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Vampire: The Masquerade (Choice of Games)

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32: 356: 476: 610:. In either case, some compromises had to be done for game balance, for example with the vampire clan banes, whose effects had to be tweaked while ensuring they still feel substantial; Marquis also noted that he was unable to include two vampire clans from the tabletop game: Nosferatu, as their appearance would make them unable to work as couriers without revealing themselves as vampires, and Malkavian, as it would have required all dialogue in the game to be rewritten for them in "delusion speak", as had been done in the earlier game 394:, the player uses their vampiric powers ("disciplines") with the goal of staying ahead of pursuers. The protagonist has affinities for different disciplines depending on which of the five vampire clans Ventrue, Toreador, Brujah, Gangrel, and Banu Haqim the player chooses to belong to; disciplines include magical, mental, and physical ones. As the player completes jobs, they gain money, which can be used to buy cars with different speed, acceleration, and handling statistics; the player can also tune their car throughout the game. 630: 382:
video games where the player makes choices that affect the direction of the plot, resulting in one of several endings; these include both main endings and failure states. The player characters are created and customized by the player, including choosing their attributes, gender (non-binary, male, or
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Marquis described Paradox as very accepting of eccentricities in his story pitches; he ended up playing the story "pretty straight" when the player is in their base of operations, but getting "weird" with it in the desert, where vampires do not need to worry as much about being found out. Paradox
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foundation to match up well with Choice of Games' design philosophies of game mechanics used to support rather than dominate stories. The writers differed in how they chose to adapt the tabletop game: Marquis adhered closely to the source material, while Dean adapted game mechanics more loosely.
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tabletop games were originally published in the 1990s. One of the first things he did when beginning development was to write a list of things he would not include in the story, due to editorial request, personal disinterest, or due to how they would not work in a courier story. He also looked
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lore. In adapting the tabletop game to an interactive fiction game format, the writers took different approaches: Marquis adhered closely to the tabletop game's mechanics, intending to replicate the experience of playing the tabletop game rather than a
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tabletop games' systematized setting; he tried to counter this by drawing from more obscure parts of the setting, to populate the game's world with "the unknown" – things that belong to the setting but are less categorized than the Camarilla vampires.
408:, the player has to watch out for other vampires who are trying to gain power; in doing so they can choose to support or betray their character's sire, ally with another vampire faction, work independently, or sabotage local politics. 539:
video game adaptations at the time, began after Paradox Interactive brought management of the series in-house and expressed a desire to license it out, after which Hill reached out to them; he considered the tabletop games and the
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would also answer questions about the setting, such as whether there was anything to keep in mind while writing about a specific location or whether there was anything in the way of picking up story threads from early
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material to avoid overlap with other stories in the series; he specifically wanted to avoid including "ancient tomb" tropes, considering this something that had never been done better than the Ankaran sarcophagus in
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they are built upon to match up with Choice of Games' design philosophy of stories enhanced by rather than dominated by mechanics, with decisions impacting outcomes and where even failure leads to good stories.
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ideas including one where the player controls an elder vampire defending their backwoods domain in Maine and one about an occult treasure hunter; Paradox liked the courier idea that was eventually used for
665:, and therefore not wanting to compete with it. Instead, he opted for writing a story about "mad science", forgotten experiments, and the eeriness of unexplained disappearances. He cited novels including 401:, the player can choose to ally with one vampiric side, try to play the sides against each other, or fight against both. Depending on player choices, the protagonist can become a vampire. 1129: 2122: 782:
a great space for storytelling and Choice of Games a developer with a good track record for narrative-focused video games. They liked the games' premises, and appreciated
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follows a suburban vampire hunter, who tries to protect their town from the hundred-year-old vampire Chastain, and gets drawn into a feud between her and younger vampires.
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following a coup that has destabilized local vampire politics: the Ottawa Camarilla's prince is missing, and his second-in-command, the protagonist's sire, is suspected.
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Producing the games within the given time constraints was a challenge, as the developers had to handle not only game design and writing a story, but also managing
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The games are text-based, and involve the player creating and customizing a character, and making choices that affect the direction of the plot. In
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to deliver vampire elders' secrets, meeting several vampires of different clan and social status in the process. The courier is based in
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that adds the option to play as a Tremere or Caitiff vampire, was released alongside the main game on September 24, 2020.
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adaptation where the player investigates serial killers by assuming the form of their favored type of victims, and a few
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serving as inspiration for a polymorphic Gangrel vampire. A challenge for Marquis was to balance horror with the
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additionally lets the player choose to be asexual, and to choose between androgyny, femininity, and masculinity.
