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Warcraft: Orcs & Humans

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375:"build base, build army, destroy enemy" paradigm to include other modes of game play. These include several new mission types, such as conquering rebels of the player's race, rescuing and rebuilding besieged towns, rescuing friendly forces from an enemy camp and then destroying the main enemy base, and limited-forces missions, in which neither side can make further units, and making efficient use of one's platoon is a key strategy element. In one mission, the player has to kill the Orc chief's daughter. 3902: 837: 787: 782: 749: 832: 827: 822: 817: 777: 772: 767: 744: 739: 734: 729: 480:; and, if a building or unit(s) is selected, the bottom left shows their status and any upgrades and the actions that can be performed. The status details include a building's or unit's health, including its progress if being constructed, and any upgrades the object has completed. The Menu control, at the very bottom on the left, provides access to save game, load game and other menu functions. 341:. In the single player campaign mode the player works through a series of missions, the objective of which varies, but usually involves building a small town, harvesting resources, building an army and then leading it to victory. In multiplayer games, the objective is always to destroy the enemy players' forces. Some scenarios are complicated by the presence of 1049:, two years later, is the subsequent well-known RTS game, and introduced new types of missions, including conquering rebels of the player's race and limited-forces missions, in which neither side could make additional units. It also includes skirmishes which are single-player games that are not part of a larger campaign. To support multiplayer and skirmishes, 45: 445:
and researches more advanced spells for that type. These advanced buildings can be constructed only with assistance from other buildings. The Human Cleric and Orc Necrolyte can both defend themselves by magic and also see distant parts of the territory for short periods. The Cleric's other spells are
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deliver the resources to the Town Center from mines, from which gold is dug, and forests, where wood is chopped. As both are limited resources which become exhausted during the game, players must collect them efficiently, and also retain forests as defensive walls in the early game when combat forces
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The Human campaign involves the rescue of the trapped Anduin Lothar, and the killing of Medivh, who has become insane. King Llane is killed by Garona, but before his death, wishes that the player character becomes the commander of the Human forces. The player character marches on Blackrock Spire and
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reveals the player character of the orc campaign to be Orgrim Doomhammer, who begins the game as a lieutenant of the ruling Warchief, Blackhand the Destroyer. The human player character begins as a regent over a small section of Azeroth, appointed by King Llane Wrynn. Other characters present in the
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The lower-level buildings for Humans and Orcs have the same functions, but different sprites. The Town Hall stores resources and produces units that collect resources and construct buildings. Each Farm provides food for up to four units, and additional units cannot be produced until enough Farms are
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For the next fifteen years, one faction of Orcs demanded that the portal be closed. However a chief of exceptional cunning realized that the Humans, although out-numbered, had prevailed through the use of superior tactics, organization, and by magic. He united the clans, imposed discipline on their
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Initially most of the main map and minimap are blacked out, but the visible area expands as the player's units explore the map. The mini-map shows a summary of the whole territory, with green dots for the player's buildings and units and red dots for enemy ones. The player can click in the main map
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was a moderate critical and commercial success, and laid the ground for Blizzard's style of RTS, in which personality was a distinctive element. The increasingly humorous responses to clicking a unit repeatedly became a trademark of the company. The game introduced characters that also appeared in
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The Orcs originate from another world. A warlike species, they conquered everyone else around them, and eventually, the various Orc clans started scheming against one another. The Warlock clan, noticing these developments, tried to find a solution and prevent the Orcs from turning on one another.
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said the game is overly slow, as the player must produce a few basic buildings and peasants in order to gather resources, and then start building combat units, while the enemy starts with more buildings and the ability to immediately send out offensive units to undo the player's efforts. He also
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The Orcs enlarged the portal until they could transport seven warriors, who massacred a Human village. The raiding party brought back samples of good food and fine worksmanship, and a report that the Humans were defenseless. The Orcs' raiding parties grew larger and bolder, until they assaulted
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as troops and can make other units temporarily invulnerable, at the cost of severely damaging them when the spell dissipates. The Human Conjurer and Orc Warlock have energy blasts, wider-range destruction spells and the ability to summon small, venomous monsters. The Conjurer can summon a water
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Orcs (red) attack a Human town and its defenders (blue). The flaming building is close to collapse, and the burnt ground to its left is the remains of a razed building. The numbers across the top are the player's reserves of lumber and gold. The unit marked with a light green box is currently
689:). Blizzard executives considered that customers would think that a brand with many similar games on shelves was serious and well-supported. The name "Warcraft" was proposed by Blizzard developer Sam Didier, and was chosen because "it sounded super cool", according to Blizzard co-founder 301:
games emphasize skillful management of relatively small forces, and they maintain characters and storylines within a cohesive fictional universe. Sales were fairly high, reviewers were mostly impressed, and the game won three awards and was a finalist for three others. The game's sequel,
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The Warlocks noticed a rift between the dimensions and, after many years, opened a small portal to another world. One Warlock explored and found a region, called Azeroth by its Human inhabitants, from which the Warlock returned with strange plants as evidence of his discovery.
