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Viewtiful Joe 2

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388:. Having just saved Movieland, Viewtiful Joe and his girlfriend (and new partner) Sexy Silvia learn from Captain Blue that the world will be threatened twice more. Joe and Silvia leave Captain Blue's space station to attend to an alien invasion from the forces of Gedow. The leader of Gedow, the Black Emperor, suddenly attacks Captain Blue and turns him into a statue called a "Rainbow Oscar", one of seven in a set that represents Movieland's power of the happy ending. With their power, the Black Emperor intends to conquer Movieland. 364:
to use a special attack involving the transformable robot Six Machine. At intervals between stages, V-Points can be spent to purchase new moves for either Joe or Silvia, or to improve their existing powers, which includes making Joe's Mach Speed more effective or upgrading Silvia's Desperados. V-Points can additionally be spent to give the player more maximum health, add extra lives, or be used to buy power-ups such as the VFX Turbo Charger, which slows the drainage of the VFX Gauge.
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Emperor's plan to combine the Oscars with an evil reel of celluloid called the Black Film. Later, Joe's rival Alastor interferes during a samurai movie and tries to steal the spotlight. Jet changes films after Alastor is defeated, but unwittingly puts on the Black Film and sends its evil into Movieland, which also transforms Alastor into a murderous beast. After Joe defeats Alastor a second time, Jet destroys the Black Film.
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Silvia summon their own "Six x Six Majin" to destroy Dark Kaiser and recover the last Oscar, but Jet suddenly appears in the movie and steals all seven. Revealing a Black V-Watch on his wrist, Jet transforms into the Dark Emperor and thanks Joe for giving him the Oscars, then infuses their power into himself to become Jet Black, the Dark Hero.
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defeat Jet Black. Captain Blue is restored to normal and reveals that Jet was his best friend and cinematographer, but had found the Black Film one day and became entranced by its power and that of the Rainbow Oscars. In the end, it is revealed that all Jet really wanted was to prove himself as a hero to his own son Joe.
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Joe and Silvia continue their battle against Gedow through an adventure film in an ancient temple, where a narcoleptic golem named Flinty Stone guards the second Rainbow Oscar, and then journey into a futuristic film where Gedow's top scientist Dr. Cranken and his creation Cameo Leon reveal the Black
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During the game, the player utilize a gameplay mechanic called "Viewtiful Switch" in order to swap between Joe and Silvia at any time. The two characters share both their amount of health and the VFX meter. Holding the switch button down for a certain amount of time enables the two player characters
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soldier, Big John. Joe and Silvia obtain a Rainbow Oscar from Big John just as Joe's father Jet arrives in the theater and demands that they come back to the real world and clean up the mess they made. Silvia manages to convince Jet to help them rescue Captain Blue, and Jet agrees by setting up new
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With four Rainbow Oscars, Joe and Silvia are sent to a movie that takes place in the frozen mountains, where Frost Tiger (brother of Fire Leo, a boss from the previous game) protects the fifth Oscar and demands that Joe prove his inner strength in order to be worthy of it. Though successful, Joe's
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Now able to use his Movieland powers in the real world, Jet Black crashes the Viewtiful Awards Ceremony, leaving Joe and Silvia powerless to stop him. As they put up a futile effort to fight back, the crowd starts cheering for Joe and Silvia, which gives them the power to transform and ultimately
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The final movie, a science-fiction film set in deep space, is where the Black Emperor and the last Rainbow Oscar reside. When confronted by the heroes, the Black Emperor throws a fully restored Black Film onto the projector and uses its added power to summon his giant robot Dark Kaiser. Joe and
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As Joe and Jet reconcile, a dark castle appears in the distance, heralding the arrival of Captain Blue's last foreseen threat. Jet explains that the secret of the Black Film and his Black V-Watch lies within the castle, as well as an enemy unlike any other. Undeterred by Jet's ominous warning,
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movie where they encounter Dr. Cranken again. The mad scientist reveals the impostor Silvia as Miss Bloody Rachel, a shapeshifting android programmed to destroy the heroes. As Rachel transforms into the previous bosses to fight back, Joe and Silvia attempt to reason with her by introducing the
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is a 2D beat 'em up which combines side-scrolling and platforming. The player takes control of either of the characters Joe or Silvia to complete tasks within each stage, such as defeating enemies and bosses, and solving puzzles. Within Movieworld, Joe has "VFX Powers" such as Slow (similar to
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also contains an optional gameplay extra called the "36 Chambers of Viewtiful", a series of stages which test the player's skills. The objectives include defeating a set number of enemies or scoring a number of V-Points within a time limit, and dodging an onslaught of swords without dying.
