiccer-only
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A young bioroid Psychiccer woman who has the ability to use the psychic power of electricity in battle. While Sonia serves NOA and Keith with undying loyalty, she is actually Wendy's older sister Chris, who was kidnapped and remade into a bioroid by
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the only option to unleash continuous weak projectiles until the Psycho Gauge is charged back up, either through an automatic slow charge or a manual fast charge in which the player can press all three buttons to help re-charge their Psycho Gauge.
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does sport some nice - and if truth be told, very innovative - projectile weapons and background graphics. Unfortunately, these positive factors don't do enough to make up for the game's consistently mediocre gameplay." The four reviewers of
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said that while the 3D movement seems innovative at first, it is only a novelty and, in combination with the limited number of close-range attacks, makes the fights dominated by cheap projectile attacks. He remarked, "On the positive side,
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A young Australian Psychiccer girl who has the ability to use the psychic power of wind in battle. Wendy seeks to find her long-lost older sister Chris and suspects that NOA may have the answers to her
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takes place in the year 2010, where selected individuals are blessed with the power of psychic abilities. All people imbued with this power are called "Psychiccers" and uses a specific
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Headed by a young British Psychiccer man named Keith Evans, NOA seeks to create a perfect utopia for Psychiccers and that they'll eliminate anyone who tries to stand in their way.
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When the player is fighting a computer-controlled opponent, however, the character with more health remaining when time runs out wins that round, without going to sudden death.
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out. When Burn tries to help Keith escape, they are ambushed and, despite Keith's best efforts, he is dragged away, leaving Burn lying on the ground, which awakens his powers.
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A young Russian Psychiccer boy who has the ability to use the psychic power of light in battle. Emilio is very scared of his own ability and only seeks peace and solitude.
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takes place in a cubic space defined by a magical force field. The fighters float inside this space and are capable of movement in all directions. Even though
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praised the music but found the combos lacking, and concluded, "The game can be mastered easily, which makes it boring in the long run. In all,
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made the final boss playable without using a code, added new color schemes for the costumes, and improved and balanced the gameplay.
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A young German Psychiccer man who has the ability to use the psychic power of gravity in battle. Having a
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There are eight playable characters and a final boss who is playable through the use of a code.
973: 810: 1096: 729:, developed by C. P. Brain and published by Taito, which was released on October 2, 1997, for 309:. The game is a 3D fighter which combines the normal features of an arcade fighting game with 1075: 730: 554: 504:
disorder, Brad is unpredictable in battle as his gentle side clashes with his psychotic side.
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on their June 1, 1996 issue as being the third most-successful arcade game of the month.
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such as fire, light, wind, electricity, gravity, time, or ice in fighting.
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console in 1999 and eventually adapted to the PlayStation under the title
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minimal localization, not even replacing the Japanese voice acting or
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The walls of the force field play a big part in the strategy behind
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was released without much hype and was not commercially successful.
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In both the original arcade version and home console Story Mode of
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The PlayStation version received mediocre reviews. A reviewer for
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Chibi Neko Tomu no Daibouken: Chikyuu wo Sukue! Nakama-tachi
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In 1998, a two-episode anime OVA was released, animated by
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was re-released as part of as an anniversary pack for the
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is a Force to be reckoned with - at least as a rental."
