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Klonoa: Door to Phantomile

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406:, but the licensing fell through. Not wanting their work wasted, the team morphed what they had built into an original game. The original concept was more serious and featured robots and an "ancient ruins" motif. The main character was a robot that would defeat enemies with spinning iron balls. This idea was dropped for a dreams motif and a more comical story. Yoshizawa established the dream concept because he was interested in exploring the idea of where dreams go when they are forgotten. He envisioned a world where these dreams could be collected and felt players could relate the setting to their own dreams and experiences. Namco felt that the game would appeal to a wide audience, thinking the 351:
disappears, and Klonoa ends up battling Joka. After Joka's defeat, the moon kingdom, Cress, appears. Klonoa and Huepow make their way there with Pamela's help. There, Huepow reveals himself to be the prince of the moon kingdom, saying that his "ring spirit" form was merely a disguise. Klonoa continues to help Huepow and they make their way to Ghadius, whom they eventually defeat. However, an ancient nightmarish beast known as Nahatomb, who was birthed using the diva Lephise as a living battery and Ghadius' own nightmares, is revived just before he dies. Klonoa and Huepow eventually defeat Nahatomb and restore peace to Phantomile, with Lephise thankful of her rescue.
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pendant, the legendary moon kingdom, Ghadius and "the dream not of this world". Granny asks about where the moon pendant's being kept, and Klonoa answers by saying that Grandpa has it. Joka eavesdrops on the conversation, and ventures off to steal the pendant before Klonoa can arrive back. Once there, Joka ends up bombing Klonoa's home while Grandpa is nearby, stealing the pendant after doing so. Klonoa is unable to reach Grandpa in time and he ends up dying in Klonoa's arms, but not before telling him to get the pendant back, which he says is his destiny. Klonoa is distraught by the loss of his caretaker, but Huepow reminds him of their mission.
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the truth. Huepow then mentions that when Lephise sings the Song of Rebirth, Klonoa will not be able to stay in Phantomile any longer. Moments after, Lephise begins to sing, and a vortex appears in the sky, slowly sucking Klonoa forcefully back to his own world. Now realizing that the bond they shared was truly real despite the fabricated memories, Huepow chases after Klonoa and grabs his Wind Ring, with Klonoa himself clinging on to it, not wanting to leave Phantomile. Eventually, the ring slips from Huepow's hands, and Klonoa is taken back to his home world. The vortex closes, and Phantomile is restored back to normal.
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spirit" named Huepow, decide to investigate. They find a dark spirit named Ghadius and his henchman Joka on the mountain searching for a magical moon pendant so he can turn Phantomile into a world of nightmares, all the while kidnapping the diva Lephise in order to prevent her from renewing the world with her "Song of Rebirth". After a brief scuffle, Klonoa finds the pendant under a bell and ventures back to his home in Breezegale, where his caretaker, Grandpa, tells him that the chieftess of the nearby Forlock Forest, named Granny, knows about the pendant. The pendant is left with his caretaker.
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felt the game was geared towards children (indeed, Namco itself stated that the game was geared for children). They also believed the game was too difficult for young players while likewise too simple for more skillful gamers. Others agreed the game was too short and could have been more challenging.