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and repeat an event three times in succession, instead of Joe's Mach Speed. The Replay power must be used wisely, as although it allow the player to do three times the amount of damage on an enemy, being hit while using it will incur three times the amount of damage to the player.
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gameplay elements. Using either of the characters Viewtiful Joe or Sexy Silvia, the player must utilize "VFX Powers" in order to battle enemies and solve puzzles. An integral part of the gameplay, these special abilities include being able to slow down, speed up, zoom into, or
29: 508:. This feature was later dropped. When the Replay VFX Power was announced, Inaba was asked if any other VFX Powers would be included in the final game. He answered, "In terms of adding more -- there simply aren't enough buttons on the controller". 275:
left off, with the beginning of an alien invasion of Movieland by a villainous organization called "Gedow". The group is led by an unseen being known as the "Black Emperor", whose proclaims his goal to collect the special Rainbow
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concept of a heart to her programming. Slowly, Rachel begins to understand and eventually chooses to side with the heroes. After Joe and Silvia finish off Dr. Cranken for good, Rachel gives them the sixth Rainbow Oscar.
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sold 270,000 copies in North America and 80,000 copies in Japan. The game sold poorly in United Kingdom, failing to enter the 40 top-selling games during its week of release in the region. Although the ending for
716:) were released in 2005. Clover Studio was dissolved in 2007 and all its intellectual properties defaulted to Capcom. Many of Clover's key members including Inaba and Kamiya formed the third-party developer 504:. The GameCube and PS2 versions were developed simultaneously and feature the same content. In early previews of the game, Silvia and Joe were shown onscreen fighting at the same time, hinting at 492:
on the GameCube. The game was officially announced by Capcom on April 21, 2004. Despite Inaba's statement that he does not like to create sequels, he said that he did want to create another
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game to include several elements that they could not fit into the original game. Inaba also noted that the team took into account the difficulty of the first game and attempted to make
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currently lists the respective versions at 86 and 85 out of 100. IGN ranked it as the 89th best PlayStation 2 game. The staff felt that it was an example of a quality sequel.
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victory is short-lived when he is fooled by an impostor Silvia into giving Gedow the Oscars. Faced with his disastrous mistake, Joe and Silvia return to the original
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featured on North American PS2 preview discs made news when it was reported that playing the demo would cause a bug to completely erase all data on any inserted
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held the "Be More Viewtiful! Sweepstakes", a contest in which entrants could win merchandise including either version of the game, a
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Cast off to "the fringes" of Movieland by Gedow, Joe and Silvia fight their way through a prehistoric film and defeat the
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gave a rating of 9.0, citing the game's deep and satisfying gameplay, and that "all sequels should be this good".
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series. Kamiya has expressed interest in finishing the story of the series, however unlikely that may be.
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The Replay VFX Power allows Sexy Silvia to attack three times in succession for triple the normal damage.
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Viewtiful Joe and his girlfriend Sexy Silvia quickly charge themselves with stopping Gedow's evil plans.
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sold modestly but garnered considerable praise from critics due to its stylish graphics and gameplay.
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Kato, Matthew (January 2010). "Action Hero: An Interview With Platinum Games' Hideki Kamiya".
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Viewtiful Joe and Sexy Silvia strike a pose as they set out to save the world once more.
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to ensure continuity. Kumiko Suekane once again supervised the character designs, and
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in Japan on December 22, 2004, which includes the musical scores from both games.
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that same year. Capcom has stated that they have no plans to continue with the
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films for her and Joe to journey through in search of the Rainbow Oscars.