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Some reviewers said the stereo sound helped gamers to locate events that occurred outside the current viewport. K. Bailey of 1UP liked units' speech effects, especially those in response to repeated clicks, while Scott Love and the J-Man found this aspect monotonous.
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Azeroth's principal castle. However, the Humans had been training warriors of their own, especially the mounted, heavily armed Knights. These, assisted by Human Sorcerers, gradually forced the Orcs to retreat through the portal, which the Humans had not discovered.
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All functions can be invoked by the mouse. Keys can also invoke the game setup, some of the menu options and some gameplay functions including scrolling and pausing the game. Players can select single units by clicking, and groups of up to four by shift-clicking or
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still manages to offer enough challenge to keep gaming veterans happy for hour after hour. Completed by sharp graphics, and good voice acting, the only thing holding this game back at all is its somewhat limited play options ..."
562:, it was revealed that the canonical campaign was the Orcish one, though many events from the Human campaign were confirmed to be canonical in later games, such as the assassination of Llane by Garona and the death of Medivh. 550:
After several battles against the Human forces, the Orcish campaign culminates with the Orc commander killing Blackhand and overthrowing him, sacking Stormwind, killing King Llane and becoming victorious as the new Warchief.
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agreed that visual shortcomings did not reduce Mac gamers' enjoyment of the engrossing gameplay. Both also complained that the Macintosh was released about a year later than the DOS version. In contrast, a reviewer for
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graphics; improved sound, including additional responses from units; a much better AI; and new mechanisms such as patrolling (moving continuously along a route for surveillance or defense). A further generation of the
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The manual is organized as two separate books with separate page ranges, but in one binding. Both parts contain common sections such as the technical requirements and game set-up instructions.
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are famous for having complex stories presented lavishly, the first installment of the series had no script and the plot was improvised in the recording studio by producer and sole voice-actor
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became a success, and for the first time made the company's finances secure. Within one year of release, its sales surpassed 100,000 units. It ultimately sold 300,000 copies. In November 1995
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found the play to be hard work, as two or three of the player's units would often attack without orders, while the rest still did nothing, and buildings could also lie idle without orders.
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game include Garona, a half-orc spy who is ostensibly a diplomat to the humans, Medivh, the most powerful magician of Azeroth, and Anduin Lothar, one of the greatest champions of Azeroth.
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criticized that the basic units of the two sides are essentially identical and that the interface is clunky, but praised the resource system and effective enemy AI.
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All the action appears on a single screen; players developed bases, in which buildings were constructed in a defined sequence; and bases produced combat units.
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The main screen has three areas: the largest, to the right, is the part of the territory on which the player is currently operating; the top left is the
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was already out by the time the Macintosh version was released, made no criticism on this point, and asserted that "amazingly easy to pick up and play,
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Paul Murphy described the game as "great fun – absorbing and colorful", and Scott Love praised its solid strategy, simple interface, and fantasy theme.
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gameplay, it persuaded a wider audience that multiplayer capabilities were essential for future RTS games. The game introduced innovations in its
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was unintelligent and predictable, and Scott Love said a difficulty setting would have increased the game's longevity. Reviewers found the
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received high praise from critics, is the most popular MMORPG of 2008, and in 2007 became the most profitable video game ever created.
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was surprised that no additional RTS games appeared in 1993 and early 1994 – although in fact Westwood had quietly been working on
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requires players to collect resources, and to produce buildings and units in order to defeat an opponent in combat. Non-combatant
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is the most popular Massively Multiplayer Online Role-Playing Game (MMORPG), with 10 million subscribers as of January 2008.
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s Critics' Pick, and the Innovations Award at the Consumer Electronics Show, Winter 1995. It was a finalist for
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has a futuristic theme, but places the same emphasis on characterization. In all the Blizzard RTS games and in
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version to play each other. Multiplayer and AI skirmishes that are not part of campaigns were supported by a
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Though the earliest real-time strategy games appeared in the 1980s, notably the multiplayer RTS game
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destroys the Horde. After the Human victory, the player character becomes the new King of Stormwind.
2957: 2734: 1190:, was released in July 2002, and gained instant and enduring acclaim with both critics and players. 3863: 3617: 1138: 442: 354: 4534: 4524: 4291: 4276: 3876: 3869: 3808: 3576: 1346: 1219:, released in North America in November 2004 and in Europe in February 2005, is Blizzard's first 672: 330: 253: 2398: 2387: 4426: 4269: 4180: 4123: 4064: 4035: 3990: 3947: 3800: 3438: 3384: 2394: 1891: 1873: 1282: 1195: 900:
The game was released in November 1994. Although reviews did not appear until months later, in
595: 288: 257: 84: 63: 3224:"World of Warcraft : 2009 World of Warcraft-card license meet global challenges in Texas" 1310: 4458: 4071: 2537: 924: 720: 638: 576:, and others followed in the early 1990s, the pattern of modern RTS games was established by 534:. The two campaigns center around unnamed player characters in positions of high importance. 261: 133: 95: 1989: 4261: 4254: 2359: 1209: 1069: 1000: 893: 653:. The contract composer Gregory Alper wrote music that Blizzard staff found reminiscent of 441:
Each side can construct two types of magical buildings, each of which produces one type of
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poor. Both Scott Love and the J-Man said the game runs very slowly during large battles.