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Later, a noticeably guilt-ridden Huepow finally tells Klonoa the truth; that he was never from Phantomile at all and that all the memories they had shared together prior to their adventure were fake. Klonoa is distraught by the news and initially thinks of it as a lie, but Huepow reaffirms that it is
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With the help of the flying fish Pamela, Klonoa and Huepow head to the Temple of the Sun and confront Ghadius at the top, asking him about his motivation in turning Phantomile into a world of nightmares. Ghadius answers by saying he is motivated out of revenge against those who banished him. Ghadius
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eyes and long ears, as he believed that a person's eyes and silhouette are their foremost features. He added a large hat and necklace to give him a childlike and mischievous quality. The character has features of a dog, cat, and rabbit but is not explicitly any particular animal. His hat features a
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but the gameplay takes place on a 2D plane. The player moves the protagonist Klonoa along this path; he can run left and right, jump, and hover for a short period of time. The path may often curve, overlap itself, or branch into different directions. Paths visible in the background may be traversed
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Klonoa can grab enemies using a large ring inhabited by his spirit friend Huepow. After grabbing an enemy, they are inflated in a similar manner to a balloon and the player can either throw them as a projectile weapon at other enemies, or use them as a springboard to perform a larger jump. Enemies
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The game is set in Phantomile, a land fueled by dreams people have at night. An anthropomorphic animal named Klonoa has had a dream about an airship crashing into a nearby mountain known as Bell Hill, and the next day an airship does indeed crash into the mountain. Klonoa and his friend, a "ring
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wrote that it was perhaps the best platformer on the market, and "the first 2.5D platformer that makes use of classic 2D game elements without sacrificing the versatility of a 3D environment". Critics praised the level design and diverse environments. Although well made, some argued that it was
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Klonoa and Huepow travel there to find Granny, but end up having to detour to the kingdom of Jugpot to stop the water from flowing backwards, which was something done by Ghadius in order to kill off Forlock Forest. After rescuing Granny from Joka, she tells them about a legend that involves the
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data. Some of the cinematic animators acted out their own motion capture in addition to professional actors. Differences in the character movements can be spotted with a close eye, according to the developers. The 3D graphics and cinematics were made with
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in February the following year. It was originally going to feature only a selection of songs because the entire score could not fit on a single disc. It was postponed so it could be upgraded to a two-disc set to fit the full score. Japan also received a
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design. After Klonoa was designed, the setting and other characters were designed around him. Having now adopted a dreams theme, the enemies were designed as nightmarish. Klonoa and Huepow's movements in cinematics were based on
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Klonoa and other characters were designed by Yoshihiko Arai. The initial designs of Klonoa had a shadow-like design and the character was called "Shady". Arai felt that this design lacked color and dropped it. His next design had
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The Japanese exclusive compilation commemorated Namco's 50th anniversary and included five original PlayStation games by the company. It was also re-released for Japanese mobile phones in July 2009, and as a downloadable
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series. The story follows Klonoa and his friend Huepow in their efforts to save the dream world of Phantomile from an evil spirit intent on turning it into a world of nightmares. The player controls Klonoa through a
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would be appreciated by adults. Lead designer Tsuyoshi Kobayashi conceptualized the fast-paced action gameplay. Originally the game used three buttons, but was reduced to two for quicker input and faster play.
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perspective; the stages are rendered in three dimensions but the player moves along a 2D path. Klonoa can grab enemies and throw them as projectiles, or use them as a jump boost to navigate through the stages.
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originated when Yoshizawa wanted to create a more cinematic game following his dissatisfaction with other developers not prioritizing story. The game was originally planned to be an adaptation of the manga
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can be thrown into the foreground or background as well as along the 2D plane. The stages are laced with obstacles that must be traversed by using a combination of these techniques. Some stages end in
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received positive reviews, being praised for its clever platforming, impressive graphics, and cutscenes. Some critics thought it lacked in certain gameplay innovations and was excessive in its
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is remembered for its blend of 2D gameplay and 3D visuals. Critics praised it for retaining classic side-scrolling gameplay while still keeping alongside the industry's transition to 3D.
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called it the best 2.5D game ever and of the best platformers of its generation. In 2015, Hardcore Gaming listed the game on their 200 Best Video Games of All Time.
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called it "one of the best side-scrollers in years". Critics praised how the game built upon simple controls and maneuvers to create interesting gameplay.
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with playable demos and an actor in a Klonoa costume. The game was published by Namco on December 11, 1997 in Japan. The soundtrack was published by
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did agree that the game appealed to younger players, but felt the game had a fair challenge and could appeal to those looking for a simple game.
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liked how the game's level design lent itself as a "satisfying puzzle element" rather than just "an exercise in platform skills".
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explained that "it uses platforming mainstays to create a surprisingly pleasing, if generic, gaming experience."
