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The arcade version, in addition to having special two-joystick controls for each player, contained three special contest levels, with one contest star in each. With three contest stars and nine normal stars, the player(s) could compete in a special time-limited contest level in which the player could
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The game begins by asking the player(s) to choose a difficulty level. The higher difficulties make the enemies stronger and the players weaker and also start the players in a later set of levels (called "galaxies") and with some powerups. The easiest difficulty starts the player(s) in the first level
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Between levels, the player is taken to a shop where items and upgrades to tank speed, power, etc. may be purchased with stars. Any damage caused to the player's tank will decrease the shield level. Buying a shield drastically reduces damage down to a mere pixel worth of the fuel gauge per hit. When
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with constantly draining fuel, and must navigate through multiple levels (14 stations in the arcade version) from bottom to top, encountering obstacles and enemies. Along the way, the player may find powerups including tank fuel, stars (currency), shields, and two types of sub-weapons: smart shots
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Occasionally, the player(s) will face a boss that must be beaten to advance. Normal shots are ineffective however, and the player must decide/guess the appropriate time to buy sub-weapons to greatly raise the chance of victory. After destroying a boss, the player(s) can continue to the end of the
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that will open a door at the top of the level, which will either take the player to the next level or to a special hub with multiple powerups that must be escaped in 10 seconds or less (15 for the NES version, though the timer stays stuck at 10 for five seconds before counting). If the player is
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the fuel depletes, the speed of the tank is reduced to a crawl and a countdown begins from 10. If no fuel is gained before the timer reaches zero, or if the player is shot during the countdown, the tank explodes and a life is lost.
652:. It even keeps the old graphics, music and sound. Though the in-game voice was changed to a less robotic-sounding male, and several tank upgrades were added that are picked up as powerups and expire after a level is finished.
648:. Only approximately 400 units were made. There are only a few minor differences as the gameplay is nearly identical to the first, even keeping 10 of the 14 original stations of the first
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unable to escape, the tank will lose half its fuel. After escaping the hub, the player(s) then proceeds to the next station.
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in 1988. One or two players each control a tank in a multidirectional scrolling level. Home ports were by
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win a T-shirt. A later version of the game was released which eliminated the contest levels and stars.
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A sequel to the arcade version was released the same year as a conversion kit for
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was not licensed by
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67:. Unsourced material may be challenged and removed.
30:"Vindicators" redirects here. For other uses, see
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346:was followed by the lesser known arcade sequel,
1514:Atari Games Corp. v. Nintendo of America Inc.
1170:San Francisco Rush the Rock: Alcatraz Edition
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991:Escape from the Planet of the Robot Monsters
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334:lockout system. Ports were planned for the
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1602:Multiplayer and single-player video games
412:Learn how and when to remove this message
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710:Game review, Amstrad Action magazine,
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725:"Midway Arcade Origins Review"
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156:NES Cover art by Marc Ericksen
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76:"Vindicators" video game
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61:improve this article
984:Vindicators Part II
907:Championship Sprint
773:Vindicators Part II
754:Vindicators Part II
727:. 14 November 2012.
700:. 1992. p. 28.
656:Vindicators Part II
646:Vindicators Part II
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573:. You can help by
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1592:Domark games
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117:January 2014
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59:Please help
54:verification
51:
1557:Amiga games
1435:Brad Fuller
1361:World Rally
1142:Primal Rage
1128:Space Lords
1058:Pit-Fighter
1051:ThunderJaws
949:Vindicators
942:Blasteroids
900:Gauntlet II
893:Road Runner
822:Atari Games
781:Vindicators
765:Vindicators
743:Vindicators
650:Vindicators
603:Publication
582:August 2019
542:August 2019
502:August 2019
468:Vindicators
459:Development
344:Vindicators
328:Vindicators
320:Atari Games
311:Vindicators
274:ZX Spectrum
258:Amstrad CPC
245:Platform(s)
228:Brad Fuller
219:Composer(s)
207:Designer(s)
194:Atari Games
172:Atari Games
145:Vindicators
18:Vindicators
1546:Categories
1450:Dave Akers
1430:Mark Cerny
1301:Galaga '88
676:References
616:Mastergame
402:March 2020
340:Apple IIGS
336:Atari Lynx
87:newspapers
1329:Four Trax
1308:Final Lap
1294:Pac-Mania
1258:Published
1222:Cancelled
963:Cyberball
836:Developed
594:Reception
554:Reception
373:does not
231:Hal Canon
1532:Category
1474:See also
1030:Badlands
879:Gauntlet
858:Paperboy
670:Xbox 360
641:Gauntlet
354:Gameplay
289:Genre(s)
262:Atari ST
196:(arcade)
1440:Ed Logg
1375:Area 51
1315:Assault
1072:Rampart
956:Toobin'
757:at the
746:at the
644:titled
514:Release
447:level.
394:removed
379:sources
300:Mode(s)
280:Release
101:scholar
1491:Tengen
1423:People
1079:Batman
977:Tetris
935:Xybots
624:Legacy
324:Tengen
314:is an
250:Arcade
224:Arcade
201:(home)
199:Tengen
168:Arcade
103:
96:
89:
82:
74:
1486:Namco
1339:1990s
1265:1980s
1135:T-MEK
1044:Hydra
1022:1990s
843:1980s
829:Games
606:Award
598:Award
332:10NES
254:Amiga
108:JSTOR
94:books
1368:Cops
1037:Klax
914:720°
668:and
664:for
435:tank
377:any
375:cite
338:and
283:1988
80:news
928:APB
784:at
577:.
537:.
497:.
440:key
388:by
270:NES
234:NES
176:NES
63:by
1548::
692:.
672:.
350:.
326:.
272:,
268:,
264:,
260:,
256:,
252:,
814:e
807:t
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