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is the first typical RTS to be presented in a medieval setting, and its units included
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selected, and its details appear in the lower-left panel. The upper-left panel is the
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s review of the Mac version complained that its graphics, which were ported from the
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reported that the game ranked 19th out of the top 20 CDs across all categories.
758: 273: 3249: 3068:"Blizzard Entertainment Announces World of Warcraft Street Date – November 23, 2004" 2260: 4365: 4315: 4249: 4173: 3748: 3709: 2657: 2389:
All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture
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protective, healing the injured and making troops invisible, while the Necrolyte
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in Europe, and Sold-Out Software republished the MS-DOS version in March 2002.
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Most popular MMORPG game(sic) In terms of the number of online subscribers,
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California Department of Fair Employment and Housing v. Activision Blizzard
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series adopted the use of nonstandard mission types and skirmishes, and
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than Westwood, but integrated the story of each with its predecessors.
1248: 1054: 447: 399: 1311:"Blizzard's 'Warcraft: Orcs and Humans' Now Available - Press Release" 1109:(AI), and made multiplayer facilities essential for future RTS games. 685:-branded war games in fictional and real settings (such as a proposed 4380: 4350: 4054: 4025: 4013: 3983: 2447: 1277: 1252: 1074: 856: 668: 452: 318:. This competition fostered an "RTS boom" in the mid– to late 1990s. 2689:
Sid Meier's Civilization – Build An Empire To Stand The Test Of Time
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Staff (November 1996). "150 Best (and 50 Worst) Games of All Time".
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in 1996. The game was published by Blizzard in North America and by
333:(RTS). The player takes the role of either the Human inhabitants of 4441: 4092: 3847: 3837: 3374: 3336: 2486: 2082: 2063:"How Warcraft Was Almost a Warhammer Game (and how That Saved WoW)" 1240: 1122: 910: 646: 608:. To take advantage of the lull in RTS releases, Blizzard produced 469: 427: 292: 167: 2812:. Toledo, OH. Knight-Ridder News Service. 2 March 1995. p. 37 338: 3842: 3792: 1203:
but an interplanetary setting and three totally different races.
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s retrospective on real-time strategy history said the game's
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or the minimap to scroll the main map around the territory.
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were well received by critics and became very successful.
2137:"IGN Presents the History of Warcraft – The Lost Chapter" 2020: 2658:"Top Ten Real-Time Strategy Games of All Time – Dune II" 2582: 2580: 2578: 2576: 2574: 1898:(PC). Level/area: Human, mission 12: "Black Rock Spire". 1512:"IGN Presents the History of Warcraft – Dawn of Azeroth" 1463: 1461: 1433: 1431: 1429: 1427: 1399: 1397: 1395: 1393: 1391: 1389: 1387: 1940: 1938: 1936: 1385: 1383: 1381: 1379: 1377: 1375: 1373: 1371: 1369: 1367: 1326: 1324: 1227:
RTS games, including characters that first appeared in
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was originally intended to be the first in a series of
1880:(PC). Level/area: Human, mission 12: "Stormwind Keep". 547:
The game's two campaigns are exclusive to each other.
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elements, which were adopted by other RTS developers.
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can eliminate the middle mouse action in this cycle.