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in March. Namco published the game in North America in March 1998, and it was published in Europe on June 5 by
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complained about the character voices, and labeled the cuteness "nausea" inducing. Others like
2275: 1796: 1057: 847:. The in-game graphics and visual artistry were also commended for their quality. The game's 226: 144: 2237: 1935: 2891: 2876: 2662: 2505: 322: 63: 51: 1879: 256:. In retrospect, it is considered one of the best 2.5D platformers and PlayStation games. 8: 2128: 1707: 519: 425: 331: 117: 139: 2404: 2367: 2331: 1340: 922:
ranked it as the 5th, 10th, and 25th best PlayStation game of all-time respectively.
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Hoffman, Chris (January 2009). "Klonoa: The Platforming Masterpiece Returns!".
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This article is about the 1997 PlayStation game. For the 2008 Wii remake, see
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fights which take place in circular 3D arenas or head-on against a 2D plane.
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Gideon (March 1998). "ProReview: Klonoa of the Wind: Door to Phantomile".
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called it "arguably the best platformer released for the PlayStation" and
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as his tenth project. Yoshizawa is known for having previously directed
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Steppberger, Ulrich (July 1998). "Tests - Klonoa: Door To Phantomile".
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appreciated the game's cute aspects. Because of the game's cuteness,
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recommended it to fans of classic platformers. Ulrich Steppberger of
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praised the game, and only was critical of the game's short length.
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as Namco's first notable 3D platformer and a bid for creating a
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was met with mixed reviews, some thought it was overly cute.
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in 2001, as well as multiple other titles. Two remakes of
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Sony Computer Entertainment Europe - Virtual Press Office
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trade fair with a video demonstration. In previews, both
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was announced in 2016, but was then canceled in 2019.
1414:"今回のエッセイスト グラフィックデザイナー・荒井 佳彦: OUTER VISION 1:前身を考えよう" 2332:"『風のクロノア』発売から20年。名作として語り継がれる世界観とアクションの秘密を振り返る【周年連載】" 2536:"風のクロノア1&2アンコール 公式サイト | バンダイナムコエンターテインメント公式サイト" 1936:"『風のクロノアdoor to phantomile』携帯電話向けサイトで配信開始! | インサイド" 879:Namco won "Best Character" for Klonoa at the 1997 2540:風のクロノア1&2アンコール 公式サイト | バンダイナムコエンターテインメント公式サイト 1911:"Namco celebrates 50th birthday with compilation" 1330: 1328: 1326: 1324: 1322: 1320: 281:, and a high-definition remake in 2022 alongside 2858: 1141:"Klonoa: Nothing a little penicillin won't fix!" 1015: 493:. It struggled to gain sales in North America. 