884:"Nintendo - Press Release: Nintendo Unveils Strong Q2 2005 Game Line-Up!" 543: 348: 307: 208: 190: 629: 1421: 1320: 980:"Chudah's Corner - Viewtiful Joe + Viewtiful Joe 2 Original Soundtrack" 669: 584: 531: 520: 246: 1394: 1690: 1503: 1249: 1116: 535: 474: 285: 1974: 834: 807: 264: 136: 1967: 454: 1090: 676: 516: 488:
began in the August 2003, shortly after the release of the first
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suggests an immediate continuation to the plot of the series, a
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were generally positive. The GameCube and PS2 versions hold
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a 28 out of 40 and gave the PS2 version a 27 out of 40.
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During the game's release in North America, Capcom and
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and Sayaka Morita co-composed the game's soundtrack.
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the onscreen action. Also akin to the original game,
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Viewtiful Joe + Viewtiful Joe 2 Original Soundtrack
280:, seven statuettes which contain the "power of the 1523: 1245:"Sony to replace defective demo discs with games" 903: 477:released the soundtrack on a double album titled 2034: 1605: 1419: 1215: 752: 1496: 1008: 800: 1887: 1711: 1242: 1112:"Viewtiful Joe 2 stripped of co-op mode News" 1109: 271:. The game's story begins where the original 1084: 1218:"Viewtiful Joe 2 demo deletes memory cards" 704:has not been produced. Two spin-off games ( 284:". Straight from their previous adventure, 1894: 1880: 1718: 1704: 27: 2118:Video games featuring female protagonists 1061:"Capcom's Atsushi Inaba on Viewtiful Joe" 1033: 933: 384:continues immediately from the ending of 242:Viewtiful Joe 2: Secret of the Black Film 1821:Tatsunoko vs. Capcom: Ultimate All-Stars 1087:"Atsushi Inaba on Viewtiful Joe 2 (PS2)" 929: 927: 925: 334: 1545: 1524:Bloodworth, Daniel (November 8, 2005). 1499:"UK Sales Chart, Week Ending April 2nd" 1316:"Viewtiful Joe 2 (cube: 2004): Reviews" 1058: 1004: 1002: 1000: 904:Niizumi, Hirohiko (September 3, 2004). 754:Byūtifuru Jō Tsū Burakku Firumu no Nazo 2035: 1608:"SDCC 09: Viewtiful Joe 3 Not in View" 1441: 1342:"Viewtiful Joe 2 (ps2: 2004): Reviews" 1052: 957: 955: 680:magazine gave the GameCube version of 458:, but he wanted to write the story of 2128:Video games with cel-shaded animation 1875: 1699: 1576:Boyer, Brandon (September 27, 2007). 1575: 1216:Krotoski, Aleks (November 30, 2004). 968:. No. 201. GameStop. p. 11. 922: 1422:"Notes du magazine japonais Famitsu" 1420:Potier, Laurent (December 8, 2004). 997: 982:. Chudahs-Corner.com. Archived from 961: 801:GameSpot staff (November 18, 2004). 668:scores of 85% and 84% respectively. 624: 1546:Jenkins, David (October 12, 2006). 1364: 1295:"Viewtiful Joe 2 for PlayStation 2" 1085:Kemps, Heidi (September 27, 2004). 952: 936:"E3 2004: Interview: Atsushi Inaba" 553: 13: 2133:Video games with time manipulation 1606:Hatfield, Daemon (July 23, 2009). 1548:"Capcom To Dissolve Clover Studio" 1442:Castro, Juan (November 11, 2004). 1243:Bramwell, Tom (December 7, 2004). 1110:Bramwell, Tim (October 20, 2004). 691:During Capcom's fiscal year 2004, 14: 2149: 1901: 1725: 1627: 1009:GameSpot staff (April 21, 2004). 