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in early 1996. The MS-DOS version was re-released by
1933: 1666: 1664: 1662: 1660: 1658: 1656: 1654: 1652: 1650: 1648: 1364: 1321: 3315:. Irvine, California: Blizzard Entertainment. 1994. 3306:. Irvine, California: Blizzard Entertainment. 1994. 2989:"IGN Presents the History of Warcraft – War Heroes" 2360:"Blizzard Entertainment - 10th Anniversary Feature" 1505: 1503: 1501: 1499: 1497: 1495: 1493: 1491: 2446:5 of the 20 titles are non-gamer products by 2386: 1890: 1872: 1810: 1808: 1806: 1791: 1789: 1787: 1708: 1706: 1704: 2238:Jay & Dee (July 1995). "Eye of the Monitor". 1948:Unsung Heroes: Ground Breaking Games – Modem Wars 1854: 1852: 1850: 1645: 693:, without any particular meaning attached to it. 518:army and sought new spells from the Warlocks and 430:produces all non-magical combat units, including 4496: 2384: 1835: 1833: 1831: 1829: 1827: 1825: 1744: 1742: 1727: 1725: 1723: 1488: 1258: 2432:. No. 299. 3 November 1995. Archived from 1803: 1784: 1701: 1629:. Just Games Retro. 26 May 2008. Archived from 530:Several important characters are introduced in 2589:"WarCraft and the Birth of Real-time Strategy" 2255: 2253: 2251: 2249: 1847: 1627:"Just Games Retro – Warcraft: Orcs and Humans" 1269:massively multiplayer online role-playing game 1221:massively multiplayer online role-playing game 1169:, in 1996. In late 1995 Westwood had released 612:. According to Patrick Wyatt, the Producer on 565: 268:in North America on 15 November 1994, and for 3932: 3358: 3274:. Blizzard Entertainment, Inc. Archived from 3246:"Books : Warcraft : Warcraft Books" 3202:"BoardGameGeek – Gaming Unplugged Since 2000" 2735:"Conquer The World with the Click of a Mouse" 2237: 1983: 1981: 1822: 1739: 1720: 1199:, an RTS with the concepts and mechanisms of 3120:Glenday, Craig (2009). Craig Glenday (ed.). 2691:. MicroProse Software. 1991. pp. 16–17. 2168:"Masters of the Craft: Blizzard's Composers" 2114:"Retronauts Presents: Blizzard vs. Westwood" 2107: 2105: 1057:generator, a feature previously seen in the 950:the 125th-best computer game ever released. 814: 764: 726: 622:was a huge inspiration for the art-style of 3070:. Blizzard Entertainment. 4 November 2004. 2246: 1003:, did not exploit the Macintosh's superior 4540:Video games developed in the United States 3946: 3939: 3925: 3365: 3351: 3046:"Starcraft (pc) reviews at Metacritic.com" 2420: 2418: 2348:(in Polish). Vol. 22. pp. 64–65. 1978: 1621: 1619: 1617: 1615: 1613: 1611: 1609: 1607: 1605: 940:Academy of Interactive Arts & Sciences 378:The game allows two players to compete in 283:is not the first RTS game to have offered 43: 4545:Multiplayer and single-player video games 4484:Microsoft and unions § United States 3731: 3477: 2288: 2286: 2102: 1276:. The company's manuals present detailed 626:. According to Bob Fitch, the theme for 2886:"Top 10 PC Games That Should Go Console" 2883: 2315:"Warcraft – Orcs and Humans – Abandonia" 2218: 1039:While RTS games date back to the 1980s, 960:In a retrospective review, the J-Man of 462: 3119: 3017: 2701: 2459: 2415: 2192: 1683:"Warcraft: Orcs and Humans (Mac Gamer)" 1602: 1467: 14: 4497: 4285:StarCraft II World Championship Series 3592:Warcraft Adventures: Lord of the Clans 3248:. Simon & Schuster. Archived from 3169: 2955: 2759: 2601: 2586: 2339: 2283: 2242:. No. 219. pp. 57–60, 65–66. 2075: 1987: 1680: 1476:from the original on 28 September 2009 1022:, while not overlooking the fact that 3920: 3346: 2937:from the original on 26 November 2009 2764:. CBS Interactive Inc. Archived from 2732: 2655: 2623: 2534: 2494:(August 1995). "Eye of the Monitor". 