1582: 1580: 1317: 1009: 321:perspective; the environments are rendered in 2689: 2186: 1908: 1017:lit. "Klonoa of the Wind: Door to Phantomile" 893:" and "a triumph from an unexpected source." 2165: 1993:"Klonoa: Door to Phantomile for PlayStation" 1504:. Vol. 5, no. 10. pp. 61–63. 740: 666: 580: 2197:(in Russian). No. 03 (22). p. 123 2150: 2129:"R.I.P. PlayStation: The best of 1995-2001" 1960: 1577: 2696: 2682: 2397:"Top 25 PSone Games of All-Time - Page 22" 2043:. No. 55. February 1998. p. 89. 820:somewhat formulaic and lacked innovation. 39: 2658:Official archived Japanese website (2009) 2438: 2235: 1825: 1673: 1671: 1643: 1552: 1300: 1091: 2034:"Testscreen: Klonoa: Door to Phantomile" 1730:"PlayStation/風のクロノア~door to phantomile~" 1498:"Klonoa of the Wind: Door to Phantomile" 1269:"Klonoa of the Wind: Door to Phantomile" 362: 298: 2560: 2354: 2329: 1772: 1442: 1380: 1334: 1042: 1040: 2859: 2738: 2617: 2586: 2499: 2497: 2360: 2248:from the original on September 3, 2018 2220: 2216: 2214: 2212: 2155:. No. 57. Cybermedia. p. 88. 2146: 2144: 2003:from the original on November 24, 2011 1668: 1508:from the original on September 3, 2018 1424:from the original on September 3, 2018 1236:from the original on September 1, 2018 1188:. No. 198. May 1998. p. 67. 1151:from the original on September 3, 2018 367:Original concept of the main character 2805:Klonoa Heroes: Densetsu no Star Medal 2677: 2630:from the original on January 11, 2019 2599:from the original on November 1, 2016 2503: 2469: 2451:from the original on December 8, 2017 2391: 2389: 2295: 2293: 2101: 2099: 2097: 2095: 2028: 2026: 2024: 2022: 2020: 2018: 1639: 1637: 1635: 1491: 1489: 1376: 1374: 1372: 1301:Yoshizawa, Hideo (January 30, 1998). 1279:from the original on October 21, 2018 1263: 1261: 1259: 1257: 1255: 1253: 1251: 1223: 1135: 1133: 1131: 1129: 1127: 1125: 1123: 1121: 1119: 1087: 1085: 1083: 1081: 1079: 1077: 839:The cinematics received praise, with 2439:Schilling, Mark (October 27, 2016). 2361:Parish, Jeremy (November 30, 2018). 2050:from the original on August 13, 2018 1773:Shigeno, Koichiro (March 24, 1998). 1762:from the original on August 4, 2016. 1526: 1495: 1473: 1443:Tanaami, Hideki (February 6, 1998). 1411: 1313:from the original on August 4, 2016. 1296: 1294: 1219: 1217: 1215: 1213: 1211: 1209: 1207: 1176: 1174: 1172: 1170: 1168: 1166: 1037: 291:compilation for multiple platforms. 2587:Luster, Joseph (October 28, 2016). 2494: 2403:. September 8, 2005. Archived from 2342:from the original on August 3, 2018 2301:"The 25 best PS1 games of all time" 2209: 2141: 1785:from the original on March 6, 2016. 1740:from the original on March 4, 2016. 1706:(in Japanese). 1997. Archived from 1565:from the original on August 4, 2016 1455:from the original on August 4, 2016 1393:from the original on August 4, 2016 939:, including a direct sequel titled 529: 13: 2618:Luster, Joseph (January 5, 2019). 2561:Minotti, Mike (February 9, 2022). 2516:from the original on April 4, 2013 2482:from the original on June 25, 2016 2386: 2311:from the original on April 4, 2018 2290: 2173:Official U.S. PlayStation Magazine 2092: 2015: 1807:from the original on April 5, 2016 1632: 1486: 1381:Tanaami, Hideki (March 27, 1998). 