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The first three games were announced in April 2020, and were published by Choice of Games through 2020–2021 for
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on October 28, 2021. In 2020, Hill said that it was possible that Choice of Game would develop further
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In the beginning of the partnership, Marquis pitched a lot of different games, including a hardboiled
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series, as influences. He also took inspiration from mythology, with the shapeshifter
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The player makes choices in text-based gameplay, affecting the direction of the plot.
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page; Dattilo, meanwhile, used a more loose interpretation of the mechanics for
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series, to pitch a video game adaptation as they considered the series and its
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game set in the present, due to how the world has changed since the
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book, including using the tabletop game system of dots on the
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was announced in November 2021 for release in early 2022.
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follows an elite Camarilla courier driving across the
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political theme, as one of their favorite aspects of
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They are developed by Choice of Games for 1240: 879: 877: 875: 873: 871: 869: 810:considered the car-related gameplay mechanics in 2443: 867: 865: 863: 861: 859: 857: 855: 853: 851: 849: 479:The games are based on the fifth edition of the 2557:Video games with gender-selectable protagonists 883: 383:female), and sexuality (bi, gay, or straight); 1007: 1005: 1003: 1001: 1331: 1038: 1036: 1034: 846: 620:was in part influenced by the adventure game 315:, a vampire hunter who protects his town; in 1276:"SFWA Names the 58th Nebula Award Finalists" 1149: 1074: 1042: 936: 1119: 1011: 998: 36:Promotional art, featuring (left to right) 1338: 1324: 1031: 30: 973:"Vampire: The Masquerade — Out for Blood" 563:, and adapted its core concept for their 1274:Farrell, Rebecca Gomez (March 7, 2023). 628: 474: 354: 1273: 778:was excited for the games, considering 2444: 1345: 1319: 757:"Usurpers and Outcasts", a piece of 738:was released on September 24, 2020, 639:influences include the mythological 613:Vampire: The Masquerade – Bloodlines 364:Vampire: The Masquerade – Night Road 2552:Vampire: The Masquerade video games 13: 2512:Interactive fiction based on works 834:Nebula Award for Best Game Writing 656:through developer notes for other 248:the tabletop game of the same name 14: 2598: 2309:Werewolf: Conspicuous Consumption 1300: 1209:Abbott, Alana Joli (2020-08-05). 2502:Homosexuality-related mass media 2467:Android (operating system) games 1747:Rage: Warriors of the Apocalypse 1719:Chronicle of the Black Labyrinth 1241:Ashwell, Sam Kabo (2022-03-19). 1187:(in Japanese). IID. 2021-10-25. 1152:"An Interview With Kyle Marquis" 292:(2021) by Jeffrey Dean, and the 2547:Transgender-related video games 1627:Dirty Secrets of the Black Hand 1256:from the original on 2022-03-18 1234: 1223:from the original on 2020-08-26 1202: 1191:from the original on 2021-10-30 1162:from the original on 2020-09-25 1132:from the original on 2020-09-24 1091:from the original on 2020-08-26 1057:from the original on 2020-07-23 1020:from the original on 2021-11-16 983:from the original on 2021-07-31 951:from the original on 2020-08-18 896:from the original on 2020-07-05 2323:Revelations of the Dark Mother 1173: 1143: 1068: 884:Musgrave, Shaun (2020-04-30). 