2464:. CBS Interactive Inc. Archived from 2366:from the original on 11 February 2001 2043:from the original on 25 November 2009 1908: 1412:from the original on 20 November 2009 1344: 938:s Strategy Game of the Year, and the 3311: 3304:Warcraft: Orcs & Humans (Humans) 3302: 3092: 2986: 2968:from the original on 3 February 2009 2896:from the original on 1 December 2008 2714:from the original on 9 November 2009 2551: 2516:from the original on 30 January 2010 2378: 2134: 1996:from the original on 30 October 2007 1990:"Strategy Gaming: Part I – A Primer" 1973:DGC Ep 24: Interview with Bill Roper 1884: 1866: 1858: 1839: 1814: 1795: 1776: 1762: 1748: 1731: 1712: 1594: 1580: 1540: 1509: 1330: 409: 3639:World of Warcraft Trading Card Game 3101:from the original on 23 August 2009 2999:from the original on 26 August 2009 2803:"Strategists will enjoy 'Warcraft'" 2147:from the original on 26 August 2009 1562:from the original on 3 January 2010 1522:from the original on 30 August 2009 1166:Warcraft II: Beyond the Dark Portal 1141:as well as melee and ranged units. 700: 24: 3313:Warcraft: Orcs & Humans (Orcs) 3272:"WoW -> Community -> Comics" 3144:from the original on 28 April 2014 2636:from the original on 16 March 2011 2111: 1921:from the original on 16 March 2011 25: 4556: 3632:World of Warcraft: The Board Game 3321: 3074:from the original on 6 March 2009 2928: 2839:from the original on 24 July 2011 2385:Goldberg, Harold (5 April 2011). 2321:from the original on 6 March 2010 2227:. No. 126. pp. 228–232. 2193:Menegus, Bryan (1 October 2019). 2165: 2034: 1944: 1468:Cobbett, R. (27 September 2006). 1437: 1403: 1238:Beyond video games, the extended 1193:In April 1998, Blizzard released 942:'s Best Strategy award. In 1996, 816: 766: 728: 458: 402:generator. The game also allowed 256:(RTS) developed and published by 4195:The Death and Return of Superman 3901: 3900: 3182:from the original on 16 May 2008 3018:Olafson, P. (24 November 2000). 2884:Buchanan, L. (22 October 2008). 2791:. Microsoft. 1997. pp. 4–5. 2668:from the original on 15 May 2010 2510:"Blizzard Entertainment: Awards" 2460:Magrino, T. (26 November 2009). 2271:from the original on 5 July 2008 2219:Lombardi, Chris (January 1995). 2174:from the original on 6 July 2010 2016:"Warcraft Anniversary Interview" 1975:, Dev Game Club (18 August 2016) 1097:allows two gamers to compete by 835: 830: 825: 820: 815: 785: 780: 775: 770: 765: 747: 742: 737: 732: 727: 3293: 3264: 3238: 3216: 3194: 3163: 3113: 3086: 3060: 3038: 3022:. GamePro Media. Archived from 3020:"Starcraft Review from GamePro" 3011: 2980: 2949: 2922: 2908: 2877: 2851: 2830: 2824: 2795: 2780: 2760:Broady, V. (26 November 1996). 2753: 2741:from the original on 4 May 2009 2726: 2695: 2680: 2648: 2617: 2587:Bailey, K. (16 November 2009). 2545: 2528: 2502: 2498:. No. 220. pp. 63–68. 2480: 2462:"Spot On: 15 years of Warcraft" 2453: 2352: 2333: 2307: 2231: 2212: 2186: 2159: 2128: 2069: 2055: 2028: 2008: 1966: 1902: 1841:Warcraft 1 Manual: Humans (Mac) 1797:Warcraft 1 Manual: Humans (Mac) 1770: 1764:Warcraft 1 Manual: Humans (Mac) 1756: 1733:Warcraft 1 Manual: Humans (Mac) 1714:Warcraft 1 Manual: Humans (Mac) 1588: 1582:Warcraft 1 Manual: Humans (Mac) 1574: 1558:. Coming Soon Magazine!. 1994. 1542:Warcraft 1 Manual: Humans (Mac) 1347:"The making of Warcraft part 1" 1345:Wyatt, Patrick (25 July 2012). 1332:Warcraft 1 Manual: Humans (Mac) 630:was inspired by the vikings of 308:, became the main rival to the 264:in Europe. It was released for 4530:Real-time strategy video games 4110:Warcraft II: Tides of Darkness 3883:WoW: Emergent Media Phenomenon 3226:. RPGRank.com. 22 October 2008 2076:Bailey, Kat (15 August 2017). 1548: 1534: 1338: 1303: 1223:. It uses the universe of the 1156:Warcraft II: Tides of Darkness 560:WarCraft II: Tides of Darkness 536:WarCraft II: Tides of Darkness 390:, and enables gamers with the 305:Warcraft II: Tides of Darkness 13: 1: 3671:Arthas: Rise of the Lich King 2704:"The History of Civilization" 2656:Kosak, D. (4 February 2004). 2261:"Warcraft review for the MAC" 1860:Warcraft 1 Manual: Orcs (Mac) 1816:Warcraft 1 Manual: Orcs (Mac) 1778:Warcraft 1 Manual: Orcs (Mac) 1750:Warcraft 1 Manual: Orcs (Mac) 1596:Warcraft 1 Manual: Orcs (Mac) 1472:. Future Publishing Limited. 