1369: 1248: 1192:from the original on April 8, 2016 1116: 1074: 1004:Kaze no Klonoa: Door to Phantomile 953:. The original game was remade as 949:, as well as other titles for the 735:Official U.S. PlayStation Magazine 503:compilation of Namco games titled 491:Sony Computer Entertainment Europe 450:The game was revealed at the 1997 259:The game spawned a direct sequel, 229:in 1997 and the first game in the 14: 2923: 2646: 2363:"The 20 best PlayStation 1 games" 2080:from the original on May 24, 2016 1961:Chen, Grace (December 27, 2011). 1890:from the original on May 18, 2016 1838:from the original on June 6, 2011 1656:from the original on June 6, 2011 1553:Yoshimizu, Kei (March 13, 1998). 1474:Arai, Yoshihiko (March 6, 1998). 1412:Arai, Yoshihiko (March 6, 1998). 1291: 1204: 1163: 1104:from the original on June 2, 2014 981:film set in the same universe as 843:believing they rivaled some film 742: 668: 582: 2653:Official archived website (1998) 1909:GameSpotStaff (March 24, 2005). 1775:"今回のエッセイスト:販促スタッフ 音楽CD担当 茂野 弘一郎" 1056:. March 13, 1998. Archived from 761: 756: 751: 746: 741: 687: 682: 677: 672: 667: 601: 596: 591: 586: 581: 485:based on the game, published by 2611: 2580: 2554: 2528: 2463: 2432: 2411: 2323: 2260: 2229: 2180: 2159: 2121: 2062: 1985: 1954: 1928: 1902: 1872: 1850: 1819: 1789: 1766: 1744: 1722: 1692: 1606: 1546: 1520: 1467: 1436: 1405: 1347: 1094:"Klonoa: Gateway to Phantomile" 2907:Video games with 2.5D graphics 2902:Video games developed in Japan 2470:Smith, David (July 23, 2001). 1048:"videogames.com Game Calendar" 995: 974:Klonoa Phantasy Reverie Series 466:compared the 2.5D gameplay to 438:. The levels were designed in 358: 288:Klonoa Phantasy Reverie Series 1: 2330:電撃オンライン (December 11, 2017). 2070:"風のクロノア 〜door to phantomile〜" 1644:IGN Staff (August 22, 1997). 1224:Dulin, Ron (March 12, 1998). 1030: 390:Nintendo Entertainment System 2189:"Klonoa: Door to Phantomile" 2187:Борис Романов (March 1998). 2113:. April 1998. Archived from 1942:(in Japanese). July 29, 2009 1826:IGN Staff (March 27, 1998). 1182:"Klonoa: Door to Phantomile" 1092:IGN Staff (March 11, 1998). 525: 7: 2882:PlayStation (console) games 2504:Bozon, Mark (May 5, 2009). 2236:IGN Staff (April 6, 1998). 2225:. No. 114. p. 95. 2166:Rybicki, Joe (March 1998). 1688:. January 1998. p. 69. 1016: 303:Klonoa approaching an enemy 294: 221:developed and published by 96:Sony Computer Entertainment 10: 2928: 2722:Klonoa: Door to Phantomile 2703: 2664:Klonoa: Door to Phantomile 2472:"Klonoa 2: Lunatea's Veil" 1963:"PlayStation Store Update" 1884:Bandai Namco Entertainment 1529:"今回のエッセイスト: ムービーチーム・中澤 晃子" 1303:"今回のエッセイスト: 開発ディレクター・吉沢秀雄" 902:Klonoa: Door to Phantomile 797:Klonoa: Door to Phantomile 445: 372:Klonoa: Door to Phantomile 308:Klonoa: Door to Phantomile 214:Klonoa: Door to Phantomile 34:Klonoa: Door to Phantomile 18: 2912:Single-player video games 2887:PlayStation Network games 2814: 2798:2: Dream Champ Tournament 2768: 2713: 2176:. No. 6. p. 91. 1681:Electronic Gaming Monthly 1011:風のクロノア door to phantomile 1010: 896: 567: 564: 542: 539: 317:. It is presented from a 244:The game was directed by 200: 188: 150: 138: 126: 116: 104: 62: 50: 38: 33: 2897:Video games about dreams 1186:Computer and Video Games 988: 942:Klonoa 2: Lunatea's Veil 863:Computer and Video Games 812:Computer and Video Games 575:Computer and Video Games 262:Klonoa 2: Lunatea's Veil 21:Klonoa (2008 video game) 2755:Phantasy Reverie Series 337: 2274:. 