682:Fear and Loathing in Las Vegas 470: 428:, and visits cities including 1: 2407:Vampire: The Eternal Struggle 2384:GURPS Vampire: The Masquerade 839: 582: 1981:Land of Eight Million Dreams 1485:Kindred of the Ebony Kingdom 1243:"XYZZY Awards 2020: winners" 768: 535:). The project, one of many 7: 2577:Video games set in Illinois 2482:Bisexuality-related fiction 2017:Book of Storyteller Secrets 1443:Mage: The Sorcerers Crusade 1150:Bonnau, Ryan (2020-09-21). 1075:Ishii, Ryuki (2020-07-08). 1043:Caicoya, Bea (2020-07-22). 937:Caicoya, Bea (2020-08-15). 492:The games are developed by 411: 350: 334:Choice of Games approached 10: 2603: 2562:Video games set in Arizona 2224:World of Darkness Preludes 1120:Duffy, Mary (2020-09-21). 1012:Duffy, Mary (2021-11-15). 820:won Best Game at the 2020 705: 647:Marquis enjoyed writing a 623:Sam & Max Hit the Road 508:tabletop role-playing game 481:tabletop role-playing game 422:Southwestern United States 309:Southwestern United States 2572:Video games set in Greece 2567:Video games set in Canada 2542:Single-player video games 2507:2020s interactive fiction 2477:Video games set in Athens 2375: 2340: 2279: 2207: 2173: 2099: 2090: 2040: 2004: 1947: 1862: 1784: 1685: 1579: 1572: 1501: 1355: 595:Choose Your Own Adventure 225: 213: 162: 130: 118: 74: 64: 52: 29: 24: 2582:Video games set in Texas 2522:LGBT-related video games 2492:Dark fantasy video games 2472:Fiction about asexuality 2230:Werewolf: The Apocalypse 1894:Pardoners and Puppeteers 1875:Charnel Houses of Europe 1726:Dark Alliance: Vancouver 1620:Dark Alliance: Vancouver 1392:Changeling: The Dreaming 1371:Werewolf: The Apocalypse 284:(2020) by Kyle Marquis, 2330:Vampire: The Masquerade 2024:Constantinople by Night 1535:Promethean: The Created 1464:Mummy: The Resurrection 1429:Werewolf: The Wild West 1364:Vampire: The Masquerade 788:Vampire: The Masquerade 577:Vampire: The Masquerade 565:Vampire: The Masquerade 556:Vampire: The Masquerade 551:Mummy: The Resurrection 512:Vampire: The Masquerade 485:Vampire: The Masquerade 288:(2021) by Jim Dattilo, 239:Vampire: The Masquerade 124:Vampire: The Masquerade 25:Vampire: The Masquerade 2144:Choice of Games series 1775:Under a Blood Red Moon 1676:Under a Blood Red Moon 1662:Sabbat: The Black Hand 1521:Werewolf: The Forsaken 1471:Victorian Age: Vampire 1399:Vampire: The Dark Ages 832:was nominated for the 742:on July 29, 2021, and 644: 496:in collaboration with 489: 360: 2349:Kindred: The Embraced 2184:Hunter: The Reckoning 1967:Dreams and Nightmares 1804:The Book of Chantries 1556:Geist: The Sin-Eaters 1457:Hunter: The Reckoning 1450:Wraith: The Great War 798:Choice of the Vampire 784:Parliament of Knives' 632: 478: 462:follows a vampire in 452:follows a vampire in 358: 250:, and is part of the 246:video games based on 2295:Vampire: Netherworld 2251:Wraith: The Oblivion 2131:Coteries of New York 1542:Changeling: The Lost 1514:Vampire: The Requiem 1385:Wraith: The Oblivion 1050:Comic Book Resources 944:Comic Book Resources 807:Comic Book Resources 759:downloadable content 744:Parliament of Knives 525:Parliament of Knives 450:Parliament of Knives 406:Parliament of Knives 372:Parliament of Knives 317:Parliament of Knives 290:Parliament of Knives 191:Parliament of Knives 99:Parliament of Knives 42:Parliament of Knives 16:Video game franchise 2236:Heart of the Forest 2138:Shadows of New York 2077:A World of Darkness 1960:Book of Lost Dreams 1924:Necropolis: Atlanta 1818:The Book of Shadows 1797:Beyond the Barriers 1655:Necropolis: Atlanta 1648:Giovanni Chronicles 1599:Book of the Kindred 1528:Mage: The Awakening 1436:Kindred of the East 1378:Mage: The Ascension 1085:Active Gaming Media 1016:. Choice of Games. 