1297: 1259:Blizzard's style of RTS games 1125:, has a medieval theme, with 667:in November 1994 and for the 586:for DOS in 1992. Inspired by 525: 4117:Warcraft III: Reign of Chaos 3372: 2956:Ciabai, C. (11 April 2008). 2702:Edwards, B. (18 July 2007). 2552:Love, S. (4 December 1995). 1187:Warcraft III: Reign of Chaos 1117:, released in 1991 for DOS, 696: 504: 499: 7: 4103:Warcraft: Orcs & Humans 3330:Warcraft: Orcs & Humans 3170:Levine, R. (5 March 2007). 3123:Guinness World Records 2009 3093:Fahs, T. (18 August 2009). 2987:Fahs, T. (18 August 2009). 2604:"Top 5 Overlooked Prequels" 2554:"Warcraft: Orcs and Humans" 2195:"How Warcraft Got Its Name" 2135:Fahs, T. (18 August 2009). 1510:Fahs, T. (18 August 2009). 1264:Warcraft: Orcs & Humans 1229:Warcraft: Orcs & Humans 1182:Warcraft: Orcs & Humans 1159:, in December 1995, and an 1151:Warcraft: Orcs & Humans 1135:Warcraft: Orcs & Humans 1095:Warcraft: Orcs & Humans 1051:Warcraft: Orcs & Humans 1047:Warcraft: Orcs & Humans 906:Warcraft: Orcs & Humans 889:Warcraft: Orcs & Humans 679:Warcraft: Orcs & Humans 610:Warcraft: Orcs & Humans 566:Development and publication 367:Warcraft: Orcs & Humans 327:Warcraft: Orcs & Humans 321: 281:Warcraft: Orcs & Humans 249:Warcraft: Orcs & Humans 51:Warcraft: Orcs & Humans 38:Warcraft: Orcs & Humans 10: 4561: 2958:"WarCraft III Cheats (PC)" 2664:. IGN Entertainment, Inc. 2624:Adams, D. (7 April 2006). 2512:. Blizzard Entertainment. 1951:, GameSpot, archived from 1909:Adams, D. (7 April 2006). 1267:the enormously successful 1144: 4414: 4303: 4232: 4202:Justice League Task Force 4156: 4090: 4052: 4023: 3964: 3954: 3896: 3856: 3820: 3791: 3724: 3701: 3648: 3609: 3562: 3450: 3391: 3382: 2303:. March 1996. p. 96. 1896:WarCraft: Orcs and Humans 1878:WarCraft: Orcs and Humans 1067:. In 1995 Westwood's RTS 1034: 915:s Editors' Choice Award, 713: 710: 532:WarCraft: Orcs and Humans 231: 219: 190: 174: 162: 152: 132: 116: 104: 69: 57: 42: 37: 18:Warcraft: Orcs and Humans 4510:Video games about demons 3864:Corrupted Blood incident 2340:Berger (February 1995). 2221:"War Crime in Real Time" 604:since the completion of 360: 3877:Make Love, Not Warcraft 3870:Defense of the Ancients 2346:Secret Service Magazine 1681:Wrobel, J. (May 1996). 1107:artificial intelligence 673:Interplay Entertainment 542: 331:real-time strategy game 254:real-time strategy game 4427:Blitzchung controversy 4270:Korea StarCraft League 3948:Blizzard Entertainment 3493:Wrath of the Lich King 3416:Beyond the Dark Portal 3385:Blizzard Entertainment 3178:. Cable News Network. 3126:(paperback ed.). 2626:"The State of the RTS" 2170:. GameSpy Industries. 1992:. GameSpy Industries. 1911:"The State of the RTS" 1892:Blizzard Entertainment 1874:Blizzard Entertainment 1315:Blizzard Entertainment 596:Blizzard Entertainment 473: 258:Blizzard Entertainment 85:Blizzard Entertainment 64:Blizzard Entertainment 3649:Comics and literature 3409:II: Tides of Darkness 3097:. IGN Entertainment. 3048:. CBS Interactive Inc 2789:Age of Empires manual 2538:Computer Gaming World 2225:Computer Gaming World 1988:Walker, M.H. (2004). 1255:, books, and comics. 1172:Command & Conquer 1070:Command & Conquer 944:Computer Gaming World 925:Computer Gaming World 721:Computer Gaming World 601:Command & Conquer 466: 311:Command & Conquer 262:Interplay Productions 96:Interplay Productions 4520:Classic Mac OS games 4479:ABK Workers Alliance 3702:Other licensed media 3625:The Roleplaying Game 3204:. BoardGameGeek, LLC 3172:"Spoils of Warcraft" 3130:, Inc. p. 241. 2964:. SoftNews NET SRL. 2787:"Playing the game". 2687:"Pre-Game Options". 2430:Entertainment Weekly 1210:StarCraft: Brood War 1086:While not the first 894:Entertainment Weekly 4216:Heroes of the Storm 4181:Rock n' Roll Racing 3958:Activision Blizzard 3764:Sylvanas Windrunner 3685:The Sunwell Trilogy 3585:Heroes of the Storm 3514:Warlords of Draenor 3486:The Burning Crusade 3425:III: Reign of Chaos 2768:on 17 November 2009 2602:Bailey, K. (2008). 