1999. Archived from 2107:"Klonoa - PlayStation" 1864:. 2008. Archived from 1445:"今回のエッセイスト:メイン企画・小林 毅" 368: 304: 45:North American box art 2117:on September 9, 1999. 1868:on December 11, 2008. 1834:. IGN Entertainment. 1496:Nick (October 1997). 1383:"グラフィックデザイナー・・田名網 英樹" 889:, which called it a " 366: 302: 2238:"Square Rules Japan" 1973:on September 6, 2015 1700:"ナムコの新キャラクター クロノア登場" 326:later in the stage. 273:have been released: 2506:"Klonoa Wii Review" 1752:"風のクロノア/開発者リレーエッセイ" 1620:. February 27, 1998 1555:"風のクロノア/開発者リレーエッセイ" 937:a series of sequels 561: 536: 520:PlayStation Network 2407:on March 25, 2013. 2307:. March 26, 2018. 983:Door to Phantomile 965:Door to Phantomile 559: 534: 522:in December 2011. 499:was included in a 497:Door to Phantomile 397:Door to Phantomile 369: 305: 271:Door to Phantomile 250:Door to Phantomile 2854: 2853: 2764: 2763: 2729:2: Lunatea's Veil 1797:"風のクロノア 4コママンガ劇場" 1646:"So Very Strange" 1527:Nakazawa, Akiko. 1343:. pp. 68–71. 1341:Future Publishing 967:and the original 935:The game spawned 881:Japan Game Awards 849:Japanese cuteness 792: 791: 557: 556: 374:was developed by 254:Japanese cuteness 210: 209: 163:December 11, 1997 2919: 2867:1997 video games 2791:Beach Volleyball 2784:Empire of Dreams 2777:Moonlight Museum 2736: 2735: 2698: 2691: 2684: 2675: 2674: 2640: 2639: 2637: 2635: 2615: 2609: 2608: 2606: 2604: 2584: 2578: 2577: 2575: 2573: 2558: 2552: 2551: 2549: 2547: 2532: 2526: 2525: 2523: 2521: 2501: 2492: 2491: 2489: 2487: 2467: 2461: 2460: 2458: 2456: 2436: 2430: 2429: 2427: 2425: 2415: 2409: 2408: 2393: 2384: 2383: 2381: 2379: 2358: 2352: 2351: 2349: 2347: 2327: 2321: 2320: 2318: 2316: 2297: 2288: 2287: 2285: 2283: 2264: 2258: 2257: 2255: 2253: 2233: 2227: 2226: 2218: 2207: 2206: 2204: 2202: 2184: 2178: 2177: 2163: 2157: 2156: 2148: 2139: 2138: 2125: 2119: 2118: 2103: 2090: 2089: 2087: 2085: 2066: 2060: 2059: 2057: 2055: 2049: 2038: 2030: 2013: 2012: 2010: 2008: 1989: 1983: 1982: 1980: 1978: 1969:. Archived from 1967:PlayStation.Blog 1958: 1952: 1951: 1949: 1947: 1932: 1926: 1925: 1923: 1921: 1906: 1900: 1899: 1897: 1895: 1876: 1870: 1869: 1854: 1848: 1847: 1845: 1843: 1828:"Klonoa Comics!" 1823: 1817: 1816: 1814: 1812: 1793: 1787: 1786: 1770: 1764: 1763: 1748: 1742: 1741: 1726: 1720: 1719: 1717: 1715: 1710:on June 11, 2004 1696: 1690: 1689: 1684:. No. 102. 1675: 1666: 1665: 1663: 1661: 1641: 1630: 1629: 1627: 1625: 1610: 1604: 1603: 1601: 1599: 1584: 1575: 1574: 1572: 1570: 1550: 1544: 1543: 1541: 1539: 1524: 1518: 1517: 1515: 1513: 1493: 1484: 1483: 1471: 1465: 1464: 1462: 1460: 1440: 1434: 1433: 1431: 1429: 1409: 1403: 1402: 1400: 1398: 1378: 1367: 1366: 1364: 1362: 1357:. March 27, 2018 1351: 1345: 1344: 1339:. 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Index

Klonoa (2008 video game)

Developer(s)
Namco
Publisher(s)
JP
NA
EU
Sony Computer Entertainment
Director(s)
Hideo Yoshizawa
Producer(s)
Klonoa
Platform(s)
PlayStation
JP
NA
EU
Genre(s)
Platform
Single-player
platform game
Namco
PlayStation
Klonoa
2.5D
Hideo Yoshizawa
Japanese cuteness
Klonoa 2: Lunatea's Veil
PlayStation 2

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