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There is a spin-off puzzle game, similar in style to
861:"Psychic Force: Not Your Average Psychic Friends". 400:is structured as a 3D game, the gameplay is in 2D. 771:, a 2D game that also has airborne-based gameplay. 323:would later get an arcade-exclusive update titled 788:One source claimed a release date of October 1995 1704: 1656:Ultra Nyan: Hoshizora Kara Maiorita Fushigi Neko 712: 275: 1663:A Chinese Ghost Story: The Tsui Hark Animation 269: 1374: 1029: 705:This anime OVA's English dub was produced by 517:A Japanese Yamabushi monk/priest who can use 602: 368:and a special exclusive remixed version of 344:also for the arcade, and was ported to the 327:, which was released a year later in 1996. 1381: 1367: 1036: 1022: 840:"Model 3: Sega Affirms Arcade Supremacy". 30: 951:"ProReview PlayStation: Psychic Force". 904: 902: 824: 822: 808: 763:, a licensed game with similar gameplay. 383: 1637:Legend of Crystania: The Motion Picture 880: 878: 553:intro song; instead, they simply added 1758:Works based on Square Enix video games 1705: 1459:Mito's Great Adventure: The Two Queens 974:"Psychic Force - im Klassik-Test (PS)" 1362: 1017: 971: 899: 819: 875: 388:Gameplay screenshot (arcade version) 1548:Legend of Crystania: The Chaos Ring 829:http://kakuge.info/k/history/ac.htm 564: 13: 1588:Weiß Kreuz Verbrechen & Strafe 1518:Junkers Come Here: Memories of You 1388: 919:. January 1997. pp. 174, 176. 14: 1779: 1045:Square Enix video game franchises 995: 604: 1748:Video games about psychic powers 1435:St. Luminous Mission High School 623: 618: 613: 608: 603: 965: 871:. January 1997. pp. 180–4. 1768:Video games developed in Japan 1670:Ultra Nyan 2: Happy Daisakusen 944: 923: 885:"Review Crew: Psychic Force". 854: 833: 812:アーケードTVゲームリスト国内•海外編(1971-2005) 802: 782: 540: 1: 936:(in Japanese). No. 519. 795: 461: 338:was released under the title 972:Ehrle, Oliver (2019-01-22). 895:. February 1997. p. 62. 727:Psychic Force: Puzzle Taisen 714:Psychic Force: Puzzle Taisen 560: 7: 1738:PlayStation (console) games 1718:Acclaim Entertainment games 1615:Macross Plus: Movie Edition 1419:Shinkai Densetsu Meremanoid 775: 736: 682:gave it a score of 52/100. 379: 276: 10: 1784: 1630:Kazu & Yasu Hero Tanjō 1494:Kaze to Ki no Uta: Sanctus 1679: 1598: 1485: 1396: 1273: 1232: 1051: 961:. March 1997. p. 77. 888:Electronic Gaming Monthly 864:Electronic Gaming Monthly 662:Electronic Gaming Monthly 585:Electronic Gaming Monthly 577: 574: 270: 250: 236: 224: 156: 140: 130: 116: 102: 90: 80: 53: 41: 29: 24: 940:1 June 1996. p. 21. 437: 352:. In 2006, the original 1753:Video games set in 2010 1502:CB Chara Nagai Go World 1427:Serial Experiments Lain 1223:The World Ends with You 850:. May 1996. p. 17. 1733:Square Enix franchises 1097:The Diofield Chronicle 685: 389: 362:Psychic Force Complete 938:Amusement Press, Inc. 387: 374:Psychic Force 2012 EX 364:, which had included 66:Acclaim Entertainment 1243:Championship Manager 1533:Mighty Space Miners 1195:Schoolgirl Strikers 760:X: Unmei no Sentaku 571: 491:Sonia (Chris Ryan): 1763:Taito arcade games 1723:Arcade video games 1326:Gunslinger Stratos 1234:Square Enix Europe 1008:Anime News Network 569: 557:to the cutscenes. 390: 366:Psychic Force 2012 341:Psychic Force 2012 1700: 1699: 1607:Junkers Come Here 1564:Shamanic Princess 1556:Magic User's Club 1451:Space Pirate Mito 1443:Magic User's Club 1397:Television series 1356: 1355: 1174:Octopath Traveler 1153:Lord of Vermilion 909:"Psychic Force". 