2090:on 6 September 2017 2024:. 23 November 2009. 1317:. 15 November 1994. 1153:prompted a sequel, 1059:turn-based strategy 707: 404:spawn installations 382:contests by dialup 260:, and published by 4209:The Lost Vikings 2 3528:Battle for Azeroth 3252:on 6 December 2009 3026:on 21 October 2008 2737:. InfoMedia, Inc. 2733:Murff, T. (1997). 2710:. Think Services. 2468:on 14 October 2012 1446:on 11 October 2009 1207:and its expansion 705: 645:Though subsequent 474: 337:, or the invading 226:Real-time strategy 4492: 4491: 4469:Xbox Game Studios 4133:World of Warcraft 3914: 3913: 3787: 3786: 3754:Illidan Stormrage 3692:World of Warcraft 3664:Tides of Darkness 3657:Rise of the Horde 3563:Other video games 3558: 3557: 3507:Mists of Pandaria 3453:World of Warcraft 3432:The Frozen Throne 3402:Orcs & Humans 3278:on 10 August 2008 3156:World of Warcraft 2591:. The 1UP Network 2116:. The 1UP Network 1288:World of Warcraft 1273:World of Warcraft 1216:World of Warcraft 931:s Premier award, 885: 884: 687:Warcraft: Vietnam 410:Economy and power 274:Sold-Out Software 245: 244: 16:(Redirected from 4552: 4505:1994 video games 4366:Michael Morhaime 4316:Leonard Boyarsky 4174:The Lost Vikings 3956:A subsidiary of 3941: 3934: 3927: 3918: 3917: 3904: 3903: 3749:Jaina Proudmoore 3729: 3728: 3710:Azeroth Choppers 3475: 3474: 3367: 3360: 3353: 3344: 3343: 3339: 3333: 3316: 3307: 3288: 3287: 3285: 3283: 3268: 3262: 3261: 3259: 3257: 3242: 3236: 3235: 3233: 3231: 3220: 3214: 3213: 3211: 3209: 3198: 3192: 3191: 3189: 3187: 3167: 3161: 3160: 3151: 3149: 3117: 3111: 3110: 3108: 3106: 3090: 3084: 3083: 3081: 3079: 3064: 3058: 3057: 3055: 3053: 3042: 3036: 3035: 3033: 3031: 3015: 3009: 3008: 3006: 3004: 2984: 2978: 2977: 2975: 2973: 2953: 2947: 2946: 2944: 2942: 2926: 2920: 2919: 2912: 2906: 2905: 2903: 2901: 2881: 2875: 2874: 2872: 2870: 2863:Classic PC Games 2855: 2849: 2848: 2846: 2844: 2833:"Amiga – Realms" 2828: 2822: 2821: 2819: 2817: 2807: 2799: 2793: 2792: 2784: 2778: 2777: 2775: 2773: 2757: 2751: 2750: 2748: 2746: 2730: 2724: 2723: 2721: 2719: 2699: 2693: 2692: 2684: 2678: 2677: 2675: 2673: 2652: 2646: 2645: 2643: 2641: 2632:. pp. 1–7. 2621: 2615: 2614: 2612: 2610: 2600: 2598: 2596: 2584: 2569: 2568: 2566: 2564: 2549: 2543: 2542: 2532: 2526: 2525: 2523: 2521: 2506: 2500: 2499: 2490:; Murphy, Paul; 2484: 2478: 2477: 2475: 2473: 2457: 2451: 2445: 2443: 2441: 2436:on 25 April 2009 2422: 2413: 2412: 2392: 2382: 2376: 2375: 2373: 2371: 2356: 2350: 2349: 2337: 2331: 2330: 2328: 2326: 2311: 2305: 2304: 2290: 2281: 2280: 2278: 2276: 2257: 2244: 2243: 2235: 2229: 2228: 2216: 2210: 2209: 2207: 2205: 2190: 2184: 2183: 2181: 2179: 2163: 2157: 2156: 2154: 2152: 2132: 2126: 2125: 2123: 2121: 2109: 2100: 2099: 2097: 2095: 2086:. Archived from 2073: 2067: 2066: 2059: 2053: 2052: 2050: 2048: 2032: 2026: 2025: 2012: 2006: 2005: 2003: 2001: 1985: 1976: 1970: 1964: 1963: 1962: 1960: 1945:Baker, T. Byrl, 1942: 1931: 1930: 1928: 1926: 1906: 1900: 1899: 1888: 1882: 1881: 1870: 1864: 1856: 1845: 1837: 1820: 1812: 1801: 1793: 1782: 1774: 1768: 1760: 1754: 1746: 1737: 1729: 1718: 1710: 1699: 1698: 1696: 1694: 1685:. Archived from 1678: 1643: 1642: 1640: 1638: 1633:on 22 April 2009 1623: 1600: 1592: 1586: 1578: 1572: 1571: 1569: 1567: 1552: 1546: 1538: 1532: 1531: 1529: 1527: 1507: 1486: 1485: 1483: 1481: 1465: 1456: 1455: 1453: 1451: 1442:. Archived from 1435: 1422: 1421: 1419: 1417: 1401: 1362: 1361: 1359: 1357: 1342: 1336: 1328: 1319: 1318: 1307: 1184:lineage, called 994: 973: 962:Just Games Retro 937: 930: 921: 867:Just Games Retro 840: 839: 838: 834: 833: 829: 828: 824: 823: 819: 818: 790: 789: 788: 784: 783: 779: 778: 774: 773: 769: 768: 752: 751: 750: 746: 745: 741: 740: 736: 735: 731: 730: 708: 704: 633:The Lost Vikings 584:Westwood Studios 448:raises skeletons 316:Westwood Studios 211: 203:15 November 1994 202: 143:Michael Morhaime 140:Jesse McReynolds 94: 83: 47: 35: 34: 21: 4560: 4559: 4555: 4554: 4553: 4551: 4550: 4549: 4495: 4494: 4493: 