826:interactive fiction 529:Natalia Theodoridou 500:, the owner of the 498:Paradox Interactive 380:interactive fiction 338:, the owner of the 336:Paradox Interactive 298:Natalia Theodoridou 244:interactive fiction 220:Interactive fiction 105:Natalia Theodoridou 2497:Gothic video games 2391:Mind's Eye Theatre 2257:The Orpheus Device 2031:Libellus Sanguinis 1908:Spooks and Oracles 1811:The Book of Crafts 1669:Second Inquisition 1613:Clanbook: Lasombra 677:Hunter S. Thompson 645: 542:Storyteller System 490: 361: 344:Storyteller System 176:September 24, 2020 2537:Ottawa in fiction 2439: 2438: 2421:Darkness Unveiled 2275: 2274: 2216:World of Darkness 2123:Ocean House Hotel 2086: 2085: 1549:Hunter: The Vigil 1478:Demon: The Fallen 1348:World of Darkness 830:Sins of the Sires 780:World of Darkness 752:Sins of the Sires 748:World of Darkness 728:Microsoft Windows 699:World of Darkness 658:World of Darkness 653:World of Darkness 649:World of Darkness 589:World of Darkness 537:World of Darkness 533:Sins of the Sires 523:), Jeffrey Dean ( 503:World of Darkness 460:Sins of the Sires 385:Sins of the Sires 376:Sins of the Sires 340:World of Darkness 325:Sins of the Sires 294:Sins of the Sires 274:Microsoft Windows 253:World of Darkness 235: 234: 201:Sins of the Sires 153:Microsoft Windows 109:Sins of the Sires 2594: 2462:2022 video games 2457:2021 video games 2452:2020 video games 2316:The Fragile Path 2097: 2096: 2070:Time of Judgment 1995:The Shadow Court 1844:Celestial Chorus 1705:Book of the Wyrm 1606:Chicago by Night 1577: 1576: 1563:Mummy: The Curse 1340: 1333: 1326: 1317: 1316: 1312: 1311: 1309:Official website 1294: 1293: 1291: 1289: 1271: 1265: 1264: 1262: 1261: 1238: 1232: 1231: 1229: 1228: 1206: 1200: 1199: 1197: 1196: 1177: 1171: 1170: 1168: 1167: 1147: 1141: 1140: 1138: 1137: 1117: 1100: 1099: 1097: 1096: 1072: 1066: 1065: 1063: 1062: 1040: 1029: 1028: 1026: 1025: 1009: 996: 995: 989: 988: 969: 960: 959: 957: 956: 934: 905: 904: 902: 901: 881: 638: 616:. The design of 519:), Jim Dattilo ( 196:October 28, 2021 34: 22: 21: 2602: 2601: 2597: 2596: 2595: 2593: 2592: 2591: 2442: 2441: 2440: 2435: 2371: 2336: 2302:Mage: Such Pain 2288:The Book of Nod 2271: 2203: 2169: 2082: 2036: 2000: 1943: 1858: 1851:Cult of Ecstasy 1780: 1681: 1568: 1504: 1497: 1351: 1344: 1307: 1306: 1303: 1298: 1297: 1287: 1285: 1284:(Press release) 1272: 1268: 1259: 1257: 1239: 1235: 1226: 1224: 1207: 1203: 1194: 1192: 1179: 1178: 1174: 1165: 1163: 1148: 1144: 1135: 1133: 1126:Choice of Games 1118: 1103: 1094: 1092: 1083:(in Japanese). 1073: 1069: 1060: 1058: 1053:. Valnet, Inc. 1041: 1032: 1023: 1021: 1010: 999: 986: 984: 977:Choice of Games 971: 970: 963: 954: 952: 947:. Valnet, Inc. 935: 908: 899: 897: 882: 847: 842: 836:in March 2023. 771: 708: 636: 585: 494:Choice of Games 473: 426:Tucson, Arizona 414: 378:are text-based 353: 327:, a vampire in 209: 114: 70:Choice of Games 59:Choice of Games 48: 20: 19:2020 video game 17: 12: 11: 5: 2600: 2590: 2589: 2584: 2579: 2574: 2569: 2564: 2559: 2554: 2549: 2544: 2539: 2534: 2529: 2524: 2519: 2514: 2509: 2504: 2499: 2494: 2489: 2484: 2479: 2474: 2469: 2464: 2459: 2454: 2437: 2436: 2434: 2433: 2426: 2425: 2424: 2417: 2403: 2402: 2401: 2398:The Masquerade 2387: 2379: 2377: 2373: 2372: 2370: 2369: 2361: 2353: 2344: 2342: 2338: 2337: 2335: 2334: 2332:(Vault Comics) 2326: 2319: 2312: 2305: 2298: 2291: 2283: 2281: 2277: 2276: 2273: 2272: 2270: 2269: 2268: 2267: 2260: 2248: 2247: 2246: 2239: 2227: 2220: 2211: 2209: 2205: 2204: 2202: 2201: 2194: 2187: 2179: 2177: 2171: 2170: 2168: 2167: 2160: 2153: 2146: 2141: 2134: 2127: 2126: 2125: 2113: 2105: 2103: 2094: 2088: 2087: 2084: 2083: 2081: 2080: 2073: 2066: 2059: 2058: 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Index

Three illustrations representing the games: the first shows a group of armed people in front of a building; the second shows a vampire illuminated by moonlight; and the third shows a vampire leaning against a car in front of a corpse.
Developer(s)
Choice of Games
Publisher(s)
Writer(s)
Natalia Theodoridou
Vampire: The Masquerade
Platform(s)
Android
iOS
Linux
MacOS
Microsoft Windows
web browsers
Genre(s)
Interactive fiction
Single-player
interactive fiction
the tabletop game of the same name
World of Darkness
Android
iOS
Linux
MacOS
Microsoft Windows
web browsers
Natalia Theodoridou
Southwestern United States
Ottawa, Canada
Athens, Greece

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