436:", a part of Capcom's subsidiary 291:Very similar to its predecessor, 2018: 2017: 1857: 1856: 1648: 1634: 1578:"Seeds To Become Platinum Games" 1497:Jenkins, David (April 5, 2005). 1167:"BE MORE VIEWTIFUL! SWEEPSTAKES" 1138:"BE MORE VIEWTIFUL! SWEEPSTAKES" 906:"Viewtiful Joe 2 details emerge" 628: 444:and directed by Masaaki Yamada. 1599: 1569: 1539: 1526:"Two Viewtiful Joe Titles Ship" 1517: 1490: 1462: 1435: 1413: 1387: 1358: 1334: 1308: 1287: 1263: 1236: 1209: 1188: 1159: 1130: 1103: 1078: 1027: 972: 803:"GameCube Viewtiful once again" 448:, the director of the original 2123:Video games with 2.5D graphics 2113:Video games developed in Japan 1271:"Viewtiful Joe 2 for GameCube" 897: 876: 852: 821: 794: 769: 734: 713:Viewtiful Joe: Double Trouble! 500:accessible to both casual and 424: 1: 1375:. No. 43. pp. 54–55 1063:. Game Bunker. Archived from 763: 707:Viewtiful Joe: Red Hot Rumble 1034:IGN Staff (April 21, 2004). 779:. 2005-03-05. Archived from 549: 255:. The game was developed by 33:North American PS2 cover art 7: 2093:Side-scrolling beat 'em ups 2073:Video games about dinosaurs 1470:"Capcom Annual Report 2005" 1196:"Viewtiful Joe Jo-Jo Clock" 1036:"Viewtiful Joe 2 Announced" 864:Sony Computer Entertainment 753: 440:. The game was produced by 330: 10: 2154: 934:IGN staff (May 14, 2004). 367:Aside from the main game, 2098:Single-player video games 2014: 1988: 1959: 1916: 1909: 1853: 1795: 1774: 1735: 1011:"Viewtiful Joe 2 Q&A" 744: 605: 602: 566: 563: 222: 202: 146: 130: 118: 106: 94: 84: 72: 62: 50: 38: 26: 21: 1444:"Viewtiful Joe 2 Review" 830:ビューティフル ジョー 2 ブラックフィルムの謎 829: 727: 519:with an "HMD" design, a 1528:. Nintendo World Report 1395:"Viewtiful Joe 2 - #89" 1059:McPhill (May 6, 2006). 745:ビューティフル ジョー2 ブラックフィルムの謎 375: 355:", which allows her to 1173:. 2004. Archived from 1144:. 2004. Archived from 340: 168:December 7, 2004 (PS2) 159:November 18, 2004 (GC) 2103:Superhero video games 338: 1424:(in French). Gamekyo 506:cooperative gameplay 295:is a combination of 239:, known in Japan as 2088:PlayStation 2 games 2068:Clover Studio games 2058:Capcom beat 'em ups 1828:Marvel vs. Capcom 3 599: 560: 2108:Video game sequels 1656:Video games portal 1365:Tim (April 2005). 640:. You can help by 597: 558: 432:was developed by " 341: 2030: 2029: 1984: 1983: 1869: 1868: 1367:"Viewtiful Joe 2" 1148:on April 18, 2005 658: 657: 622: 621: 595: 594: 393:Tyrannosaurus rex 386:the previous game 259:and published by 232: 231: 177:December 16, 2004 2145: 2043:2004 video games 2021: 2020: 1914: 1913: 1896: 1889: 1882: 1873: 1872: 1860: 1859: 1720: 1713: 1706: 1697: 1696: 1681: 1658: 1653: 1652: 1651: 1644: 1639: 1638: 1637: 1622: 1621: 1619: 1618: 1603: 1597: 1596: 1594: 1593: 1584:. Archived from 1573: 1567: 1566: 1564: 1563: 1554:. Archived from 1543: 1537: 1536: 1534: 1533: 1521: 1515: 1514: 1512: 1511: 1494: 1488: 1487: 1485: 1484: 1479:. 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Index


Developer(s)
Clover Studio
Publisher(s)
Capcom
Director(s)
Producer(s)
Atsushi Inaba
Designer(s)
Writer(s)
Hideki Kamiya
Composer(s)
Viewtiful Joe
Platform(s)
GameCube
PlayStation 2
NA
NA
JP
EU
AU
Genre(s)
Action
platform
beat 'em up
Single-player
video game
Viewtiful Joe
Clover Studio
Capcom

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