4488: 4432:Blizzard Albany 4410: 4299: 4228: 4152: 4147:Warcraft Rumble 4086: 4048: 4019: 4007:Diablo Immortal 3960: 3950: 3945: 3915: 3910: 3892: 3852: 3816: 3783: 3744:Arthas Menethil 3720: 3697: 3644: 3605: 3600:Warcraft Rumble 3554: 3473: 3446: 3387: 3378: 3371: 3335: 3327: 3324: 3296: 3291: 3281: 3279: 3270: 3269: 3265: 3255: 3253: 3244: 3243: 3239: 3229: 3227: 3222: 3221: 3217: 3207: 3205: 3200: 3199: 3195: 3185: 3183: 3168: 3164: 3147: 3145: 3138: 3118: 3114: 3104: 3102: 3091: 3087: 3077: 3075: 3066: 3065: 3061: 3051: 3049: 3044: 3043: 3039: 3029: 3027: 3016: 3012: 3002: 3000: 2985: 2981: 2971: 2969: 2954: 2950: 2940: 2938: 2927: 2923: 2914: 2913: 2909: 2899: 2897: 2882: 2878: 2868: 2866: 2865:. February 2009 2857: 2856: 2852: 2842: 2840: 2829: 2825: 2815: 2813: 2805: 2801: 2800: 2796: 2786: 2785: 2781: 2771: 2769: 2758: 2754: 2744: 2742: 2731: 2727: 2717: 2715: 2700: 2696: 2686: 2685: 2681: 2671: 2669: 2653: 2649: 2639: 2637: 2622: 2618: 2608: 2606: 2594: 2592: 2585: 2572: 2562: 2560: 2550: 2546: 2533: 2529: 2519: 2517: 2508: 2507: 2503: 2485: 2481: 2471: 2469: 2458: 2454: 2439: 2437: 2426:"Battle Access" 2424: 2423: 2416: 2409: 2395:Crown Archetype 2383: 2379: 2369: 2367: 2358: 2357: 2353: 2338: 2334: 2324: 2322: 2313: 2312: 2308: 2299:. No. 15. 2296:Next Generation 2292: 2291: 2284: 2274: 2272: 2265:Game Revolution 2259: 2258: 2247: 2236: 2232: 2217: 2213: 2203: 2201: 2191: 2187: 2177: 2175: 2164: 2160: 2150: 2148: 2133: 2129: 2119: 2117: 2110: 2103: 2093: 2091: 2074: 2070: 2065:. 26 July 2012. 2061: 2060: 2056: 2046: 2044: 2033: 2029: 2014: 2013: 2009: 1999: 1997: 1986: 1979: 1971: 1967: 1958: 1956: 1943: 1934: 1924: 1922: 1907: 1903: 1889: 1885: 1871: 1867: 1857: 1848: 1838: 1823: 1813: 1804: 1794: 1785: 1775: 1771: 1761: 1757: 1747: 1740: 1730: 1721: 1711: 1702: 1692: 1690: 1679: 1646: 1636: 1634: 1625: 1624: 1603: 1593: 1589: 1579: 1575: 1565: 1563: 1554: 1553: 1549: 1539: 1535: 1525: 1523: 1508: 1489: 1479: 1477: 1466: 1459: 1449: 1447: 1436: 1425: 1415: 1413: 1402: 1365: 1355: 1353: 1343: 1339: 1329: 1322: 1309: 1308: 1304: 1300: 1292:expansion packs 1261: 1149:The success of 1147: 1037: 1019:Next Generation 1009:Game Revolution 992: 989:Game Revolution 971: 935: 928: 919: 886: 836: 831: 826: 821: 809:Next Generation 786: 781: 776: 771: 748: 743: 738: 733: 703: 699: 568: 545: 528: 507: 502: 461: 412: 363: 324: 215: 206: 197: 145: 141: 139: 125: 100: 89: 78: 53: 33: 32:1994 video game 28: 27:1994 video game 23: 22: 15: 12: 11: 5: 4558: 4548: 4547: 4542: 4537: 4535:Blizzard games 4532: 4527: 4525:Warcraft games 4522: 4517: 4512: 4507: 4490: 4489: 4487: 4486: 4481: 4476: 4471: 4466: 4461: 4456: 4451: 4444: 4439: 4437:Blizzard North 4434: 4429: 4424: 4418: 4416: 4412: 4411: 4409: 4408: 4403: 4398: 4393: 4388: 4383: 4378: 4376:Michio Okamura 4373: 4371:Josh Mosqueira 4368: 4363: 4358: 4353: 4348: 4343: 4338: 4333: 4331:Samwise Didier 4328: 4326:Russell Brower 4323: 4318: 4313: 4311:Aaron Boulding 4307: 4305: 4301: 4300: 4298: 4297: 4289: 4288: 4287: 4274: 4273: 4272: 4259: 4258: 4257: 4252: 4247: 4236: 4234: 4230: 4229: 4227: 4226: 4219: 4212: 4205: 4198: 4191: 4184: 4177: 4170: 4162: 4160: 4154: 4153: 4151: 4150: 4143: 4136: 4129: 4128: 4127: 4113: 4106: 4098: 4096: 4088: 4087: 4085: 4084: 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However, 980:pathfinding 953:S. Love of 711:Publication 691:Allen Adham 660:The Planets 592:Herzog Zwei 573:Herzog Zwei 443:spellcaster 426:built. 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Index

Warcraft: Orcs and Humans

Developer(s)
Blizzard Entertainment
Publisher(s)
NA
Blizzard Entertainment
EU
Interplay Productions
Director(s)
Patrick Wyatt
Producer(s)
Bill Roper
Patrick Wyatt
Programmer(s)
Michael Morhaime
Patrick Wyatt
Composer(s)
Warcraft
Platform(s)
MS-DOS
Classic Mac OS
NA
EU
Genre(s)
Real-time strategy
Single-player
multiplayer
real-time strategy game
Blizzard Entertainment

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