633: 632: 502:split personality 478:Emilio Michaelov: 422:Other tactics in 260: 259: 1775: 1713:1995 video games 1650:Soriton no Akuma 1644:Chocchan's Story 1383: 1376: 1369: 1360: 1359: 1209:Valkyrie Profile 1038: 1031: 1024: 1015: 1014: 989: 988: 986: 985: 969: 963: 962: 957:. 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Retrieved 977: 967: 952: 946: 933:Game Machine 931: 925: 910: 886: 862: 856: 841: 835: 811: 804: 784: 766: 758: 750: 743: 726: 720: 718: 713: 704: 700: 696: 689: 679: 678: 673: 667: 660: 655: 648: 646: 641: 638:Game Machine 637: 635: 595: 583: 546: 544: 533:Keith Evans: 532: 529:Psychiccers. 525: 522:Psychiccers. 514: 507: 497: 490: 483: 477: 470: 465: 456: 452: 443: 442:The plot of 441: 431: 429: 423: 421: 417: 413: 409: 404: 402: 397: 393: 391: 373: 369: 365: 361: 353: 349: 339: 333: 328: 324: 320: 319: 314: 263: 262: 261: 186: 160: 112:Kosuke Usami 108:Hiroshi Aoki 98:Hiroshi Aoki 55:Publisher(s) 43:Developer(s) 36:Arcade flyer 1687:Palm Studio 1591:(1999–2000) 1567:(1996–1998) 1559:(1996–1997) 1551:(1996–1997) 1535:(1994–1995) 1529:(1994–1995) 1422:(1997–1998) 1291:Battle Gear 1069:Chaos Rings 1053:Square Enix 1006:(anime) at 980:(in German) 725:, known as 575:Publication 541:Development 484:Wendy Ryan: 334:In 1998, a 307:PAL regions 295:PlayStation 289:created by 287:arcade game 256:Taito FX-1A 245:multiplayer 187:PlayStation 151:PlayStation 142:Platform(s) 132:Composer(s) 92:Designer(s) 82:Producer(s) 74:PAL regions 1707:Categories 1623:Catnapped! 1540:Hyper Doll 1257:Just Cause 1202:Star Ocean 1111:Drakengard 984:2019-04-30 893:Ziff Davis 869:Ziff Davis 796:References 636:In Japan, 487:questions. 462:Characters 208:April 1997 173:April 1996 1728:J.C.Staff 978:MANIAC.de 707:RLJ Films 666:Larry of 590:5/10 (PS) 566:Reception 561:Reception 555:subtitles 346:Dreamcast 271:サイキックフォース 217:July 1997 118:Artist(s) 1467:Colorful 1284:Arkanoid 1083:Code Age 776:Notelist 737:See also 680:M! Games 519:Shugendo 380:Gameplay 284:fighting 231:Fighting 226:Genre(s) 1692:A.C.G.T 1680:Related 1076:Chocobo 1062:Bravely 954:GamePro 669:GamePro 640:listed 448:element 372:titled 360:titled 299:Acclaim 297:, with 237:Mode(s) 157:Release 59:Taito ( 1672:(1998) 1666:(1997) 1658:(1997) 1652:(1997) 1646:(1996) 1640:(1995) 1632:(1995) 1626:(1995) 1618:(1995) 1610:(1995) 1575:(1998) 1543:(1995) 1521:(1994) 1513:(1992) 1505:(1991) 1497:(1987) 1478:(2000) 1475:NieA_7 1470:(1999) 1462:(1999) 1454:(1999) 1446:(1999) 1438:(1998) 1430:(1998) 1414:(1997) 1406:(1992) 1305:Darius 1090:Chrono 511:world. 474:world. 336:sequel 161:Arcade 147:Arcade 1599:Films 1333:Lufia 1275:Taito 578:Score 551:J-pop 494:Wong. 438:Story 291:Taito 282:is a 61:Japan 48:Taito 1486:OVAs 1188:SaGa 1181:Ogre 1160:Mana 629:(PS) 536:way. 370:2012 305:and 182:1996 1250:Gex 959:IDG 686:OVA 213:PAL 1709:: 976:. 901:^ 877:^ 821:^ 694:. 376:. 329:EX 313:. 274:, 243:, 204:NA 195:JP 178:NA 169:JP 149:, 72:, 1382:e 1375:t 1368:v 1037:e 1030:t 1023:v 987:. 815:. 280:) 268:( 215:: 206:: 197:: 180:: 171:: 76:) 68:( 63:)

Index


Developer(s)
Taito
Publisher(s)
Japan
Acclaim Entertainment
North America
PAL regions
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Platform(s)
Arcade
PlayStation
JP
NA
JP
NA
PAL
Genre(s)
Fighting
Single-player
multiplayer
Arcade system
fighting
arcade game
Taito
PlayStation

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